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Apr 19th, 2018
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  1. //=============================================================================
  2. // The brush class.
  3. // This is a built-in Unreal class and it shouldn't be modified.
  4. //=============================================================================
  5. class Brush extends Actor
  6.     native;
  7.  
  8. //-----------------------------------------------------------------------------
  9. // Variables.
  10.  
  11. // CSG operation performed in editor.
  12. var() enum ECsgOper
  13. {
  14.     CSG_Active,         // Active brush.
  15.     CSG_Add,            // Add to world.
  16.     CSG_Subtract,       // Subtract from world.
  17.     CSG_Intersect,      // Form from intersection with world.
  18.     CSG_Deintersect,    // Form from negative intersection with world.
  19. } CsgOper;
  20.  
  21. // Outdated.
  22. var const object UnusedLightMesh;
  23. var vector  PostPivot;
  24.  
  25. // Scaling.
  26. var() scale MainScale;
  27. var() scale PostScale;
  28. var scale   TempScale;
  29.  
  30. // Information.
  31. var() color BrushColor;
  32. var() int   PolyFlags;
  33. var() bool  bColored;
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