Wanderlost

"Drop Crabs aren't real, they said." (Nech PC)

Sep 5th, 2019
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  1. Name: Nia
  2. Age: 14
  3. Premonition: Trapped
  4. Sorority/Entombed/Tanya
  5. Starting Location: Limbo
  6.  
  7. Total Body integrity: 18/18
  8. AP: 9/9
  9.  
  10. ARM: 1 / MUT: 1 / ENH: 3
  11.  
  12. HEAD: 3/3
  13. -Brain: [Auto/N/S] Maximum Action Points +2.
  14. -Eyes: [Auto/N/S] Maximum Action Points +1.
  15. -Jaw: [Action/2/0] Unarmed Attack 1.
  16.  
  17. ARMS: 5/5
  18. --Forearm: [Check/1/0] Support 1.
  19. -Fists: [Action/2/0] Unarmed Attack 1.
  20. -Shoulder: [Action/4/S] Move 1.
  21. -Chainsaw (ARM 1): [Action/3/0] Melee Attack 2 + Dismember.
  22. -Bracelet: [Auto/N/S] Treasure.
  23.  
  24. TORSO: 5/5
  25. --Hermetic Seals (Armor Skin, ENH 1): [Damage/0/Self] Defend 1.
  26. --Smokescreen (ENH 2): [Rapid/2/0~3] This may only be used on the target of an Attack Check. For the next 6 Count, the target has all Attack Checks made against them at a -1.
  27. -Spine: [Action/1/S] One Maneuver you use on the next Count during this Turn has its Cost reduced by 1 (to a minimum of 0.) Stacks if used repeatedly. Discount may be divided totally arbitrarily.
  28. -Entrails: [Auto/N/S] No Effect.
  29. -Entrails: [Auto/N/S] No Effect.
  30.  
  31. LEGS: 5/5
  32. --Foot: [Check/1/0] Hinder 1.
  33. -Bone: [Action/3/S] Move 1.
  34. -Bone: [Action/3/S] Move 1.
  35. -Adhesive Pads: [Action/3/S] Move 1. "Hinder Move" is ineffective against this Movement.
  36. -Crab Legs (ENH 3): [Auto/N/S] During Damage Timing, you gain "Defend 1" for Legs only. Additionally, during battle, when your Movement Maneuver successfully moves you, you may use a Melee or Unarmed maneuver against one target in either your current Area or the one in which you began your movement.
  37.  
  38. SKILLS:
  39. --Order: [Rapid/2/X] All your sisters upon the Battle Map, including you, may make a single Attack Maneuver of their choice with Rapid Timing.
  40. --Challenge: [Rapid/0/0~1] For the rest of the round, you gain +1 damage to the next attack against the target when they target anyone other than you with an attack maneuver. This can only occur once per count.
  41. -Lock on Target: [Action/1/S] Pick an enemy, you gain a +1 to all attack checks against them for the rest of the round. This bonus cannot go above +2. For area attacks, the bonus only applies to the target you locked onto. You can only lock onto one target at a time.
  42. -Stealth Mirage: [Auto/N/S] At the start of the Battle Phase, you cannot be targeted by Legions and Horrors until you either make an Attack, Move maneuver, or are hit by an Attack maneuver. If you make an Attack while this effect is active, gain +2 to damage for that attack only. If there are no enemies in the same zone as you when the round ends, you get the effect again at the start of the new Round.
  43.  
  44. ===
  45.  
  46. Fragments of Memory: 2
  47. 1 White Room: A white room. Medication, needles, people clad all in white. Were those emaciated limbs really yours? You couldn't move them then, but now that you're dead...
  48. 2 Paper Cranes: Once, you heard a legend that if you folded a thousand paper cranes, your wish would be granted. How many days did you spend making them? Did your wish ever come true? You can't even remember what it was...
  49.  
  50. Fetters:
  51. X X X O - Treasure: Dependent
  52. X X X O - (Fort PC): ???
  53. X X X O - (Sights PC): ???
  54. X X X O - (Khorn PC): ???
  55.  
  56. Favor (Current/Lifetime): 0/0
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