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Dyret

autoexec.cfg

Aug 24th, 2018
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  1. // Dyret's Custom Config
  2. // In-game font for Panorama is called "Superstar"
  3. // Launch Options: -novid -console -language bananagaming
  4. // This file in here: C:\************\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\cfg
  5. // v1.3.8
  6. // Last Edited 21:07 27/08/2018
  7.  
  8.  
  9.  
  10. // Content
  11. // 1. Main Settings
  12. // 2. Bindings
  13. // 3. Crosshair
  14. // 4. Hud
  15. // 5. Radar
  16. // 6. Mouse
  17. // 7. Viewmodel
  18. // 8. Bob
  19. // 9. Rates
  20. // 10. Net Graph
  21. // 11. Video
  22. // 12. Sound
  23. // 13. Bloat
  24. // 14. Other
  25. // 15. Scripts
  26.  
  27.  
  28.  
  29. echo >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>FIRST STEP: CONFIG IS LOADING! (1/2)<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< //This confirms that the config is gonna load
  30.  
  31.  
  32.  
  33. /////////////////////////////////////////////////////////////////
  34. // +---------------------------------------------------------+ //
  35. // |                      Main Settings                      | //
  36. // +---------------------------------------------------------+ //
  37. /////////////////////////////////////////////////////////////////
  38.  
  39. con_enable "1" //Enables Console
  40. cl_forcepreload "1" //Preloads map, improves FPS but may increase map loading times
  41. cl_join_advertise "2" //Let friends join your community servers
  42. lobby_default_privacy_bits1 "0" //Set default lobby permissions to "friends need invite"
  43.  
  44.  
  45.  
  46. /////////////////////////////////////////////////////////////////
  47. // +---------------------------------------------------------+ //
  48. // |                       Key Bindings                      | //
  49. // +---------------------------------------------------------+ //
  50. /////////////////////////////////////////////////////////////////
  51.  
  52. unbind "4"
  53. unbind "f"
  54. unbind "q"
  55. unbind "x" //No accidentally radio msg on screen
  56. unbind "z" //No accidentally radio msg on screen
  57. bind "mouse3" "slot3"
  58. bind "mouse4" "+voicerecord;"
  59. bind "mouse5" "buy molotov; buy incgrenade; use weapon_knife; use weapon_molotov; use weapon_incgrenade;"
  60. bind "mwheelup" "slot1"
  61. bind "mwheeldown" "slot2"
  62. bind "pgup" "buy smokegrenade; use weapon_knife; use weapon_smokegrenade;" //MX Mouse clicky thingy on top //I've macroed a button on mouse to a key in its software, then binded that key in here.
  63. bind "pgdn" "toggle cl_righthand;" //MX Mouse thumb click //I've macroed a button on mouse to a key in its software, then binded that key in here.
  64. bind "alt" "buy flashbang; use weapon_knife; use weapon_flashbang;"
  65. bind "4" "buy hegrenade; use weapon_knife; use weapon_hegrenade;"
  66. bind "f" "+lookatweapon; buy vesthelm; buy vest;"
  67. bind "q" "lastinv; buy defuser;"
  68. bind "f1" "use weapon_decoy;"
  69. bind "f2" "buy deagle;"
  70. bind "f3" "buy p90;"
  71. bind "f4" "buy m4a1; buy ak47;"
  72. bind "f5" "buy sg556;"
  73. bind "f6" "buy awp;"
  74. bind "]" "say_team NEED BACKUP C4 HERE!; needbackup"
  75.  
  76.  
  77.  
  78. /////////////////////////////////////////////////////////////////
  79. // +---------------------------------------------------------+ //
  80. // |                        Crosshair                        | //
  81. // +---------------------------------------------------------+ //
  82. /////////////////////////////////////////////////////////////////
  83.  
  84. cl_crosshairstyle 4
  85. cl_crosshairsize 3
  86. cl_crosshairthickness 1
  87. cl_crosshairgap -1
  88. cl_crosshair_drawoutline 1
  89. cl_crosshair_outlinethickness 1
  90. cl_crosshairdot 0
  91. cl_crosshair_t 0
  92. cl_crosshaircolor 2
  93. cl_crosshaircolor_r 250
  94. cl_crosshaircolor_g 250
  95. cl_crosshaircolor_b 50
  96. cl_crosshairalpha 200
  97.  
  98.  
  99.  
  100. /////////////////////////////////////////////////////////////////
  101. // +---------------------------------------------------------+ //
  102. // |                       HUD Settings                      | //
  103. // +---------------------------------------------------------+ //
  104. /////////////////////////////////////////////////////////////////
  105.  
  106. hud_scaling "0.95" //Scales hud elements to maximum value
  107. hud_showtargetid "1" //Enables display of target names, important
  108. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  109. cl_hud_color "11" //Classic
  110. cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
  111. cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
  112. cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
  113. cl_hud_background_alpha "0.4" //Hidden but still visible black bars, easy on the eyes
  114. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  115. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  116. cl_teamid_overhead_always "2" //Always show team behind walls with equiptment
  117. safezonex "0.85" //Screen width percentage for the hud
  118. safezoney "1" //Screen height percentage for the hud
  119.  
  120.  
  121.  
  122. /////////////////////////////////////////////////////////////////
  123. // +---------------------------------------------------------+ //
  124. // |                      Radar Settings                     | //
  125. // +---------------------------------------------------------+ //
  126. /////////////////////////////////////////////////////////////////
  127.  
  128. cl_teammate_colors_show 2 //Show letters in radar
  129. cl_hud_radar_scale "1" //Radar size, not too big and not too small
  130. cl_radar_scale "0.4" //Radar map scale size, 0.4 works on all maps
  131. cl_radar_always_centered "0" //Centers map instead of player
  132. cl_radar_icon_scale_min "1" //Minimum player icon scale
  133.  
  134.  
  135.  
  136. /////////////////////////////////////////////////////////////////
  137. // +---------------------------------------------------------+ //
  138. // |                      Mouse Settings                     | //
  139. // +---------------------------------------------------------+ //
  140. /////////////////////////////////////////////////////////////////
  141.  
  142. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  143. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  144. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  145. m_customaccel "0" //Custom mouse acceleration disabled
  146. m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
  147. zoom_sensitivity_ratio_mouse "1" //Fixes your zoom sensitivity to act as your actual sensitivity, default is 1.
  148.  
  149.  
  150.  
  151. /////////////////////////////////////////////////////////////////
  152. // +---------------------------------------------------------+ //
  153. // |                    Viewmodel Settings                   | //
  154. // +---------------------------------------------------------+ //
  155. /////////////////////////////////////////////////////////////////
  156.  
  157. viewmodel_offset_x "2.5" //Changes viewmodel view in X scale
  158. viewmodel_offset_y "2" //Changes viewmodel view in Y scale
  159. viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
  160. viewmodel_fov "68" //Highest viewmodel FOV
  161. viewmodel_presetpos "0"
  162. viewmodel_recoil "0" //Disables viewmodel reactions to weapon recoil & aimpunch (from Update: 2018-03-01)
  163.  
  164.  
  165.  
  166. /////////////////////////////////////////////////////////////////
  167. // +---------------------------------------------------------+ //
  168. // |                      Bob Animations                     | //
  169. // +---------------------------------------------------------+ //
  170. /////////////////////////////////////////////////////////////////
  171.  
  172. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  173. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  174. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  175. cl_bobcycle "0.1" //The frequency at which the viewmodel bobs, set to default
  176. cl_viewmodel_shift_left_amt "0.5" //Lowers the crouching animation of the viewmodel
  177. cl_viewmodel_shift_right_amt "0.25" //Lowers the crouching animation of the viewmodel
  178.  
  179.  
  180.  
  181. /////////////////////////////////////////////////////////////////
  182. // +---------------------------------------------------------+ //
  183. // |                     Network & Rates                     | //
  184. // +---------------------------------------------------------+ //
  185. /////////////////////////////////////////////////////////////////
  186.  
  187. rate "786432" //Max rates. Only use if you can get 8 Megabits per second (Mbps) download speed or more.
  188. cl_cmdrate "128" //Max number of command packets sent to server per second
  189. cl_updaterate "128" //Number of packets per second you are requesting from the server
  190. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  191. cl_interp "0" //Sets the interpolation amount, always set this to 0
  192. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  193. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  194. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  195.  
  196.  
  197.  
  198. /////////////////////////////////////////////////////////////////
  199. // +---------------------------------------------------------+ //
  200. // |                    Net Graph Settings                   | //
  201. // +---------------------------------------------------------+ //
  202. /////////////////////////////////////////////////////////////////
  203.  
  204. net_graph "1" //Shows my network usage data
  205. net_graphheight "10" //Changes height
  206. net_graphmsecs "400" //The latency graph represents this many milliseconds
  207. net_graphpos "2" //Positioning of Net Graph
  208. net_graphproportionalfont "1" //Makes font smaller
  209. net_graphshowinterp "1" //Shows interpolation value
  210. net_graphshowlatency "1" //Shows latency value
  211. net_graphsolid "1" //Solid Net Graph
  212. net_graphtext "1" //Shows text fields
  213. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  214. net_scale "5" //Makes font smaller
  215.  
  216.  
  217.  
  218. /////////////////////////////////////////////////////////////////
  219. // +---------------------------------------------------------+ //
  220. // |                      Video Settings                     | //
  221. // +---------------------------------------------------------+ //
  222. /////////////////////////////////////////////////////////////////
  223.  
  224. fps_max "300" //Max frames per second, setting it to 0 causes long loading times
  225. fps_max_menu "245" //Max frames per second in main-menu
  226. mat_monitorgamma "1.6" //Sets Brightness to highest, highly recommended
  227. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  228. mat_powersavingsmode "0" //Disables power saving mode
  229. mat_queue_mode "2" //The queue/thread mode the material system should use, setting this to 2 gave me an FPS boost
  230. r_dynamic "0" //Affects dynamic lighting, turned off for more FPS
  231. r_drawtracers_firstperson "0" //Remove first person tracers, does not impact gameplay, just makes it easier to spray
  232.  
  233.  
  234.  
  235. /////////////////////////////////////////////////////////////////
  236. // +---------------------------------------------------------+ //
  237. // |                      Sound Settings                     | //
  238. // +---------------------------------------------------------+ //
  239. /////////////////////////////////////////////////////////////////
  240.  
  241. voice_scale "0.35" //Turns down the volume of other players voice to 40%
  242. snd_musicvolume "0" //Turns off all music, easier to focus
  243. snd_hwcompat 0 //Enables "Advanced 3D Audio Processing"
  244.  
  245.  
  246.  
  247. /////////////////////////////////////////////////////////////////
  248. // +---------------------------------------------------------+ //
  249. // |                   Disable Tips & Bloat                  | //
  250. // +---------------------------------------------------------+ //
  251. /////////////////////////////////////////////////////////////////
  252.  
  253. gameinstructor_enable "0" //Removes in game lessons
  254. cl_showhelp "0" //Removes on-screen help
  255. cl_autohelp "0" //Removes automatic help
  256. cl_disablefreezecam "1" //Disables Freezecam, very important to have off
  257. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  258.  
  259.  
  260.  
  261. /////////////////////////////////////////////////////////////////
  262. // +---------------------------------------------------------+ //
  263. // |                      Other Settings                     | //
  264. // +---------------------------------------------------------+ //
  265. /////////////////////////////////////////////////////////////////
  266.  
  267. lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
  268. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  269. mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
  270. mm_csgo_community_search_players_min "5" //Minimum amount of actual players on servers Valve connects you to (no more joining servers full of bots!)
  271. cl_autowepswitch 0 //Dont auto-pick weapons
  272. func_break_max_pieces 0 //Less clutter from breaking vents (especially in Mirage)
  273.  
  274.  
  275.  
  276. echo >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>SECOND STEP: CONFIG IS DONE LOADING! (2/2)<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  277.  
  278.  
  279.  
  280. /////////////////////////////////////////////////////////////////
  281. // +---------------------------------------------------------+ //
  282. // |                      Custom Scripts                     | //
  283. // +---------------------------------------------------------+ //
  284. /////////////////////////////////////////////////////////////////
  285.  
  286.  
  287.  
  288. echo >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>THIRD STEP: SCRIPTS IS LOADING! (1/2)<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  289.  
  290.  
  291.  
  292. // Shortcut for disconnet
  293. alias "dc" "disconnect"
  294.  
  295.  
  296.  
  297. // Netgraph + Scoreboard
  298. alias "+net" "+score; net_graphheight 10"
  299. alias "-net" "-score; net_graphheight 9999"
  300. unbind "tab"
  301. bind "tab" "+net" //Bind to whatever you prefer (Default TAB)
  302.  
  303.  
  304.  
  305. //Clutch bind
  306. alias "clutch" "clutchon"
  307. alias "clutchon" "voice_enable 0; gameinstructor_enable 1; cl_clearhinthistory; r_cleardecals; playvol buttons\blip2 0.5; alias clutch clutchoff; say_team Voice Disabled, I can't hear anyone now."
  308. alias "clutchoff" "voice_enable 1; gameinstructor_enable 0; playvol buttons\blip1 0.5; alias clutch clutchon; say_team Voice Enabled, I can hear you now."
  309. unbind "c"
  310. bind "c" clutch
  311.  
  312.  
  313.  
  314. // Jump Throw (For Smokes)
  315. alias "+jumpthrow" "+jump;-attack"
  316. alias "-jumpthrow" "-jump"
  317. unbind "["
  318. bind "[" "+jumpthrow" //Bind to whatever you prefer
  319.  
  320.  
  321.  
  322. //Crouch Jump (For Steep Cases)
  323. alias +cjump "+jump; +duck"    
  324. alias -cjump "-jump; -duck"
  325. unbind "p"
  326. bind "p" +cjump
  327.  
  328.  
  329.  
  330. // Display Advanced Damage Details
  331. alias displaydamage "displaydamage_on"
  332. alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
  333. alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
  334. unbind "o"
  335. bind "o" "displaydamage" //Bind to whatever you prefer
  336. displaydamage_on
  337.  
  338.  
  339.  
  340. // Toggle Info Target ID
  341. alias "ToggleInfo" "info_on"
  342. alias "info_on" "+cl_show_team_equipment; alias ToggleInfo info_off"
  343. alias "info_off" "-cl_show_team_equipment; alias ToggleInfo info_on"
  344. info_on
  345.  
  346.  
  347.  
  348. // Mute ALL Players Key
  349. unbind "i"
  350. bind "i" "toggle voice_enable;"
  351. voice_enable "1"
  352.  
  353.  
  354.  
  355. echo >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>LAST STEP: SCRIPTS IS DONE LOADING! (2/2)<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
  356.  
  357.  
  358.  
  359. host_writeconfig
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