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- IndexOutOfRangeException: Index 192 is out of range of '0' Length.
- Unity.Collections.NativeArray`1[T].FailOutOfRangeError (System.Int32 index) (at <d3b66f0ad4e34a55b6ef91ab84878193>:0)
- Unity.Collections.NativeArray`1[T].CheckElementReadAccess (System.Int32 index) (at <d3b66f0ad4e34a55b6ef91ab84878193>:0)
- Unity.Collections.NativeArray`1[T].get_Item (System.Int32 index) (at <d3b66f0ad4e34a55b6ef91ab84878193>:0)
- Obi.BurstDensityConstraints+AverageAnisotropyJob.Execute (System.Int32 p) (at Assets/Obi/Scripts/Common/Backends/Burst/Constraints/Density/BurstDensityConstraints.cs:406)
- Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[T].Execute (T& jobData, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, Unity.Jobs.LowLevel.Unsafe.JobRanges& ranges, System.Int32 jobIndex) (at <d3b66f0ad4e34a55b6ef91ab84878193>:0)
- IndexOutOfRangeException: Index 448 is out of range of '0' Length.
- Unity.Collections.NativeArray`1[T].FailOutOfRangeError (System.Int32 index) (at <d3b66f0ad4e34a55b6ef91ab84878193>:0)
- Unity.Collections.NativeArray`1[T].CheckElementReadAccess (System.Int32 index) (at <d3b66f0ad4e34a55b6ef91ab84878193>:0)
- Unity.Collections.NativeArray`1[T].get_Item (System.Int32 index) (at <d3b66f0ad4e34a55b6ef91ab84878193>:0)
- Obi.BurstDensityConstraints+ClearFluidDataJob.Execute (System.Int32 i) (at Assets/Obi/Scripts/Common/Backends/Burst/Constraints/Density/BurstDensityConstraints.cs:233)
- Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[T].Execute (T& jobData, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, Unity.Jobs.LowLevel.Unsafe.JobRanges& ranges, System.Int32 jobIndex) (at <d3b66f0ad4e34a55b6ef91ab84878193>:0)
- IndexOutOfRangeException: Index 384 is out of range of '0' Length.
- Unity.Collections.NativeArray`1[T].FailOutOfRangeError (System.Int32 index) (at <d3b66f0ad4e34a55b6ef91ab84878193>:0)
- Unity.Collections.NativeArray`1[T].CheckElementReadAccess (System.Int32 index) (at <d3b66f0ad4e34a55b6ef91ab84878193>:0)
- Unity.Collections.NativeArray`1[T].get_Item (System.Int32 index) (at <d3b66f0ad4e34a55b6ef91ab84878193>:0)
- Obi.BurstDensityConstraints+CalculateLambdasJob.Execute (System.Int32 p) (at Assets/Obi/Scripts/Common/Backends/Burst/Constraints/Density/BurstDensityConstraints.cs:286)
- Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[T].Execute (T& jobData, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, Unity.Jobs.LowLevel.Unsafe.JobRanges& ranges, System.Int32 jobIndex) (at <d3b66f0ad4e34a55b6ef91ab84878193>:0)
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