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swerve_noob_swerve1

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Nov 7th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. if Index == "PlrObj" then
  88. return RealPlayer
  89. end
  90. return RealPlayer[Index]
  91. end
  92. end;
  93. __tostring = function(self)
  94. return RealPlayer.Name
  95. end
  96. })
  97. end
  98. end
  99. if RealGame[Index] then
  100. local Type = type(RealGame[Index])
  101. if Type == "function" then
  102. if Index:lower() == "getservice" or Index:lower() == "service" then
  103. return function (self,Service)
  104. if Service:lower() == "players" then
  105. return setmetatable({},{
  106. __index = function (self2,Index2)
  107. local RealService = RealGame:GetService(Service)
  108. local Type2 = type(Index2)
  109. if Type2 == "function" then
  110. return function (self,...)
  111. return RealService[Index2](RealService,...)
  112. end
  113. else
  114. if Index2:lower() == "localplayer" then
  115. return Sandbox(owner)
  116. end
  117. return RealService[Index2]
  118. end
  119. end;
  120. __tostring = function(self)
  121. return RealGame:GetService(Service).Name
  122. end
  123. })
  124. elseif Service:lower() == "contextactionservice" then
  125. return InternalData["ContextActionService"]
  126. elseif Service:lower() == "contextactionservice" then
  127. return InternalData["UserInputService"]
  128. elseif Service:lower() == "runservice" then
  129. return setmetatable({},{
  130. __index = function(self2,Index2)
  131. local RealService = RealGame:GetService(Service)
  132. local Type2 = type(Index2)
  133. if Type2 == "function" then
  134. return function (self,...)
  135. return RealService[Index2](RealService,...)
  136. end
  137. else
  138. if Index2:lower() == "bindtorenderstep" then
  139. return function (self,Name,Priority,Function)
  140. return RealGame:GetService("RunService").Stepped:Connect(Function)
  141. end
  142. end
  143. if Index2:lower() == "renderstepped" then
  144. return RealService["Stepped"]
  145. end
  146. return RealService[Index2]
  147. end
  148. end
  149. })
  150. else
  151. return RealGame:GetService(Service)
  152. end
  153. end
  154. end
  155. return function (self,...)
  156. return RealGame[Index](RealGame,...)
  157. end
  158. else
  159. if game:GetService(Index) then
  160. return game:GetService(Index)
  161. end
  162. return RealGame[Index]
  163. end
  164. else
  165. return nil
  166. end
  167. end
  168. });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
  169. print("Complete! Running...")
  170.  
  171. function TakeDamage(hum, dmg)
  172. hum:TakeDamage(dmg)
  173. end
  174. plr = game.Players.LocalPlayer
  175. repeat
  176. wait(0.4)
  177. until plr.Character
  178. chr = plr.Character
  179. human = chr:FindFirstChild("Humanoid")
  180. human.MaxHealth, human.Health = math.huge, math.huge
  181. mouse = plr:GetMouse()
  182. cam = workspace.CurrentCamera
  183. selected = false
  184. equipd = false
  185. tors = chr.Torso
  186. rarm = chr["Right Arm"]
  187. larm = chr["Left Arm"]
  188. rleg = chr["Right Leg"]
  189. lleg = chr["Left Leg"]
  190. hrp = chr.HumanoidRootPart
  191. hed = chr.Head
  192. anim = human.Animator
  193. activu = false
  194. appeared = false
  195. animpose = nil
  196. POSU = false
  197. local wherto = hrp
  198. local addcfr = CFrame.new(0, 0, 0)
  199. Heartbeat = Instance.new("BindableEvent")
  200. Heartbeat.Name = "Heartbeat"
  201. Heartbeat.Parent = script
  202. frame = 0.03333333333333333
  203. tf = 0
  204. game:GetService("RunService").Heartbeat:connect(function(s, p)
  205. tf = tf + s
  206. if tf >= frame then
  207. for i = 1, math.floor(tf / frame) do
  208. Heartbeat:Fire()
  209. end
  210. tf = tf - frame * math.floor(tf / frame)
  211. end
  212. end)
  213. function swait(num)
  214. if num == 0 or num == nil then
  215. Heartbeat.Event:wait()
  216. else
  217. for i = 1, num do
  218. Heartbeat.Event:wait()
  219. end
  220. end
  221. end
  222. tool = Instance.new("Tool")
  223. tool.CanBeDropped = false
  224. tool.RequiresHandle = false
  225. tool.TextureId = "rbxassetid://291302154"
  226. tool.ToolTip = "NANI"
  227. tool.Name = "AAAAAAAAAAAAAA"
  228. tool.Parent = plr.Backpack
  229. modz = Instance.new("Model")
  230. modz.Name = "efx"
  231. modz.Parent = chr
  232. ZANOOB = Instance.new("Model")
  233. ZANOOB.Name = "THE NOOB"
  234. ZANOOB.Parent = chr
  235. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  236. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  237. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  238. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  239. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  240. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  241. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  242. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  243. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  244. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  245. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  246. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  247. RS = tors:FindFirstChild("Right Shoulder")
  248. LS = tors:FindFirstChild("Left Shoulder")
  249. RH = tors:FindFirstChild("Right Hip")
  250. LH = tors:FindFirstChild("Left Hip")
  251. RJ = hrp:FindFirstChild("RootJoint")
  252. N = tors:FindFirstChild("Neck")
  253. cf = CFrame.new
  254. ang = CFrame.Angles
  255. rd = math.rad
  256. rd2 = math.random
  257. function nooutline(p)
  258. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  259. end
  260. function makepart(color, name, reflec, mater, parnt, cfram)
  261. local port = Instance.new("Part")
  262. port.BrickColor = BrickColor.new(color)
  263. port.Name = name
  264. port.Transparency = 1
  265. nooutline(port)
  266. port.Reflectance = reflec
  267. port.Material = mater
  268. port.Anchored = false
  269. port.CanCollide = false
  270. port.Locked = true
  271. port.Size = Vector3.new(0.2, 0.2, 0.2)
  272. port.Parent = parnt
  273. return port
  274. end
  275. function makemesh(meshtype, scale, meshid, parent)
  276. local mes = Instance.new("SpecialMesh")
  277. mes.MeshType = meshtype
  278. mes.Scale = scale
  279. if meshtype == "FileMesh" then
  280. mes.MeshId = meshid
  281. end
  282. mes.Parent = parent
  283. return mes
  284. end
  285. function makemotor(parent, p0, p1, c0, c1)
  286. swait()
  287. local wel = Instance.new("Motor6D")
  288. wel.Part0 = p0
  289. wel.Part1 = p1
  290. wel.C0 = c0
  291. if c1 ~= nil then
  292. wel.C1 = c1
  293. end
  294. wel.Parent = parent
  295. return wel
  296. end
  297. local konodioda = Instance.new("Sound")
  298. konodioda.SoundId = "rbxassetid://276263776"
  299. konodioda.Volume = 3.5
  300. konodioda.Parent = hrp
  301. local bast = Instance.new("Sound")
  302. bast.SoundId = "rbxassetid://616576465"
  303. bast.Volume = 0.5
  304. bast.Parent = hrp
  305. local zaworld = Instance.new("Sound")
  306. zaworld.SoundId = "rbxassetid://616576400"
  307. zaworld.Volume = 0.8
  308. zaworld.Parent = hrp
  309. local wry = Instance.new("Sound")
  310. wry.SoundId = "rbxassetid://721590903"
  311. wry.Volume = 2.75
  312. wry.Parent = hrp
  313. function animo(yep)
  314. if yep == true then
  315. anim.Parent = human
  316. chr.Animate.Disabled = false
  317. elseif yep == false then
  318. chr.Animate.Disabled = true
  319. anim.Parent = nil
  320. end
  321. end
  322. animo(false)
  323. function lerpz(joint, prop, cfrmz, alp)
  324. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  325. end
  326. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  327. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  328. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  329. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  330. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  331. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  332. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  333. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  334. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  335. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  336. function resetlerp(whoever)
  337. if whoever == nil then
  338. RJ.C0 = RJC0
  339. RJ.C1 = RJC1
  340. N.C0 = NC0
  341. N.C1 = NC1
  342. RS.C0 = RSC0
  343. RS.C1 = RSC1
  344. LS.C0 = LSC0
  345. LS.C1 = LSC1
  346. RH.C0 = RHC0
  347. RH.C1 = RHC1
  348. LH.C0 = LHC0
  349. LH.C1 = LHC1
  350. elseif whoever ~= nil then
  351. nRJ.C0 = RJC0
  352. nRJ.C1 = RJC1
  353. nN.C0 = NC0
  354. nN.C1 = NC1
  355. nRS.C0 = RSC0
  356. nRS.C1 = RSC1
  357. nLS.C0 = LSC0
  358. nLS.C1 = LSC1
  359. nRH.C0 = RHC0
  360. nRH.C1 = RHC1
  361. nLH.C0 = LHC0
  362. nLH.C1 = LHC1
  363. end
  364. end
  365. function STANDO(cfr)
  366. local rooto = Instance.new("Part")
  367. nooutline(rooto)
  368. rooto.Name = "HumanoidRootPart"
  369. rooto.Anchored = true
  370. rooto.CFrame = cfr
  371. rooto.Size = Vector3.new(2, 2, 1)
  372. rooto.CanCollide = false
  373. rooto.Locked = true
  374. rooto.Transparency = 1
  375. rooto.Parent = ZANOOB
  376. local head = Instance.new("Part")
  377. nooutline(head)
  378. head.Anchored = false
  379. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  380. head.Size = Vector3.new(2, 1, 1)
  381. head.BrickColor = BrickColor.new("Bright yellow")
  382. head.CanCollide = false
  383. head.Name = "Head"
  384. head.Locked = true
  385. head.Transparency = 1
  386. head.Parent = ZANOOB
  387. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  388. local headdecal = Instance.new("Decal")
  389. headdecal.Name = "face"
  390. headdecal.Texture = "rbxasset://textures/face.png"
  391. headdecal.Face = "Front"
  392. headdecal.Transparency = 1
  393. headdecal.Parent = head
  394. local torso = Instance.new("Part")
  395. nooutline(torso)
  396. torso.Name = "Torso"
  397. torso.Anchored = false
  398. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  399. torso.Size = Vector3.new(2, 1, 1)
  400. torso.BrickColor = BrickColor.new("Bright blue")
  401. torso.CanCollide = false
  402. torso.Transparency = 1
  403. torso.Locked = true
  404. torso.Parent = ZANOOB
  405. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  406. local leftarm = Instance.new("Part")
  407. nooutline(leftarm)
  408. leftarm.Anchored = false
  409. leftarm.Name = "Left Arm"
  410. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  411. leftarm.Size = Vector3.new(1, 2, 1)
  412. leftarm.BrickColor = BrickColor.new("Bright yellow")
  413. leftarm.CanCollide = false
  414. leftarm.Transparency = 1
  415. leftarm.Locked = true
  416. leftarm.Parent = ZANOOB
  417. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  418. local rightarm = Instance.new("Part")
  419. nooutline(rightarm)
  420. rightarm.Anchored = false
  421. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  422. rightarm.Name = "Right Arm"
  423. rightarm.Size = Vector3.new(1, 2, 1)
  424. rightarm.BrickColor = BrickColor.new("Bright yellow")
  425. rightarm.CanCollide = false
  426. rightarm.Locked = true
  427. rightarm.Transparency = 1
  428. rightarm.Parent = ZANOOB
  429. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  430. local leftleg = Instance.new("Part")
  431. nooutline(leftleg)
  432. leftleg.Anchored = false
  433. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  434. leftleg.Name = "Left Leg"
  435. leftleg.Size = Vector3.new(1, 2, 1)
  436. leftleg.BrickColor = BrickColor.new("Br. yellowish green")
  437. leftleg.CanCollide = false
  438. leftleg.Transparency = 1
  439. leftleg.Locked = true
  440. leftleg.Parent = ZANOOB
  441. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  442. local rightleg = Instance.new("Part")
  443. nooutline(rightleg)
  444. rightleg.Anchored = false
  445. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  446. rightleg.Name = "Right Leg"
  447. rightleg.Size = Vector3.new(1, 2, 1)
  448. rightleg.BrickColor = BrickColor.new("Br. yellowish green")
  449. rightleg.CanCollide = false
  450. rightleg.Locked = true
  451. rightleg.Transparency = 1
  452. rightleg.Parent = ZANOOB
  453. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  454. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  455. rootweld.Name = "RootJoint"
  456. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  457. neckweld.Name = "Neck"
  458. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  459. rshoulderweld.Name = "Right Shoulder"
  460. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  461. lshoulderweld.Name = "Left Shoulder"
  462. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  463. rhipweld.Name = "Right Hip"
  464. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  465. lhipweld.Name = "Left Hip"
  466. local pa1 = Instance.new("Part")
  467. nooutline(pa1)
  468. pa1.Anchored = false
  469. pa1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  470. pa1.Name = "pa1"
  471. pa1.Size = Vector3.new(0.2, 0.2, 0.2)
  472. pa1.BrickColor = BrickColor.new("Bright yellow")
  473. pa1.CanCollide = false
  474. pa1.Locked = true
  475. pa1.Transparency = 1
  476. pa1.Parent = ZANOOB
  477. local pa1m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa1)
  478. local pa1w = makemotor(pa1, pa1, torso, ang(rd(0), rd(90), rd(15)) * cf(-0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  479. local pa2 = Instance.new("Part")
  480. nooutline(pa2)
  481. pa2.Anchored = false
  482. pa2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  483. pa2.Name = "pa2"
  484. pa2.Size = Vector3.new(0.2, 0.2, 0.2)
  485. pa2.BrickColor = BrickColor.new("Bright yellow")
  486. pa2.CanCollide = false
  487. pa2.Locked = true
  488. pa2.Transparency = 1
  489. pa2.Parent = ZANOOB
  490. local pa2m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa2)
  491. local pa2w = makemotor(pa2, pa2, torso, ang(rd(0), rd(90), rd(-15)) * cf(0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  492. local pa3 = Instance.new("Part")
  493. nooutline(pa3)
  494. pa3.Anchored = false
  495. pa3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  496. pa3.Name = "pa3"
  497. pa3.Size = Vector3.new(0.2, 0.2, 0.2)
  498. pa3.BrickColor = BrickColor.new("Bright yellow")
  499. pa3.CanCollide = false
  500. pa3.Locked = true
  501. pa3.Transparency = 1
  502. pa3.Parent = ZANOOB
  503. local pa3m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa3)
  504. local pa3w = makemotor(pa3, pa3, torso, ang(rd(0), rd(90), rd(5)) * cf(-0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  505. local pa4 = Instance.new("Part")
  506. nooutline(pa4)
  507. pa4.Anchored = false
  508. pa4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  509. pa4.Name = "pa4"
  510. pa4.Size = Vector3.new(0.2, 0.2, 0.2)
  511. pa4.BrickColor = BrickColor.new("Bright yellow")
  512. pa4.CanCollide = false
  513. pa4.Locked = true
  514. pa4.Transparency = 1
  515. pa4.Parent = ZANOOB
  516. local pa4m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa4)
  517. local pa4w = makemotor(pa4, pa4, torso, ang(rd(0), rd(90), rd(-5)) * cf(0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  518. local pa5 = Instance.new("Part")
  519. nooutline(pa5)
  520. pa5.Anchored = false
  521. pa5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  522. pa5.Name = "pa5"
  523. pa5.Size = Vector3.new(0.2, 0.2, 0.2)
  524. pa5.BrickColor = BrickColor.new("Bright yellow")
  525. pa5.CanCollide = false
  526. pa5.Locked = true
  527. pa5.Transparency = 1
  528. pa5.Parent = ZANOOB
  529. local pa5m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa5)
  530. local pa5w = makemotor(pa5, pa5, torso, ang(rd(0), rd(90), rd(-15)) * cf(-0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  531. local pa6 = Instance.new("Part")
  532. nooutline(pa6)
  533. pa6.Anchored = false
  534. pa6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  535. pa6.Name = "pa6"
  536. pa6.Size = Vector3.new(0.2, 0.2, 0.2)
  537. pa6.BrickColor = BrickColor.new("Bright yellow")
  538. pa6.CanCollide = false
  539. pa6.Locked = true
  540. pa6.Transparency = 1
  541. pa6.Parent = ZANOOB
  542. local pa6m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa6)
  543. local pa6w = makemotor(pa6, pa6, torso, ang(rd(0), rd(90), rd(15)) * cf(0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  544. local pa7 = Instance.new("Part")
  545. nooutline(pa7)
  546. pa7.Anchored = false
  547. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  548. pa7.Name = "pa7"
  549. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  550. pa7.BrickColor = BrickColor.new("Bright yellow")
  551. pa7.CanCollide = false
  552. pa7.Locked = true
  553. pa7.Transparency = 1
  554. pa7.Parent = ZANOOB
  555. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  556. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0), ang(0, 0, 0))
  557. local pa8 = Instance.new("Part")
  558. nooutline(pa8)
  559. pa8.Anchored = false
  560. pa8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  561. pa8.Name = "pa8"
  562. pa8.Size = Vector3.new(0.2, 0.2, 0.2)
  563. pa8.BrickColor = BrickColor.new("Bright yellow")
  564. pa8.CanCollide = false
  565. pa8.Locked = true
  566. pa8.Transparency = 1
  567. pa8.Parent = ZANOOB
  568. local pa8m = makemesh("FileMesh", Vector3.new(1.45, 1.45, 1), "rbxassetid://105992239", pa8)
  569. local pa8w = makemotor(pa8, pa8, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.7), ang(0, 0, 0))
  570. local pa9 = Instance.new("Part")
  571. nooutline(pa9)
  572. pa9.Anchored = false
  573. pa9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  574. pa9.Name = "pa9"
  575. pa9.Size = Vector3.new(0.2, 0.2, 0.2)
  576. pa9.BrickColor = BrickColor.new("Br. yellowish green")
  577. pa9.CanCollide = false
  578. pa9.Locked = true
  579. pa9.Transparency = 1
  580. pa9.Parent = ZANOOB
  581. local pa9m = makemesh("FileMesh", Vector3.new(1.65, 1.65, 1), "rbxassetid://105992239", pa9)
  582. local pa9w = makemotor(pa9, pa9, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.675), ang(0, 0, 0))
  583. local pa10 = Instance.new("Part")
  584. nooutline(pa10)
  585. pa10.Anchored = false
  586. pa10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  587. pa10.Name = "pa10"
  588. pa10.Size = Vector3.new(0.2, 0.2, 0.2)
  589. pa10.BrickColor = BrickColor.new("Bright yellow")
  590. pa10.CanCollide = false
  591. pa10.Locked = true
  592. pa10.Transparency = 1
  593. pa10.Parent = ZANOOB
  594. local pa10m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa10)
  595. local pa10w = makemotor(pa10, pa10, torso, ang(rd(0), rd(0), rd(0)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
  596. local pa11 = Instance.new("Part")
  597. nooutline(pa11)
  598. pa11.Anchored = false
  599. pa11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  600. pa11.Name = "pa11"
  601. pa11.Size = Vector3.new(0.2, 0.2, 0.2)
  602. pa11.BrickColor = BrickColor.new("Bright yellow")
  603. pa11.CanCollide = false
  604. pa11.Locked = true
  605. pa11.Transparency = 1
  606. pa11.Parent = ZANOOB
  607. local pa11m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa11)
  608. local pa11w = makemotor(pa11, pa11, torso, ang(rd(0), rd(0), rd(0)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
  609. local raemblem = Instance.new("Part")
  610. nooutline(raemblem)
  611. raemblem.Anchored = false
  612. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  613. raemblem.Name = "raemblem"
  614. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  615. raemblem.BrickColor = BrickColor.new("Bright yellow")
  616. raemblem.CanCollide = false
  617. raemblem.Locked = true
  618. raemblem.Material = "SmoothPlastic"
  619. raemblem.Transparency = 1
  620. raemblem.Parent = ZANOOB
  621. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  622. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  623. local emmes = Instance.new("Decal")
  624. emmes.Texture = "rbxassetid://291302154"
  625. emmes.Transparency = 1
  626. emmes.Face = "Right"
  627. emmes.Name = "embe"
  628. emmes.Parent = raemblem
  629. local ra1 = Instance.new("Part")
  630. nooutline(ra1)
  631. ra1.Anchored = false
  632. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  633. ra1.Name = "ra1"
  634. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  635. ra1.BrickColor = BrickColor.new("Bright yellow")
  636. ra1.CanCollide = false
  637. ra1.Locked = true
  638. ra1.Transparency = 1
  639. ra1.Parent = ZANOOB
  640. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  641. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  642. local ra2 = Instance.new("Part")
  643. nooutline(ra2)
  644. ra2.Anchored = false
  645. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  646. ra2.Name = "ra2"
  647. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  648. ra2.BrickColor = BrickColor.new("Bright yellow")
  649. ra2.CanCollide = false
  650. ra2.Locked = true
  651. ra2.Transparency = 1
  652. ra2.Parent = ZANOOB
  653. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  654. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  655. local ra3 = Instance.new("Part")
  656. nooutline(ra3)
  657. ra3.Anchored = false
  658. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  659. ra3.Name = "ra3"
  660. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  661. ra3.BrickColor = BrickColor.new("Br. yellowish green")
  662. ra3.CanCollide = false
  663. ra3.Locked = true
  664. ra3.Transparency = 1
  665. ra3.Parent = ZANOOB
  666. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  667. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  668. local ra4 = Instance.new("Part")
  669. nooutline(ra4)
  670. ra4.Anchored = false
  671. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  672. ra4.Name = "ra4"
  673. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  674. ra4.BrickColor = BrickColor.new("Br. yellowish green")
  675. ra4.CanCollide = false
  676. ra4.Locked = true
  677. ra4.Transparency = 1
  678. ra4.Parent = ZANOOB
  679. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  680. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  681. local ra5 = Instance.new("Part")
  682. nooutline(ra5)
  683. ra5.Anchored = false
  684. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  685. ra5.Name = "ra5"
  686. ra5.Size = Vector3.new(0.2, 0.2, 0.2)
  687. ra5.BrickColor = BrickColor.new("Bright yellow")
  688. ra5.CanCollide = false
  689. ra5.Locked = true
  690. ra5.Transparency = 1
  691. ra5.Parent = ZANOOB
  692. local ra5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", ra5)
  693. local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.65, 0.7, 0), ang(rd(0), 0, 0))
  694. local la1 = Instance.new("Part")
  695. nooutline(la1)
  696. la1.Anchored = false
  697. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  698. la1.Name = "la1"
  699. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  700. la1.BrickColor = BrickColor.new("Bright yellow")
  701. la1.CanCollide = false
  702. la1.Locked = true
  703. la1.Transparency = 1
  704. la1.Parent = ZANOOB
  705. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  706. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  707. local la2 = Instance.new("Part")
  708. nooutline(la2)
  709. la2.Anchored = false
  710. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  711. la2.Name = "la2"
  712. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  713. la2.BrickColor = BrickColor.new("Bright yellow")
  714. la2.CanCollide = false
  715. la2.Locked = true
  716. la2.Transparency = 1
  717. la2.Parent = ZANOOB
  718. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  719. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  720. local la3 = Instance.new("Part")
  721. nooutline(la3)
  722. la3.Anchored = false
  723. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  724. la3.Name = "la3"
  725. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  726. la3.BrickColor = BrickColor.new("Br. yellowish green")
  727. la3.CanCollide = false
  728. la3.Locked = true
  729. la3.Transparency = 1
  730. la3.Parent = ZANOOB
  731. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  732. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  733. local la4 = Instance.new("Part")
  734. nooutline(la4)
  735. la4.Anchored = false
  736. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  737. la4.Name = "la4"
  738. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  739. la4.BrickColor = BrickColor.new("Br. yellowish green")
  740. la4.CanCollide = false
  741. la4.Locked = true
  742. la4.Transparency = 1
  743. la4.Parent = ZANOOB
  744. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  745. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  746. local la5 = Instance.new("Part")
  747. nooutline(la5)
  748. la5.Anchored = false
  749. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  750. la5.Name = "la5"
  751. la5.Size = Vector3.new(0.2, 0.2, 0.2)
  752. la5.BrickColor = BrickColor.new("Bright yellow")
  753. la5.CanCollide = false
  754. la5.Locked = true
  755. la5.Transparency = 1
  756. la5.Parent = ZANOOB
  757. local la5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", la5)
  758. local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.4, 0.7, 0), ang(rd(0), 0, 0))
  759. local ll1 = Instance.new("Part")
  760. nooutline(ll1)
  761. ll1.Anchored = false
  762. ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  763. ll1.Name = "ll1"
  764. ll1.Size = Vector3.new(0.2, 0.2, 0.2)
  765. ll1.BrickColor = BrickColor.new("Br. yellowish green")
  766. ll1.CanCollide = false
  767. ll1.Locked = true
  768. ll1.Transparency = 1
  769. ll1.Parent = ZANOOB
  770. local ll1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll1)
  771. local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  772. local ll2 = Instance.new("Part")
  773. nooutline(ll2)
  774. ll2.Anchored = false
  775. ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  776. ll2.Name = "ll2"
  777. ll2.Size = Vector3.new(0.2, 0.2, 0.2)
  778. ll2.BrickColor = BrickColor.new("Br. yellowish green")
  779. ll2.CanCollide = false
  780. ll2.Locked = true
  781. ll2.Transparency = 1
  782. ll2.Parent = ZANOOB
  783. local ll2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll2)
  784. local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  785. local ll3 = Instance.new("Part")
  786. nooutline(ll3)
  787. ll3.Anchored = false
  788. ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  789. ll3.Name = "ll3"
  790. ll3.Size = Vector3.new(0.2, 0.2, 0.2)
  791. ll3.BrickColor = BrickColor.new("Bright yellow")
  792. ll3.CanCollide = false
  793. ll3.Locked = true
  794. ll3.Transparency = 1
  795. ll3.Parent = ZANOOB
  796. local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
  797. local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  798. local rr1 = Instance.new("Part")
  799. nooutline(rr1)
  800. rr1.Anchored = false
  801. rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  802. rr1.Name = "rr1"
  803. rr1.Size = Vector3.new(0.2, 0.2, 0.2)
  804. rr1.BrickColor = BrickColor.new("Br. yellowish green")
  805. rr1.CanCollide = false
  806. rr1.Locked = true
  807. rr1.Transparency = 1
  808. rr1.Parent = ZANOOB
  809. local rr1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr1)
  810. local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  811. local rr2 = Instance.new("Part")
  812. nooutline(rr2)
  813. rr2.Anchored = false
  814. rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  815. rr2.Name = "rr2"
  816. rr2.Size = Vector3.new(0.2, 0.2, 0.2)
  817. rr2.BrickColor = BrickColor.new("Br. yellowish green")
  818. rr2.CanCollide = false
  819. rr2.Locked = true
  820. rr2.Transparency = 1
  821. rr2.Parent = ZANOOB
  822. local rr2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr2)
  823. local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  824. local rr3 = Instance.new("Part")
  825. nooutline(rr3)
  826. rr3.Anchored = false
  827. rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  828. rr3.Name = "rr3"
  829. rr3.Size = Vector3.new(0.2, 0.2, 0.2)
  830. rr3.BrickColor = BrickColor.new("Bright yellow")
  831. rr3.CanCollide = false
  832. rr3.Locked = true
  833. rr3.Transparency = 1
  834. rr3.Parent = ZANOOB
  835. local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
  836. local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  837. return ZANOOB
  838. end
  839. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  840. coroutine.resume(coroutine.create(function()
  841. local rot = thenoob.HumanoidRootPart
  842. repeat
  843. swait()
  844. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  845. until rot == nil
  846. end))
  847. local rot = thenoob.HumanoidRootPart
  848. local ntorso = thenoob:FindFirstChild("Torso")
  849. local rightarm = thenoob:FindFirstChild("Right Arm")
  850. local leftarm = thenoob:FindFirstChild("Left Arm")
  851. local leftleg = thenoob:FindFirstChild("Left Leg")
  852. local rightleg = thenoob:FindFirstChild("Right Leg")
  853. local head = thenoob:FindFirstChild("Head")
  854. local face = head:FindFirstChild("face")
  855. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  856. local embpart = thenoob:FindFirstChild("raemblem")
  857. local nRJ = rot:FindFirstChild("RootJoint")
  858. local nN = ntorso:FindFirstChild("Neck")
  859. local nRS = ntorso:FindFirstChild("Right Shoulder")
  860. local nLS = ntorso:FindFirstChild("Left Shoulder")
  861. local nRH = ntorso:FindFirstChild("Right Hip")
  862. local nLH = ntorso:FindFirstChild("Left Hip")
  863. function standappear(nbz)
  864. if selected == false or activu == true then
  865. return
  866. end
  867. if appeared == false then
  868. appeared = true
  869. wherto = hrp
  870. addcfr = cf(-2, 1, 2)
  871. local apear = Instance.new("Sound")
  872. apear.SoundId = "rbxassetid://463010917"
  873. apear.Parent = rot
  874. apear.Volume = 1.25
  875. game.Debris:AddItem(apear, 1.5)
  876. apear:Play()
  877. for _, n in pairs(nbz:GetChildren()) do
  878. coroutine.resume(coroutine.create(function()
  879. for _ = 1, 5 do
  880. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  881. swait()
  882. n.Transparency = n.Transparency - 0.2
  883. face.Transparency = face.Transparency - 0.2
  884. emblem.Transparency = emblem.Transparency - 0.2
  885. end
  886. end
  887. if n ~= rot and n ~= embpart then
  888. n.Transparency = 0
  889. end
  890. face.Transparency = 0
  891. emblem.Transparency = 0
  892. end))
  893. end
  894. elseif appeared == true then
  895. appeared = false
  896. wherto = hrp
  897. addcfr = cf(0, 0, 0)
  898. for _, n in pairs(nbz:GetChildren()) do
  899. coroutine.resume(coroutine.create(function()
  900. for _ = 1, 5 do
  901. if n ~= rot and n ~= embpart then
  902. swait()
  903. n.Transparency = n.Transparency + 0.2
  904. face.Transparency = face.Transparency + 0.2
  905. emblem.Transparency = emblem.Transparency + 0.2
  906. end
  907. end
  908. if n ~= rot and n ~= embpart then
  909. n.Transparency = 1
  910. end
  911. face.Transparency = 1
  912. emblem.Transparency = 1
  913. end))
  914. end
  915. end
  916. end
  917. function THREATENING()
  918. if selected == false or activu == true then
  919. return
  920. end
  921. if POSU == false then
  922. POSU = true
  923. human.WalkSpeed = 0
  924. local d = Instance.new("ParticleEmitter")
  925. d.Name = "MENACINGU"
  926. d.Lifetime = NumberRange.new(1)
  927. d.Rate = 2
  928. d.Texture = "rbxassetid://298768656"
  929. d.VelocitySpread = 60
  930. d.Parent = tors
  931. human:SetStateEnabled(3, false)
  932. local randomoth = math.random(1, 2)
  933. if randomoth == 1 then
  934. repeat
  935. swait()
  936. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
  937. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
  938. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
  939. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  940. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
  941. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  942. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
  943. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  944. lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
  945. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  946. until POSU == false
  947. elseif randomoth == 2 then
  948. repeat
  949. swait()
  950. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  951. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  952. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  953. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  954. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  955. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  956. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  957. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  958. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  959. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  960. until POSU == false
  961. end
  962. elseif POSU == true then
  963. POSU = false
  964. human.WalkSpeed = 16
  965. human:SetStateEnabled(3, true)
  966. tors.MENACINGU:Destroy()
  967. activu = true
  968. activu = false
  969. end
  970. end
  971. local EHMMM = 0
  972. function block()
  973. if EHMMM == 50 or selected == false or activu == true then
  974. return
  975. end
  976. if appeared == false then
  977. standappear(thenoob)
  978. end
  979. wherto = hrp
  980. addcfr = cf(0, 0, -3)
  981. local bep = true
  982. local humanshealth = human.Health
  983. activu = true
  984. human:SetStateEnabled(15, false)
  985. local de = mouse.KeyUp:connect(function(key)
  986. if key == "e" then
  987. bep = false
  988. end
  989. end)
  990. local poopes = 0
  991. repeat
  992. swait()
  993. poopes = poopes + 1
  994. human.Health = humanshealth
  995. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  996. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  997. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  998. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  999. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1000. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1001. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1002. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1003. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1004. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1005. until bep == false or poopes > 240
  1006. de:Disconnect()
  1007. human:SetStateEnabled(15, true)
  1008. activu = false
  1009. EHMMM = 50
  1010. coroutine.resume(coroutine.create(function()
  1011. wait(7)
  1012. EHMMM = 0
  1013. end))
  1014. wherto = hrp
  1015. addcfr = cf(-2, 1, 2)
  1016. end
  1017. function MUDA()
  1018. if selected == false or activu == true then
  1019. return
  1020. end
  1021. if appeared == false then
  1022. standappear(thenoob)
  1023. wherto = hrp
  1024. addcfr = cf(0, 0, -3.5)
  1025. end
  1026. wry:Stop()
  1027. local bep = true
  1028. activu = true
  1029. wherto = hrp
  1030. addcfr = cf(0, 0, -3.5)
  1031. local function blur(limb)
  1032. coroutine.resume(coroutine.create(function()
  1033. local memedon = {}
  1034. for i = 1, 6 do
  1035. local b1 = Instance.new("Part")
  1036. nooutline(b1)
  1037. b1.Size = Vector3.new(1, 2, 1)
  1038. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1039. b1.CanCollide = false
  1040. b1.BrickColor = limb.BrickColor
  1041. b1.Anchored = true
  1042. b1.Transparency = 0.7
  1043. b1.Locked = true
  1044. b1.Parent = modz
  1045. table.insert(memedon, b1)
  1046. end
  1047. local num = 0
  1048. repeat
  1049. swait()
  1050. num = num % 6 + 1
  1051. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1052. until bep == false
  1053. for i = 1, #memedon do
  1054. swait()
  1055. memedon[i]:Destroy()
  1056. end
  1057. end))
  1058. end
  1059. local de = mouse.KeyUp:connect(function(key)
  1060. if key == "r" then
  1061. bep = false
  1062. end
  1063. end)
  1064. blur(rightarm)
  1065. blur(leftarm)
  1066. local mudodo = Instance.new("Sound")
  1067. mudodo.Volume = 7.5
  1068. mudodo.SoundId = "rbxassetid://612888361"
  1069. mudodo.Looped = true
  1070. mudodo.Parent = hrp
  1071. mudodo:Play()
  1072. repeat
  1073. for _ = 1, 2 do
  1074. swait()
  1075. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1076. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1077. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1078. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1079. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1080. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1081. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1082. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1083. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1084. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1085. end
  1086. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1087. for _ = 1, 2 do
  1088. swait()
  1089. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1090. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1091. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1092. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1093. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1094. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1095. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1096. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1097. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1098. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1099. end
  1100. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1101. for _ = 1, 2 do
  1102. swait()
  1103. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1104. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1105. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1106. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1107. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1108. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1109. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1110. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1111. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1112. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1113. end
  1114. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1115. for _ = 1, 2 do
  1116. swait()
  1117. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1118. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1119. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1120. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1121. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1122. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1123. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1124. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1125. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1126. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1127. end
  1128. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1129. until bep == false or 0 >= human.Health
  1130. de:Disconnect()
  1131. mudodo:Stop()
  1132. wry:Play()
  1133. for _ = 1, 6 do
  1134. swait()
  1135. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1136. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1137. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1138. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1139. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1140. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1141. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1142. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1143. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1144. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1145. end
  1146. for _ = 1, 7 do
  1147. swait()
  1148. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1149. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1150. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1151. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1152. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1153. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1154. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1155. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1156. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1157. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1158. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1159. end
  1160. swait(5)
  1161. wherto = hrp
  1162. mudodo:Destroy()
  1163. addcfr = cf(-2, 1, 2)
  1164. activu = false
  1165. end
  1166. function cability()
  1167. if selected == false or activu == true then
  1168. return
  1169. end
  1170. if appeared == false then
  1171. standappear(thenoob)
  1172. wherto = hrp
  1173. addcfr = cf(0, 0, -3.75)
  1174. end
  1175. activu = true
  1176. wherto = hrp
  1177. addcfr = cf(0, 0, -3.5)
  1178. local ZAWRUA = Instance.new("Sound")
  1179. ZAWRUA.SoundId = "rbxassetid://257346558"
  1180. ZAWRUA.Volume = 3
  1181. ZAWRUA.Parent = hrp
  1182. ZAWRUA:Play()
  1183. game.Debris:AddItem(ZAWRUA, 2.5)
  1184. local wate = Instance.new("Part")
  1185. nooutline(wate)
  1186. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1187. wate.Material = "Neon"
  1188. wate.Transparency = 1
  1189. wate.BrickColor = BrickColor.new("Br. yellowish green")
  1190. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1191. wate.Anchored = true
  1192. wate.CanCollide = false
  1193. wate.Parent = modz
  1194. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1195. coroutine.resume(coroutine.create(function()
  1196. repeat
  1197. swait()
  1198. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1199. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1200. until not wate
  1201. end))
  1202. coroutine.resume(coroutine.create(function()
  1203. local pt = {}
  1204. for _ = 1, 10 do
  1205. local wp = Instance.new("Part")
  1206. nooutline(wp)
  1207. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1208. wp.Material = "Neon"
  1209. wp.Transparency = 1
  1210. wp.BrickColor = BrickColor.new("Br. yellowish green")
  1211. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1212. wp.Anchored = true
  1213. wp.CanCollide = false
  1214. wp.Parent = modz
  1215. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1216. table.insert(pt, wp)
  1217. table.insert(pt, wmz)
  1218. end
  1219. for m = 1, 45 do
  1220. swait()
  1221. for _, hey in pairs(pt) do
  1222. if hey.ClassName == "SpecialMesh" then
  1223. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1224. elseif hey.ClassName == "Part" then
  1225. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1226. hey.Transparency = hey.Transparency - 0.015
  1227. end
  1228. end
  1229. end
  1230. for m = 45, 50 do
  1231. swait()
  1232. for _, hey in pairs(pt) do
  1233. if hey.ClassName == "SpecialMesh" then
  1234. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1235. elseif hey.ClassName == "Part" then
  1236. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1237. hey.Transparency = hey.Transparency + 0.2
  1238. end
  1239. end
  1240. end
  1241. for _, AAA in pairs(pt) do
  1242. if AAA.ClassName == "Part" then
  1243. AAA:Destroy()
  1244. end
  1245. end
  1246. end))
  1247. for _ = 1, 50 do
  1248. swait()
  1249. wmesh.Scale = Vector3.new(9, 9, 9)
  1250. wate.Transparency = wate.Transparency - 0.008
  1251. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1252. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1253. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1254. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1255. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1256. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1257. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1258. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1259. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1260. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1261. end
  1262. local pooo = Instance.new("Sound")
  1263. pooo.SoundId = "rbxassetid://610041973"
  1264. pooo.Volume = 3
  1265. pooo.Parent = hrp
  1266. pooo:Play()
  1267. game.Debris:AddItem(pooo, 2.5)
  1268. for _ = 1, 1 do
  1269. swait()
  1270. wate.Transparency = wate.Transparency + 0.15
  1271. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1272. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1273. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1274. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1275. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1276. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1277. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1278. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1279. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1280. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1281. end
  1282. local swoo = Instance.new("Part")
  1283. nooutline(swoo)
  1284. swoo.Size = Vector3.new(0.2, 0.2, 0.2)
  1285. swoo.Material = "Neon"
  1286. swoo.Transparency = 0.2
  1287. swoo.BrickColor = BrickColor.new("Br. yellowish green")
  1288. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
  1289. swoo.Anchored = true
  1290. swoo.CanCollide = false
  1291. swoo.Parent = modz
  1292. local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
  1293. local pli = Instance.new("PointLight")
  1294. pli.Brightness = 2
  1295. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1296. pli.Range = 10
  1297. pli.Shadows = true
  1298. pli.Parent = swoo
  1299. hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
  1300. tagability(swoo, 4)
  1301. for _ = 1, 10 do
  1302. swait()
  1303. wate.Transparency = wate.Transparency + 0.05
  1304. swoo.Transparency = swoo.Transparency + 0.075
  1305. pli.Range = pli.Range - 1
  1306. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1307. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1308. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1309. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1310. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1311. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1312. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1313. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1314. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1315. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1316. end
  1317. wate:Destroy()
  1318. swoo:Destroy()
  1319. pli:Destroy()
  1320. swait(15)
  1321. wherto = hrp
  1322. addcfr = cf(-2, 1, 2)
  1323. activu = false
  1324. end
  1325. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1326. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1327. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1328. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1329. function THEBEST()
  1330. if selected == false or activu == true or appeared == true or POSU == true then
  1331. return
  1332. end
  1333. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1334. local dipperrot
  1335. if dipperhat then
  1336. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1337. end
  1338. activu = true
  1339. POSU = true
  1340. cam.CameraType = "Scriptable"
  1341. chr.PrimaryPart = hrp
  1342. human.WalkSpeed = 0
  1343. human:SetStateEnabled(3, false)
  1344. local actmus1 = Instance.new("Sound")
  1345. actmus1.SoundId = "rbxassetid://188959462"
  1346. actmus1.Volume = 1.5
  1347. actmus1.RollOffMode = 1
  1348. actmus1.TimePosition = 0
  1349. actmus1.Parent = cam
  1350. local actmus2 = Instance.new("Sound")
  1351. actmus2.SoundId = "rbxassetid://188959462"
  1352. actmus2.Volume = 1.5
  1353. actmus2.RollOffMode = 1
  1354. actmus2.TimePosition = 0
  1355. actmus2.Parent = hrp
  1356. actmus1:Play()
  1357. actmus2:Play()
  1358. local mus1 = Instance.new("Sound")
  1359. mus1.SoundId = "rbxassetid://616594208"
  1360. mus1.Volume = 1.25
  1361. mus1.TimePosition = 0.45
  1362. mus1.Parent = cam
  1363. local mus2 = Instance.new("Sound")
  1364. mus2.SoundId = "rbxassetid://616594208"
  1365. mus2.Volume = 1.25
  1366. mus2.TimePosition = 0.45
  1367. mus2.Parent = hrp
  1368. local zawarudoda = Instance.new("Sound")
  1369. zawarudoda.SoundId = "rbxassetid://616576400"
  1370. zawarudoda.Volume = 2
  1371. zawarudoda.TimePosition = 0.3
  1372. zawarudoda.Parent = hrp
  1373. mus1:Play()
  1374. mus2:Play()
  1375. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1376. local regface = hed.face.Texture
  1377. local whogothit, bodyvel
  1378. local function checkhit(partoz, magn)
  1379. for _, guy in pairs(workspace:GetChildren()) do
  1380. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1381. whogothit = guy
  1382. guy:FindFirstChild("Humanoid").PlatformStand = true
  1383. do
  1384. local derp = Instance.new("BodyPosition")
  1385. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  1386. derp.P = 8000
  1387. derp.D = 500
  1388. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  1389. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  1390. bodyvel = derp
  1391. local derp2 = Instance.new("BodyAngularVelocity")
  1392. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  1393. derp2.P = 8000
  1394. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  1395. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  1396. delay(0.1, function()
  1397. derp2:Destroy()
  1398. end)
  1399. bodyvel = derp
  1400. end
  1401. end
  1402. end
  1403. end
  1404. coroutine.resume(coroutine.create(function()
  1405. for _ = 1, 25 do
  1406. swait()
  1407. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1408. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1409. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1410. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1411. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1412. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1413. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1414. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1415. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1416. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1417. end
  1418. for _ = 1, 20 do
  1419. swait()
  1420. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1421. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1422. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1423. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1424. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1425. if dipperhat then
  1426. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  1427. end
  1428. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1429. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1430. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1431. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1432. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1433. end
  1434. end))
  1435. repeat
  1436. swait()
  1437. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  1438. until mus1.TimePosition > 2.9
  1439. mus1:Pause()
  1440. mus2:Pause()
  1441. zawarudoda:Play()
  1442. coroutine.resume(coroutine.create(function()
  1443. for _ = 1, 7 do
  1444. swait()
  1445. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  1446. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  1447. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  1448. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1449. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  1450. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1451. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  1452. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1453. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1454. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1455. end
  1456. for _ = 1, 16 do
  1457. swait()
  1458. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  1459. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  1460. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  1461. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1462. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  1463. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1464. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  1465. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1466. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  1467. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1468. end
  1469. end))
  1470. repeat
  1471. swait()
  1472. until zawarudoda.TimePosition > 1.4
  1473. zawarudoda:Pause()
  1474. activu = false
  1475. standappear(thenoob)
  1476. wherto = hrp
  1477. addcfr = cf(3, 0.25, -1.5)
  1478. activu = true
  1479. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  1480. for _ = 1, 10 do
  1481. swait()
  1482. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  1483. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  1484. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  1485. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  1486. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1487. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1488. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1489. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1490. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1491. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1492. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1493. end
  1494. wherto = hrp
  1495. addcfr = cf(-3, 0.25, -1.5)
  1496. for _ = 1, 25 do
  1497. swait()
  1498. checkhit(rightarm, 3)
  1499. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  1500. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  1501. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  1502. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1503. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  1504. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1505. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  1506. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1507. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  1508. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1509. end
  1510. if whogothit then
  1511. print("derp")
  1512. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  1513. local laugo = Instance.new("Sound")
  1514. laugo.SoundId = "rbxassetid://291088606"
  1515. laugo.Volume = 1.5
  1516. laugo.Parent = hrp
  1517. game.Debris:AddItem(laugo, 2.5)
  1518. laugo:Play()
  1519. local sda = 0
  1520. local chn = 2
  1521. local cs = math.cos
  1522. for D = 1, 60 do
  1523. swait()
  1524. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  1525. sda = sda + chn
  1526. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  1527. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  1528. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  1529. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1530. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  1531. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1532. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  1533. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1534. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  1535. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1536. end
  1537. hed.face.Texture = "rbxassetid://176777497"
  1538. mus1.TimePosition = 2.75
  1539. mus1:Play()
  1540. for C = 1, 30 do
  1541. swait()
  1542. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  1543. sda = sda + chn
  1544. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  1545. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  1546. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  1547. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1548. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  1549. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1550. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  1551. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1552. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  1553. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1554. end
  1555. for _ = 1, 5 do
  1556. swait()
  1557. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  1558. sda = sda + chn
  1559. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  1560. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  1561. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  1562. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1563. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  1564. if dipperhat then
  1565. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  1566. end
  1567. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1568. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  1569. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1570. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  1571. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1572. end
  1573. wait(2)
  1574. elseif whogothit == nil then
  1575. print("noderp")
  1576. end
  1577. human:SetStateEnabled(3, true)
  1578. activu = false
  1579. standappear(thenoob)
  1580. activu = true
  1581. if dipperhat then
  1582. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  1583. end
  1584. actmus1:Destroy()
  1585. actmus2:Destroy()
  1586. bast:Play()
  1587. if bodyvel then
  1588. bodyvel:Destroy()
  1589. end
  1590. cam.CameraType = "Custom"
  1591. hed.face.Texture = regface
  1592. chr.PrimaryPart = head
  1593. human.WalkSpeed = 16
  1594. activu = false
  1595. POSU = false
  1596. end
  1597. function hito(partoz, magn, dmg, debtim, bodyfdire)
  1598. for _, guy in pairs(workspace:GetChildren()) do
  1599. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1600. do
  1601. local humz = guy:FindFirstChild("Humanoid")
  1602. local horp = guy:FindFirstChild("HumanoidRootPart")
  1603. TakeDamage(humz, dmg)
  1604. local db = Instance.new("StringValue")
  1605. db.Name = "alabo"
  1606. db.Parent = horp
  1607. delay(debtim, function()
  1608. db:Destroy()
  1609. end)
  1610. local b = Instance.new("Part")
  1611. nooutline(b)
  1612. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1613. b.Transparency = 0.25
  1614. b.Anchored = true
  1615. b.CanCollide = false
  1616. b.BrickColor = BrickColor.new("Institutional white")
  1617. b.Locked = true
  1618. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1619. b.Parent = modz
  1620. local c = Instance.new("SpecialMesh")
  1621. c.MeshType = "Sphere"
  1622. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  1623. c.Parent = b
  1624. game.Debris:AddItem(b, 1)
  1625. if bodyfdire then
  1626. local boopyve = Instance.new("BodyVelocity")
  1627. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1628. boopyve.P = math.huge
  1629. boopyve.Velocity = bodyfdire
  1630. boopyve.Parent = horp
  1631. game.Debris:AddItem(boopyve, debtim)
  1632. end
  1633. local bet = Instance.new("Sound")
  1634. bet.Pitch = rd2(9, 11) / 10
  1635. bet.Volume = rd2(12, 14) / 10
  1636. bet.SoundId = "rbxassetid://165604684"
  1637. bet.Parent = b
  1638. bet:Play()
  1639. coroutine.resume(coroutine.create(function()
  1640. for _ = 1, 5 do
  1641. swait()
  1642. b.Transparency = b.Transparency + 0.15
  1643. c.Scale = c.Scale + Vector3.new(0.8 * dmg, 0.8 * dmg, 0.8 * dmg)
  1644. end
  1645. end))
  1646. end
  1647. end
  1648. end
  1649. end
  1650. function tagability(partoz, magn)
  1651. for _, guy in pairs(workspace:GetChildren()) do
  1652. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("derbaba") == nil and guy:FindFirstChildOfClass("ForceField") == nil then
  1653. do
  1654. local humz = guy:FindFirstChild("Humanoid")
  1655. humz.PlatformStand = true
  1656. delay(1, function()
  1657. humz.PlatformStand = false
  1658. end)
  1659. local horp = guy:FindFirstChild("HumanoidRootPart")
  1660. local db = Instance.new("StringValue")
  1661. db.Name = "dedrbaba"
  1662. db.Parent = horp
  1663. local bodyrot = Instance.new("BodyAngularVelocity")
  1664. bodyrot.MaxTorque = Vector3.new(99999, 99999, 99999)
  1665. bodyrot.P = math.huge
  1666. bodyrot.AngularVelocity = Vector3.new(0, 5, 50)
  1667. bodyrot.Parent = horp
  1668. local hL, tL, aL, bL, cL, dL
  1669. game.Debris:AddItem(bodyrot, 0.2)
  1670. if guy:FindFirstChild("Head") then
  1671. hL = guy:FindFirstChild("Head")
  1672. hL.BrickColor = BrickColor.new("Bright yellow")
  1673. end
  1674. if guy:FindFirstChild("Torso") then
  1675. tL = guy:FindFirstChild("Torso")
  1676. tL.BrickColor = BrickColor.new("Bright blue")
  1677. end
  1678. if guy:FindFirstChild("Left Arm") then
  1679. aL = guy:FindFirstChild("Left Arm")
  1680. aL.BrickColor = BrickColor.new("Bright yellow")
  1681. end
  1682. if guy:FindFirstChild("Right Arm") then
  1683. bL = guy:FindFirstChild("Right Arm")
  1684. bL.BrickColor = BrickColor.new("Bright yellow")
  1685. end
  1686. if guy:FindFirstChild("Left Leg") then
  1687. cL = guy:FindFirstChild("Left Leg")
  1688. cL.BrickColor = BrickColor.new("Br. yellowish green")
  1689. end
  1690. if guy:FindFirstChild("Right Leg") then
  1691. dL = guy:FindFirstChild("Right Leg")
  1692. dL.BrickColor = BrickColor.new("Br. yellowish green")
  1693. end
  1694. coroutine.resume(coroutine.create(function()
  1695. if aL then
  1696. aL.Name = "Right Arm"
  1697. wait()
  1698. end
  1699. if bL then
  1700. bL.Name = "Left Leg"
  1701. wait()
  1702. end
  1703. if cL then
  1704. cL.Name = "Left Arm"
  1705. wait()
  1706. end
  1707. if dL then
  1708. dL.Name = "Right Leg"
  1709. end
  1710. end))
  1711. end
  1712. end
  1713. end
  1714. end
  1715. mouse.KeyDown:connect(function(key)
  1716. if human.Health <= 0 then
  1717. return
  1718. end
  1719. if key == "f" then
  1720. standappear(thenoob)
  1721. end
  1722. if key == "r" then
  1723. MUDA()
  1724. end
  1725. if key == "e" then
  1726. block()
  1727. end
  1728. if key == "v" then
  1729. cability()
  1730. end
  1731. if key == "m" and plr.UserId then
  1732. THEBEST()
  1733. end
  1734. if key == "j" then
  1735. THREATENING()
  1736. end
  1737. if key == "k" then
  1738. konodioda:Play()
  1739. end
  1740. if key == "l" then
  1741. bast:Play()
  1742. end
  1743. if key == "p" then
  1744. zaworld:Play()
  1745. end
  1746. end)
  1747. tool.Equipped:connect(function()
  1748. selected = true
  1749. end)
  1750. tool.Unequipped:connect(function()
  1751. selected = false
  1752. end)
  1753. sine = 0
  1754. charge = 1
  1755. cos = math.cos
  1756. game:GetService("RunService").RenderStepped:connect(function()
  1757. if POSU == false then
  1758. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  1759. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  1760. local checkstate = human:GetState()
  1761. if checkstate.Value == 13 then
  1762. animpose = "Sitting"
  1763. elseif hrp.Velocity.y > 1 and checkpart == nil then
  1764. animpose = "Jumping"
  1765. elseif hrp.Velocity.y < -1 and checkpart == nil then
  1766. animpose = "Falling"
  1767. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  1768. animpose = "Idle"
  1769. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  1770. animpose = "Walking"
  1771. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  1772. animpose = "TooFast"
  1773. end
  1774. if animpose == "Idle" then
  1775. sine = sine + charge
  1776. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  1777. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  1778. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  1779. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1780. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  1781. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1782. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  1783. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1784. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  1785. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1786. end
  1787. if animpose == "Walking" then
  1788. sine = sine + charge
  1789. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  1790. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  1791. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  1792. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1793. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  1794. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1795. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  1796. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1797. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  1798. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1799. end
  1800. if animpose == "Jumping" then
  1801. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  1802. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  1803. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  1804. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1805. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  1806. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1807. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  1808. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1809. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  1810. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1811. end
  1812. if animpose == "Falling" then
  1813. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  1814. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  1815. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  1816. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1817. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  1818. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1819. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  1820. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1821. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  1822. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1823. end
  1824. if animpose == "TooFast" then
  1825. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  1826. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  1827. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  1828. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1829. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  1830. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  1831. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  1832. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1833. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  1834. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1835. end
  1836. if animpose == "Sitting" then
  1837. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1838. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1839. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  1840. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1841. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  1842. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1843. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  1844. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1845. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  1846. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1847. end
  1848. end
  1849. if appeared == false and activu == false then
  1850. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1851. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1852. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1853. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1854. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1855. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1856. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1857. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1858. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1859. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1860. elseif appeared == true and activu == false then
  1861. sine = sine + charge
  1862. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  1863. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  1864. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  1865. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1866. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  1867. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1868. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  1869. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1870. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  1871. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1872. end
  1873. end)
  1874. function dispose()
  1875. for i, v in pairs(getfenv(0)) do
  1876. v = nil
  1877. end
  1878. error = nil
  1879. print = nil
  1880. warn = nil
  1881. end
  1882. human.Died:connect(dispose)
  1883. chr.Changed:connect(function()
  1884. if chr.Parent == nil then
  1885. dispose()
  1886. end
  1887. end)
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