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Jun 17th, 2018
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  1. // repositions the gunmodel to mimic CSS more closely.
  2.  
  3. viewmodel_presetpos "0"
  4. viewmodel_fov "68"
  5. viewmodel_offset_x "2.5"
  6. viewmodel_offset_y "1"
  7. viewmodel_offset_z "-1.500000"
  8.  
  9. // removes the shifting of the arm when crouching down.
  10.  
  11. cl_viewmodel_shift_left_amt "0"
  12. cl_viewmodel_shift_right_amt "0"
  13. m_mousespeed 0
  14. m_mouseaccel 0
  15.  
  16. ////
  17.  
  18.  
  19. bind E "+use; -cl_show_team_equipment; +cl_show_team_equipment"
  20.  
  21. bind SHIFT "+speed; -cl_show_team_equipment; +cl_show_team_equipment"
  22.  
  23. +cl_show_team_equipment
  24. cl_teamid_overhead_always 1
  25.  
  26.  
  27.  
  28.  
  29.  
  30. // scales the HUD depending on what resolution you use, 1 is max.
  31.  
  32. hud_scaling "1"
  33.  
  34. dsp_enhance_stereo "0"
  35. snd_legacy_surround "0"
  36. snd_mixahead "0.05"
  37. snd_pitchquality "1"
  38.  
  39. snd_deathcamera_volume "0.0"
  40. snd_mapobjective_volume "0.0"
  41. snd_menumusic_volume "0.0"
  42. snd_musicvolume "0.5"
  43. snd_mute_losefocus "0"
  44. snd_roundend_volume "0.2"
  45. snd_roundstart_volume "0.0"
  46. snd_tensecondwarning_volume "0.2"
  47. volume "0.3"
  48. voice_scale "0.3"
  49. snd_mute_losefocus "0"
  50.  
  51. windows_speaker_config "1"
  52. snd_front_headphone_position "xx.x"
  53. snd_rear_headphone_position "90.0"
  54. snd_headphone_pan_exponent "1.2"
  55. snd_headphone_pan_radial_weight "0.5"
  56.  
  57.  
  58.  
  59. // sets interpolation values.
  60.  
  61. cl_interp "0"
  62. cl_interp_ratio "1"
  63.  
  64.  
  65. // usual rate commands
  66.  
  67. cl_cmdrate "128"
  68. cl_updaterate "128"
  69. rate "786432"
  70.  
  71. r_drawtracers_firstperson 1
  72.  
  73.  
  74. // causes the scope to move less while moving scoped and reduces bobbing effect
  75.  
  76. cl_bobcycle "2"
  77.  
  78. fps_max 600
  79. cl_showfps 0
  80.  
  81.  
  82. closeonbuy "1"
  83. cl_forcepreload "1"
  84. cl_showhelp 0
  85. cl_lagcompensation "1"
  86. cl_predictweapons "1"
  87. cl_resend "6"
  88. cl_timeout "9999999"
  89. r_dynamic "0"
  90. r_eyegloss "0"
  91. r_eyemove "0"
  92. r_eyeshift_x "0"
  93. r_eyeshift_y "0"
  94. r_eyeshift_z "0"
  95. r_eyesize "0"
  96. muzzleflash_light "0"
  97. sys_antialiasing "0"
  98. sys_aspectratio "-1"
  99. sys_refldetail "0"
  100. mat_queue_mode 2
  101.  
  102. ////////
  103.  
  104. bind "KP_INS" "buy deagle"
  105. bind "KP_END" "buy hegrenade"
  106. bind "KP_DOWNARROW" "buy flashbang"
  107. bind "KP_PGDN" "buy smokegrenade"
  108. bind "KP_LEFTARROW" "buy m4a1; buy ak47"
  109. bind "KP_5" "buy vesthelm"
  110. bind "KP_RIGHTARROW" "buy defuser"
  111. bind "KP_HOME" "buy p250"
  112. bind "KP_PGUP" "buy awp"
  113. bind "KP_DEL" "buy molotov; buy incgrenade"
  114.  
  115. host_writeconfig
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