Frostlith

Oxaze Changelog

May 17th, 2025 (edited)
39
0
Never
1
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 34.19 KB | Legal | 0 0
  1. Update Changelog:
  2.  
  3. Culinary Extras
  4.  
  5. Notes:
  6. Update Advancement recipe unlocks every time a new recipe is created
  7. The tundra barrens igniter will be a material class for oxaze and will no longer be wrong
  8.  
  9. Update Log begins at update 1.2
  10.  
  11. 1.2
  12.  
  13. Added Sugar Block
  14. Added recipies for crafting sugar blocks back and forth from/to sugar
  15. Added Glowberry, Sweet Berry and Apple Pie variants
  16. Added recipes in inventory for Pies
  17. Added recipes in crafting benches for Bulk crafting
  18.  
  19. ------
  20.  
  21. 1.3
  22.  
  23. Updated Starfruit blocks to be efficiently broken with an axe
  24. Moved Starfruits to "Oxaze" Creative tab menu
  25. Corrected Starfruit Blocks to no longer spawn independently as an "ore" object
  26. Added Stone bowl crafting recipie
  27. Changed "Tundra_Cliffs" grass colour to be lighter
  28. Removed capability for dark blue roses to spawn on air
  29. Corrected starfruit blocks to only spawn on certain blocks and on land
  30. Tweaked foliage colour, water fog colour and water colour for "Tundra_Cliff"
  31. Changed generation settings to generate Tundra Cliff Biomes in the overworld
  32. Made Starfruits compostable
  33. Added recipe update tree for the inventory
  34. Added Recipe book for the mod
  35. Created an advancement for getting the cookbook
  36. Made advancement provide/ roll random starter loot for the player
  37. Added Advancements
  38. Changed Dimension "Thedimensionididntactuallytellanyoneaboutyet" to "Tundra_barrens"
  39. Added deposits to drop ignition objects for tundra_barrens
  40. Created Permium deposits, Blocks, Igniter and item
  41. Created recepies for all previously created items
  42.  
  43. ---------
  44.  
  45. 1.3 hotfix / 1.3.1
  46.  
  47. Made the chat pseudocommands send the player to "Tundra_Barrens" Rather than "Surface"
  48. Correctly made using the cookbook give the player the advancement "Now You're cooking"
  49. Changed it so player no longer receives all recipes upon joining
  50.  
  51. ---------
  52.  
  53. 1.4
  54.  
  55. Changed portal igniters name to "Permium Ignitor"
  56. Created Recipe to make Permium Ignitor with modded flowers
  57. Corrected Permium block to have its name display as "Permium Block" in game
  58. Changed sound class of premium block from "Lodestone" to "Metal"
  59. Tweaked Starfruit's top texture
  60. Tweaked shading on the starberry's item texture
  61. Changed spawning settings for Permium Deposits
  62. Changed premium ignitor to Permium Rose
  63. Made Permium deposits more common to spawn
  64. Updated Permium texture to have an outline
  65. Added raw permium item, block and recepes
  66. Added Refined premium block and recipes
  67. Created an extraction system for premium
  68. Fxed bugs with extraction system recepies
  69. Added Recepes for warped nylium, crimson nylium, premium and eyes of ender in the extraction bench
  70.  
  71.  
  72. -----------
  73.  
  74. 1.4.1 hotfix
  75.  
  76. Added Recipe for extractor
  77. Updated Knowledge book to provide extractor recipe to player on unlock
  78.  
  79. ------------
  80.  
  81. 1.5 (1.41 ported to newest version with neoforge capability rather than forge)
  82.  
  83. Extraction Table updated to put items into output when put in rather than when edited
  84. Mod ported to newer Minecraft version
  85. Added ruined portal styled structures for Tundra Cliffs
  86. Added Flower Power Acheivement
  87. Altered root achievement for all Oxaze advancements
  88. ------------
  89.  
  90. 1.5.1 Hotfix
  91.  
  92. Corrected a bug where starfuit blocks could be crafted into 9 blocks rather than 9 fruits
  93. Made dead trees actually spawn in tundra areas
  94. Attempted to troubleshoot spawing errors for Permium deposits
  95. Updated Pseudocommand to have a starter kit administrator action ("a/ StarterKit")
  96. Changed dimensional pseudocommands for surface and tundra barrens dimensions to activate as single line codes (a/ tundra_barrens)
  97. Added a pseudocommand to just play the cmd noise for auditory yummies :3
  98.  
  99. ------------
  100.  
  101. 1.6
  102.  
  103. Developer notes:
  104. Permium deposits spawned far too infrequently in any biome other than frozen_ocean biomes so spawn rates were doubled
  105. Reminder to update version number in project settings in top right corner
  106.  
  107. Lowered spawn rates of trees in the tundra barrens biome
  108. Corrected co-ordinate scaling in tundra barrens
  109. Corrected Drops for premium deposits
  110. Changed mining sound group of premium deposits to match that of gilded blackstone
  111. Moved the creative tab group of premium deposits to oxaze
  112. Gave Permium deposits variable outputs and made them effected by fortune
  113. Added a new villager profession
  114. Deleted the villager profession
  115. Altered premium deposit spawnrates again to be more common and to have a triangular distribution
  116.  
  117. Improved premium deposit texture
  118. Added wishflowers
  119. Added wild wheat plants
  120. Added a lush meadow biome
  121. Updated spawn requirements for dead trees to now ony spawn in biomes with snow blocks as their top layer
  122. Updated Certain recipes to no longer show as separate entries in the crafting menu
  123. Added crafting recipes for stone equipment and the furnace to be dynamic to most stone-like materials for quality of life
  124. Added packed snow
  125. Added limestone
  126.  
  127. Made changes to mudpack to now be called Oxaze and packaged Culinary extras as a hard-built integrated mod to Oxaze
  128. Changed the recipe book
  129. Name change generated code errors, which were mostly fixed
  130. added a separate advancement tree for Oxaze
  131. Created a new advancement for Oxaze's starting path
  132. Changed it so right-clicking with the cookbook or Oxaze's knowledge book will use it regardless of if it was on a block or not
  133. Added premium armour
  134. Added crafting recipes for premium armour
  135. Added a debug object to stand as a placeholder for to come items
  136. Created Recipes for premium tools in anticipation of creating them
  137. Added crafting for salt and salt blocks and salt bricks
  138. Stonecutter recepies for salt bricks added
  139.  
  140. -------------------------------
  141.  
  142. 1.7
  143.  
  144. Added new liquid for testing in game
  145. Added various new custom paintings to the modpack
  146. Added recipes to craft limestone brick variants and salt brick variants in stonecutters and crafting
  147.  
  148. -------------------------------
  149.  
  150. 1.7.1 hotfix
  151.  
  152. Corrected stone bricks to only drop when mined with a pickaxe
  153. added recipes for various salt slab and stair items that were neglected before
  154. added salt walls
  155. tweaked saturation values of certain foods to be more balanced with vanilla foods
  156.  
  157. -------------------------------
  158.  
  159. 1.7.2 hotfix
  160.  
  161. Fixed incorrect crafting recipes for salt related construction blocks like stairs, slabs and walls
  162. Removed capability of salt fences spawning naturally
  163.  
  164. *Fix the ores in the tundra barrens dimesnsion
  165.  
  166. -------------------------------
  167.  
  168. 1.8
  169. Update log info for 1.8 is completely missing, vague informants here
  170.  
  171. Added limestone ores
  172. Added kristens house as a new structure
  173. Added crystalised glass and recipes
  174. Added crystalised glass colour variants
  175. Added limestone ore loot tables
  176. Added a recipe placeholder for steel
  177. Added Steel
  178. Added Steel Blocks
  179. Added Lantern Blocks
  180. Added a block that deals fatal damage when interacted with
  181. Updated large lavender plants to drop themselves
  182. Updated disk 13's texture in game
  183. corrected the "Placing Blocks n' shit" dvd to have a finalised texture
  184. Added recipes to smelt respective oxaze ores in block form into their material resources
  185. Added xp drops from modded ores
  186. Identified an unfixable bug to do with mining ores with silk touch always dropping xp
  187. Added Bleached Limestone
  188. Made bleached limestone spawn naturally
  189. Added sunstone shards
  190. Added Sunstone blocks
  191. Added temporary pillars for crystalised glass in the new dimension
  192. Added rare delta features to the tundra_barrens dimesnions biomes
  193. Added temporary stand ins for the crystalised glass monoliths in the glass desert
  194.  
  195. ------------------------------------
  196.  
  197. 1.8.1 hotfix
  198. (or official 1.8 release)
  199.  
  200. Added new recipes to the knowledge advancement of oxaze
  201. Updated the version text to be 1.8.1
  202. Fixed a loading issue with s structure namespace generating and casuing error -1 to occur
  203. Added the recipe for limestone stairs
  204. corrected decorative limestone stairs to require a pickaxe to break and be most efficient with pickaxes
  205. Fixed a bug where crystalised glass would drop green variant rather than itself
  206. Added pink crystalised glass
  207. Added recipe for pink crystalised glass
  208. Added a fixed recipe for extractor to account for all stones
  209. Changed the recipe for pale glass to be furnace and blasting furnace based rather than based on crafting
  210. Added Permium tools and updated placeholder recipes to make them craftable in survival
  211. Added Steel tools and added recipes for them
  212. Added hard material sickles
  213. Added recipes for all hard material sickles
  214. Added decorative bleached limestone blocks with recipes in stonecutters and crafting tables for both limestone and limestone bricks
  215. Added a recipe to make bleached limestone in a furnace and or blast furnace
  216. Updated recipes for stone tools to allow for limestone to be a valid "stone" fill in material
  217. Changed all recipes including stone to allow multiple stone types
  218. Updated the list of what counts as a "stone replacement" in recipes
  219. Made limestone craftable
  220. Corrected bugs with any stone crafting to use corrected tags
  221. Made bleached limestone valid in certain recipes to replace stone
  222. Fixed blue crystalised glass to be called bliue crystalised glass rather than green crystalised glass
  223. Made a temporary fix to making cobblestone crafting recipes with modded stones by manually adding each recipe with limestone
  224.  
  225. Added sushi to extra foods built-in
  226. Added recipe to sushi
  227. Added recipe to the cookbooks knowledge pool
  228.  
  229.  
  230. ----------------------------------------
  231.  
  232. 1.9
  233.  
  234. Added "Transmission" painting by Frostlith
  235. Added "Incomming Call" by Treethletress
  236. Added glacial plane biome
  237. tweaked generation of tundra barrens biomes
  238. Added features to spawn in tundra barrens biomes
  239. Added Mythril deposits
  240. Added raw mythril and raw mythril blocks
  241. Added Mythril ingots
  242. Made Mythril generate in tundra barrens exclusive biomes
  243. Added a placeholder for the Mythril block
  244. Added recipes for chainmail armour
  245. Added Aviation goggles that provide night vision (model texture by @treethletress)
  246.  
  247. --------------------------------------
  248.  
  249. 1.9.1 release
  250.  
  251. Tweaked name of aviation helmet to display correctly
  252. Removed debug "Googles" object
  253.  
  254. -----------------------------------------------
  255.  
  256. 1.9.2 release hotfix
  257.  
  258. Added a recipe to craft packed snow
  259. Corrected mithril blocks to have the correct audio associated with them
  260. Fixed an error where premium blocks showed themselves with the biomes water tint
  261. removed "raw permium block" from the extra foods creative tab
  262. Corrected "natural" variant of premium deposit to instead show as "raw permium block" in the creative menu
  263. updated crafting recipe for the permium flower charge to require steel instead of one iron ingot
  264. fixed the inability to craft the permium flower temporarily with using any vanilla flower
  265. Changed the name of the oxaze knowledge advancement to "parallel universes"
  266. Updated aviation helmet texture to remove stray pixels
  267. Fixed a misplaced procedure to make it so xp drops from limestone coal, diamond only when left-clicked to make It happen upon breaking
  268. Changed the soundset for sunstone blocks from lantern to resin bricks
  269.  
  270. --------------------------------
  271.  
  272. 1.9.3 test build (npr) non-public release
  273. *all changes below contribute to the final public release of 1.9.3
  274.  
  275. Added vertex creature with its spawn egg
  276. Added loot table for vertex
  277. Added custom behaviours for winning against mobs
  278. Added dark vertex mob
  279. updated dark vertex texture 3 separate times
  280. Added living armour entity
  281. Added drop loot table for mobs
  282. Reimplemented glowing potions
  283. Corrected Bugged recipes
  284. Temporarily added a command to test spawn functionality in other dimensions
  285.  
  286. ---
  287.  
  288. v2 npr
  289.  
  290. fixed a bug where all entities were missing their left arm and leg
  291. Corrected the speed of vertexes due to them moving at ridiculous speeds
  292. Added a placeholder mob to test certain values
  293.  
  294. ---
  295.  
  296. v3 npr
  297.  
  298. corrected a misplaced old texture on vertexes
  299. fixed a bug where all entities used the generic sounds
  300. changed it so living armour is now non-translucent
  301. Gave placeholder sounds to both vertexes and dark vertexes
  302. updated dark vertex texture to its v4 variant
  303. Added ashen armour
  304.  
  305. ---
  306.  
  307. v4 npr
  308.  
  309. Fixed a bug where the player would get stronger when killed by a vertex rather than the vertex getting stronger
  310. tweaked values of recently added mobs to be more fair to the player
  311. Added blackstone to the list of items which can replace cobblestone in recipes
  312. Added Freezing effect
  313. Added flan
  314. created recipes for melon, chorus fruit, chocolate and plain ice-cream
  315. Added melon, chorus fruit, chocolate and plain ice-cream
  316. Gave all cold food-items a chance to give the player a freezing effect
  317. Made golden nuggets a valid fuel for java
  318. Added pancakes
  319.  
  320. ---
  321.  
  322. v5 npr
  323.  
  324. Updated cookbook and oxaze knowledge book to provide the recipes of the new crafting recipes in the mod
  325. Attempted to solve an issue where the portal ignitor for the glass desert was not the blessed windcharm item but was instead its old placeholder "v"
  326. Made sugarcane a valid fuel type
  327. updated living armour texture again
  328. Changed ai of all mobs to be the same as a zombies due to errors in the ai pathing made by me
  329. corrected spawn rules of living armour to no longer spawn in the end dimension
  330. tweaked spawn rules of dark vertex and living armour
  331. Changed chance of getting the freeze effect from frozen foods to be 1 in 3
  332. tweaked freezing effect to make it last longer but be less detrimental to players
  333. Added high gravity and low gravity effects
  334. Added potions for the high gravity potion
  335. Added potions for the low gravity potion
  336. Updated times for freezing when eating cold food items.
  337. Added the associated recipes for making high gravity and low gravity potions.
  338. Implemented Mythril item-line fully
  339. Created unique sounds for the vertex and applied them
  340. Applied new sounds to the dark vertex variant
  341. updated mithril to drop its corresponding items with a loottable
  342. updated the mithril block to be a more unique placeholder texture
  343. Fixed a bug where starfruit could spawn inside of the bottom part of tallgrass
  344. Added Brick variant of packed snow
  345. Added walls, slabs and stairs for packed snow and its brick form
  346. Added applicable recipes for all packed snow variants
  347. Updated recipes in the oxaze knowledge book
  348. Added a recipe for the blessed windcharm
  349.  
  350.  
  351. ---
  352.  
  353. v6 npr
  354.  
  355. Corrected a bug where low gravity effect and high gravity effect were provided the opposite values to what was intended
  356. Corrected a misplaced value that caused sugarcane to be read as a non-fuel in its directory
  357. Made paper a valid fuel in furnaces
  358. Fixed a bug where permium ores could not generate in limestone
  359. Added Mythil smithing template
  360. Tweaked a few sounds to make them sound more refined
  361. Updated texture for dark vertex and regular vertex
  362. Tweaked spawnrates of living armour, vertexes and dark vertexes to make them more infrequent
  363. Modified fishing loot to add the blocks and shit music disk, glow ink sacks and starfruit
  364. Added Mythril upgrade
  365. Added a tool class for Mythril
  366. Added recipe to make Mythril upgrade smithing templates and to duplicate them
  367. Created recipes for Mythril tools
  368. Added an item to swap realities at random for creative
  369. Changed the texture of the oxaze starting achievement to be that of the universe swapper
  370. Changed the texture for the mithril block
  371. Added Mythril armour
  372. Added steel armour
  373. Added recipes for mythril armour
  374. Added recipes for steel armour
  375. Added permium hardness upgrade
  376. Tweaked protectivity values of ashen armour
  377. Added Ashen diamond armour to the creative inventory
  378. made recipes for permium hardness upgrade and to make more of them
  379. Added recipes to craft ashen diamond armour to integrate into survival
  380.  
  381. ---
  382.  
  383. v7 npr
  384.  
  385. updated recipes to be gained from the oxaze knowledge book
  386. Fixed the recipe for bleached limestone brick slabs to be consistent of 3 bleached limestone bricks and not 2 with a stair due to a misplaced item
  387. Corrected the recipe for packed snow slabs to give you 6 instead of 4
  388. Tweaked starfruit drop rates to make all starfruit blocks drop 9 starfruit
  389. Attempted to fix a bug with the extractor where it can place facing upwards and downwards
  390. Moved extractor to the oxaze creative tab
  391. Corrected multiple bugs with the gui of the extractor
  392. Fixed a bug where extractor only ran the crafting function if you shift-clicked items into it
  393. Removed the word "armour" from permium armour
  394. Made permium ores naturally generate in the overworld but only very rarely in ice-spikes biomes and false-tundras
  395. Added recipes to make leather out of rotten flesh
  396. Added a debug object "duplicator"
  397. tweaked hopper logic for extractors
  398.  
  399. ---
  400.  
  401. final 1.9.3 build polish
  402. Corrected texture mistakes on the duplicator object
  403. Fixed a bug with the extractor where items would incorrectly duplicate by making it wait 1 second on the server-end
  404. added a pseudocommand to obtain the duplicator
  405.  
  406. ------------------------------------
  407.  
  408. 1.9.3 public release
  409. *all changes between versions will be included, this is simply a conjoinment of all npr build changes
  410.  
  411. Added vertex creature with its spawn egg
  412. Added loottable for vertex
  413. Added custom behaviours for winning against mobs
  414. Added dark vertex mob
  415. updated dark vertex texture 3 separate times
  416. Added living armour entity
  417. Added drop loot table for mobs
  418. Reimplemented glowing potions
  419. Corrected Bugged recipes
  420. Temporarily added a command to test spawn functionality in other dimensions
  421. fixed a bug where all entities were missing their left arm and leg
  422. Corrected the speed of vertexes due to them moving at ridiculous speeds
  423. Added a placeholder mob to test certain values
  424. corrected a misplaced old texture on vertexes
  425. fixed a bug where all entities used the generic sounds
  426. changed it so living armour is now non-tranlucent
  427. Gave placholder sounds to both vertexes and dark vertexes
  428. updated dark vertex texture to its v4 variant
  429. Added ashen armour
  430. Fixed a bug where the player would get stronger when killed by a vertex rather than the vertex getting stronger
  431. tweaked values of recently added mobs to be more fair to the player
  432. Added blackstone to the list of items which can replace cobblestone in recipes
  433. Added Freezing effect
  434. Added flan
  435. created recipes for melon, chorus fruit, chocolate and plain ice-cream
  436. Added melon, chorus fruit, chocolate and plain ice-cream
  437. Gave all cold food-items a chance to give the player a freezing effect
  438. Made golden nuggets a valid fuel for java
  439. Added pancakes
  440. Updated cookbook and oxaze knowledge book to provide the recipes of the new crafting recipes in the mod
  441. Attempted to solve an issue where the portal ignitor for the glass desert was not the blessed windcharm item but was instead its old placeholder "v"
  442. Made sugarcane a valid fuel type
  443. updated living armour texture again
  444. Changed ai of all mobs to be the same as a zombies due to errors in the ai pathing made by me
  445. corrected spawn rules of living armour to no longer spawn in the end dimension
  446. tweaked spawn rules of dark vertex and living armour
  447. Changed chance of getting the freeze effect from frozen foods to be 1 in 3
  448. tweaked freezing effect to make it last longer but be less detrimental to players
  449. Added high gravity and low gravity effects
  450. Added potions for the high gravity potion
  451. Added potions for the low gravity potion
  452. Updated times for freezing when eating cold food items.
  453. Added the associated recipes for making high gravity and low gravity potions.
  454. Implemented Mythril item-line fully
  455. Created unique sounds for the vertex and applied them
  456. Applied new sounds to the dark vertex variant
  457. updated mithril to drop its corresponding items with a loottable
  458. updated the mithril block to be a more unique placeholder texture
  459. Fixed a bug where starfruit could spawn inside of the bottom part of tallgrass
  460. Added Brick variant of packed snow
  461. Added walls, slabs and stairs for packed snow and its brick form
  462. Added applicable recipes for all packed snow variants
  463. Updated recipes in the oxaze knowledge book
  464. Added a recipe for the blessed windcharm
  465. Corrected a bug where low gravity effect and high gravity effect were provided the opposite values to what was intended
  466. Corrected a misplaced value that caused sugarcane to be read as a non-fuel in its directory
  467. Made paper a valid fuel in furnaces
  468. Fixed a bug where permium ores could not generate in limestone
  469. Added Mythil smithing template
  470. Tweaked a few sounds to make them sound more refined
  471. Updated texture for dark vertex and regular vertex
  472. Tweaked spawnrates of living armour, vertexes and dark vertexes to make them more infrequent
  473. Modified fishing loot to add the blocks and shit music disk, glow ink sacks and starfruit
  474. Added Mythril upgrade
  475. Added a tool class for Mythril
  476. Added recipe to make Mythril upgrade smithing templates and to duplicate them
  477. Created recipes for Mythril tools
  478. Added an item to swap realities at random for creative
  479. Changed the texture of the oxaze starting achievement to be that of the universe swapper
  480. Changed the texture for the mithril block
  481. Added Mythril armour
  482. Added steel armour
  483. Added recipes for mythril armour
  484. Added recipes for steel armour
  485. Added permium hardness upgrade
  486. Tweaked protectivity values of ashen armour
  487. Added Ashen diamond armour to the creative inventory
  488. made recipes for permium hardness upgrade and to make more of them
  489. Added recipes to craft ashen diamond armour to integrate into survival
  490. updated recipes to be gained from the oxaze knowledge book
  491. Fixed the recipe for bleached limestone brick slabs to be consistent of 3 bleached limestone bricks and not 2 with a stair due to a misplaced item
  492. Corrected the recipe for packed snow slabs to give you 6 instead of 4
  493. Tweaked starfruit drop rates to make all starfruit blocks drop 9 starfruit
  494. Attempted to fix a bug with the extractor where it can place facing upwards and downwards
  495. Moved extractor to the oxaze creative tab
  496. Corrected multiple bugs with the gui of the extractor
  497. Fixed a bug where extractor only ran the crafting function if you shift-clicked items into it
  498. Removed the word "armour" from permium armour
  499. Made permium ores naturally generate in the overworld but only very rarely in ice-spikes biomes and false-tundras
  500. Added recipes to make leather out of rotten flesh
  501. Added a debug object "duplicator"
  502. tweaked hopper logic for extractors
  503. Corrected texture mistakes on the duplicator object
  504. Fixed a bug with the extractor where items would incorrectly duplicate by making it wait 1 second on the server-end
  505. Added a pseudocommand to obtain the duplicator
  506. Changed the needed keyword to get the duplicator
  507. Changed the name of the debug tool
  508.  
  509. Updated the modpage on Mcreator from "materials and ores" to "biomes and dimensions" as I felt it better fitting
  510.  
  511. ---
  512.  
  513. 1.9.4
  514. Added a new "inhabitant" portrait
  515. Added label text for the duplicator GUI
  516. Updated GUI on all usable blocks to have their labels centralised like vanilla ones do
  517. Fixed a bug where raw gold didn't drop from ores in the tundra barrens (limestone gold ore)
  518. Tweaked blaze powder input slots and output slots for items to be aligned with in-game inventory slots better
  519. Tweaked command bench's preview text to "Input an item ID"
  520. Tweaked UI of various different workbenches
  521. Created a new recipe for gravel to be made into cobblestone
  522. Fixed a bug with the extractor to do with how items transmute while other items are present in output slots
  523. Made a block of chance (lucky block)
  524. Fixed recipe for limestone brick walls to no longer require two limestone brick stairs in their recipe
  525. Changed old system of learning recipes to be obtained upon getting a certain item (this took me ages dude I have like 200+ recipes to change)
  526. changed texture of chiselled limestone bricks
  527. *a testing effect for low and high grav was added during this update between release
  528. Added a new "Mysterious figures" painting
  529. Added a new "Even More Mysterious Figures" Painting
  530. Fixed an issue where text for the cmd executor ui would have its text overflow
  531. Tweaked the names of various achievements and reworked progression flags
  532. Made all plants Bonemeal-able to gain more of their flower surrounding it
  533. Created a new banner pattern Snowflake
  534. Added a banner pattern item for the "snowflake" banner pattern
  535. Created a new banner pattern Jacko
  536. Added a banner pattern item for the "Jacko" banner pattern
  537. Added Crystalline chance block
  538. Added 3 new paintings "Shining in the cold", "Meow" and "Whats a Smot"
  539. Added DebugMusical Square
  540. Tweaked Gravity Potion effects to scale more accurately
  541. Added JEI integration to the extractor recipes
  542. Added New recipes for extracting from cobblestone and both nylium variants
  543.  
  544. ---
  545.  
  546. 1.9.5
  547. Added Instability effect and potion variants
  548. Added Warped wart
  549. Added recipe for warped wart block
  550. Updated false barrens to be more easily findable
  551. Removed Bonemealing for all modded plants besides the large lavender plant
  552. Added growth particles for large lavender plant
  553. Added new flower variants for different unfilled colour gaps: Brown orchid, Forget-me-not, Muscari, Spider-bloom, Succulent and Blue Poppy
  554. Added LOLCAT (Kingdom of cats) Localisation
  555. Made Permium rose immune to being burnt
  556. Added new Insectoid effect
  557. Made all plant variants have associated dyes
  558. Fixed an error with portal making jei recipes failing to render
  559. Made all flowers able to be placed into flower pots
  560. Made Succulents provide water when clicked with a bucket
  561.  
  562. ---
  563.  
  564. 1.9.6
  565. Overhauled plant pot code to allow crouching to stop placement in pots
  566. Updated inventory behaviour of removal from pots for items to more accurately reflect the behaviour of vanilla planter pots
  567. Worked on making several vanilla items compatible with flower pots for extra decoration potential, every "Potted (NAME)" entry is an added block that was made compatible with plant-pots
  568. Potted Melon blocks
  569. Potted Nether Wart
  570. Potted Warped Nether Wart
  571. Potted Warped Nether Wart
  572. Potted Starfruit block
  573. Potted Sweet Berries
  574. Potted Debug
  575. Potted Tallgrass
  576. Potted Large Fern
  577. Potted Rose-Bush
  578. Potted Peony
  579. Potted Lilac
  580. Potted Beetroot Seeds
  581. Potted Melon Seeds
  582. Potted Seeds
  583. Potted Pumpkin Seeds
  584. Potted Cactus Flower
  585. Potted Beetroot
  586. Potted Potato
  587. Potted Golden Potato
  588. Potted Carrot
  589. Potted Golden Carrot
  590. Potted Error
  591.  
  592. Added more vanilla styled textures for the Vertex, Dark vertex and Living armour entities respective spawn-eggs
  593. Updated Potted Tallgrass to better fit in the plant-pot
  594. Attempted to fix issues with buggy gravity potions
  595. Added a stronger variant of the potion for the "Insectism" effect
  596. Added a longer timer variant of the "insectism" potion
  597. Added new crafting base potion "Tedious Potion"
  598. Added recipes for Insectism potion
  599.  
  600. Fixed an issue where all new pots had an incorrect texture on their base
  601. Fixed loot table for spider blooms being mistakenly assigned to their no-potted counterparts
  602. Made crimson and warped roots able to be converted into dye of respective dye
  603. Made sandstone and red sandstone able to be made into their sand variants using the crusher
  604. Reverted a change where Crimson Tulips and lavender bushes were made unable to be placed on anything except farmland
  605. Added recipes for haste, long haste and strong haste potions
  606. Added recipes for mining fatigue, long mining fatigue and strong mining fatigue potions
  607. Added Copper Apple
  608. Added Enchanted Copper Apple
  609.  
  610. Reorganised the creative inventory for the mod tab
  611. Changed the recipe for dark prismarine to be performed in regular furnaces
  612. Updated all blocks in the mod to have proper rendering on the map
  613. Added Black Crystalised glass
  614. Added Dark green Crystalised glass
  615.  
  616. ---
  617.  
  618. 1.9.7
  619.  
  620. ---
  621.  
  622. All salt walls from prior worlds will cease to exist due to registry name changes
  623. Added Dark Prismarine wall and fences
  624. Added Blue nether brick blocks, slabs, fences and walls
  625. Added Resin brick fence
  626. Added new crystalised block variants to the crystalised glass tag
  627. Updated code for xp drops from ores to not happen if you are in creative
  628. Changed the mithril texture to be more colourblind friendly
  629. Replaced the Blue nether brick texture to be more subtle
  630. Made all crystalised glass make beacon beams change colour
  631. Updated all brick variants to be properly reffered to as "Bricks"
  632. Removed alternate stair recipes for crafting gui bugs
  633. Added Dripstone stairs, slabs and walls
  634. Added Dripstone Bricks as well as Brick: Stairs, Slabs and walls
  635. Added Prismarine walls
  636. Added Gilded Blackstone Bricks and cracked variant
  637. Added Gilded Blackstone Stairs, slabs and walls
  638. Added Gilded Blackstone Brick stairs, slabs and walls
  639. Made dough deal food poisoning damage
  640.  
  641. Added Potato Salad
  642. Added Craggy Limestone Barrens
  643. Added "Creator" painting
  644. Added Polished Gilded Blackstone
  645. Added Cracked Polished Gilded Blackstone
  646. Added Recipes for newer blocks
  647. Added Polished Blackstone Stairs, Walls and Slabs
  648. Made Packed snow mineable without a tool
  649. Added Horizon Music Disk
  650. Updated debug shimmer liquid to properly flow
  651. Added Conduction Enchantment
  652. Added new portal structures to the overworld
  653. Added new igloo structures to the barrens
  654. Added new gamerule to change which dimension a player spawns in
  655.  
  656. Added Calcite Bricks with recipes
  657. Added Smooth and regular quartz walls with recipes
  658. Added Purpur walls and fences with recipes
  659. Fixed Igloo generation being broken with recipes
  660. Added Calcite Stairs, Slabs and Walls with recipes
  661. Added Calcite brick Stairs, Slabs and Walls with recipes
  662. Added Stone Walls with recipes
  663. Added Endstone Stairs, Slabs, Walls, Buttons and Pressure Plates with recipes
  664. Added Packed Mud Stairs, Slabs, Walls, Buttons and Pressure plates with recipes
  665. Added Polished Pressure plates and buttons for Andesite, Granite and Diorite
  666. Added Smooth Stone Stairs, Slabs, Walls, Buttons and Pressure plates with recipes
  667. Made packed snow and its related blocks minable without a pickaxe
  668. Tweaked logic for how extractors work
  669. Fixed multiple bugs regarding the extractor such as being unable to take from its slot
  670. fixed the sandstone recipe to correctly use an item tag rather than a block tag
  671. Fixed a bug where all sandstone recipes would reference slot 1 for their processing item rather than slot 1
  672.  
  673. ---
  674.  
  675. 1.9.8
  676.  
  677. Tweaked Weapons that can support the conduction enchantment
  678. Changed behaviour of the guide to parallel universes book to function as a mod guide
  679. Made the Guide to parallel universes book spawn rarely in barrens ruined portal loot
  680. Updated advancements page to look more organised
  681. Added pages for every portal-accessable dimension
  682. Fixed a mistake where the extractor would emit light
  683. Fixed Starfruit placement being bugged and not filtering for biome
  684. Changed starfruit spawning step to "Vegetal_decoration" rather than "surface_structure"
  685. Tweaked spawning logic for bonus premium deposits
  686. Tweaked spawning for single fruits spawning
  687. Added Ruined Portals to the barrens
  688. Added new paintings
  689. Fixed Logic for starberry patches
  690. Tweaked logic for living armours
  691. Changed ambient sound for living armour to be quieter
  692. Removed logic for varying the height of spawned vertexes due to it causing a few bugs to arise
  693. Added polished walls for granite, andesite and diorite
  694. Added Glass Door and Glass Trapdoor
  695. Added Chiselled Purpur
  696. Created recipes for recently made blocks
  697. Added door item texture to the glass door
  698. Added Smooth Basalt Stairs, Slabs and Walls
  699. Added Chiseled Packed Snow Bricks
  700. Added Smooth Basalt bricks along with stairs, slabs and walls for the brick variant
  701. Added Chiseled Packed Snow bricks
  702. Changed Texture for Chiseled purpur
  703. Added Dark Purpur along with dark purpur stairs, slabs, walls and fences
  704. Added Dried Leaves
  705. Added DeadBlossoms Particle
  706.  
  707. ---
  708.  
  709. 1.9.9
  710.  
  711. Added White cloth
  712. Added Salt Brick Fences
  713. Added Reinforced Bone Blocks
  714. Fixed a bug where salt brick fences would generate like salt blocks in every dimension
  715. Added Paint Scraper
  716. Added recipe to craft moss carpets into moss
  717. Added logic for scraping recipes
  718. Added cloth variants for each vanilla dye/ colour
  719. Added recipes for dying cloth and crafting it with its respective colour of wool
  720. Added jei scraper recipe integration
  721. Fixed an issue with the blue nether brick texture containing its palette layer in its sprite
  722. Updated dark purpur texture to more closely mimic Chorus plants
  723. Added Quartz Fence
  724. Updated Limestone Bricks Texture
  725. Created Recipe for Calcite
  726. Added new textures for bleached limestone, salt bricks and packed snow bricks (+Chiseled packed snow)
  727. Improved textures for crimson and warped stews
  728. Added bonus effects to old foods
  729. Gave Aviation helmet copper as a repair item
  730. Updated Universe swapper to include new dimensions
  731. Added new banner patterns (Light glaze, Medium Glaze, Heavy Glaze)
  732. Corrected a mistake where lantern blocks were mineable with no tool and could be picked up with just your fist (now requires stone pickaxe or above)
  733. Fixed issue where Lantern blocks were not emitting light
  734. Replaced old warped wart item with the block-item for the growable crop
  735. Fixed Bugs regarding Warped Wart crop
  736. Fixed an issue where the dried leaves loot table was incorrectly assigned to the first mod element (Blue tulip)
  737. Fixed an issue where warped warts would never drop items
  738. Added logic to hide operator symbol when entering the f1 hide ui state
  739. Tweaked logic for Warped wart loot tables several times to mimic vanilla behaviour
  740. Added Limestone Emerald ore
  741. Retweaked all xp drop rules for limestone ores to exactly match their vanilla ore xp drop amounts
  742. Corrected all ores in oxaze to have proper noteblock sounds (basedrum) as well as coreecting this property for several limestone-based blocks
  743. Added missing xp drop handler for when a limestone ore is destroyed by an explosion
  744. Added Starfruit seeds and starfruit plants
  745. Added recipe for starfruit seeds
  746. Added recipe for dried leaves
  747. Made several previously non-compostable items compostable
  748. Changed Starfruit seed texture
  749. Changed Starfruit seed placement logic
  750. Updated Bonemealing logic for Lavender bushes
  751. Correct the endstone button recipe to correctly craft an endstone button rather than an endstone pressure plate
  752. Fixed a bug where starfruit patches would generate and replace blocks
  753. Removed a duplicate recipe for salt bricks
  754.  
  755. ---
  756.  
  757. 2.0.0
  758.  
  759. Corrected paint scraper recipe to provide a paint scraper as a result rather than a placeholder item
  760. Added Levitation potions (Strong, long and normal variants)
  761. Changed text of potion of glowing to instead no longer use a space
  762. Removed flavour text on premium
  763. Added Nausea as an effect of adrenaline
  764. Added adrenaline poisoning damage type
  765. Added Adrenaline poison to resulting effects of adrenaline potions
  766. Added Quartz Brick stairs, slabs and walls
  767. Fixed a bug where the new adrenaline effect would cause a stack overflow
  768. Fixed an issue where the adrenaline poisoning handler would incorrectly reference the adrenaline effect for duration leading to it applying for only a single tick
Comments
  • Frostlith
    1 year
    # text 0.20 KB | 0 0
    1. Idk how to update this link without like making a new one but during 1.9.3 the modpage was updated from being "materials and ores" to "biomes and dimensions" as i felt it more fitting for waht i was going for
Add Comment
Please, Sign In to add comment