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Dorf_Jumper

Shaman King Jump

May 9th, 2015
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  1. Shaman King Jump
  2.  
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  4. The wandering souls of the dead,
  5.  
  6. The spirits who dwell in the forests,
  7.  
  8. And the Gods
  9. And he Buddhas
  10.  
  11. There exists people
  12. who can freely intermingle
  13. with these,
  14.  
  15. And use their power in this world.
  16.  
  17.  
  18.  
  19. These people...
  20.  
  21.  
  22. Are called Shamans.
  23.  
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  26. The goal during your ten years in this Jump will to participate in the Shaman Fight. A tournament to decide who gets to be the next Shaman King and decide the fate of humanity as its guiding hand.
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  30. Necromancer: Using Over-Soul, a Necromancer can control a dead body. The more powerful the users Over-Soul, the more bodies he can animate. Can form Bone Walls and Bone Giants.
  31. Taoist: Uses Talismans to control monsters.
  32. Itako: Capable of summoning a spirit anywhere, any time, even after its passed on.
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  41. Soul: Someone who hasn't passed on to the Afterlife.
  42. Ghost: At its core, a Ghost is a mass of emotions. As such if the feelings are evil then an evil ghost manifests.
  43. Shikigami: A technique where the spirits of the ground are bound to leaves or bits of paper you can control.
  44. Sacred Soul:
  45. Chimi-Mouryou: Spirits who have forgotten their own form.
  46.  
  47. Seirei Class: 500 year old spirit
  48. Golem:
  49. Mochirei: Guardian Spirit
  50. Oni:
  51. Oo-Oni: Giant Oni
  52. Goryoushin: Guardian spirit
  53. Divine Spirits:
  54. Angels:
  55. Buddha:
  56. --Nyorai
  57. Bosatsu
  58. Myooh
  59. Ten
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  67. Over-Soul Merge: Merge with a Soul
  68. Over-Soul: Placing a soul into an object.
  69. Hyoui (Acceptance) : The act of letting oneself to be possessed.
  70. Laid Back: Some call it having your head in the clouds but to you its just clearing your mind of unnecessary thoughts. Allows for easier possession and increased acceptance rate.
  71. Furyoku: Spirit Energy used to grant spirits physical form.
  72. Corpse Revival: You can place your Over-Soul in a corpse to animate it.
  73. Near Death Experience:
  74. Power From Nothing:
  75. Yin Yang Mastery:
  76. Hyoi Gattai – Spirit Unity:
  77. Tsukumogami: Objects imbued with powerful feelings that become spirits themselves. Some remain just objects with spiritual properties but some take on a life of their own.
  78.  
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  80.  
  81. Reincarnation: Can be taken multiple times to increase Furyoku.
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  86.  
  87. Companion Import:
  88. --Supporter: Can import a previous Companion into the world without any Shaman Powers.
  89. --Shaman: Companion becomes a Shaman
  90. --Spirit: Import a Companion as a Spirit. They are stuck as a Spirit for the duration of the Jump. Free if they are already a Ghost/Spirit/ect.
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  97. Items:
  98. Mortuary Tablet: Like graves, they can house ghosts and spirits. Small and portable.
  99. Book of Tchosen-Jiryaketsu: Book of Magic Hao used a 1000 years ago.
  100. 1088 Beads:
  101. Baikai: A physical object that can leave with a spirit to the afterlife and help guide them back.
  102. Battle Outfit
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