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- /*******************************************************************************
- * Pylon_Soccar_TA generated by Eliot.UELib using UE Explorer.
- * Eliot.UELib ? 2009-2015 Eliot van Uytfanghe. All rights reserved.
- * http://eliotvu.com
- *
- * All rights belong to their respective owners.
- *******************************************************************************/
- class Pylon_Soccar_TA extends Pylon
- native;
- /** Direction the field is facing */
- var() Rotator FieldOrientation;
- /** Size of the field (in FieldOriention space) */
- var() Vector FieldSize;
- /** Half size of the field (in FieldOriention space) */
- var() Vector FieldExtent;
- /** Floating center of field */
- var() Vector FieldCenter;
- /** Goals contained in this field */
- var() editconst export editinline array<editconst export editinline Goal_TA> Goals;
- /** PlayerStarts contained in this field */
- var() editinline array<PlayerStart> SpawnPoints;
- var() float GroundZ;
- defaultproperties
- {
- bUseRecast=true
- Begin Object Class=Goal_TA Name=Goal_TA_0
- End Object
- Begin Object Class=Goal_TA Name=Goal_TA_1
- TeamNum=1
- End Object
- Goals.Add(Goal_TA_0)
- Goals.Add(Goal_TA_1)
- }
- final function Vector ClampToField(Vector V)
- {
- local Vector LocalOffset;
- //Return
- }
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