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- Exiting Certain Stages/Bosses More Than Once:
- Exiting a stage or boss with an untimed intro-level cutscene (like Aquatic Mine or Security Hall) to gain an advantage in a run is allowed, but only once per stage.
- Exit Out Re-Rolling:
- Exiting out during a hunting category in order to re-roll while staying in the 1024. This excludes good faith exits such as running out of lives or entering the wrong stage.
- Chao Key Glitch:
- If the Chao Key is picked up when the camera is a significant enough distance away, you may be warped elsewhere upon completing the stage. This can be manipulated by completing certain stages to set in-game variables to the desired value.
- Wrong Warps:
- Any other action that takes you to an unintended stage. This includes the Route 101/Route 280 warps.
- The “All Stories” Rule:
- When doing an All Stories Run, one may enter into their second story with more than 4 lives. This is allowed, but you may not go below 4 lives less than what you started with (as in you would have game overed had you entered with 4 lives). This only invalidates the 2nd story as an individual submission and not the All Stories run.
- RNG Predict:
- Using math to predict where you are in the 1024-frame Global Frame Counter cycle to assist with the completion of Treasure Hunting stages.
- VMU Jacking:
- Removing the VMU while loading a save from said VMU
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