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  1. Windows 8 (x64) 6.2 Java: 1.8.0_131 amd64 0.8.2.4_36 -H:2048 -D:1024 (Steam)
  2. Intel(R) Core(TM) i3-3227U CPU @ 1.90GHz, Aspire V5-571P, 3891 MB (2112 MB Heap)
  3. Intel(R) HD Graphics 4000 20120926000000.000000-000 9.17.10.2867
  4. ______________________________________________________________________
  5. Error while loading the game
  6. java.lang.RuntimeException: Error occurred while rendering Geometry vgeo (Mat: VegetationMaterial)
  7. at commons.c.renderGeometry(SourceFile:519)
  8. at com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:266)
  9. at com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:305)
  10. at commons.c.renderViewPortQueues(SourceFile:570)
  11. at commons.c.flushQueue(SourceFile:462)
  12. at commons.c.renderViewPort(SourceFile:653)
  13. at content.util.ClientUtils$GameUtils.getIcon(SourceFile:453)
  14. at F.R.a(SourceFile:312)
  15. at F.R$a.<init>(SourceFile:410)
  16. at F.R.a(SourceFile:236)
  17. at u.f.a(SourceFile:393)
  18. at u.g.update(SourceFile:235)
  19. at com.jme3.app.state.AppStateManager.update(AppStateManager.java:287)
  20. at commons.JIWApplication.update(SourceFile:326)
  21. at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
  22. at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:197)
  23. at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
  24. at java.lang.Thread.run(Unknown Source)
  25. Caused by: com.jme3.renderer.RendererException: compile error in: ShaderSource[name=Shaders/Vegetation/VegetationShader.frag, defines, type=Fragment, language=GLSL100]
  26. WARNING: 0:14: extension 'GL_EXT_gpu_shader4' is not supported
  27. WARNING: 0:15: extension 'GL_EXT_texture_array' is not supported
  28. ERROR: 0:177: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
  29. ERROR: 0:177: 'assign' : cannot convert from 'const float' to '4-component vector of float'
  30. ERROR: 0:182: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
  31. ERROR: 0:182: 'assign' : cannot convert from 'const float' to '4-component vector of float'
  32. ERROR: 0:186: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
  33. ERROR: 0:186: 'assign' : cannot convert from 'const float' to '4-component vector of float'
  34. ERROR: 0:190: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
  35. ERROR: 0:190: 'assign' : cannot convert from 'const float' to '4-component vector of float'
  36. ERROR: 0:200: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
  37. ERROR: 0:200: '=' : cannot convert from 'const float' to '4-component vector of float'
  38.  
  39.  
  40. at com.jme3.renderer.opengl.GLRenderer.updateShaderSourceData(GLRenderer.java:1202)
  41. at com.jme3.renderer.opengl.GLRenderer.updateShaderData(GLRenderer.java:1229)
  42. at com.jme3.renderer.opengl.GLRenderer.setShader(GLRenderer.java:1293)
  43. at aj.a.render(SourceFile:53)
  44. at com.jme3.material.Technique.render(Technique.java:166)
  45. at com.jme3.material.Material.render(Material.java:977)
  46. at com.jme3.material.Material.render(Material.java:991)
  47. at commons.c.renderGeometry(SourceFile:515)
  48. ... 17 more
  49. com.jme3.renderer.RendererException: compile error in: ShaderSource[name=Shaders/Vegetation/VegetationShader.frag, defines, type=Fragment, language=GLSL100]
  50. WARNING: 0:14: extension 'GL_EXT_gpu_shader4' is not supported
  51. WARNING: 0:15: extension 'GL_EXT_texture_array' is not supported
  52. ERROR: 0:177: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
  53. ERROR: 0:177: 'assign' : cannot convert from 'const float' to '4-component vector of float'
  54. ERROR: 0:182: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
  55. ERROR: 0:182: 'assign' : cannot convert from 'const float' to '4-component vector of float'
  56. ERROR: 0:186: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
  57. ERROR: 0:186: 'assign' : cannot convert from 'const float' to '4-component vector of float'
  58. ERROR: 0:190: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
  59. ERROR: 0:190: 'assign' : cannot convert from 'const float' to '4-component vector of float'
  60. ERROR: 0:200: 'texture2DArray' : no matching overloaded function found - implicit conversion not allowed
  61. ERROR: 0:200: '=' : cannot convert from 'const float' to '4-component vector of float'
  62.  
  63.  
  64. at com.jme3.renderer.opengl.GLRenderer.updateShaderSourceData(GLRenderer.java:1202)
  65. at com.jme3.renderer.opengl.GLRenderer.updateShaderData(GLRenderer.java:1229)
  66. at com.jme3.renderer.opengl.GLRenderer.setShader(GLRenderer.java:1293)
  67. at aj.a.render(SourceFile:53)
  68. at com.jme3.material.Technique.render(Technique.java:166)
  69. at com.jme3.material.Material.render(Material.java:977)
  70. at com.jme3.material.Material.render(Material.java:991)
  71. at commons.c.renderGeometry(SourceFile:515)
  72. at com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:266)
  73. at com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:305)
  74. at commons.c.renderViewPortQueues(SourceFile:570)
  75. at commons.c.flushQueue(SourceFile:462)
  76. at commons.c.renderViewPort(SourceFile:653)
  77. at content.util.ClientUtils$GameUtils.getIcon(SourceFile:453)
  78. at F.R.a(SourceFile:312)
  79. at F.R$a.<init>(SourceFile:410)
  80. at F.R.a(SourceFile:236)
  81. at u.f.a(SourceFile:393)
  82. at u.g.update(SourceFile:235)
  83. at com.jme3.app.state.AppStateManager.update(AppStateManager.java:287)
  84. at commons.JIWApplication.update(SourceFile:326)
  85. at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
  86. at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:197)
  87. at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
  88. at java.lang.Thread.run(Unknown Source)
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