Lu_c0s

Madcity egg finder

Apr 8th, 2020
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  1. local sgui = game:GetService("StarterGui");
  2. sgui:SetCore("SendNotification", {
  3. Title = "Made by Set8",
  4. Text = "Egg Waypoints Active!",
  5. }
  6. )
  7. while true do
  8. for i,v in pairs (game.Workspace.ObjectSelection:GetChildren()) do
  9. if (v.Name == "CollectEgg") then
  10. if (v.CollectEgg:FindFirstChild("Waypoint")) then
  11.  
  12. else
  13. local Part = Instance.new("Part", v.CollectEgg)
  14. local Mesh = Instance.new("CylinderMesh", Part)
  15. Part.Name = "Waypoint"
  16. Part.Size = Vector3.new(10, 4000, 10)
  17. Part.BrickColor = BrickColor.Blue()
  18. Part.Anchored = true
  19. Part.Transparency = 0.3
  20. Part.CanCollide = false;
  21. spawn(function()
  22. while true do
  23. Part.Position = v.CollectEgg.Position
  24. wait()
  25. end
  26. end)
  27. Part.Material = Enum.Material.Neon
  28. end
  29. end
  30. end
  31. wait()
  32. end
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