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- /**
- * This is open-source software licensed under the terms of the MIT License.
- *
- * Copyright (c) 2023 Petr Červinka - FortSoft <[email protected]>
- * Copyright (c) 2012 Hamid Sadeghian
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in all
- * copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- **
- * Version 1.1.0.0
- */
- using System;
- using System.Runtime.InteropServices;
- namespace FortSoft.Controls {
- /// <summary>
- /// Implements custom LinkLabel with proper system hand cursor.
- /// </summary>
- public class LinkLabel : System.Windows.Forms.LinkLabel {
- /// <summary>
- /// Constant value found in the WinUser.h header file.
- /// </summary>
- public const int IDC_HAND = 0x7F89;
- /// <summary>
- /// Import
- /// </summary>
- [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
- private static extern IntPtr LoadCursor(IntPtr hInstance, int lpCursorName);
- /// <summary>
- /// Proper system hand cursor.
- /// </summary>
- private static readonly System.Windows.Forms.Cursor SystemHandCursor =
- new System.Windows.Forms.Cursor(LoadCursor(IntPtr.Zero, IDC_HAND));
- /// <summary>
- /// Overriding OnMouseMove method. If the base class decided to show the
- /// ugly hand cursor show the system hand cursor instead.
- /// </summary>
- protected override void OnMouseMove(System.Windows.Forms.MouseEventArgs e) {
- base.OnMouseMove(e);
- if (OverrideCursor == System.Windows.Forms.Cursors.Hand) {
- OverrideCursor = SystemHandCursor;
- }
- }
- }
- }
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