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- Update Changelog:
- Culinary Extras
- Notes:
- Update Advancement recipe unlocks every time a new recipe is created
- The tundra barrens igniter will be a material class for oxaze and will no longer be wrong
- Update Log begins at update 1.2
- 1.2
- Added Sugar Block
- Added recipies for crafting sugar blocks back and forth from/to sugar
- Added Glowberry, Sweet Berry and Apple Pie variants
- Added recipes in inventory for Pies
- Added recipes in crafting benches for Bulk crafting
- ------
- 1.3
- Updated Starfruit blocks to be efficiently broken with an axe
- Moved Starfruits to "Oxaze" Creative tab menu
- Corrected Starfruit Blocks to no longer spawn independently as an "ore" object
- Added Stone bowl crafting recipie
- Changed "Tundra_Cliffs" grass colour to be lighter
- Removed capability for dark blue roses to spawn on air
- Corrected starfruit blocks to only spawn on certain blocks and on land
- Tweaked foliage colour, water fog colour and water colour for "Tundra_Cliff"
- Changed generation settings to generate Tundra Cliff Biomes in the overworld
- Made Starfruits compostable
- Added recipe update tree for the inventory
- Added Recipe book for the mod
- Created an advancement for getting the cookbook
- Made advancement provide/ roll random starter loot for the player
- Added Advancements
- Changed Dimension "Thedimensionididntactuallytellanyoneaboutyet" to "Tundra_barrens"
- Added deposits to drop ignition objects for tundra_barrens
- Created Permium deposits, Blocks, Igniter and item
- Created recepies for all previously created items
- ---------
- 1.3 hotfix / 1.3.1
- Made the chat pseudocommands send the player to "Tundra_Barrens" Rather than "Surface"
- Correctly made using the cookbook give the player the advancement "Now You're cooking"
- Changed it so player no longer receives all recipes upon joining
- ---------
- 1.4
- Changed portal igniters name to "Permium Ignitor"
- Created Recipe to make Permium Ignitor with modded flowers
- Corrected Permium block to have its name display as "Permium Block" in game
- Changed sound class of premium block from "Lodestone" to "Metal"
- Tweaked Starfruit's top texture
- Tweaked shading on the starberry's item texture
- Changed spawning settings for Permium Deposits
- Changed premium ignitor to Permium Rose
- Made Permium deposits more common to spawn
- Updated Permium texture to have an outline
- Added raw permium item, block and recepes
- Added Refined premium block and recipes
- Created an extraction system for premium
- Fxed bugs with extraction system recepies
- Added Recepes for warped nylium, crimson nylium, premium and eyes of ender in the extraction bench
- -----------
- 1.4.1 hotfix
- Added Recipe for extractor
- Updated Knowledge book to provide extractor recipe to player on unlock
- ------------
- 1.5 (1.41 ported to newest version with neoforge capability rather than forge)
- Extraction Table updated to put items into output when put in rather than when edited
- Mod ported to newer Minecraft version
- Added ruined portal styled structures for Tundra Cliffs
- Added Flower Power Acheivement
- Altered root achievement for all Oxaze advancements
- ------------
- 1.5.1 Hotfix
- Corrected a bug where starfuit blocks could be crafted into 9 blocks rather than 9 fruits
- Made dead trees actually spawn in tundra areas
- Attempted to troubleshoot spawing errors for Permium deposits
- Updated Pseudocommand to have a starter kit administrator action ("a/ StarterKit")
- Changed dimensional pseudocommands for surface and tundra barrens dimensions to activate as single line codes (a/ tundra_barrens)
- Added a pseudocommand to just play the cmd noise for auditory yummies :3
- ------------
- 1.6
- Developer notes:
- Permium deposits spawned far too infrequently in any biome other than frozen_ocean biomes so spawn rates were doubled
- Reminder to update version number in project settings in top right corner
- Lowered spawn rates of trees in the tundra barrens biome
- Corrected co-ordinate scaling in tundra barrens
- Corrected Drops for premium deposits
- Changed mining sound group of premium deposits to match that of gilded blackstone
- Moved the creative tab group of premium deposits to oxaze
- Gave Permium deposits variable outputs and made them effected by fortune
- Added a new villager profession
- Deleted the villager profession
- Altered premium deposit spawnrates again to be more common and to have a triangular distribution
- Improved premium deposit texture
- Added wishflowers
- Added wild wheat plants
- Added a lush meadow biome
- Updated spawn requirements for dead trees to now ony spawn in biomes with snow blocks as their top layer
- Updated Certain recipes to no longer show as separate entries in the crafting menu
- Added crafting recipes for stone equipment and the furnace to be dynamic to most stone-like materials for quality of life
- Added packed snow
- Added limestone
- Made changes to mudpack to now be called Oxaze and packaged Culinary extras as a hard-built integrated mod to Oxaze
- Changed the recipe book
- Name change generated code errors, which were mostly fixed
- added a separate advancement tree for Oxaze
- Created a new advancement for Oxaze's starting path
- Changed it so right-clicking with the cookbook or Oxaze's knowledge book will use it regardless of if it was on a block or not
- Added premium armour
- Added crafting recipes for premium armour
- Added a debug object to stand as a placeholder for to come items
- Created Recipes for premium tools in anticipation of creating them
- Added crafting for salt and salt blocks and salt bricks
- Stonecutter recepies for salt bricks added
- -------------------------------
- 1.7
- Added new liquid for testing in game
- Added various new custom paintings to the modpack
- Added recipes to craft limestone brick variants and salt brick variants in stonecutters and crafting
- -------------------------------
- 1.7.1 hotfix
- Corrected stone bricks to only drop when mined with a pickaxe
- added recipes for various salt slab and stair items that were neglected before
- added salt walls
- tweaked saturation values of certain foods to be more balanced with vanilla foods
- -------------------------------
- 1.7.2 hotfix
- Fixed incorrect crafting recipes for salt related construction blocks like stairs, slabs and walls
- Removed capability of salt fences spawning naturally
- *Fix the ores in the tundra barrens dimesnsion
- -------------------------------
- 1.8
- Update log info for 1.8 is completely missing, vague informants here
- Added limestone ores
- Added kristens house as a new structure
- Added crystalised glass and recipes
- Added crystalised glass colour variants
- Added limestone ore loot tables
- Added a recipe placeholder for steel
- Added Steel
- Added Steel Blocks
- Added Lantern Blocks
- Added a block that deals fatal damage when interacted with
- Updated large lavender plants to drop themselves
- Updated disk 13's texture in game
- corrected the "Placing Blocks n' shit" dvd to have a finalised texture
- Added recipes to smelt respective oxaze ores in block form into their material resources
- Added xp drops from modded ores
- Identified an unfixable bug to do with mining ores with silk touch always dropping xp
- Added Bleached Limestone
- Made bleached limestone spawn naturally
- Added sunstone shards
- Added Sunstone blocks
- Added temporary pillars for crystalised glass in the new dimension
- Added rare delta features to the tundra_barrens dimesnions biomes
- Added temporary stand ins for the crystalised glass monoliths in the glass desert
- ------------------------------------
- 1.8.1 hotfix
- (or official 1.8 release)
- Added new recipes to the knowledge advancement of oxaze
- Updated the version text to be 1.8.1
- Fixed a loading issue with s structure namespace generating and casuing error -1 to occur
- Added the recipe for limestone stairs
- corrected decorative limestone stairs to require a pickaxe to break and be most efficient with pickaxes
- Fixed a bug where crystalised glass would drop green variant rather than itself
- Added pink crystalised glass
- Added recipe for pink crystalised glass
- Added a fixed recipe for extractor to account for all stones
- Changed the recipe for pale glass to be furnace and blasting furnace based rather than based on crafting
- Added Permium tools and updated placeholder recipes to make them craftable in survival
- Added Steel tools and added recipes for them
- Added hard material sickles
- Added recipes for all hard material sickles
- Added decorative bleached limestone blocks with recipes in stonecutters and crafting tables for both limestone and limestone bricks
- Added a recipe to make bleached limestone in a furnace and or blast furnace
- Updated recipes for stone tools to allow for limestone to be a valid "stone" fill in material
- Changed all recipes including stone to allow multiple stone types
- Updated the list of what counts as a "stone replacement" in recipes
- Made limestone craftable
- Corrected bugs with any stone crafting to use corrected tags
- Made bleached limestone valid in certain recipes to replace stone
- Fixed blue crystalised glass to be called bliue crystalised glass rather than green crystalised glass
- Made a temporary fix to making cobblestone crafting recipes with modded stones by manually adding each recipe with limestone
- Added sushi to extra foods built-in
- Added recipe to sushi
- Added recipe to the cookbooks knowledge pool
- ----------------------------------------
- 1.9
- Added "Transmission" painting by Frostlith
- Added "Incomming Call" by Treethletress
- Added glacial plane biome
- tweaked generation of tundra barrens biomes
- Added features to spawn in tundra barrens biomes
- Added Mythril deposits
- Added raw mythril and raw mythril blocks
- Added Mythril ingots
- Made Mythril generate in tundra barrens exclusive biomes
- Added a placeholder for the Mythril block
- Added recipes for chainmail armour
- Added Aviation goggles that provide night vision (model texture by @treethletress)
- --------------------------------------
- 1.9.1 release
- Tweaked name of aviation helmet to display correctly
- Removed debug "Googles" object
- -----------------------------------------------
- 1.9.2 release hotfix
- Added a recipe to craft packed snow
- Corrected mithril blocks to have the correct audio associated with them
- Fixed an error where premium blocks showed themselves with the biomes water tint
- removed "raw permium block" from the extra foods creative tab
- Corrected "natural" variant of premium deposit to instead show as "raw permium block" in the creative menu
- updated crafting recipe for the permium flower charge to require steel instead of one iron ingot
- fixed the inability to craft the permium flower temporarily with using any vanilla flower
- Changed the name of the oxaze knowledge advancement to "parallel universes"
- Updated aviation helmet texture to remove stray pixels
- Fixed a misplaced procedure to make it so xp drops from limestone coal, diamond only when left-clicked to make It happen upon breaking
- Changed the soundset for sunstone blocks from lantern to resin bricks
- --------------------------------
- 1.9.3 test build (npr) non-public release
- *all changes below contribute to the final public release of 1.9.3
- Added vertex creature with its spawn egg
- Added loot table for vertex
- Added custom behaviours for winning against mobs
- Added dark vertex mob
- updated dark vertex texture 3 separate times
- Added living armour entity
- Added drop loot table for mobs
- Reimplemented glowing potions
- Corrected Bugged recipes
- Temporarily added a command to test spawn functionality in other dimensions
- ---
- v2 npr
- fixed a bug where all entities were missing their left arm and leg
- Corrected the speed of vertexes due to them moving at ridiculous speeds
- Added a placeholder mob to test certain values
- ---
- v3 npr
- corrected a misplaced old texture on vertexes
- fixed a bug where all entities used the generic sounds
- changed it so living armour is now non-translucent
- Gave placeholder sounds to both vertexes and dark vertexes
- updated dark vertex texture to its v4 variant
- Added ashen armour
- ---
- v4 npr
- Fixed a bug where the player would get stronger when killed by a vertex rather than the vertex getting stronger
- tweaked values of recently added mobs to be more fair to the player
- Added blackstone to the list of items which can replace cobblestone in recipes
- Added Freezing effect
- Added flan
- created recipes for melon, chorus fruit, chocolate and plain ice-cream
- Added melon, chorus fruit, chocolate and plain ice-cream
- Gave all cold food-items a chance to give the player a freezing effect
- Made golden nuggets a valid fuel for java
- Added pancakes
- ---
- v5 npr
- Updated cookbook and oxaze knowledge book to provide the recipes of the new crafting recipes in the mod
- Attempted to solve an issue where the portal ignitor for the glass desert was not the blessed windcharm item but was instead its old placeholder "v"
- Made sugarcane a valid fuel type
- updated living armour texture again
- Changed ai of all mobs to be the same as a zombies due to errors in the ai pathing made by me
- corrected spawn rules of living armour to no longer spawn in the end dimension
- tweaked spawn rules of dark vertex and living armour
- Changed chance of getting the freeze effect from frozen foods to be 1 in 3
- tweaked freezing effect to make it last longer but be less detrimental to players
- Added high gravity and low gravity effects
- Added potions for the high gravity potion
- Added potions for the low gravity potion
- Updated times for freezing when eating cold food items.
- Added the associated recipes for making high gravity and low gravity potions.
- Implemented Mythril item-line fully
- Created unique sounds for the vertex and applied them
- Applied new sounds to the dark vertex variant
- updated mithril to drop its corresponding items with a loottable
- updated the mithril block to be a more unique placeholder texture
- Fixed a bug where starfruit could spawn inside of the bottom part of tallgrass
- Added Brick variant of packed snow
- Added walls, slabs and stairs for packed snow and its brick form
- Added applicable recipes for all packed snow variants
- Updated recipes in the oxaze knowledge book
- Added a recipe for the blessed windcharm
- ---
- v6 npr
- Corrected a bug where low gravity effect and high gravity effect were provided the opposite values to what was intended
- Corrected a misplaced value that caused sugarcane to be read as a non-fuel in its directory
- Made paper a valid fuel in furnaces
- Fixed a bug where permium ores could not generate in limestone
- Added Mythil smithing template
- Tweaked a few sounds to make them sound more refined
- Updated texture for dark vertex and regular vertex
- Tweaked spawnrates of living armour, vertexes and dark vertexes to make them more infrequent
- Modified fishing loot to add the blocks and shit music disk, glow ink sacks and starfruit
- Added Mythril upgrade
- Added a tool class for Mythril
- Added recipe to make Mythril upgrade smithing templates and to duplicate them
- Created recipes for Mythril tools
- Added an item to swap realities at random for creative
- Changed the texture of the oxaze starting achievement to be that of the universe swapper
- Changed the texture for the mithril block
- Added Mythril armour
- Added steel armour
- Added recipes for mythril armour
- Added recipes for steel armour
- Added permium hardness upgrade
- Tweaked protectivity values of ashen armour
- Added Ashen diamond armour to the creative inventory
- made recipes for permium hardness upgrade and to make more of them
- Added recipes to craft ashen diamond armour to integrate into survival
- ---
- v7 npr
- updated recipes to be gained from the oxaze knowledge book
- Fixed the recipe for bleached limestone brick slabs to be consistent of 3 bleached limestone bricks and not 2 with a stair due to a misplaced item
- Corrected the recipe for packed snow slabs to give you 6 instead of 4
- Tweaked starfruit drop rates to make all starfruit blocks drop 9 starfruit
- Attempted to fix a bug with the extractor where it can place facing upwards and downwards
- Moved extractor to the oxaze creative tab
- Corrected multiple bugs with the gui of the extractor
- Fixed a bug where extractor only ran the crafting function if you shift-clicked items into it
- Removed the word "armour" from permium armour
- Made permium ores naturally generate in the overworld but only very rarely in ice-spikes biomes and false-tundras
- Added recipes to make leather out of rotten flesh
- Added a debug object "duplicator"
- tweaked hopper logic for extractors
- ---
- final 1.9.3 build polish
- Corrected texture mistakes on the duplicator object
- Fixed a bug with the extractor where items would incorrectly duplicate by making it wait 1 second on the server-end
- added a pseudocommand to obtain the duplicator
- ------------------------------------
- 1.9.3 public release
- *all changes between versions will be included, this is simply a conjoinment of all npr build changes
- Added vertex creature with its spawn egg
- Added loottable for vertex
- Added custom behaviours for winning against mobs
- Added dark vertex mob
- updated dark vertex texture 3 separate times
- Added living armour entity
- Added drop loot table for mobs
- Reimplemented glowing potions
- Corrected Bugged recipes
- Temporarily added a command to test spawn functionality in other dimensions
- fixed a bug where all entities were missing their left arm and leg
- Corrected the speed of vertexes due to them moving at ridiculous speeds
- Added a placeholder mob to test certain values
- corrected a misplaced old texture on vertexes
- fixed a bug where all entities used the generic sounds
- changed it so living armour is now non-tranlucent
- Gave placholder sounds to both vertexes and dark vertexes
- updated dark vertex texture to its v4 variant
- Added ashen armour
- Fixed a bug where the player would get stronger when killed by a vertex rather than the vertex getting stronger
- tweaked values of recently added mobs to be more fair to the player
- Added blackstone to the list of items which can replace cobblestone in recipes
- Added Freezing effect
- Added flan
- created recipes for melon, chorus fruit, chocolate and plain ice-cream
- Added melon, chorus fruit, chocolate and plain ice-cream
- Gave all cold food-items a chance to give the player a freezing effect
- Made golden nuggets a valid fuel for java
- Added pancakes
- Updated cookbook and oxaze knowledge book to provide the recipes of the new crafting recipes in the mod
- Attempted to solve an issue where the portal ignitor for the glass desert was not the blessed windcharm item but was instead its old placeholder "v"
- Made sugarcane a valid fuel type
- updated living armour texture again
- Changed ai of all mobs to be the same as a zombies due to errors in the ai pathing made by me
- corrected spawn rules of living armour to no longer spawn in the end dimension
- tweaked spawn rules of dark vertex and living armour
- Changed chance of getting the freeze effect from frozen foods to be 1 in 3
- tweaked freezing effect to make it last longer but be less detrimental to players
- Added high gravity and low gravity effects
- Added potions for the high gravity potion
- Added potions for the low gravity potion
- Updated times for freezing when eating cold food items.
- Added the associated recipes for making high gravity and low gravity potions.
- Implemented Mythril item-line fully
- Created unique sounds for the vertex and applied them
- Applied new sounds to the dark vertex variant
- updated mithril to drop its corresponding items with a loottable
- updated the mithril block to be a more unique placeholder texture
- Fixed a bug where starfruit could spawn inside of the bottom part of tallgrass
- Added Brick variant of packed snow
- Added walls, slabs and stairs for packed snow and its brick form
- Added applicable recipes for all packed snow variants
- Updated recipes in the oxaze knowledge book
- Added a recipe for the blessed windcharm
- Corrected a bug where low gravity effect and high gravity effect were provided the opposite values to what was intended
- Corrected a misplaced value that caused sugarcane to be read as a non-fuel in its directory
- Made paper a valid fuel in furnaces
- Fixed a bug where permium ores could not generate in limestone
- Added Mythil smithing template
- Tweaked a few sounds to make them sound more refined
- Updated texture for dark vertex and regular vertex
- Tweaked spawnrates of living armour, vertexes and dark vertexes to make them more infrequent
- Modified fishing loot to add the blocks and shit music disk, glow ink sacks and starfruit
- Added Mythril upgrade
- Added a tool class for Mythril
- Added recipe to make Mythril upgrade smithing templates and to duplicate them
- Created recipes for Mythril tools
- Added an item to swap realities at random for creative
- Changed the texture of the oxaze starting achievement to be that of the universe swapper
- Changed the texture for the mithril block
- Added Mythril armour
- Added steel armour
- Added recipes for mythril armour
- Added recipes for steel armour
- Added permium hardness upgrade
- Tweaked protectivity values of ashen armour
- Added Ashen diamond armour to the creative inventory
- made recipes for permium hardness upgrade and to make more of them
- Added recipes to craft ashen diamond armour to integrate into survival
- updated recipes to be gained from the oxaze knowledge book
- Fixed the recipe for bleached limestone brick slabs to be consistent of 3 bleached limestone bricks and not 2 with a stair due to a misplaced item
- Corrected the recipe for packed snow slabs to give you 6 instead of 4
- Tweaked starfruit drop rates to make all starfruit blocks drop 9 starfruit
- Attempted to fix a bug with the extractor where it can place facing upwards and downwards
- Moved extractor to the oxaze creative tab
- Corrected multiple bugs with the gui of the extractor
- Fixed a bug where extractor only ran the crafting function if you shift-clicked items into it
- Removed the word "armour" from permium armour
- Made permium ores naturally generate in the overworld but only very rarely in ice-spikes biomes and false-tundras
- Added recipes to make leather out of rotten flesh
- Added a debug object "duplicator"
- tweaked hopper logic for extractors
- Corrected texture mistakes on the duplicator object
- Fixed a bug with the extractor where items would incorrectly duplicate by making it wait 1 second on the server-end
- Added a pseudocommand to obtain the duplicator
- Changed the needed keyword to get the duplicator
- Changed the name of the debug tool
- Updated the modpage on Mcreator from "materials and ores" to "biomes and dimensions" as I felt it better fitting
- ---
- 1.9.4
- Added a new "inhabitant" portrait
- Added label text for the duplicator GUI
- Updated GUI on all usable blocks to have their labels centralised like vanilla ones do
- Fixed a bug where raw gold didn't drop from ores in the tundra barrens (limestone gold ore)
- Tweaked blaze powder input slots and output slots for items to be aligned with in-game inventory slots better
- Tweaked command bench's preview text to "Input an item ID"
- Tweaked UI of various different workbenches
- Created a new recipe for gravel to be made into cobblestone
- Fixed a bug with the extractor to do with how items transmute while other items are present in output slots
- Made a block of chance (lucky block)
- Fixed recipe for limestone brick walls to no longer require two limestone brick stairs in their recipe
- Changed old system of learning recipes to be obtained upon getting a certain item (this took me ages dude I have like 200+ recipes to change)
- changed texture of chiselled limestone bricks
- *a testing effect for low and high grav was added during this update between release
- Added a new "Mysterious figures" painting
- Added a new "Even More Mysterious Figures" Painting
- Fixed an issue where text for the cmd executor ui would have its text overflow
- Tweaked the names of various achievements and reworked progression flags
- Made all plants Bonemeal-able to gain more of their flower surrounding it
- Created a new banner pattern Snowflake
- Added a banner pattern item for the "snowflake" banner pattern
- Created a new banner pattern Jacko
- Added a banner pattern item for the "Jacko" banner pattern
- Added Crystalline chance block
- Added 3 new paintings "Shining in the cold", "Meow" and "Whats a Smot"
- Added DebugMusical Square
- Tweaked Gravity Potion effects to scale more accurately
- Added JEI integration to the extractor recipes
- Added New recipes for extracting from cobblestone and both nylium variants
- ---
- 1.9.5
- Added Instability effect and potion variants
- Added Warped wart
- Added recipe for warped wart block
- Updated false barrens to be more easily findable
- Removed Bonemealing for all modded plants besides the large lavender plant
- Added growth particles for large lavender plant
- Added new flower variants for different unfilled colour gaps: Brown orchid, Forget-me-not, Muscari, Spider-bloom, Succulent and Blue Poppy
- Added LOLCAT (Kingdom of cats) Localisation
- Made Permium rose immune to being burnt
- Added new Insectoid effect
- Made all plant variants have associated dyes
- Fixed an error with portal making jei recipes failing to render
- Made all flowers able to be placed into flower pots
- Made Succulents provide water when clicked with a bucket
- ---
- 1.9.6
- Overhauled plant pot code to allow crouching to stop placement in pots
- Updated inventory behaviour of removal from pots for items to more accurately reflect the behaviour of vanilla planter pots
- Worked on making several vanilla items compatible with flower pots for extra decoration potential, every "Potted (NAME)" entry is an added block that was made compatible with plant-pots
- Potted Melon blocks
- Potted Nether Wart
- Potted Warped Nether Wart
- Potted Warped Nether Wart
- Potted Starfruit block
- Potted Sweet Berries
- Potted Debug
- Potted Tallgrass
- Potted Large Fern
- Potted Rose-Bush
- Potted Peony
- Potted Lilac
- Potted Beetroot Seeds
- Potted Melon Seeds
- Potted Seeds
- Potted Pumpkin Seeds
- Potted Cactus Flower
- Potted Beetroot
- Potted Potato
- Potted Golden Potato
- Potted Carrot
- Potted Golden Carrot
- Potted Error
- Added more vanilla styled textures for the Vertex, Dark vertex and Living armour entities respective spawn-eggs
- Updated Potted Tallgrass to better fit in the plant-pot
- Attempted to fix issues with buggy gravity potions
- Added a stronger variant of the potion for the "Insectism" effect
- Added a longer timer variant of the "insectism" potion
- Added new crafting base potion "Tedious Potion"
- Added recipes for Insectism potion
- Fixed an issue where all new pots had an incorrect texture on their base
- Fixed loot table for spider blooms being mistakenly assigned to their no-potted counterparts
- Made crimson and warped roots able to be converted into dye of respective dye
- Made sandstone and red sandstone able to be made into their sand variants using the crusher
- Reverted a change where Crimson Tulips and lavender bushes were made unable to be placed on anything except farmland
- Added recipes for haste, long haste and strong haste potions
- Added recipes for mining fatigue, long mining fatigue and strong mining fatigue potions
- Added Copper Apple
- Added Enchanted Copper Apple
- Reorganised the creative inventory for the mod tab
- Changed the recipe for dark prismarine to be performed in regular furnaces
- Updated all blocks in the mod to have proper rendering on the map
- Added Black Crystalised glass
- Added Dark green Crystalised glass
- ---
- 1.9.7
- ---
- All salt walls from prior worlds will cease to exist due to registry name changes
- Added Dark Prismarine wall and fences
- Added Blue nether brick blocks, slabs, fences and walls
- Added Resin brick fence
- Added new crystalised block variants to the crystalised glass tag
- Updated code for xp drops from ores to not happen if you are in creative
- Changed the mithril texture to be more colourblind friendly
- Replaced the Blue nether brick texture to be more subtle
- Made all crystalised glass make beacon beams change colour
- Updated all brick variants to be properly reffered to as "Bricks"
- Removed alternate stair recipes for crafting gui bugs
- Added Dripstone stairs, slabs and walls
- Added Dripstone Bricks as well as Brick: Stairs, Slabs and walls
- Added Prismarine walls
- Added Gilded Blackstone Bricks and cracked variant
- Added Gilded Blackstone Stairs, slabs and walls
- Added Gilded Blackstone Brick stairs, slabs and walls
- Made dough deal food poisoning damage
- Added Potato Salad
- Added Craggy Limestone Barrens
- Added "Creator" painting
- Added Polished Gilded Blackstone
- Added Cracked Polished Gilded Blackstone
- Added Recipes for newer blocks
- Added Polished Blackstone Stairs, Walls and Slabs
- Made Packed snow mineable without a tool
- Added Horizon Music Disk
- Updated debug shimmer liquid to properly flow
- Added Conduction Enchantment
- Added new portal structures to the overworld
- Added new igloo structures to the barrens
- Added new gamerule to change which dimension a player spawns in
- Added Calcite Bricks with recipes
- Added Smooth and regular quartz walls with recipes
- Added Purpur walls and fences with recipes
- Fixed Igloo generation being broken with recipes
- Added Calcite Stairs, Slabs and Walls with recipes
- Added Calcite brick Stairs, Slabs and Walls with recipes
- Added Stone Walls with recipes
- Added Endstone Stairs, Slabs, Walls, Buttons and Pressure Plates with recipes
- Added Packed Mud Stairs, Slabs, Walls, Buttons and Pressure plates with recipes
- Added Polished Pressure plates and buttons for Andesite, Granite and Diorite
- Added Smooth Stone Stairs, Slabs, Walls, Buttons and Pressure plates with recipes
- Made packed snow and its related blocks minable without a pickaxe
- Tweaked logic for how extractors work
- Fixed multiple bugs regarding the extractor such as being unable to take from its slot
- fixed the sandstone recipe to correctly use an item tag rather than a block tag
- Fixed a bug where all sandstone recipes would reference slot 1 for their processing item rather than slot 1
- ---
- 1.9.8
- Tweaked Weapons that can support the conduction enchantment
- Changed behaviour of the guide to parallel universes book to function as a mod guide
- Made the Guide to parallel universes book spawn rarely in barrens ruined portal loot
- Updated advancements page to look more organised
- Added pages for every portal-accessable dimension
- Fixed a mistake where the extractor would emit light
- Fixed Starfruit placement being bugged and not filtering for biome
- Changed starfruit spawning step to "Vegetal_decoration" rather than "surface_structure"
- Tweaked spawning logic for bonus premium deposits
- Tweaked spawning for single fruits spawning
- Added Ruined Portals to the barrens
- Added new paintings
- Fixed Logic for starberry patches
- Tweaked logic for living armours
- Changed ambient sound for living armour to be quieter
- Removed logic for varying the height of spawned vertexes due to it causing a few bugs to arise
- Added polished walls for granite, andesite and diorite
- Added Glass Door and Glass Trapdoor
- Added Chiselled Purpur
- Created recipes for recently made blocks
- Added door item texture to the glass door
- Added Smooth Basalt Stairs, Slabs and Walls
- Added Chiseled Packed Snow Bricks
- Added Smooth Basalt bricks along with stairs, slabs and walls for the brick variant
- Added Chiseled Packed Snow bricks
- Changed Texture for Chiseled purpur
- Added Dark Purpur along with dark purpur stairs, slabs, walls and fences
- Added Dried Leaves
- Added DeadBlossoms Particle
- ---
- 1.9.9
- Added White cloth
- Added Salt Brick Fences
- Added Reinforced Bone Blocks
- Fixed a bug where salt brick fences would generate like salt blocks in every dimension
- Added Paint Scraper
- Added recipe to craft moss carpets into moss
- Added logic for scraping recipes
- Added cloth variants for each vanilla dye/ colour
- Added recipes for dying cloth and crafting it with its respective colour of wool
- Added jei scraper recipe integration
- Fixed an issue with the blue nether brick texture containing its palette layer in its sprite
- Updated dark purpur texture to more closely mimic Chorus plants
- Added Quartz Fence
- Updated Limestone Bricks Texture
- Created Recipe for Calcite
- Added new textures for bleached limestone, salt bricks and packed snow bricks (+Chiseled packed snow)
- Improved textures for crimson and warped stews
- Added bonus effects to old foods
- Gave Aviation helmet copper as a repair item
- Updated Universe swapper to include new dimensions
- Added new banner patterns (Light glaze, Medium Glaze, Heavy Glaze)
- Corrected a mistake where lantern blocks were mineable with no tool and could be picked up with just your fist (now requires stone pickaxe or above)
- Fixed issue where Lantern blocks were not emitting light
- Replaced old warped wart item with the block-item for the growable crop
- Fixed Bugs regarding Warped Wart crop
- Fixed an issue where the dried leaves loot table was incorrectly assigned to the first mod element (Blue tulip)
- Fixed an issue where warped warts would never drop items
- Added logic to hide operator symbol when entering the f1 hide ui state
- Tweaked logic for Warped wart loot tables several times to mimic vanilla behaviour
- Added Limestone Emerald ore
- Retweaked all xp drop rules for limestone ores to exactly match their vanilla ore xp drop amounts
- Corrected all ores in oxaze to have proper noteblock sounds (basedrum) as well as coreecting this property for several limestone-based blocks
- Added missing xp drop handler for when a limestone ore is destroyed by an explosion
- Added Starfruit seeds and starfruit plants
- Added recipe for starfruit seeds
- Added recipe for dried leaves
- Made several previously non-compostable items compostable
- Changed Starfruit seed texture
- Changed Starfruit seed placement logic
- Updated Bonemealing logic for Lavender bushes
- Correct the endstone button recipe to correctly craft an endstone button rather than an endstone pressure plate
- Fixed a bug where starfruit patches would generate and replace blocks
- Removed a duplicate recipe for salt bricks
- ---
- 2.0.0
- Corrected paint scraper recipe to provide a paint scraper as a result rather than a placeholder item
- Added Levitation potions (Strong, long and normal variants)
- Changed text of potion of glowing to instead no longer use a space
- Removed flavour text on premium
- Added Nausea as an effect of adrenaline
- Added adrenaline poisoning damage type
- Added Adrenaline poison to resulting effects of adrenaline potions
- Added Quartz Brick stairs, slabs and walls
- Fixed a bug where the new adrenaline effect would cause a stack overflow
- Fixed an issue where the adrenaline poisoning handler would incorrectly reference the adrenaline effect for duration leading to it applying for only a single tick
Comments
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- Idk how to update this link without like making a new one but during 1.9.3 the modpage was updated from being "materials and ores" to "biomes and dimensions" as i felt it more fitting for waht i was going for
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