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- // Dyret's Custom Config
- // In-game font for Panorama is called "Superstar"
- // Launch Options: -novid -console -language bananagaming
- // This file in here: C:\************\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\cfg
- // v1.3.8
- // Last Edited 21:07 27/08/2018
- // Content
- // 1. Main Settings
- // 2. Bindings
- // 3. Crosshair
- // 4. Hud
- // 5. Radar
- // 6. Mouse
- // 7. Viewmodel
- // 8. Bob
- // 9. Rates
- // 10. Net Graph
- // 11. Video
- // 12. Sound
- // 13. Bloat
- // 14. Other
- // 15. Scripts
- echo >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>FIRST STEP: CONFIG IS LOADING! (1/2)<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< //This confirms that the config is gonna load
- /////////////////////////////////////////////////////////////////
- // +---------------------------------------------------------+ //
- // | Main Settings | //
- // +---------------------------------------------------------+ //
- /////////////////////////////////////////////////////////////////
- con_enable "1" //Enables Console
- cl_forcepreload "1" //Preloads map, improves FPS but may increase map loading times
- cl_join_advertise "2" //Let friends join your community servers
- lobby_default_privacy_bits1 "0" //Set default lobby permissions to "friends need invite"
- /////////////////////////////////////////////////////////////////
- // +---------------------------------------------------------+ //
- // | Key Bindings | //
- // +---------------------------------------------------------+ //
- /////////////////////////////////////////////////////////////////
- unbind "4"
- unbind "f"
- unbind "q"
- unbind "x" //No accidentally radio msg on screen
- unbind "z" //No accidentally radio msg on screen
- bind "mouse3" "slot3"
- bind "mouse4" "+voicerecord;"
- bind "mouse5" "buy molotov; buy incgrenade; use weapon_knife; use weapon_molotov; use weapon_incgrenade;"
- bind "mwheelup" "slot1"
- bind "mwheeldown" "slot2"
- bind "pgup" "buy smokegrenade; use weapon_knife; use weapon_smokegrenade;" //MX Mouse clicky thingy on top //I've macroed a button on mouse to a key in its software, then binded that key in here.
- bind "pgdn" "toggle cl_righthand;" //MX Mouse thumb click //I've macroed a button on mouse to a key in its software, then binded that key in here.
- bind "alt" "buy flashbang; use weapon_knife; use weapon_flashbang;"
- bind "4" "buy hegrenade; use weapon_knife; use weapon_hegrenade;"
- bind "f" "+lookatweapon; buy vesthelm; buy vest;"
- bind "q" "lastinv; buy defuser;"
- bind "f1" "use weapon_decoy;"
- bind "f2" "buy deagle;"
- bind "f3" "buy p90;"
- bind "f4" "buy m4a1; buy ak47;"
- bind "f5" "buy sg556;"
- bind "f6" "buy awp;"
- bind "]" "say_team NEED BACKUP C4 HERE!; needbackup"
- /////////////////////////////////////////////////////////////////
- // +---------------------------------------------------------+ //
- // | Crosshair | //
- // +---------------------------------------------------------+ //
- /////////////////////////////////////////////////////////////////
- cl_crosshairstyle 4
- cl_crosshairsize 3
- cl_crosshairthickness 1
- cl_crosshairgap -1
- cl_crosshair_drawoutline 1
- cl_crosshair_outlinethickness 1
- cl_crosshairdot 0
- cl_crosshair_t 0
- cl_crosshaircolor 2
- cl_crosshaircolor_r 250
- cl_crosshaircolor_g 250
- cl_crosshaircolor_b 50
- cl_crosshairalpha 200
- /////////////////////////////////////////////////////////////////
- // +---------------------------------------------------------+ //
- // | HUD Settings | //
- // +---------------------------------------------------------+ //
- /////////////////////////////////////////////////////////////////
- hud_scaling "0.95" //Scales hud elements to maximum value
- hud_showtargetid "1" //Enables display of target names, important
- cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
- cl_hud_color "11" //Classic
- cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
- cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
- cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
- cl_hud_background_alpha "0.4" //Hidden but still visible black bars, easy on the eyes
- cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
- cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
- cl_teamid_overhead_always "2" //Always show team behind walls with equiptment
- safezonex "0.85" //Screen width percentage for the hud
- safezoney "1" //Screen height percentage for the hud
- /////////////////////////////////////////////////////////////////
- // +---------------------------------------------------------+ //
- // | Radar Settings | //
- // +---------------------------------------------------------+ //
- /////////////////////////////////////////////////////////////////
- cl_teammate_colors_show 2 //Show letters in radar
- cl_hud_radar_scale "1" //Radar size, not too big and not too small
- cl_radar_scale "0.4" //Radar map scale size, 0.4 works on all maps
- cl_radar_always_centered "0" //Centers map instead of player
- cl_radar_icon_scale_min "1" //Minimum player icon scale
- /////////////////////////////////////////////////////////////////
- // +---------------------------------------------------------+ //
- // | Mouse Settings | //
- // +---------------------------------------------------------+ //
- /////////////////////////////////////////////////////////////////
- m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
- m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_customaccel "0" //Custom mouse acceleration disabled
- m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
- zoom_sensitivity_ratio_mouse "1" //Fixes your zoom sensitivity to act as your actual sensitivity, default is 1.
- /////////////////////////////////////////////////////////////////
- // +---------------------------------------------------------+ //
- // | Viewmodel Settings | //
- // +---------------------------------------------------------+ //
- /////////////////////////////////////////////////////////////////
- viewmodel_offset_x "2.5" //Changes viewmodel view in X scale
- viewmodel_offset_y "2" //Changes viewmodel view in Y scale
- viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
- viewmodel_fov "68" //Highest viewmodel FOV
- viewmodel_presetpos "0"
- viewmodel_recoil "0" //Disables viewmodel reactions to weapon recoil & aimpunch (from Update: 2018-03-01)
- /////////////////////////////////////////////////////////////////
- // +---------------------------------------------------------+ //
- // | Bob Animations | //
- // +---------------------------------------------------------+ //
- /////////////////////////////////////////////////////////////////
- cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
- cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
- cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
- cl_bobcycle "0.1" //The frequency at which the viewmodel bobs, set to default
- cl_viewmodel_shift_left_amt "0.5" //Lowers the crouching animation of the viewmodel
- cl_viewmodel_shift_right_amt "0.25" //Lowers the crouching animation of the viewmodel
- /////////////////////////////////////////////////////////////////
- // +---------------------------------------------------------+ //
- // | Network & Rates | //
- // +---------------------------------------------------------+ //
- /////////////////////////////////////////////////////////////////
- rate "786432" //Max rates. Only use if you can get 8 Megabits per second (Mbps) download speed or more.
- cl_cmdrate "128" //Max number of command packets sent to server per second
- cl_updaterate "128" //Number of packets per second you are requesting from the server
- cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
- cl_interp "0" //Sets the interpolation amount, always set this to 0
- cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
- cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
- cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
- /////////////////////////////////////////////////////////////////
- // +---------------------------------------------------------+ //
- // | Net Graph Settings | //
- // +---------------------------------------------------------+ //
- /////////////////////////////////////////////////////////////////
- net_graph "1" //Shows my network usage data
- net_graphheight "10" //Changes height
- net_graphmsecs "400" //The latency graph represents this many milliseconds
- net_graphpos "2" //Positioning of Net Graph
- net_graphproportionalfont "1" //Makes font smaller
- net_graphshowinterp "1" //Shows interpolation value
- net_graphshowlatency "1" //Shows latency value
- net_graphsolid "1" //Solid Net Graph
- net_graphtext "1" //Shows text fields
- net_maxroutable "1200" //Requested max packet size before packets are 'split'
- net_scale "5" //Makes font smaller
- /////////////////////////////////////////////////////////////////
- // +---------------------------------------------------------+ //
- // | Video Settings | //
- // +---------------------------------------------------------+ //
- /////////////////////////////////////////////////////////////////
- fps_max "300" //Max frames per second, setting it to 0 causes long loading times
- fps_max_menu "245" //Max frames per second in main-menu
- mat_monitorgamma "1.6" //Sets Brightness to highest, highly recommended
- mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
- mat_powersavingsmode "0" //Disables power saving mode
- mat_queue_mode "2" //The queue/thread mode the material system should use, setting this to 2 gave me an FPS boost
- r_dynamic "0" //Affects dynamic lighting, turned off for more FPS
- r_drawtracers_firstperson "0" //Remove first person tracers, does not impact gameplay, just makes it easier to spray
- /////////////////////////////////////////////////////////////////
- // +---------------------------------------------------------+ //
- // | Sound Settings | //
- // +---------------------------------------------------------+ //
- /////////////////////////////////////////////////////////////////
- voice_scale "0.35" //Turns down the volume of other players voice to 40%
- snd_musicvolume "0" //Turns off all music, easier to focus
- snd_hwcompat 0 //Enables "Advanced 3D Audio Processing"
- /////////////////////////////////////////////////////////////////
- // +---------------------------------------------------------+ //
- // | Disable Tips & Bloat | //
- // +---------------------------------------------------------+ //
- /////////////////////////////////////////////////////////////////
- gameinstructor_enable "0" //Removes in game lessons
- cl_showhelp "0" //Removes on-screen help
- cl_autohelp "0" //Removes automatic help
- cl_disablefreezecam "1" //Disables Freezecam, very important to have off
- cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
- /////////////////////////////////////////////////////////////////
- // +---------------------------------------------------------+ //
- // | Other Settings | //
- // +---------------------------------------------------------+ //
- /////////////////////////////////////////////////////////////////
- lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
- cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
- mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
- mm_csgo_community_search_players_min "5" //Minimum amount of actual players on servers Valve connects you to (no more joining servers full of bots!)
- cl_autowepswitch 0 //Dont auto-pick weapons
- func_break_max_pieces 0 //Less clutter from breaking vents (especially in Mirage)
- echo >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>SECOND STEP: CONFIG IS DONE LOADING! (2/2)<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- /////////////////////////////////////////////////////////////////
- // +---------------------------------------------------------+ //
- // | Custom Scripts | //
- // +---------------------------------------------------------+ //
- /////////////////////////////////////////////////////////////////
- echo >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>THIRD STEP: SCRIPTS IS LOADING! (1/2)<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- // Shortcut for disconnet
- alias "dc" "disconnect"
- // Netgraph + Scoreboard
- alias "+net" "+score; net_graphheight 10"
- alias "-net" "-score; net_graphheight 9999"
- unbind "tab"
- bind "tab" "+net" //Bind to whatever you prefer (Default TAB)
- //Clutch bind
- alias "clutch" "clutchon"
- alias "clutchon" "voice_enable 0; gameinstructor_enable 1; cl_clearhinthistory; r_cleardecals; playvol buttons\blip2 0.5; alias clutch clutchoff; say_team Voice Disabled, I can't hear anyone now."
- alias "clutchoff" "voice_enable 1; gameinstructor_enable 0; playvol buttons\blip1 0.5; alias clutch clutchon; say_team Voice Enabled, I can hear you now."
- unbind "c"
- bind "c" clutch
- // Jump Throw (For Smokes)
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- unbind "["
- bind "[" "+jumpthrow" //Bind to whatever you prefer
- //Crouch Jump (For Steep Cases)
- alias +cjump "+jump; +duck"
- alias -cjump "-jump; -duck"
- unbind "p"
- bind "p" +cjump
- // Display Advanced Damage Details
- alias displaydamage "displaydamage_on"
- alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
- alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
- unbind "o"
- bind "o" "displaydamage" //Bind to whatever you prefer
- displaydamage_on
- // Toggle Info Target ID
- alias "ToggleInfo" "info_on"
- alias "info_on" "+cl_show_team_equipment; alias ToggleInfo info_off"
- alias "info_off" "-cl_show_team_equipment; alias ToggleInfo info_on"
- info_on
- // Mute ALL Players Key
- unbind "i"
- bind "i" "toggle voice_enable;"
- voice_enable "1"
- echo >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>LAST STEP: SCRIPTS IS DONE LOADING! (2/2)<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
- host_writeconfig
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