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[Map] Deathmatch l Team-Deathmatch "fy_snow" Arena

a guest Jan 13th, 2019 102 Never
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  1. new g_Object[131];
  2. new g_Pickup[13];
  3. g_Object[0] = CreateObject(18981, 1300.7271, 2540.1767, 452.0955, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  4. SetObjectMaterial(g_Object[0], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  5. g_Object[1] = CreateObject(18981, 1325.7065, 2540.1767, 452.0955, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  6. SetObjectMaterial(g_Object[1], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  7. g_Object[2] = CreateObject(19464, 1318.2603, 2542.0900, 454.8498, 0.0000, 0.0000, 0.0000); //wall104
  8. SetObjectMaterial(g_Object[2], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  9. g_Object[3] = CreateObject(19464, 1321.1606, 2544.9509, 454.8498, 0.0000, 0.0000, 90.0000); //wall104
  10. SetObjectMaterial(g_Object[3], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  11. g_Object[4] = CreateObject(19464, 1324.0404, 2542.0900, 454.8498, 0.0000, 0.0000, 0.0000); //wall104
  12. SetObjectMaterial(g_Object[4], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  13. g_Object[5] = CreateObject(19430, 1318.8509, 2538.7644, 455.6600, 0.0000, 0.0000, 56.9000); //wall070
  14. SetObjectMaterial(g_Object[5], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  15. g_Object[6] = CreateObject(19430, 1318.8509, 2538.7651, 453.7001, 0.0000, 0.0000, 56.9000); //wall070
  16. SetObjectMaterial(g_Object[6], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  17. g_Object[7] = CreateObject(19430, 1320.2810, 2538.3400, 455.6600, 0.0000, 0.0000, 90.0000); //wall070
  18. SetObjectMaterial(g_Object[7], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  19. g_Object[8] = CreateObject(19430, 1321.8708, 2538.3400, 455.6600, 0.0000, 0.0000, 90.0000); //wall070
  20. SetObjectMaterial(g_Object[8], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  21. g_Object[9] = CreateObject(19430, 1323.3414, 2538.3395, 455.6600, 0.0000, 0.0000, 90.0000); //wall070
  22. SetObjectMaterial(g_Object[9], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  23. g_Object[10] = CreateObject(19430, 1320.2810, 2538.3410, 453.7001, 0.0000, 0.0000, 90.0000); //wall070
  24. SetObjectMaterial(g_Object[10], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  25. g_Object[11] = CreateObject(19430, 1321.8708, 2538.3410, 453.7001, 0.0000, 0.0000, 90.0000); //wall070
  26. SetObjectMaterial(g_Object[11], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  27. g_Object[12] = CreateObject(19430, 1323.3404, 2538.3410, 453.7001, 0.0000, 0.0000, 90.0000); //wall070
  28. SetObjectMaterial(g_Object[12], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  29. g_Object[13] = CreateObject(19464, 1324.0410, 2541.2309, 454.8493, 0.0000, 0.0000, 0.0000); //wall104
  30. SetObjectMaterial(g_Object[13], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  31. g_Object[14] = CreateObject(19464, 1313.2708, 2542.0900, 454.8498, 0.0000, 0.0000, 0.0000); //wall104
  32. SetObjectMaterial(g_Object[14], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  33. g_Object[15] = CreateObject(19464, 1310.4108, 2544.9509, 454.8498, 0.0000, 0.0000, 90.0000); //wall104
  34. SetObjectMaterial(g_Object[15], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  35. g_Object[16] = CreateObject(19464, 1307.5494, 2542.0900, 454.8498, 0.0000, 0.0000, 0.0000); //wall104
  36. SetObjectMaterial(g_Object[16], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  37. g_Object[17] = CreateObject(19464, 1307.5450, 2541.2309, 454.8493, 0.0000, 0.0000, 0.0000); //wall104
  38. SetObjectMaterial(g_Object[17], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  39. g_Object[18] = CreateObject(19430, 1312.6700, 2538.7685, 453.7001, 0.0000, 0.0000, -56.9000); //wall070
  40. SetObjectMaterial(g_Object[18], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  41. g_Object[19] = CreateObject(19430, 1312.6700, 2538.7680, 455.6600, 0.0000, 0.0000, -56.9000); //wall070
  42. SetObjectMaterial(g_Object[19], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  43. g_Object[20] = CreateObject(19430, 1311.2512, 2538.3410, 453.7001, 0.0000, 0.0000, 90.0000); //wall070
  44. SetObjectMaterial(g_Object[20], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  45. g_Object[21] = CreateObject(19430, 1309.6507, 2538.3410, 453.7001, 0.0000, 0.0000, 90.0000); //wall070
  46. SetObjectMaterial(g_Object[21], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  47. g_Object[22] = CreateObject(19430, 1308.2297, 2538.3415, 453.7005, 0.0000, 0.0000, 90.0000); //wall070
  48. SetObjectMaterial(g_Object[22], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  49. g_Object[23] = CreateObject(19430, 1311.2512, 2538.3405, 455.6600, 0.0000, 0.0000, 90.0000); //wall070
  50. SetObjectMaterial(g_Object[23], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  51. g_Object[24] = CreateObject(19430, 1309.6507, 2538.3405, 455.6604, 0.0000, 0.0000, 90.0000); //wall070
  52. SetObjectMaterial(g_Object[24], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  53. g_Object[25] = CreateObject(19430, 1308.2297, 2538.3410, 455.6600, 0.0000, 0.0000, 90.0000); //wall070
  54. SetObjectMaterial(g_Object[25], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  55. g_Object[26] = CreateObject(19430, 1312.6772, 2532.7736, 453.7001, 0.0000, 0.0000, 56.9000); //wall070
  56. SetObjectMaterial(g_Object[26], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  57. g_Object[27] = CreateObject(19430, 1312.6777, 2532.7741, 455.6600, 0.0000, 0.0000, 56.9000); //wall070
  58. SetObjectMaterial(g_Object[27], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  59. g_Object[28] = CreateObject(18981, 1300.7271, 2515.1860, 452.0955, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  60. SetObjectMaterial(g_Object[28], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  61. g_Object[29] = CreateObject(18981, 1325.7065, 2515.1882, 452.0955, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  62. SetObjectMaterial(g_Object[29], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  63. g_Object[30] = CreateObject(19430, 1311.2512, 2533.1984, 453.7001, 0.0000, 0.0000, 90.0000); //wall070
  64. SetObjectMaterial(g_Object[30], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  65. g_Object[31] = CreateObject(19430, 1309.7015, 2533.1979, 453.7001, 0.0000, 0.0000, 90.0000); //wall070
  66. SetObjectMaterial(g_Object[31], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  67. g_Object[32] = CreateObject(19430, 1308.2211, 2533.1989, 453.7001, 0.0000, 0.0000, 90.0000); //wall070
  68. SetObjectMaterial(g_Object[32], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  69. g_Object[33] = CreateObject(19464, 1307.5450, 2530.3110, 454.8493, 0.0000, 0.0000, 0.0000); //wall104
  70. SetObjectMaterial(g_Object[33], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  71. g_Object[34] = CreateObject(19464, 1313.2747, 2529.4409, 454.8493, 0.0000, 0.0000, 0.0000); //wall104
  72. SetObjectMaterial(g_Object[34], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  73. g_Object[35] = CreateObject(19464, 1307.5429, 2529.4450, 454.8497, 0.0000, 0.0000, 0.0000); //wall104
  74. SetObjectMaterial(g_Object[35], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  75. g_Object[36] = CreateObject(19430, 1311.2512, 2533.1994, 455.6600, 0.0000, 0.0000, 90.0000); //wall070
  76. SetObjectMaterial(g_Object[36], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  77. g_Object[37] = CreateObject(19430, 1309.7015, 2533.1984, 455.6600, 0.0000, 0.0000, 90.0000); //wall070
  78. SetObjectMaterial(g_Object[37], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  79. g_Object[38] = CreateObject(19430, 1308.2211, 2533.1994, 455.6600, 0.0000, 0.0000, 90.0000); //wall070
  80. SetObjectMaterial(g_Object[38], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  81. g_Object[39] = CreateObject(19464, 1310.4108, 2526.6000, 454.8498, 0.0000, 0.0000, 90.0000); //wall104
  82. SetObjectMaterial(g_Object[39], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  83. g_Object[40] = CreateObject(19464, 1324.0410, 2529.4450, 454.8497, 0.0000, 0.0000, 0.0000); //wall104
  84. SetObjectMaterial(g_Object[40], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  85. g_Object[41] = CreateObject(19464, 1324.0415, 2530.3110, 454.8497, 0.0000, 0.0000, 0.0000); //wall104
  86. SetObjectMaterial(g_Object[41], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  87. g_Object[42] = CreateObject(19464, 1321.1811, 2526.6000, 454.8498, 0.0000, 0.0000, 90.0000); //wall104
  88. SetObjectMaterial(g_Object[42], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  89. g_Object[43] = CreateObject(19464, 1318.3247, 2529.4409, 454.8493, 0.0000, 0.0000, 0.0000); //wall104
  90. SetObjectMaterial(g_Object[43], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  91. g_Object[44] = CreateObject(19430, 1318.9376, 2532.7807, 453.7001, 0.0000, 0.0000, -56.9000); //wall070
  92. SetObjectMaterial(g_Object[44], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  93. g_Object[45] = CreateObject(19430, 1318.9376, 2532.7812, 455.6600, 0.0000, 0.0000, -56.9000); //wall070
  94. SetObjectMaterial(g_Object[45], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  95. g_Object[46] = CreateObject(19430, 1320.3612, 2533.1984, 453.7001, 0.0000, 0.0000, 90.0000); //wall070
  96. SetObjectMaterial(g_Object[46], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  97. g_Object[47] = CreateObject(19430, 1321.9516, 2533.1979, 453.7005, 0.0000, 0.0000, 90.0000); //wall070
  98. SetObjectMaterial(g_Object[47], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  99. g_Object[48] = CreateObject(19430, 1323.3613, 2533.1984, 453.7001, 0.0000, 0.0000, 90.0000); //wall070
  100. SetObjectMaterial(g_Object[48], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  101. g_Object[49] = CreateObject(19430, 1323.3613, 2533.1989, 455.6600, 0.0000, 0.0000, 90.0000); //wall070
  102. SetObjectMaterial(g_Object[49], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  103. g_Object[50] = CreateObject(19430, 1321.9516, 2533.1984, 455.6600, 0.0000, 0.0000, 90.0000); //wall070
  104. SetObjectMaterial(g_Object[50], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  105. g_Object[51] = CreateObject(19430, 1320.3612, 2533.1992, 455.6600, 0.0000, 0.0000, 90.0000); //wall070
  106. SetObjectMaterial(g_Object[51], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  107. g_Object[52] = CreateObject(18981, 1298.0867, 2552.6374, 445.8054, 0.0000, 0.0000, 90.0000); //Concrete1mx25mx25m
  108. SetObjectMaterial(g_Object[52], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  109. g_Object[53] = CreateObject(18981, 1323.0849, 2552.6374, 445.8053, 0.0000, 0.0000, 90.0000); //Concrete1mx25mx25m
  110. SetObjectMaterial(g_Object[53], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  111. g_Object[54] = CreateObject(18981, 1323.0849, 2519.6433, 445.8053, 0.0000, 0.0000, 90.0000); //Concrete1mx25mx25m
  112. SetObjectMaterial(g_Object[54], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  113. g_Object[55] = CreateObject(18981, 1298.1154, 2519.6433, 445.8053, 0.0000, 0.0000, 90.0000); //Concrete1mx25mx25m
  114. SetObjectMaterial(g_Object[55], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  115. g_Object[56] = CreateObject(18981, 1291.4252, 2532.3017, 445.8053, 0.0000, 0.0000, 0.0000); //Concrete1mx25mx25m
  116. SetObjectMaterial(g_Object[56], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  117. g_Object[57] = CreateObject(18981, 1291.4252, 2557.2707, 445.8053, 0.0000, 0.0000, 0.0000); //Concrete1mx25mx25m
  118. SetObjectMaterial(g_Object[57], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  119. g_Object[58] = CreateObject(18981, 1341.4453, 2557.2707, 445.8053, 0.0000, 0.0000, 0.0000); //Concrete1mx25mx25m
  120. SetObjectMaterial(g_Object[58], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  121. g_Object[59] = CreateObject(18981, 1335.2263, 2540.1767, 452.0945, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  122. SetObjectMaterial(g_Object[59], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  123. g_Object[60] = CreateObject(18981, 1335.2263, 2515.1870, 452.0945, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  124. SetObjectMaterial(g_Object[60], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  125. g_Object[61] = CreateObject(18981, 1341.4453, 2532.2834, 445.8053, 0.0000, 0.0000, 0.0000); //Concrete1mx25mx25m
  126. SetObjectMaterial(g_Object[61], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  127. g_Object[62] = CreateObject(18981, 1348.0245, 2519.6433, 445.8053, 0.0000, 0.0000, 90.0000); //Concrete1mx25mx25m
  128. SetObjectMaterial(g_Object[62], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  129. g_Object[63] = CreateObject(18981, 1348.0654, 2552.6374, 445.8053, 0.0000, 0.0000, 90.0000); //Concrete1mx25mx25m
  130. SetObjectMaterial(g_Object[63], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  131. g_Object[64] = CreateObject(18980, 1340.9670, 2551.3842, 445.8053, 0.0000, 0.0000, 48.2000); //Concrete1mx1mx25m
  132. SetObjectMaterial(g_Object[64], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  133. g_Object[65] = CreateObject(18980, 1339.9685, 2552.2773, 445.8053, 0.0000, 0.0000, 48.2000); //Concrete1mx1mx25m
  134. SetObjectMaterial(g_Object[65], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  135. g_Object[66] = CreateObject(18980, 1340.4898, 2551.8120, 445.8053, 0.0000, 0.0000, 48.2000); //Concrete1mx1mx25m
  136. SetObjectMaterial(g_Object[66], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  137. g_Object[67] = CreateObject(18980, 1292.8721, 2520.0991, 445.8053, 0.0000, 0.0000, 48.2000); //Concrete1mx1mx25m
  138. SetObjectMaterial(g_Object[67], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  139. g_Object[68] = CreateObject(18980, 1291.9328, 2520.9389, 445.8053, 0.0000, 0.0000, 48.2000); //Concrete1mx1mx25m
  140. SetObjectMaterial(g_Object[68], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  141. g_Object[69] = CreateObject(18980, 1292.3874, 2520.5312, 445.8053, 0.0000, 0.0000, 48.2000); //Concrete1mx1mx25m
  142. SetObjectMaterial(g_Object[69], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  143. g_Object[70] = CreateObject(18980, 1293.3641, 2552.2075, 445.8053, 0.0000, 0.0000, -48.2000); //Concrete1mx1mx25m
  144. SetObjectMaterial(g_Object[70], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  145. g_Object[71] = CreateObject(18980, 1291.9556, 2550.9462, 445.8053, 0.0000, 0.0000, -48.2000); //Concrete1mx1mx25m
  146. SetObjectMaterial(g_Object[71], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  147. g_Object[72] = CreateObject(18980, 1292.6634, 2551.5808, 445.8053, 0.0000, 0.0000, -48.2000); //Concrete1mx1mx25m
  148. SetObjectMaterial(g_Object[72], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  149. g_Object[73] = CreateObject(18980, 1339.8061, 2520.0998, 445.8053, 0.0000, 0.0000, -48.2000); //Concrete1mx1mx25m
  150. SetObjectMaterial(g_Object[73], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  151. g_Object[74] = CreateObject(18980, 1340.9241, 2521.1000, 445.8053, 0.0000, 0.0000, -48.2000); //Concrete1mx1mx25m
  152. SetObjectMaterial(g_Object[74], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  153. g_Object[75] = CreateObject(18980, 1340.3950, 2520.6276, 445.8053, 0.0000, 0.0000, -48.2000); //Concrete1mx1mx25m
  154. SetObjectMaterial(g_Object[75], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  155. g_Object[76] = CreateObject(18980, 1340.6064, 2536.0996, 443.4805, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  156. SetObjectMaterial(g_Object[76], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  157. g_Object[77] = CreateObject(18980, 1339.6365, 2536.0996, 443.4805, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  158. SetObjectMaterial(g_Object[77], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  159. g_Object[78] = CreateObject(18980, 1338.6466, 2536.0996, 443.4805, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  160. SetObjectMaterial(g_Object[78], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  161. g_Object[79] = CreateObject(18980, 1338.2011, 2536.0925, 443.4815, 0.0000, 0.0000, 45.0000); //Concrete1mx1mx25m
  162. SetObjectMaterial(g_Object[79], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  163. g_Object[80] = CreateObject(18980, 1292.3559, 2536.0996, 443.4805, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  164. SetObjectMaterial(g_Object[80], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  165. g_Object[81] = CreateObject(18980, 1293.3359, 2536.0996, 443.4805, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  166. SetObjectMaterial(g_Object[81], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  167. g_Object[82] = CreateObject(18980, 1294.3256, 2536.0996, 443.4805, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  168. SetObjectMaterial(g_Object[82], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  169. g_Object[83] = CreateObject(18980, 1294.7078, 2536.0993, 443.4815, 0.0000, 0.0000, 45.0000); //Concrete1mx1mx25m
  170. SetObjectMaterial(g_Object[83], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  171. g_Object[84] = CreateObject(4724, 1310.3361, 2554.6108, 453.8780, 0.0000, 0.0000, 0.0000); //librarywall_lan2
  172. SetObjectMaterial(g_Object[84], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  173. g_Object[85] = CreateObject(19464, 1324.0218, 2526.7268, 451.2266, 0.0000, 0.0000, 0.0000); //wall104
  174. SetObjectMaterial(g_Object[85], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  175. g_Object[86] = CreateObject(19464, 1307.5623, 2526.7268, 451.2266, 0.0000, 0.0000, 0.0000); //wall104
  176. SetObjectMaterial(g_Object[86], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  177. g_Object[87] = CreateObject(4724, 1321.1571, 2517.6289, 453.8780, 0.0000, 0.0000, 180.0000); //librarywall_lan2
  178. SetObjectMaterial(g_Object[87], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  179. g_Object[88] = CreateObject(19789, 1314.8453, 2531.8857, 456.3827, 0.0000, 0.0000, 0.0000); //Cube1mx1m
  180. SetObjectMaterial(g_Object[88], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  181. g_Object[89] = CreateObject(19789, 1313.8452, 2531.8857, 456.3827, 0.0000, 0.0000, 0.0000); //Cube1mx1m
  182. SetObjectMaterial(g_Object[89], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  183. g_Object[90] = CreateObject(19789, 1315.8355, 2531.8857, 456.3827, 0.0000, 0.0000, 0.0000); //Cube1mx1m
  184. SetObjectMaterial(g_Object[90], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  185. g_Object[91] = CreateObject(19789, 1316.8356, 2531.8857, 456.3827, 0.0000, 0.0000, 0.0000); //Cube1mx1m
  186. SetObjectMaterial(g_Object[91], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  187. g_Object[92] = CreateObject(19789, 1317.8359, 2531.8857, 456.3827, 0.0000, 0.0000, 0.0000); //Cube1mx1m
  188. SetObjectMaterial(g_Object[92], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  189. g_Object[93] = CreateObject(19789, 1317.8359, 2539.6557, 456.3827, 0.0000, 0.0000, 0.0000); //Cube1mx1m
  190. SetObjectMaterial(g_Object[93], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  191. g_Object[94] = CreateObject(19789, 1316.8354, 2539.6557, 456.3827, 0.0000, 0.0000, 0.0000); //Cube1mx1m
  192. SetObjectMaterial(g_Object[94], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  193. g_Object[95] = CreateObject(19789, 1315.8353, 2539.6557, 456.3827, 0.0000, 0.0000, 0.0000); //Cube1mx1m
  194. SetObjectMaterial(g_Object[95], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  195. g_Object[96] = CreateObject(19789, 1314.8449, 2539.6557, 456.3827, 0.0000, 0.0000, 0.0000); //Cube1mx1m
  196. SetObjectMaterial(g_Object[96], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  197. g_Object[97] = CreateObject(19789, 1313.8344, 2539.6557, 456.3827, 0.0000, 0.0000, 0.0000); //Cube1mx1m
  198. SetObjectMaterial(g_Object[97], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  199. g_Object[98] = CreateObject(19464, 1324.0218, 2544.6682, 451.2266, 0.0000, 0.0000, 180.0000); //wall104
  200. SetObjectMaterial(g_Object[98], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  201. g_Object[99] = CreateObject(19464, 1307.5614, 2544.6682, 451.2266, 0.0000, 0.0000, 180.0000); //wall104
  202. SetObjectMaterial(g_Object[99], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  203. g_Object[100] = CreateObject(19789, 1311.5142, 2537.8056, 456.3827, 0.0000, 0.0000, 0.0000); //Cube1mx1m
  204. SetObjectMaterial(g_Object[100], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  205. g_Object[101] = CreateObject(19789, 1311.5142, 2536.8056, 456.3827, 0.0000, 0.0000, 0.0000); //Cube1mx1m
  206. SetObjectMaterial(g_Object[101], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  207. g_Object[102] = CreateObject(19789, 1311.5142, 2535.8059, 456.3827, 0.0000, 0.0000, 0.0000); //Cube1mx1m
  208. SetObjectMaterial(g_Object[102], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  209. g_Object[103] = CreateObject(19789, 1311.5142, 2534.8063, 456.3827, 0.0000, 0.0000, 0.0000); //Cube1mx1m
  210. SetObjectMaterial(g_Object[103], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  211. g_Object[104] = CreateObject(19789, 1311.5142, 2533.8056, 456.3827, 0.0000, 0.0000, 0.0000); //Cube1mx1m
  212. SetObjectMaterial(g_Object[104], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  213. g_Object[105] = CreateObject(19789, 1311.5142, 2532.8146, 456.3827, 0.0000, 0.0000, 0.0000); //Cube1mx1m
  214. SetObjectMaterial(g_Object[105], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  215. g_Object[106] = CreateObject(19789, 1320.0541, 2533.7355, 456.3827, 0.0000, 0.0000, 0.0000); //Cube1mx1m
  216. SetObjectMaterial(g_Object[106], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  217. g_Object[107] = CreateObject(19789, 1320.0541, 2534.7460, 456.3827, 0.0000, 0.0000, 0.0000); //Cube1mx1m
  218. SetObjectMaterial(g_Object[107], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  219. g_Object[108] = CreateObject(19789, 1320.0541, 2535.7470, 456.3827, 0.0000, 0.0000, 0.0000); //Cube1mx1m
  220. SetObjectMaterial(g_Object[108], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  221. g_Object[109] = CreateObject(19789, 1320.0541, 2536.7480, 456.3827, 0.0000, 0.0000, 0.0000); //Cube1mx1m
  222. SetObjectMaterial(g_Object[109], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  223. g_Object[110] = CreateObject(19789, 1320.0541, 2537.7490, 456.3827, 0.0000, 0.0000, 0.0000); //Cube1mx1m
  224. SetObjectMaterial(g_Object[110], 0, 2624, "cj_urb", "cj_bricks", 0xFFFFFFFF);
  225. g_Object[111] = CreateObject(19464, 1320.7111, 2542.0900, 457.3098, 0.0000, 90.0000, 0.0000); //wall104
  226. SetObjectMaterial(g_Object[111], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  227. g_Object[112] = CreateObject(19464, 1321.5915, 2542.0905, 457.3092, 0.0000, 90.0000, 0.0000); //wall104
  228. SetObjectMaterial(g_Object[112], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  229. g_Object[113] = CreateObject(19464, 1310.8212, 2542.0905, 457.3092, 0.0000, 90.0000, 0.0000); //wall104
  230. SetObjectMaterial(g_Object[113], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  231. g_Object[114] = CreateObject(19464, 1310.8212, 2529.4299, 457.3092, 0.0000, 90.0000, 0.0000); //wall104
  232. SetObjectMaterial(g_Object[114], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  233. g_Object[115] = CreateObject(19464, 1320.7717, 2529.4299, 457.3092, 0.0000, 90.0000, 0.0000); //wall104
  234. SetObjectMaterial(g_Object[115], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  235. g_Object[116] = CreateObject(19464, 1310.0015, 2542.0905, 457.3098, 0.0000, 90.0000, 0.0000); //wall104
  236. SetObjectMaterial(g_Object[116], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  237. g_Object[117] = CreateObject(19464, 1310.0015, 2529.4208, 457.3098, 0.0000, 90.0000, 0.0000); //wall104
  238. SetObjectMaterial(g_Object[117], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  239. g_Object[118] = CreateObject(19464, 1321.5921, 2529.4208, 457.3098, 0.0000, 90.0000, 0.0000); //wall104
  240. SetObjectMaterial(g_Object[118], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  241. g_Object[119] = CreateObject(19430, 1322.3978, 2532.4411, 457.3305, 0.0000, 90.0000, 0.0000); //wall070
  242. SetObjectMaterial(g_Object[119], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  243. g_Object[120] = CreateObject(19430, 1321.3074, 2532.4416, 457.3315, 0.0000, 90.0000, 0.0000); //wall070
  244. SetObjectMaterial(g_Object[120], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  245. g_Object[121] = CreateObject(19430, 1319.8405, 2531.3403, 457.3309, 0.0000, 90.0000, -56.9000); //wall070
  246. SetObjectMaterial(g_Object[121], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  247. g_Object[122] = CreateObject(19430, 1321.3074, 2539.0617, 457.3315, 0.0000, 90.0000, 0.0000); //wall070
  248. SetObjectMaterial(g_Object[122], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  249. g_Object[123] = CreateObject(19430, 1322.3880, 2539.0612, 457.3309, 0.0000, 90.0000, 0.0000); //wall070
  250. SetObjectMaterial(g_Object[123], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  251. g_Object[124] = CreateObject(19430, 1309.1976, 2539.0612, 457.3309, 0.0000, 90.0000, 0.0000); //wall070
  252. SetObjectMaterial(g_Object[124], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  253. g_Object[125] = CreateObject(19430, 1310.2971, 2539.0617, 457.3304, 0.0000, 90.0000, 0.0000); //wall070
  254. SetObjectMaterial(g_Object[125], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  255. g_Object[126] = CreateObject(19430, 1310.2971, 2532.4711, 457.3304, 0.0000, 90.0000, 0.0000); //wall070
  256. SetObjectMaterial(g_Object[126], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  257. g_Object[127] = CreateObject(19430, 1309.1872, 2532.4716, 457.3309, 0.0000, 90.0000, 0.0000); //wall070
  258. SetObjectMaterial(g_Object[127], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  259. g_Object[128] = CreateObject(19430, 1311.7525, 2540.1755, 457.3298, 0.0000, 90.0000, -56.9000); //wall070
  260. SetObjectMaterial(g_Object[128], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  261. g_Object[129] = CreateObject(19430, 1319.7790, 2540.1889, 457.3400, 0.0000, 90.0000, 56.9000); //wall070
  262. SetObjectMaterial(g_Object[129], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  263. g_Object[130] = CreateObject(19430, 1311.7491, 2531.3500, 457.3399, 0.0000, 90.0000, 56.9000); //wall070
  264. SetObjectMaterial(g_Object[130], 0, 3922, "bistro", "mp_snow", 0xFFFFFFFF);
  265. g_Pickup[0] = CreatePickup(1240, 1, 1315.7543, 2535.6665, 453.3029, -1); //health
  266. g_Pickup[1] = CreatePickup(356, 1, 1329.5562, 2540.0539, 453.3142, -1); //m4
  267. g_Pickup[2] = CreatePickup(348, 1, 1329.6435, 2543.2590, 453.3142, -1); //desert_eagle
  268. g_Pickup[3] = CreatePickup(358, 1, 1327.3531, 2539.6518, 453.3142, -1); //sniper
  269. g_Pickup[4] = CreatePickup(357, 1, 1327.2491, 2532.0168, 453.3142, -1); //cuntgun
  270. g_Pickup[5] = CreatePickup(353, 1, 1329.5435, 2532.1115, 453.3142, -1); //mp5lng
  271. g_Pickup[6] = CreatePickup(349, 1, 1329.8393, 2528.1704, 453.3142, -1); //chromegun
  272. g_Pickup[7] = CreatePickup(349, 1, 1301.5697, 2528.1704, 453.3142, -1); //chromegun
  273. g_Pickup[8] = CreatePickup(353, 1, 1301.4434, 2531.2502, 453.3142, -1); //mp5lng
  274. g_Pickup[9] = CreatePickup(357, 1, 1304.4632, 2531.3063, 453.3142, -1); //cuntgun
  275. g_Pickup[10] = CreatePickup(358, 1, 1301.4433, 2539.6518, 453.3142, -1); //sniper
  276. g_Pickup[11] = CreatePickup(348, 1, 1301.4433, 2543.2590, 453.3142, -1); //desert_eagle
  277. g_Pickup[12] = CreatePickup(355, 1, 1304.4949, 2539.6127, 453.3151, -1); //ak47
RAW Paste Data
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