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- 08:47:05:648 [03548] | INFO | Initializing R.E.A.L. VR by LukeRoss, version '10.0.2.12017' (64-bit) built on '2023-05-26 17:08:31' loaded from "C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\AtomicHeart\Binaries\Win64\dxgi.dll" into "C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\AtomicHeart\Binaries\Win64\AtomicHeart-Win64-Shipping.exe" ...
- 08:47:05:649 [MAIN ] | INFO | (Kudos to crosire for creating his awesome ReShade injector.)
- 08:47:05:673 [MAIN ] | INFO | Registering hooks for "user32.dll" ...
- 08:47:05:674 [MAIN ] | INFO | > Libraries loaded.
- 08:47:05:675 [MAIN ] | INFO | > Found 19 match(es). Installing ...
- 08:47:05:699 [MAIN ] | INFO | Registering hooks for "ws2_32.dll" ...
- 08:47:05:700 [MAIN ] | INFO | > Libraries loaded.
- 08:47:05:700 [MAIN ] | INFO | > Found 8 match(es). Installing ...
- 08:47:05:723 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d2d1.dll" ...
- 08:47:05:723 [MAIN ] | INFO | > Delayed.
- 08:47:05:724 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
- 08:47:05:724 [MAIN ] | INFO | > Libraries loaded.
- 08:47:05:724 [MAIN ] | INFO | > Found 9 match(es). Installing ...
- 08:47:05:748 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
- 08:47:05:748 [MAIN ] | INFO | > Delayed.
- 08:47:05:749 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
- 08:47:05:749 [MAIN ] | INFO | > Delayed.
- 08:47:05:749 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
- 08:47:05:749 [MAIN ] | INFO | > Libraries loaded.
- 08:47:05:749 [MAIN ] | INFO | > Found 2 match(es). Installing ...
- 08:47:05:773 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
- 08:47:05:773 [MAIN ] | INFO | > Delayed.
- 08:47:05:773 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
- 08:47:05:773 [MAIN ] | INFO | > Delayed until first call to an exported function.
- 08:47:05:774 [MAIN ] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
- 08:47:05:774 [MAIN ] | INFO | > Libraries loaded.
- 08:47:05:774 [MAIN ] | INFO | > Found 360 match(es). Installing ...
- 08:47:05:808 [MAIN ] | INFO | Registering hooks for "bink2w64.dll" ...
- 08:47:05:809 [MAIN ] | INFO | > Delayed.
- 08:47:05:809 [MAIN ] | INFO | Registering hooks for "XInput9_1_0.dll" ...
- 08:47:05:809 [MAIN ] | INFO | > Delayed.
- 08:47:05:809 [MAIN ] | INFO | Registering hooks for "kernel32.dll" ...
- 08:47:05:809 [MAIN ] | INFO | > Libraries loaded.
- 08:47:05:810 [MAIN ] | INFO | > Found 5 match(es). Installing ...
- 08:47:05:834 [MAIN ] | INFO | Registering hooks for "steam_api64.dll" ...
- 08:47:05:834 [MAIN ] | INFO | > Delayed.
- 08:47:05:834 [MAIN ] | INFO | Registering hooks for "Hid.dll" ...
- 08:47:05:835 [MAIN ] | INFO | > Delayed.
- 08:47:06:602 [MAIN ] | ERROR | Failed to apply AHLocateWorldCanvas patch.
- 08:47:07:058 [MAIN ] | ERROR | Failed to apply AHMatchWorldCanvas patch.
- 08:47:07:695 [MAIN ] | ERROR | Failed to apply AHMenuMode patch.
- 08:47:08:015 [MAIN ] | ERROR | Only 11 of 14 RVR patches applied successfully.
- 08:47:08:015 [MAIN ] | INFO | Initialized.
- 08:47:08:076 [MAIN ] | INFO | Installing delayed hooks for "steam_api64.dll" (Just loaded via LoadLibrary("api-ms-win-core-synch-l1-2-0")) ...
- 08:47:08:077 [MAIN ] | INFO | > Found 4 match(es). Installing ...
- 08:47:08:126 [MAIN ] | INFO | Redirecting RegisterClassExW(lpWndClassEx = 0000000000F78010 { SteamWinsockInitFakeClass_1 }) ...
- 08:47:08:127 [MAIN ] | INFO | > Adding 'CS_OWNDC' window class style flag to 'SteamWinsockInitFakeClass_1'.
- 08:47:08:614 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 0000000000F7CFE0) ...
- 08:47:08:615 [MAIN ] | INFO | Installing export hooks for "C:\Windows\system32\dxgi.dll" ...
- 08:47:08:615 [MAIN ] | INFO | > Found 5 match(es). Installing ...
- 08:47:08:827 [MAIN ] | INFO | Redirecting RegisterClassW(lpWndClass = 0000000000F7DAE0 { UnrealWindow }) ...
- 08:47:08:827 [MAIN ] | INFO | > Adding 'CS_OWNDC' window class style flag to 'UnrealWindow'.
- 08:47:08:858 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000000000F7D1F8) ...
- 08:47:08:858 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
- 08:47:08:858 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000000000F7D1F8) ...
- 08:47:08:861 [MAIN ] | INFO | Installing delayed hooks for "C:\Windows\system32\d3d12.dll" (Just loaded via LoadLibrary("d3d12.dll")) ...
- 08:47:08:861 [MAIN ] | INFO | > Found 7 match(es). Installing ...
- 08:47:08:886 [MAIN ] | INFO | Redirecting D3D12CreateDevice(pAdapter = 000000000E819410, MinimumFeatureLevel = 0xb000, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 0000000000F7D118) ...
- 08:47:09:346 [MAIN ] | ERROR | Failed to locate common CreateDevice path.
- 08:47:09:464 [MAIN ] | DEBUG | Modules:
- C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\AtomicHeart\Binaries\Win64\AtomicHeart-Win64-Shipping.exe (4.27.2.0)
- C:\Windows\SYSTEM32\ntdll.dll (10.0.19041.2788)
- C:\Windows\System32\KERNEL32.DLL (10.0.19041.2913)
- C:\Windows\System32\KERNELBASE.dll (10.0.19041.2913)
- C:\Windows\System32\advapi32.dll (10.0.19041.2913)
- C:\Windows\System32\msvcrt.dll (7.0.19041.546)
- C:\Windows\System32\sechost.dll (10.0.19041.2913)
- C:\Windows\System32\RPCRT4.dll (10.0.19041.2965)
- C:\Windows\System32\ucrtbase.dll (10.0.19041.789)
- C:\Windows\System32\bcrypt.dll (10.0.19041.2486)
- C:\Windows\System32\crypt32.dll (10.0.19041.2965)
- C:\Windows\System32\gdi32.dll (10.0.19041.2913)
- C:\Windows\System32\win32u.dll (10.0.19041.2913)
- C:\Windows\System32\gdi32full.dll (10.0.19041.2913)
- C:\Windows\SYSTEM32\d3d11.dll (10.0.19041.2913)
- C:\Windows\SYSTEM32\d3d9.dll (10.0.19041.2788)
- C:\Windows\System32\msvcp_win.dll (10.0.19041.789)
- C:\Windows\SYSTEM32\d3dcompiler_43.dll (9.29.952.3111)
- C:\Windows\System32\USER32.dll (10.0.19041.2788)
- C:\Windows\System32\imm32.dll (10.0.19041.2673)
- C:\Windows\SYSTEM32\dsound.dll (10.0.19041.2728)
- C:\Windows\System32\combase.dll (10.0.19041.2788)
- C:\Windows\System32\normaliz.dll (10.0.19041.546)
- C:\Windows\SYSTEM32\dwmapi.dll (10.0.19041.746)
- C:\Windows\System32\ole32.dll (10.0.19041.2965)
- C:\Windows\System32\oleaut32.dll (10.0.19041.985)
- C:\Windows\SYSTEM32\dxva2.dll (10.0.19041.1)
- C:\Windows\System32\setupapi.dll (10.0.19041.2193)
- C:\Windows\System32\cfgmgr32.dll (10.0.19041.1620)
- C:\Windows\System32\shell32.dll (10.0.19041.2788)
- C:\Windows\System32\shlwapi.dll (10.0.19041.2075)
- C:\Windows\System32\wldap32.dll (10.0.19041.2006)
- C:\Windows\SYSTEM32\kernel.appcore.dll (10.0.19041.546)
- C:\Windows\System32\ws2_32.dll (10.0.19041.546)
- C:\Windows\SYSTEM32\windows.storage.dll (10.0.19041.2788)
- C:\Windows\SYSTEM32\iphlpapi.dll (10.0.19041.2788)
- C:\Windows\SYSTEM32\powrprof.dll (10.0.19041.546)
- C:\Windows\SYSTEM32\msvcp140.dll (14.36.32532.0)
- C:\Windows\SYSTEM32\winmmbase.dll (10.0.19041.1)
- C:\Windows\SYSTEM32\opengl32.dll (10.0.19041.2193)
- C:\Windows\SYSTEM32\uiautomationcore.dll (7.2.19041.2788)
- C:\Windows\SYSTEM32\vcruntime140_1.dll (14.36.32532.0)
- C:\Windows\SYSTEM32\vcruntime140.dll (14.36.32532.0)
- C:\Windows\SYSTEM32\winhttp.dll (10.0.19041.2673)
- C:\Windows\SYSTEM32\wininet.dll (11.0.19041.2193)
- C:\Windows\SYSTEM32\winmm.dll (10.0.19041.546)
- C:\Windows\SYSTEM32\x3daudio1_7.dll (9.28.1886.0)
- C:\Windows\SYSTEM32\xapofx1_5.dll (9.29.1962.0)
- C:\Windows\SYSTEM32\Wldp.dll (10.0.19041.2788)
- C:\Windows\SYSTEM32\GLU32.dll (10.0.19041.2193)
- C:\Windows\SYSTEM32\PROPSYS.dll (7.0.19041.1741)
- C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\AtomicHeart\Binaries\Win64\dxgi.dll (10.0.2.12017)
- C:\Windows\SYSTEM32\VERSION.dll (10.0.19041.546)
- C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\AtomicHeart\Binaries\Win64\cudart64_110.dll (6.14.11.11080)
- C:\Windows\SYSTEM32\CRYPTBASE.DLL (10.0.19041.546)
- C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\AtomicHeart\Binaries\Win64\openvr_api.dll (1.16.8.0)
- C:\Windows\SYSTEM32\xinput1_3.dll (9.18.944.0)
- C:\Windows\SYSTEM32\UMPDC.dll
- C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll (8.9.11.89)
- C:\Windows\System32\PSAPI.DLL (10.0.19041.546)
- C:\Windows\system32\uxtheme.dll (10.0.19041.2193)
- C:\Windows\System32\shcore.dll (10.0.19041.1865)
- C:\Windows\System32\MSCTF.dll (10.0.19041.2673)
- C:\Windows\SYSTEM32\SspiCli.dll (10.0.19041.2130)
- C:\Windows\SYSTEM32\CRYPTSP.dll (10.0.19041.546)
- C:\Windows\system32\rsaenh.dll (10.0.19041.1052)
- C:\Windows\SYSTEM32\USERENV.dll (10.0.19041.572)
- C:\Windows\SYSTEM32\profapi.dll (10.0.19041.844)
- C:\Windows\System32\bcryptprimitives.dll (10.0.19041.2486)
- C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\Steamworks\Steamv151\Win64\steam_api64.dll (7.40.51.27)
- C:\Program Files (x86)\Steam\steamclient64.dll (8.9.11.89)
- C:\Windows\System32\imagehlp.dll (10.0.19041.1415)
- C:\Program Files (x86)\Steam\tier0_s64.dll (8.9.11.89)
- C:\Program Files (x86)\Steam\vstdlib_s64.dll (8.9.11.89)
- C:\Windows\SYSTEM32\MSWSOCK.dll (10.0.19041.546)
- C:\Windows\SYSTEM32\Secur32.dll (10.0.19041.546)
- C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll (10.0.19041.1)
- C:\Windows\System32\wintrust.dll (10.0.19041.2913)
- C:\Windows\SYSTEM32\MSASN1.dll (10.0.19041.2251)
- C:\Windows\system32\dxgi.dll (10.0.19041.2311)
- C:\Windows\System32\NSI.dll (10.0.19041.610)
- C:\Windows\SYSTEM32\dhcpcsvc6.DLL (10.0.19041.2673)
- C:\Windows\SYSTEM32\dhcpcsvc.DLL (10.0.19041.2673)
- C:\Windows\SYSTEM32\mf.dll (10.0.19041.2965)
- C:\Windows\SYSTEM32\mfplat.dll (10.0.19041.746)
- C:\Windows\SYSTEM32\RTWorkQ.DLL (10.0.19041.1741)
- C:\Windows\SYSTEM32\mfplay.dll (10.0.19041.746)
- C:\Windows\SYSTEM32\DEVOBJ.dll (10.0.19041.1620)
- C:\Windows\System32\clbcatq.dll (2001.12.10941.16384)
- C:\Windows\System32\gameux.dll (10.0.19041.746)
- C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll (1.0.0.0)
- C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll (3.4.0.0)
- C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll (1.0.0.0)
- C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll (3.4.0.0)
- C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll (1.4.0.0)
- C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll (1.4.0.0)
- C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll (1.4.0.0)
- C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll (3.4.0.0)
- C:\Windows\SYSTEM32\nvapi64.dll (31.0.15.3598)
- C:\Windows\SYSTEM32\cryptnet.dll (10.0.19041.906)
- C:\Windows\SYSTEM32\drvstore.dll (10.0.19041.2546)
- C:\Windows\system32\IconCodecService.dll (10.0.19041.1)
- C:\Windows\SYSTEM32\WindowsCodecs.dll (10.0.19041.1706)
- C:\Windows\SYSTEM32\textinputframework.dll (10.0.19041.2913)
- C:\Windows\SYSTEM32\CoreUIComponents.dll (10.0.19041.546)
- C:\Windows\SYSTEM32\CoreMessaging.dll (10.0.19041.2193)
- C:\Windows\SYSTEM32\ntmarta.dll (10.0.19041.546)
- C:\Windows\SYSTEM32\wintypes.dll (10.0.19041.2788)
- C:\Windows\system32\explorerframe.dll (10.0.19041.1949)
- C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll (2.9.0.0)
- C:\Windows\SYSTEM32\d3d12.dll (10.0.19041.1266)
- Callstack:
- dxgi.dll+80e8d!D3D12CreateDevice()+16d
- AtomicHeart-Win64-Shipping.exe+2a7b85f!AK::WriteBytesBuffer::GetPos()+10e727f
- AtomicHeart-Win64-Shipping.exe+2b20500!AK::WriteBytesBuffer::GetPos()+118bf20
- AtomicHeart-Win64-Shipping.exe+2b20a01!AK::WriteBytesBuffer::GetPos()+118c421
- AtomicHeart-Win64-Shipping.exe+2b205a8!AK::WriteBytesBuffer::GetPos()+118bfc8
- AtomicHeart-Win64-Shipping.exe+38b4638!AK::WriteBytesBuffer::GetPos()+1f20058
- AtomicHeart-Win64-Shipping.exe+389246c!AK::WriteBytesBuffer::GetPos()+1efde8c
- AtomicHeart-Win64-Shipping.exe+efd5f1!AK::Monitor::MonitorStreamMgrTerm()+6071
- AtomicHeart-Win64-Shipping.exe+effd09!AK::Monitor::MonitorStreamMgrTerm()+8789
- AtomicHeart-Win64-Shipping.exe+ef78ad!AK::Monitor::MonitorStreamMgrTerm()+32d
- AtomicHeart-Win64-Shipping.exe+f0837a!AK::Monitor::MonitorStreamMgrTerm()+10dfa
- AtomicHeart-Win64-Shipping.exe+f08d6b!AK::Monitor::MonitorStreamMgrTerm()+117eb
- AtomicHeart-Win64-Shipping.exe+866fc64!AK::IAkStreamMgr::m_pStreamMgr()+155c594
- AtomicHeart-Win64-Shipping.exe+522f24a!agsCheckDriverVersion()+8b45a
- KERNEL32.DLL+17614!BaseThreadInitThunk()+14
- ntdll.dll+526a1!RtlUserThreadStart()+21
- 08:47:09:470 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000000000F7B500) ...
- 08:47:09:632 [MAIN ] | INFO | Created D3D12 device 00000000106FAA40
- 08:47:09:632 [MAIN ] | WARN | Skipping device because it is not the main one created by the game.
- 08:47:09:660 [MAIN ] | INFO | Redirecting D3D12CreateDevice(pAdapter = 000000001A1019E0, MinimumFeatureLevel = 0xb000, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 0000000000F7D118) ...
- 08:47:09:776 [MAIN ] | DEBUG | Callstack:
- dxgi.dll+80e8d!D3D12CreateDevice()+16d
- AtomicHeart-Win64-Shipping.exe+2a7b85f!AK::WriteBytesBuffer::GetPos()+10e727f
- AtomicHeart-Win64-Shipping.exe+2b20500!AK::WriteBytesBuffer::GetPos()+118bf20
- AtomicHeart-Win64-Shipping.exe+2b20a01!AK::WriteBytesBuffer::GetPos()+118c421
- AtomicHeart-Win64-Shipping.exe+2b205a8!AK::WriteBytesBuffer::GetPos()+118bfc8
- AtomicHeart-Win64-Shipping.exe+38b4638!AK::WriteBytesBuffer::GetPos()+1f20058
- AtomicHeart-Win64-Shipping.exe+389246c!AK::WriteBytesBuffer::GetPos()+1efde8c
- AtomicHeart-Win64-Shipping.exe+efd5f1!AK::Monitor::MonitorStreamMgrTerm()+6071
- AtomicHeart-Win64-Shipping.exe+effd09!AK::Monitor::MonitorStreamMgrTerm()+8789
- AtomicHeart-Win64-Shipping.exe+ef78ad!AK::Monitor::MonitorStreamMgrTerm()+32d
- AtomicHeart-Win64-Shipping.exe+f0837a!AK::Monitor::MonitorStreamMgrTerm()+10dfa
- AtomicHeart-Win64-Shipping.exe+f08d6b!AK::Monitor::MonitorStreamMgrTerm()+117eb
- AtomicHeart-Win64-Shipping.exe+866fc64!AK::IAkStreamMgr::m_pStreamMgr()+155c594
- AtomicHeart-Win64-Shipping.exe+522f24a!agsCheckDriverVersion()+8b45a
- KERNEL32.DLL+17614!BaseThreadInitThunk()+14
- ntdll.dll+526a1!RtlUserThreadStart()+21
- 08:47:09:781 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000000000F7B500) ...
- 08:47:09:788 [MAIN ] | INFO | Created D3D12 device 000000000E8199E0
- 08:47:09:788 [MAIN ] | WARN | Skipping device because it is not the main one created by the game.
- 08:47:09:797 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0, riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000000010341588) ...
- 08:47:09:798 [MAIN ] | INFO | Redirecting D3D12CreateDevice(pAdapter = 000000001A101E70, MinimumFeatureLevel = 0xc100, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 0000000010340DD0) ...
- 08:47:09:913 [MAIN ] | DEBUG | Callstack:
- dxgi.dll+80e8d!D3D12CreateDevice()+16d
- AtomicHeart-Win64-Shipping.exe+2a7b85f!AK::WriteBytesBuffer::GetPos()+10e727f
- AtomicHeart-Win64-Shipping.exe+2ac0434!AK::WriteBytesBuffer::GetPos()+112be54
- AtomicHeart-Win64-Shipping.exe+2ac0e8d!AK::WriteBytesBuffer::GetPos()+112c8ad
- AtomicHeart-Win64-Shipping.exe+2b215a8!AK::WriteBytesBuffer::GetPos()+118cfc8
- AtomicHeart-Win64-Shipping.exe+38924c4!AK::WriteBytesBuffer::GetPos()+1efdee4
- AtomicHeart-Win64-Shipping.exe+efd5f1!AK::Monitor::MonitorStreamMgrTerm()+6071
- AtomicHeart-Win64-Shipping.exe+effd09!AK::Monitor::MonitorStreamMgrTerm()+8789
- AtomicHeart-Win64-Shipping.exe+ef78ad!AK::Monitor::MonitorStreamMgrTerm()+32d
- AtomicHeart-Win64-Shipping.exe+f0837a!AK::Monitor::MonitorStreamMgrTerm()+10dfa
- AtomicHeart-Win64-Shipping.exe+f08d6b!AK::Monitor::MonitorStreamMgrTerm()+117eb
- AtomicHeart-Win64-Shipping.exe+866fc64!AK::IAkStreamMgr::m_pStreamMgr()+155c594
- AtomicHeart-Win64-Shipping.exe+522f24a!agsCheckDriverVersion()+8b45a
- KERNEL32.DLL+17614!BaseThreadInitThunk()+14
- ntdll.dll+526a1!RtlUserThreadStart()+21
- 08:47:09:918 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000000000F7BB10) ...
- 08:47:10:048 [MAIN ] | INFO | Created D3D12 device 000000001358DDA0
- 08:47:10:048 [MAIN ] | WARN | Skipping device because it is not the main one created by the game.
- 08:47:10:157 [MAIN ] | INFO | Ignoring LoadLibrary("cryptnet.dll") call to avoid possible deadlock.
- 08:47:10:159 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000000000F7D8D0) ...
- 08:47:10:159 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
- 08:47:10:159 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000000000F7D8D0) ...
- 08:47:10:497 [MAIN ] | INFO | Redirecting IDXGIFactory::CreateSwapChain(this = 000000000E82E9E0, pDevice = 00000000142EEEE0, pDesc = 0000000000F7C9C0, ppSwapChain = 0000000000F7C970) ...
- 08:47:10:498 [MAIN ] | INFO | > Dumping swap chain description:
- 08:47:10:498 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
- 08:47:10:498 [MAIN ] | INFO | | Parameter | Value |
- 08:47:10:498 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
- 08:47:10:498 [MAIN ] | INFO | | Width | 2704 |
- 08:47:10:498 [MAIN ] | INFO | | Height | 2160 |
- 08:47:10:499 [MAIN ] | INFO | | RefreshRate | 0 0 |
- 08:47:10:499 [MAIN ] | INFO | | Format | DXGI_FORMAT_R10G10B10A2_UNORM |
- 08:47:10:499 [MAIN ] | INFO | | ScanlineOrdering | 0 |
- 08:47:10:499 [MAIN ] | INFO | | Scaling | 0 |
- 08:47:10:499 [MAIN ] | INFO | | SampleCount | 1 |
- 08:47:10:500 [MAIN ] | INFO | | SampleQuality | 0 |
- 08:47:10:500 [MAIN ] | INFO | | BufferUsage | 0x30 |
- 08:47:10:500 [MAIN ] | INFO | | BufferCount | 3 |
- 08:47:10:500 [MAIN ] | INFO | | OutputWindow | 0000000000D6073A |
- 08:47:10:500 [MAIN ] | INFO | | Windowed | TRUE |
- 08:47:10:500 [MAIN ] | INFO | | SwapEffect | 4 |
- 08:47:10:500 [MAIN ] | INFO | | Flags | 0x802 |
- 08:47:10:501 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
- 08:47:10:506 [MAIN ] | WARN | Skipping swap chain because it was created without a (hooked) Direct3D device.
- 08:47:11:184 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000000000F7E548) ...
- 08:47:11:185 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
- 08:47:11:185 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000000000F7E548) ...
- 08:47:11:186 [MAIN ] | INFO | Passing D3D11CreateDevice on to D3D11CreateDeviceAndSwapChain:
- 08:47:11:187 [MAIN ] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000000001A999F80, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 00000000104D2C48, pFeatureLevel = 0000000000F7E558, ppImmediateContext = 00000000104D2C50) ...
- 08:47:11:187 [MAIN ] | WARN | Skipping device because the graphics API is not supported.
- 08:47:11:230 [MAIN ] | INFO | Created D3D11 device 0000000010C0ABE8
- 08:47:13:311 [03388] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000002E31E930) ...
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