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- #include "SerialClass.h"
- Serial::Serial(const char *portName)
- {
- //We're not yet connected
- this->connected = false;
- //Try to connect to the given port throuh CreateFile
- this->hSerial = CreateFile(portName,
- GENERIC_READ | GENERIC_WRITE,
- 0,
- NULL,
- OPEN_EXISTING,
- FILE_ATTRIBUTE_NORMAL,
- NULL);
- //Check if the connection was successfull
- if (this->hSerial == INVALID_HANDLE_VALUE)
- {
- //If not success full display an Error
- if (GetLastError() == ERROR_FILE_NOT_FOUND) {
- //Print Error if neccessary
- printf("ERROR: Handle was not attached. Reason: %s not available.\n", portName);
- }
- else
- {
- printf("ERROR!!!");
- }
- }
- else
- {
- //If connected we try to set the comm parameters
- DCB dcbSerialParams = { 0 };
- //Try to get the current
- if (!GetCommState(this->hSerial, &dcbSerialParams))
- {
- //If impossible, show an error
- printf("failed to get current serial parameters!");
- }
- else
- {
- //Define serial connection parameters for the arduino board
- dcbSerialParams.BaudRate = CBR_9600;
- dcbSerialParams.ByteSize = 8;
- dcbSerialParams.StopBits = ONESTOPBIT;
- dcbSerialParams.Parity = NOPARITY;
- //Setting the DTR to Control_Enable ensures that the Arduino is properly
- //reset upon establishing a connection
- dcbSerialParams.fDtrControl = DTR_CONTROL_ENABLE;
- //Set the parameters and check for their proper application
- if (!SetCommState(hSerial, &dcbSerialParams))
- {
- printf("ALERT: Could not set Serial Port parameters");
- }
- else
- {
- //If everything went fine we're connected
- this->connected = true;
- //Flush any remaining characters in the buffers
- PurgeComm(this->hSerial, PURGE_RXCLEAR | PURGE_TXCLEAR);
- //We wait 2s as the arduino board will be reseting
- Sleep(ARDUINO_WAIT_TIME);
- }
- }
- }
- }
- Serial::~Serial()
- {
- //Check if we are connected before trying to disconnect
- if (this->connected)
- {
- //We're no longer connected
- this->connected = false;
- //Close the serial handler
- CloseHandle(this->hSerial);
- }
- }
- int Serial::ReadData(char *buffer, unsigned int nbChar)
- {
- //Number of bytes we'll have read
- DWORD bytesRead;
- //Number of bytes we'll really ask to read
- unsigned int toRead;
- //Use the ClearCommError function to get status info on the Serial port
- ClearCommError(this->hSerial, &this->errors, &this->status);
- //Check if there is something to read
- if (this->status.cbInQue>0)
- {
- //If there is we check if there is enough data to read the required number
- //of characters, if not we'll read only the available characters to prevent
- //locking of the application.
- if (this->status.cbInQue>nbChar)
- {
- toRead = nbChar;
- }
- else
- {
- toRead = this->status.cbInQue;
- }
- //Try to read the require number of chars, and return the number of read bytes on success
- if (ReadFile(this->hSerial, buffer, toRead, &bytesRead, NULL))
- {
- return bytesRead;
- }
- }
- //If nothing has been read, or that an error was detected return 0
- return 0;
- }
- bool Serial::WriteData(const char *buffer, unsigned int nbChar)
- {
- DWORD bytesSend;
- //Try to write the buffer on the Serial port
- if (!WriteFile(this->hSerial, (void *)buffer, nbChar, &bytesSend, 0))
- {
- //In case it don't work get comm error and return false
- ClearCommError(this->hSerial, &this->errors, &this->status);
- return false;
- }
- else
- return true;
- }
- bool Serial::IsConnected()
- {
- //Simply return the connection status
- return this->connected;
- }
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