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- [AdvancedBuildingMode]
- ; https://docs.unity3d.com/ScriptReference/KeyCode.html <- a list of keycodes
- ; Change false to true to enable this section, if you set this to false the mode will not be accesible
- enabled=true
- ; Enter the advanced building mode with this key when building
- enterAdvancedBuildingMode=F1
- ; Exit the advanced building mode with this key when building
- exitAdvancedBuildingMode=F3
- [AdvancedEditingMode]
- ; Change false to true to enable this section, if you set this to false the mode will not be accesible
- enabled=true
- ; https://docs.unity3d.com/ScriptReference/KeyCode.html <- a list of keycodes
- ; Enter the advanced editing mode with this key
- enterAdvancedEditingMode=Keypad0
- ; Reset the object to its original position and rotation
- resetAdvancedEditingMode=F7
- ; Exit the advanced editing mode with this key and reset the object
- abortAndExitAdvancedEditingMode=F8
- ; Confirm the placement of the object and place it
- confirmPlacementOfAdvancedEditingMode=KeypadEnter
- [Beehive]
- ; Change false to true to enable this section
- enabled=true
- ; configure the speed at which the bees produce honey in seconds, 1200 seconds are 24 ingame hours
- honeyProductionSpeed=500
- ; configure the maximum amount of honey in beehives
- maximumHoneyPerBeehive=10
- [Building]
- ; Change false to true to enable this section
- enabled=true
- ; Remove some of the Invalid placement messages, most notably provides the ability to place objects into other objects
- noInvalidPlacementRestriction=true
- ; Removes the weather damage from rain
- noWeatherDamage=true
- ; The maximum range that you can place build objects at
- maximumPlacementDistance=6
- [Items]
- ; Change false to true to enable this section
- enabled=true
- ; Enables you to teleport with ores and other usually restricted objects
- noTeleportPrevention=true
- ; Increase or reduce item weight by % percent. The value -50 will reduce item weight of every object by 50%.
- baseItemWeightReduction=0
- ; Increase the size of all item stacks by %. The value 50 would set a usual item stack of 100 to be 150.
- itemStackMultiplier=0
- [Fermenter]
- ; Change false to true to enable this section
- enabled=true
- ; configure the time that the fermenter takes to produce its product, 2400 seconds are 48 ingame hours
- fermenterDuration=1200
- ; configure the total amount of produced items from a fermenter
- fermenterItemsProduced=8
- [Fireplace]
- ; If changed to enabled all fireplaces do not need to be refilled.
- enabled=true
- ; If you enable this option only placed torches do not need to be refilled.
- onlyTorches=false
- [Food]
- ; Change false to true to enable this section
- enabled=false
- ; Increase or reduce the time that food lasts by %. The value 50 would cause food to run out 50% slower.
- foodDurationMultiplier=0
- [Furnace]
- ; Change false to true to enable this section
- enabled=false
- ; Maximum amount of ore in a furnace
- maximumOre=10
- ; Maximum amount of coal in a furnace
- maximumCoal=20
- ; The total amount of coal used to produce a single smelted ingot.
- coalUsedPerProduct=2
- ; The time it takes for the furnace to produce a single ingot in seconds.
- productionSpeed=30
- [Game]
- ; Change false to true to enable this section
- enabled=false
- ; The games damage multiplier per person nearby in difficultyScaleRange(m) radius.
- gameDifficultyDamageScale=0.4
- ; The games health multiplier per person nearby in difficultyScaleRange(m) radius.
- gameDifficultyHealthScale=0.4
- ; Adds additional players to the difficulty calculation in multiplayer unrelated to the actual amount
- extraPlayerCountNearby=0
- ; Sets the nearby player count always to this value + extraPlayerCountNearby
- setFixedPlayerCountTo=0
- ; The range in meters at which other players count towards nearby players for the difficulty scale
- difficultyScaleRange=200
- [Hotkeys]
- ; https://docs.unity3d.com/ScriptReference/KeyCode.html <- a list of keycodes
- ; Change false to true to enable this section
- enabled=false
- ; Roll forwards on key pressed
- rollForwards=F9
- ; Roll backwards on key pressed
- rollBackwards=F10
- [Hud]
- ; Change false to true to enable this section
- enabled=false
- ; Shows the required amount of items AND the amount of items in your inventory in build mode and while crafting.
- showRequiredItems=false
- ; Shows small notifications about all skill experienced gained in the top left corner.
- experienceGainedNotifications=false
- [Kiln]
- ; Change false to true to enable this section
- enabled=false
- ; Maximum amount of wood in a Kiln
- maximumWood=20
- ; The time it takes for the Kiln to produce a single piece of coal in seconds.
- productionSpeed=30
- [Map]
- ; Change false to true to enable this section
- enabled=true
- ; With this enabled you will receive the same exploration progression as other players on the server
- shareMapProgression=false
- ; The radius of the map that you explore when moving
- exploreRadius=100
- ; Automatically turn on the Map option to share your position when joining or starting a game
- playerPositionPublicOnJoin=false
- ; Prevents you and other people on the server to turn off their map sharing option
- preventPlayerFromTurningOffPublicPosition=false
- ; Remove the Map marker of your death when you have picked up your tombstone items
- removeDeathPinOnTombstoneEmpty=true
- [Player]
- ; Change false to true to enable this section
- enabled=false
- ; The base amount of carry weight of your character
- baseMaximumWeight=300
- ; Increase the buff you receive to your carry weight from Megingjord's girdle
- baseMegingjordBuff=150
- ; Increase auto pickup range of all items
- baseAutoPickUpRange=2
- ; Disable all types of camera shake
- disableCameraShake=false
- ; The base unarmed damage multiplied by your skill level
- baseUnarmedDamage=10
- [Server]
- ; Change false to true to enable this section
- enabled=true
- ; Modify the amount of players on your Server
- maxPlayers=10
- ; Removes the requirement to have a server password
- disableServerPassword=false
- ; This settings add a version control check to make sure that people that try to join your game or the server you try to join has V+ installed
- enforceMod=true
- ; The total amount of data that the server and client can send per second in kilobyte
- dataRate=60
- ; The interval in seconds that the game auto saves at (client only)
- autoSaveInterval=1200
- [Stamina]
- ; Change false to true to enable this section
- enabled=false
- ; Changes the flat amount of stamina cost of using the dodge roll
- dodgeStaminaUsage=10
- ; Changes the stamina drain of being overweight
- encumberedStaminaDrain=10
- ; Changes the stamina cost of jumping
- jumpStaminaDrain=10
- ; Changes the stamina cost of running
- runStaminaDrain=10
- ; Changes the stamina drain by sneaking
- sneakStaminaDrain=10
- ; Changes the total amount of stamina recovered per second
- staminaRegen=5
- ; Changes the delay until stamina regeneration sets in
- staminaRegenDelay=1
- ; Changes the stamina drain of swimming
- swimStaminaDrain=5
- [StaminaUsage]
- ; Change false to true to enable this section
- enabled=true
- ; Each of these values reduces the stamina drain by %. The value 50 would result in 50% less stamina cost.
- axes=0
- bows=0
- clubs=0
- knives=0
- pickaxes=0
- polearms=0
- spears=0
- swords=0
- unarmed=0
- hammer=100
- hoe=0
- [Workbench]
- ; Change false to true to enable this section
- enabled=true
- ; Set the workbench radius in meters
- workbenchRange=60
- ; Disables the roof and exposure requirement to use a workbench
- disableRoofCheck=false
- [Time]
- ; Change false to true to enable this section
- enabled=false
- ; Total amount of time one complete day and night circle takes to complete
- totalDayTimeInSeconds=1200
- ; Increase the speed at which time passes at night by %. The value 50 would result in a 50% reduced amount of night time.
- nightTimeSpeedMultiplier=0
- [Ward]
- ; Change false to true to enable this section
- enabled=false
- ; The range of wards by meters
- wardRange=20
- [StructuralIntegrity]
- ; Change false to true to enable this section
- enabled=true
- ; Disables the entire structural integrity system and allows for placement in free air, does not prevent building damage.
- disableStructuralIntegrity=true
- ; Each of these values reduce the loss of structural integrity by % less. The value 100 would result in disabled structural integrity and allow placement in free air.
- wood=0
- stone=0
- iron=0
- hardWood=0
- [Experience]
- ; Change false to true to enable this section
- enabled=false
- ; Each of these values represent the increase to experience gained by % increased. The value 50 would result in 50% increased experience gained for the respective skill by name.
- swords=0
- knives=0
- clubs=0
- polearms=0
- spears=0
- blocking=0
- axes=0
- bows=0
- fireMagic=0
- frostMagic=0
- unarmed=0
- pickaxes=0
- woodCutting=0
- jump=0
- sneak=0
- run=0
- swim=0
- [Camera]
- ; Change false to true to enable this section
- enabled=false
- ; The maximum zoom distance to your character
- cameraMaximumZoomDistance=6
- ; The maximum zoom distance to your character when in a boat
- cameraBoatMaximumZoomDistance=6
- ; The game camera FOV
- cameraFOV=65
- [Wagon]
- ; Change false to true to enable this section
- enabled=false
- ; Change the base vagon physical mass of the vagon object
- wagonBaseMass=20
- ; This value changes the game physical weight of Vagons by +/- more/less from item weight inside. The value 50 would increase the weight by 50% more. The value -100 would remove the entire extra weight.
- wagonExtraMassFromItems=0
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