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- new PlayerText:PlayerTD[MAX_PLAYERS][14];
- PlayerTD[playerid][0] = CreatePlayerTextDraw(playerid, 317.000000, 96.000000, "_");
- PlayerTextDrawFont(playerid, PlayerTD[playerid][0], 1);
- PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][0], 0.274998, 28.399997);
- PlayerTextDrawTextSize(playerid, PlayerTD[playerid][0], 303.500000, 421.500000);
- PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][0], 0);
- PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][0], 0);
- PlayerTextDrawAlignment(playerid, PlayerTD[playerid][0], 2);
- PlayerTextDrawColor(playerid, PlayerTD[playerid][0], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][0], 255);
- PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][0], 255);
- PlayerTextDrawUseBox(playerid, PlayerTD[playerid][0], 1);
- PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][0], 1);
- PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][0], 0);
- PlayerTD[playerid][1] = CreatePlayerTextDraw(playerid, 317.000000, 336.000000, "_");
- PlayerTextDrawFont(playerid, PlayerTD[playerid][1], 1);
- PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][1], 0.620832, 1.749997);
- PlayerTextDrawTextSize(playerid, PlayerTD[playerid][1], 344.000000, 421.500000);
- PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][1], 1);
- PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][1], 0);
- PlayerTextDrawAlignment(playerid, PlayerTD[playerid][1], 2);
- PlayerTextDrawColor(playerid, PlayerTD[playerid][1], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][1], 255);
- PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][1], 1296911871);
- PlayerTextDrawUseBox(playerid, PlayerTD[playerid][1], 1);
- PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][1], 1);
- PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][1], 0);
- PlayerTD[playerid][2] = CreatePlayerTextDraw(playerid, 286.000000, 336.000000, "WINDOWS 11");
- PlayerTextDrawFont(playerid, PlayerTD[playerid][2], 1);
- PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][2], 0.279166, 1.549998);
- PlayerTextDrawTextSize(playerid, PlayerTD[playerid][2], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][2], 1);
- PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][2], 0);
- PlayerTextDrawAlignment(playerid, PlayerTD[playerid][2], 1);
- PlayerTextDrawColor(playerid, PlayerTD[playerid][2], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][2], 255);
- PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][2], 0);
- PlayerTextDrawUseBox(playerid, PlayerTD[playerid][2], 1);
- PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][2], 1);
- PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][2], 0);
- PlayerTD[playerid][3] = CreatePlayerTextDraw(playerid, 317.000000, 96.000000, "_");
- PlayerTextDrawFont(playerid, PlayerTD[playerid][3], 1);
- PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][3], 0.620832, 1.749997);
- PlayerTextDrawTextSize(playerid, PlayerTD[playerid][3], 344.000000, 421.500000);
- PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][3], 1);
- PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][3], 0);
- PlayerTextDrawAlignment(playerid, PlayerTD[playerid][3], 2);
- PlayerTextDrawColor(playerid, PlayerTD[playerid][3], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][3], 255);
- PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][3], 1296911871);
- PlayerTextDrawUseBox(playerid, PlayerTD[playerid][3], 1);
- PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][3], 1);
- PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][3], 0);
- PlayerTD[playerid][4] = CreatePlayerTextDraw(playerid, 311.000000, 98.000000, "ld_pool:ball");
- PlayerTextDrawFont(playerid, PlayerTD[playerid][4], 4);
- PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][4], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerTD[playerid][4], 12.500000, 12.000000);
- PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][4], 1);
- PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][4], 0);
- PlayerTextDrawAlignment(playerid, PlayerTD[playerid][4], 1);
- PlayerTextDrawColor(playerid, PlayerTD[playerid][4], 255);
- PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][4], 255);
- PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][4], 50);
- PlayerTextDrawUseBox(playerid, PlayerTD[playerid][4], 1);
- PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][4], 1);
- PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][4], 0);
- PlayerTD[playerid][5] = CreatePlayerTextDraw(playerid, 105.000000, 107.000000, "_");
- PlayerTextDrawFont(playerid, PlayerTD[playerid][5], 1);
- PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][5], 0.600000, 26.600002);
- PlayerTextDrawTextSize(playerid, PlayerTD[playerid][5], 297.000000, -5.500000);
- PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][5], 1);
- PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][5], 0);
- PlayerTextDrawAlignment(playerid, PlayerTD[playerid][5], 2);
- PlayerTextDrawColor(playerid, PlayerTD[playerid][5], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][5], 255);
- PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][5], 1296911871);
- PlayerTextDrawUseBox(playerid, PlayerTD[playerid][5], 1);
- PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][5], 1);
- PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][5], 0);
- PlayerTD[playerid][6] = CreatePlayerTextDraw(playerid, 529.000000, 115.000000, "_");
- PlayerTextDrawFont(playerid, PlayerTD[playerid][6], 1);
- PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][6], 0.600000, 25.900003);
- PlayerTextDrawTextSize(playerid, PlayerTD[playerid][6], 300.000000, -5.500000);
- PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][6], 1);
- PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][6], 0);
- PlayerTextDrawAlignment(playerid, PlayerTD[playerid][6], 2);
- PlayerTextDrawColor(playerid, PlayerTD[playerid][6], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][6], 255);
- PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][6], 1296911871);
- PlayerTextDrawUseBox(playerid, PlayerTD[playerid][6], 1);
- PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][6], 1);
- PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][6], 0);
- PlayerTD[playerid][7] = CreatePlayerTextDraw(playerid, 317.500000, 97.000000, "x");
- PlayerTextDrawFont(playerid, PlayerTD[playerid][7], 1);
- PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][7], 0.341666, 1.149999);
- PlayerTextDrawTextSize(playerid, PlayerTD[playerid][7], 400.000000, -35.000000);
- PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][7], 1);
- PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][7], 0);
- PlayerTextDrawAlignment(playerid, PlayerTD[playerid][7], 2);
- PlayerTextDrawColor(playerid, PlayerTD[playerid][7], -16776961);
- PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][7], 255);
- PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][7], 50);
- PlayerTextDrawUseBox(playerid, PlayerTD[playerid][7], 1);
- PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][7], 1);
- PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][7], 1);
- PlayerTD[playerid][8] = CreatePlayerTextDraw(playerid, 113.000000, 125.000000, "ld_pool:ball");
- PlayerTextDrawFont(playerid, PlayerTD[playerid][8], 4);
- PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][8], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerTD[playerid][8], 26.500000, 28.000000);
- PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][8], 1);
- PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][8], 0);
- PlayerTextDrawAlignment(playerid, PlayerTD[playerid][8], 1);
- PlayerTextDrawColor(playerid, PlayerTD[playerid][8], -16776961);
- PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][8], 255);
- PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][8], 50);
- PlayerTextDrawUseBox(playerid, PlayerTD[playerid][8], 1);
- PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][8], 1);
- PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][8], 0);
- PlayerTD[playerid][9] = CreatePlayerTextDraw(playerid, 127.000000, 129.000000, "?");
- PlayerTextDrawFont(playerid, PlayerTD[playerid][9], 3);
- PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][9], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerTD[playerid][9], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][9], 1);
- PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][9], 0);
- PlayerTextDrawAlignment(playerid, PlayerTD[playerid][9], 2);
- PlayerTextDrawColor(playerid, PlayerTD[playerid][9], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][9], 255);
- PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][9], 50);
- PlayerTextDrawUseBox(playerid, PlayerTD[playerid][9], 1);
- PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][9], 1);
- PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][9], 1);
- PlayerTD[playerid][10] = CreatePlayerTextDraw(playerid, 113.000000, 161.000000, "ld_pool:ball");
- PlayerTextDrawFont(playerid, PlayerTD[playerid][10], 4);
- PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][10], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerTD[playerid][10], 26.500000, 28.000000);
- PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][10], 1);
- PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][10], 0);
- PlayerTextDrawAlignment(playerid, PlayerTD[playerid][10], 1);
- PlayerTextDrawColor(playerid, PlayerTD[playerid][10], -16776961);
- PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][10], 255);
- PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][10], 50);
- PlayerTextDrawUseBox(playerid, PlayerTD[playerid][10], 1);
- PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][10], 1);
- PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][10], 0);
- PlayerTD[playerid][11] = CreatePlayerTextDraw(playerid, 106.000000, 164.000000, "Preview_Model");
- PlayerTextDrawFont(playerid, PlayerTD[playerid][11], 5);
- PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][11], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerTD[playerid][11], 40.000000, 21.500000);
- PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][11], 0);
- PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][11], 0);
- PlayerTextDrawAlignment(playerid, PlayerTD[playerid][11], 1);
- PlayerTextDrawColor(playerid, PlayerTD[playerid][11], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][11], 125);
- PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][11], 255);
- PlayerTextDrawUseBox(playerid, PlayerTD[playerid][11], 0);
- PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][11], 1);
- PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][11], 1);
- PlayerTextDrawSetPreviewModel(playerid, PlayerTD[playerid][11], 1313);
- PlayerTextDrawSetPreviewRot(playerid, PlayerTD[playerid][11], -10.000000, 0.000000, -20.000000, 1.000000);
- PlayerTextDrawSetPreviewVehCol(playerid, PlayerTD[playerid][11], 1, 1);
- PlayerTD[playerid][12] = CreatePlayerTextDraw(playerid, 113.000000, 196.000000, "ld_pool:ball");
- PlayerTextDrawFont(playerid, PlayerTD[playerid][12], 4);
- PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][12], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerTD[playerid][12], 26.500000, 28.000000);
- PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][12], 1);
- PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][12], 0);
- PlayerTextDrawAlignment(playerid, PlayerTD[playerid][12], 1);
- PlayerTextDrawColor(playerid, PlayerTD[playerid][12], -16776961);
- PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][12], 255);
- PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][12], 50);
- PlayerTextDrawUseBox(playerid, PlayerTD[playerid][12], 1);
- PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][12], 1);
- PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][12], 0);
- PlayerTD[playerid][13] = CreatePlayerTextDraw(playerid, 126.500000, 198.000000, "O");
- PlayerTextDrawFont(playerid, PlayerTD[playerid][13], 1);
- PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][13], 0.587499, 2.399998);
- PlayerTextDrawTextSize(playerid, PlayerTD[playerid][13], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][13], 1);
- PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][13], 0);
- PlayerTextDrawAlignment(playerid, PlayerTD[playerid][13], 2);
- PlayerTextDrawColor(playerid, PlayerTD[playerid][13], -1);
- PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][13], 255);
- PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][13], 50);
- PlayerTextDrawUseBox(playerid, PlayerTD[playerid][13], 1);
- PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][13], 1);
- PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][13], 1);
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