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Oct 8th, 2019
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  1.                          D  [DownloadController] : ===> stage: LoadGameData
  2.                  Parcel  E  Reading a NULL string not supported here.
  3.                   Unity  D  DirectoryNotFoundException: Could not find a part of the path "/jar:file:/data/app/com.evilclicker.evilclicker-pJl5nnQ4fACtbFWbJE
  4.                            rd5g==/split_config.xxhdpi.apk!/assets/gamedata/farm_slot_data.json".
  5.                          D  System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share,
  6.                             System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)
  7.                          D  System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks,
  8.                              System.Int32 bufferSize, System.Boolean checkHost) (at <00000000000000000000000000000000>:0)
  9.                          D  System.IO.File.ReadAllText (System.String path) (at <00000000000000000000000000000000>:0)
  10.                          D  DownloadController+<LoadGameData>d__17.MoveNext () (at <00000000000000000000000000000000>:0)
  11.                          D  UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <0000
  12.                             0000000000000000000000000000>:0)
  13.                          D  DownloadController+<ProcessLoading>d__16.MoveNext () (at <00000000000000000000000000000000>:0)
  14.                          D  UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <0000
  15.                             0000000000000000000000000000>:0)
  16.                          D  DownloadController+<<HandleSavesControllerInitialized>g__InitDataAndStorageCoroutine|14_0>d.MoveNext () (at <00000000000000000000
  17.                             000000000000>:0)
  18.                          D  UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <0000
  19.                             0000000000000000000000000000>:0)
  20.                          D  <ProcessLoading>d__16:MoveNext()
  21.                          D  UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  22.                          D  <<HandleSavesControllerInitialized>g__InitDataAndStorageCoroutine|14_0>d:MoveNext()
  23.                          D  UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  24.                          E  DirectoryNotFoundException: Could not find a part of the path "/jar:file:/data/app/com.evilclicker.evilclicker-pJl5nnQ4fACtbFWbJE
  25.                            rd5g==/split_config.xxhdpi.apk!/assets/gamedata/farm_slot_data.json".
  26.                          E    at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare sh
  27.                             are, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x00000] in <0000000000000000000000000000
  28.                             0000>:0
  29.                          E    at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderM
  30.                             arks, System.Int32 bufferSize, System.Boolean checkHost) [0x00000] in <00000000000000000000000000000000>:0
  31.                          E    at System.IO.File.ReadAllText (System.String path) [0x00000] in <00000000000000000000000000000000>:0
  32.                          E    at DownloadController+<LoadGameData>d__17.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
  33.                          E    at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr retu
  34.                          D  ===> stage: LoadStorages
  35.                          I  ===> stage: LoadStorages
  36.                          D  [DownloadController] : ===> stage: LoadStorages
  37.                  Parcel  E  Reading a NULL string not supported here.
  38.                   Unity  D  DirectoryNotFoundException: Could not find a part of the path "/jar:file:/data/app/com.evilclicker.evilclicker-pJl5nnQ4fACtbFWbJE
  39.                            rd5g==/split_config.xxhdpi.apk!/assets/balance/goods_data.json".
  40.                          D  System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share,
  41.                             System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <00000000000000000000000000000000>:0)
  42.                          D  System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks,
  43.                              System.Int32 bufferSize, System.Boolean checkHost) (at <00000000000000000000000000000000>:0)
  44.                          D  System.IO.File.ReadAllText (System.String path) (at <00000000000000000000000000000000>:0)
  45.                          D  DownloadController+<LoadStorages>d__18.MoveNext () (at <00000000000000000000000000000000>:0)
  46.                          D  UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <0000
  47.                             0000000000000000000000000000>:0)
  48.                          D  DownloadController+<ProcessLoading>d__16.MoveNext () (at <00000000000000000000000000000000>:0)
  49.                          D  UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <0000
  50.                             0000000000000000000000000000>:0)
  51.                          D  <ProcessLoading>d__16:MoveNext()
  52.                          D  UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  53.                          E  DirectoryNotFoundException: Could not find a part of the path "/jar:file:/data/app/com.evilclicker.evilclicker-pJl5nnQ4fACtbFWbJE
  54.                            rd5g==/split_config.xxhdpi.apk!/assets/balance/goods_data.json".
  55.                          E    at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare sh
  56.                             are, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x00000] in <0000000000000000000000000000
  57.                             0000>:0
  58.                          E    at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderM
  59.                             arks, System.Int32 bufferSize, System.Boolean checkHost) [0x00000] in <00000000000000000000000000000000>:0
  60.                          E    at System.IO.File.ReadAllText (System.String path) [0x00000] in <00000000000000000000000000000000>:0
  61.                          E    at DownloadController+<LoadStorages>d__18.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
  62.                          E    at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnVal
  63.                          D  ===> stage: LoadGame
  64.                          I  ===> stage: LoadGame
  65.                          D  [DownloadController] : ===> stage: LoadGame
  66.                          D  Payment: starting initialization
  67.                          D  UnityIAP Version: 1.22.0
  68.                          I  UnityIAP Version: 1.22.0
  69.                UnityIAP  I  IAB helper created.
  70.                  Parcel  E  Reading a NULL string not supported here.
  71.                   Unity  D  NullReferenceException: Object reference not set to an instance of an object.
  72.                          D  UnityPayment.Init () (at <00000000000000000000000000000000>:0)
  73.                          D  Payment.Init () (at <00000000000000000000000000000000>:0)
  74.                          D  DownloadController+<LoadGame>d__19.MoveNext () (at <00000000000000000000000000000000>:0)
  75.                          D  UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <0000
  76.                             0000000000000000000000000000>:0)
  77.                          E  NullReferenceException: Object reference not set to an instance of an object.
  78.                          E    at UnityPayment.Init () [0x00000] in <00000000000000000000000000000000>:0
  79.                          E    at Payment.Init () [0x00000] in <00000000000000000000000000000000>:0
  80.                          E    at DownloadController+<LoadGame>d__19.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
  81.                          E    at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x0
  82.                             0000] in <00000000000000000000000000000000>:0
  83.                          E  (Filename: currently not available on il2cpp Line: -1)
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