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maskyman

ROAD ROLLER

Mar 21st, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153. A = true
  154. if A == true then
  155. Model = Instance.new("Model")
  156. Model.Name = "Weapon"
  157. p = Instance.new("Part", Model)
  158. p.Name = "Part"
  159. p.TopSurface = 0
  160. p.BottomSurface = 0
  161. p.formFactor = "Custom"
  162. p.Size = Vector3.new(10, 12, 10)
  163. p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  164. p.BrickColor = BrickColor.new("Medium stone grey")
  165. p.Transparency = 0
  166. p.Reflectance = .1
  167. p.Material = Enum.Material.Concrete
  168. m = Instance.new("CylinderMesh")
  169. m.Scale = Vector3.new(1, 1.02999997, 1)
  170. m.Parent = p
  171. p = Instance.new("Part", Model)
  172. p.Name = "Part"
  173. p.TopSurface = 0
  174. p.BottomSurface = 0
  175. p.formFactor = "Custom"
  176. p.Size = Vector3.new(2, 12.8, 2)
  177. p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  178. p.BrickColor = BrickColor.new("Bright yellow")
  179. p.Transparency = 0
  180. p.Reflectance = .1
  181. p.Material = Enum.Material.Plastic
  182. m = Instance.new("CylinderMesh")
  183. m.Scale = Vector3.new(1, 1, 1)
  184. m.Parent = p
  185. p = Instance.new("Part", Model)
  186. p.Name = "Part"
  187. p.TopSurface = 0
  188. p.BottomSurface = 0
  189. p.formFactor = "Custom"
  190. p.Size = Vector3.new(1.79, 5, 1)
  191. p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  192. p.BrickColor = BrickColor.new("Bright yellow")
  193. p.Transparency = 0
  194. p.Reflectance = .1
  195. p.Material = Enum.Material.Plastic
  196. p = Instance.new("Part", Model)
  197. p.Name = "Part"
  198. p.TopSurface = 0
  199. p.BottomSurface = 0
  200. p.formFactor = "Custom"
  201. p.Size = Vector3.new(5, 1.40, 0.99)
  202. p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  203. p.BrickColor = BrickColor.new("Bright yellow")
  204. p.Transparency = 0
  205. p.Reflectance = .1
  206. p.Material = Enum.Material.Plastic
  207. m = Instance.new("SpecialMesh")
  208. m.Scale = Vector3.new(1, 1, 1)
  209. m.Parent = p
  210. m.MeshType = Enum.MeshType.Wedge
  211. p = Instance.new("Part", Model)
  212. p.Name = "Center"
  213. p.TopSurface = 0
  214. p.BottomSurface = 0
  215. p.formFactor = "Custom"
  216. p.Size = Vector3.new(12.5, 5.80, 27.6)
  217. p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  218. p.BrickColor = BrickColor.new("Bright yellow")
  219. p.Transparency = 1
  220. p.Reflectance = .1
  221. p.Material = Enum.Material.Plastic
  222. p = Instance.new("Part", Model)
  223. p.Name = "Part"
  224. p.TopSurface = 0
  225. p.BottomSurface = 0
  226. p.formFactor = "Custom"
  227. p.Size = Vector3.new(6.80, 1, 6.00)
  228. p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  229. p.BrickColor = BrickColor.new("Bright yellow")
  230. p.Transparency = 0
  231. p.Reflectance = .1
  232. p.Material = Enum.Material.Plastic
  233. p = Instance.new("Part", Model)
  234. p.Name = "Part"
  235. p.TopSurface = 0
  236. p.BottomSurface = 0
  237. p.formFactor = "Custom"
  238. p.Size = Vector3.new(11, 5.40, 2.79)
  239. p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  240. p.BrickColor = BrickColor.new("Bright yellow")
  241. p.Transparency = 0
  242. p.Reflectance = .1
  243. p.Material = Enum.Material.Plastic
  244. m = Instance.new("SpecialMesh")
  245. m.Scale = Vector3.new(1, 1, 1)
  246. m.Parent = p
  247. m.MeshType = Enum.MeshType.Wedge
  248. p = Instance.new("Part", Model)
  249. p.Name = "Part"
  250. p.TopSurface = 0
  251. p.BottomSurface = 0
  252. p.formFactor = "Custom"
  253. p.Size = Vector3.new(2.60, 11, 1.99)
  254. p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  255. p.BrickColor = BrickColor.new("Bright yellow")
  256. p.Transparency = 0
  257. p.Reflectance = .1
  258. p.Material = Enum.Material.Plastic
  259. p = Instance.new("Part", Model)
  260. p.Name = "Part"
  261. p.TopSurface = 0
  262. p.BottomSurface = 0
  263. p.formFactor = "Custom"
  264. p.Size = Vector3.new(3.20, 11.0, 5)
  265. p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  266. p.BrickColor = BrickColor.new("Bright yellow")
  267. p.Transparency = 0
  268. p.Reflectance = .1
  269. p.Material = Enum.Material.Plastic
  270. p = Instance.new("Part", Model)
  271. p.Name = "Part"
  272. p.TopSurface = 0
  273. p.BottomSurface = 0
  274. p.formFactor = "Custom"
  275. p.Size = Vector3.new(1.99, 1, 1)
  276. p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  277. p.BrickColor = BrickColor.new("Mid gray")
  278. p.Transparency = 0
  279. p.Reflectance = .1
  280. p.Material = Enum.Material.Plastic
  281. p = Instance.new("Part", Model)
  282. p.Name = "Part"
  283. p.TopSurface = 0
  284. p.BottomSurface = 0
  285. p.formFactor = "Custom"
  286. p.Size = Vector3.new(1, 1, 4.59)
  287. p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  288. p.BrickColor = BrickColor.new("Mid gray")
  289. p.Transparency = 0
  290. p.Reflectance = .1
  291. p.Material = Enum.Material.Plastic
  292. p = Instance.new("Part", Model)
  293. p.Name = "Part"
  294. p.TopSurface = 0
  295. p.BottomSurface = 0
  296. p.formFactor = "Custom"
  297. p.Size = Vector3.new(1, 12.6, 9.80)
  298. p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  299. p.BrickColor = BrickColor.new("Bright yellow")
  300. p.Transparency = 0
  301. p.Reflectance = .1
  302. p.Material = Enum.Material.Plastic
  303. p = Instance.new("Part", Model)
  304. p.Name = "Part"
  305. p.TopSurface = 0
  306. p.BottomSurface = 0
  307. p.formFactor = "Custom"
  308. p.Size = Vector3.new(5.19, 1.39, 2.39)
  309. p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  310. p.BrickColor = BrickColor.new("Bright yellow")
  311. p.Transparency = 0
  312. p.Reflectance = .1
  313. p.Material = Enum.Material.Plastic
  314. m = Instance.new("SpecialMesh")
  315. m.Scale = Vector3.new(1, 1, 1)
  316. m.Parent = p
  317. m.MeshType = Enum.MeshType.Wedge
  318. p = Instance.new("Part", Model)
  319. p.Name = "Part"
  320. p.TopSurface = 0
  321. p.BottomSurface = 0
  322. p.formFactor = "Custom"
  323. p.Size = Vector3.new(11, 0.60, 1.99)
  324. p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  325. p.BrickColor = BrickColor.new("Bright yellow")
  326. p.Transparency = 0
  327. p.Reflectance = .1
  328. p.Material = Enum.Material.Plastic
  329. m = Instance.new("SpecialMesh")
  330. m.Scale = Vector3.new(1, 1, 1)
  331. m.Parent = p
  332. m.MeshType = Enum.MeshType.Wedge
  333. p = Instance.new("Part", Model)
  334. p.Name = "Part"
  335. p.TopSurface = 0
  336. p.BottomSurface = 0
  337. p.formFactor = "Custom"
  338. p.Size = Vector3.new(3.20, 11, 5.60)
  339. p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  340. p.BrickColor = BrickColor.new("Bright yellow")
  341. p.Transparency = 0
  342. p.Reflectance = .1
  343. p.Material = Enum.Material.Plastic
  344. p = Instance.new("Part", Model)
  345. p.Name = "Part"
  346. p.TopSurface = 0
  347. p.BottomSurface = 0
  348. p.formFactor = "Custom"
  349. p.Size = Vector3.new(5, 13, 3.79)
  350. p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  351. p.BrickColor = BrickColor.new("Bright yellow")
  352. p.Transparency = 0
  353. p.Reflectance = .1
  354. p.Material = Enum.Material.Plastic
  355. p = Instance.new("Part", Model)
  356. p.Name = "Part"
  357. p.TopSurface = 0
  358. p.BottomSurface = 0
  359. p.formFactor = "Custom"
  360. p.Size = Vector3.new(5.19, 1.39, 2.39)
  361. p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  362. p.BrickColor = BrickColor.new("Bright yellow")
  363. p.Transparency = 0
  364. p.Reflectance = .1
  365. p.Material = Enum.Material.Plastic
  366. m = Instance.new("SpecialMesh")
  367. m.Scale = Vector3.new(1, 1, 1)
  368. m.Parent = p
  369. m.MeshType = Enum.MeshType.Wedge
  370. p = Instance.new("Part", Model)
  371. p.Name = "Part"
  372. p.TopSurface = 0
  373. p.BottomSurface = 0
  374. p.formFactor = "Custom"
  375. p.Size = Vector3.new(5.19, 1, 1)
  376. p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  377. p.BrickColor = BrickColor.new("Mid gray")
  378. p.Transparency = 0
  379. p.Reflectance = .1
  380. p.Material = Enum.Material.Plastic
  381. p = Instance.new("Part", Model)
  382. p.Name = "Part"
  383. p.TopSurface = 0
  384. p.BottomSurface = 0
  385. p.formFactor = "Custom"
  386. p.Size = Vector3.new(3.20, 5, 4)
  387. p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  388. p.BrickColor = BrickColor.new("Bright yellow")
  389. p.Transparency = 0
  390. p.Reflectance = .1
  391. p.Material = Enum.Material.Plastic
  392. p = Instance.new("Part", Model)
  393. p.Name = "Part"
  394. p.TopSurface = 0
  395. p.BottomSurface = 0
  396. p.formFactor = "Custom"
  397. p.Size = Vector3.new(6, 6.79, 2.79)
  398. p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  399. p.BrickColor = BrickColor.new("Bright yellow")
  400. p.Transparency = 0
  401. p.Reflectance = .1
  402. p.Material = Enum.Material.Plastic
  403. m = Instance.new("SpecialMesh")
  404. m.Scale = Vector3.new(1, 1, 1)
  405. m.Parent = p
  406. m.MeshType = Enum.MeshType.Wedge
  407. p = Instance.new("Part", Model)
  408. p.Name = "Part"
  409. p.TopSurface = 0
  410. p.BottomSurface = 0
  411. p.formFactor = "Custom"
  412. p.Size = Vector3.new(0.60, 7.40, 3.79)
  413. p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  414. p.BrickColor = BrickColor.new("Black")
  415. p.Transparency = 0
  416. p.Reflectance = .1
  417. p.Material = Enum.Material.Plastic
  418. p = Instance.new("Part", Model)
  419. p.Name = "Part"
  420. p.TopSurface = 0
  421. p.BottomSurface = 0
  422. p.formFactor = "Custom"
  423. p.Size = Vector3.new(6.80, 1, 6.00)
  424. p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  425. p.BrickColor = BrickColor.new("Bright yellow")
  426. p.Transparency = 0
  427. p.Reflectance = .1
  428. p.Material = Enum.Material.Plastic
  429. p = Instance.new("Part", Model)
  430. p.Name = "Part"
  431. p.TopSurface = 0
  432. p.BottomSurface = 0
  433. p.formFactor = "Custom"
  434. p.Size = Vector3.new(11, 3.20, 2.19)
  435. p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  436. p.BrickColor = BrickColor.new("Bright yellow")
  437. p.Transparency = 0
  438. p.Reflectance = .1
  439. p.Material = Enum.Material.Plastic
  440. m = Instance.new("SpecialMesh")
  441. m.Scale = Vector3.new(1, 1, 1)
  442. m.Parent = p
  443. m.MeshType = Enum.MeshType.Wedge
  444. p = Instance.new("Part", Model)
  445. p.Name = "Part"
  446. p.TopSurface = 0
  447. p.BottomSurface = 0
  448. p.formFactor = "Custom"
  449. p.Size = Vector3.new(2.60, 11, 2.39)
  450. p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  451. p.BrickColor = BrickColor.new("Bright yellow")
  452. p.Transparency = 0
  453. p.Reflectance = .1
  454. p.Material = Enum.Material.Plastic
  455. p = Instance.new("Part", Model)
  456. p.Name = "Part"
  457. p.TopSurface = 0
  458. p.BottomSurface = 0
  459. p.formFactor = "Custom"
  460. p.Size = Vector3.new(5.19, 1, 1)
  461. p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  462. p.BrickColor = BrickColor.new("Mid gray")
  463. p.Transparency = 0
  464. p.Reflectance = .1
  465. p.Material = Enum.Material.Plastic
  466. p = Instance.new("Part", Model)
  467. p.Name = "Part"
  468. p.TopSurface = 0
  469. p.BottomSurface = 0
  470. p.formFactor = "Custom"
  471. p.Size = Vector3.new(5, 0.80, 0.79)
  472. p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  473. p.BrickColor = BrickColor.new("Bright yellow")
  474. p.Transparency = 0
  475. p.Reflectance = .1
  476. p.Material = Enum.Material.Plastic
  477. m = Instance.new("SpecialMesh")
  478. m.Scale = Vector3.new(1, 1, 1)
  479. m.Parent = p
  480. m.MeshType = Enum.MeshType.Wedge
  481. p = Instance.new("Part", Model)
  482. p.Name = "Part"
  483. p.TopSurface = 0
  484. p.BottomSurface = 0
  485. p.formFactor = "Custom"
  486. p.Size = Vector3.new(10, 12, 10)
  487. p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  488. p.BrickColor = BrickColor.new("Medium stone grey")
  489. p.Transparency = 0
  490. p.Reflectance = .1
  491. p.Material = Enum.Material.Concrete
  492. m = Instance.new("CylinderMesh")
  493. m.Scale = Vector3.new(1, 1.02999997, 1)
  494. m.Parent = p
  495. p = Instance.new("Part", Model)
  496. p.Name = "Part"
  497. p.TopSurface = 0
  498. p.BottomSurface = 0
  499. p.formFactor = "Custom"
  500. p.Size = Vector3.new(0.60, 5.19, 5)
  501. p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  502. p.BrickColor = BrickColor.new("Bright yellow")
  503. p.Transparency = 0
  504. p.Reflectance = .1
  505. p.Material = Enum.Material.Plastic
  506. p = Instance.new("Part", Model)
  507. p.Name = "Part"
  508. p.TopSurface = 0
  509. p.BottomSurface = 0
  510. p.formFactor = "Custom"
  511. p.Size = Vector3.new(6, 6.79, 2.79)
  512. p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  513. p.BrickColor = BrickColor.new("Bright yellow")
  514. p.Transparency = 0
  515. p.Reflectance = .1
  516. p.Material = Enum.Material.Plastic
  517. m = Instance.new("SpecialMesh")
  518. m.Scale = Vector3.new(1, 1, 1)
  519. m.Parent = p
  520. m.MeshType = Enum.MeshType.Wedge
  521. p = Instance.new("Part", Model)
  522. p.Name = "Part"
  523. p.TopSurface = 0
  524. p.BottomSurface = 0
  525. p.formFactor = "Custom"
  526. p.Size = Vector3.new(2.79, 7.40, 0.79)
  527. p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  528. p.BrickColor = BrickColor.new("Black")
  529. p.Transparency = 0
  530. p.Reflectance = .1
  531. p.Material = Enum.Material.Plastic
  532. p = Instance.new("Part", Model)
  533. p.Name = "Part"
  534. p.TopSurface = 0
  535. p.BottomSurface = 0
  536. p.formFactor = "Custom"
  537. p.Size = Vector3.new(5.40, 11, 10)
  538. p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  539. p.BrickColor = BrickColor.new("Bright yellow")
  540. p.Transparency = 0
  541. p.Reflectance = .1
  542. p.Material = Enum.Material.Plastic
  543. p = Instance.new("Part", Model)
  544. p.Name = "Part"
  545. p.TopSurface = 0
  546. p.BottomSurface = 0
  547. p.formFactor = "Custom"
  548. p.Size = Vector3.new(11, 0.60, 2.39)
  549. p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  550. p.BrickColor = BrickColor.new("Bright yellow")
  551. p.Transparency = 0
  552. p.Reflectance = .1
  553. p.Material = Enum.Material.Plastic
  554. m = Instance.new("SpecialMesh")
  555. m.Scale = Vector3.new(1, 1, 1)
  556. m.Parent = p
  557. m.MeshType = Enum.MeshType.Wedge
  558. p = Instance.new("Part", Model)
  559. p.Name = "Part"
  560. p.TopSurface = 0
  561. p.BottomSurface = 0
  562. p.formFactor = "Custom"
  563. p.Size = Vector3.new(4, 13, 1)
  564. p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  565. p.BrickColor = BrickColor.new("Bright yellow")
  566. p.Transparency = 0
  567. p.Reflectance = .1
  568. p.Material = Enum.Material.Plastic
  569. p = Instance.new("Part", Model)
  570. p.Name = "Part"
  571. p.TopSurface = 0
  572. p.BottomSurface = 0
  573. p.formFactor = "Custom"
  574. p.Size = Vector3.new(10.1, 1, 0.99)
  575. p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  576. p.BrickColor = BrickColor.new("Mid gray")
  577. p.Transparency = 0
  578. p.Reflectance = .1
  579. p.Material = Enum.Material.Plastic
  580. m = Instance.new("SpecialMesh")
  581. m.Scale = Vector3.new(1, 1, 1)
  582. m.Parent = p
  583. m.MeshType = Enum.MeshType.Wedge
  584. p = Instance.new("Part", Model)
  585. p.Name = "Part"
  586. p.TopSurface = 0
  587. p.BottomSurface = 0
  588. p.formFactor = "Custom"
  589. p.Size = Vector3.new(1, 1, 4.59)
  590. p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  591. p.BrickColor = BrickColor.new("Mid gray")
  592. p.Transparency = 0
  593. p.Reflectance = .1
  594. p.Material = Enum.Material.Plastic
  595. p = Instance.new("Part", Model)
  596. p.Name = "Part"
  597. p.TopSurface = 0
  598. p.BottomSurface = 0
  599. p.formFactor = "Custom"
  600. p.Size = Vector3.new(1.99, 1, 1)
  601. p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  602. p.BrickColor = BrickColor.new("Mid gray")
  603. p.Transparency = 0
  604. p.Reflectance = .1
  605. p.Material = Enum.Material.Plastic
  606. p = Instance.new("Part", Model)
  607. p.Name = "Part"
  608. p.TopSurface = 0
  609. p.BottomSurface = 0
  610. p.formFactor = "Custom"
  611. p.Size = Vector3.new(1, 1, 4.59)
  612. p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  613. p.BrickColor = BrickColor.new("Mid gray")
  614. p.Transparency = 0
  615. p.Reflectance = .1
  616. p.Material = Enum.Material.Plastic
  617. p = Instance.new("Part", Model)
  618. p.Name = "Part"
  619. p.TopSurface = 0
  620. p.BottomSurface = 0
  621. p.formFactor = "Custom"
  622. p.Size = Vector3.new(10.1, 1, 0.99)
  623. p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  624. p.BrickColor = BrickColor.new("Mid gray")
  625. p.Transparency = 0
  626. p.Reflectance = .1
  627. p.Material = Enum.Material.Plastic
  628. m = Instance.new("SpecialMesh")
  629. m.Scale = Vector3.new(1, 1, 1)
  630. m.Parent = p
  631. m.MeshType = Enum.MeshType.Wedge
  632.  
  633. Spawn = function()
  634. Modelc = Model:clone()
  635. for _, v in pairs(Modelc:children()) do
  636. if v.className == "Part" then
  637. if v.Name ~= "Center" then
  638. w = Instance.new("Weld")
  639. w.Part0 = Modelc.Center
  640. w.Part1 = v
  641. w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  642. w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  643. w.Parent = w.Part0
  644. end
  645. end
  646. end
  647. return Modelc
  648. end
  649.  
  650. CameraRadius = 66
  651. TimeStopRadius = 66
  652.  
  653. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  654. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  655. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  656. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  657. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  658. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  659. LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  660. LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  661. NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  662. NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  663. RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  664. RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  665.  
  666. getWelds = function(c) --designate weld variables
  667. local t = c.Torso
  668. local hrp = c.HumanoidRootPart.RootJoint
  669. RightShoulder = t:FindFirstChild("Right Shoulder")
  670. LeftShoulder = t:FindFirstChild("Left Shoulder")
  671. RightHip = t:FindFirstChild("Right Hip")
  672. LeftHip = t:FindFirstChild("Left Hip")
  673. RootJoint = hrp
  674. Neck = t:FindFirstChild("Neck")
  675. end
  676. resetWelds = function(ext, occ) --extent 1-3; occlusion
  677. --1 == reset desiredangle/currentangle
  678. --2 == reset C0/C1
  679. --3 == reset both des/cur/c0/c1
  680. local r = {
  681. RightShoulder,
  682. LeftShoulder,
  683. RightHip,
  684. LeftHip,
  685. RootJoint,
  686. Neck,
  687. Grip
  688. }
  689. for _, v in pairs(r) do
  690. for i = 1, #occ do
  691. if occ[i] == v then
  692. table.remove(r, _)
  693. end
  694. end
  695. end
  696. for _, v in pairs(r) do
  697. if v.Name == "Right Shoulder" then
  698. if ext == 1 then
  699. v.DesiredAngle = 0
  700. v.CurrentAngle = 0
  701. elseif ext == 2 then
  702. v.C0 = RightShoulderC0
  703. v.C1 = RightShoulderC1
  704. elseif ext == 3 then
  705. v.DesiredAngle = 0
  706. v.CurrentAngle = 0
  707. v.C0 = RightShoulderC0
  708. v.C1 = RightShoulderC1
  709. end
  710. elseif v.Name == "Left Shoulder" then
  711. if ext == 1 then
  712. v.DesiredAngle = 0
  713. v.CurrentAngle = 0
  714. elseif ext == 2 then
  715. v.C0 = LeftShoulderC0
  716. v.C1 = LeftShoulderC1
  717. elseif ext == 3 then
  718. v.DesiredAngle = 0
  719. v.CurrentAngle = 0
  720. v.C0 = LeftShoulderC0
  721. v.C1 = LeftShoulderC1
  722. end
  723. elseif v.Name == "Right Hip" then
  724. if ext == 1 then
  725. v.DesiredAngle = 0
  726. v.CurrentAngle = 0
  727. elseif ext == 2 then
  728. v.C0 = RightHipC0
  729. v.C1 = RightHipC1
  730. elseif ext == 3 then
  731. v.DesiredAngle = 0
  732. v.CurrentAngle = 0
  733. v.C0 = RightHipC0
  734. v.C1 = RightHipC1
  735. end
  736. elseif v.Name == "Left Hip" then
  737. if ext == 1 then
  738. v.DesiredAngle = 0
  739. v.CurrentAngle = 0
  740. elseif ext == 2 then
  741. v.C0 = LeftHipC0
  742. v.C1 = LeftHipC1
  743. elseif ext == 3 then
  744. v.DesiredAngle = 0
  745. v.CurrentAngle = 0
  746. v.C0 = LeftHipC0
  747. v.C1 = LeftHipC1
  748. end
  749. elseif v.Name == "Neck" then
  750. if ext == 1 then
  751. v.DesiredAngle = 0
  752. v.CurrentAngle = 0
  753. elseif ext == 2 then
  754. v.C0 = NeckC0
  755. v.C1 = NeckC1
  756. elseif ext == 3 then
  757. v.DesiredAngle = 0
  758. v.CurrentAngle = 0
  759. v.C0 = NeckC0
  760. v.C1 = NeckC1
  761. end
  762. elseif v.Name == "RootJoint" then
  763. if ext == 1 then
  764. v.DesiredAngle = 0
  765. v.CurrentAngle = 0
  766. elseif ext == 2 then
  767. v.C0 = RootJointC0
  768. v.C1 = RootJointC1
  769. elseif ext == 3 then
  770. v.DesiredAngle = 0
  771. v.CurrentAngle = 0
  772. v.C0 = RootJointC0
  773. v.C1 = RootJointC1
  774. end
  775. elseif v.Name == "RightGrip" then
  776. if ext == 1 then
  777. elseif ext == 2 then
  778. Grip.C0 = nGrip.C0
  779. Grip.C1 = nGrip.C1
  780. elseif ext == 3 then
  781. Grip.C0 = nGrip.C0
  782. Grip.C1 = nGrip.C1
  783. end
  784. end
  785. end
  786. end
  787.  
  788.  
  789. doitdocdoit = function()
  790. if deb == false then
  791. return
  792. end
  793. deb = false
  794.  
  795. vPlayer = game.Players.LocalPlayer
  796. cPlayer = vPlayer.Character
  797. Anim = cPlayer.Animate
  798. Anim.Disabled = true
  799. Hum = cPlayer.Humanoid
  800. Hum.Name = "NOPE"
  801. Hum.WalkSpeed = 0
  802. getWelds(cPlayer)
  803. resetWelds(3, {})
  804.  
  805. bodypos = Instance.new("BodyPosition")
  806. bodypos.P = 4000
  807. bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  808. bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  809. bodypos.Parent = cPlayer.Torso
  810.  
  811. dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  812. CPlayer = cPlayer
  813. partpos = Instance.new("Part", workspace)
  814. partpos.Transparency = 1
  815. partpos.CanCollide = false
  816. partpos.Anchored = true
  817. partpos.CFrame = cPlayer.Torso.CFrame
  818.  
  819. sound = Instance.new("Sound")
  820. sound.Parent = partpos
  821. sound.Volume = 1
  822. sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
  823. -- sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  824. sound2 = Instance.new("Sound")
  825. sound2.Parent = workspace.CurrentCamera
  826. sound2.Volume = 1
  827. sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
  828. -- sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  829. sound:Play()
  830. sound2:Play()
  831. expected = 10
  832. did = false
  833. pooted = 0
  834. sos = game:GetService("RunService").Stepped:connect(function()
  835. pooted = pooted + 1
  836. if pooted >= expected + 1 then
  837. sos:disconnect()
  838. did = true
  839. return
  840. end
  841. resetWelds(3, {})
  842. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  843. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  844. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  845. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  846. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  847. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  848. end)
  849. --[[sound=Instance.new("Sound")
  850. sound.Parent=cPlayer.Torso
  851. sound.Volume=1
  852. sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  853. sound:Play()]]--
  854. while did == false do
  855. wait()
  856. end
  857.  
  858. expected = 10
  859. did = false
  860. pooted = 0
  861. sos = game:GetService("RunService").Stepped:connect(function()
  862. pooted = pooted + 1
  863. if pooted >= expected + 1 then
  864. sos:disconnect()
  865. did = true
  866. return
  867. end
  868. resetWelds(3, {})
  869. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  870. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  871. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  872. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  873. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  874. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  875. end)
  876. while did == false do
  877. wait()
  878. end
  879. wait(.2)
  880. expected = 5
  881. did = false
  882. pooted = 0
  883. nubhit = nil
  884. sos = game:GetService("RunService").Stepped:connect(function()
  885. pooted = pooted + 1
  886. if pooted >= expected + 1 then
  887. sos:disconnect()
  888. did = true
  889. return
  890. end
  891. resetWelds(3, {})
  892. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  893. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  894. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  895. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  896. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  897. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  898. if nubhit == nil then
  899. bodypos.position = bodypos.position + dir * 4
  900. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  901. --bodypos.position=bodypos.position + dir*9
  902. --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  903. end
  904. if nubhit == nil and pooted >= 2 then
  905. pos = bodypos.position + dir * 2
  906. radi = 6
  907. for _, v in pairs(workspace:children()) do
  908. h = v:FindFirstChild("Humanoid")
  909. t = v:FindFirstChild("Torso")
  910. if h ~= nil and t ~= nil and v ~= cPlayer then
  911. if (t.Position - pos).magnitude <= radi then
  912. print(":>")
  913. nubhit = v
  914. break
  915. end
  916. end
  917. end
  918. end
  919. if nubhit ~= nil then
  920. if nubhit.Torso:FindFirstChild("PART1") == nil then
  921. v = Instance.new("BodyVelocity")
  922. v.P = 4000
  923. v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  924. v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  925. v.Name = "PART1"
  926. v.Parent = nubhit.Torso
  927. game:GetService("Debris"):AddItem(v, 5)
  928. coroutine.resume(coroutine.create(function(v)
  929. for i = 1, 100 do
  930. v.velocity = v.velocity - Vector3.new(0, .07, 0)
  931. wait()
  932. end
  933. end), v)
  934. v = Instance.new("BodyGyro")
  935. v.P = 20
  936. v.D = 30
  937. v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  938. v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  939. v.Name = "PART1"
  940. v.Parent = nubhit.Torso
  941. game:GetService("Debris"):AddItem(v, 5)
  942. end
  943. end
  944. end)
  945. while did == false do
  946. wait()
  947. end
  948. if nubhit == nil then
  949. sound:Stop()
  950. wait(.5)
  951. sound2:Stop()
  952. else
  953. expected = 32
  954. did = false
  955. pooted = 0
  956. sos = game:GetService("RunService").Stepped:connect(function()
  957. pooted = pooted + 1
  958. if pooted >= expected + 1 then
  959. sos:disconnect()
  960. did = true
  961. return
  962. end
  963. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  964. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  965. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  966. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  967. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  968. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  969. bodypos.position = bodypos.position + dir * .05
  970. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  971. end)
  972. while did == false do
  973. wait()
  974. end
  975. bodypos.Parent = nil
  976. expected = 12
  977. did = false
  978. pooted = 0
  979. sos = game:GetService("RunService").Stepped:connect(function()
  980. pooted = pooted + 1
  981. if pooted >= expected + 1 then
  982. sos:disconnect()
  983. did = true
  984. return
  985. end
  986. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  987. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  988. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  989. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  990. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  991. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  992. end)
  993.  
  994. while did == false do
  995. wait()
  996. end
  997. expected = 6
  998. did = false
  999. pooted = 0
  1000. sos = game:GetService("RunService").Stepped:connect(function()
  1001. pooted = pooted + 1
  1002. if pooted >= expected + 1 then
  1003. sos:disconnect()
  1004. did = true
  1005. return
  1006. end
  1007. resetWelds(3, {})
  1008. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  1009. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  1010. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  1011. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1012. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  1013. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  1014. print(":(")
  1015. end)
  1016. wait(.3)
  1017. while did == false do
  1018. wait()
  1019. end
  1020. resetWelds(3, {
  1021. "Neck"
  1022. })
  1023. expected = 5
  1024. did = false
  1025. pooted = 0
  1026. p = Instance.new("Part", workspace)
  1027. p.Name = "ORB"
  1028. p.TopSurface = 0
  1029. p.BottomSurface = 0
  1030. p.formFactor = "Custom"
  1031. p.CFrame = cPlayer.Torso.CFrame
  1032. m = Instance.new("SpecialMesh", p)
  1033. m.MeshType = "Sphere"
  1034. p.BrickColor = BrickColor:White()
  1035. p.Size = Vector3.new(1, 1, 1)
  1036. p.CanCollide = false
  1037. p.Anchored = true
  1038. game:GetService("Debris"):AddItem(p, 5)
  1039. coroutine.resume(coroutine.create(function(p)
  1040. nubhit.Torso.Anchored = true
  1041. for i = 1, 10 do
  1042. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  1043. p.Transparency = .5 + i / 20
  1044. wait()
  1045. end
  1046. p:Remove()
  1047. end), p)
  1048. sos = game:GetService("RunService").Stepped:connect(function()
  1049. pooted = pooted + 1
  1050. if pooted >= expected + 1 then
  1051. sos:disconnect()
  1052. did = true
  1053. return
  1054. end
  1055. resetWelds(3, {})
  1056. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  1057. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  1058. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  1059. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  1060. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  1061. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  1062. print(":(")
  1063. end)
  1064.  
  1065. while did == false do
  1066. wait()
  1067. end
  1068. wait(1)
  1069. expected = 5
  1070. did = false
  1071. pooted = 0
  1072. sos = game:GetService("RunService").Stepped:connect(function()
  1073. pooted = pooted + 1
  1074. if pooted >= expected + 1 then
  1075. sos:disconnect()
  1076. did = true
  1077. return
  1078. end
  1079. resetWelds(3, {})
  1080. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1081. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1082. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1083. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1084. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1085. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1086. print(":(")
  1087. end)
  1088. while did == false do
  1089. wait()
  1090. end
  1091. wait(.8)
  1092. expected = 5
  1093. did = false
  1094. pooted = 0
  1095. bodypos.Parent = cPlayer.Torso
  1096. workspace.CurrentCamera.CameraType = "Follow"
  1097. sos = game:GetService("RunService").Stepped:connect(function()
  1098. pooted = pooted + 1
  1099. if pooted >= expected + 1 then
  1100. sos:disconnect()
  1101. did = true
  1102. return
  1103. end
  1104. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  1105. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  1106. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  1107. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  1108. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  1109. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1110.  
  1111. bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  1112. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  1113.  
  1114. print(":(")
  1115. end)
  1116. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1117. DIOPLS.SoundId = "rbxassetid://316900066"
  1118. DIOPLS.Volume = 1
  1119. DIOPLS:Play()
  1120. Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
  1121. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1122. while did == false do
  1123. wait()
  1124. end
  1125. wait(.8)
  1126. LOL = Spawn()
  1127. LOL.Parent = workspace
  1128. LOL:MakeJoints()
  1129. LOL:MoveTo(cPlayer.Torso.CFrame.p)
  1130. C = LOL.Center
  1131. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  1132.  
  1133. bb = Instance.new("BodyPosition")
  1134. bb.Parent = C
  1135. bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  1136. bb.position = bb.Parent.Position
  1137. C.CFrame = CFrame.new(bb.position)
  1138. orig = bb.position
  1139.  
  1140. gg = Instance.new("BodyGyro")
  1141. gg.P = 15000
  1142. gg.D = 100
  1143. gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  1144. gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  1145. gg.Parent = C
  1146.  
  1147. expected = 80
  1148. did = false
  1149. pooted = 0
  1150.  
  1151. resetWelds(3, {})
  1152.  
  1153. Hum.PlatformStand = true
  1154.  
  1155. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1156. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1157. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1158. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1159. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1160. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1161.  
  1162. bodypos.Parent = nil
  1163. w = Instance.new("Weld")
  1164. w.Part0 = C
  1165. w.Part1 = cPlayer.Torso
  1166. w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1167. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1168. w.Parent = w.Part0
  1169.  
  1170. sos = game:GetService("RunService").Stepped:connect(function()
  1171. pooted = pooted + 1
  1172. if pooted >= expected + 1 then
  1173. sos:disconnect()
  1174. did = true
  1175. return
  1176. end
  1177.  
  1178. bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1179. C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1180. print(":(")
  1181. end)
  1182.  
  1183. while did == false do
  1184. wait()
  1185. end
  1186. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  1187. C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  1188. bl2 = Instance.new("Part")
  1189. bl2.TopSurface = 0
  1190. bl2.BottomSurface = 0
  1191. bl2.CanCollide = false
  1192. bl2.formFactor = "Symmetric"
  1193. local ShockWaveSound = Instance.new("Sound", bl2)
  1194. ShockWaveSound.SoundId = "rbxassetid://138186576"
  1195. ShockWaveSound.Pitch = 0.8
  1196. ShockWaveSound.Volume = 1
  1197. ShockWaveSound:Play()
  1198. Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
  1199. m = Instance.new("SpecialMesh")
  1200. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1201. m.Scale = Vector3.new(1, 4, 1)
  1202. m.Parent = bl2
  1203. bl2.Size = Vector3.new(1, 1, 1)
  1204. bl2.Anchored = false
  1205. bl2.Name = "c"
  1206. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1207. bl2.BrickColor = BrickColor.new("White")
  1208. bl2.Parent = CPlayer
  1209. coroutine.resume(coroutine.create(function(p)
  1210. for i = 1, 10 do
  1211. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  1212. p.Transparency = .25 + i * .075
  1213. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  1214. wait()
  1215. end
  1216. p:Remove()
  1217. end), bl2)
  1218. bl2.Anchored = true
  1219.  
  1220. bl2 = Instance.new("Part")
  1221. bl2.TopSurface = 0
  1222. bl2.BottomSurface = 0
  1223. bl2.CanCollide = false
  1224. bl2.formFactor = "Symmetric"
  1225. m = Instance.new("SpecialMesh")
  1226. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1227. m.Scale = Vector3.new(1, 6, 1)
  1228. m.Parent = bl2
  1229. bl2.Size = Vector3.new(1, 1, 1)
  1230. bl2.Anchored = false
  1231. bl2.Name = "c"
  1232. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1233. bl2.BrickColor = BrickColor.new("White")
  1234. bl2.Parent = CPlayer
  1235. coroutine.resume(coroutine.create(function(p)
  1236. for i = 1, 20 do
  1237. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  1238. p.Transparency = i / 20
  1239. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  1240. wait()
  1241. end
  1242. p:Remove()
  1243. end), bl2)
  1244. bl2.Anchored = true
  1245.  
  1246. gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  1247. expected = 3
  1248. did = false
  1249. pooted = 0
  1250. workspace.CurrentCamera.CameraType = "Follow"
  1251. sos = game:GetService("RunService").Stepped:connect(function()
  1252. pooted = pooted + 1
  1253. if pooted >= expected + 1 then
  1254. sos:disconnect()
  1255. did = true
  1256. return
  1257. end
  1258. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1259. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1260. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  1261. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  1262. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1263. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1264.  
  1265. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1266.  
  1267. print(":(")
  1268. end)
  1269. while did == false do
  1270. wait()
  1271. end
  1272. wait(.3)
  1273. expected = 5
  1274. did = false
  1275. pooted = 0
  1276. workspace.CurrentCamera.CameraType = "Follow"
  1277. sos = game:GetService("RunService").Stepped:connect(function()
  1278. pooted = pooted + 1
  1279. if pooted >= expected + 1 then
  1280. sos:disconnect()
  1281. did = true
  1282. return
  1283. end
  1284. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1285. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1286. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  1287. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  1288. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1289. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  1290.  
  1291. w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1292.  
  1293. print(":(")
  1294. end)
  1295. while did == false do
  1296. wait()
  1297. end
  1298. expected = 203
  1299. did = false
  1300. pooted = 0
  1301. workspace.CurrentCamera.CameraType = "Follow"
  1302. sos = game:GetService("RunService").Stepped:connect(function()
  1303. pooted = pooted + 1
  1304. if pooted >= expected + 1 then
  1305. sos:disconnect()
  1306. did = true
  1307. return
  1308. end
  1309. resetWelds(3, {
  1310. RightHip,
  1311. LeftHip,
  1312. RootJoint,
  1313. Neck
  1314. })
  1315. RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  1316. LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  1317. RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  1318. LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  1319. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  1320. RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  1321. w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1322. C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  1323.  
  1324. if pooted / 2 == math.floor(pooted / 2) then
  1325. p = cPlayer["Right Arm"]:clone()
  1326. p.Anchored = true
  1327. p.CanCollide = false
  1328. p.Parent = workspace
  1329. p.Transparency = .5
  1330. game:GetService("Debris"):AddItem(p, .2)
  1331. p = cPlayer["Left Arm"]:clone()
  1332. p.Anchored = true
  1333. p.CanCollide = false
  1334. p.Parent = workspace
  1335. p.Transparency = .5
  1336. game:GetService("Debris"):AddItem(p, .2)
  1337.  
  1338. p = Instance.new("Part", workspace)
  1339. p.Name = "ORB"
  1340. p.TopSurface = 0
  1341. p.BottomSurface = 0
  1342. p.formFactor = "Custom"
  1343. p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  1344. m = Instance.new("SpecialMesh", p)
  1345. m.MeshType = "Sphere"
  1346. p.BrickColor = BrickColor:White()
  1347. p.Size = Vector3.new(.4, .4, .4)
  1348. p.CanCollide = false
  1349. p.Anchored = true
  1350. game:GetService("Debris"):AddItem(p, 5)
  1351. coroutine.resume(coroutine.create(function(p)
  1352. for i = 1, 8 do
  1353. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  1354. p.Transparency = i / 8
  1355. wait()
  1356. end
  1357. p:Remove()
  1358. end), p)
  1359.  
  1360. end
  1361.  
  1362. print(":)")
  1363. end)
  1364. while did == false do
  1365. wait()
  1366. end
  1367. wait(.5)
  1368. expected = 20
  1369. did = false
  1370. pooted = 0
  1371. workspace.CurrentCamera.CameraType = "Follow"
  1372. sos = game:GetService("RunService").Stepped:connect(function()
  1373. pooted = pooted + 1
  1374. if pooted >= expected + 1 then
  1375. sos:disconnect()
  1376. did = true
  1377. return
  1378. end
  1379. resetWelds(3, {
  1380. Neck,
  1381. RootJoint,
  1382. RightHip,
  1383. LeftHip
  1384. })
  1385. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  1386. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  1387. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  1388. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  1389. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  1390. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1391. w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  1392. print(":)")
  1393. end)
  1394. while did == false do
  1395. wait()
  1396. end
  1397. wait(2)
  1398. expected = 5
  1399. did = false
  1400. pooted = 0
  1401. workspace.CurrentCamera.CameraType = "Follow"
  1402. w.Parent = nil
  1403. bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  1404. poo = cPlayer.Torso.CFrame.lookVector
  1405. cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  1406. bodypos.Parent = cPlayer.Torso
  1407. sos = game:GetService("RunService").Stepped:connect(function()
  1408. pooted = pooted + 1
  1409. if pooted >= expected + 1 then
  1410. sos:disconnect()
  1411. did = true
  1412. return
  1413. end
  1414. resetWelds(3, {})
  1415. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  1416. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  1417. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  1418. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  1419. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  1420. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  1421. print(":)")
  1422. end)
  1423. while did == false do
  1424. wait()
  1425. end
  1426. wait(.7)
  1427. expected = 5
  1428. did = false
  1429. pooted = 0
  1430. sos = game:GetService("RunService").Stepped:connect(function()
  1431. pooted = pooted + 1
  1432. if pooted >= expected + 1 then
  1433. sos:disconnect()
  1434. did = true
  1435. return
  1436. end
  1437. resetWelds(3, {})
  1438. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1439. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1440. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1441. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1442. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1443. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1444. print(":(")
  1445. end)
  1446. while did == false do
  1447. wait()
  1448. end
  1449. wait(.2)
  1450. expected = 10
  1451. did = false
  1452. pooted = 0
  1453. workspace.CurrentCamera.CameraType = "Follow"
  1454. g = Instance.new("BodyGyro")
  1455. g.Parent = cPlayer.Torso
  1456. sos = game:GetService("RunService").Stepped:connect(function()
  1457. pooted = pooted + 1
  1458. if pooted >= expected + 1 then
  1459. sos:disconnect()
  1460. did = true
  1461. return
  1462. end
  1463. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  1464. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  1465. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  1466. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  1467. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1468. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1469. if pooted >= 2 then
  1470. bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  1471. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  1472. end
  1473. print(":(")
  1474. end)
  1475. while did == false do
  1476. wait()
  1477. end
  1478. wait(.2)
  1479. bodypos:Remove()
  1480. wait(.5)
  1481.  
  1482. e = Instance.new("Explosion")
  1483. e.BlastRadius = 30
  1484. e.Position = C.Position
  1485. e.BlastPressure = e.BlastPressure * 2.5
  1486. e.Parent = workspace
  1487. s = Instance.new("Sound", C)
  1488. s.SoundId = "rbxassetid://258057783"
  1489. s.Volume = 1
  1490. s:Play()
  1491. Instance.new("DistortionSoundEffect", s).Level = 1
  1492. g:Remove()
  1493. --dun
  1494. nubhit.Torso.Anchored = false
  1495. Hum.PlatformStand = false
  1496. C.Anchored = true
  1497.  
  1498. coroutine.resume(coroutine.create(function(t)
  1499. wait(3)
  1500. p = Instance.new("Sound")
  1501. p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  1502. p.Parent = t
  1503. p.Volume = 1
  1504. p:Play()
  1505. end), C)
  1506. game:GetService("Debris"):AddItem(LOL, 5)
  1507. end
  1508. resetWelds(3, {})
  1509. workspace.CurrentCamera.CameraType = "Custom"
  1510. Hum.WalkSpeed = 16
  1511. Hum.Name = "Humanoid"
  1512. bodypos:Remove()
  1513. partpos:Remove()
  1514. Anim.Parent = nil
  1515. wait(.1)
  1516. Anim.Disabled = false
  1517. Anim.Parent = cPlayer
  1518. deb = true
  1519. end
  1520.  
  1521. Tool = Instance.new("HopperBin")
  1522. Tool.Name = "ROAD ROLLER DA"
  1523. Tool.Parent = game.Players.LocalPlayer.Backpack
  1524. Tool.Selected:connect(function(mouse)
  1525. mouse.Button1Down:connect(function()
  1526. doitdocdoit()
  1527. end)
  1528. end)
  1529.  
  1530. end
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