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- local sgui = game:GetService("StarterGui");
- sgui:SetCore("SendNotification", {
- Title = "Made by Set8",
- Text = "Egg Waypoints Active!",
- }
- )
- while true do
- for i,v in pairs (game.Workspace.ObjectSelection:GetChildren()) do
- if (v.Name == "CollectEgg") then
- if (v.CollectEgg:FindFirstChild("Waypoint")) then
- else
- local Part = Instance.new("Part", v.CollectEgg)
- local Mesh = Instance.new("CylinderMesh", Part)
- Part.Name = "Waypoint"
- Part.Size = Vector3.new(10, 4000, 10)
- Part.BrickColor = BrickColor.Blue()
- Part.Anchored = true
- Part.Transparency = 0.3
- Part.CanCollide = false;
- spawn(function()
- while true do
- Part.Position = v.CollectEgg.Position
- wait()
- end
- end)
- Part.Material = Enum.Material.Neon
- end
- end
- end
- wait()
- end
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