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- Config = {}
- ----------------------
- -- Utility
- ----------------------
- Config.SkillBar = "np-skillbar" -- np-skillbar / qb-skillbar / reload-skillbar
- Config.QBMenu = "qb-menu" -- Name of qb-menu
- Config.Target = "qb-target" -- Target
- Config.LocalizacaoBlip = vector3(-567.14, 5345.54, 70.23) -- Location of map blip
- Config.EnableSound = true
- Config.TriggerInventoryItemBox = "inventory:client:ItemBox"
- ----------------------
- -- Location of Stones
- ----------------------
- Config.NameOfBlipWork = "Stone" -- Name of blip to mining
- Config["Minar"] = {
- [1] = { x = 2955.54, y = 2773.44, z = 39.56, distance = 3.0 }, -- Loc of mining stones
- [2] = { x = 2952.56, y = 2770.17, z = 39.04, distance = 3.0 }, -- Loc of mining stones
- [3] = { x = 2947.85, y = 2768.32, z = 38.94, distance = 3.0 }, -- Loc of mining stones
- }
- ----------------------
- -- Location of wash stones
- ----------------------
- Config.NameBlipLavagem = "Wash Stones" -- Name of blip wash stones
- Config["Lavagem"] = {
- [1] = { x = 1180.43, y = -119.41, z = 56.49, distance = 5.0 }, -- Loc of washing stones
- [2] = { x = 1173.98, y = -122.48, z = 56.25, distance = 5.0 }, -- Loc of washing stones
- }
- Config.Maquina = {
- ["maquina"] = {model = `prop_cementmixer_01a`, freeze = false}, -- Prop spawn with item "machine" to brake rocks
- }
- ----------------------
- -- Rewards of Level System Axe
- ----------------------
- Config.RewardPicaretaLevel_1 = 1 -- Amount of stones you receive with pickaxe level 1
- Config.RewardPicaretaLevel_2 = 2 -- Amount of stones you receive with pickaxe level 2
- Config.RewardPicaretaLevel_3 = 3 -- Amount of stones you receive with pickaxe level 3
- Config.RewardPicaretaLevel_4 = 4 -- Amount of stones you receive with pickaxe level 4
- Config.RewardPicaretaLevel_5 = 5 -- Amount of stones you receive with pickaxe level 5
- ----------------------
- -- Itens necessários para dar upgrade ao maxado
- ----------------------
- Config.ItemNecessario = "pedras"
- Config.QuantidadeNecessariaLevel2 = 50 -- Amount of stones needed to evolve the pickaxe to level 2
- Config.QuantidadeNecessariaLevel3 = 100 -- Amount of stones needed to evolve the pickaxe to level 3
- Config.QuantidadeNecessariaLevel4 = 150 -- Amount of stones needed to evolve the pickaxe to level 4
- Config.QuantidadeNecessariaLevel5 = 200 -- Amount of stones needed to evolve the pickaxe to level 5
- ----------------------
- -- Ores after wash
- ----------------------
- Config.Ores = { -- Ores that will be able to come out after stone washing
- "ouro",
- "ferro",
- "carvao",
- "ruby",
- "esmeralda",
- "diamante",
- "safira",
- "magnesio",
- "titanite",
- "wolframite",
- "perovskite",
- "baryte",
- "rainbowpyrite"
- }
- ----------------------
- -- Ores prices when sell
- ----------------------
- Config.Prices = {
- ['ouro'] = { name = 'ouro', amount = 1 }, -- Prices for each ore
- ['ferro'] = { name = 'ferro', amount = 1 }, -- Prices for each ore
- ['carvao'] = { name = 'carvão', amount = 1 }, -- Prices for each ore
- ['ruby'] = { name = 'ruby', amount = 1 }, -- Prices for each ore
- ['esmeralda'] = { name = 'esmeralda', amount = 1 }, -- Prices for each ore
- ['diamante'] = { name = 'diamante', amount = 1 }, -- Prices for each ore
- ['safira'] = { name = 'safira', amount = 1 }, -- Prices for each ore
- ['magnesio'] = { name = 'magnesio', amount = 1 }, -- Prices for each ore
- ['titanite'] = { name = 'titanite', amount = 1 }, -- Prices for each ore
- ['wolframite'] = { name = 'wolframite', amount = 1 }, -- Prices for each ore
- ['perovskite'] = { name = 'perovskite', amount = 1 }, -- Prices for each ore
- ['baryte'] = { name = 'baryte', amount = 1 }, -- Prices for each ore
- ['rainbowpyrite'] = { name = 'rainbowpyrite', amount = 1 }, -- Prices for each ore
- }
- ----------------------
- -- QB-Targets
- ----------------------
- -- Mining Rocks
- Config.TargetCutMinerLabel = "Mine"
- Config.TargetCutMinerIcon = "fa-solid fa-minimize"
- -- Break Stones
- Config.BreakStonesLabel = "Break Stones"
- Config.BreakStonesIcon = "fas fa-car"
- -- Machine
- Config.MachineLabel = "Guardar Mesa"
- Config.MachineIcon = "fas fa-car"
- -- Wash Stones
- Config.TargetSeparateMinerLabel = "Wash Stone"
- Config.TargetSeparateMinerIcon = "fa-solid fa-water"
- -- Shop / Boss of wood
- Config.LocalizacaoPedShop = {2959.14, 2753.43, 42.71,"Mario",203.72,0x62CC28E2,"s_m_y_armymech_01"} -- Location of NPC shop
- Config.LocalizacaoShopMineiros = vector3(2959.14, 2753.43, 43.71) -- Location of shop, you need to change on Config.LocalizacaoPedShop too
- Config.TargetShopMinerLabel = "Talk to the boss"
- Config.TargetShopMinerIcon = "fa-solid fa-person"
- -- Vehicles
- Config.LocalizacaoPedVehicles = {2957.67, 2745.84, 42.54,"ZeZe",325.34,0x62CC28E2,"s_m_y_armymech_01"} -- Location of NPC shop
- Config.LocalizacaoVehicles = vector3(2957.67, 2745.84, 43.54) -- Location of shop, you need to change on Config.LocalizacaoPedShop too
- Config.TargetVehiclesLabel = "Vehicles"
- Config.TargetVehiclesIcon = "fa-solid fa-person"
- -- Sell Wood
- Config.NameOfSellOres = "Sell Ores" -- Name of blip
- Config.LocationOfNPCSellMinerios = {-623.23, -230.23, 37.06,"John",68.34,0x039677BD,"cs_jimmyboston"} -- Location of NPC sell
- Config.TargetSellMinerLocation = vector3(-623.23, -230.23, 38.06) -- Location of sell, you need to change on Config.LocalizacaoPedShop too
- Config.TargetSellMinerLabel = "Sell Ores"
- Config.TargetSellMinerIcon = "fas fa-sack-dollar"
- ----------------------
- -- Notification
- ----------------------
- Config["Notificacoes"] = {
- ["Falhaste"] = "You failed!",
- ["CorreuMal"] = "Something went wrong!",
- ["JaTensMachado"] = "You already have an axe with you!",
- ["NaoTensNecessario"] = "You don't have what you need.",
- ["NadaParaVender"] = "You have nothing to sell.",
- ["VeiculoDisponivel"] = "Vehicle loaned successfully.",
- ["NaoTensPicaretas"] = "You don't have any pickaxe!",
- ["NaoTensPedras"] = "You don't have any stones!",
- ["Cancelado"] = "Canceled."
- }
- ----------------------
- -- Progressbars
- ----------------------
- Config["ProgressBars"] = {
- ["MinerarPedras"] = "Mining....",
- ["LavarPedras"] = "Washing stones..",
- ["PartirPedras"] = "Break stones..",
- ["PutMachine"] = "Put Machine..",
- ["SaveMachine"] = "Save Machine..",
- }
- ----------------------
- -- Menus ( qb-menu )
- ----------------------
- -- Shop
- Config.QBMenuShopHeader = "Boss of Miners"
- Config.QBMenuShopGiveAxe = "I want a pickaxe!"
- Config.QBMenuShopGiveVehicle = "I need a vehicle!"
- Config.QBMenuShopDeleteVehicle = "Deliver vehicle"
- Config.QBMenuShopOpenShop = "Open Shop"
- Config.QBMenuShopEvolveAxe = "I want to evolve my pickaxe!"
- Config.QBMenuShopClose = "< Close"
- -- Envolve
- Config.QBMenuEnvolveHeader = "Evolution of Pickaxes"
- Config.QBMenuEnvolveLevel2 = "Upgrade to level 2"
- Config.QBmenuEnvolveTxtLevel2 = "You need: <br> 50x Stone <br> 1x Pickaxe Level 1"
- Config.QBMenuEnvolveLevel3 = "Upgrade to level 3"
- Config.QBmenuEnvolveTxtLevel3 = "You need: <br> 100x Stone <br> 1x Pickaxe Level 2"
- Config.QBMenuEnvolveLevel4 = "Upgrade to level 4"
- Config.QBmenuEnvolveTxtLevel4 = "You need: <br> 150x Stone <br> 1x Pickaxe Level 3"
- Config.QBMenuEnvolveLevel5 = "Upgrade to level 5"
- Config.QBmenuEnvolveTxtLevel5 = "You need: <br> 200x Stone <br> 1x Pickaxe Level 4"
- Config.QBMenuEnvolveClose = "< Close"
- -- Selling
- Config.QBMenuSellingHeader = "Sell Miners"
- Config.QBMenuSellingOption1 = "Sell all"
- Config.QBMenuSellingOption2 = ""
- Config.QBMenuSellingClose = "< Close"
- ----------------------
- -- Car
- ----------------------
- Config.Fuel = "LegacyFuel" -- Name of your fuel script
- Config.VehicleKeysTrigger = "vehiclekeys:client:SetOwner" -- Trigger to give vehiclekeys
- Config.Carros = {
- [1] = {carro = "biff"}, -- Name of car
- }
- Config.Carrinho = {
- [1] = {x = 2958.51, y = 2749.64, z = 43.47, h = 282.22}, -- Location to spawn car
- }
- ----------------------
- -- Bag
- ----------------------
- Config.Slots = 4
- Config.Weight = 5000
- -----------------
- -- Shop
- -----------------
- Config.OpenInvTrigger = "inventory:server:OpenInventory" -- Trigger to open inventory
- Config.ShopName = "Miners Shop" -- Name of Shop
- Config.Products = {
- ["Miners"] = {
- [1] = {
- name = "water_bottle", -- Name of item
- price = 5, -- Price of item
- amount = 25, -- Amount in stock per player
- info = {},
- type = "item",
- slot = 1, -- Slot
- },
- [2] = {
- name = "weapon_bread",
- price = 5,
- amount = 25,
- info = {},
- type = "item",
- slot = 2,
- },
- [3] = {
- name = "oculosmineiro",
- price = 5,
- amount = 25,
- info = {},
- type = "item",
- slot = 3,
- },
- [4] = {
- name = "fonesmineiro",
- price = 5,
- amount = 25,
- info = {},
- type = "item",
- slot = 4,
- },
- [5] = {
- name = "sacomineiros",
- price = 5,
- amount = 25,
- info = {},
- type = "item",
- slot = 5,
- },
- [6] = {
- name = "maquina",
- price = 5,
- amount = 25,
- info = {},
- type = "item",
- slot = 6,
- },
- },
- }
- Config.Lojinha = {
- ["Miners"] = {
- ["label"] = "Miners",
- ["type"] = "BM",
- ["coords"] = {
- [1] = {
- ["x"] = 1333.06, -- Dont touch, is using qb-target.
- ["y"] = 4326.86, -- Dont touch, is using qb-target.
- ["z"] = 38.017, -- Dont touch, is using qb-target.
- },
- },
- ["CoisasBoas"] = Config.Products["Miners"],
- },
- }
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