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- MEGA MAN 2 NO DAMAGE
- This is my fourth challenge of the Classic Mega Man series to beat each game deathless. Mega Man 6, 8 & 9 were previous ones. Check out YT playlist of past successful runs on YT (Pastebin blocks links, it's https :// youtube . com / cleartonic)
- RULES:
- - No damage of any kind
- - No deaths
- - Single segment, no longer than 15 minutes of break
- - No content skips or major glitches. No zips. No pressing pause to allow enemy projectiles to phase through (notably Boobeam)
- - Pausing allowed for all weapon swaps. Good faith rule for not abusing pauses for avoiding hits. Swapping weapons as part of the strategy is perfectly reasonable
- ROUTE:
- A fairly casual route. The goal is to fight Air Man as fast as possible, since it's one of the hardest parts. In order to fight Air Man, we need Item-1 (Heat) and Leaf Shield (Wood). In order to beat Wood, we need Time Stopper for the Wood Man miniboss (Flash) and Atomic Fire (Heat). Metal Blade is generally useful and Bubble Man is a challenging fight, and his weapon helps fight Heat Man, so those are done early
- 1 - Metal Man: First screen is rough but easily reset-able
- 2 - Flash Man: Flash Man's stage & fight much safer with Metal Blade
- 3 - Bubble Man: Bubble Man's fight is one of the harder fights (3 bubble pattern)
- 4 - Heat Man
- 5 - Wood Man
- 6 - Air Man: Hardest Robot Master due to 2 patterns, but is sometimes easy
- 7 - Crash Man
- 8 - Quick Man: Also a hard fight, but taking advantage of his block state and menu swapping makes work of him
- Wily stages:
- Wily 1 - Not a huge threat
- Wily 2 - Leaf Shield hallway can be rough if item drops coincide with Mole spawns
- Wily 3 - Guts Tank isn't really safe (with my mediocre mashing ability)
- Wily 4 - Boobeam without abusing the pause strategy is challenging but it really is just the first dodge that is tough. Must save 1 Clash for Wily 5
- Wily 5 - Refights, very hard
- Wily 6 - Don't choke
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