sharkbait263

GSC Function Dump (MW3 Campaign/Spec Ops 1.24)

Mar 14th, 2019
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  1. ~ Method Format Script By Shark ~
  2. ~ Some of these functions may be labeled incorrectly. ~
  3.  
  4. ~ Method_Common ~
  5. (1) [ Method_Common ] GSC_attach | Structure: 0x004DAFFC | Function: 0x00166324 | Index: 0x8000
  6. (2) [ Method_Common ] GSC_attachshieldmodel | Structure: 0x004DB008 | Function: 0x00166418 | Index: 0x8001
  7. (3) [ Method_Common ] GSC_detach | Structure: 0x004DB014 | Function: 0x00166620 | Index: 0x8002
  8. (4) [ Method_Common ] GSC_detachshieldmodel | Structure: 0x004DB020 | Function: 0x001666C4 | Index: 0x8003
  9. (5) [ Method_Common ] GSC_moveshieldmodel | Structure: 0x004DB02C | Function: 0x00166544 | Index: 0x8004
  10. (6) [ Method_Common ] GSC_detachall | Structure: 0x004DB038 | Function: 0x001667A8 | Index: 0x8005
  11. (7) [ Method_Common ] GSC_getattachsize | Structure: 0x004DB044 | Function: 0x00166840 | Index: 0x8006
  12. (8) [ Method_Common ] GSC_getattachmodelname | Structure: 0x004DB050 | Function: 0x001668C0 | Index: 0x8007
  13. (9) [ Method_Common ] GSC_getattachtagname | Structure: 0x004DB05C | Function: 0x00166964 | Index: 0x8008
  14. (10) [ Method_Common ] GSC_getattachignorecollision | Structure: 0x004DB068 | Function: 0x00166A04 | Index: 0x8009
  15. (11) [ Method_Common ] GSC_hidepart | Structure: 0x004DB074 | Function: 0x00166AB0 | Index: 0x800A
  16. (12) [ Method_Common ] GSC_hidepart_allinstances | Structure: 0x004DB080 | Function: 0x00166BD0 | Index: 0x800B
  17. (13) [ Method_Common ] GSC_hideallparts | Structure: 0x004DB08C | Function: 0x00166D3C | Index: 0x800C
  18. (14) [ Method_Common ] GSC_showpart | Structure: 0x004DB098 | Function: 0x00166DD0 | Index: 0x800D
  19. (15) [ Method_Common ] GSC_showallparts | Structure: 0x004DB0A4 | Function: 0x00166EF4 | Index: 0x800E
  20. (16) [ Method_Common ] GSC_linkto | Structure: 0x004DB0B0 | Function: 0x00167230 | Index: 0x800F
  21. (17) [ Method_Common ] GSC_linktoblendtotag | Structure: 0x004DB0BC | Function: 0x0016726C | Index: 0x8010
  22. (18) [ Method_Common ] GSC_unlink | Structure: 0x004DB0C8 | Function: 0x001672A4 | Index: 0x8011
  23. (19) [ Method_Common ] GSC_islinked | Structure: 0x004DB0D4 | Function: 0x0016736C | Index: 0x8012
  24. (20) [ Method_Common ] GSC_enablelinkto | Structure: 0x004DB0E0 | Function: 0x001673C0 | Index: 0x8013
  25. (21) [ Method_Common ] GSC_playerlinkto | Structure: 0x004DB0EC | Function: 0x001678C4 | Index: 0x8014
  26. (22) [ Method_Common ] GSC_playerlinktodelta | Structure: 0x004DB0F8 | Function: 0x001678FC | Index: 0x8015
  27. (23) [ Method_Common ] GSC_playerlinkweaponviewtodelta | Structure: 0x004DB104 | Function: 0x00167934 | Index: 0x8016
  28. (24) [ Method_Common ] GSC_playerlinktoabsolute | Structure: 0x004DB110 | Function: 0x0016796C | Index: 0x8017
  29. (25) [ Method_Common ] GSC_playerlinktoblend | Structure: 0x004DB11C | Function: 0x00167FD8 | Index: 0x8018
  30. (26) [ Method_Common ] GSC_playerlinkedoffsetenable | Structure: 0x004DB128 | Function: 0x00167B00 | Index: 0x8019
  31. (27) [ Method_Common ] GSC_playerlinkedoffsetdisable | Structure: 0x004DB134 | Function: 0x00167B8C | Index: 0x801A
  32. (28) [ Method_Common ] GSC_playerlinkedsetviewznear | Structure: 0x004DB140 | Function: 0x00167C1C | Index: 0x801B
  33. (29) [ Method_Common ] GSC_playerlinkedsetusebaseangleforviewclamp | Structure: 0x004DB14C | Function: 0x00167CDC | Index: 0x801C
  34. (30) [ Method_Common ] GSC_playerlinkedturretanglesenable | Structure: 0x004DB158 | Function: 0x00167D8C | Index: 0x819E
  35. (31) [ Method_Common ] GSC_playerlinkedturretanglesdisable | Structure: 0x004DB164 | Function: 0x00167E18 | Index: 0x819F
  36. (32) [ Method_Common ] GSC_playersetstreamorigin | Structure: 0x004DB170 | Function: 0x00167EA8 | Index: 0x81A0
  37. (33) [ Method_Common ] GSC_playerclearstreamorigin | Structure: 0x004DB17C | Function: 0x00167F4C | Index: 0x81A1
  38. (34) [ Method_Common ] GSC_lerpviewangleclamp | Structure: 0x004DB188 | Function: 0x00168360 | Index: 0x801D
  39. (35) [ Method_Common ] GSC_setviewangleresistance | Structure: 0x004DB194 | Function: 0x00168688 | Index: 0x801E
  40. (36) [ Method_Common ] GSC_geteye | Structure: 0x004DB1A0 | Function: 0x00169A04 | Index: 0x801F
  41. (37) [ Method_Common ] GSC_istouching | Structure: 0x004DB1AC | Function: 0x00163E90 | Index: 0x8020
  42. (38) [ Method_Common ] GSC_stoploopsound | Structure: 0x004DB1B8 | Function: 0x0016C000 | Index: 0x8021
  43. (39) [ Method_Common ] GSC_stopsounds | Structure: 0x004DB1C4 | Function: 0x00163FE8 | Index: 0x8022
  44. (40) [ Method_Common ] GSC_playrumbleonentity | Structure: 0x004DB1D0 | Function: 0x0016C060 | Index: 0x8023
  45. (41) [ Method_Common ] GSC_playrumblelooponentity | Structure: 0x004DB1DC | Function: 0x0016C108 | Index: 0x8024
  46. (42) [ Method_Common ] GSC_stoprumble | Structure: 0x004DB1E8 | Function: 0x0016C2F8 | Index: 0x8025
  47. (43) [ Method_Common ] GSC_delete | Structure: 0x004DB1F4 | Function: 0x00169940 | Index: 0x8026
  48. (44) [ Method_Common ] GSC_setmodel | Structure: 0x004DB200 | Function: 0x0016606C | Index: 0x8027
  49. (45) [ Method_Common ] GSC_laseron | Structure: 0x004DB20C | Function: 0x00168F84 | Index: 0x8028
  50. (46) [ Method_Common ] GSC_laseroff | Structure: 0x004DB218 | Function: 0x0016902C | Index: 0x8029
  51. (47) [ Method_Common ] GSC_laseraltviewon | Structure: 0x004DB224 | Function: 0x001690A8 | Index: 0x802A
  52. (48) [ Method_Common ] GSC_laseraltviewoff | Structure: 0x004DB230 | Function: 0x0016911C | Index: 0x802B
  53. (49) [ Method_Common ] GSC_thermalvisionon | Structure: 0x004DB23C | Function: 0x00169194 | Index: 0x802C
  54. (50) [ Method_Common ] GSC_thermalvisionoff | Structure: 0x004DB248 | Function: 0x00169208 | Index: 0x802D
  55. (51) [ Method_Common ] GSC_thermalvisionfofoverlayon | Structure: 0x004DB254 | Function: 0x00169280 | Index: 0x82EF
  56. (52) [ Method_Common ] GSC_thermalvisionfofoverlayoff | Structure: 0x004DB260 | Function: 0x001692D8 | Index: 0x82F0
  57. (53) [ Method_Common ] GSC_nightvisionviewon | Structure: 0x004DB26C | Function: 0x00169334 | Index: 0x802E
  58. (54) [ Method_Common ] GSC_nightvisionviewoff | Structure: 0x004DB278 | Function: 0x001693A8 | Index: 0x802F
  59. (55) [ Method_Common ] GSC_painvisionon | Structure: 0x004DB284 | Function: 0x00169420 | Index: 0x81A2
  60. (56) [ Method_Common ] GSC_painvisionoff | Structure: 0x004DB290 | Function: 0x00169494 | Index: 0x81A3
  61. (57) [ Method_Common ] GSC_setcontents | Structure: 0x004DB29C | Function: 0x0016950C | Index: 0x81A4
  62. (58) [ Method_Common ] GSC_makeusable | Structure: 0x004DB2A8 | Function: 0x00169580 | Index: 0x81A5
  63. (59) [ Method_Common ] GSC_makeunusable | Structure: 0x004DB2B4 | Function: 0x00168878 | Index: 0x8032
  64. (60) [ Method_Common ] GSC_setcursorhint | Structure: 0x004DB2C0 | Function: 0x001688F8 | Index: 0x8033
  65. (61) [ Method_Common ] GSC_sethintstring | Structure: 0x004DB2CC | Function: 0x00168980 | Index: 0x8034
  66. (62) [ Method_Common ] GSC_forceusehinton | Structure: 0x004DB2D8 | Function: 0x00168AF0 | Index: 0x8035
  67. (63) [ Method_Common ] GSC_forceusehintoff | Structure: 0x004DB2E4 | Function: 0x00168C0C | Index: 0x8036
  68. (64) [ Method_Common ] GSC_makesoft | Structure: 0x004DB2F0 | Function: 0x00168DCC | Index: 0x8037
  69. (65) [ Method_Common ] GSC_makehard | Structure: 0x004DB2FC | Function: 0x00168F0C | Index: 0x8038
  70. (66) [ Method_Common ] GSC_willneverchange | Structure: 0x004DB308 | Function: 0x001689FC | Index: 0x8039
  71. (67) [ Method_Common ] GSC_startfiring | Structure: 0x004DB314 | Function: 0x00168A70 | Index: 0x803A
  72. (68) [ Method_Common ] GSC_stopfiring | Structure: 0x004DB320 | Function: 0x00168AEC | Index: 0x803B
  73. (69) [ Method_Common ] GSC_isfiringturret | Structure: 0x004DB32C | Function: 0x00164068 | Index: 0x803C
  74. (70) [ Method_Common ] GSC_startbarrelspin | Structure: 0x004DB338 | Function: 0x001640DC | Index: 0x803D
  75. (71) [ Method_Common ] GSC_stopbarrelspin | Structure: 0x004DB344 | Function: 0x00164154 | Index: 0x803E
  76. (72) [ Method_Common ] GSC_getbarrelspinrate | Structure: 0x004DB350 | Function: 0x001641C0 | Index: 0x803F
  77. (73) [ Method_Common ] GSC_shootturret | Structure: 0x004DB35C | Function: 0x0016422C | Index: 0x8040
  78. (74) [ Method_Common ] GSC_getturretowner | Structure: 0x004DB368 | Function: 0x00164298 | Index: 0x8041
  79. (75) [ Method_Common ] GSC_setsentryowner | Structure: 0x004DB374 | Function: 0x00164304 | Index: 0x8044
  80. (76) [ Method_Common ] GSC_setsentrycarrier | Structure: 0x004DB380 | Function: 0x0016436C | Index: 0x8045
  81. (77) [ Method_Common ] GSC_setturretminimapvisible | Structure: 0x004DB38C | Function: 0x00164424 | Index: 0x8046
  82. (78) [ Method_Common ] GSC_settargetentity | Structure: 0x004DB398 | Function: 0x001644D4 | Index: 0x8047
  83. (79) [ Method_Common ] GSC_snaptotargetentity | Structure: 0x004DB3A4 | Function: 0x00164584 | Index: 0x8048
  84. (80) [ Method_Common ] GSC_cleartargetentity | Structure: 0x004DB3B0 | Function: 0x00164624 | Index: 0x8049
  85. (81) [ Method_Common ] GSC_getturrettarget | Structure: 0x004DB3BC | Function: 0x001646F0 | Index: 0x804A
  86. (82) [ Method_Common ] GSC_setplayerspread | Structure: 0x004DB3C8 | Function: 0x00164814 | Index: 0x804B
  87. (83) [ Method_Common ] GSC_setaispread | Structure: 0x004DB3D4 | Function: 0x0016488C | Index: 0x804C
  88. (84) [ Method_Common ] GSC_setsuppressiontime | Structure: 0x004DB3E0 | Function: 0x00164944 | Index: 0x804D
  89. (85) [ Method_Common ] GSC_setconvergencetime | Structure: 0x004DB3EC | Function: 0x001649B8 | Index: 0x804E
  90. (86) [ Method_Common ] GSC_setconvergenceheightpercent | Structure: 0x004DB3F8 | Function: 0x00164A30 | Index: 0x804F
  91. (87) [ Method_Common ] GSC_setturretteam | Structure: 0x004DB404 | Function: 0x00164AC0 | Index: 0x8050
  92. (88) [ Method_Common ] GSC_maketurretsolid | Structure: 0x004DB410 | Function: 0x00164BC8 | Index: 0x8051
  93. (89) [ Method_Common ] GSC_maketurretoperable | Structure: 0x004DB41C | Function: 0x00164C84 | Index: 0x8052
  94. (90) [ Method_Common ] GSC_maketurretinoperable | Structure: 0x004DB428 | Function: 0x00164D54 | Index: 0x8053
  95. (91) [ Method_Common ] GSC_setturretaccuracy | Structure: 0x004DB434 | Function: 0x00164DBC | Index: 0x8054
  96. (92) [ Method_Common ] GSC_setrightarc | Structure: 0x004DB440 | Function: 0x00164E34 | Index: 0x8055
  97. (93) [ Method_Common ] GSC_setleftarc | Structure: 0x004DB44C | Function: 0x00164EA8 | Index: 0x8056
  98. (94) [ Method_Common ] GSC_settoparc | Structure: 0x004DB458 | Function: 0x00164EB0 | Index: 0x8057
  99. (95) [ Method_Common ] GSC_setbottomarc | Structure: 0x004DB464 | Function: 0x00164F48 | Index: 0x8058
  100. (96) [ Method_Common ] GSC_setautorotationdelay | Structure: 0x004DB470 | Function: 0x00164FE0 | Index: 0x8059
  101. (97) [ Method_Common ] GSC_setdefaultdroppitch | Structure: 0x004DB47C | Function: 0x00165078 | Index: 0x805A
  102. (98) [ Method_Common ] GSC_restoredefaultdroppitch | Structure: 0x004DB488 | Function: 0x00165118 | Index: 0x805B
  103. (99) [ Method_Common ] GSC_turretfiredisable | Structure: 0x004DB494 | Function: 0x001651D8 | Index: 0x805C
  104. (100) [ Method_Common ] GSC_turretfireenable | Structure: 0x004DB4A0 | Function: 0x00165268 | Index: 0x805D
  105. (101) [ Method_Common ] GSC_setturretmodechangewait | Structure: 0x004DB4AC | Function: 0x001652EC | Index: 0x805E
  106. (102) [ Method_Common ] GSC_usetriggerrequirelookat | Structure: 0x004DB4B8 | Function: 0x00165360 | Index: 0x805F
  107. (103) [ Method_Common ] GSC_getstance | Structure: 0x004DB4C4 | Function: 0x001653D8 | Index: 0x8060
  108. (104) [ Method_Common ] GSC_setstance | Structure: 0x004DB4D0 | Function: 0x0016BDD4 | Index: 0x8061
  109. (105) [ Method_Common ] GSC_itemweaponsetammo | Structure: 0x004DB4DC | Function: 0x001695F8 | Index: 0x8062
  110. (106) [ Method_Common ] GSC_getammocount | Structure: 0x004DB4E8 | Function: 0x0016969C | Index: 0x8063
  111. (107) [ Method_Common ] GSC_gettagorigin | Structure: 0x004DB4F4 | Function: 0x0016C4E0 | Index: 0x8064
  112. (108) [ Method_Common ] GSC_gettagangles | Structure: 0x004DB500 | Function: 0x0016C6B8 | Index: 0x8065
  113. (109) [ Method_Common ] GSC_shellshock | Structure: 0x004DB50C | Function: 0x00170D58 | Index: 0x8066
  114. (110) [ Method_Common ] GSC_stunplayer | Structure: 0x004DB518 | Function: 0x00170E58 | Index: 0x8067
  115. (111) [ Method_Common ] GSC_stopshellshock | Structure: 0x004DB524 | Function: 0x0016EBC8 | Index: 0x8068
  116. (112) [ Method_Common ] GSC_fadeoutshellshock | Structure: 0x004DB530 | Function: 0x0016ED60 | Index: 0x8069
  117. (113) [ Method_Common ] GSC_setdepthoffield | Structure: 0x004DB53C | Function: 0x00165ED8 | Index: 0x806A
  118. (114) [ Method_Common ] GSC_setviewmodeldepthoffield | Structure: 0x004DB548 | Function: 0x00165F78 | Index: 0x806B
  119. (115) [ Method_Common ] GSC_setmotionblurmovescale | Structure: 0x004DB554 | Function: 0x00170F78 | Index: 0x806C
  120. (116) [ Method_Common ] GSC_setmotionblurturnscale | Structure: 0x004DB560 | Function: 0x001711D0 | Index: 0x806D
  121. (117) [ Method_Common ] GSC_setmotionblurzoomscale | Structure: 0x004DB56C | Function: 0x001712BC | Index: 0x806E
  122. (118) [ Method_Common ] GSC_viewkick | Structure: 0x004DB578 | Function: 0x001712C0 | Index: 0x806F
  123. (119) [ Method_Common ] GSC_localtoworldcoords | Structure: 0x004DB584 | Function: 0x001712C4 | Index: 0x8070
  124. (120) [ Method_Common ] GSC_getentitynumber | Structure: 0x004DB590 | Function: 0x001712C8 | Index: 0x8071
  125. (121) [ Method_Common ] GSC_getentityvelocity | Structure: 0x004DB59C | Function: 0x00165BC4 | Index: 0x8072
  126. (122) [ Method_Common ] GSC_enablegrenadetouchdamage | Structure: 0x004DB5A8 | Function: 0x00165470 | Index: 0x8073
  127. (123) [ Method_Common ] GSC_disablegrenadetouchdamage | Structure: 0x004DB5B4 | Function: 0x001654C4 | Index: 0x8074
  128. (124) [ Method_Common ] GSC_enableaimassist | Structure: 0x004DB5C0 | Function: 0x00165530 | Index: 0x8075
  129. (125) [ Method_Common ] GSC_disableaimassist | Structure: 0x004DB5CC | Function: 0x001655AC | Index: 0x8076
  130. (126) [ Method_Common ] GSC_detonate | Structure: 0x004DB5D8 | Function: 0x00165AE0 | Index: 0x8077
  131. (127) [ Method_Common ] GSC_damageconetrace | Structure: 0x004DB5E4 | Function: 0x00165B50 | Index: 0x8078
  132. (128) [ Method_Common ] GSC_sightconetrace | Structure: 0x004DB5F0 | Function: 0x0016E720 | Index: 0x8079
  133. (129) [ Method_Common ] GSC_missile_settargetent | Structure: 0x004DB5FC | Function: 0x0016E86C | Index: 0x807A
  134. (130) [ Method_Common ] GSC_missile_settargetpos | Structure: 0x004DB608 | Function: 0x0016E9B0 | Index: 0x807B
  135. (131) [ Method_Common ] GSC_missile_cleartarget | Structure: 0x004DB614 | Function: 0x0016EAC0 | Index: 0x807C
  136. (132) [ Method_Common ] GSC_missile_setflightmodedirect | Structure: 0x004DB620 | Function: 0x0016562C | Index: 0x807D
  137. (133) [ Method_Common ] GSC_missile_setflightmodetop | Structure: 0x004DB62C | Function: 0x00165754 | Index: 0x807E
  138. (134) [ Method_Common ] GSC_getlightintensity | Structure: 0x004DB638 | Function: 0x00165838 | Index: 0x807F
  139. (135) [ Method_Common ] GSC_setlightintensity | Structure: 0x004DB644 | Function: 0x00165918 | Index: 0x8080
  140. (136) [ Method_Common ] GSC_isragdoll | Structure: 0x004DB650 | Function: 0x001659C8 | Index: 0x8081
  141. (137) [ Method_Common ] GSC_setmovespeedscale | Structure: 0x004DB65C | Function: 0x00171880 | Index: 0x8082
  142. (138) [ Method_Common ] GSC_cameralinkto | Structure: 0x004DB668 | Function: 0x001718F8 | Index: 0x8083
  143. (139) [ Method_Common ] GSC_cameraunlink | Structure: 0x004DB674 | Function: 0x0017199C | Index: 0x8084
  144. (140) [ Method_Common ] GSC_controlslinkto | Structure: 0x004DB680 | Function: 0x00166F7C | Index: 0x8085
  145. (141) [ Method_Common ] GSC_controlsunlink | Structure: 0x004DB68C | Function: 0x00171A0C | Index: 0x8086
  146. (142) [ Method_Common ] GSC_drivevehicleandcontrolturret | Structure: 0x004DB698 | Function: 0x00171AA0 | Index: 0x8087
  147. (143) [ Method_Common ] GSC_drivevehicleandcontrolturretoff | Structure: 0x004DB6A4 | Function: 0x00171B18 | Index: 0x8088
  148. (144) [ Method_Common ] GSC_getplayersetting | Structure: 0x004DB6B0 | Function: 0x00171BEC | Index: 0x8089
  149. (145) [ Method_Common ] GSC_getplayerintelisfound | Structure: 0x004DB6BC | Function: 0x00171CDC | Index: 0x8090
  150. (146) [ Method_Common ] GSC_setplayerintelfound | Structure: 0x004DB6C8 | Function: 0x00171DA0 | Index: 0x8091
  151. (147) [ Method_Common ] GSC_getlocalplayerprofiledata | Structure: 0x004DB6D4 | Function: 0x00171E5C | Index: 0x8092
  152. (148) [ Method_Common ] GSC_setlocalplayerprofiledata | Structure: 0x004DB6E0 | Function: 0x00171FA4 | Index: 0x81A6
  153. (149) [ Method_Common ] GSC_remotecamerasoundscapeon | Structure: 0x004DB6EC | Function: 0x001720B0 | Index: 0x81A7
  154. (150) [ Method_Common ] GSC_remotecamerasoundscapeoff | Structure: 0x004DB6F8 | Function: 0x001721B8 | Index: 0x8093
  155. (151) [ Method_Common ] GSC_setmotiontrackervisible | Structure: 0x004DB704 | Function: 0x0017239C | Index: 0x8094
  156. (152) [ Method_Common ] GSC_getmotiontrackervisible | Structure: 0x004DB710 | Function: 0x001725B8 | Index: 0x8095
  157. (153) [ Method_Common ] GSC_worldpointinreticle_circle | Structure: 0x004DB71C | Function: 0x0017262C | Index: 0x8096
  158. (154) [ Method_Common ] GSC_getpointinbounds | Structure: 0x004DB728 | Function: 0x001726A4 | Index: 0x8099
  159. (155) [ Method_Common ] GSC_transfermarkstonewscriptmodel | Structure: 0x004DB734 | Function: 0x00172744 | Index: 0x809A
  160. (156) [ Method_Common ] GSC_setwatersheeting | Structure: 0x004DB740 | Function: 0x00172A88 | Index: 0x809B
  161. (157) [ Method_Common ] GSC_setweaponhudiconoverride | Structure: 0x004DB74C | Function: 0x00172C18 | Index: 0x809C
  162. (158) [ Method_Common ] GSC_getweaponhudiconoverride | Structure: 0x004DB758 | Function: 0x00172CC8 | Index: 0x809D
  163. (159) [ Method_Common ] GSC_setempjammed | Structure: 0x004DB764 | Function: 0x00162960 | Index: 0x809E
  164. (160) [ Method_Common ] GSC_playersetexpfog | Structure: 0x004DB770 | Function: 0x001727D8 | Index: 0x809F
  165. (161) [ Method_Common ] GSC_isitemunlocked | Structure: 0x004DB77C | Function: 0x001728F0 | Index: 0x80A0
  166. (162) [ Method_Common ] GSC_getplayerdata | Structure: 0x004DB788 | Function: 0x001729EC | Index: 0x80A1
  167. (163) [ Method_Common ] GSC_setplayerdata | Structure: 0x004DB794 | Function: 0x001705F0 | Index: 0x80A2
  168. (164) [ Method_Common ] GSC_newpip | Structure: 0x004DB7A0 | Function: 0x0016DB78 | Index: 0x80A3
  169. (165) [ Method_Common ] GSC_sethuddynlight | Structure: 0x004DB7AC | Function: 0x001734D8 | Index: 0x80A4
  170. (166) [ Method_Common ] GSC_trackerupdate | Structure: 0x004DB7B8 | Function: 0x001735A0 | Index: 0x80A5
  171. (167) [ Method_Common ] GSC_ufomode | Structure: 0x004DB7C4 | Function: 0x0015A26C | Index: 0x81A8
  172. (168) [ Method_Common ] GSC_readString | Structure: 0x004DB7D0 | Function: 0x001736F4 | Index: 0x81A9
  173. (169) [ Method_Common ] Actor_startscriptedanim | Structure: 0x004DB7DC | Function: 0x0017392C | Index: 0x80A6
  174.  
  175. ~ Method_Actor ~
  176. (0) [ Method_Actor ] Actor_startcoverbehavior | Structure: 0x004D339C | Function: 0x0011BFD8 | Index: 0x81AA
  177. (1) [ Method_Actor ] Actor_startcoverarrival | Structure: 0x004D33A8 | Function: 0x0011C194 | Index: 0x81AB
  178. (2) [ Method_Actor ] Actor_starttraversearrival | Structure: 0x004D33B4 | Function: 0x0011C244 | Index: 0x81AC
  179. (3) [ Method_Actor ] Actor_checkcoverexitposwithpath | Structure: 0x004D33C0 | Function: 0x0011C29C | Index: 0x81AD
  180. (4) [ Method_Actor ] Actor_shoot | Structure: 0x004D33CC | Function: 0x0011C2F4 | Index: 0x81AE
  181. (5) [ Method_Actor ] Actor_shootblank | Structure: 0x004D33D8 | Function: 0x0011C380 | Index: 0x81AF
  182. (6) [ Method_Actor ] Actor_melee | Structure: 0x004D33E4 | Function: 0x0011C470 | Index: 0x81B0
  183. (7) [ Method_Actor ] Actor_updateplayersightaccuracy | Structure: 0x004D33F0 | Function: 0x0011C514 | Index: 0x81B1
  184. (8) [ Method_Actor ] Actor_findshufflecovernode | Structure: 0x004D33FC | Function: 0x0011C5C4 | Index: 0x81B2
  185. (9) [ Method_Actor ] Actor_findnearbycovernode | Structure: 0x004D3408 | Function: 0x0011C658 | Index: 0x81B3
  186. (10) [ Method_Actor ] Actor_findcovernode | Structure: 0x004D3414 | Function: 0x0011C6B8 | Index: 0x81B4
  187. (11) [ Method_Actor ] Actor_findbestcovernode | Structure: 0x004D3420 | Function: 0x0011C740 | Index: 0x81B5
  188. (12) [ Method_Actor ] Actor_getcovernode | Structure: 0x004D342C | Function: 0x0011C794 | Index: 0x81B6
  189. (13) [ Method_Actor ] Actor_usecovernode | Structure: 0x004D3438 | Function: 0x0011C7F4 | Index: 0x81B7
  190. (14) [ Method_Actor ] Actor_iscovervalidagainstenemy | Structure: 0x004D3444 | Function: 0x0011C854 | Index: 0x81B8
  191. (15) [ Method_Actor ] Actor_reacquirestep | Structure: 0x004D3450 | Function: 0x0011C8F8 | Index: 0x81B9
  192. (16) [ Method_Actor ] Actor_findreacquiredirectpath | Structure: 0x004D345C | Function: 0x0011C980 | Index: 0x81BA
  193. (17) [ Method_Actor ] Actor_trimpathtoattack | Structure: 0x004D3468 | Function: 0x0011C9EC | Index: 0x81BB
  194. (18) [ Method_Actor ] Actor_reacquiremove | Structure: 0x004D3474 | Function: 0x0011CB0C | Index: 0x81BC
  195. (19) [ Method_Actor ] Actor_findreacquireproximatepath | Structure: 0x004D3480 | Function: 0x0011CB84 | Index: 0x81BD
  196. (20) [ Method_Actor ] Actor_flagenemyunattackable | Structure: 0x004D348C | Function: 0x0011CA7C | Index: 0x81BE
  197. (21) [ Method_Actor ] Actor_enterprone | Structure: 0x004D3498 | Function: 0x0011CBFC | Index: 0x81BF
  198. (22) [ Method_Actor ] Actor_exitprone | Structure: 0x004D34A4 | Function: 0x0011CC58 | Index: 0x81C0
  199. (23) [ Method_Actor ] Actor_setproneanimnodes | Structure: 0x004D34B0 | Function: 0x0011CD68 | Index: 0x81C1
  200. (24) [ Method_Actor ] Actor_updateprone | Structure: 0x004D34BC | Function: 0x0011CDF8 | Index: 0x81C2
  201. (25) [ Method_Actor ] Actor_clearpitchorient | Structure: 0x004D34C8 | Function: 0x0011CF20 | Index: 0x81C3
  202. (26) [ Method_Actor ] Actor_setlookatanimnodes | Structure: 0x004D34D4 | Function: 0x0011D0A0 | Index: 0x81C4
  203. (27) [ Method_Actor ] Actor_setlookat | Structure: 0x004D34E0 | Function: 0x0011D0FC | Index: 0x81C5
  204. (28) [ Method_Actor ] Actor_setlookatentity | Structure: 0x004D34EC | Function: 0x0011D1C8 | Index: 0x81C6
  205. (29) [ Method_Actor ] Actor_setlookatyawlimits | Structure: 0x004D34F8 | Function: 0x0011D3C0 | Index: 0x81C7
  206. (30) [ Method_Actor ] Actor_stoplookat | Structure: 0x004D3504 | Function: 0x0011D284 | Index: 0x81C8
  207. (31) [ Method_Actor ] Actor_getmuzzlepos | Structure: 0x004D3510 | Function: 0x0011D328 | Index: 0x81C9
  208. (32) [ Method_Actor ] Actor_getmuzzleangle | Structure: 0x004D351C | Function: 0x0011D458 | Index: 0x81CA
  209. (33) [ Method_Actor ] Actor_getmuzzlesideoffsetpos | Structure: 0x004D3528 | Function: 0x0011D4F4 | Index: 0x81CB
  210. (34) [ Method_Actor ] Actor_getaimangle | Structure: 0x004D3534 | Function: 0x0011D594 | Index: 0x81CC
  211. (35) [ Method_Actor ] Actor_canshoot | Structure: 0x004D3540 | Function: 0x0011D694 | Index: 0x81CD
  212. (36) [ Method_Actor ] Actor_canshootenemy | Structure: 0x004D354C | Function: 0x0011D7F8 | Index: 0x81CE
  213. (37) [ Method_Actor ] Actor_cansee | Structure: 0x004D3558 | Function: 0x0011D904 | Index: 0x81CF
  214. (38) [ Method_Actor ] Actor_seerecently | Structure: 0x004D3564 | Function: 0x0011D9AC | Index: 0x81D0
  215. (39) [ Method_Actor ] Actor_lastknowntime | Structure: 0x004D3570 | Function: 0x0011DA98 | Index: 0x81D1
  216. (40) [ Method_Actor ] Actor_lastknownpos | Structure: 0x004D357C | Function: 0x0011DB5C | Index: 0x81D2
  217. (41) [ Method_Actor ] Actor_dropweapon | Structure: 0x004D3588 | Function: 0x0011DBF0 | Index: 0x81D3
  218. (42) [ Method_Actor ] Actor_maymovetopoint | Structure: 0x004D3594 | Function: 0x0011DC80 | Index: 0x81D4
  219. (43) [ Method_Actor ] Actor_maymovefrompointtopoint | Structure: 0x004D35A0 | Function: 0x0011E158 | Index: 0x81D5
  220. (44) [ Method_Actor ] Actor_teleport | Structure: 0x004D35AC | Function: 0x0011E3BC | Index: 0x81D6
  221. (45) [ Method_Actor ] Actor_forceteleport | Structure: 0x004D35B8 | Function: 0x0011E930 | Index: 0x81D7
  222. (46) [ Method_Actor ] Actor_safeteleport | Structure: 0x004D35C4 | Function: 0x0011E968 | Index: 0x81D8
  223. (47) [ Method_Actor ] Actor_withinapproxpathdist | Structure: 0x004D35D0 | Function: 0x0011E9A0 | Index: 0x81D9
  224. (48) [ Method_Actor ] Actor_ispathdirect | Structure: 0x004D35DC | Function: 0x0011E9D8 | Index: 0x81DA
  225. (49) [ Method_Actor ] Actor_allowedstances | Structure: 0x004D35E8 | Function: 0x0011EA60 | Index: 0x81DB
  226. (50) [ Method_Actor ] Actor_isstanceallowed | Structure: 0x004D35F4 | Function: 0x0011EAE4 | Index: 0x81DC
  227. (51) [ Method_Actor ] Actor_issuppressionwaiting | Structure: 0x004D3600 | Function: 0x0011EC08 | Index: 0x81DD
  228. (52) [ Method_Actor ] Actor_issuppressed | Structure: 0x004D360C | Function: 0x0011ED58 | Index: 0x81DE
  229. (53) [ Method_Actor ] Actor_ismovesuppressed | Structure: 0x004D3618 | Function: 0x0011EDB0 | Index: 0x81DF
  230. (54) [ Method_Actor ] Actor_isgrenadepossafe | Structure: 0x004D3624 | Function: 0x0011EE08 | Index: 0x81E0
  231. (55) [ Method_Actor ] Actor_checkgrenadethrow | Structure: 0x004D3630 | Function: 0x0011EE68 | Index: 0x81E1
  232. (56) [ Method_Actor ] Actor_checkgrenadelaunch | Structure: 0x004D363C | Function: 0x0011EF20 | Index: 0x81E2
  233. (57) [ Method_Actor ] Actor_checkgrenadelaunchpos | Structure: 0x004D3648 | Function: 0x0011F53C | Index: 0x81E3
  234. (58) [ Method_Actor ] Actor_throwgrenade | Structure: 0x004D3654 | Function: 0x0011F6F0 | Index: 0x81E4
  235. (59) [ Method_Actor ] Actor_pickupgrenade | Structure: 0x004D3660 | Function: 0x0011F254 | Index: 0x81E5
  236. (60) [ Method_Actor ] Actor_useturret | Structure: 0x004D366C | Function: 0x0011F86C | Index: 0x81E6
  237. (61) [ Method_Actor ] Actor_stopuseturret | Structure: 0x004D3678 | Function: 0x0011F8CC | Index: 0x81E7
  238. (62) [ Method_Actor ] Actor_canuseturret | Structure: 0x004D3684 | Function: 0x0011F954 | Index: 0x81E8
  239. (63) [ Method_Actor ] Actor_traversemode | Structure: 0x004D3690 | Function: 0x0011F9A8 | Index: 0x81E9
  240. (64) [ Method_Actor ] Actor_animmode | Structure: 0x004D369C | Function: 0x0011FA30 | Index: 0x81EA
  241. (65) [ Method_Actor ] Actor_orientmode | Structure: 0x004D36A8 | Function: 0x0011FAE8 | Index: 0x81EB
  242. (66) [ Method_Actor ] Actor_getmotionangle | Structure: 0x004D36B4 | Function: 0x0011FCA0 | Index: 0x81EC
  243. (67) [ Method_Actor ] Actor_shouldfacemotion | Structure: 0x004D36C0 | Function: 0x0011FF40 | Index: 0x81ED
  244. (68) [ Method_Actor ] Actor_getanglestolikelyenemypath | Structure: 0x004D36CC | Function: 0x00120058 | Index: 0x81EE
  245. (69) [ Method_Actor ] Actor_setturretanim | Structure: 0x004D36D8 | Function: 0x001200B0 | Index: 0x81EF
  246. (70) [ Method_Actor ] Actor_getturret | Structure: 0x004D36E4 | Function: 0x00120124 | Index: 0x81F0
  247. (71) [ Method_Actor ] Actor_getgroundenttype | Structure: 0x004D36F0 | Function: 0x001201A4 | Index: 0x81F1
  248. (72) [ Method_Actor ] Actor_animcustom | Structure: 0x004D36FC | Function: 0x00120214 | Index: 0x81F2
  249. (73) [ Method_Actor ] Actor_isinscriptedstate | Structure: 0x004D3708 | Function: 0x001202D4 | Index: 0x81F3
  250. (74) [ Method_Actor ] Actor_canattackenemynode | Structure: 0x004D3714 | Function: 0x001203A0 | Index: 0x81F4
  251. (75) [ Method_Actor ] Actor_getnegotiationstartnode | Structure: 0x004D3720 | Function: 0x001203F8 | Index: 0x81F5
  252. (76) [ Method_Actor ] Actor_getnegotiationendnode | Structure: 0x004D372C | Function: 0x001204C8 | Index: 0x81F6
  253. (77) [ Method_Actor ] Actor_getdoorpathnode | Structure: 0x004D3738 | Function: 0x00120564 | Index: 0x81F7
  254. (78) [ Method_Actor ] Actor_comparenodedirtopathdir | Structure: 0x004D3744 | Function: 0x00120600 | Index: 0x81F8
  255. (79) [ Method_Actor ] Actor_checkprone | Structure: 0x004D3750 | Function: 0x001206D8 | Index: 0x81F9
  256. (80) [ Method_Actor ] Actor_pushplayer | Structure: 0x004D375C | Function: 0x00120828 | Index: 0x81FA
  257. (81) [ Method_Actor ] Actor_checkgrenadethrowpos | Structure: 0x004D3768 | Function: 0x00120924 | Index: 0x81FB
  258. (82) [ Method_Actor ] Actor_setgoalnode | Structure: 0x004D3774 | Function: 0x0011F0B4 | Index: 0x81FC
  259. (83) [ Method_Actor ] Actor_setgoalpos | Structure: 0x004D3780 | Function: 0x001209A8 | Index: 0x81FD
  260. (84) [ Method_Actor ] Actor_setgoalentity | Structure: 0x004D378C | Function: 0x00120A1C | Index: 0x81FE
  261. (85) [ Method_Actor ] Actor_setgoalvolume | Structure: 0x004D3798 | Function: 0x00120A9C | Index: 0x81FF
  262. (86) [ Method_Actor ] Actor_setgoalvolumeauto | Structure: 0x004D37A4 | Function: 0x00120B4C | Index: 0x8200
  263. (87) [ Method_Actor ] Actor_getgoalvolume | Structure: 0x004D37B0 | Function: 0x00120C00 | Index: 0x8201
  264. (88) [ Method_Actor ] Actor_cleargoalvolume | Structure: 0x004D37BC | Function: 0x00120CF0 | Index: 0x8202
  265. (89) [ Method_Actor ] Actor_setfixednodesafevolume | Structure: 0x004D37C8 | Function: 0x00120D50 | Index: 0x8203
  266. (90) [ Method_Actor ] Actor_getfixednodesafevolume | Structure: 0x004D37D4 | Function: 0x00120DA8 | Index: 0x8204
  267. (91) [ Method_Actor ] Actor_clearfixednodesafevolume | Structure: 0x004D37E0 | Function: 0x00120E60 | Index: 0x8205
  268. (92) [ Method_Actor ] Actor_isingoal | Structure: 0x004D37EC | Function: 0x00120ED4 | Index: 0x8206
  269. (93) [ Method_Actor ] Actor_setruntopos | Structure: 0x004D37F8 | Function: 0x00120F44 | Index: 0x8207
  270. (94) [ Method_Actor ] Actor_nearnode | Structure: 0x004D3804 | Function: 0x00120FDC | Index: 0x8208
  271. (95) [ Method_Actor ] Actor_nearclaimnode | Structure: 0x004D3810 | Function: 0x001210C8 | Index: 0x8209
  272. (96) [ Method_Actor ] Actor_nearclaimnodeandangle | Structure: 0x004D381C | Function: 0x00121140 | Index: 0x820A
  273. (97) [ Method_Actor ] Actor_atdangerousnode | Structure: 0x004D3828 | Function: 0x00121198 | Index: 0x820B
  274. (98) [ Method_Actor ] Actor_getenemyinfo | Structure: 0x004D3834 | Function: 0x001211F0 | Index: 0x820C
  275. (99) [ Method_Actor ] Actor_clearenemy | Structure: 0x004D3840 | Function: 0x00121290 | Index: 0x820D
  276. (100) [ Method_Actor ] Actor_setentitytarget | Structure: 0x004D384C | Function: 0x00121310 | Index: 0x820E
  277. (101) [ Method_Actor ] Actor_clearentitytarget | Structure: 0x004D3858 | Function: 0x00121450 | Index: 0x820F
  278. (102) [ Method_Actor ] Actor_setpotentialthreat | Structure: 0x004D3864 | Function: 0x001215C8 | Index: 0x8210
  279. (103) [ Method_Actor ] Actor_clearpotentialthreat | Structure: 0x004D3870 | Function: 0x0012169C | Index: 0x8211
  280. (104) [ Method_Actor ] Actor_setflashbanged | Structure: 0x004D387C | Function: 0x00121724 | Index: 0x8212
  281. (105) [ Method_Actor ] Actor_setengagementmindist | Structure: 0x004D3888 | Function: 0x001217A4 | Index: 0x8213
  282. (106) [ Method_Actor ] Actor_setengagementmaxdist | Structure: 0x004D3894 | Function: 0x00121810 | Index: 0x8214
  283. (107) [ Method_Actor ] Actor_isknownenemyinradius | Structure: 0x004D38A0 | Function: 0x00121894 | Index: 0x8215
  284. (108) [ Method_Actor ] Actor_isknownenemyinvolume | Structure: 0x004D38AC | Function: 0x00121918 | Index: 0x8216
  285. (109) [ Method_Actor ] Actor_settalktospecies | Structure: 0x004D38B8 | Function: 0x001219C0 | Index: 0x8217
  286. (110) [ Method_Actor ] Actor_laseralton | Structure: 0x004D38C4 | Function: 0x00121A5C | Index: 0x8218
  287. (111) [ Method_Actor ] Actor_laseraltoff | Structure: 0x004D38D0 | Function: 0x00121B70 | Index: 0x8219
  288. (112) [ Method_Actor ] Actor_invisiblenotsolid | Structure: 0x004D38DC | Function: 0x00121BD0 | Index: 0x821A
  289. (113) [ Method_Actor ] Actor_visiblesolid | Structure: 0x004D38E8 | Function: 0x0011BCF8 | Index: 0x821B
  290. (114) [ Method_Actor ] Actor_setdefaultaimlimits | Structure: 0x004D38F4 | Function: 0x0011BD60 | Index: 0x821C
  291. (115) [ Method_Actor ] Actor_initriotshieldhealth | Structure: 0x004D3900 | Function: 0x0011BDD0 | Index: 0x821D
  292. (116) [ Method_Actor ] Actor_count | Structure: 0x004D390C | Function: 0x00121C34 | Index: 0x821E
  293.  
  294. ~ Method_Sentient ~
  295. (0) [ Method_Sentient ] Sentient_getenemysqdist | Structure: 0x004DFF7C | Function: 0x0019EC68 | Index: 0x821F
  296. (1) [ Method_Sentient ] Sentient_getclosestenemysqdist | Structure: 0x004DFF88 | Function: 0x0019ECB8 | Index: 0x8220
  297. (2) [ Method_Sentient ] Sentient_setthreatbiasgroup | Structure: 0x004DFF94 | Function: 0x0019F308 | Index: 0x8221
  298. (3) [ Method_Sentient ] Sentient_getthreatbiasgroup | Structure: 0x004DFFA0 | Function: 0x0019F394 | Index: 0x8222
  299. (4) [ Method_Sentient ] Sentient_makeentitysentient | Structure: 0x004DFFAC | Function: 0x0019F420 | Index: 0x8223
  300. (5) [ Method_Sentient ] Sentient_freeentitysentient | Structure: 0x004DFFB8 | Function: 0x0019F598 | Index: 0x8224
  301. (6) [ Method_Sentient ] Sentient_isindoor | Structure: 0x004DFFC4 | Function: 0x0019F610 | Index: 0x8225
  302. (7) [ Method_Sentient ] Sentient_getdroptofloorposition | Structure: 0x004DFFD0 | Function: 0x0019F68C | Index: 0x8226
  303. (8) [ Method_Sentient ] Sentient_isbadguy | Structure: 0x004DFFDC | Function: 0x0019F760 | Index: 0x8227
  304.  
  305. ~ Method_Animation ~
  306. (0) [ Method_Animation ] Animation_animscripted | Structure: 0x004DAA58 | Function: 0x0015EFA0 | Index: 0x8228
  307. (1) [ Method_Animation ] Animation_animscriptedthirdperson | Structure: 0x004DAA64 | Function: 0x0015F018 | Index: 0x8229
  308. (2) [ Method_Animation ] Animation_animrelative | Structure: 0x004DAA70 | Function: 0x0015F0F8 | Index: 0x822A
  309. (3) [ Method_Animation ] Animation_stopanimscripted | Structure: 0x004DAA7C | Function: 0x0015EC98 | Index: 0x822B
  310. (4) [ Method_Animation ] Animation_clearanim | Structure: 0x004DAA88 | Function: 0x0015F16C | Index: 0x822C
  311. (5) [ Method_Animation ] Animation_setanimknob | Structure: 0x004DAA94 | Function: 0x0015F404 | Index: 0x822D
  312. (6) [ Method_Animation ] Animation_setanimknoblimited | Structure: 0x004DAAA0 | Function: 0x0015F43C | Index: 0x822E
  313. (7) [ Method_Animation ] Animation_setanimknobrestart | Structure: 0x004DAAAC | Function: 0x0015F474 | Index: 0x822F
  314. (8) [ Method_Animation ] Animation_setanimknoblimitedrestart | Structure: 0x004DAAB8 | Function: 0x0015F4AC | Index: 0x8230
  315. (9) [ Method_Animation ] Animation_setanimknoball | Structure: 0x004DAAC4 | Function: 0x0015F74C | Index: 0x8231
  316. (10) [ Method_Animation ] Animation_setanimknoballlimited | Structure: 0x004DAAD0 | Function: 0x0015F784 | Index: 0x8232
  317. (11) [ Method_Animation ] Animation_setanimknoballrestart | Structure: 0x004DAADC | Function: 0x0015F7BC | Index: 0x8233
  318. (12) [ Method_Animation ] Animation_setanimknoballlimitedrestart | Structure: 0x004DAAE8 | Function: 0x0015F7F4 | Index: 0x8234
  319. (13) [ Method_Animation ] Animation_setanim | Structure: 0x004DAAF4 | Function: 0x0015FA50 | Index: 0x8235
  320. (14) [ Method_Animation ] Animation_setanimlimited | Structure: 0x004DAB00 | Function: 0x0015FA88 | Index: 0x8236
  321. (15) [ Method_Animation ] Animation_setanimrestart | Structure: 0x004DAB0C | Function: 0x0015FAC0 | Index: 0x8237
  322. (16) [ Method_Animation ] Animation_setanimlimitedrestart | Structure: 0x004DAB18 | Function: 0x0015FAF8 | Index: 0x8238
  323. (17) [ Method_Animation ] Animation_getanimtime | Structure: 0x004DAB24 | Function: 0x0015FB30 | Index: 0x8239
  324. (18) [ Method_Animation ] Animation_getanimweight | Structure: 0x004DAB30 | Function: 0x0015FBC8 | Index: 0x823A
  325. (19) [ Method_Animation ] Animation_getanimassettype | Structure: 0x004DAB3C | Function: 0x0015FC38 | Index: 0x823B
  326. (20) [ Method_Animation ] Animation_setflaggedanimknob | Structure: 0x004DAB48 | Function: 0x0015FEFC | Index: 0x823C
  327. (21) [ Method_Animation ] Animation_setflaggedanimknoblimited | Structure: 0x004DAB54 | Function: 0x0015FF34 | Index: 0x823D
  328. (22) [ Method_Animation ] Animation_setflaggedanimknobrestart | Structure: 0x004DAB60 | Function: 0x0015FF6C | Index: 0x823E
  329. (23) [ Method_Animation ] Animation_setflaggedanimknoblimitedrestart | Structure: 0x004DAB6C | Function: 0x0015FFA4 | Index: 0x823F
  330. (24) [ Method_Animation ] Animation_setflaggedanimknoball | Structure: 0x004DAB78 | Function: 0x00160280 | Index: 0x8240
  331. (25) [ Method_Animation ] Animation_setflaggedanimknoballrestart | Structure: 0x004DAB84 | Function: 0x001602C0 | Index: 0x8241
  332. (26) [ Method_Animation ] Animation_setflaggedanim | Structure: 0x004DAB90 | Function: 0x0016055C | Index: 0x8242
  333. (27) [ Method_Animation ] Animation_setflaggedanimlimited | Structure: 0x004DAB9C | Function: 0x00160594 | Index: 0x8243
  334. (28) [ Method_Animation ] Animation_setflaggedanimrestart | Structure: 0x004DABA8 | Function: 0x001605CC | Index: 0x8244
  335. (29) [ Method_Animation ] Animation_setflaggedanimlimitedrestart | Structure: 0x004DABB4 | Function: 0x00160604 | Index: 0x8245
  336. (30) [ Method_Animation ] Animation_useanimtree | Structure: 0x004DABC0 | Function: 0x001607B0 | Index: 0x8246
  337. (31) [ Method_Animation ] Animation_stopuseanimtree | Structure: 0x004DABCC | Function: 0x00160844 | Index: 0x8247
  338. (32) [ Method_Animation ] Animation_setanimtime | Structure: 0x004DABD8 | Function: 0x001608D0 | Index: 0x8248
  339.  
  340. ~ Method_Player ~
  341. (0) [ Method_Player ] Player_buttonpressed | Structure: 0x004D4658 | Function: 0x0013C840 | Index: 0x80A8
  342. (1) [ Method_Player ] Player_showviewmodel | Structure: 0x004D4664 | Function: 0x0013CD54 | Index: 0x8249
  343. (2) [ Method_Player ] Player_hideviewmodel | Structure: 0x004D4670 | Function: 0x0013CDCC | Index: 0x824A
  344. (3) [ Method_Player ] Player_allowstand | Structure: 0x004D467C | Function: 0x0013CA64 | Index: 0x824B
  345. (4) [ Method_Player ] Player_allowcrouch | Structure: 0x004D4688 | Function: 0x0013CAFC | Index: 0x824C
  346. (5) [ Method_Player ] Player_allowprone | Structure: 0x004D4694 | Function: 0x0013CB94 | Index: 0x824D
  347. (6) [ Method_Player ] Player_allowlean | Structure: 0x004D46A0 | Function: 0x0013CC2C | Index: 0x824E
  348. (7) [ Method_Player ] Player_setocclusion | Structure: 0x004D46AC | Function: 0x0013D258 | Index: 0x824F
  349. (8) [ Method_Player ] Player_deactivateocclusion | Structure: 0x004D46B8 | Function: 0x0013D01C | Index: 0x8250
  350. (9) [ Method_Player ] Player_isocclusionenabled | Structure: 0x004D46C4 | Function: 0x0013D424 | Index: 0x8251
  351. (10) [ Method_Player ] Player_iseqenabled | Structure: 0x004D46D0 | Function: 0x0013D4B4 | Index: 0x8252
  352. (11) [ Method_Player ] Player_seteq | Structure: 0x004D46DC | Function: 0x0013D0E8 | Index: 0x8253
  353. (12) [ Method_Player ] Player_seteqbands | Structure: 0x004D46E8 | Function: 0x0013D51C | Index: 0x8254
  354. (13) [ Method_Player ] Player_deactivateeq | Structure: 0x004D46F4 | Function: 0x0013D844 | Index: 0x8255
  355. (14) [ Method_Player ] Player_seteqlerp | Structure: 0x004D4700 | Function: 0x0013CEE0 | Index: 0x8256
  356. (15) [ Method_Player ] Player_islookingat | Structure: 0x004D470C | Function: 0x0013D98C | Index: 0x8257
  357. (16) [ Method_Player ] Player_isthrowinggrenade | Structure: 0x004D4718 | Function: 0x0013DB28 | Index: 0x8258
  358. (17) [ Method_Player ] Player_isfiring | Structure: 0x004D4724 | Function: 0x0013DA50 | Index: 0x8259
  359. (18) [ Method_Player ] Player_ismeleeing | Structure: 0x004D4730 | Function: 0x0013DBB4 | Index: 0x825A
  360. (19) [ Method_Player ] Player_setautopickup | Structure: 0x004D473C | Function: 0x0013DC48 | Index: 0x825B
  361. (20) [ Method_Player ] Player_allowmelee | Structure: 0x004D4748 | Function: 0x0013C934 | Index: 0x825C
  362. (21) [ Method_Player ] Player_allowfire | Structure: 0x004D4754 | Function: 0x0013C9CC | Index: 0x825D
  363. (22) [ Method_Player ] Player_enablehealthshield | Structure: 0x004D4760 | Function: 0x0013DCCC | Index: 0x825E
  364. (23) [ Method_Player ] Player_enabledeathshield | Structure: 0x004D476C | Function: 0x0013DD54 | Index: 0x825F
  365. (24) [ Method_Player ] Player_nightvisiongogglesforceon | Structure: 0x004D4778 | Function: 0x0013DDDC | Index: 0x8260
  366. (25) [ Method_Player ] Player_nightvisiongogglesforceoff | Structure: 0x004D4784 | Function: 0x0013DE50 | Index: 0x8261
  367. (26) [ Method_Player ] Player_enableinvulnerability | Structure: 0x004D4790 | Function: 0x0013DEC8 | Index: 0x8262
  368. (27) [ Method_Player ] Player_disableinvulnerability | Structure: 0x004D479C | Function: 0x0013DF3C | Index: 0x8263
  369. (28) [ Method_Player ] Player_enablebreaching | Structure: 0x004D47A8 | Function: 0x0013DFB0 | Index: 0x8264
  370. (29) [ Method_Player ] Player_disablebreaching | Structure: 0x004D47B4 | Function: 0x0013E024 | Index: 0x8265
  371. (30) [ Method_Player ] Player_forceviewmodelanimation | Structure: 0x004D47C0 | Function: 0x0013E3CC | Index: 0x8266
  372. (31) [ Method_Player ] Player_disableturretdismount | Structure: 0x004D47CC | Function: 0x0013E528 | Index: 0x8267
  373. (32) [ Method_Player ] Player_enableturretdismount | Structure: 0x004D47D8 | Function: 0x0013E59C | Index: 0x8268
  374. (33) [ Method_Player ] Player_uploadscore | Structure: 0x004D47E4 | Function: 0x0013E614 | Index: 0x8269
  375. (34) [ Method_Player ] Player_uploadtime | Structure: 0x004D47F0 | Function: 0x0013E6D8 | Index: 0x826A
  376. (35) [ Method_Player ] Player_uploadleaderboards | Structure: 0x004D47FC | Function: 0x0013E7D0 | Index: 0x826B
  377. (36) [ Method_Player ] Player_giveachievement | Structure: 0x004D4808 | Function: 0x0013E858 | Index: 0x826C
  378. (37) [ Method_Player ] Player_hidehud | Structure: 0x004D4814 | Function: 0x0013E09C | Index: 0x826D
  379. (38) [ Method_Player ] Player_showhud | Structure: 0x004D4820 | Function: 0x0013E110 | Index: 0x826E
  380. (39) [ Method_Player ] Player_mountvehicle | Structure: 0x004D482C | Function: 0x0013E23C | Index: 0x826F
  381. (40) [ Method_Player ] Player_dismountvehicle | Structure: 0x004D4838 | Function: 0x0013E2E4 | Index: 0x8270
  382. (41) [ Method_Player ] Player_enableslowaim | Structure: 0x004D4844 | Function: 0x0013E910 | Index: 0x8271
  383. (42) [ Method_Player ] Player_disableslowaim | Structure: 0x004D4850 | Function: 0x0013E9C8 | Index: 0x8272
  384. (43) [ Method_Player ] Player_usehintsinvehicle | Structure: 0x004D485C | Function: 0x0013E188 | Index: 0x8273
  385.  
  386. ~ Method_Player ~
  387. (0) [ Method_PlayerCommon ] PlayerCmd_getviewmodel | Structure: 0x004D3DF0 | Function: 0x00137314 | Index: 0x80CD
  388. (1) [ Method_PlayerCommon ] PlayerCmd_fragbuttonpressed | Structure: 0x004D3DFC | Function: 0x00136D98 | Index: 0x80CE
  389. (2) [ Method_PlayerCommon ] PlayerCmd_secondaryoffhandbuttonpressed | Structure: 0x004D3E08 | Function: 0x00136E3C | Index: 0x80CF
  390. (3) [ Method_PlayerCommon ] PlayerCmd_getcurrentweaponclipammo | Structure: 0x004D3E14 | Function: 0x00134CBC | Index: 0x80D0
  391. (4) [ Method_PlayerCommon ] PlayerCmd_setvelocity | Structure: 0x004D3E20 | Function: 0x00136628 | Index: 0x80D1
  392. (5) [ Method_PlayerCommon ] PlayerCmd_getplayerviewheight | Structure: 0x004D3E2C | Function: 0x00136848 | Index: 0x80D2
  393. (6) [ Method_PlayerCommon ] PlayerCmd_getnormalizedmovement | Structure: 0x004D3E38 | Function: 0x001368B8 | Index: 0x8309
  394. (7) [ Method_PlayerCommon ] PlayerCmd_getnormalizedcameramovement | Structure: 0x004D3E44 | Function: 0x00136968 | Index: 0x80D3
  395. (8) [ Method_PlayerCommon ] PlayerCmd_giveweapon | Structure: 0x004D3E50 | Function: 0x00133E00 | Index: 0x80D4
  396. (9) [ Method_PlayerCommon ] PlayerCmd_takeweapon | Structure: 0x004D3E5C | Function: 0x0013447C | Index: 0x80D5
  397. (10) [ Method_PlayerCommon ] PlayerCmd_takeallweapons | Structure: 0x004D3E68 | Function: 0x00134820 | Index: 0x80D6
  398. (11) [ Method_PlayerCommon ] PlayerCmd_getcurrentweapon | Structure: 0x004D3E74 | Function: 0x001348D8 | Index: 0x80D7
  399. (12) [ Method_PlayerCommon ] PlayerCmd_getcurrentprimaryweapon | Structure: 0x004D3E80 | Function: 0x0013499C | Index: 0x80D8
  400. (13) [ Method_PlayerCommon ] PlayerCmd_getcurrentoffhand | Structure: 0x004D3E8C | Function: 0x00134B78 | Index: 0x80D9
  401. (14) [ Method_PlayerCommon ] PlayerCmd_hasweapon | Structure: 0x004D3E98 | Function: 0x00134E20 | Index: 0x80DA
  402. (15) [ Method_PlayerCommon ] PlayerCmd_switchtoweapon | Structure: 0x004D3EA4 | Function: 0x00135164 | Index: 0x80DB
  403. (16) [ Method_PlayerCommon ] PlayerCmd_switchtoweaponimmediate | Structure: 0x004D3EB0 | Function: 0x0013555C | Index: 0x80DC
  404. (17) [ Method_PlayerCommon ] PlayerCmd_switchtooffhand | Structure: 0x004D3EBC | Function: 0x001355C8 | Index: 0x80DD
  405. (18) [ Method_PlayerCommon ] PlayerCmd_givestartammo | Structure: 0x004D3EC8 | Function: 0x00135634 | Index: 0x80DE
  406. (19) [ Method_PlayerCommon ] PlayerCmd_givemaxammo | Structure: 0x004D3ED4 | Function: 0x001357D0 | Index: 0x80DF
  407. (20) [ Method_PlayerCommon ] PlayerCmd_getfractionstartammo | Structure: 0x004D3EE0 | Function: 0x001359E8 | Index: 0x80E0
  408. (21) [ Method_PlayerCommon ] PlayerCmd_getfractionmaxammo | Structure: 0x004D3EEC | Function: 0x00135C80 | Index: 0x80E1
  409. (22) [ Method_PlayerCommon ] PlayerCmd_isdualwielding | Structure: 0x004D3EF8 | Function: 0x00135F40 | Index: 0x80E2
  410. (23) [ Method_PlayerCommon ] PlayerCmd_isreloading | Structure: 0x004D3F04 | Function: 0x0013636C | Index: 0x80E3
  411. (24) [ Method_PlayerCommon ] PlayerCmd_isswitchingweapon | Structure: 0x004D3F10 | Function: 0x001363F8 | Index: 0x80E4
  412. (25) [ Method_PlayerCommon ] PlayerCmd_setorigin | Structure: 0x004D3F1C | Function: 0x001364CC | Index: 0x80E5
  413. (26) [ Method_PlayerCommon ] PlayerCmd_getvelocity | Structure: 0x004D3F28 | Function: 0x001365A0 | Index: 0x80E6
  414. (27) [ Method_PlayerCommon ] PlayerCmd_setplayerangles | Structure: 0x004D3F34 | Function: 0x001366BC | Index: 0x80E7
  415. (28) [ Method_PlayerCommon ] PlayerCmd_getplayerangles | Structure: 0x004D3F40 | Function: 0x0013674C | Index: 0x80E8
  416. (29) [ Method_PlayerCommon ] PlayerCmd_usebuttonpressed | Structure: 0x004D3F4C | Function: 0x001367D4 | Index: 0x80E9
  417. (30) [ Method_PlayerCommon ] PlayerCmd_attackbuttonpressed | Structure: 0x004D3F58 | Function: 0x00136A4C | Index: 0x80EA
  418. (31) [ Method_PlayerCommon ] PlayerCmd_vehicleattackbuttonpressed | Structure: 0x004D3F64 | Function: 0x00136AF4 | Index: 0x80EB
  419. (32) [ Method_PlayerCommon ] PlayerCmd_vehiclegasbuttonpressed | Structure: 0x004D3F70 | Function: 0x00136B98 | Index: 0x8274
  420. (33) [ Method_PlayerCommon ] PlayerCmd_adsbuttonpressed | Structure: 0x004D3F7C | Function: 0x00136C50 | Index: 0x80EC
  421. (34) [ Method_PlayerCommon ] PlayerCmd_meleebuttonpressed | Structure: 0x004D3F88 | Function: 0x00136CF4 | Index: 0x80ED
  422. (35) [ Method_PlayerCommon ] PlayerCmd_playerads | Structure: 0x004D3F94 | Function: 0x00136EE0 | Index: 0x80EE
  423. (36) [ Method_PlayerCommon ] PlayerCmd_isonground | Structure: 0x004D3FA0 | Function: 0x00136F50 | Index: 0x80EF
  424. (37) [ Method_PlayerCommon ] PlayerCmd_isusingturret | Structure: 0x004D3FAC | Function: 0x00136FF4 | Index: 0x80F0
  425. (38) [ Method_PlayerCommon ] PlayerCmd_setviewmodel | Structure: 0x004D3FB8 | Function: 0x00137080 | Index: 0x80F1
  426. (39) [ Method_PlayerCommon ] PlayerCmd_setoffhandprimaryclass | Structure: 0x004D3FC4 | Function: 0x00134ECC | Index: 0x80F2
  427. (40) [ Method_PlayerCommon ] PlayerCmd_getoffhandprimaryclass | Structure: 0x004D3FD0 | Function: 0x00134F90 | Index: 0x80F3
  428. (41) [ Method_PlayerCommon ] PlayerCmd_setoffhandsecondaryclass | Structure: 0x004D3FDC | Function: 0x00135018 | Index: 0x80F4
  429. (42) [ Method_PlayerCommon ] PlayerCmd_getoffhandsecondaryclass | Structure: 0x004D3FE8 | Function: 0x001350DC | Index: 0x80F5
  430. (43) [ Method_PlayerCommon ] PlayerCmd_beginlocationselection | Structure: 0x004D3FF4 | Function: 0x001398A8 | Index: 0x80F6
  431. (44) [ Method_PlayerCommon ] PlayerCmd_endlocationselection | Structure: 0x004D4000 | Function: 0x00139A14 | Index: 0x80F7
  432. (45) [ Method_PlayerCommon ] PlayerCmd_disableweapons | Structure: 0x004D400C | Function: 0x001379E4 | Index: 0x80F8
  433. (46) [ Method_PlayerCommon ] PlayerCmd_enableweapons | Structure: 0x004D4018 | Function: 0x00137A58 | Index: 0x80F9
  434. (47) [ Method_PlayerCommon ] PlayerCmd_disableoffhandweapons | Structure: 0x004D4024 | Function: 0x00137AD0 | Index: 0x80FA
  435. (48) [ Method_PlayerCommon ] PlayerCmd_enableoffhandweapons | Structure: 0x004D4030 | Function: 0x00137B44 | Index: 0x80FB
  436. (49) [ Method_PlayerCommon ] PlayerCmd_disableweaponswitch | Structure: 0x004D403C | Function: 0x00137BBC | Index: 0x80FC
  437. (50) [ Method_PlayerCommon ] PlayerCmd_enableweaponswitch | Structure: 0x004D4048 | Function: 0x00137C30 | Index: 0x80FD
  438. (51) [ Method_PlayerCommon ] PlayerCmd_openpopupmenu | Structure: 0x004D4054 | Function: 0x0013738C | Index: 0x80FE
  439. (52) [ Method_PlayerCommon ] PlayerCmd_openpopupmenunomouse | Structure: 0x004D4060 | Function: 0x00137458 | Index: 0x80FF
  440. (53) [ Method_PlayerCommon ] PlayerCmd_closepopupmenu | Structure: 0x004D406C | Function: 0x00137524 | Index: 0x8100
  441. (54) [ Method_PlayerCommon ] PlayerCmd_openmenu | Structure: 0x004D4078 | Function: 0x0013759C | Index: 0x8101
  442. (55) [ Method_PlayerCommon ] PlayerCmd_closemenu | Structure: 0x004D4084 | Function: 0x00137668 | Index: 0x8102
  443. (56) [ Method_PlayerCommon ] PlayerCmd_freezecontrols | Structure: 0x004D4090 | Function: 0x00137838 | Index: 0x8104
  444. (57) [ Method_PlayerCommon ] PlayerCmd_disableusability | Structure: 0x004D409C | Function: 0x001378E8 | Index: 0x8105
  445. (58) [ Method_PlayerCommon ] PlayerCmd_enableusability | Structure: 0x004D40A8 | Function: 0x00137964 | Index: 0x8106
  446. (59) [ Method_PlayerCommon ] PlayerCmd_setwhizbyoffset | Structure: 0x004D40B4 | Function: 0x00138AE8 | Index: 0x8275
  447. (60) [ Method_PlayerCommon ] PlayerCmd_setwhizbyprobabilities | Structure: 0x004D40C0 | Function: 0x00138BA0 | Index: 0x8276
  448. (61) [ Method_PlayerCommon ] PlayerCmd_setwhizbyspreads | Structure: 0x004D40CC | Function: 0x00138CA8 | Index: 0x8107
  449. (62) [ Method_PlayerCommon ] PlayerCmd_setwhizbyradii | Structure: 0x004D40D8 | Function: 0x00138DB8 | Index: 0x8108
  450. (63) [ Method_PlayerCommon ] PlayerCmd_setreverb | Structure: 0x004D40E4 | Function: 0x00138EA0 | Index: 0x8109
  451. (64) [ Method_PlayerCommon ] PlayerCmd_deactivatereverb | Structure: 0x004D40F0 | Function: 0x00139038 | Index: 0x810A
  452. (65) [ Method_PlayerCommon ] PlayerCmd_setvolmod | Structure: 0x004D40FC | Function: 0x00139160 | Index: 0x810B
  453. (66) [ Method_PlayerCommon ] PlayerCmd_setchannelvolume | Structure: 0x004D4108 | Function: 0x001392A0 | Index: 0x810C
  454. (67) [ Method_PlayerCommon ] PlayerCmd_setchannelvolumes | Structure: 0x004D4114 | Function: 0x001393E8 | Index: 0x810D
  455. (68) [ Method_PlayerCommon ] PlayerCmd_deactivatechannelvolumes | Structure: 0x004D4120 | Function: 0x00139550 | Index: 0x810E
  456. (69) [ Method_PlayerCommon ] PlayerCmd_playlocalsound | Structure: 0x004D412C | Function: 0x00139680 | Index: 0x810F
  457. (70) [ Method_PlayerCommon ] PlayerCmd_stoplocalsound | Structure: 0x004D4138 | Function: 0x001397CC | Index: 0x8110
  458. (71) [ Method_PlayerCommon ] PlayerCmd_setweaponammoclip | Structure: 0x004D4144 | Function: 0x00137CA8 | Index: 0x8111
  459. (72) [ Method_PlayerCommon ] PlayerCmd_setweaponammostock | Structure: 0x004D4150 | Function: 0x0013802C | Index: 0x8112
  460. (73) [ Method_PlayerCommon ] PlayerCmd_getweaponammoclip | Structure: 0x004D415C | Function: 0x00138348 | Index: 0x8113
  461. (74) [ Method_PlayerCommon ] PlayerCmd_getweaponammostock | Structure: 0x004D4168 | Function: 0x00138518 | Index: 0x8114
  462. (75) [ Method_PlayerCommon ] PlayerCmd_anyammoforweaponmodes | Structure: 0x004D4174 | Function: 0x00138738 | Index: 0x8115
  463. (76) [ Method_PlayerCommon ] PlayerCmd_setclientdvar | Structure: 0x004D4180 | Function: 0x001388C8 | Index: 0x8116
  464. (77) [ Method_PlayerCommon ] PlayerCmd_setclientdvars | Structure: 0x004D418C | Function: 0x001389D0 | Index: 0x8117
  465. (78) [ Method_PlayerCommon ] PlayerCmd_allowads | Structure: 0x004D4198 | Function: 0x00139A84 | Index: 0x8118
  466. (79) [ Method_PlayerCommon ] PlayerCmd_allowjump | Structure: 0x004D41A4 | Function: 0x00139B3C | Index: 0x8119
  467. (80) [ Method_PlayerCommon ] PlayerCmd_allowsprint | Structure: 0x004D41B0 | Function: 0x00139BD4 | Index: 0x811A
  468. (81) [ Method_PlayerCommon ] PlayerCmd_setspreadoverride | Structure: 0x004D41BC | Function: 0x00137118 | Index: 0x811B
  469. (82) [ Method_PlayerCommon ] PlayerCmd_resetspreadoverride | Structure: 0x004D41C8 | Function: 0x001371C8 | Index: 0x811C
  470. (83) [ Method_PlayerCommon ] PlayerCmd_setaimspreadmovementscale | Structure: 0x004D41D4 | Function: 0x00137258 | Index: 0x811D
  471. (84) [ Method_PlayerCommon ] PlayerCmd_setactionslot | Structure: 0x004D41E0 | Function: 0x00139C6C | Index: 0x811E
  472. (85) [ Method_PlayerCommon ] PlayerCmd_setviewkickscale | Structure: 0x004D41EC | Function: 0x0013C628 | Index: 0x811F
  473. (86) [ Method_PlayerCommon ] PlayerCmd_getviewkickscale | Structure: 0x004D41F8 | Function: 0x0013C6C4 | Index: 0x8120
  474. (87) [ Method_PlayerCommon ] PlayerCmd_getweaponslistall | Structure: 0x004D4204 | Function: 0x00139E74 | Index: 0x8121
  475. (88) [ Method_PlayerCommon ] PlayerCmd_getweaponslistprimaries | Structure: 0x004D4210 | Function: 0x0013A190 | Index: 0x8122
  476. (89) [ Method_PlayerCommon ] PlayerCmd_getweaponslistoffhands | Structure: 0x004D421C | Function: 0x0013A1C8 | Index: 0x8123
  477. (90) [ Method_PlayerCommon ] PlayerCmd_getweaponslistitems | Structure: 0x004D4228 | Function: 0x0013A200 | Index: 0x8124
  478. (91) [ Method_PlayerCommon ] PlayerCmd_getweaponslistexclusives | Structure: 0x004D4234 | Function: 0x0013A238 | Index: 0x8125
  479. (92) [ Method_PlayerCommon ] PlayerCmd_getweaponslist | Structure: 0x004D4240 | Function: 0x0013A270 | Index: 0x8126
  480. (93) [ Method_PlayerCommon ] PlayerCmd_canplayerplacesentry | Structure: 0x004D424C | Function: 0x0013B6C0 | Index: 0x8127
  481. (94) [ Method_PlayerCommon ] PlayerCmd_canplayerplacetank | Structure: 0x004D4258 | Function: 0x0013B794 | Index: 0x8128
  482. (95) [ Method_PlayerCommon ] PlayerCmd_visionsetnakedforplayer | Structure: 0x004D4264 | Function: 0x0013A5F8 | Index: 0x8129
  483. (96) [ Method_PlayerCommon ] PlayerCmd_visionsetnakedforplayer_lerp | Structure: 0x004D4270 | Function: 0x0013A640 | Index: 0x8277
  484. (97) [ Method_PlayerCommon ] PlayerCmd_visionsetnightforplayer | Structure: 0x004D427C | Function: 0x0013A760 | Index: 0x812A
  485. (98) [ Method_PlayerCommon ] PlayerCmd_visionsetmissilecamforplayer | Structure: 0x004D4288 | Function: 0x0013A798 | Index: 0x812B
  486. (99) [ Method_PlayerCommon ] PlayerCmd_visionsetthermalforplayer | Structure: 0x004D4294 | Function: 0x0013A7D0 | Index: 0x812C
  487. (100) [ Method_PlayerCommon ] PlayerCmd_visionsetpainforplayer | Structure: 0x004D42A0 | Function: 0x0013A808 | Index: 0x812D
  488. (101) [ Method_PlayerCommon ] PlayerCmd_setblurforplayer | Structure: 0x004D42AC | Function: 0x0013A848 | Index: 0x812E
  489. (102) [ Method_PlayerCommon ] PlayerCmd_getplayerweaponmodel | Structure: 0x004D42B8 | Function: 0x0013A964 | Index: 0x812F
  490. (103) [ Method_PlayerCommon ] PlayerCmd_getplayerknifemodel | Structure: 0x004D42C4 | Function: 0x0013A9E8 | Index: 0x8130
  491. (104) [ Method_PlayerCommon ] PlayerCmd_updateplayermodelwithweapons | Structure: 0x004D42D0 | Function: 0x0013AD80 | Index: 0x8131
  492. (105) [ Method_PlayerCommon ] PlayerCmd_notifyonplayercommand | Structure: 0x004D42DC | Function: 0x0013BD44 | Index: 0x8132
  493. (106) [ Method_PlayerCommon ] PlayerCmd_canmantle | Structure: 0x004D42E8 | Function: 0x0013BDDC | Index: 0x8133
  494. (107) [ Method_PlayerCommon ] PlayerCmd_forcemantle | Structure: 0x004D42F4 | Function: 0x0013BE74 | Index: 0x8134
  495. (108) [ Method_PlayerCommon ] PlayerCmd_ismantling | Structure: 0x004D4300 | Function: 0x0013BEE0 | Index: 0x8135
  496. (109) [ Method_PlayerCommon ] PlayerCmd_playfx | Structure: 0x004D430C | Function: 0x0013BF60 | Index: 0x8136
  497. (110) [ Method_PlayerCommon ] PlayerCmd_player_recoilscaleon | Structure: 0x004D4318 | Function: 0x0013C0BC | Index: 0x8137
  498. (111) [ Method_PlayerCommon ] PlayerCmd_player_recoilscaleoff | Structure: 0x004D4324 | Function: 0x0013C160 | Index: 0x8138
  499. (112) [ Method_PlayerCommon ] PlayerCmd_weaponlockstart | Structure: 0x004D4330 | Function: 0x0013C1D8 | Index: 0x8139
  500. (113) [ Method_PlayerCommon ] PlayerCmd_weaponlockfinalize | Structure: 0x004D433C | Function: 0x0013C30C | Index: 0x813A
  501. (114) [ Method_PlayerCommon ] PlayerCmd_weaponlockfree | Structure: 0x004D4348 | Function: 0x0013C450 | Index: 0x813B
  502. (115) [ Method_PlayerCommon ] PlayerCmd_weaponlocktargettooclose | Structure: 0x004D4354 | Function: 0x0013C4F4 | Index: 0x813C
  503. (116) [ Method_PlayerCommon ] PlayerCmd_weaponlocknoclearance | Structure: 0x004D4360 | Function: 0x0013C58C | Index: 0x813D
  504. (117) [ Method_PlayerCommon ] PlayerCmd_showhudsplash | Structure: 0x004D436C | Function: 0x00137734 | Index: 0x813F
  505. (118) [ Method_PlayerCommon ] PlayerCmd_setperk | Structure: 0x004D4378 | Function: 0x0013B85C | Index: 0x8140
  506. (119) [ Method_PlayerCommon ] PlayerCmd_hasperk | Structure: 0x004D4384 | Function: 0x0013B9D0 | Index: 0x8141
  507. (120) [ Method_PlayerCommon ] PlayerCmd_clearperks | Structure: 0x004D4390 | Function: 0x0013BC90 | Index: 0x8142
  508. (121) [ Method_PlayerCommon ] PlayerCmd_unsetperk | Structure: 0x004D439C | Function: 0x0013BB30 | Index: 0x8143
  509. (122) [ Method_PlayerCommon ] PlayerCmd_noclip | Structure: 0x004D43A8 | Function: 0x0013BD3C | Index: 0x8144
  510. (123) [ Method_PlayerCommon ] PlayerCmd_ufo | Structure: 0x004D43B4 | Function: 0x0013BD40 | Index: 0x8145
  511. (124) [ Method_PlayerCommon ] PlayerCmd_getxuid | Structure: 0x004D43C0 | Function: 0x0013C734 | Index: 0x80BA
  512.  
  513. ~ Method_ScriptEnt ~
  514. (0) [ Method_ScriptEntCmd ] ScriptEntCmd_moveto | Structure: 0x004DC730 | Function: 0x0017EA98 | Index: 0x8146
  515. (1) [ Method_ScriptEntCmd ] ScriptEntCmd_movex | Structure: 0x004DC73C | Function: 0x0017F0BC | Index: 0x8147
  516. (2) [ Method_ScriptEntCmd ] ScriptEntCmd_movey | Structure: 0x004DC748 | Function: 0x0017F0F4 | Index: 0x8148
  517. (3) [ Method_ScriptEntCmd ] ScriptEntCmd_movez | Structure: 0x004DC754 | Function: 0x0017F12C | Index: 0x8149
  518. (4) [ Method_ScriptEntCmd ] ScriptEntCmd_movegravity | Structure: 0x004DC760 | Function: 0x0017EBB8 | Index: 0x814A
  519. (5) [ Method_ScriptEntCmd ] ScriptEntCmd_moveslide | Structure: 0x004DC76C | Function: 0x0017ED40 | Index: 0x814B
  520. (6) [ Method_ScriptEntCmd ] ScriptEntCmd_stopmoveslide | Structure: 0x004DC778 | Function: 0x0017EEB8 | Index: 0x814C
  521. (7) [ Method_ScriptEntCmd ] ScriptEntCmd_rotateto | Structure: 0x004DC784 | Function: 0x0017F170 | Index: 0x814D
  522. (8) [ Method_ScriptEntCmd ] ScriptEntCmd_rotatepitch | Structure: 0x004DC790 | Function: 0x0017F728 | Index: 0x814E
  523. (9) [ Method_ScriptEntCmd ] ScriptEntCmd_rotateyaw | Structure: 0x004DC79C | Function: 0x0017F760 | Index: 0x814F
  524. (10) [ Method_ScriptEntCmd ] ScriptEntCmd_rotateroll | Structure: 0x004DC7A8 | Function: 0x0017F798 | Index: 0x8150
  525. (11) [ Method_ScriptEntCmd ] ScriptEntCmd_addpitch | Structure: 0x004DC7B4 | Function: 0x0017F53C | Index: 0x8151
  526. (12) [ Method_ScriptEntCmd ] ScriptEntCmd_addyaw | Structure: 0x004DC7C0 | Function: 0x0017F574 | Index: 0x8152
  527. (13) [ Method_ScriptEntCmd ] ScriptEntCmd_addroll | Structure: 0x004DC7CC | Function: 0x0017F5AC | Index: 0x8153
  528. (14) [ Method_ScriptEntCmd ] ScriptEntCmd_vibrate | Structure: 0x004DC7D8 | Function: 0x0017F7E8 | Index: 0x8154
  529. (15) [ Method_ScriptEntCmd ] ScriptEntCmd_rotatevelocity | Structure: 0x004DC7E4 | Function: 0x0017FF20 | Index: 0x8155
  530. (16) [ Method_ScriptEntCmd ] ScriptEntCmd_solid | Structure: 0x004DC7F0 | Function: 0x001807B0 | Index: 0x8156
  531. (17) [ Method_ScriptEntCmd ] ScriptEntCmd_notsolid | Structure: 0x004DC7FC | Function: 0x0018088C | Index: 0x8157
  532. (18) [ Method_ScriptEntCmd ] ScriptEntCmd_setcandamage | Structure: 0x004DC808 | Function: 0x00180010 | Index: 0x8158
  533. (19) [ Method_ScriptEntCmd ] ScriptEntCmd_setcanradiusdamage | Structure: 0x004DC814 | Function: 0x00180088 | Index: 0x8159
  534. (20) [ Method_ScriptEntCmd ] ScriptEntCmd_physicslaunchclient | Structure: 0x004DC820 | Function: 0x00180120 | Index: 0x815A
  535. (21) [ Method_ScriptEntCmd ] ScriptEntCmd_physicslaunchserver | Structure: 0x004DC82C | Function: 0x001802F8 | Index: 0x815B
  536. (22) [ Method_ScriptEntCmd ] ScriptEntCmd_physicslaunchserveritem | Structure: 0x004DC838 | Function: 0x001804CC | Index: 0x815C
  537. (23) [ Method_ScriptEntCmd ] ScriptEntCmd_clonebrushmodeltoscriptmodel | Structure: 0x004DC844 | Function: 0x0018068C | Index: 0x815D
  538.  
  539. ~ Method_VehicleScript ~
  540. (0) [ Method_VehicleCmd ] VEH_CMD_vehicle_teleport | Structure: 0x004F7AD4 | Function: 0x002F9020 | Index: 0x8160
  541. (1) [ Method_VehicleCmd ] VEH_CMD_attachpath | Structure: 0x004F7AE0 | Function: 0x002F9148 | Index: 0x8161
  542. (2) [ Method_VehicleCmd ] VEH_CMD_getattachpos | Structure: 0x004F7AEC | Function: 0x002F9298 | Index: 0x8162
  543. (3) [ Method_VehicleCmd ] VEH_CMD_startpath | Structure: 0x004F7AF8 | Function: 0x002F9444 | Index: 0x8163
  544. (4) [ Method_VehicleCmd ] VEH_CMD_setswitchnode | Structure: 0x004F7B04 | Function: 0x002F9724 | Index: 0x8164
  545. (5) [ Method_VehicleCmd ] VEH_CMD_setwaitnode | Structure: 0x004F7B10 | Function: 0x002F97EC | Index: 0x8278
  546. (6) [ Method_VehicleCmd ] VEH_CMD_setwaitspeed | Structure: 0x004F7B1C | Function: 0x002F9898 | Index: 0x8165
  547. (7) [ Method_VehicleCmd ] VEH_CMD_vehicle_setspeed | Structure: 0x004F7B28 | Function: 0x002F6698 | Index: 0x8167
  548. (8) [ Method_VehicleCmd ] VEH_CMD_vehicle_setspeedimmediate | Structure: 0x004F7B34 | Function: 0x002F9968 | Index: 0x8168
  549. (9) [ Method_VehicleCmd ] VEH_CMD_vehicle_rotateyaw | Structure: 0x004F7B40 | Function: 0x002F9B50 | Index: 0x8169
  550. (10) [ Method_VehicleCmd ] VEH_CMD_vehicle_getspeed | Structure: 0x004F7B4C | Function: 0x002F6728 | Index: 0x816A
  551. (11) [ Method_VehicleCmd ] VEH_CMD_vehicle_getvelocity | Structure: 0x004F7B58 | Function: 0x002F67C4 | Index: 0x816B
  552. (12) [ Method_VehicleCmd ] VEH_CMD_vehicle_getbodyvelocity | Structure: 0x004F7B64 | Function: 0x002F6854 | Index: 0x816C
  553. (13) [ Method_VehicleCmd ] VEH_CMD_vehicle_getsteering | Structure: 0x004F7B70 | Function: 0x002F9C98 | Index: 0x816D
  554. (14) [ Method_VehicleCmd ] VEH_CMD_vehicle_getthrottle | Structure: 0x004F7B7C | Function: 0x002F9D54 | Index: 0x816E
  555. (15) [ Method_VehicleCmd ] VEH_CMD_vehicle_turnengineoff | Structure: 0x004F7B88 | Function: 0x002F9DE8 | Index: 0x816F
  556. (16) [ Method_VehicleCmd ] VEH_CMD_vehicle_turnengineon | Structure: 0x004F7B94 | Function: 0x002F9E84 | Index: 0x8170
  557. (17) [ Method_VehicleCmd ] VEH_CMD_getgoalspeedmph | Structure: 0x004F7BA0 | Function: 0x002F9F28 | Index: 0x8171
  558. (18) [ Method_VehicleCmd ] VEH_CMD_setacceleration | Structure: 0x004F7BAC | Function: 0x002F9FD0 | Index: 0x8172
  559. (19) [ Method_VehicleCmd ] VEH_CMD_setdeceleration | Structure: 0x004F7BB8 | Function: 0x002FA088 | Index: 0x8173
  560. (20) [ Method_VehicleCmd ] VEH_CMD_resumespeed | Structure: 0x004F7BC4 | Function: 0x002F68F0 | Index: 0x8174
  561. (21) [ Method_VehicleCmd ] VEH_CMD_setyawspeed | Structure: 0x004F7BD0 | Function: 0x002F69B8 | Index: 0x8175
  562. (22) [ Method_VehicleCmd ] VEH_CMD_setyawspeedbyname | Structure: 0x004F7BDC | Function: 0x002FA13C | Index: 0x8176
  563. (23) [ Method_VehicleCmd ] VEH_CMD_setmaxpitchroll | Structure: 0x004F7BE8 | Function: 0x002F6B58 | Index: 0x8177
  564. (24) [ Method_VehicleCmd ] VEH_CMD_setairresistance | Structure: 0x004F7BF4 | Function: 0x002F6C50 | Index: 0x8178
  565. (25) [ Method_VehicleCmd ] VEH_CMD_setturningability | Structure: 0x004F7C00 | Function: 0x002F6D10 | Index: 0x8179
  566. (26) [ Method_VehicleCmd ] VEH_CMD_setjitterparams | Structure: 0x004F7C0C | Function: 0x002FA200 | Index: 0x817A
  567. (27) [ Method_VehicleCmd ] VEH_CMD_sethoverparams | Structure: 0x004F7C18 | Function: 0x002F6DA0 | Index: 0x817B
  568. (28) [ Method_VehicleCmd ] VEH_CMD_joltbody | Structure: 0x004F7C24 | Function: 0x002FA330 | Index: 0x817C
  569. (29) [ Method_VehicleCmd ] VEH_CMD_freevehicle | Structure: 0x004F7C30 | Function: 0x002F6E60 | Index: 0x817D
  570. (30) [ Method_VehicleCmd ] VEH_CMD_getwheelsurface | Structure: 0x004F7C3C | Function: 0x002FA504 | Index: 0x817E
  571. (31) [ Method_VehicleCmd ] VEH_CMD_getvehicleowner | Structure: 0x004F7C48 | Function: 0x002FA6BC | Index: 0x817F
  572. (32) [ Method_VehicleCmd ] VEH_CMD_setvehiclelookattext | Structure: 0x004F7C54 | Function: 0x002FA768 | Index: 0x8180
  573. (33) [ Method_VehicleCmd ] VEH_CMD_setvehicleteam | Structure: 0x004F7C60 | Function: 0x002F6F40 | Index: 0x8181
  574. (34) [ Method_VehicleCmd ] VEH_CMD_setneargoalnotifydist | Structure: 0x004F7C6C | Function: 0x002F6FD8 | Index: 0x8182
  575. (35) [ Method_VehicleCmd ] VEH_CMD_setvehgoalpos | Structure: 0x004F7C78 | Function: 0x002F7070 | Index: 0x8183
  576. (36) [ Method_VehicleCmd ] VEH_CMD_setgoalyaw | Structure: 0x004F7C84 | Function: 0x002F71AC | Index: 0x8184
  577. (37) [ Method_VehicleCmd ] VEH_CMD_cleargoalyaw | Structure: 0x004F7C90 | Function: 0x002F7264 | Index: 0x8185
  578. (38) [ Method_VehicleCmd ] VEH_CMD_settargetyaw | Structure: 0x004F7C9C | Function: 0x002F7310 | Index: 0x8186
  579. (39) [ Method_VehicleCmd ] VEH_CMD_cleartargetyaw | Structure: 0x004F7CA8 | Function: 0x002F73C8 | Index: 0x8187
  580. (40) [ Method_VehicleCmd ] VEH_CMD_vehicle_helisetai | Structure: 0x004F7CB4 | Function: 0x002F7474 | Index: 0x8188
  581. (41) [ Method_VehicleCmd ] VEH_CMD_setturrettargetvec | Structure: 0x004F7CC0 | Function: 0x002F7704 | Index: 0x8189
  582. (42) [ Method_VehicleCmd ] VEH_CMD_setturrettargetent | Structure: 0x004F7CCC | Function: 0x002F7820 | Index: 0x818A
  583. (43) [ Method_VehicleCmd ] VEH_CMD_clearturrettarget | Structure: 0x004F7CD8 | Function: 0x002F7958 | Index: 0x818B
  584. (44) [ Method_VehicleCmd ] VEH_CMD_vehicle_canturrettargetpoint | Structure: 0x004F7CE4 | Function: 0x002F7A38 | Index: 0x818C
  585. (45) [ Method_VehicleCmd ] VEH_CMD_setlookatent | Structure: 0x004F7CF0 | Function: 0x002F7D74 | Index: 0x818D
  586. (46) [ Method_VehicleCmd ] VEH_CMD_clearlookatent | Structure: 0x004F7CFC | Function: 0x002F7E68 | Index: 0x818E
  587. (47) [ Method_VehicleCmd ] VEH_CMD_returnplayercontrol | Structure: 0x004F7D08 | Function: 0x002FA83C | Index: 0x8279
  588. (48) [ Method_VehicleCmd ] VEH_CMD_setvehweapon | Structure: 0x004F7D14 | Function: 0x002F7EFC | Index: 0x818F
  589. (49) [ Method_VehicleCmd ] VEH_CMD_fireweapon | Structure: 0x004F7D20 | Function: 0x002F7FB8 | Index: 0x8190
  590. (50) [ Method_VehicleCmd ] VEH_CMD_vehicleturretcontrolon | Structure: 0x004F7D2C | Function: 0x002F87AC | Index: 0x8191
  591. (51) [ Method_VehicleCmd ] VEH_CMD_vehicleturretcontroloff | Structure: 0x004F7D38 | Function: 0x002F8840 | Index: 0x8192
  592. (52) [ Method_VehicleCmd ] VEH_CMD_isturretready | Structure: 0x004F7D44 | Function: 0x002FA8E0 | Index: 0x8193
  593. (53) [ Method_VehicleCmd ] VEH_CMD_vehicledriveto | Structure: 0x004F7D50 | Function: 0x002FA9B0 | Index: 0x8194
  594. (54) [ Method_VehicleCmd ] VEH_CMD_vehicle_dospawn | Structure: 0x004F7D5C | Function: 0x002FAA98 | Index: 0x8195
  595. (55) [ Method_VehicleCmd ] VEH_CMD_vehicle_isphysveh | Structure: 0x004F7D68 | Function: 0x002FAB94 | Index: 0x8196
  596. (56) [ Method_VehicleCmd ] VEH_CMD_vehphys_starttrack | Structure: 0x004F7D74 | Function: 0x002F95B4 | Index: 0x827A
  597. (57) [ Method_VehicleCmd ] VEH_CMD_vehphys_clearautodisable | Structure: 0x004F7D80 | Function: 0x002F9678 | Index: 0x827B
  598. (58) [ Method_VehicleCmd ] VEH_CMD_vehphys_crash | Structure: 0x004F7D8C | Function: 0x002FAC38 | Index: 0x8197
  599. (59) [ Method_VehicleCmd ] VEH_CMD_vehphys_launch | Structure: 0x004F7D98 | Function: 0x002FAD58 | Index: 0x8198
  600. (60) [ Method_VehicleCmd ] VEH_CMD_vehphys_disablecrashing | Structure: 0x004F7DA4 | Function: 0x002FAEA8 | Index: 0x8199
  601. (61) [ Method_VehicleCmd ] VEH_CMD_vehphys_enablecrashing | Structure: 0x004F7DB0 | Function: 0x002FAF58 | Index: 0x819A
  602. (62) [ Method_VehicleCmd ] VEH_CMD_vehphys_setspeed | Structure: 0x004F7DBC | Function: 0x002FB010 | Index: 0x819B
  603. (63) [ Method_VehicleCmd ] VEH_CMD_vehphys_setconveyorbelt | Structure: 0x004F7DC8 | Function: 0x002FB100 | Index: 0x819C
  604. (64) [ Method_VehicleCmd ] VEH_CMD_vehicleusealtblendedaudio | Structure: 0x004F7DD4 | Function: 0x002FB23C | Index: 0x827C
  605.  
  606. ~ Method_HudElem ~
  607. (0) [ Method_HudElemCmd ] HECmd_settext | Structure: 0x004D5144 | Function: 0x00144514 | Index: 0x827D
  608. (1) [ Method_HudElemCmd ] HECmd_clearalltextafterhudelem | Structure: 0x004D5150 | Function: 0x0014460C | Index: 0x827E
  609. (2) [ Method_HudElemCmd ] HECmd_setshader | Structure: 0x004D515C | Function: 0x00144610 | Index: 0x827F
  610. (3) [ Method_HudElemCmd ] HECmd_settargetent | Structure: 0x004D5168 | Function: 0x00144770 | Index: 0x8280
  611. (4) [ Method_HudElemCmd ] HECmd_cleartargetent | Structure: 0x004D5174 | Function: 0x001447E0 | Index: 0x8281
  612. (5) [ Method_HudElemCmd ] HECmd_settimer | Structure: 0x004D5180 | Function: 0x00144B58 | Index: 0x8282
  613. (6) [ Method_HudElemCmd ] HECmd_settimerup | Structure: 0x004D518C | Function: 0x00144B98 | Index: 0x8283
  614. (7) [ Method_HudElemCmd ] HECmd_settimerstatic | Structure: 0x004D5198 | Function: 0x00144BD8 | Index: 0x8284
  615. (8) [ Method_HudElemCmd ] HECmd_settenthstimer | Structure: 0x004D51A4 | Function: 0x00144C18 | Index: 0x8285
  616. (9) [ Method_HudElemCmd ] HECmd_settenthstimerup | Structure: 0x004D51B0 | Function: 0x00144C58 | Index: 0x8286
  617. (10) [ Method_HudElemCmd ] HECmd_settenthstimerstatic | Structure: 0x004D51BC | Function: 0x00144C98 | Index: 0x8287
  618. (11) [ Method_HudElemCmd ] HECmd_setclock | Structure: 0x004D51C8 | Function: 0x00144CD8 | Index: 0x8288
  619. (12) [ Method_HudElemCmd ] HECmd_setclockup | Structure: 0x004D51D4 | Function: 0x00144D18 | Index: 0x8289
  620. (13) [ Method_HudElemCmd ] HECmd_setvalue | Structure: 0x004D51E0 | Function: 0x00144D58 | Index: 0x828A
  621. (14) [ Method_HudElemCmd ] HECmd_setwaypoint | Structure: 0x004D51EC | Function: 0x00144E1C | Index: 0x828B
  622. (15) [ Method_HudElemCmd ] HECmd_setwaypointedgestyle_rotatingicon | Structure: 0x004D51F8 | Function: 0x00144F68 | Index: 0x828C
  623. (16) [ Method_HudElemCmd ] HECmd_setwaypointedgestyle_secondaryarrow | Structure: 0x004D5204 | Function: 0x00144FD8 | Index: 0x828D
  624. (17) [ Method_HudElemCmd ] HECmd_setwaypointiconoffscreenonly | Structure: 0x004D5210 | Function: 0x0014504C | Index: 0x828E
  625. (18) [ Method_HudElemCmd ] HECmd_fadeovertime | Structure: 0x004D521C | Function: 0x001450D0 | Index: 0x828F
  626. (19) [ Method_HudElemCmd ] HECmd_scaleovertime | Structure: 0x004D5228 | Function: 0x001452E0 | Index: 0x8290
  627. (20) [ Method_HudElemCmd ] HECmd_moveovertime | Structure: 0x004D5234 | Function: 0x00145418 | Index: 0x8291
  628. (21) [ Method_HudElemCmd ] HECmd_reset | Structure: 0x004D5240 | Function: 0x00145510 | Index: 0x8292
  629. (22) [ Method_HudElemCmd ] HECmd_destroy | Structure: 0x004D524C | Function: 0x00145560 | Index: 0x8293
  630. (23) [ Method_HudElemCmd ] HECmd_setpulsefx | Structure: 0x004D5258 | Function: 0x001456F4 | Index: 0x8294
  631. (24) [ Method_HudElemCmd ] HECmd_setplayernamestring | Structure: 0x004D5264 | Function: 0x001455F4 | Index: 0x8295
  632. (25) [ Method_HudElemCmd ] HECmd_changefontscaleovertime | Structure: 0x004D5270 | Function: 0x001451D8 | Index: 0x8296
  633.  
  634. ~ Method_Common1 ~
  635. (1) [ Method_Common1 ] GSC_startignoringspotlight | Structure: 0x004DBAA8 | Function: 0x00176644 | Index: 0x8297
  636. (2) [ Method_Common1 ] GSC_stopignoringspotlight | Structure: 0x004DBAB4 | Function: 0x00176684 | Index: 0x8298
  637. (3) [ Method_Common1 ] GSC_dontcastshadows | Structure: 0x004DBAC0 | Function: 0x001767F0 | Index: 0x8299
  638. (4) [ Method_Common1 ] GSC_castshadows | Structure: 0x004DBACC | Function: 0x00176830 | Index: 0x829A
  639. (5) [ Method_Common1 ] GSC_setstablemissile | Structure: 0x004DBAD8 | Function: 0x00179C88 | Index: 0x829B
  640. (6) [ Method_Common1 ] GSC_playersetgroundreferenceent | Structure: 0x004DBAE4 | Function: 0x00176ACC | Index: 0x829C
  641. (7) [ Method_Common1 ] GSC_dontinterpolate | Structure: 0x004DBAF0 | Function: 0x0017738C | Index: 0x829D
  642. (8) [ Method_Common1 ] GSC_dospawn | Structure: 0x004DBAFC | Function: 0x001773EC | Index: 0x829E
  643. (9) [ Method_Common1 ] GSC_stalingradspawn | Structure: 0x004DBB08 | Function: 0x001774D4 | Index: 0x829F
  644. (10) [ Method_Common1 ] GSC_getorigin | Structure: 0x004DBB14 | Function: 0x001775BC | Index: 0x82A0
  645. (11) [ Method_Common1 ] GSC_getcentroid | Structure: 0x004DBB20 | Function: 0x00177630 | Index: 0x82A1
  646. (12) [ Method_Common1 ] GSC_getshootatpos | Structure: 0x004DBB2C | Function: 0x00177680 | Index: 0x82A2
  647. (13) [ Method_Common1 ] GSC_getdebugeye | Structure: 0x004DBB38 | Function: 0x00177DB0 | Index: 0x82A3
  648. (14) [ Method_Common1 ] GSC_useby | Structure: 0x004DBB44 | Function: 0x00177E20 | Index: 0x82A4
  649. (15) [ Method_Common1 ] GSC_playsound | Structure: 0x004DBB50 | Function: 0x0017910C | Index: 0x82A5
  650. (16) [ Method_Common1 ] GSC_playsoundatviewheight | Structure: 0x004DBB5C | Function: 0x00179148 | Index: 0x82A6
  651. (17) [ Method_Common1 ] GSC_prefetchsound | Structure: 0x004DBB68 | Function: 0x001791B8 | Index: 0x82A7
  652. (18) [ Method_Common1 ] GSC_setpitch | Structure: 0x004DBB74 | Function: 0x00178330 | Index: 0x82A8
  653. (19) [ Method_Common1 ] GSC_scalepitch | Structure: 0x004DBB80 | Function: 0x00178188 | Index: 0x82A9
  654. (20) [ Method_Common1 ] GSC_setvolume | Structure: 0x004DBB8C | Function: 0x00178678 | Index: 0x82AA
  655. (21) [ Method_Common1 ] GSC_scalevolume | Structure: 0x004DBB98 | Function: 0x001784D8 | Index: 0x82AB
  656. (22) [ Method_Common1 ] GSC_playsoundasmaster | Structure: 0x004DBBA4 | Function: 0x001787F8 | Index: 0x82AC
  657. (23) [ Method_Common1 ] GSC_playloopsound | Structure: 0x004DBBB0 | Function: 0x00178948 | Index: 0x82AD
  658. (24) [ Method_Common1 ] GSC_eqon | Structure: 0x004DBBBC | Function: 0x00178CA0 | Index: 0x82AE
  659. (25) [ Method_Common1 ] GSC_eqoff | Structure: 0x004DBBC8 | Function: 0x001791F0 | Index: 0x82AF
  660. (26) [ Method_Common1 ] GSC_haseq | Structure: 0x004DBBD4 | Function: 0x00179228 | Index: 0x82B0
  661. (27) [ Method_Common1 ] GSC_iswaitingonsound | Structure: 0x004DBBE0 | Function: 0x001792BC | Index: 0x82B1
  662. (28) [ Method_Common1 ] GSC_getnormalhealth | Structure: 0x004DBBEC | Function: 0x00179324 | Index: 0x82B2
  663. (29) [ Method_Common1 ] GSC_setnormalhealth | Structure: 0x004DBBF8 | Function: 0x00179384 | Index: 0x82B3
  664. (30) [ Method_Common1 ] GSC_dodamage | Structure: 0x004DBC04 | Function: 0x001793F4 | Index: 0x82B4
  665. (31) [ Method_Common1 ] GSC_kill | Structure: 0x004DBC10 | Function: 0x00179440 | Index: 0x82B5
  666. (32) [ Method_Common1 ] GSC_show | Structure: 0x004DBC1C | Function: 0x00179540 | Index: 0x82B6
  667. (33) [ Method_Common1 ] GSC_hide | Structure: 0x004DBC28 | Function: 0x001796B8 | Index: 0x82B7
  668. (34) [ Method_Common1 ] GSC_showonclient | Structure: 0x004DBC34 | Function: 0x00179918 | Index: 0x82B8
  669. (35) [ Method_Common1 ] GSC_hideonclient | Structure: 0x004DBC40 | Function: 0x00174D44 | Index: 0x82B9
  670. (36) [ Method_Common1 ] GSC_laserforceon | Structure: 0x004DBC4C | Function: 0x00174DAC | Index: 0x82BA
  671. (37) [ Method_Common1 ] GSC_laserforceoff | Structure: 0x004DBC58 | Function: 0x00174E08 | Index: 0x82BB
  672. (38) [ Method_Common1 ] GSC_disconnectpaths | Structure: 0x004DBC64 | Function: 0x00174EBC | Index: 0x82BC
  673. (39) [ Method_Common1 ] GSC_connectpaths | Structure: 0x004DBC70 | Function: 0x00179BC4 | Index: 0x82BD
  674. (40) [ Method_Common1 ] GSC_startusingheroonlylighting | Structure: 0x004DBC7C | Function: 0x00179C20 | Index: 0x82BE
  675. (41) [ Method_Common1 ] GSC_stopusingheroonlylighting | Structure: 0x004DBC88 | Function: 0x00179D20 | Index: 0x82BF
  676. (42) [ Method_Common1 ] GSC_startusinglessfrequentlighting | Structure: 0x004DBC94 | Function: 0x00179D94 | Index: 0x82C0
  677. (43) [ Method_Common1 ] GSC_stopusinglessfrequentlighting | Structure: 0x004DBCA0 | Function: 0x001766C8 | Index: 0x82C1
  678. (44) [ Method_Common1 ] GSC_setthermalfog | Structure: 0x004DBCAC | Function: 0x00176708 | Index: 0x82C2
  679. (45) [ Method_Common1 ] GSC_setnightvisionfog | Structure: 0x004DBCB8 | Function: 0x0017674C | Index: 0x82C3
  680. (46) [ Method_Common1 ] GSC_clearthermalfog | Structure: 0x004DBCC4 | Function: 0x0017678C | Index: 0x82C4
  681. (47) [ Method_Common1 ] GSC_clearnightvisionfog | Structure: 0x004DBCD0 | Function: 0x00176BA8 | Index: 0x82C5
  682. (48) [ Method_Common1 ] GSC_digitaldistortsetparams | Structure: 0x004DBCDC | Function: 0x00176F18 | Index: 0x82C6
  683. (49) [ Method_Common1 ] GSC_setmode | Structure: 0x004DBCE8 | Function: 0x00177274 | Index: 0x82C7
  684. (50) [ Method_Common1 ] GSC_getmode | Structure: 0x004DBCF4 | Function: 0x00177300 | Index: 0x82C8
  685. (51) [ Method_Common1 ] GSC_setturretignoregoals | Structure: 0x004DBD00 | Function: 0x0017B108 | Index: 0x82C9
  686. (52) [ Method_Common1 ] GSC_setturretcanaidetach | Structure: 0x004DBD0C | Function: 0x00179E08 | Index: 0x82CA
  687. (53) [ Method_Common1 ] GSC_setturretfov | Structure: 0x004DBD18 | Function: 0x00179F18 | Index: 0x82CB
  688. (54) [ Method_Common1 ] GSC_lerpfov | Structure: 0x004DBD24 | Function: 0x0017A008 | Index: 0x82CC
  689. (55) [ Method_Common1 ] GSC_getvalidcoverpeekouts | Structure: 0x004DBD30 | Function: 0x0017A08C | Index: 0x82CD
  690. (56) [ Method_Common1 ] GSC_gethighestnodestance | Structure: 0x004DBD3C | Function: 0x0017A0F0 | Index: 0x82CE
  691. (57) [ Method_Common1 ] GSC_doesnodeallowstance | Structure: 0x004DBD48 | Function: 0x0017A238 | Index: 0x82CF
  692. (58) [ Method_Common1 ] GSC_getgunangles | Structure: 0x004DBD54 | Function: 0x00192C5C | Index: 0x82D0
  693. (59) [ Method_Common1 ] GSC_setfriendlychain | Structure: 0x004DBD60 | Function: 0x00192D30 | Index: 0x82D1
  694. (60) [ Method_Common1 ] GSC_getentnum | Structure: 0x004DBD6C | Function: 0x00192DF0 | Index: 0x82D2
  695. (61) [ Method_Common1 ] GSC_launch | Structure: 0x004DBD78 | Function: 0x0017773C | Index: 0x82D3
  696. (62) [ Method_Common1 ] GSC_setsoundblend | Structure: 0x004DBD84 | Function: 0x001777D0 | Index: 0x82D4
  697. (63) [ Method_Common1 ] GSC_makefakeai | Structure: 0x004DBD90 | Function: 0x00177B80 | Index: 0x82D5
  698. (64) [ Method_Common1 ] GSC_spawndrone | Structure: 0x004DBD9C | Function: 0x00174D24 | Index: 0x82D6
  699. (65) [ Method_Common1 ] GSC_setcorpseremovetimer | Structure: 0x004DBDA8 | Function: 0x0017CAD0 | Index: 0x82D7
  700. (66) [ Method_Common1 ] GSC_setlookattext | Structure: 0x004DBDB4 | Function: 0x0017CAF4 | Index: 0x82D8
  701. (67) [ Method_Common1 ] GSC_setspawnerteam | Structure: 0x004DBDC0 | Function: 0x0017CC08 | Index: 0x82D9
  702. (68) [ Method_Common1 ] GSC_addaieventlistener | Structure: 0x004DBDCC | Function: 0x00174F70 | Index: 0x82DA
  703. (69) [ Method_Common1 ] GSC_removeaieventlistener | Structure: 0x004DBDD8 | Function: 0x00174FE0 | Index: 0x82DB
  704. (70) [ Method_Common1 ] GSC_getlightcolor | Structure: 0x004DBDE4 | Function: 0x00175088 | Index: 0x82DC
  705. (71) [ Method_Common1 ] GSC_setlightcolor | Structure: 0x004DBDF0 | Function: 0x00175110 | Index: 0x82DD
  706. (72) [ Method_Common1 ] GSC_getlightradius | Structure: 0x004DBDFC | Function: 0x0017A33C | Index: 0x82DE
  707. (73) [ Method_Common1 ] GSC_setlightradius | Structure: 0x004DBE08 | Function: 0x0017DA5C | Index: 0x82DF
  708. (74) [ Method_Common1 ] GSC_getlightfovinner | Structure: 0x004DBE14 | Function: 0x0017DAB0 | Index: 0x82E0
  709. (75) [ Method_Common1 ] GSC_getlightfovouter | Structure: 0x004DBE20 | Function: 0x0017CE38 | Index: 0x82E1
  710. (76) [ Method_Common1 ] GSC_setlightfovrange | Structure: 0x004DBE2C | Function: 0x0017CF40 | Index: 0x82E2
  711. (77) [ Method_Common1 ] GSC_getlightexponent | Structure: 0x004DBE38 | Function: 0x0017D14C | Index: 0x82E3
  712. (78) [ Method_Common1 ] GSC_setlightexponent | Structure: 0x004DBE44 | Function: 0x0017D198 | Index: 0x82E4
  713. (79) [ Method_Common1 ] GSC_startragdoll | Structure: 0x004DBE50 | Function: 0x0017D290 | Index: 0x82E5
  714. (80) [ Method_Common1 ] GSC_startragdollfromimpact | Structure: 0x004DBE5C | Function: 0x0017D2F0 | Index: 0x82E6
  715. (81) [ Method_Common1 ] GSC_laserhidefromclient | Structure: 0x004DBE68 | Function: 0x0017D368 | Index: 0x82E7
  716. (82) [ Method_Common1 ] GSC_stopsoundchannel | Structure: 0x004DBE74 | Function: 0x0017D52C | Index: 0x82E8
  717. (83) [ Method_Common1 ] GSC_setturretdismountorg | Structure: 0x004DBE80 | Function: 0x0017D568 | Index: 0x82E9
  718. (84) [ Method_Common1 ] GSC_thermaldrawenable | Structure: 0x004DBE8C | Function: 0x001752BC | Index: 0x82EA
  719. (85) [ Method_Common1 ] GSC_thermaldrawdisable | Structure: 0x004DBE98 | Function: 0x001752F4 | Index: 0x82EB
  720. (86) [ Method_Common1 ] GSC_Unk1 | Structure: 0x004DBEA4 | Function: 0x00176640 | Index: 0x82EC
  721. (87) [ Method_Common1 ] GSC_Unk2 | Structure: 0x004DBEB0 | Function: 0x0017D794 | Index: 0x82ED
  722. (88) [ Method_Common1 ] GSC_Unk3 | Structure: 0x004DBEBC | Function: 0x0017D854 | Index: 0x82EE
  723. (89) [ Method_Common1 ] sub_17DB20 | Structure: 0x004DBEC8 | Function: 0x0017DB20 | Index: 0x82F1
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