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1
if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
2
print("FE Compatibility: by WaverlyCole & Mokiros")
3
InternalData = {}
4
do
5
    script.Parent = owner.Character
6
    local Event = Instance.new("RemoteEvent")
7
    Event.Name = "UserInput"
8
    local function NewFakeEvent()
9
        local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
10
        return Fake
11
    end
12
    local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
13
    local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
14
    local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
15
        self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
16
    end};ContextActionService.UnBindAction = ContextActionService.BindAction
17
    local function TriggerEvent(self,Event,...)
18
        local Trigger = Mouse[Event]
19
        if Trigger and Trigger.fakeEvent and Trigger.Function then
20
            Trigger.Function(...)
21
        end
22
    end
23
    Mouse.TrigEvent = TriggerEvent
24
    UserInputService.TrigEvent = TriggerEvent
25
    Event.OnServerEvent:Connect(function(FiredBy,Input)
26
        if FiredBy.Name ~= owner.Name then end
27
        if Input.MouseEvent then
28
            Mouse.Target = Input.Target
29
            Mouse.Hit = Input.Hit
30
        else
31
            local Begin = Input.UserInputState == Enum.UserInputState.Begin
32
            if Input.UserInputType == Enum.UserInputType.MouseButton1 then
33
                return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
34
            end
35
            for _,Action in pairs(ContextActionService.Actions) do
36
                for _,Key in pairs(Action.Keys) do
37
                    if Key==Input.KeyCode then
38
                        Action.Function(Action.Name,Input.UserInputState,Input)
39
                    end
40
                end
41
            end
42
            Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
43
            UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
44
        end
45
    end)
46
    InternalData["Mouse"] = Mouse
47
    InternalData["ContextActionService"] = ContextActionService
48
    InternalData["UserInputService"] = UserInputService
49
    Event.Parent = NLS([[
50
        local Player = owner
51
        local Event = script:WaitForChild("UserInput")
52
        local UserInputService = game:GetService("UserInputService")
53
        local Mouse = Player:GetMouse()
54
        local Input = function(Input,gameProcessedEvent)
55
            if gameProcessedEvent then return end
56
            Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
57
        end
58
        UserInputService.InputBegan:Connect(Input)
59
        UserInputService.InputEnded:Connect(Input)
60
        local Hit,Target
61
        while wait(1/30) do
62
            if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
63
                Hit,Target = Mouse.Hit,Mouse.Target
64
                Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
65
            end
66
        end
67
    ]],owner.Character)
68
end
69
RealGame = game;game = setmetatable({},{
70
    __index = function (self,Index)
71
        local Sandbox = function (Thing)
72
            if Thing:IsA("Player") then
73
                local RealPlayer = Thing
74
                return setmetatable({},{
75
                    __index = function (self,Index)
76
                        local Type = type(RealPlayer[Index])
77
                        if Type == "function" then
78
                            if Index:lower() == "getmouse" or Index:lower() == "mouse" then
79
                                return function (self)
80
                                    return InternalData["Mouse"]
81
                                end
82
                            end
83
                            return function (self,...)
84
                                return RealPlayer[Index](RealPlayer,...)
85
                            end
86
                        else
87
                            if Index == "PlrObj" then
88
                                return RealPlayer
89
                            end
90
                            return RealPlayer[Index]
91
                        end
92
                    end;
93
                    __tostring = function(self)
94
                        return RealPlayer.Name
95
                    end
96
                })
97
            end
98
        end
99
        if RealGame[Index] then
100
            local Type = type(RealGame[Index])
101
            if Type == "function" then
102
                if Index:lower() == "getservice" or Index:lower() == "service" then
103
                    return function (self,Service)
104
                        if Service:lower() == "players" then
105
                            return setmetatable({},{
106
                                __index = function (self2,Index2)
107
                                    local RealService = RealGame:GetService(Service)
108
                                    local Type2 = type(Index2)
109
                                    if Type2 == "function" then
110
                                        return function (self,...)
111
                                            return RealService[Index2](RealService,...)
112
                                        end
113
                                    else
114
                                        if Index2:lower() == "localplayer" then
115
                                            return Sandbox(owner)
116
                                        end
117
                                        return RealService[Index2]
118
                                    end
119
                                end;
120
                                __tostring = function(self)
121
                                    return RealGame:GetService(Service).Name
122
                                end
123
                            })
124
                        elseif Service:lower() == "contextactionservice" then
125
                            return InternalData["ContextActionService"]
126
                        elseif Service:lower() == "contextactionservice" then
127
                            return InternalData["UserInputService"]
128
                        elseif Service:lower() == "runservice" then
129
                            return setmetatable({},{
130
                                __index = function(self2,Index2)
131
                                    local RealService = RealGame:GetService(Service)
132
                                    local Type2 = type(Index2)
133
                                    if Type2 == "function" then
134
                                        return function (self,...)
135
                                            return RealService[Index2](RealService,...)
136
                                        end
137
                                    else
138
                                        if Index2:lower() == "bindtorenderstep" then
139
                                            return function (self,Name,Priority,Function)
140
                                                return RealGame:GetService("RunService").Stepped:Connect(Function)
141
                                            end
142
                                        end
143
                                        if Index2:lower() == "renderstepped" then
144
                                            return RealService["Stepped"]
145
                                        end
146
                                        return RealService[Index2]
147
                                    end
148
                                end
149
                            })
150
                        else
151
                            return RealGame:GetService(Service)
152
                        end
153
                    end
154
                end
155
                return function (self,...)
156
                    return RealGame[Index](RealGame,...)
157
                end
158
            else
159
                if game:GetService(Index) then
160
                    return game:GetService(Index)
161
                end
162
                return RealGame[Index]
163
            end
164
        else
165
            return nil
166
        end
167
    end
168
});Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
169
print("Complete! Running...")
170
171
function TakeDamage(hum, dmg)
172
  hum:TakeDamage(dmg)
173
end
174
plr = game.Players.LocalPlayer
175
repeat
176
  wait(0.4)
177
until plr.Character
178
chr = plr.Character
179
human = chr:FindFirstChild("Humanoid")
180
human.MaxHealth, human.Health = math.huge, math.huge
181
mouse = plr:GetMouse()
182
cam = workspace.CurrentCamera
183
selected = false
184
equipd = false
185
tors = chr.Torso
186
rarm = chr["Right Arm"]
187
larm = chr["Left Arm"]
188
rleg = chr["Right Leg"]
189
lleg = chr["Left Leg"]
190
hrp = chr.HumanoidRootPart
191
hed = chr.Head
192
anim = human.Animator
193
activu = false
194
appeared = false
195
animpose = nil
196
POSU = false
197
local wherto = hrp
198
local addcfr = CFrame.new(0, 0, 0)
199
Heartbeat = Instance.new("BindableEvent")
200
Heartbeat.Name = "Heartbeat"
201
Heartbeat.Parent = script
202
frame = 0.03333333333333333
203
tf = 0
204
game:GetService("RunService").Heartbeat:connect(function(s, p)
205
  tf = tf + s
206
  if tf >= frame then
207
    for i = 1, math.floor(tf / frame) do
208
      Heartbeat:Fire()
209
    end
210
    tf = tf - frame * math.floor(tf / frame)
211
  end
212
end)
213
function swait(num)
214
  if num == 0 or num == nil then
215
    Heartbeat.Event:wait()
216
  else
217
    for i = 1, num do
218
      Heartbeat.Event:wait()
219
    end
220
  end
221
end
222
tool = Instance.new("Tool")
223
tool.CanBeDropped = false
224
tool.RequiresHandle = false
225
tool.TextureId = "rbxassetid://291302154"
226
tool.ToolTip = "NANI"
227
tool.Name = "AAAAAAAAAAAAAA"
228
tool.Parent = plr.Backpack
229
modz = Instance.new("Model")
230
modz.Name = "efx"
231
modz.Parent = chr
232
ZANOOB = Instance.new("Model")
233
ZANOOB.Name = "THE NOOB"
234
ZANOOB.Parent = chr
235
RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
236
RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
237
LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
238
LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
239
RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
240
RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
241
LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
242
RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
243
LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
244
NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
245
NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
246
RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
247
RS = tors:FindFirstChild("Right Shoulder")
248
LS = tors:FindFirstChild("Left Shoulder")
249
RH = tors:FindFirstChild("Right Hip")
250
LH = tors:FindFirstChild("Left Hip")
251
RJ = hrp:FindFirstChild("RootJoint")
252
N = tors:FindFirstChild("Neck")
253
cf = CFrame.new
254
ang = CFrame.Angles
255
rd = math.rad
256
rd2 = math.random
257
function nooutline(p)
258
  p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
259
end
260
function makepart(color, name, reflec, mater, parnt, cfram)
261
  local port = Instance.new("Part")
262
  port.BrickColor = BrickColor.new(color)
263
  port.Name = name
264
  port.Transparency = 1
265
  nooutline(port)
266
  port.Reflectance = reflec
267
  port.Material = mater
268
  port.Anchored = false
269
  port.CanCollide = false
270
  port.Locked = true
271
  port.Size = Vector3.new(0.2, 0.2, 0.2)
272
  port.Parent = parnt
273
  return port
274
end
275
function makemesh(meshtype, scale, meshid, parent)
276
  local mes = Instance.new("SpecialMesh")
277
  mes.MeshType = meshtype
278
  mes.Scale = scale
279
  if meshtype == "FileMesh" then
280
    mes.MeshId = meshid
281
  end
282
  mes.Parent = parent
283
  return mes
284
end
285
function makemotor(parent, p0, p1, c0, c1)
286
  swait()
287
  local wel = Instance.new("Motor6D")
288
  wel.Part0 = p0
289
  wel.Part1 = p1
290
  wel.C0 = c0
291
  if c1 ~= nil then
292
    wel.C1 = c1
293
  end
294
  wel.Parent = parent
295
  return wel
296
end
297
local konodioda = Instance.new("Sound")
298
konodioda.SoundId = "rbxassetid://276263776"
299
konodioda.Volume = 3.5
300
konodioda.Parent = hrp
301
local bast = Instance.new("Sound")
302
bast.SoundId = "rbxassetid://616576465"
303
bast.Volume = 0.5
304
bast.Parent = hrp
305
local zaworld = Instance.new("Sound")
306
zaworld.SoundId = "rbxassetid://616576400"
307
zaworld.Volume = 0.8
308
zaworld.Parent = hrp
309
local wry = Instance.new("Sound")
310
wry.SoundId = "rbxassetid://721590903"
311
wry.Volume = 2.75
312
wry.Parent = hrp
313
function animo(yep)
314
  if yep == true then
315
    anim.Parent = human
316
    chr.Animate.Disabled = false
317
  elseif yep == false then
318
    chr.Animate.Disabled = true
319
    anim.Parent = nil
320
  end
321
end
322
animo(false)
323
function lerpz(joint, prop, cfrmz, alp)
324
  joint[prop] = joint[prop]:lerp(cfrmz, alp)
325
end
326
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
327
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
328
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
329
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
330
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
331
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
332
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
333
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
334
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
335
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
336
function resetlerp(whoever)
337
  if whoever == nil then
338
    RJ.C0 = RJC0
339
    RJ.C1 = RJC1
340
    N.C0 = NC0
341
    N.C1 = NC1
342
    RS.C0 = RSC0
343
    RS.C1 = RSC1
344
    LS.C0 = LSC0
345
    LS.C1 = LSC1
346
    RH.C0 = RHC0
347
    RH.C1 = RHC1
348
    LH.C0 = LHC0
349
    LH.C1 = LHC1
350
  elseif whoever ~= nil then
351
    nRJ.C0 = RJC0
352
    nRJ.C1 = RJC1
353
    nN.C0 = NC0
354
    nN.C1 = NC1
355
    nRS.C0 = RSC0
356
    nRS.C1 = RSC1
357
    nLS.C0 = LSC0
358
    nLS.C1 = LSC1
359
    nRH.C0 = RHC0
360
    nRH.C1 = RHC1
361
    nLH.C0 = LHC0
362
    nLH.C1 = LHC1
363
  end
364
end
365
function STANDO(cfr)
366
  local rooto = Instance.new("Part")
367
  nooutline(rooto)
368
  rooto.Name = "HumanoidRootPart"
369
  rooto.Anchored = true
370
  rooto.CFrame = cfr
371
  rooto.Size = Vector3.new(2, 2, 1)
372
  rooto.CanCollide = false
373
  rooto.Locked = true
374
  rooto.Transparency = 1
375
  rooto.Parent = ZANOOB
376
  local head = Instance.new("Part")
377
  nooutline(head)
378
  head.Anchored = false
379
  head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
380
  head.Size = Vector3.new(2, 1, 1)
381
  head.BrickColor = BrickColor.new("Bright yellow")
382
  head.CanCollide = false
383
  head.Name = "Head"
384
  head.Locked = true
385
  head.Transparency = 1
386
  head.Parent = ZANOOB
387
  local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
388
  local headdecal = Instance.new("Decal")
389
  headdecal.Name = "face"
390
  headdecal.Texture = "rbxasset://textures/face.png"
391
  headdecal.Face = "Front"
392
  headdecal.Transparency = 1
393
  headdecal.Parent = head
394
  local torso = Instance.new("Part")
395
  nooutline(torso)
396
  torso.Name = "Torso"
397
  torso.Anchored = false
398
  torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
399
  torso.Size = Vector3.new(2, 1, 1)
400
  torso.BrickColor = BrickColor.new("Bright blue")
401
  torso.CanCollide = false
402
  torso.Transparency = 1
403
  torso.Locked = true
404
  torso.Parent = ZANOOB
405
  local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
406
  local leftarm = Instance.new("Part")
407
  nooutline(leftarm)
408
  leftarm.Anchored = false
409
  leftarm.Name = "Left Arm"
410
  leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
411
  leftarm.Size = Vector3.new(1, 2, 1)
412
  leftarm.BrickColor = BrickColor.new("Bright yellow")
413
  leftarm.CanCollide = false
414
  leftarm.Transparency = 1
415
  leftarm.Locked = true
416
  leftarm.Parent = ZANOOB
417
  local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
418
  local rightarm = Instance.new("Part")
419
  nooutline(rightarm)
420
  rightarm.Anchored = false
421
  rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
422
  rightarm.Name = "Right Arm"
423
  rightarm.Size = Vector3.new(1, 2, 1)
424
  rightarm.BrickColor = BrickColor.new("Bright yellow")
425
  rightarm.CanCollide = false
426
  rightarm.Locked = true
427
  rightarm.Transparency = 1
428
  rightarm.Parent = ZANOOB
429
  local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
430
  local leftleg = Instance.new("Part")
431
  nooutline(leftleg)
432
  leftleg.Anchored = false
433
  leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
434
  leftleg.Name = "Left Leg"
435
  leftleg.Size = Vector3.new(1, 2, 1)
436
  leftleg.BrickColor = BrickColor.new("Br. yellowish green")
437
  leftleg.CanCollide = false
438
  leftleg.Transparency = 1
439
  leftleg.Locked = true
440
  leftleg.Parent = ZANOOB
441
  local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
442
  local rightleg = Instance.new("Part")
443
  nooutline(rightleg)
444
  rightleg.Anchored = false
445
  rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
446
  rightleg.Name = "Right Leg"
447
  rightleg.Size = Vector3.new(1, 2, 1)
448
  rightleg.BrickColor = BrickColor.new("Br. yellowish green")
449
  rightleg.CanCollide = false
450
  rightleg.Locked = true
451
  rightleg.Transparency = 1
452
  rightleg.Parent = ZANOOB
453
  local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
454
  local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
455
  rootweld.Name = "RootJoint"
456
  local neckweld = makemotor(torso, torso, head, NC0, NC1)
457
  neckweld.Name = "Neck"
458
  local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
459
  rshoulderweld.Name = "Right Shoulder"
460
  local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
461
  lshoulderweld.Name = "Left Shoulder"
462
  local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
463
  rhipweld.Name = "Right Hip"
464
  local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
465
  lhipweld.Name = "Left Hip"
466
  local pa1 = Instance.new("Part")
467
  nooutline(pa1)
468
  pa1.Anchored = false
469
  pa1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
470
  pa1.Name = "pa1"
471
  pa1.Size = Vector3.new(0.2, 0.2, 0.2)
472
  pa1.BrickColor = BrickColor.new("Bright yellow")
473
  pa1.CanCollide = false
474
  pa1.Locked = true
475
  pa1.Transparency = 1
476
  pa1.Parent = ZANOOB
477
  local pa1m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa1)
478
  local pa1w = makemotor(pa1, pa1, torso, ang(rd(0), rd(90), rd(15)) * cf(-0.75, -0.75, 0.3), ang(rd(20), 0, 0))
479
  local pa2 = Instance.new("Part")
480
  nooutline(pa2)
481
  pa2.Anchored = false
482
  pa2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
483
  pa2.Name = "pa2"
484
  pa2.Size = Vector3.new(0.2, 0.2, 0.2)
485
  pa2.BrickColor = BrickColor.new("Bright yellow")
486
  pa2.CanCollide = false
487
  pa2.Locked = true
488
  pa2.Transparency = 1
489
  pa2.Parent = ZANOOB
490
  local pa2m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa2)
491
  local pa2w = makemotor(pa2, pa2, torso, ang(rd(0), rd(90), rd(-15)) * cf(0.75, -0.75, 0.3), ang(rd(20), 0, 0))
492
  local pa3 = Instance.new("Part")
493
  nooutline(pa3)
494
  pa3.Anchored = false
495
  pa3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
496
  pa3.Name = "pa3"
497
  pa3.Size = Vector3.new(0.2, 0.2, 0.2)
498
  pa3.BrickColor = BrickColor.new("Bright yellow")
499
  pa3.CanCollide = false
500
  pa3.Locked = true
501
  pa3.Transparency = 1
502
  pa3.Parent = ZANOOB
503
  local pa3m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa3)
504
  local pa3w = makemotor(pa3, pa3, torso, ang(rd(0), rd(90), rd(5)) * cf(-0.575, -0.1, 0.275), ang(rd(0), 0, 0))
505
  local pa4 = Instance.new("Part")
506
  nooutline(pa4)
507
  pa4.Anchored = false
508
  pa4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
509
  pa4.Name = "pa4"
510
  pa4.Size = Vector3.new(0.2, 0.2, 0.2)
511
  pa4.BrickColor = BrickColor.new("Bright yellow")
512
  pa4.CanCollide = false
513
  pa4.Locked = true
514
  pa4.Transparency = 1
515
  pa4.Parent = ZANOOB
516
  local pa4m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa4)
517
  local pa4w = makemotor(pa4, pa4, torso, ang(rd(0), rd(90), rd(-5)) * cf(0.575, -0.1, 0.275), ang(rd(0), 0, 0))
518
  local pa5 = Instance.new("Part")
519
  nooutline(pa5)
520
  pa5.Anchored = false
521
  pa5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
522
  pa5.Name = "pa5"
523
  pa5.Size = Vector3.new(0.2, 0.2, 0.2)
524
  pa5.BrickColor = BrickColor.new("Bright yellow")
525
  pa5.CanCollide = false
526
  pa5.Locked = true
527
  pa5.Transparency = 1
528
  pa5.Parent = ZANOOB
529
  local pa5m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa5)
530
  local pa5w = makemotor(pa5, pa5, torso, ang(rd(0), rd(90), rd(-15)) * cf(-0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
531
  local pa6 = Instance.new("Part")
532
  nooutline(pa6)
533
  pa6.Anchored = false
534
  pa6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
535
  pa6.Name = "pa6"
536
  pa6.Size = Vector3.new(0.2, 0.2, 0.2)
537
  pa6.BrickColor = BrickColor.new("Bright yellow")
538
  pa6.CanCollide = false
539
  pa6.Locked = true
540
  pa6.Transparency = 1
541
  pa6.Parent = ZANOOB
542
  local pa6m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa6)
543
  local pa6w = makemotor(pa6, pa6, torso, ang(rd(0), rd(90), rd(15)) * cf(0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
544
  local pa7 = Instance.new("Part")
545
  nooutline(pa7)
546
  pa7.Anchored = false
547
  pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
548
  pa7.Name = "pa7"
549
  pa7.Size = Vector3.new(0.2, 0.2, 0.2)
550
  pa7.BrickColor = BrickColor.new("Bright yellow")
551
  pa7.CanCollide = false
552
  pa7.Locked = true
553
  pa7.Transparency = 1
554
  pa7.Parent = ZANOOB
555
  local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
556
  local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0), ang(0, 0, 0))
557
  local pa8 = Instance.new("Part")
558
  nooutline(pa8)
559
  pa8.Anchored = false
560
  pa8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
561
  pa8.Name = "pa8"
562
  pa8.Size = Vector3.new(0.2, 0.2, 0.2)
563
  pa8.BrickColor = BrickColor.new("Bright yellow")
564
  pa8.CanCollide = false
565
  pa8.Locked = true
566
  pa8.Transparency = 1
567
  pa8.Parent = ZANOOB
568
  local pa8m = makemesh("FileMesh", Vector3.new(1.45, 1.45, 1), "rbxassetid://105992239", pa8)
569
  local pa8w = makemotor(pa8, pa8, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.7), ang(0, 0, 0))
570
  local pa9 = Instance.new("Part")
571
  nooutline(pa9)
572
  pa9.Anchored = false
573
  pa9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
574
  pa9.Name = "pa9"
575
  pa9.Size = Vector3.new(0.2, 0.2, 0.2)
576
  pa9.BrickColor = BrickColor.new("Br. yellowish green")
577
  pa9.CanCollide = false
578
  pa9.Locked = true
579
  pa9.Transparency = 1
580
  pa9.Parent = ZANOOB
581
  local pa9m = makemesh("FileMesh", Vector3.new(1.65, 1.65, 1), "rbxassetid://105992239", pa9)
582
  local pa9w = makemotor(pa9, pa9, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.675), ang(0, 0, 0))
583
  local pa10 = Instance.new("Part")
584
  nooutline(pa10)
585
  pa10.Anchored = false
586
  pa10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
587
  pa10.Name = "pa10"
588
  pa10.Size = Vector3.new(0.2, 0.2, 0.2)
589
  pa10.BrickColor = BrickColor.new("Bright yellow")
590
  pa10.CanCollide = false
591
  pa10.Locked = true
592
  pa10.Transparency = 1
593
  pa10.Parent = ZANOOB
594
  local pa10m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa10)
595
  local pa10w = makemotor(pa10, pa10, torso, ang(rd(0), rd(0), rd(0)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
596
  local pa11 = Instance.new("Part")
597
  nooutline(pa11)
598
  pa11.Anchored = false
599
  pa11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
600
  pa11.Name = "pa11"
601
  pa11.Size = Vector3.new(0.2, 0.2, 0.2)
602
  pa11.BrickColor = BrickColor.new("Bright yellow")
603
  pa11.CanCollide = false
604
  pa11.Locked = true
605
  pa11.Transparency = 1
606
  pa11.Parent = ZANOOB
607
  local pa11m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa11)
608
  local pa11w = makemotor(pa11, pa11, torso, ang(rd(0), rd(0), rd(0)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
609
  local raemblem = Instance.new("Part")
610
  nooutline(raemblem)
611
  raemblem.Anchored = false
612
  raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
613
  raemblem.Name = "raemblem"
614
  raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
615
  raemblem.BrickColor = BrickColor.new("Bright yellow")
616
  raemblem.CanCollide = false
617
  raemblem.Locked = true
618
  raemblem.Material = "SmoothPlastic"
619
  raemblem.Transparency = 1
620
  raemblem.Parent = ZANOOB
621
  local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
622
  local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
623
  local emmes = Instance.new("Decal")
624
  emmes.Texture = "rbxassetid://291302154"
625
  emmes.Transparency = 1
626
  emmes.Face = "Right"
627
  emmes.Name = "embe"
628
  emmes.Parent = raemblem
629
  local ra1 = Instance.new("Part")
630
  nooutline(ra1)
631
  ra1.Anchored = false
632
  ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
633
  ra1.Name = "ra1"
634
  ra1.Size = Vector3.new(0.2, 0.2, 0.2)
635
  ra1.BrickColor = BrickColor.new("Bright yellow")
636
  ra1.CanCollide = false
637
  ra1.Locked = true
638
  ra1.Transparency = 1
639
  ra1.Parent = ZANOOB
640
  local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
641
  local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
642
  local ra2 = Instance.new("Part")
643
  nooutline(ra2)
644
  ra2.Anchored = false
645
  ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
646
  ra2.Name = "ra2"
647
  ra2.Size = Vector3.new(0.2, 0.2, 0.2)
648
  ra2.BrickColor = BrickColor.new("Bright yellow")
649
  ra2.CanCollide = false
650
  ra2.Locked = true
651
  ra2.Transparency = 1
652
  ra2.Parent = ZANOOB
653
  local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
654
  local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
655
  local ra3 = Instance.new("Part")
656
  nooutline(ra3)
657
  ra3.Anchored = false
658
  ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
659
  ra3.Name = "ra3"
660
  ra3.Size = Vector3.new(0.2, 0.2, 0.2)
661
  ra3.BrickColor = BrickColor.new("Br. yellowish green")
662
  ra3.CanCollide = false
663
  ra3.Locked = true
664
  ra3.Transparency = 1
665
  ra3.Parent = ZANOOB
666
  local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
667
  local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
668
  local ra4 = Instance.new("Part")
669
  nooutline(ra4)
670
  ra4.Anchored = false
671
  ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
672
  ra4.Name = "ra4"
673
  ra4.Size = Vector3.new(0.2, 0.2, 0.2)
674
  ra4.BrickColor = BrickColor.new("Br. yellowish green")
675
  ra4.CanCollide = false
676
  ra4.Locked = true
677
  ra4.Transparency = 1
678
  ra4.Parent = ZANOOB
679
  local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
680
  local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
681
  local ra5 = Instance.new("Part")
682
  nooutline(ra5)
683
  ra5.Anchored = false
684
  ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
685
  ra5.Name = "ra5"
686
  ra5.Size = Vector3.new(0.2, 0.2, 0.2)
687
  ra5.BrickColor = BrickColor.new("Bright yellow")
688
  ra5.CanCollide = false
689
  ra5.Locked = true
690
  ra5.Transparency = 1
691
  ra5.Parent = ZANOOB
692
  local ra5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", ra5)
693
  local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.65, 0.7, 0), ang(rd(0), 0, 0))
694
  local la1 = Instance.new("Part")
695
  nooutline(la1)
696
  la1.Anchored = false
697
  la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
698
  la1.Name = "la1"
699
  la1.Size = Vector3.new(0.2, 0.2, 0.2)
700
  la1.BrickColor = BrickColor.new("Bright yellow")
701
  la1.CanCollide = false
702
  la1.Locked = true
703
  la1.Transparency = 1
704
  la1.Parent = ZANOOB
705
  local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
706
  local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
707
  local la2 = Instance.new("Part")
708
  nooutline(la2)
709
  la2.Anchored = false
710
  la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
711
  la2.Name = "la2"
712
  la2.Size = Vector3.new(0.2, 0.2, 0.2)
713
  la2.BrickColor = BrickColor.new("Bright yellow")
714
  la2.CanCollide = false
715
  la2.Locked = true
716
  la2.Transparency = 1
717
  la2.Parent = ZANOOB
718
  local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
719
  local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
720
  local la3 = Instance.new("Part")
721
  nooutline(la3)
722
  la3.Anchored = false
723
  la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
724
  la3.Name = "la3"
725
  la3.Size = Vector3.new(0.2, 0.2, 0.2)
726
  la3.BrickColor = BrickColor.new("Br. yellowish green")
727
  la3.CanCollide = false
728
  la3.Locked = true
729
  la3.Transparency = 1
730
  la3.Parent = ZANOOB
731
  local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
732
  local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
733
  local la4 = Instance.new("Part")
734
  nooutline(la4)
735
  la4.Anchored = false
736
  la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
737
  la4.Name = "la4"
738
  la4.Size = Vector3.new(0.2, 0.2, 0.2)
739
  la4.BrickColor = BrickColor.new("Br. yellowish green")
740
  la4.CanCollide = false
741
  la4.Locked = true
742
  la4.Transparency = 1
743
  la4.Parent = ZANOOB
744
  local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
745
  local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
746
  local la5 = Instance.new("Part")
747
  nooutline(la5)
748
  la5.Anchored = false
749
  la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
750
  la5.Name = "la5"
751
  la5.Size = Vector3.new(0.2, 0.2, 0.2)
752
  la5.BrickColor = BrickColor.new("Bright yellow")
753
  la5.CanCollide = false
754
  la5.Locked = true
755
  la5.Transparency = 1
756
  la5.Parent = ZANOOB
757
  local la5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", la5)
758
  local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.4, 0.7, 0), ang(rd(0), 0, 0))
759
  local ll1 = Instance.new("Part")
760
  nooutline(ll1)
761
  ll1.Anchored = false
762
  ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
763
  ll1.Name = "ll1"
764
  ll1.Size = Vector3.new(0.2, 0.2, 0.2)
765
  ll1.BrickColor = BrickColor.new("Br. yellowish green")
766
  ll1.CanCollide = false
767
  ll1.Locked = true
768
  ll1.Transparency = 1
769
  ll1.Parent = ZANOOB
770
  local ll1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll1)
771
  local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
772
  local ll2 = Instance.new("Part")
773
  nooutline(ll2)
774
  ll2.Anchored = false
775
  ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
776
  ll2.Name = "ll2"
777
  ll2.Size = Vector3.new(0.2, 0.2, 0.2)
778
  ll2.BrickColor = BrickColor.new("Br. yellowish green")
779
  ll2.CanCollide = false
780
  ll2.Locked = true
781
  ll2.Transparency = 1
782
  ll2.Parent = ZANOOB
783
  local ll2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll2)
784
  local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
785
  local ll3 = Instance.new("Part")
786
  nooutline(ll3)
787
  ll3.Anchored = false
788
  ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
789
  ll3.Name = "ll3"
790
  ll3.Size = Vector3.new(0.2, 0.2, 0.2)
791
  ll3.BrickColor = BrickColor.new("Bright yellow")
792
  ll3.CanCollide = false
793
  ll3.Locked = true
794
  ll3.Transparency = 1
795
  ll3.Parent = ZANOOB
796
  local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
797
  local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
798
  local rr1 = Instance.new("Part")
799
  nooutline(rr1)
800
  rr1.Anchored = false
801
  rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
802
  rr1.Name = "rr1"
803
  rr1.Size = Vector3.new(0.2, 0.2, 0.2)
804
  rr1.BrickColor = BrickColor.new("Br. yellowish green")
805
  rr1.CanCollide = false
806
  rr1.Locked = true
807
  rr1.Transparency = 1
808
  rr1.Parent = ZANOOB
809
  local rr1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr1)
810
  local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
811
  local rr2 = Instance.new("Part")
812
  nooutline(rr2)
813
  rr2.Anchored = false
814
  rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
815
  rr2.Name = "rr2"
816
  rr2.Size = Vector3.new(0.2, 0.2, 0.2)
817
  rr2.BrickColor = BrickColor.new("Br. yellowish green")
818
  rr2.CanCollide = false
819
  rr2.Locked = true
820
  rr2.Transparency = 1
821
  rr2.Parent = ZANOOB
822
  local rr2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr2)
823
  local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
824
  local rr3 = Instance.new("Part")
825
  nooutline(rr3)
826
  rr3.Anchored = false
827
  rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
828
  rr3.Name = "rr3"
829
  rr3.Size = Vector3.new(0.2, 0.2, 0.2)
830
  rr3.BrickColor = BrickColor.new("Bright yellow")
831
  rr3.CanCollide = false
832
  rr3.Locked = true
833
  rr3.Transparency = 1
834
  rr3.Parent = ZANOOB
835
  local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
836
  local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
837
  return ZANOOB
838
end
839
local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
840
coroutine.resume(coroutine.create(function()
841
  local rot = thenoob.HumanoidRootPart
842
  repeat
843
    swait()
844
    rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
845
  until rot == nil
846
end))
847
local rot = thenoob.HumanoidRootPart
848
local ntorso = thenoob:FindFirstChild("Torso")
849
local rightarm = thenoob:FindFirstChild("Right Arm")
850
local leftarm = thenoob:FindFirstChild("Left Arm")
851
local leftleg = thenoob:FindFirstChild("Left Leg")
852
local rightleg = thenoob:FindFirstChild("Right Leg")
853
local head = thenoob:FindFirstChild("Head")
854
local face = head:FindFirstChild("face")
855
local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
856
local embpart = thenoob:FindFirstChild("raemblem")
857
local nRJ = rot:FindFirstChild("RootJoint")
858
local nN = ntorso:FindFirstChild("Neck")
859
local nRS = ntorso:FindFirstChild("Right Shoulder")
860
local nLS = ntorso:FindFirstChild("Left Shoulder")
861
local nRH = ntorso:FindFirstChild("Right Hip")
862
local nLH = ntorso:FindFirstChild("Left Hip")
863
function standappear(nbz)
864
  if selected == false or activu == true then
865
    return
866
  end
867
  if appeared == false then
868
    appeared = true
869
    wherto = hrp
870
    addcfr = cf(-2, 1, 2)
871
    local apear = Instance.new("Sound")
872
    apear.SoundId = "rbxassetid://463010917"
873
    apear.Parent = rot
874
    apear.Volume = 1.25
875
    game.Debris:AddItem(apear, 1.5)
876
    apear:Play()
877
    for _, n in pairs(nbz:GetChildren()) do
878
      coroutine.resume(coroutine.create(function()
879
        for _ = 1, 5 do
880
          if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
881
            swait()
882
            n.Transparency = n.Transparency - 0.2
883
            face.Transparency = face.Transparency - 0.2
884
            emblem.Transparency = emblem.Transparency - 0.2
885
          end
886
        end
887
        if n ~= rot and n ~= embpart then
888
          n.Transparency = 0
889
        end
890
        face.Transparency = 0
891
        emblem.Transparency = 0
892
      end))
893
    end
894
  elseif appeared == true then
895
    appeared = false
896
    wherto = hrp
897
    addcfr = cf(0, 0, 0)
898
    for _, n in pairs(nbz:GetChildren()) do
899
      coroutine.resume(coroutine.create(function()
900
        for _ = 1, 5 do
901
          if n ~= rot and n ~= embpart then
902
            swait()
903
            n.Transparency = n.Transparency + 0.2
904
            face.Transparency = face.Transparency + 0.2
905
            emblem.Transparency = emblem.Transparency + 0.2
906
          end
907
        end
908
        if n ~= rot and n ~= embpart then
909
          n.Transparency = 1
910
        end
911
        face.Transparency = 1
912
        emblem.Transparency = 1
913
      end))
914
    end
915
  end
916
end
917
function THREATENING()
918
  if selected == false or activu == true then
919
    return
920
  end
921
  if POSU == false then
922
    POSU = true
923
    human.WalkSpeed = 0
924
    local d = Instance.new("ParticleEmitter")
925
    d.Name = "MENACINGU"
926
    d.Lifetime = NumberRange.new(1)
927
    d.Rate = 2
928
    d.Texture = "rbxassetid://298768656"
929
    d.VelocitySpread = 60
930
    d.Parent = tors
931
    human:SetStateEnabled(3, false)
932
    local randomoth = math.random(1, 2)
933
    if randomoth == 1 then
934
      repeat
935
        swait()
936
        lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
937
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
938
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
939
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
940
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
941
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
942
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
943
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
944
        lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
945
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
946
      until POSU == false
947
    elseif randomoth == 2 then
948
      repeat
949
        swait()
950
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
951
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
952
        lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
953
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
954
        lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
955
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
956
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
957
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
958
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
959
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
960
      until POSU == false
961
    end
962
  elseif POSU == true then
963
    POSU = false
964
    human.WalkSpeed = 16
965
    human:SetStateEnabled(3, true)
966
    tors.MENACINGU:Destroy()
967
    activu = true
968
    activu = false
969
  end
970
end
971
local EHMMM = 0
972
function block()
973
  if EHMMM == 50 or selected == false or activu == true then
974
    return
975
  end
976
  if appeared == false then
977
    standappear(thenoob)
978
  end
979
  wherto = hrp
980
  addcfr = cf(0, 0, -3)
981
  local bep = true
982
  local humanshealth = human.Health
983
  activu = true
984
  human:SetStateEnabled(15, false)
985
  local de = mouse.KeyUp:connect(function(key)
986
    if key == "e" then
987
      bep = false
988
    end
989
  end)
990
  local poopes = 0
991
  repeat
992
    swait()
993
    poopes = poopes + 1
994
    human.Health = humanshealth
995
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
996
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
997
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
998
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
999
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
1000
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1001
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1002
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1003
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1004
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1005
  until bep == false or poopes > 240
1006
  de:Disconnect()
1007
  human:SetStateEnabled(15, true)
1008
  activu = false
1009
  EHMMM = 50
1010
  coroutine.resume(coroutine.create(function()
1011
    wait(7)
1012
    EHMMM = 0
1013
  end))
1014
  wherto = hrp
1015
  addcfr = cf(-2, 1, 2)
1016
end
1017
function MUDA()
1018
  if selected == false or activu == true then
1019
    return
1020
  end
1021
  if appeared == false then
1022
    standappear(thenoob)
1023
    wherto = hrp
1024
    addcfr = cf(0, 0, -3.5)
1025
  end
1026
  wry:Stop()
1027
  local bep = true
1028
  activu = true
1029
  wherto = hrp
1030
  addcfr = cf(0, 0, -3.5)
1031
  local function blur(limb)
1032
    coroutine.resume(coroutine.create(function()
1033
      local memedon = {}
1034
      for i = 1, 6 do
1035
        local b1 = Instance.new("Part")
1036
        nooutline(b1)
1037
        b1.Size = Vector3.new(1, 2, 1)
1038
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1039
        b1.CanCollide = false
1040
        b1.BrickColor = limb.BrickColor
1041
        b1.Anchored = true
1042
        b1.Transparency = 0.7
1043
        b1.Locked = true
1044
        b1.Parent = modz
1045
        table.insert(memedon, b1)
1046
      end
1047
      local num = 0
1048
      repeat
1049
        swait()
1050
        num = num % 6 + 1
1051
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1052
      until bep == false
1053
      for i = 1, #memedon do
1054
        swait()
1055
        memedon[i]:Destroy()
1056
      end
1057
    end))
1058
  end
1059
  local de = mouse.KeyUp:connect(function(key)
1060
    if key == "r" then
1061
      bep = false
1062
    end
1063
  end)
1064
  blur(rightarm)
1065
  blur(leftarm)
1066
local mudodo = Instance.new("Sound")
1067
  mudodo.Volume = 7.5
1068
  mudodo.SoundId = "rbxassetid://612888361"
1069
mudodo.Looped = true
1070
  mudodo.Parent = hrp
1071
  mudodo:Play()
1072
  repeat
1073
    for _ = 1, 2 do
1074
      swait()
1075
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
1076
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
1077
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
1078
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1079
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
1080
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1081
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1082
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1083
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1084
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1085
    end
1086
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1087
    for _ = 1, 2 do
1088
      swait()
1089
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
1090
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
1091
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
1092
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1093
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
1094
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1095
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1096
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1097
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1098
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1099
    end
1100
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1101
    for _ = 1, 2 do
1102
      swait()
1103
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
1104
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
1105
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
1106
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1107
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
1108
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1109
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1110
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1111
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1112
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1113
    end
1114
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1115
    for _ = 1, 2 do
1116
      swait()
1117
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
1118
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
1119
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
1120
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1121
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
1122
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1123
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1124
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1125
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1126
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1127
    end
1128
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1129
  until bep == false or 0 >= human.Health
1130
  de:Disconnect()
1131
mudodo:Stop()
1132
  wry:Play()
1133
  for _ = 1, 6 do
1134
    swait()
1135
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1136
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1137
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1138
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1139
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1140
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1141
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1142
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1143
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1144
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1145
  end
1146
  for _ = 1, 7 do
1147
    swait()
1148
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1149
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1150
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1151
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1152
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1153
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1154
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1155
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1156
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1157
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1158
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1159
  end
1160
  swait(5)
1161
  wherto = hrp
1162
mudodo:Destroy()
1163
  addcfr = cf(-2, 1, 2)
1164
  activu = false
1165
end
1166
function cability()
1167
  if selected == false or activu == true then
1168
    return
1169
  end
1170
  if appeared == false then
1171
    standappear(thenoob)
1172
    wherto = hrp
1173
    addcfr = cf(0, 0, -3.75)
1174
  end
1175
  activu = true
1176
  wherto = hrp
1177
  addcfr = cf(0, 0, -3.5)
1178
  local ZAWRUA = Instance.new("Sound")
1179
  ZAWRUA.SoundId = "rbxassetid://257346558"
1180
  ZAWRUA.Volume = 3
1181
  ZAWRUA.Parent = hrp
1182
  ZAWRUA:Play()
1183
  game.Debris:AddItem(ZAWRUA, 2.5)
1184
  local wate = Instance.new("Part")
1185
  nooutline(wate)
1186
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1187
  wate.Material = "Neon"
1188
  wate.Transparency = 1
1189
  wate.BrickColor = BrickColor.new("Br. yellowish green")
1190
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1191
  wate.Anchored = true
1192
  wate.CanCollide = false
1193
  wate.Parent = modz
1194
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
1195
  coroutine.resume(coroutine.create(function()
1196
    repeat
1197
      swait()
1198
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1199
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1200
    until not wate
1201
  end))
1202
  coroutine.resume(coroutine.create(function()
1203
    local pt = {}
1204
    for _ = 1, 10 do
1205
      local wp = Instance.new("Part")
1206
      nooutline(wp)
1207
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1208
      wp.Material = "Neon"
1209
      wp.Transparency = 1
1210
      wp.BrickColor = BrickColor.new("Br. yellowish green")
1211
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1212
      wp.Anchored = true
1213
      wp.CanCollide = false
1214
      wp.Parent = modz
1215
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1216
      table.insert(pt, wp)
1217
      table.insert(pt, wmz)
1218
    end
1219
    for m = 1, 45 do
1220
      swait()
1221
      for _, hey in pairs(pt) do
1222
        if hey.ClassName == "SpecialMesh" then
1223
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1224
        elseif hey.ClassName == "Part" then
1225
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1226
          hey.Transparency = hey.Transparency - 0.015
1227
        end
1228
      end
1229
    end
1230
    for m = 45, 50 do
1231
      swait()
1232
      for _, hey in pairs(pt) do
1233
        if hey.ClassName == "SpecialMesh" then
1234
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1235
        elseif hey.ClassName == "Part" then
1236
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1237
          hey.Transparency = hey.Transparency + 0.2
1238
        end
1239
      end
1240
    end
1241
    for _, AAA in pairs(pt) do
1242
      if AAA.ClassName == "Part" then
1243
        AAA:Destroy()
1244
      end
1245
    end
1246
  end))
1247
  for _ = 1, 50 do
1248
    swait()
1249
    wmesh.Scale = Vector3.new(9, 9, 9)
1250
    wate.Transparency = wate.Transparency - 0.008
1251
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1252
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1253
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1254
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1255
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1256
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1257
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1258
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1259
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1260
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1261
  end
1262
  local pooo = Instance.new("Sound")
1263
  pooo.SoundId = "rbxassetid://610041973"
1264
  pooo.Volume = 3
1265
  pooo.Parent = hrp
1266
  pooo:Play()
1267
  game.Debris:AddItem(pooo, 2.5)
1268
  for _ = 1, 1 do
1269
    swait()
1270
    wate.Transparency = wate.Transparency + 0.15
1271
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
1272
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
1273
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
1274
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1275
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1276
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1277
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1278
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1279
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1280
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1281
  end
1282
  local swoo = Instance.new("Part")
1283
  nooutline(swoo)
1284
  swoo.Size = Vector3.new(0.2, 0.2, 0.2)
1285
  swoo.Material = "Neon"
1286
  swoo.Transparency = 0.2
1287
  swoo.BrickColor = BrickColor.new("Br. yellowish green")
1288
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
1289
  swoo.Anchored = true
1290
  swoo.CanCollide = false
1291
  swoo.Parent = modz
1292
  local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
1293
  local pli = Instance.new("PointLight")
1294
  pli.Brightness = 2
1295
  pli.Color = Color3.new(0.45098039215686275, 1, 0)
1296
  pli.Range = 10
1297
  pli.Shadows = true
1298
  pli.Parent = swoo
1299
  hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
1300
  tagability(swoo, 4)
1301
  for _ = 1, 10 do
1302
    swait()
1303
    wate.Transparency = wate.Transparency + 0.05
1304
    swoo.Transparency = swoo.Transparency + 0.075
1305
    pli.Range = pli.Range - 1
1306
    lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
1307
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
1308
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
1309
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1310
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1311
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1312
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1313
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1314
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1315
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1316
  end
1317
  wate:Destroy()
1318
  swoo:Destroy()
1319
  pli:Destroy()
1320
  swait(15)
1321
  wherto = hrp
1322
  addcfr = cf(-2, 1, 2)
1323
  activu = false
1324
end
1325
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
1326
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
1327
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
1328
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
1329
function THEBEST()
1330
  if selected == false or activu == true or appeared == true or POSU == true then
1331
    return
1332
  end
1333
  local dipperhat = chr:FindFirstChild("DXD_DipperHat")
1334
  local dipperrot
1335
  if dipperhat then
1336
    dipperrot = dipperhat.Handle.HatAttachment.Rotation
1337
  end
1338
  activu = true
1339
  POSU = true
1340
  cam.CameraType = "Scriptable"
1341
  chr.PrimaryPart = hrp
1342
  human.WalkSpeed = 0
1343
  human:SetStateEnabled(3, false)
1344
  local actmus1 = Instance.new("Sound")
1345
  actmus1.SoundId = "rbxassetid://188959462"
1346
  actmus1.Volume = 1.5
1347
  actmus1.RollOffMode = 1
1348
  actmus1.TimePosition = 0
1349
  actmus1.Parent = cam
1350
  local actmus2 = Instance.new("Sound")
1351
  actmus2.SoundId = "rbxassetid://188959462"
1352
  actmus2.Volume = 1.5
1353
  actmus2.RollOffMode = 1
1354
  actmus2.TimePosition = 0
1355
  actmus2.Parent = hrp
1356
  actmus1:Play()
1357
  actmus2:Play()
1358
  local mus1 = Instance.new("Sound")
1359
  mus1.SoundId = "rbxassetid://616594208"
1360
  mus1.Volume = 1.25
1361
  mus1.TimePosition = 0.45
1362
  mus1.Parent = cam
1363
  local mus2 = Instance.new("Sound")
1364
  mus2.SoundId = "rbxassetid://616594208"
1365
  mus2.Volume = 1.25
1366
  mus2.TimePosition = 0.45
1367
  mus2.Parent = hrp
1368
  local zawarudoda = Instance.new("Sound")
1369
  zawarudoda.SoundId = "rbxassetid://616576400"
1370
  zawarudoda.Volume = 2
1371
  zawarudoda.TimePosition = 0.3
1372
  zawarudoda.Parent = hrp
1373
  mus1:Play()
1374
  mus2:Play()
1375
  cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
1376
  local regface = hed.face.Texture
1377
  local whogothit, bodyvel
1378
  local function checkhit(partoz, magn)
1379
    for _, guy in pairs(workspace:GetChildren()) do
1380
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
1381
        whogothit = guy
1382
        guy:FindFirstChild("Humanoid").PlatformStand = true
1383
        do
1384
          local derp = Instance.new("BodyPosition")
1385
          derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
1386
          derp.P = 8000
1387
          derp.D = 500
1388
          derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
1389
          derp.Parent = guy:FindFirstChild("HumanoidRootPart")
1390
          bodyvel = derp
1391
          local derp2 = Instance.new("BodyAngularVelocity")
1392
          derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
1393
          derp2.P = 8000
1394
          derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
1395
          derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
1396
          delay(0.1, function()
1397
            derp2:Destroy()
1398
          end)
1399
          bodyvel = derp
1400
        end
1401
      end
1402
    end
1403
  end
1404
  coroutine.resume(coroutine.create(function()
1405
    for _ = 1, 25 do
1406
      swait()
1407
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1408
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
1409
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1410
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1411
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
1412
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1413
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1414
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1415
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1416
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1417
    end
1418
    for _ = 1, 20 do
1419
      swait()
1420
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1421
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
1422
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1423
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1424
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
1425
      if dipperhat then
1426
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
1427
      end
1428
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1429
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1430
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1431
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1432
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1433
    end
1434
  end))
1435
  repeat
1436
    swait()
1437
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
1438
  until mus1.TimePosition > 2.9
1439
  mus1:Pause()
1440
  mus2:Pause()
1441
  zawarudoda:Play()
1442
  coroutine.resume(coroutine.create(function()
1443
    for _ = 1, 7 do
1444
      swait()
1445
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
1446
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
1447
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
1448
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1449
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
1450
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1451
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
1452
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1453
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1454
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1455
    end
1456
    for _ = 1, 16 do
1457
      swait()
1458
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
1459
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
1460
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
1461
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1462
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
1463
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1464
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
1465
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1466
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
1467
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1468
    end
1469
  end))
1470
  repeat
1471
    swait()
1472
  until zawarudoda.TimePosition > 1.4
1473
  zawarudoda:Pause()
1474
  activu = false
1475
  standappear(thenoob)
1476
  wherto = hrp
1477
  addcfr = cf(3, 0.25, -1.5)
1478
  activu = true
1479
  cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
1480
  for _ = 1, 10 do
1481
    swait()
1482
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
1483
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
1484
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
1485
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
1486
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1487
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1488
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1489
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1490
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1491
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1492
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1493
  end
1494
  wherto = hrp
1495
  addcfr = cf(-3, 0.25, -1.5)
1496
  for _ = 1, 25 do
1497
    swait()
1498
    checkhit(rightarm, 3)
1499
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
1500
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
1501
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
1502
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1503
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
1504
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1505
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
1506
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1507
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
1508
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1509
  end
1510
  if whogothit then
1511
    print("derp")
1512
    cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
1513
    local laugo = Instance.new("Sound")
1514
    laugo.SoundId = "rbxassetid://291088606"
1515
    laugo.Volume = 1.5
1516
    laugo.Parent = hrp
1517
    game.Debris:AddItem(laugo, 2.5)
1518
    laugo:Play()
1519
    local sda = 0
1520
    local chn = 2
1521
    local cs = math.cos
1522
    for D = 1, 60 do
1523
      swait()
1524
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
1525
      sda = sda + chn
1526
      lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
1527
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
1528
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
1529
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1530
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
1531
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1532
      lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
1533
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1534
      lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
1535
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1536
    end
1537
    hed.face.Texture = "rbxassetid://176777497"
1538
    mus1.TimePosition = 2.75
1539
    mus1:Play()
1540
    for C = 1, 30 do
1541
      swait()
1542
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
1543
      sda = sda + chn
1544
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
1545
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
1546
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
1547
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1548
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
1549
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1550
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
1551
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1552
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
1553
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1554
    end
1555
    for _ = 1, 5 do
1556
      swait()
1557
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
1558
      sda = sda + chn
1559
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
1560
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
1561
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
1562
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1563
      lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
1564
      if dipperhat then
1565
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
1566
      end
1567
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1568
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
1569
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1570
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
1571
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1572
    end
1573
    wait(2)
1574
  elseif whogothit == nil then
1575
    print("noderp")
1576
  end
1577
  human:SetStateEnabled(3, true)
1578
  activu = false
1579
  standappear(thenoob)
1580
  activu = true
1581
  if dipperhat then
1582
    dipperhat.Handle.HatAttachment.Rotation = dipperrot
1583
  end
1584
  actmus1:Destroy()
1585
  actmus2:Destroy()
1586
  bast:Play()
1587
  if bodyvel then
1588
    bodyvel:Destroy()
1589
  end
1590
  cam.CameraType = "Custom"
1591
  hed.face.Texture = regface
1592
  chr.PrimaryPart = head
1593
  human.WalkSpeed = 16
1594
  activu = false
1595
  POSU = false
1596
end
1597
function hito(partoz, magn, dmg, debtim, bodyfdire)
1598
  for _, guy in pairs(workspace:GetChildren()) do
1599
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
1600
      do
1601
        local humz = guy:FindFirstChild("Humanoid")
1602
        local horp = guy:FindFirstChild("HumanoidRootPart")
1603
        TakeDamage(humz, dmg)
1604
        local db = Instance.new("StringValue")
1605
        db.Name = "alabo"
1606
        db.Parent = horp
1607
        delay(debtim, function()
1608
          db:Destroy()
1609
        end)
1610
        local b = Instance.new("Part")
1611
        nooutline(b)
1612
        b.Size = Vector3.new(0.2, 0.2, 0.2)
1613
        b.Transparency = 0.25
1614
        b.Anchored = true
1615
        b.CanCollide = false
1616
        b.BrickColor = BrickColor.new("Institutional white")
1617
        b.Locked = true
1618
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
1619
        b.Parent = modz
1620
        local c = Instance.new("SpecialMesh")
1621
        c.MeshType = "Sphere"
1622
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
1623
        c.Parent = b
1624
        game.Debris:AddItem(b, 1)
1625
        if bodyfdire then
1626
          local boopyve = Instance.new("BodyVelocity")
1627
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
1628
          boopyve.P = math.huge
1629
          boopyve.Velocity = bodyfdire
1630
          boopyve.Parent = horp
1631
          game.Debris:AddItem(boopyve, debtim)
1632
        end
1633
        local bet = Instance.new("Sound")
1634
        bet.Pitch = rd2(9, 11) / 10
1635
        bet.Volume = rd2(12, 14) / 10
1636
        bet.SoundId = "rbxassetid://165604684"
1637
        bet.Parent = b
1638
        bet:Play()
1639
        coroutine.resume(coroutine.create(function()
1640
          for _ = 1, 5 do
1641
            swait()
1642
            b.Transparency = b.Transparency + 0.15
1643
            c.Scale = c.Scale + Vector3.new(0.8 * dmg, 0.8 * dmg, 0.8 * dmg)
1644
          end
1645
        end))
1646
      end
1647
    end
1648
  end
1649
end
1650
function tagability(partoz, magn)
1651
  for _, guy in pairs(workspace:GetChildren()) do
1652
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("derbaba") == nil and guy:FindFirstChildOfClass("ForceField") == nil then
1653
      do
1654
        local humz = guy:FindFirstChild("Humanoid")
1655
        humz.PlatformStand = true
1656
        delay(1, function()
1657
          humz.PlatformStand = false
1658
        end)
1659
        local horp = guy:FindFirstChild("HumanoidRootPart")
1660
        local db = Instance.new("StringValue")
1661
        db.Name = "dedrbaba"
1662
        db.Parent = horp
1663
        local bodyrot = Instance.new("BodyAngularVelocity")
1664
        bodyrot.MaxTorque = Vector3.new(99999, 99999, 99999)
1665
        bodyrot.P = math.huge
1666
        bodyrot.AngularVelocity = Vector3.new(0, 5, 50)
1667
        bodyrot.Parent = horp
1668
        local hL, tL, aL, bL, cL, dL
1669
        game.Debris:AddItem(bodyrot, 0.2)
1670
        if guy:FindFirstChild("Head") then
1671
          hL = guy:FindFirstChild("Head")
1672
          hL.BrickColor = BrickColor.new("Bright yellow")
1673
        end
1674
        if guy:FindFirstChild("Torso") then
1675
          tL = guy:FindFirstChild("Torso")
1676
          tL.BrickColor = BrickColor.new("Bright blue")
1677
        end
1678
        if guy:FindFirstChild("Left Arm") then
1679
          aL = guy:FindFirstChild("Left Arm")
1680
          aL.BrickColor = BrickColor.new("Bright yellow")
1681
        end
1682
        if guy:FindFirstChild("Right Arm") then
1683
          bL = guy:FindFirstChild("Right Arm")
1684
          bL.BrickColor = BrickColor.new("Bright yellow")
1685
        end
1686
        if guy:FindFirstChild("Left Leg") then
1687
          cL = guy:FindFirstChild("Left Leg")
1688
          cL.BrickColor = BrickColor.new("Br. yellowish green")
1689
        end
1690
        if guy:FindFirstChild("Right Leg") then
1691
          dL = guy:FindFirstChild("Right Leg")
1692
          dL.BrickColor = BrickColor.new("Br. yellowish green")
1693
        end
1694
        coroutine.resume(coroutine.create(function()
1695
          if aL then
1696
            aL.Name = "Right Arm"
1697
            wait()
1698
          end
1699
          if bL then
1700
            bL.Name = "Left Leg"
1701
            wait()
1702
          end
1703
          if cL then
1704
            cL.Name = "Left Arm"
1705
            wait()
1706
          end
1707
          if dL then
1708
            dL.Name = "Right Leg"
1709
          end
1710
        end))
1711
      end
1712
    end
1713
  end
1714
end
1715
mouse.KeyDown:connect(function(key)
1716
  if human.Health <= 0 then
1717
    return
1718
  end
1719
  if key == "f" then
1720
    standappear(thenoob)
1721
  end
1722
  if key == "r" then
1723
    MUDA()
1724
  end
1725
  if key == "e" then
1726
    block()
1727
  end
1728
  if key == "v" then
1729
    cability()
1730
  end
1731
  if key == "m" and plr.UserId then
1732
    THEBEST()
1733
  end
1734
  if key == "j" then
1735
    THREATENING()
1736
  end
1737
  if key == "k" then
1738
    konodioda:Play()
1739
  end
1740
  if key == "l" then
1741
    bast:Play()
1742
  end
1743
  if key == "p" then
1744
    zaworld:Play()
1745
  end
1746
end)
1747
tool.Equipped:connect(function()
1748
  selected = true
1749
end)
1750
tool.Unequipped:connect(function()
1751
  selected = false
1752
end)
1753
sine = 0
1754
charge = 1
1755
cos = math.cos
1756
game:GetService("RunService").RenderStepped:connect(function()
1757
  if POSU == false then
1758
    local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
1759
    local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
1760
    local checkstate = human:GetState()
1761
    if checkstate.Value == 13 then
1762
      animpose = "Sitting"
1763
    elseif hrp.Velocity.y > 1 and checkpart == nil then
1764
      animpose = "Jumping"
1765
    elseif hrp.Velocity.y < -1 and checkpart == nil then
1766
      animpose = "Falling"
1767
    elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
1768
      animpose = "Idle"
1769
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
1770
      animpose = "Walking"
1771
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
1772
      animpose = "TooFast"
1773
    end
1774
    if animpose == "Idle" then
1775
      sine = sine + charge
1776
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
1777
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
1778
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
1779
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1780
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
1781
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1782
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
1783
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1784
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
1785
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1786
    end
1787
    if animpose == "Walking" then
1788
      sine = sine + charge
1789
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
1790
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
1791
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
1792
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1793
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
1794
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1795
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
1796
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1797
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
1798
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1799
    end
1800
    if animpose == "Jumping" then
1801
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
1802
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
1803
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
1804
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1805
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
1806
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1807
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
1808
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1809
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
1810
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1811
    end
1812
    if animpose == "Falling" then
1813
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
1814
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
1815
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
1816
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1817
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
1818
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1819
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
1820
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1821
      lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
1822
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1823
    end
1824
    if animpose == "TooFast" then
1825
      lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
1826
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
1827
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
1828
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1829
      lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
1830
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
1831
      lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
1832
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1833
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
1834
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1835
    end
1836
    if animpose == "Sitting" then
1837
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1838
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1839
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
1840
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1841
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
1842
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1843
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
1844
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1845
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
1846
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1847
    end
1848
  end
1849
  if appeared == false and activu == false then
1850
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1851
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1852
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1853
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1854
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1855
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1856
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1857
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1858
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1859
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1860
  elseif appeared == true and activu == false then
1861
    sine = sine + charge
1862
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
1863
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
1864
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
1865
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1866
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
1867
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1868
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
1869
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1870
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
1871
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1872
  end
1873
end)
1874
function dispose()
1875
  for i, v in pairs(getfenv(0)) do
1876
    v = nil
1877
  end
1878
  error = nil
1879
  print = nil
1880
  warn = nil
1881
end
1882
human.Died:connect(dispose)
1883
chr.Changed:connect(function()
1884
  if chr.Parent == nil then
1885
    dispose()
1886
  end
1887
end)