View difference between Paste ID: qTCAUN4A and AWPBMPrM
SHOW: | | - or go back to the newest paste.
1
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,game,owner = owner,game
4
local RealPlayer = Player
5
do
6
	print("FE Compatibility code V2 by Mokiros")
7
	local RealPlayer = RealPlayer
8
	script.Parent = RealPlayer.Character
9
10
	--Fake event to make stuff like Mouse.KeyDown work
11
	local Disconnect_Function = function(this)
12
		this[1].Functions[this[2]] = nil
13
	end
14
	local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
15
	local FakeEvent_Metatable = {__index={
16
		Connect = function(this,f)
17
			local i = tostring(math.random(0,10000))
18
			while this.Functions[i] do
19
				i = tostring(math.random(0,10000))
20
			end
21
			this.Functions[i] = f
22
			return setmetatable({this,i},Disconnect_Metatable)
23
		end
24
	}}
25
	FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
26
	local function fakeEvent()
27
		return setmetatable({Functions={}},FakeEvent_Metatable)
28
	end
29
30
	--Creating fake input objects with fake variables
31
    local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
32
    FakeMouse.keyUp = FakeMouse.KeyUp
33
    FakeMouse.keyDown = FakeMouse.KeyDown
34
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
35
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
36
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
37
	end}
38
	--Merged 2 functions into one by checking amount of arguments
39
	CAS.UnbindAction = CAS.BindAction
40
41
	--This function will trigger the events that have been :Connect()'ed
42
	local function TriggerEvent(self,ev,...)
43
		for _,f in pairs(self[ev].Functions) do
44
			f(...)
45
		end
46
	end
47
	FakeMouse.TriggerEvent = TriggerEvent
48
	UIS.TriggerEvent = TriggerEvent
49
50
	--Client communication
51
	local Event = Instance.new("RemoteEvent")
52
	Event.Name = "UserInput_Event"
53
	Event.OnServerEvent:Connect(function(plr,io)
54
	    if plr~=RealPlayer then return end
55
		FakeMouse.Target = io.Target
56
		FakeMouse.Hit = io.Hit
57
		if not io.isMouse then
58
			local b = io.UserInputState == Enum.UserInputState.Begin
59
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
60
				return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
61
			end
62
			if io.UserInputType == Enum.UserInputType.MouseButton2 then
63
				return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
64
			end
65
			for _,t in pairs(CAS.Actions) do
66
				for _,k in pairs(t.Keys) do
67
					if k==io.KeyCode then
68
						t.Function(t.Name,io.UserInputState,io)
69
					end
70
				end
71
			end
72
			FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
73
			UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
74
	    end
75
	end)
76
	Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
77
	local Mouse = owner:GetMouse()
78
	local UIS = game:GetService("UserInputService")
79
	local input = function(io,RobloxHandled)
80
		if RobloxHandled then return end
81
		--Since InputObject is a client-side instance, we create and pass table instead
82
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
83
	end
84
	UIS.InputBegan:Connect(input)
85
	UIS.InputEnded:Connect(input)
86
87
	local h,t
88
	--Give the server mouse data every second frame, but only if the values changed
89
	--If player is not moving their mouse, client won't fire events
90
	local HB = game:GetService("RunService").Heartbeat
91
	while true do
92
		if h~=Mouse.Hit or t~=Mouse.Target then
93
			h,t=Mouse.Hit,Mouse.Target
94
			Event:FireServer({isMouse=true,Target=t,Hit=h})
95
		end
96
		--Wait 2 frames
97
		for i=1,2 do
98
			HB:Wait()
99
		end
100
	end]==],script)
101
102
	----Sandboxed game object that allows the usage of client-side methods and services
103
	--Real game object
104
	local RealGame = game
105
106
	--Metatable for fake service
107
	local FakeService_Metatable = {
108
		__index = function(self,k)
109
			local s = rawget(self,"_RealService")
110
			if s then
111
				return typeof(s[k])=="function"
112
				and function(_,...)return s[k](s,...)end or s[k]
113
			end
114
		end,
115
		__newindex = function(self,k,v)
116
			local s = rawget(self,"_RealService")
117
			if s then s[k]=v end
118
		end
119
	}
120
	local function FakeService(t,RealService)
121
		t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
122
		return setmetatable(t,FakeService_Metatable)
123
	end
124
125
	--Fake game object
126
	local FakeGame = {
127
		GetService = function(self,s)
128
			return rawget(self,s) or RealGame:GetService(s)
129
		end,
130
		Players = FakeService({
131
			LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
132
		},"Players"),
133
		UserInputService = FakeService(UIS,"UserInputService"),
134
		ContextActionService = FakeService(CAS,"ContextActionService"),
135
		RunService = FakeService({
136
			_btrs = {},
137
			RenderStepped = RealGame:GetService("RunService").Heartbeat,
138
			BindToRenderStep = function(self,name,_,fun)
139
				self._btrs[name] = self.Heartbeat:Connect(fun)
140
			end,
141
			UnbindFromRenderStep = function(self,name)
142
				self._btrs[name]:Disconnect()
143
			end,
144
		},"RunService")
145
	}
146
	rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
147
	FakeGame.service = FakeGame.GetService
148
	FakeService(FakeGame,game)
149
	--Changing owner to fake player object to support owner:GetMouse()
150
	game,owner = FakeGame,FakeGame.Players.LocalPlayer
151
end
152
153
A = true
154
if A == true then
155
	Model = Instance.new("Model")
156
	Model.Name = "Weapon"
157
	p = Instance.new("Part", Model)
158
	p.Name = "Part"
159
	p.TopSurface = 0
160
	p.BottomSurface = 0
161
	p.formFactor = "Custom"
162
	p.Size = Vector3.new(10, 12, 10)
163
	p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
164
	p.BrickColor = BrickColor.new("Medium stone grey")
165
	p.Transparency = 0
166
	p.Reflectance = .1
167
	p.Material = Enum.Material.Concrete
168
	m = Instance.new("CylinderMesh")
169
	m.Scale = Vector3.new(1, 1.02999997, 1)
170
	m.Parent = p
171
	p = Instance.new("Part", Model)
172
	p.Name = "Part"
173
	p.TopSurface = 0
174
	p.BottomSurface = 0
175
	p.formFactor = "Custom"
176
	p.Size = Vector3.new(2, 12.8, 2)
177
	p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
178
	p.BrickColor = BrickColor.new("Bright yellow")
179
	p.Transparency = 0
180
	p.Reflectance = .1
181
	p.Material = Enum.Material.Plastic
182
	m = Instance.new("CylinderMesh")
183
	m.Scale = Vector3.new(1, 1, 1)
184
	m.Parent = p
185
	p = Instance.new("Part", Model)
186
	p.Name = "Part"
187
	p.TopSurface = 0
188
	p.BottomSurface = 0
189
	p.formFactor = "Custom"
190
	p.Size = Vector3.new(1.79, 5, 1)
191
	p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
192
	p.BrickColor = BrickColor.new("Bright yellow")
193
	p.Transparency = 0
194
	p.Reflectance = .1
195
	p.Material = Enum.Material.Plastic
196
	p = Instance.new("Part", Model)
197
	p.Name = "Part"
198
	p.TopSurface = 0
199
	p.BottomSurface = 0
200
	p.formFactor = "Custom"
201
	p.Size = Vector3.new(5, 1.40, 0.99)
202
	p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
203
	p.BrickColor = BrickColor.new("Bright yellow")
204
	p.Transparency = 0
205
	p.Reflectance = .1
206
	p.Material = Enum.Material.Plastic
207
	m = Instance.new("SpecialMesh")
208
	m.Scale = Vector3.new(1, 1, 1)
209
	m.Parent = p
210
	m.MeshType = Enum.MeshType.Wedge
211
	p = Instance.new("Part", Model)
212
	p.Name = "Center"
213
	p.TopSurface = 0
214
	p.BottomSurface = 0
215
	p.formFactor = "Custom"
216
	p.Size = Vector3.new(12.5, 5.80, 27.6)
217
	p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
218
	p.BrickColor = BrickColor.new("Bright yellow")
219
	p.Transparency = 1
220
	p.Reflectance = .1
221
	p.Material = Enum.Material.Plastic
222
	p = Instance.new("Part", Model)
223
	p.Name = "Part"
224
	p.TopSurface = 0
225
	p.BottomSurface = 0
226
	p.formFactor = "Custom"
227
	p.Size = Vector3.new(6.80, 1, 6.00)
228
	p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
229
	p.BrickColor = BrickColor.new("Bright yellow")
230
	p.Transparency = 0
231
	p.Reflectance = .1
232
	p.Material = Enum.Material.Plastic
233
	p = Instance.new("Part", Model)
234
	p.Name = "Part"
235
	p.TopSurface = 0
236
	p.BottomSurface = 0
237
	p.formFactor = "Custom"
238
	p.Size = Vector3.new(11, 5.40, 2.79)
239
	p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
240
	p.BrickColor = BrickColor.new("Bright yellow")
241
	p.Transparency = 0
242
	p.Reflectance = .1
243
	p.Material = Enum.Material.Plastic
244
	m = Instance.new("SpecialMesh")
245
	m.Scale = Vector3.new(1, 1, 1)
246
	m.Parent = p
247
	m.MeshType = Enum.MeshType.Wedge
248
	p = Instance.new("Part", Model)
249
	p.Name = "Part"
250
	p.TopSurface = 0
251
	p.BottomSurface = 0
252
	p.formFactor = "Custom"
253
	p.Size = Vector3.new(2.60, 11, 1.99)
254
	p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
255
	p.BrickColor = BrickColor.new("Bright yellow")
256
	p.Transparency = 0
257
	p.Reflectance = .1
258
	p.Material = Enum.Material.Plastic
259
	p = Instance.new("Part", Model)
260
	p.Name = "Part"
261
	p.TopSurface = 0
262
	p.BottomSurface = 0
263
	p.formFactor = "Custom"
264
	p.Size = Vector3.new(3.20, 11.0, 5)
265
	p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
266
	p.BrickColor = BrickColor.new("Bright yellow")
267
	p.Transparency = 0
268
	p.Reflectance = .1
269
	p.Material = Enum.Material.Plastic
270
	p = Instance.new("Part", Model)
271
	p.Name = "Part"
272
	p.TopSurface = 0
273
	p.BottomSurface = 0
274
	p.formFactor = "Custom"
275
	p.Size = Vector3.new(1.99, 1, 1)
276
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
277
	p.BrickColor = BrickColor.new("Mid gray")
278
	p.Transparency = 0
279
	p.Reflectance = .1
280
	p.Material = Enum.Material.Plastic
281
	p = Instance.new("Part", Model)
282
	p.Name = "Part"
283
	p.TopSurface = 0
284
	p.BottomSurface = 0
285
	p.formFactor = "Custom"
286
	p.Size = Vector3.new(1, 1, 4.59)
287
	p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
288
	p.BrickColor = BrickColor.new("Mid gray")
289
	p.Transparency = 0
290
	p.Reflectance = .1
291
	p.Material = Enum.Material.Plastic
292
	p = Instance.new("Part", Model)
293
	p.Name = "Part"
294
	p.TopSurface = 0
295
	p.BottomSurface = 0
296
	p.formFactor = "Custom"
297
	p.Size = Vector3.new(1, 12.6, 9.80)
298
	p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
299
	p.BrickColor = BrickColor.new("Bright yellow")
300
	p.Transparency = 0
301
	p.Reflectance = .1
302
	p.Material = Enum.Material.Plastic
303
	p = Instance.new("Part", Model)
304
	p.Name = "Part"
305
	p.TopSurface = 0
306
	p.BottomSurface = 0
307
	p.formFactor = "Custom"
308
	p.Size = Vector3.new(5.19, 1.39, 2.39)
309
	p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
310
	p.BrickColor = BrickColor.new("Bright yellow")
311
	p.Transparency = 0
312
	p.Reflectance = .1
313
	p.Material = Enum.Material.Plastic
314
	m = Instance.new("SpecialMesh")
315
	m.Scale = Vector3.new(1, 1, 1)
316
	m.Parent = p
317
	m.MeshType = Enum.MeshType.Wedge
318
	p = Instance.new("Part", Model)
319
	p.Name = "Part"
320
	p.TopSurface = 0
321
	p.BottomSurface = 0
322
	p.formFactor = "Custom"
323
	p.Size = Vector3.new(11, 0.60, 1.99)
324
	p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
325
	p.BrickColor = BrickColor.new("Bright yellow")
326
	p.Transparency = 0
327
	p.Reflectance = .1
328
	p.Material = Enum.Material.Plastic
329
	m = Instance.new("SpecialMesh")
330
	m.Scale = Vector3.new(1, 1, 1)
331
	m.Parent = p
332
	m.MeshType = Enum.MeshType.Wedge
333
	p = Instance.new("Part", Model)
334
	p.Name = "Part"
335
	p.TopSurface = 0
336
	p.BottomSurface = 0
337
	p.formFactor = "Custom"
338
	p.Size = Vector3.new(3.20, 11, 5.60)
339
	p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
340
	p.BrickColor = BrickColor.new("Bright yellow")
341
	p.Transparency = 0
342
	p.Reflectance = .1
343
	p.Material = Enum.Material.Plastic
344
	p = Instance.new("Part", Model)
345
	p.Name = "Part"
346
	p.TopSurface = 0
347
	p.BottomSurface = 0
348
	p.formFactor = "Custom"
349
	p.Size = Vector3.new(5, 13, 3.79)
350
	p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
351
	p.BrickColor = BrickColor.new("Bright yellow")
352
	p.Transparency = 0
353
	p.Reflectance = .1
354
	p.Material = Enum.Material.Plastic
355
	p = Instance.new("Part", Model)
356
	p.Name = "Part"
357
	p.TopSurface = 0
358
	p.BottomSurface = 0
359
	p.formFactor = "Custom"
360
	p.Size = Vector3.new(5.19, 1.39, 2.39)
361
	p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
362
	p.BrickColor = BrickColor.new("Bright yellow")
363
	p.Transparency = 0
364
	p.Reflectance = .1
365
	p.Material = Enum.Material.Plastic
366
	m = Instance.new("SpecialMesh")
367
	m.Scale = Vector3.new(1, 1, 1)
368
	m.Parent = p
369
	m.MeshType = Enum.MeshType.Wedge
370
	p = Instance.new("Part", Model)
371
	p.Name = "Part"
372
	p.TopSurface = 0
373
	p.BottomSurface = 0
374
	p.formFactor = "Custom"
375
	p.Size = Vector3.new(5.19, 1, 1)
376
	p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
377
	p.BrickColor = BrickColor.new("Mid gray")
378
	p.Transparency = 0
379
	p.Reflectance = .1
380
	p.Material = Enum.Material.Plastic
381
	p = Instance.new("Part", Model)
382
	p.Name = "Part"
383
	p.TopSurface = 0
384
	p.BottomSurface = 0
385
	p.formFactor = "Custom"
386
	p.Size = Vector3.new(3.20, 5, 4)
387
	p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
388
	p.BrickColor = BrickColor.new("Bright yellow")
389
	p.Transparency = 0
390
	p.Reflectance = .1
391
	p.Material = Enum.Material.Plastic
392
	p = Instance.new("Part", Model)
393
	p.Name = "Part"
394
	p.TopSurface = 0
395
	p.BottomSurface = 0
396
	p.formFactor = "Custom"
397
	p.Size = Vector3.new(6, 6.79, 2.79)
398
	p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
399
	p.BrickColor = BrickColor.new("Bright yellow")
400
	p.Transparency = 0
401
	p.Reflectance = .1
402
	p.Material = Enum.Material.Plastic
403
	m = Instance.new("SpecialMesh")
404
	m.Scale = Vector3.new(1, 1, 1)
405
	m.Parent = p
406
	m.MeshType = Enum.MeshType.Wedge
407
	p = Instance.new("Part", Model)
408
	p.Name = "Part"
409
	p.TopSurface = 0
410
	p.BottomSurface = 0
411
	p.formFactor = "Custom"
412
	p.Size = Vector3.new(0.60, 7.40, 3.79)
413
	p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
414
	p.BrickColor = BrickColor.new("Black")
415
	p.Transparency = 0
416
	p.Reflectance = .1
417
	p.Material = Enum.Material.Plastic
418
	p = Instance.new("Part", Model)
419
	p.Name = "Part"
420
	p.TopSurface = 0
421
	p.BottomSurface = 0
422
	p.formFactor = "Custom"
423
	p.Size = Vector3.new(6.80, 1, 6.00)
424
	p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
425
	p.BrickColor = BrickColor.new("Bright yellow")
426
	p.Transparency = 0
427
	p.Reflectance = .1
428
	p.Material = Enum.Material.Plastic
429
	p = Instance.new("Part", Model)
430
	p.Name = "Part"
431
	p.TopSurface = 0
432
	p.BottomSurface = 0
433
	p.formFactor = "Custom"
434
	p.Size = Vector3.new(11, 3.20, 2.19)
435
	p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
436
	p.BrickColor = BrickColor.new("Bright yellow")
437
	p.Transparency = 0
438
	p.Reflectance = .1
439
	p.Material = Enum.Material.Plastic
440
	m = Instance.new("SpecialMesh")
441
	m.Scale = Vector3.new(1, 1, 1)
442
	m.Parent = p
443
	m.MeshType = Enum.MeshType.Wedge
444
	p = Instance.new("Part", Model)
445
	p.Name = "Part"
446
	p.TopSurface = 0
447
	p.BottomSurface = 0
448
	p.formFactor = "Custom"
449
	p.Size = Vector3.new(2.60, 11, 2.39)
450
	p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
451
	p.BrickColor = BrickColor.new("Bright yellow")
452
	p.Transparency = 0
453
	p.Reflectance = .1
454
	p.Material = Enum.Material.Plastic
455
	p = Instance.new("Part", Model)
456
	p.Name = "Part"
457
	p.TopSurface = 0
458
	p.BottomSurface = 0
459
	p.formFactor = "Custom"
460
	p.Size = Vector3.new(5.19, 1, 1)
461
	p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
462
	p.BrickColor = BrickColor.new("Mid gray")
463
	p.Transparency = 0
464
	p.Reflectance = .1
465
	p.Material = Enum.Material.Plastic
466
	p = Instance.new("Part", Model)
467
	p.Name = "Part"
468
	p.TopSurface = 0
469
	p.BottomSurface = 0
470
	p.formFactor = "Custom"
471
	p.Size = Vector3.new(5, 0.80, 0.79)
472
	p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
473
	p.BrickColor = BrickColor.new("Bright yellow")
474
	p.Transparency = 0
475
	p.Reflectance = .1
476
	p.Material = Enum.Material.Plastic
477
	m = Instance.new("SpecialMesh")
478
	m.Scale = Vector3.new(1, 1, 1)
479
	m.Parent = p
480
	m.MeshType = Enum.MeshType.Wedge
481
	p = Instance.new("Part", Model)
482
	p.Name = "Part"
483
	p.TopSurface = 0
484
	p.BottomSurface = 0
485
	p.formFactor = "Custom"
486
	p.Size = Vector3.new(10, 12, 10)
487
	p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
488
	p.BrickColor = BrickColor.new("Medium stone grey")
489
	p.Transparency = 0
490
	p.Reflectance = .1
491
	p.Material = Enum.Material.Concrete
492
	m = Instance.new("CylinderMesh")
493
	m.Scale = Vector3.new(1, 1.02999997, 1)
494
	m.Parent = p
495
	p = Instance.new("Part", Model)
496
	p.Name = "Part"
497
	p.TopSurface = 0
498
	p.BottomSurface = 0
499
	p.formFactor = "Custom"
500
	p.Size = Vector3.new(0.60, 5.19, 5)
501
	p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
502
	p.BrickColor = BrickColor.new("Bright yellow")
503
	p.Transparency = 0
504
	p.Reflectance = .1
505
	p.Material = Enum.Material.Plastic
506
	p = Instance.new("Part", Model)
507
	p.Name = "Part"
508
	p.TopSurface = 0
509
	p.BottomSurface = 0
510
	p.formFactor = "Custom"
511
	p.Size = Vector3.new(6, 6.79, 2.79)
512
	p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
513
	p.BrickColor = BrickColor.new("Bright yellow")
514
	p.Transparency = 0
515
	p.Reflectance = .1
516
	p.Material = Enum.Material.Plastic
517
	m = Instance.new("SpecialMesh")
518
	m.Scale = Vector3.new(1, 1, 1)
519
	m.Parent = p
520
	m.MeshType = Enum.MeshType.Wedge
521
	p = Instance.new("Part", Model)
522
	p.Name = "Part"
523
	p.TopSurface = 0
524
	p.BottomSurface = 0
525
	p.formFactor = "Custom"
526
	p.Size = Vector3.new(2.79, 7.40, 0.79)
527
	p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
528
	p.BrickColor = BrickColor.new("Black")
529
	p.Transparency = 0
530
	p.Reflectance = .1
531
	p.Material = Enum.Material.Plastic
532
	p = Instance.new("Part", Model)
533
	p.Name = "Part"
534
	p.TopSurface = 0
535
	p.BottomSurface = 0
536
	p.formFactor = "Custom"
537
	p.Size = Vector3.new(5.40, 11, 10)
538
	p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
539
	p.BrickColor = BrickColor.new("Bright yellow")
540
	p.Transparency = 0
541
	p.Reflectance = .1
542
	p.Material = Enum.Material.Plastic
543
	p = Instance.new("Part", Model)
544
	p.Name = "Part"
545
	p.TopSurface = 0
546
	p.BottomSurface = 0
547
	p.formFactor = "Custom"
548
	p.Size = Vector3.new(11, 0.60, 2.39)
549
	p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
550
	p.BrickColor = BrickColor.new("Bright yellow")
551
	p.Transparency = 0
552
	p.Reflectance = .1
553
	p.Material = Enum.Material.Plastic
554
	m = Instance.new("SpecialMesh")
555
	m.Scale = Vector3.new(1, 1, 1)
556
	m.Parent = p
557
	m.MeshType = Enum.MeshType.Wedge
558
	p = Instance.new("Part", Model)
559
	p.Name = "Part"
560
	p.TopSurface = 0
561
	p.BottomSurface = 0
562
	p.formFactor = "Custom"
563
	p.Size = Vector3.new(4, 13, 1)
564
	p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
565
	p.BrickColor = BrickColor.new("Bright yellow")
566
	p.Transparency = 0
567
	p.Reflectance = .1
568
	p.Material = Enum.Material.Plastic
569
	p = Instance.new("Part", Model)
570
	p.Name = "Part"
571
	p.TopSurface = 0
572
	p.BottomSurface = 0
573
	p.formFactor = "Custom"
574
	p.Size = Vector3.new(10.1, 1, 0.99)
575
	p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
576
	p.BrickColor = BrickColor.new("Mid gray")
577
	p.Transparency = 0
578
	p.Reflectance = .1
579
	p.Material = Enum.Material.Plastic
580
	m = Instance.new("SpecialMesh")
581
	m.Scale = Vector3.new(1, 1, 1)
582
	m.Parent = p
583
	m.MeshType = Enum.MeshType.Wedge
584
	p = Instance.new("Part", Model)
585
	p.Name = "Part"
586
	p.TopSurface = 0
587
	p.BottomSurface = 0
588
	p.formFactor = "Custom"
589
	p.Size = Vector3.new(1, 1, 4.59)
590
	p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
591
	p.BrickColor = BrickColor.new("Mid gray")
592
	p.Transparency = 0
593
	p.Reflectance = .1
594
	p.Material = Enum.Material.Plastic
595
	p = Instance.new("Part", Model)
596
	p.Name = "Part"
597
	p.TopSurface = 0
598
	p.BottomSurface = 0
599
	p.formFactor = "Custom"
600
	p.Size = Vector3.new(1.99, 1, 1)
601
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
602
	p.BrickColor = BrickColor.new("Mid gray")
603
	p.Transparency = 0
604
	p.Reflectance = .1
605
	p.Material = Enum.Material.Plastic
606
	p = Instance.new("Part", Model)
607
	p.Name = "Part"
608
	p.TopSurface = 0
609
	p.BottomSurface = 0
610
	p.formFactor = "Custom"
611
	p.Size = Vector3.new(1, 1, 4.59)
612
	p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
613
	p.BrickColor = BrickColor.new("Mid gray")
614
	p.Transparency = 0
615
	p.Reflectance = .1
616
	p.Material = Enum.Material.Plastic
617
	p = Instance.new("Part", Model)
618
	p.Name = "Part"
619
	p.TopSurface = 0
620
	p.BottomSurface = 0
621
	p.formFactor = "Custom"
622
	p.Size = Vector3.new(10.1, 1, 0.99)
623
	p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
624
	p.BrickColor = BrickColor.new("Mid gray")
625
	p.Transparency = 0
626
	p.Reflectance = .1
627
	p.Material = Enum.Material.Plastic
628
	m = Instance.new("SpecialMesh")
629
	m.Scale = Vector3.new(1, 1, 1)
630
	m.Parent = p
631
	m.MeshType = Enum.MeshType.Wedge
632
 
633
	Spawn = function()
634
		Modelc = Model:clone()
635
		for _, v in pairs(Modelc:children()) do
636
			if v.className == "Part" then
637
				if v.Name ~= "Center" then
638
					w = Instance.new("Weld")
639
					w.Part0 = Modelc.Center
640
					w.Part1 = v
641
					w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
642
					w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
643
					w.Parent = w.Part0
644
				end
645
			end
646
		end
647
		return Modelc
648
	end
649
 
650
	CameraRadius = 66
651
	TimeStopRadius = 66
652
 
653
	RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
654
	RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
655
	LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
656
	LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
657
	RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
658
	RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
659
	LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
660
	LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
661
	NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
662
	NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
663
	RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
664
	RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
665
 
666
	getWelds = function(c) --designate weld variables
667
		local t = c.Torso
668
		local hrp = c.HumanoidRootPart.RootJoint
669
		RightShoulder = t:FindFirstChild("Right Shoulder")
670
		LeftShoulder = t:FindFirstChild("Left Shoulder")
671
		RightHip = t:FindFirstChild("Right Hip")
672
		LeftHip = t:FindFirstChild("Left Hip")
673
		RootJoint = hrp
674
		Neck = t:FindFirstChild("Neck")
675
	end
676
	resetWelds = function(ext, occ) --extent 1-3; occlusion
677
                --1 == reset desiredangle/currentangle
678
                --2 == reset C0/C1
679
                --3 == reset both des/cur/c0/c1
680
		local r = {
681
			RightShoulder,
682
			LeftShoulder,
683
			RightHip,
684
			LeftHip,
685
			RootJoint,
686
			Neck,
687
			Grip
688
		}
689
		for _, v in pairs(r) do
690
			for i = 1, #occ do
691
				if occ[i] == v then
692
					table.remove(r, _)
693
				end
694
			end
695
		end
696
		for _, v in pairs(r) do
697
			if v.Name == "Right Shoulder" then
698
				if ext == 1 then
699
					v.DesiredAngle = 0
700
					v.CurrentAngle = 0
701
				elseif ext == 2 then
702
					v.C0 = RightShoulderC0
703
					v.C1 = RightShoulderC1
704
				elseif ext == 3 then
705
					v.DesiredAngle = 0
706
					v.CurrentAngle = 0
707
					v.C0 = RightShoulderC0
708
					v.C1 = RightShoulderC1
709
				end
710
			elseif v.Name == "Left Shoulder" then
711
				if ext == 1 then
712
					v.DesiredAngle = 0
713
					v.CurrentAngle = 0
714
				elseif ext == 2 then
715
					v.C0 = LeftShoulderC0
716
					v.C1 = LeftShoulderC1
717
				elseif ext == 3 then
718
					v.DesiredAngle = 0
719
					v.CurrentAngle = 0
720
					v.C0 = LeftShoulderC0
721
					v.C1 = LeftShoulderC1
722
				end
723
			elseif v.Name == "Right Hip" then
724
				if ext == 1 then
725
					v.DesiredAngle = 0
726
					v.CurrentAngle = 0
727
				elseif ext == 2 then
728
					v.C0 = RightHipC0
729
					v.C1 = RightHipC1
730
				elseif ext == 3 then
731
					v.DesiredAngle = 0
732
					v.CurrentAngle = 0
733
					v.C0 = RightHipC0
734
					v.C1 = RightHipC1
735
				end
736
			elseif v.Name == "Left Hip" then
737
				if ext == 1 then
738
					v.DesiredAngle = 0
739
					v.CurrentAngle = 0
740
				elseif ext == 2 then
741
					v.C0 = LeftHipC0
742
					v.C1 = LeftHipC1
743
				elseif ext == 3 then
744
					v.DesiredAngle = 0
745
					v.CurrentAngle = 0
746
					v.C0 = LeftHipC0
747
					v.C1 = LeftHipC1
748
				end
749
			elseif v.Name == "Neck" then
750
				if ext == 1 then
751
					v.DesiredAngle = 0
752
					v.CurrentAngle = 0
753
				elseif ext == 2 then
754
					v.C0 = NeckC0
755
					v.C1 = NeckC1
756
				elseif ext == 3 then
757
					v.DesiredAngle = 0
758
					v.CurrentAngle = 0
759
					v.C0 = NeckC0
760
					v.C1 = NeckC1
761
				end
762
			elseif v.Name == "RootJoint" then
763
				if ext == 1 then
764
					v.DesiredAngle = 0
765
					v.CurrentAngle = 0
766
				elseif ext == 2 then
767
					v.C0 = RootJointC0
768
					v.C1 = RootJointC1
769
				elseif ext == 3 then
770
					v.DesiredAngle = 0
771
					v.CurrentAngle = 0
772
					v.C0 = RootJointC0
773
					v.C1 = RootJointC1
774
				end
775
			elseif v.Name == "RightGrip" then
776
				if ext == 1 then
777
				elseif ext == 2 then
778
					Grip.C0 = nGrip.C0
779
					Grip.C1 = nGrip.C1
780
				elseif ext == 3 then
781
					Grip.C0 = nGrip.C0
782
					Grip.C1 = nGrip.C1
783
				end
784
			end
785
		end
786
	end
787
 
788
 
789
	doitdocdoit = function()
790
		if deb == false then
791
			return
792
		end
793
		deb = false
794
                
795
		vPlayer = game.Players.LocalPlayer
796
		cPlayer = vPlayer.Character
797
		Anim = cPlayer.Animate
798
		Anim.Disabled = true
799
		Hum = cPlayer.Humanoid
800
		Hum.Name = "NOPE"
801
		Hum.WalkSpeed = 0
802
		getWelds(cPlayer)
803
		resetWelds(3, {})
804
                
805
		bodypos = Instance.new("BodyPosition")
806
		bodypos.P = 4000
807
		bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
808
		bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
809
		bodypos.Parent = cPlayer.Torso
810
                
811
		dir = cPlayer.HumanoidRootPart.CFrame.lookVector
812
		CPlayer = cPlayer
813
		partpos = Instance.new("Part", workspace)
814
		partpos.Transparency = 1
815
		partpos.CanCollide = false
816
		partpos.Anchored = true
817
		partpos.CFrame = cPlayer.Torso.CFrame
818
                
819
		sound = Instance.new("Sound")
820
		sound.Parent = partpos
821
		sound.Volume = 1
822
		sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
823
        --        sound.SoundId="http://www.roblox.com/asset/?id=168009623"
824
		sound2 = Instance.new("Sound")
825
		sound2.Parent = workspace.CurrentCamera
826
		sound2.Volume = 1
827
		sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
828
        --        sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
829
		sound:Play()
830
		sound2:Play()
831
		expected = 10
832
		did = false
833
		pooted = 0
834
		sos = game:GetService("RunService").Stepped:connect(function()
835
			pooted = pooted + 1
836
			if pooted >= expected + 1 then
837
				sos:disconnect()
838
				did = true
839
				return
840
			end
841
			resetWelds(3, {})
842
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
843
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
844
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
845
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
846
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
847
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
848
		end)
849
                --[[sound=Instance.new("Sound")
850
                sound.Parent=cPlayer.Torso
851
                sound.Volume=1
852
                sound.SoundId="http://www.roblox.com/asset/?id=316900066"
853
                sound:Play()]]--
854
		while did == false do
855
			wait()
856
		end
857
                
858
		expected = 10
859
		did = false
860
		pooted = 0
861
		sos = game:GetService("RunService").Stepped:connect(function()
862
			pooted = pooted + 1
863
			if pooted >= expected + 1 then
864
				sos:disconnect()
865
				did = true
866
				return
867
			end
868
			resetWelds(3, {})
869
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
870
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
871
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
872
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
873
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
874
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
875
		end)
876
		while did == false do
877
			wait()
878
		end
879
		wait(.2)
880
		expected = 5
881
		did = false
882
		pooted = 0
883
		nubhit = nil
884
		sos = game:GetService("RunService").Stepped:connect(function()
885
			pooted = pooted + 1
886
			if pooted >= expected + 1 then
887
				sos:disconnect()
888
				did = true
889
				return
890
			end
891
			resetWelds(3, {})
892
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
893
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
894
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
895
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
896
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
897
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
898
			if nubhit == nil then
899
				bodypos.position = bodypos.position + dir * 4
900
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
901
                                --bodypos.position=bodypos.position + dir*9
902
                                --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
903
			end
904
			if nubhit == nil and pooted >= 2 then
905
				pos = bodypos.position + dir * 2
906
				radi = 6
907
				for _, v in pairs(workspace:children()) do
908
					h = v:FindFirstChild("Humanoid")
909
					t = v:FindFirstChild("Torso")
910
					if h ~= nil and t ~= nil and v ~= cPlayer then
911
						if (t.Position - pos).magnitude <= radi then
912
							print(":>")
913
							nubhit = v
914
							break
915
						end
916
					end
917
				end
918
			end
919
			if nubhit ~= nil then
920
				if nubhit.Torso:FindFirstChild("PART1") == nil then
921
					v = Instance.new("BodyVelocity")
922
					v.P = 4000
923
					v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
924
					v.velocity = dir * 4 + Vector3.new(0, 4, 0)
925
					v.Name = "PART1"
926
					v.Parent = nubhit.Torso
927
					game:GetService("Debris"):AddItem(v, 5)
928
					coroutine.resume(coroutine.create(function(v)
929
						for i = 1, 100 do
930
							v.velocity = v.velocity - Vector3.new(0, .07, 0)
931
							wait()
932
						end
933
					end), v)
934
					v = Instance.new("BodyGyro")
935
					v.P = 20
936
					v.D = 30
937
					v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
938
					v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
939
					v.Name = "PART1"
940
					v.Parent = nubhit.Torso
941
					game:GetService("Debris"):AddItem(v, 5)
942
				end
943
			end
944
		end)
945
		while did == false do
946
			wait()
947
		end
948
		if nubhit == nil then
949
			sound:Stop()
950
			wait(.5)
951
			sound2:Stop()
952
		else
953
			expected = 32
954
			did = false
955
			pooted = 0
956
			sos = game:GetService("RunService").Stepped:connect(function()
957
				pooted = pooted + 1
958
				if pooted >= expected + 1 then
959
					sos:disconnect()
960
					did = true
961
					return
962
				end
963
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
964
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
965
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
966
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
967
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
968
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
969
				bodypos.position = bodypos.position + dir * .05
970
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
971
			end)
972
			while did == false do
973
				wait()
974
			end
975
			bodypos.Parent = nil
976
			expected = 12
977
			did = false
978
			pooted = 0
979
			sos = game:GetService("RunService").Stepped:connect(function()
980
				pooted = pooted + 1
981
				if pooted >= expected + 1 then
982
					sos:disconnect()
983
					did = true
984
					return
985
				end
986
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
987
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
988
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
989
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
990
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
991
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
992
			end)
993
 
994
			while did == false do
995
				wait()
996
			end
997
			expected = 6
998
			did = false
999
			pooted = 0
1000
			sos = game:GetService("RunService").Stepped:connect(function()
1001
				pooted = pooted + 1
1002
				if pooted >= expected + 1 then
1003
					sos:disconnect()
1004
					did = true
1005
					return
1006
				end
1007
				resetWelds(3, {})
1008
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
1009
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
1010
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
1011
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
1012
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
1013
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
1014
				print(":(")
1015
			end)
1016
			wait(.3)
1017
			while did == false do
1018
				wait()
1019
			end
1020
			resetWelds(3, {
1021
				"Neck"
1022
			})
1023
			expected = 5
1024
			did = false
1025
			pooted = 0
1026
			p = Instance.new("Part", workspace)
1027
			p.Name = "ORB"
1028
			p.TopSurface = 0
1029
			p.BottomSurface = 0
1030
			p.formFactor = "Custom"
1031
			p.CFrame = cPlayer.Torso.CFrame
1032
			m = Instance.new("SpecialMesh", p)
1033
			m.MeshType = "Sphere"
1034
			p.BrickColor = BrickColor:White()
1035
			p.Size = Vector3.new(1, 1, 1)
1036
			p.CanCollide = false
1037
			p.Anchored = true
1038
			game:GetService("Debris"):AddItem(p, 5)
1039
			coroutine.resume(coroutine.create(function(p)
1040
				nubhit.Torso.Anchored = true
1041
				for i = 1, 10 do
1042
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
1043
					p.Transparency = .5 + i / 20
1044
					wait()
1045
				end
1046
				p:Remove()
1047
			end), p)
1048
			sos = game:GetService("RunService").Stepped:connect(function()
1049
				pooted = pooted + 1
1050
				if pooted >= expected + 1 then
1051
					sos:disconnect()
1052
					did = true
1053
					return
1054
				end
1055
				resetWelds(3, {})
1056
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
1057
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
1058
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
1059
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
1060
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
1061
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
1062
				print(":(")
1063
			end)
1064
                
1065
			while did == false do
1066
				wait()
1067
			end
1068
			wait(1)
1069
			expected = 5
1070
			did = false
1071
			pooted = 0
1072
			sos = game:GetService("RunService").Stepped:connect(function()
1073
				pooted = pooted + 1
1074
				if pooted >= expected + 1 then
1075
					sos:disconnect()
1076
					did = true
1077
					return
1078
				end
1079
				resetWelds(3, {})
1080
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1081
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1082
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1083
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1084
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1085
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1086
				print(":(")
1087
			end)
1088
			while did == false do
1089
				wait()
1090
			end
1091
			wait(.8)
1092
			expected = 5
1093
			did = false
1094
			pooted = 0
1095
			bodypos.Parent = cPlayer.Torso
1096
			workspace.CurrentCamera.CameraType = "Follow"
1097
			sos = game:GetService("RunService").Stepped:connect(function()
1098
				pooted = pooted + 1
1099
				if pooted >= expected + 1 then
1100
					sos:disconnect()
1101
					did = true
1102
					return
1103
				end
1104
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
1105
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
1106
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
1107
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
1108
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
1109
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1110
                        
1111
				bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
1112
				cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
1113
                        
1114
				print(":(")
1115
			end)
1116
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1117
			DIOPLS.SoundId = "rbxassetid://316900066"
1118
			DIOPLS.Volume = 1
1119
			DIOPLS:Play()
1120
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
1121
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1122
			while did == false do
1123
				wait()
1124
			end
1125
			wait(.8)
1126
			LOL = Spawn()
1127
			LOL.Parent = workspace
1128
			LOL:MakeJoints()
1129
			LOL:MoveTo(cPlayer.Torso.CFrame.p)
1130
			C = LOL.Center
1131
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
1132
                
1133
			bb = Instance.new("BodyPosition")
1134
			bb.Parent = C
1135
			bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
1136
			bb.position = bb.Parent.Position
1137
			C.CFrame = CFrame.new(bb.position)
1138
			orig = bb.position
1139
                
1140
			gg = Instance.new("BodyGyro")
1141
			gg.P = 15000
1142
			gg.D = 100
1143
			gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
1144
			gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
1145
			gg.Parent = C
1146
                
1147
			expected = 80
1148
			did = false
1149
			pooted = 0
1150
                
1151
			resetWelds(3, {})
1152
                
1153
			Hum.PlatformStand = true
1154
                
1155
			RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
1156
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
1157
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
1158
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
1159
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
1160
			RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1161
                
1162
			bodypos.Parent = nil
1163
			w = Instance.new("Weld")
1164
			w.Part0 = C
1165
			w.Part1 = cPlayer.Torso
1166
			w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
1167
			w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1168
			w.Parent = w.Part0
1169
                
1170
			sos = game:GetService("RunService").Stepped:connect(function()
1171
				pooted = pooted + 1
1172
				if pooted >= expected + 1 then
1173
					sos:disconnect()
1174
					did = true
1175
					return
1176
				end
1177
                        
1178
				bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
1179
				C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
1180
				print(":(")
1181
			end)
1182
1183
			while did == false do
1184
				wait()
1185
			end
1186
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
1187
			C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
1188
			bl2 = Instance.new("Part")
1189
			bl2.TopSurface = 0
1190
			bl2.BottomSurface = 0
1191
			bl2.CanCollide = false
1192
			bl2.formFactor = "Symmetric"
1193
			local ShockWaveSound = Instance.new("Sound", bl2)
1194
			ShockWaveSound.SoundId = "rbxassetid://138186576"
1195
			ShockWaveSound.Pitch = 0.8
1196
			ShockWaveSound.Volume = 1
1197
			ShockWaveSound:Play()
1198
			Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
1199
			m = Instance.new("SpecialMesh")
1200
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1201
			m.Scale = Vector3.new(1, 4, 1)
1202
			m.Parent = bl2
1203
			bl2.Size = Vector3.new(1, 1, 1)
1204
			bl2.Anchored = false
1205
			bl2.Name = "c"
1206
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1207
			bl2.BrickColor = BrickColor.new("White")
1208
			bl2.Parent = CPlayer
1209
			coroutine.resume(coroutine.create(function(p)
1210
				for i = 1, 10 do
1211
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
1212
					p.Transparency = .25 + i * .075
1213
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
1214
					wait()
1215
				end
1216
				p:Remove()
1217
			end), bl2)
1218
			bl2.Anchored = true
1219
 
1220
			bl2 = Instance.new("Part")
1221
			bl2.TopSurface = 0
1222
			bl2.BottomSurface = 0
1223
			bl2.CanCollide = false
1224
			bl2.formFactor = "Symmetric"
1225
			m = Instance.new("SpecialMesh")
1226
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1227
			m.Scale = Vector3.new(1, 6, 1)
1228
			m.Parent = bl2
1229
			bl2.Size = Vector3.new(1, 1, 1)
1230
			bl2.Anchored = false
1231
			bl2.Name = "c"
1232
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1233
			bl2.BrickColor = BrickColor.new("White")
1234
			bl2.Parent = CPlayer
1235
			coroutine.resume(coroutine.create(function(p)
1236
				for i = 1, 20 do
1237
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
1238
					p.Transparency = i / 20
1239
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
1240
					wait()
1241
				end
1242
				p:Remove()
1243
			end), bl2)
1244
			bl2.Anchored = true
1245
                
1246
			gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
1247
			expected = 3
1248
			did = false
1249
			pooted = 0
1250
			workspace.CurrentCamera.CameraType = "Follow"
1251
			sos = game:GetService("RunService").Stepped:connect(function()
1252
				pooted = pooted + 1
1253
				if pooted >= expected + 1 then
1254
					sos:disconnect()
1255
					did = true
1256
					return
1257
				end
1258
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1259
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1260
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
1261
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
1262
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1263
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1264
                        
1265
				w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1266
                        
1267
				print(":(")
1268
			end)
1269
			while did == false do
1270
				wait()
1271
			end
1272
			wait(.3)
1273
			expected = 5
1274
			did = false
1275
			pooted = 0
1276
			workspace.CurrentCamera.CameraType = "Follow"
1277
			sos = game:GetService("RunService").Stepped:connect(function()
1278
				pooted = pooted + 1
1279
				if pooted >= expected + 1 then
1280
					sos:disconnect()
1281
					did = true
1282
					return
1283
				end
1284
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1285
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1286
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
1287
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
1288
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1289
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
1290
                        
1291
				w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1292
                        
1293
				print(":(")
1294
			end)
1295
			while did == false do
1296
				wait()
1297
			end
1298
			expected = 203
1299
			did = false
1300
			pooted = 0
1301
			workspace.CurrentCamera.CameraType = "Follow"
1302
			sos = game:GetService("RunService").Stepped:connect(function()
1303
				pooted = pooted + 1
1304
				if pooted >= expected + 1 then
1305
					sos:disconnect()
1306
					did = true
1307
					return
1308
				end
1309
				resetWelds(3, {
1310
					RightHip,
1311
					LeftHip,
1312
					RootJoint,
1313
					Neck
1314
				})
1315
				RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
1316
				LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
1317
				RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
1318
				LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
1319
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
1320
				RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
1321
				w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1322
				C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
1323
                        
1324
				if pooted / 2 == math.floor(pooted / 2) then
1325
					p = cPlayer["Right Arm"]:clone()
1326
					p.Anchored = true
1327
					p.CanCollide = false
1328
					p.Parent = workspace
1329
					p.Transparency = .5
1330
					game:GetService("Debris"):AddItem(p, .2)
1331
					p = cPlayer["Left Arm"]:clone()
1332
					p.Anchored = true
1333
					p.CanCollide = false
1334
					p.Parent = workspace
1335
					p.Transparency = .5
1336
					game:GetService("Debris"):AddItem(p, .2)
1337
                                
1338
					p = Instance.new("Part", workspace)
1339
					p.Name = "ORB"
1340
					p.TopSurface = 0
1341
					p.BottomSurface = 0
1342
					p.formFactor = "Custom"
1343
					p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
1344
					m = Instance.new("SpecialMesh", p)
1345
					m.MeshType = "Sphere"
1346
					p.BrickColor = BrickColor:White()
1347
					p.Size = Vector3.new(.4, .4, .4)
1348
					p.CanCollide = false
1349
					p.Anchored = true
1350
					game:GetService("Debris"):AddItem(p, 5)
1351
					coroutine.resume(coroutine.create(function(p)
1352
						for i = 1, 8 do
1353
							p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
1354
							p.Transparency = i / 8
1355
							wait()
1356
						end
1357
						p:Remove()
1358
					end), p)
1359
                                
1360
				end
1361
                        
1362
				print(":)")
1363
			end)
1364
			while did == false do
1365
				wait()
1366
			end
1367
			wait(.5)
1368
			expected = 20
1369
			did = false
1370
			pooted = 0
1371
			workspace.CurrentCamera.CameraType = "Follow"
1372
			sos = game:GetService("RunService").Stepped:connect(function()
1373
				pooted = pooted + 1
1374
				if pooted >= expected + 1 then
1375
					sos:disconnect()
1376
					did = true
1377
					return
1378
				end
1379
				resetWelds(3, {
1380
					Neck,
1381
					RootJoint,
1382
					RightHip,
1383
					LeftHip
1384
				})
1385
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
1386
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
1387
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
1388
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
1389
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
1390
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1391
				w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
1392
				print(":)")
1393
			end)
1394
			while did == false do
1395
				wait()
1396
			end
1397
			wait(2)
1398
			expected = 5
1399
			did = false
1400
			pooted = 0
1401
			workspace.CurrentCamera.CameraType = "Follow"
1402
			w.Parent = nil
1403
			bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
1404
			poo = cPlayer.Torso.CFrame.lookVector
1405
			cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
1406
			bodypos.Parent = cPlayer.Torso
1407
			sos = game:GetService("RunService").Stepped:connect(function()
1408
				pooted = pooted + 1
1409
				if pooted >= expected + 1 then
1410
					sos:disconnect()
1411
					did = true
1412
					return
1413
				end
1414
				resetWelds(3, {})
1415
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
1416
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
1417
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
1418
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
1419
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
1420
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
1421
				print(":)")
1422
			end)
1423
			while did == false do
1424
				wait()
1425
			end
1426
			wait(.7)
1427
			expected = 5
1428
			did = false
1429
			pooted = 0
1430
			sos = game:GetService("RunService").Stepped:connect(function()
1431
				pooted = pooted + 1
1432
				if pooted >= expected + 1 then
1433
					sos:disconnect()
1434
					did = true
1435
					return
1436
				end
1437
				resetWelds(3, {})
1438
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1439
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1440
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1441
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1442
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1443
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1444
				print(":(")
1445
			end)
1446
			while did == false do
1447
				wait()
1448
			end
1449
			wait(.2)
1450
			expected = 10
1451
			did = false
1452
			pooted = 0
1453
			workspace.CurrentCamera.CameraType = "Follow"
1454
			g = Instance.new("BodyGyro")
1455
			g.Parent = cPlayer.Torso
1456
			sos = game:GetService("RunService").Stepped:connect(function()
1457
				pooted = pooted + 1
1458
				if pooted >= expected + 1 then
1459
					sos:disconnect()
1460
					did = true
1461
					return
1462
				end
1463
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
1464
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
1465
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
1466
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
1467
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1468
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1469
				if pooted >= 2 then
1470
					bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
1471
					cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
1472
				end
1473
				print(":(")
1474
			end)
1475
			while did == false do
1476
				wait()
1477
			end
1478
			wait(.2)
1479
			bodypos:Remove()
1480
			wait(.5)
1481
                
1482
			e = Instance.new("Explosion")
1483
			e.BlastRadius = 30
1484
			e.Position = C.Position
1485
			e.BlastPressure = e.BlastPressure * 2.5
1486
			e.Parent = workspace
1487
			s = Instance.new("Sound", C)
1488
			s.SoundId = "rbxassetid://258057783"
1489
			s.Volume = 1
1490
			s:Play()
1491
			Instance.new("DistortionSoundEffect", s).Level = 1
1492
			g:Remove()
1493
                --dun
1494
			nubhit.Torso.Anchored = false
1495
			Hum.PlatformStand = false
1496
			C.Anchored = true
1497
1498
			coroutine.resume(coroutine.create(function(t)
1499
				wait(3)
1500
				p = Instance.new("Sound")
1501
				p.SoundId = "http://www.roblox.com/asset/?id=154677261"
1502
				p.Parent = t
1503
				p.Volume = 1
1504
				p:Play()
1505
			end), C)
1506
			game:GetService("Debris"):AddItem(LOL, 5)
1507
		end
1508
		resetWelds(3, {})
1509
		workspace.CurrentCamera.CameraType = "Custom"
1510
		Hum.WalkSpeed = 16
1511
		Hum.Name = "Humanoid"
1512
		bodypos:Remove()
1513
		partpos:Remove()
1514
		Anim.Parent = nil
1515
		wait(.1)
1516
		Anim.Disabled = false
1517
		Anim.Parent = cPlayer
1518
		deb = true
1519
	end
1520
1521
	Tool = Instance.new("HopperBin")
1522
	Tool.Name = "ROAD ROLLER DA"
1523
	Tool.Parent = game.Players.LocalPlayer.Backpack
1524
	Tool.Selected:connect(function(mouse)
1525
		mouse.Button1Down:connect(function()
1526
			doitdocdoit()
1527
		end)
1528
	end)
1529
1530
end