Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public abstract class QuestLog
- {
- public string objectives, walkThrough;
- public string initialDialogue, intermediateDialogue, rewardDialogue;
- public string description;
- public int moneyReward;
- public int experienceReward;
- //item Reward
- public int questID;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement