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- //=============================================================================
- // The brush class.
- // This is a built-in Unreal class and it shouldn't be modified.
- //=============================================================================
- class Brush extends Actor
- native;
- //-----------------------------------------------------------------------------
- // Variables.
- // CSG operation performed in editor.
- var() enum ECsgOper
- {
- CSG_Active, // Active brush.
- CSG_Add, // Add to world.
- CSG_Subtract, // Subtract from world.
- CSG_Intersect, // Form from intersection with world.
- CSG_Deintersect, // Form from negative intersection with world.
- } CsgOper;
- // Outdated.
- var const object UnusedLightMesh;
- var vector PostPivot;
- // Scaling.
- var() scale MainScale;
- var() scale PostScale;
- var scale TempScale;
- // Information.
- var() color BrushColor;
- var() int PolyFlags;
- var() bool bColored;
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