Guest User

Untitled

a guest
Aug 6th, 2017
127
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 98.82 KB | None | 0 0
  1. 00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\james\RuneMate\logs\08-06 19-32-16 - QuickHerblore.txt
  2. 00:00:00 INFO Logging level can be adjusted in the Preferences tab.
  3. 00:00:00 WARN [WARNING] Make sure all of the listeners are registered!
  4. 00:00:00 TRACE [InputManager] Keyboard input BLOCKED
  5. 00:00:00 TRACE [InputManager] Keyboard input BLOCKED
  6. 00:00:06 DEBUG [WebServices] New session created!
  7. 00:00:06 DEBUG Current Action -> IiiiiIIIIi (0)
  8. 00:00:06 DEBUG Current Action -> IIIiiiIIii (0-0)
  9. 00:00:06 DEBUG Current Action -> iiiiiiiiII (0-1)
  10. 00:00:06 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  11. 00:00:06 DEBUG Current Action -> iiiiIIiiIi (0-4)
  12. 00:00:06 DEBUG Interface opened -> true
  13. 00:00:06 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  14. 00:00:06 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  15. 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 15512, name: Gate) at Coordinate(3142, 3457, 0).
  16. 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 11773, name: Door) at Coordinate(3205, 3478, 0).
  17. 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1804, name: Door) at Coordinate(3115, 3450, 0).
  18. 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 5108, name: Closed chest) at Coordinate(3201, 3483, 0).
  19. 00:00:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  20. 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 388, name: Wardrobe) at Coordinate(3120, 3481, 0).
  21. 00:00:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  22. 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 12144, name: Canoe Station) at Coordinate(3130, 3508, 0).
  23. 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 11773, name: Door) at Coordinate(3210, 3490, 0).
  24. 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 7442, name: Drawers) at Coordinate(3200, 3473, 0).
  25. 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 11773, name: Door) at Coordinate(3214, 3486, 0).
  26. 00:00:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  27. 00:00:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  28. 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 11773, name: Door) at Coordinate(3203, 3493, 0).
  29. 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 388, name: Wardrobe) at Coordinate(3124, 3487, 0).
  30. 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 11773, name: Door) at Coordinate(3205, 3485, 0).
  31. 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 24958, name: Door) at Coordinate(3143, 3443, 0).
  32. 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 7194, name: Drawers) at Coordinate(3203, 3481, 0).
  33. 00:00:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  34. 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 11773, name: Door) at Coordinate(3159, 3442, 0).
  35. 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 11773, name: Door) at Coordinate(3207, 3472, 0).
  36. 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 15510, name: Gate) at Coordinate(3141, 3457, 0).
  37. 00:00:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  38. 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 5108, name: Closed chest) at Coordinate(3201, 3484, 0).
  39. 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 10045, name: Door) at Coordinate(3144, 3452, 0).
  40. 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 388, name: Wardrobe) at Coordinate(3123, 3481, 0).
  41. 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 102, name: Door) at Coordinate(3122, 3488, 0).
  42. 00:00:07 TRACE [Collision Flags] Calculated the object monitors for the current region in 6ms.
  43. 00:00:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  44. 00:00:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  45. 00:00:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  46. 00:00:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  47. 00:00:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  48. 00:00:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  49. 00:00:08 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
  50. 00:00:08 DEBUG Parsed collision flags in 495ms
  51. 00:00:08 DEBUG Flood-Filled the area in 2ms
  52. 00:00:08 DEBUG MenuItem{3 : "Make All" : "" : InterfaceComponent [309, 3]}
  53. 00:00:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  54. 00:00:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  55. 00:00:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  56. 00:00:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  57. 00:00:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  58. 00:00:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  59. 00:00:09 TRACE [Collision Flags] Calculated the object monitors for the current region in 8ms.
  60. 00:00:09 DEBUG Parsed collision flags in 478ms
  61. 00:00:09 DEBUG Flood-Filled the area in 3ms
  62. 00:00:09 DEBUG Current Action -> IiiiiIIIIi (0)
  63. 00:00:09 DEBUG Current Action -> IIIiiiIIii (0-0)
  64. 00:00:09 DEBUG Current Action -> iiiiiiiiII (0-1)
  65. 00:00:09 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  66. 00:00:09 DEBUG Current Action -> IiiiiIIIIi (0)
  67. 00:00:09 DEBUG Current Action -> IIIiiiIIii (0-0)
  68. 00:00:09 DEBUG Current Action -> iiiiiiiiII (0-1)
  69. 00:00:09 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  70. 00:00:10 DEBUG Current Action -> IiiiiIIIIi (0)
  71. 00:00:10 DEBUG Current Action -> IIIiiiIIii (0-0)
  72. 00:00:10 DEBUG Current Action -> iiiiiiiiII (0-1)
  73. 00:00:10 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  74. 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  75. 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  76. 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  77. 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  78. 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  79. 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  80. 00:00:10 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
  81. 00:00:10 DEBUG Parsed collision flags in 543ms
  82. 00:00:10 DEBUG Flood-Filled the area in 2ms
  83. 00:00:10 DEBUG Current Action -> IiiiiIIIIi (0)
  84. 00:00:10 DEBUG Current Action -> IIIiiiIIii (0-0)
  85. 00:00:10 DEBUG Current Action -> iiiiiiiiII (0-1)
  86. 00:00:10 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  87. 00:00:10 DEBUG Current Action -> IiiiiIIIIi (0)
  88. 00:00:10 DEBUG Current Action -> IIIiiiIIii (0-0)
  89. 00:00:10 DEBUG Current Action -> iiiiiiiiII (0-1)
  90. 00:00:10 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  91. 00:00:11 DEBUG Current Action -> IiiiiIIIIi (0)
  92. 00:00:11 DEBUG Current Action -> IIIiiiIIii (0-0)
  93. 00:00:11 DEBUG Current Action -> iiiiiiiiII (0-1)
  94. 00:00:11 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  95. 00:00:11 DEBUG Current Action -> IiiiiIIIIi (0)
  96. 00:00:11 DEBUG Current Action -> IIIiiiIIii (0-0)
  97. 00:00:11 DEBUG Current Action -> iiiiiiiiII (0-1)
  98. 00:00:11 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  99. 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  100. 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  101. 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  102. 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  103. 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  104. 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  105. 00:00:11 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  106. 00:00:11 DEBUG Parsed collision flags in 512ms
  107. 00:00:11 DEBUG Flood-Filled the area in 2ms
  108. 00:00:11 DEBUG Current Action -> IiiiiIIIIi (0)
  109. 00:00:11 DEBUG Current Action -> IIIiiiIIii (0-0)
  110. 00:00:11 DEBUG Current Action -> iiiiiiiiII (0-1)
  111. 00:00:11 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  112. 00:00:11 DEBUG Current Action -> IiiiiIIIIi (0)
  113. 00:00:11 DEBUG Current Action -> IIIiiiIIii (0-0)
  114. 00:00:11 DEBUG Current Action -> iiiiiiiiII (0-1)
  115. 00:00:11 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  116. 00:00:12 DEBUG Current Action -> IiiiiIIIIi (0)
  117. 00:00:12 DEBUG Current Action -> IIIiiiIIii (0-0)
  118. 00:00:12 DEBUG Current Action -> iiiiiiiiII (0-1)
  119. 00:00:12 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  120. 00:00:12 DEBUG Current Action -> IiiiiIIIIi (0)
  121. 00:00:12 DEBUG Current Action -> IIIiiiIIii (0-0)
  122. 00:00:12 DEBUG Current Action -> iiiiiiiiII (0-1)
  123. 00:00:12 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  124. 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  125. 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  126. 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  127. 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  128. 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  129. 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  130. 00:00:12 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  131. 00:00:12 DEBUG Parsed collision flags in 519ms
  132. 00:00:12 DEBUG Flood-Filled the area in 2ms
  133. 00:00:12 DEBUG Current Action -> IiiiiIIIIi (0)
  134. 00:00:12 DEBUG Current Action -> IIIiiiIIii (0-0)
  135. 00:00:12 DEBUG Current Action -> iiiiiiiiII (0-1)
  136. 00:00:12 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  137. 00:00:12 DEBUG Current Action -> IiiiiIIIIi (0)
  138. 00:00:12 DEBUG Current Action -> IIIiiiIIii (0-0)
  139. 00:00:13 DEBUG Current Action -> iiiiiiiiII (0-1)
  140. 00:00:13 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  141. 00:00:13 DEBUG Current Action -> IiiiiIIIIi (0)
  142. 00:00:13 DEBUG Current Action -> IIIiiiIIii (0-0)
  143. 00:00:13 DEBUG Current Action -> iiiiiiiiII (0-1)
  144. 00:00:13 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  145. 00:00:13 DEBUG Current Action -> IiiiiIIIIi (0)
  146. 00:00:13 DEBUG Current Action -> IIIiiiIIii (0-0)
  147. 00:00:13 DEBUG Current Action -> iiiiiiiiII (0-1)
  148. 00:00:13 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  149. 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
  150. 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  151. 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  152. 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  153. 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  154. 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  155. 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  156. 00:00:13 TRACE [Collision Flags] Calculated the object monitors for the current region in 6ms.
  157. 00:00:13 DEBUG Parsed collision flags in 562ms
  158. 00:00:13 DEBUG Flood-Filled the area in 6ms
  159. 00:00:14 DEBUG Current Action -> IiiiiIIIIi (0)
  160. 00:00:14 DEBUG Current Action -> IIIiiiIIii (0-0)
  161. 00:00:14 DEBUG Current Action -> iiiiiiiiII (0-1)
  162. 00:00:14 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  163. 00:00:14 DEBUG Current Action -> IiiiiIIIIi (0)
  164. 00:00:14 DEBUG Current Action -> IIIiiiIIii (0-0)
  165. 00:00:14 DEBUG Current Action -> iiiiiiiiII (0-1)
  166. 00:00:14 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  167. 00:00:14 DEBUG Current Action -> IiiiiIIIIi (0)
  168. 00:00:14 DEBUG Current Action -> IIIiiiIIii (0-0)
  169. 00:00:14 DEBUG Current Action -> iiiiiiiiII (0-1)
  170. 00:00:14 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  171. 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  172. 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  173. 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  174. 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  175. 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  176. 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  177. 00:00:14 TRACE [Collision Flags] Calculated the object monitors for the current region in 7ms.
  178. 00:00:14 DEBUG Parsed collision flags in 604ms
  179. 00:00:14 DEBUG Flood-Filled the area in 3ms
  180. 00:00:14 DEBUG Current Action -> IiiiiIIIIi (0)
  181. 00:00:14 DEBUG Current Action -> IIIiiiIIii (0-0)
  182. 00:00:14 DEBUG Current Action -> iiiiiiiiII (0-1)
  183. 00:00:14 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  184. 00:00:15 DEBUG Current Action -> IiiiiIIIIi (0)
  185. 00:00:15 DEBUG Current Action -> IIIiiiIIii (0-0)
  186. 00:00:15 DEBUG Current Action -> iiiiiiiiII (0-1)
  187. 00:00:15 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  188. 00:00:15 DEBUG Current Action -> IiiiiIIIIi (0)
  189. 00:00:15 DEBUG Current Action -> IIIiiiIIii (0-0)
  190. 00:00:15 DEBUG Current Action -> iiiiiiiiII (0-1)
  191. 00:00:15 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  192. 00:00:15 DEBUG Current Action -> IiiiiIIIIi (0)
  193. 00:00:15 DEBUG Current Action -> IIIiiiIIii (0-0)
  194. 00:00:15 DEBUG Current Action -> iiiiiiiiII (0-1)
  195. 00:00:15 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  196. 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  197. 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  198. 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  199. 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  200. 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  201. 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  202. 00:00:16 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  203. 00:00:16 DEBUG Parsed collision flags in 556ms
  204. 00:00:16 DEBUG Flood-Filled the area in 3ms
  205. 00:00:16 DEBUG Current Action -> IiiiiIIIIi (0)
  206. 00:00:16 DEBUG Current Action -> IIIiiiIIii (0-0)
  207. 00:00:16 DEBUG Current Action -> iiiiiiiiII (0-1)
  208. 00:00:16 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  209. 00:00:16 DEBUG Current Action -> IiiiiIIIIi (0)
  210. 00:00:16 DEBUG Current Action -> IIIiiiIIii (0-0)
  211. 00:00:16 DEBUG Current Action -> iiiiiiiiII (0-1)
  212. 00:00:16 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  213. 00:00:16 DEBUG Current Action -> IiiiiIIIIi (0)
  214. 00:00:16 DEBUG Current Action -> IIIiiiIIii (0-0)
  215. 00:00:16 DEBUG Current Action -> iiiiiiiiII (0-1)
  216. 00:00:16 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  217. 00:00:17 DEBUG Current Action -> IiiiiIIIIi (0)
  218. 00:00:17 DEBUG Current Action -> IIIiiiIIii (0-0)
  219. 00:00:17 DEBUG Current Action -> iiiiiiiiII (0-1)
  220. 00:00:17 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  221. 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
  222. 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  223. 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  224. 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  225. 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  226. 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  227. 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  228. 00:00:17 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  229. 00:00:17 DEBUG Parsed collision flags in 505ms
  230. 00:00:17 DEBUG Flood-Filled the area in 2ms
  231. 00:00:17 DEBUG Current Action -> IiiiiIIIIi (0)
  232. 00:00:17 DEBUG Current Action -> IIIiiiIIii (0-0)
  233. 00:00:17 DEBUG Current Action -> iiiiiiiiII (0-1)
  234. 00:00:17 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  235. 00:00:17 DEBUG Current Action -> IiiiiIIIIi (0)
  236. 00:00:17 DEBUG Current Action -> IIIiiiIIii (0-0)
  237. 00:00:17 DEBUG Current Action -> iiiiiiiiII (0-1)
  238. 00:00:17 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  239. 00:00:17 DEBUG Current Action -> iIiiIiiiII (0-3)
  240. 00:00:17 DEBUG Current Action -> iiiIIIIiii (0-3-2)
  241. 00:00:17 DEBUG Current Action -> iIiiiIiIII (0-3-2-0)
  242. 00:00:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  243. 00:00:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  244. 00:00:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  245. 00:00:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  246. 00:00:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  247. 00:00:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  248. 00:00:18 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
  249. 00:00:18 DEBUG Parsed collision flags in 597ms
  250. 00:00:18 DEBUG Flood-Filled the area in 2ms
  251. 00:00:18 WARN Failed to open bank
  252. 00:00:18 DEBUG Current Action -> IiiiiIIIIi (0)
  253. 00:00:18 DEBUG Current Action -> IIIiiiIIii (0-0)
  254. 00:00:18 DEBUG Current Action -> iiiiiiiiII (0-1)
  255. 00:00:18 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  256. 00:00:18 DEBUG Current Action -> iIiiIiiiII (0-3)
  257. 00:00:18 DEBUG Current Action -> iiiIIIIiii (0-3-2)
  258. 00:00:18 DEBUG Current Action -> iIiiiIiIII (0-3-2-0)
  259. 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  260. 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  261. 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  262. 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  263. 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  264. 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  265. 00:00:19 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
  266. 00:00:19 DEBUG Parsed collision flags in 590ms
  267. 00:00:19 DEBUG Flood-Filled the area in 4ms
  268. 00:00:19 DEBUG Current Action -> IiIIiiIiIi (0-3-2-1)
  269. 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  270. 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  271. 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  272. 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  273. 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  274. 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  275. 00:00:20 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  276. 00:00:20 DEBUG Parsed collision flags in 579ms
  277. 00:00:20 DEBUG Flood-Filled the area in 2ms
  278. 00:00:21 DEBUG Current Action -> iIiIIIiIII (0-3-2-2)
  279. 00:00:21 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])
  280. 00:00:21 WARN [Bank] Action not found in [Cancel]
  281. 00:00:21 TRACE [Bank] Withdrawing with action: Withdraw
  282. 00:00:21 DEBUG Failed to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])!
  283. 00:00:21 DEBUG Current Action -> IiiiiIIIIi (0)
  284. 00:00:21 DEBUG Current Action -> IIIiiiIIii (0-0)
  285. 00:00:21 DEBUG Current Action -> iiiiiiiiII (0-1)
  286. 00:00:21 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  287. 00:00:21 DEBUG Current Action -> iIiiIiiiII (0-3)
  288. 00:00:21 DEBUG Current Action -> iiiIIIIiii (0-3-2)
  289. 00:00:21 DEBUG Current Action -> IiIIiiIiIi (0-3-2-1)
  290. 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  291. 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  292. 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  293. 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  294. 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  295. 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  296. 00:00:21 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
  297. 00:00:21 DEBUG Parsed collision flags in 553ms
  298. 00:00:21 DEBUG Flood-Filled the area in 4ms
  299. 00:00:22 DEBUG Current Action -> iIiIIIiIII (0-3-2-2)
  300. 00:00:22 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])
  301. 00:00:22 TRACE [Bank] Withdrawing with action: Withdraw-14
  302. 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  303. 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  304. 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  305. 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  306. 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  307. 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  308. 00:00:22 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
  309. 00:00:22 DEBUG Parsed collision flags in 507ms
  310. 00:00:22 DEBUG Flood-Filled the area in 2ms
  311. 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  312. 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  313. 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  314. 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  315. 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  316. 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  317. 00:00:24 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  318. 00:00:24 DEBUG Parsed collision flags in 506ms
  319. 00:00:24 DEBUG Flood-Filled the area in 2ms
  320. 00:00:24 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])!
  321. 00:00:24 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])
  322. 00:00:24 WARN [Bank] Action not found in [Cancel]
  323. 00:00:24 TRACE [Bank] Withdrawing with action: Withdraw
  324. 00:00:24 DEBUG Failed to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])!
  325. 00:00:24 DEBUG Current Action -> IiiiiIIIIi (0)
  326. 00:00:24 DEBUG Current Action -> IIIiiiIIii (0-0)
  327. 00:00:24 DEBUG Current Action -> iiiiiiiiII (0-1)
  328. 00:00:24 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  329. 00:00:24 DEBUG Current Action -> iIiiIiiiII (0-3)
  330. 00:00:24 DEBUG Current Action -> iiiIIIIiii (0-3-2)
  331. 00:00:24 DEBUG Current Action -> IiIIiiIiIi (0-3-2-1)
  332. 00:00:25 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 2000, name: Door) at Coordinate(3112, 3440, 0).
  333. 00:00:25 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 553, name: Door) at Coordinate(3112, 3440, 0).
  334. 00:00:25 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1512, name: Large door) at Coordinate(3112, 3440, 0).
  335. 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
  336. 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  337. 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  338. 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  339. 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  340. 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  341. 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  342. 00:00:25 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  343. 00:00:25 DEBUG Parsed collision flags in 509ms
  344. 00:00:25 DEBUG Flood-Filled the area in 3ms
  345. 00:00:25 DEBUG Current Action -> iIiIIIiIII (0-3-2-2)
  346. 00:00:25 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])
  347. 00:00:25 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])!
  348. 00:00:25 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])
  349. 00:00:25 TRACE [Bank] Withdrawing with action: Withdraw-All
  350. 00:00:26 DEBUG Failed to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])!
  351. 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  352. 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
  353. 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  354. 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  355. 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  356. 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  357. 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  358. 00:00:26 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  359. 00:00:26 DEBUG Parsed collision flags in 529ms
  360. 00:00:26 DEBUG Flood-Filled the area in 2ms
  361. 00:00:26 DEBUG Current Action -> IiiiiIIIIi (0)
  362. 00:00:26 DEBUG Current Action -> IIIiiiIIii (0-0)
  363. 00:00:26 DEBUG Current Action -> iiiiiiiiII (0-1)
  364. 00:00:26 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  365. 00:00:26 DEBUG Current Action -> iIiiIiiiII (0-3)
  366. 00:00:26 DEBUG Current Action -> iiiIIIIiii (0-3-2)
  367. 00:00:26 DEBUG Current Action -> IiIIiiIiIi (0-3-2-1)
  368. 00:00:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  369. 00:00:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  370. 00:00:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  371. 00:00:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  372. 00:00:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  373. 00:00:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  374. 00:00:27 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
  375. 00:00:27 DEBUG Parsed collision flags in 548ms
  376. 00:00:27 DEBUG Flood-Filled the area in 2ms
  377. 00:00:27 DEBUG Current Action -> iIiIIIiIII (0-3-2-2)
  378. 00:00:27 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])
  379. 00:00:27 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])!
  380. 00:00:27 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])
  381. 00:00:27 TRACE [Bank] Withdrawing with action: Withdraw-All
  382. 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
  383. 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
  384. 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  385. 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  386. 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  387. 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  388. 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  389. 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  390. 00:00:28 TRACE [Collision Flags] Calculated the object monitors for the current region in 6ms.
  391. 00:00:28 DEBUG Parsed collision flags in 469ms
  392. 00:00:28 DEBUG Flood-Filled the area in 2ms
  393. 00:00:29 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])!
  394. 00:00:29 DEBUG Current Action -> IiiiiiiiII (0-3-2-3)
  395. 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
  396. 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
  397. 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  398. 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  399. 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
  400. 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  401. 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  402. 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  403. 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  404. 00:00:29 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
  405. 00:00:29 DEBUG Parsed collision flags in 445ms
  406. 00:00:29 DEBUG Flood-Filled the area in 7ms
  407. 00:00:29 DEBUG Current Action -> iiiiIIiiIi (0-4)
  408. 00:00:29 DEBUG Interface opened -> false
  409. 00:00:29 WARN Checking coal bag chat box -> You don't have enough inventory space to withdraw that many.
  410. 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  411. 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  412. 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  413. 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  414. 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  415. 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  416. 00:00:30 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  417. 00:00:30 DEBUG Parsed collision flags in 517ms
  418. 00:00:30 DEBUG Flood-Filled the area in 3ms
  419. 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  420. 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  421. 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  422. 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  423. 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  424. 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  425. 00:00:31 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  426. 00:00:31 DEBUG Parsed collision flags in 480ms
  427. 00:00:31 DEBUG Flood-Filled the area in 2ms
  428. 00:00:32 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  429. 00:00:32 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  430. 00:00:32 DEBUG MenuItem{3 : "Make All" : "" : InterfaceComponent [309, 3]}
  431. 00:00:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
  432. 00:00:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  433. 00:00:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  434. 00:00:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  435. 00:00:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  436. 00:00:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  437. 00:00:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  438. 00:00:32 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
  439. 00:00:32 DEBUG Parsed collision flags in 587ms
  440. 00:00:32 DEBUG Flood-Filled the area in 2ms
  441. 00:00:33 DEBUG Current Action -> IiiiiIIIIi (0)
  442. 00:00:33 DEBUG Current Action -> IIIiiiIIii (0-0)
  443. 00:00:33 DEBUG Current Action -> iiiiiiiiII (0-1)
  444. 00:00:33 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  445. 00:00:33 DEBUG Current Action -> IiiiiIIIIi (0)
  446. 00:00:33 DEBUG Current Action -> IIIiiiIIii (0-0)
  447. 00:00:33 DEBUG Current Action -> iiiiiiiiII (0-1)
  448. 00:00:33 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  449. 00:00:33 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
  450. 00:00:34 DEBUG Current Action -> IiiiiIIIIi (0)
  451. 00:00:34 DEBUG Current Action -> IIIiiiIIii (0-0)
  452. 00:00:34 DEBUG Current Action -> iiiiiiiiII (0-1)
  453. 00:00:34 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  454. 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  455. 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  456. 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  457. 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  458. 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  459. 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  460. 00:00:34 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  461. 00:00:34 DEBUG Parsed collision flags in 535ms
  462. 00:00:34 DEBUG Flood-Filled the area in 3ms
  463. 00:00:34 DEBUG Current Action -> IiiiiIIIIi (0)
  464. 00:00:34 DEBUG Current Action -> IIIiiiIIii (0-0)
  465. 00:00:34 DEBUG Current Action -> iiiiiiiiII (0-1)
  466. 00:00:34 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  467. 00:00:34 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
  468. 00:00:34 DEBUG Current Action -> IiiiiIIIIi (0)
  469. 00:00:34 DEBUG Current Action -> IIIiiiIIii (0-0)
  470. 00:00:34 DEBUG Current Action -> iiiiiiiiII (0-1)
  471. 00:00:34 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  472. 00:00:34 DEBUG Current Action -> IiiiiIIIIi (0)
  473. 00:00:34 DEBUG Current Action -> IIIiiiIIii (0-0)
  474. 00:00:34 DEBUG Current Action -> iiiiiiiiII (0-1)
  475. 00:00:34 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  476. 00:00:35 DEBUG Current Action -> IiiiiIIIIi (0)
  477. 00:00:35 DEBUG Current Action -> IIIiiiIIii (0-0)
  478. 00:00:35 DEBUG Current Action -> iiiiiiiiII (0-1)
  479. 00:00:35 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  480. 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
  481. 00:00:35 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1540, name: Door) at Coordinate(3112, 3440, 0).
  482. 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
  483. 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  484. 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  485. 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  486. 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  487. 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  488. 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  489. 00:00:35 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
  490. 00:00:35 DEBUG Parsed collision flags in 583ms
  491. 00:00:35 DEBUG Flood-Filled the area in 3ms
  492. 00:00:35 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
  493. 00:00:35 DEBUG Current Action -> IiiiiIIIIi (0)
  494. 00:00:35 DEBUG Current Action -> IIIiiiIIii (0-0)
  495. 00:00:35 DEBUG Current Action -> iiiiiiiiII (0-1)
  496. 00:00:35 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  497. 00:00:35 DEBUG Current Action -> IiiiiIIIIi (0)
  498. 00:00:35 DEBUG Current Action -> IIIiiiIIii (0-0)
  499. 00:00:35 DEBUG Current Action -> iiiiiiiiII (0-1)
  500. 00:00:35 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  501. 00:00:35 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
  502. 00:00:36 DEBUG Current Action -> IiiiiIIIIi (0)
  503. 00:00:36 DEBUG Current Action -> IIIiiiIIii (0-0)
  504. 00:00:36 DEBUG Current Action -> iiiiiiiiII (0-1)
  505. 00:00:36 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  506. 00:00:36 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
  507. 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  508. 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  509. 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  510. 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  511. 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  512. 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  513. 00:00:36 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
  514. 00:00:36 DEBUG Parsed collision flags in 499ms
  515. 00:00:36 DEBUG Flood-Filled the area in 3ms
  516. 00:00:36 DEBUG Current Action -> IiiiiIIIIi (0)
  517. 00:00:36 DEBUG Current Action -> IIIiiiIIii (0-0)
  518. 00:00:36 DEBUG Current Action -> iiiiiiiiII (0-1)
  519. 00:00:36 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  520. 00:00:36 DEBUG Current Action -> IiiiiIIIIi (0)
  521. 00:00:36 DEBUG Current Action -> IIIiiiIIii (0-0)
  522. 00:00:36 DEBUG Current Action -> iiiiiiiiII (0-1)
  523. 00:00:36 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  524. 00:00:36 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
  525. 00:00:37 DEBUG Current Action -> IiiiiIIIIi (0)
  526. 00:00:37 DEBUG Current Action -> IIIiiiIIii (0-0)
  527. 00:00:37 DEBUG Current Action -> iiiiiiiiII (0-1)
  528. 00:00:37 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  529. 00:00:37 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
  530. 00:00:37 DEBUG Current Action -> IiiiiIIIIi (0)
  531. 00:00:37 DEBUG Current Action -> IIIiiiIIii (0-0)
  532. 00:00:37 DEBUG Current Action -> iiiiiiiiII (0-1)
  533. 00:00:37 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  534. 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
  535. 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  536. 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  537. 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  538. 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  539. 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  540. 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  541. 00:00:37 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
  542. 00:00:37 DEBUG Parsed collision flags in 564ms
  543. 00:00:37 DEBUG Flood-Filled the area in 4ms
  544. 00:00:37 DEBUG Current Action -> IiiiiIIIIi (0)
  545. 00:00:37 DEBUG Current Action -> IIIiiiIIii (0-0)
  546. 00:00:37 DEBUG Current Action -> iiiiiiiiII (0-1)
  547. 00:00:37 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  548. 00:00:37 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
  549. 00:00:38 DEBUG Current Action -> IiiiiIIIIi (0)
  550. 00:00:38 DEBUG Current Action -> IIIiiiIIii (0-0)
  551. 00:00:38 DEBUG Current Action -> iiiiiiiiII (0-1)
  552. 00:00:38 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  553. 00:00:38 DEBUG Current Action -> IiiiiIIIIi (0)
  554. 00:00:38 DEBUG Current Action -> IIIiiiIIii (0-0)
  555. 00:00:38 DEBUG Current Action -> iiiiiiiiII (0-1)
  556. 00:00:38 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  557. 00:00:38 DEBUG Current Action -> IiiiiIIIIi (0)
  558. 00:00:38 DEBUG Current Action -> IIIiiiIIii (0-0)
  559. 00:00:38 DEBUG Current Action -> iiiiiiiiII (0-1)
  560. 00:00:38 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  561. 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  562. 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  563. 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  564. 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  565. 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  566. 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  567. 00:00:38 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
  568. 00:00:38 DEBUG Parsed collision flags in 657ms
  569. 00:00:38 DEBUG Flood-Filled the area in 3ms
  570. 00:00:38 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
  571. 00:00:39 DEBUG Current Action -> IiiiiIIIIi (0)
  572. 00:00:39 DEBUG Current Action -> IIIiiiIIii (0-0)
  573. 00:00:39 DEBUG Current Action -> iiiiiiiiII (0-1)
  574. 00:00:39 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  575. 00:00:39 DEBUG Current Action -> IiiiiIIIIi (0)
  576. 00:00:39 DEBUG Current Action -> IIIiiiIIii (0-0)
  577. 00:00:39 DEBUG Current Action -> iiiiiiiiII (0-1)
  578. 00:00:39 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  579. 00:00:39 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
  580. 00:00:39 DEBUG Current Action -> IiiiiIIIIi (0)
  581. 00:00:39 DEBUG Current Action -> IIIiiiIIii (0-0)
  582. 00:00:39 DEBUG Current Action -> iiiiiiiiII (0-1)
  583. 00:00:39 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  584. 00:00:39 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
  585. 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  586. 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  587. 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  588. 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  589. 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  590. 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  591. 00:00:40 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  592. 00:00:40 DEBUG Parsed collision flags in 581ms
  593. 00:00:40 DEBUG Flood-Filled the area in 2ms
  594. 00:00:40 DEBUG Current Action -> IiiiiIIIIi (0)
  595. 00:00:40 DEBUG Current Action -> IIIiiiIIii (0-0)
  596. 00:00:40 DEBUG Current Action -> iiiiiiiiII (0-1)
  597. 00:00:40 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  598. 00:00:40 DEBUG Current Action -> IiiiiIIIIi (0)
  599. 00:00:40 DEBUG Current Action -> IIIiiiIIii (0-0)
  600. 00:00:40 DEBUG Current Action -> iiiiiiiiII (0-1)
  601. 00:00:40 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  602. 00:00:40 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
  603. 00:00:40 DEBUG Current Action -> IiiiiIIIIi (0)
  604. 00:00:40 DEBUG Current Action -> IIIiiiIIii (0-0)
  605. 00:00:40 DEBUG Current Action -> iiiiiiiiII (0-1)
  606. 00:00:40 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  607. 00:00:40 DEBUG Current Action -> IiiiiIIIIi (0)
  608. 00:00:40 DEBUG Current Action -> IIIiiiIIii (0-0)
  609. 00:00:40 DEBUG Current Action -> iiiiiiiiII (0-1)
  610. 00:00:40 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  611. 00:00:41 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
  612. 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  613. 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  614. 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  615. 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  616. 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  617. 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  618. 00:00:41 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  619. 00:00:41 DEBUG Parsed collision flags in 498ms
  620. 00:00:41 DEBUG Flood-Filled the area in 2ms
  621. 00:00:41 DEBUG Current Action -> IiiiiIIIIi (0)
  622. 00:00:41 DEBUG Current Action -> IIIiiiIIii (0-0)
  623. 00:00:41 DEBUG Current Action -> iiiiiiiiII (0-1)
  624. 00:00:41 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  625. 00:00:41 DEBUG Current Action -> IiiiiIIIIi (0)
  626. 00:00:41 DEBUG Current Action -> IIIiiiIIii (0-0)
  627. 00:00:41 DEBUG Current Action -> iiiiiiiiII (0-1)
  628. 00:00:41 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  629. 00:00:41 DEBUG Current Action -> IiiiiIIIIi (0)
  630. 00:00:41 DEBUG Current Action -> IIIiiiIIii (0-0)
  631. 00:00:41 DEBUG Current Action -> iiiiiiiiII (0-1)
  632. 00:00:41 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  633. 00:00:41 DEBUG Current Action -> iIiiIiiiII (0-3)
  634. 00:00:42 DEBUG Current Action -> iiiIIIIiii (0-3-2)
  635. 00:00:42 DEBUG Current Action -> iIiiiIiIII (0-3-2-0)
  636. 00:00:42 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
  637. 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  638. 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  639. 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  640. 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  641. 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  642. 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  643. 00:00:42 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
  644. 00:00:42 DEBUG Parsed collision flags in 558ms
  645. 00:00:42 DEBUG Flood-Filled the area in 4ms
  646. 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  647. 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  648. 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  649. 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  650. 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  651. 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  652. 00:00:43 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
  653. 00:00:43 DEBUG Parsed collision flags in 471ms
  654. 00:00:43 DEBUG Flood-Filled the area in 2ms
  655. 00:00:44 DEBUG Current Action -> IiIIiiIiIi (0-3-2-1)
  656. 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  657. 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
  658. 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  659. 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  660. 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  661. 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  662. 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  663. 00:00:44 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  664. 00:00:44 DEBUG Parsed collision flags in 474ms
  665. 00:00:44 DEBUG Flood-Filled the area in 3ms
  666. 00:00:45 DEBUG Current Action -> iIiIIIiIII (0-3-2-2)
  667. 00:00:45 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])
  668. 00:00:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  669. 00:00:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  670. 00:00:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  671. 00:00:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  672. 00:00:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  673. 00:00:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  674. 00:00:45 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
  675. 00:00:45 DEBUG Parsed collision flags in 499ms
  676. 00:00:45 DEBUG Flood-Filled the area in 2ms
  677. 00:00:45 WARN [Bank] Action not found in [Cancel]
  678. 00:00:45 TRACE [Bank] Withdrawing with action: Withdraw
  679. 00:00:45 DEBUG Failed to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])!
  680. 00:00:45 DEBUG Current Action -> IiiiiIIIIi (0)
  681. 00:00:45 DEBUG Current Action -> IIIiiiIIii (0-0)
  682. 00:00:45 DEBUG Current Action -> iiiiiiiiII (0-1)
  683. 00:00:45 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  684. 00:00:45 DEBUG Current Action -> iIiiIiiiII (0-3)
  685. 00:00:45 DEBUG Current Action -> iiiIIIIiii (0-3-2)
  686. 00:00:45 DEBUG Current Action -> IiIIiiIiIi (0-3-2-1)
  687. 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
  688. 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  689. 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  690. 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  691. 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  692. 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  693. 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  694. 00:00:46 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  695. 00:00:46 DEBUG Parsed collision flags in 515ms
  696. 00:00:46 DEBUG Flood-Filled the area in 2ms
  697. 00:00:46 DEBUG Current Action -> iIiIIIiIII (0-3-2-2)
  698. 00:00:46 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])
  699. 00:00:47 TRACE [Bank] Withdrawing with action: Withdraw-14
  700. 00:00:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
  701. 00:00:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
  702. 00:00:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  703. 00:00:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  704. 00:00:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  705. 00:00:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  706. 00:00:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  707. 00:00:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  708. 00:00:47 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
  709. 00:00:47 DEBUG Parsed collision flags in 563ms
  710. 00:00:47 DEBUG Flood-Filled the area in 3ms
  711. 00:00:48 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])!
  712. 00:00:48 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])
  713. 00:00:48 WARN [Bank] Action not found in [Cancel]
  714. 00:00:48 TRACE [Bank] Withdrawing with action: Withdraw
  715. 00:00:48 DEBUG Failed to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])!
  716. 00:00:48 DEBUG Current Action -> IiiiiIIIIi (0)
  717. 00:00:48 DEBUG Current Action -> IIIiiiIIii (0-0)
  718. 00:00:48 DEBUG Current Action -> iiiiiiiiII (0-1)
  719. 00:00:48 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  720. 00:00:48 DEBUG Current Action -> iIiiIiiiII (0-3)
  721. 00:00:48 DEBUG Current Action -> iiiIIIIiii (0-3-2)
  722. 00:00:48 DEBUG Current Action -> IiIIiiIiIi (0-3-2-1)
  723. 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  724. 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  725. 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  726. 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  727. 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  728. 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  729. 00:00:48 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
  730. 00:00:48 DEBUG Parsed collision flags in 488ms
  731. 00:00:48 DEBUG Flood-Filled the area in 2ms
  732. 00:00:49 DEBUG Current Action -> iIiIIIiIII (0-3-2-2)
  733. 00:00:49 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])
  734. 00:00:49 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])!
  735. 00:00:49 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])
  736. 00:00:49 TRACE [Bank] Withdrawing with action: Withdraw-All
  737. 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  738. 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  739. 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
  740. 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  741. 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  742. 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  743. 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  744. 00:00:50 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
  745. 00:00:50 DEBUG Parsed collision flags in 515ms
  746. 00:00:50 DEBUG Flood-Filled the area in 2ms
  747. 00:00:50 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])!
  748. 00:00:50 DEBUG Current Action -> IiiiiiiiII (0-3-2-3)
  749. 00:00:50 DEBUG Current Action -> iiiiIIiiIi (0-4)
  750. 00:00:50 DEBUG Interface opened -> false
  751. 00:00:50 WARN Checking coal bag chat box -> You don't have enough inventory space to withdraw that many.
  752. 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
  753. 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  754. 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  755. 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  756. 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  757. 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  758. 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  759. 00:00:51 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  760. 00:00:51 DEBUG Parsed collision flags in 659ms
  761. 00:00:51 DEBUG Flood-Filled the area in 3ms
  762. 00:00:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  763. 00:00:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  764. 00:00:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  765. 00:00:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  766. 00:00:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  767. 00:00:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  768. 00:00:52 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
  769. 00:00:52 DEBUG Parsed collision flags in 435ms
  770. 00:00:52 DEBUG Flood-Filled the area in 2ms
  771. 00:00:53 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  772. 00:00:53 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  773. 00:00:53 WARN Interacting with Make-X
  774. 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  775. 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
  776. 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  777. 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  778. 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  779. 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  780. 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  781. 00:00:53 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  782. 00:00:53 DEBUG Parsed collision flags in 466ms
  783. 00:00:53 DEBUG Flood-Filled the area in 2ms
  784. 00:00:53 DEBUG Current Action -> IiiiiIIIIi (0)
  785. 00:00:53 DEBUG Current Action -> IIIiiiIIii (0-0)
  786. 00:00:53 DEBUG Current Action -> iiiiiiiiII (0-1)
  787. 00:00:53 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  788. 00:00:53 DEBUG Current Action -> iiiiIIiiIi (0-4)
  789. 00:00:53 DEBUG Interface opened -> true
  790. 00:00:53 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  791. 00:00:53 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  792. 00:00:53 WARN Interacting with Make-X
  793. 00:00:54 DEBUG Current Action -> IiiiiIIIIi (0)
  794. 00:00:54 DEBUG Current Action -> IIIiiiIIii (0-0)
  795. 00:00:54 DEBUG Current Action -> iiiiiiiiII (0-1)
  796. 00:00:54 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  797. 00:00:54 DEBUG Current Action -> iiiiIIiiIi (0-4)
  798. 00:00:54 DEBUG Interface opened -> true
  799. 00:00:54 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  800. 00:00:54 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  801. 00:00:54 WARN Interacting with Make-X
  802. 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
  803. 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  804. 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  805. 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  806. 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  807. 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  808. 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  809. 00:00:54 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  810. 00:00:54 DEBUG Parsed collision flags in 469ms
  811. 00:00:54 DEBUG Flood-Filled the area in 2ms
  812. 00:00:54 DEBUG Current Action -> IiiiiIIIIi (0)
  813. 00:00:54 DEBUG Current Action -> IIIiiiIIii (0-0)
  814. 00:00:54 DEBUG Current Action -> iiiiiiiiII (0-1)
  815. 00:00:54 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  816. 00:00:54 DEBUG Current Action -> iiiiIIiiIi (0-4)
  817. 00:00:54 DEBUG Interface opened -> true
  818. 00:00:54 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  819. 00:00:54 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  820. 00:00:54 WARN Interacting with Make-X
  821. 00:00:55 DEBUG Current Action -> IiiiiIIIIi (0)
  822. 00:00:55 DEBUG Current Action -> IIIiiiIIii (0-0)
  823. 00:00:55 DEBUG Current Action -> iiiiiiiiII (0-1)
  824. 00:00:55 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  825. 00:00:55 DEBUG Current Action -> iiiiIIiiIi (0-4)
  826. 00:00:55 DEBUG Interface opened -> true
  827. 00:00:55 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  828. 00:00:55 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  829. 00:00:55 WARN Interacting with Make-X
  830. 00:00:55 DEBUG Current Action -> IiiiiIIIIi (0)
  831. 00:00:55 DEBUG Current Action -> IIIiiiIIii (0-0)
  832. 00:00:55 DEBUG Current Action -> iiiiiiiiII (0-1)
  833. 00:00:55 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  834. 00:00:55 DEBUG Current Action -> iiiiIIiiIi (0-4)
  835. 00:00:55 DEBUG Interface opened -> true
  836. 00:00:55 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  837. 00:00:55 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  838. 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  839. 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  840. 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  841. 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  842. 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  843. 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  844. 00:00:55 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
  845. 00:00:55 DEBUG Parsed collision flags in 482ms
  846. 00:00:55 DEBUG Flood-Filled the area in 2ms
  847. 00:00:55 WARN Interacting with Make-X
  848. 00:00:55 DEBUG Current Action -> IiiiiIIIIi (0)
  849. 00:00:55 DEBUG Current Action -> IIIiiiIIii (0-0)
  850. 00:00:55 DEBUG Current Action -> iiiiiiiiII (0-1)
  851. 00:00:55 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  852. 00:00:55 DEBUG Current Action -> iiiiIIiiIi (0-4)
  853. 00:00:55 DEBUG Interface opened -> true
  854. 00:00:55 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  855. 00:00:55 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  856. 00:00:56 WARN Interacting with Make-X
  857. 00:00:56 DEBUG Current Action -> IiiiiIIIIi (0)
  858. 00:00:56 DEBUG Current Action -> IIIiiiIIii (0-0)
  859. 00:00:56 DEBUG Current Action -> iiiiiiiiII (0-1)
  860. 00:00:56 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  861. 00:00:56 DEBUG Current Action -> iiiiIIiiIi (0-4)
  862. 00:00:56 DEBUG Interface opened -> true
  863. 00:00:56 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  864. 00:00:56 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  865. 00:00:56 WARN Interacting with Make-X
  866. 00:00:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
  867. 00:00:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  868. 00:00:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  869. 00:00:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  870. 00:00:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  871. 00:00:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  872. 00:00:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  873. 00:00:56 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  874. 00:00:56 DEBUG Parsed collision flags in 501ms
  875. 00:00:56 DEBUG Flood-Filled the area in 2ms
  876. 00:00:56 DEBUG Current Action -> IiiiiIIIIi (0)
  877. 00:00:56 DEBUG Current Action -> IIIiiiIIii (0-0)
  878. 00:00:56 DEBUG Current Action -> iiiiiiiiII (0-1)
  879. 00:00:56 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  880. 00:00:56 DEBUG Current Action -> iiiiIIiiIi (0-4)
  881. 00:00:56 DEBUG Interface opened -> true
  882. 00:00:56 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  883. 00:00:56 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  884. 00:00:57 WARN Interacting with Make-X
  885. 00:00:57 DEBUG Current Action -> IiiiiIIIIi (0)
  886. 00:00:57 DEBUG Current Action -> IIIiiiIIii (0-0)
  887. 00:00:57 DEBUG Current Action -> iiiiiiiiII (0-1)
  888. 00:00:57 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  889. 00:00:57 DEBUG Current Action -> iiiiIIiiIi (0-4)
  890. 00:00:57 DEBUG Interface opened -> true
  891. 00:00:57 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  892. 00:00:57 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  893. 00:00:57 WARN Interacting with Make-X
  894. 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  895. 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  896. 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  897. 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  898. 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  899. 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  900. 00:00:57 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
  901. 00:00:57 DEBUG Parsed collision flags in 501ms
  902. 00:00:57 DEBUG Flood-Filled the area in 4ms
  903. 00:00:57 DEBUG Current Action -> IiiiiIIIIi (0)
  904. 00:00:57 DEBUG Current Action -> IIIiiiIIii (0-0)
  905. 00:00:57 DEBUG Current Action -> iiiiiiiiII (0-1)
  906. 00:00:57 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  907. 00:00:57 DEBUG Current Action -> iiiiIIiiIi (0-4)
  908. 00:00:57 DEBUG Interface opened -> true
  909. 00:00:57 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  910. 00:00:57 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  911. 00:00:58 WARN Interacting with Make-X
  912. 00:00:58 DEBUG Current Action -> IiiiiIIIIi (0)
  913. 00:00:58 DEBUG Current Action -> IIIiiiIIii (0-0)
  914. 00:00:58 DEBUG Current Action -> iiiiiiiiII (0-1)
  915. 00:00:58 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  916. 00:00:58 DEBUG Current Action -> iiiiIIiiIi (0-4)
  917. 00:00:58 DEBUG Interface opened -> true
  918. 00:00:58 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  919. 00:00:58 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  920. 00:00:58 WARN Interacting with Make-X
  921. 00:00:58 DEBUG Current Action -> IiiiiIIIIi (0)
  922. 00:00:58 DEBUG Current Action -> IIIiiiIIii (0-0)
  923. 00:00:58 DEBUG Current Action -> iiiiiiiiII (0-1)
  924. 00:00:58 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  925. 00:00:58 DEBUG Current Action -> iiiiIIiiIi (0-4)
  926. 00:00:58 DEBUG Interface opened -> true
  927. 00:00:58 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  928. 00:00:58 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  929. 00:00:58 WARN Interacting with Make-X
  930. 00:00:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  931. 00:00:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  932. 00:00:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  933. 00:00:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  934. 00:00:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  935. 00:00:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  936. 00:00:58 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
  937. 00:00:58 DEBUG Parsed collision flags in 495ms
  938. 00:00:58 DEBUG Flood-Filled the area in 2ms
  939. 00:00:59 DEBUG Current Action -> IiiiiIIIIi (0)
  940. 00:00:59 DEBUG Current Action -> IIIiiiIIii (0-0)
  941. 00:00:59 DEBUG Current Action -> iiiiiiiiII (0-1)
  942. 00:00:59 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  943. 00:00:59 DEBUG Current Action -> iiiiIIiiIi (0-4)
  944. 00:00:59 DEBUG Interface opened -> true
  945. 00:00:59 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  946. 00:00:59 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  947. 00:00:59 WARN Interacting with Make-X
  948. 00:00:59 DEBUG Current Action -> IiiiiIIIIi (0)
  949. 00:00:59 DEBUG Current Action -> IIIiiiIIii (0-0)
  950. 00:00:59 DEBUG Current Action -> iiiiiiiiII (0-1)
  951. 00:00:59 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  952. 00:00:59 DEBUG Current Action -> iiiiIIiiIi (0-4)
  953. 00:00:59 DEBUG Interface opened -> true
  954. 00:00:59 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  955. 00:00:59 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  956. 00:00:59 WARN Interacting with Make-X
  957. 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  958. 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  959. 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  960. 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  961. 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  962. 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  963. 00:01:00 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  964. 00:01:00 DEBUG Parsed collision flags in 560ms
  965. 00:01:00 DEBUG Flood-Filled the area in 3ms
  966. 00:01:00 DEBUG Current Action -> IiiiiIIIIi (0)
  967. 00:01:00 DEBUG Current Action -> IIIiiiIIii (0-0)
  968. 00:01:00 DEBUG Current Action -> iiiiiiiiII (0-1)
  969. 00:01:00 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  970. 00:01:00 DEBUG Current Action -> iiiiIIiiIi (0-4)
  971. 00:01:00 DEBUG Interface opened -> true
  972. 00:01:00 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  973. 00:01:00 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  974. 00:01:00 WARN Interacting with Make-X
  975. 00:01:00 DEBUG Current Action -> IiiiiIIIIi (0)
  976. 00:01:00 DEBUG Current Action -> IIIiiiIIii (0-0)
  977. 00:01:00 DEBUG Current Action -> iiiiiiiiII (0-1)
  978. 00:01:00 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  979. 00:01:00 DEBUG Current Action -> iiiiIIiiIi (0-4)
  980. 00:01:00 DEBUG Interface opened -> true
  981. 00:01:00 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  982. 00:01:00 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  983. 00:01:00 WARN Interacting with Make-X
  984. 00:01:01 DEBUG Current Action -> IiiiiIIIIi (0)
  985. 00:01:01 DEBUG Current Action -> IIIiiiIIii (0-0)
  986. 00:01:01 DEBUG Current Action -> iiiiiiiiII (0-1)
  987. 00:01:01 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  988. 00:01:01 DEBUG Current Action -> iiiiIIiiIi (0-4)
  989. 00:01:01 DEBUG Interface opened -> true
  990. 00:01:01 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  991. 00:01:01 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  992. 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  993. 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  994. 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  995. 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  996. 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  997. 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  998. 00:01:01 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  999. 00:01:01 DEBUG Parsed collision flags in 452ms
  1000. 00:01:01 DEBUG Flood-Filled the area in 3ms
  1001. 00:01:01 WARN Interacting with Make-X
  1002. 00:01:01 DEBUG Current Action -> IiiiiIIIIi (0)
  1003. 00:01:01 DEBUG Current Action -> IIIiiiIIii (0-0)
  1004. 00:01:01 DEBUG Current Action -> iiiiiiiiII (0-1)
  1005. 00:01:01 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1006. 00:01:01 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1007. 00:01:01 DEBUG Interface opened -> true
  1008. 00:01:01 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1009. 00:01:01 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1010. 00:01:01 WARN Interacting with Make-X
  1011. 00:01:01 DEBUG Current Action -> IiiiiIIIIi (0)
  1012. 00:01:01 DEBUG Current Action -> IIIiiiIIii (0-0)
  1013. 00:01:01 DEBUG Current Action -> iiiiiiiiII (0-1)
  1014. 00:01:01 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1015. 00:01:01 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1016. 00:01:01 DEBUG Interface opened -> true
  1017. 00:01:01 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1018. 00:01:01 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1019. 00:01:02 WARN Interacting with Make-X
  1020. 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  1021. 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  1022. 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  1023. 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  1024. 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  1025. 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  1026. 00:01:02 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
  1027. 00:01:02 DEBUG Parsed collision flags in 476ms
  1028. 00:01:02 DEBUG Flood-Filled the area in 3ms
  1029. 00:01:02 DEBUG Current Action -> IiiiiIIIIi (0)
  1030. 00:01:02 DEBUG Current Action -> IIIiiiIIii (0-0)
  1031. 00:01:02 DEBUG Current Action -> iiiiiiiiII (0-1)
  1032. 00:01:02 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1033. 00:01:02 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1034. 00:01:02 DEBUG Interface opened -> true
  1035. 00:01:02 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1036. 00:01:02 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1037. 00:01:02 WARN Interacting with Make-X
  1038. 00:01:02 DEBUG Current Action -> IiiiiIIIIi (0)
  1039. 00:01:02 DEBUG Current Action -> IIIiiiIIii (0-0)
  1040. 00:01:02 DEBUG Current Action -> iiiiiiiiII (0-1)
  1041. 00:01:02 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1042. 00:01:02 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1043. 00:01:02 DEBUG Interface opened -> true
  1044. 00:01:02 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1045. 00:01:02 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1046. 00:01:03 WARN Interacting with Make-X
  1047. 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  1048. 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  1049. 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  1050. 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  1051. 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  1052. 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  1053. 00:01:03 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  1054. 00:01:03 DEBUG Parsed collision flags in 458ms
  1055. 00:01:03 DEBUG Flood-Filled the area in 2ms
  1056. 00:01:03 DEBUG Current Action -> IiiiiIIIIi (0)
  1057. 00:01:03 DEBUG Current Action -> IIIiiiIIii (0-0)
  1058. 00:01:03 DEBUG Current Action -> iiiiiiiiII (0-1)
  1059. 00:01:03 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1060. 00:01:03 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1061. 00:01:03 DEBUG Interface opened -> true
  1062. 00:01:03 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1063. 00:01:03 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1064. 00:01:03 WARN Interacting with Make-X
  1065. 00:01:03 DEBUG Current Action -> IiiiiIIIIi (0)
  1066. 00:01:03 DEBUG Current Action -> IIIiiiIIii (0-0)
  1067. 00:01:03 DEBUG Current Action -> iiiiiiiiII (0-1)
  1068. 00:01:03 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1069. 00:01:03 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1070. 00:01:03 DEBUG Interface opened -> true
  1071. 00:01:03 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1072. 00:01:03 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1073. 00:01:04 WARN Interacting with Make-X
  1074. 00:01:04 DEBUG Current Action -> IiiiiIIIIi (0)
  1075. 00:01:04 DEBUG Current Action -> IIIiiiIIii (0-0)
  1076. 00:01:04 DEBUG Current Action -> iiiiiiiiII (0-1)
  1077. 00:01:04 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1078. 00:01:04 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1079. 00:01:04 DEBUG Interface opened -> true
  1080. 00:01:04 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1081. 00:01:04 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1082. 00:01:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  1083. 00:01:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  1084. 00:01:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  1085. 00:01:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  1086. 00:01:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  1087. 00:01:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  1088. 00:01:04 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  1089. 00:01:04 DEBUG Parsed collision flags in 479ms
  1090. 00:01:04 DEBUG Flood-Filled the area in 2ms
  1091. 00:01:04 WARN Interacting with Make-X
  1092. 00:01:04 DEBUG Current Action -> IiiiiIIIIi (0)
  1093. 00:01:04 DEBUG Current Action -> IIIiiiIIii (0-0)
  1094. 00:01:04 DEBUG Current Action -> iiiiiiiiII (0-1)
  1095. 00:01:04 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1096. 00:01:04 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1097. 00:01:04 DEBUG Interface opened -> true
  1098. 00:01:04 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1099. 00:01:04 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1100. 00:01:04 WARN Interacting with Make-X
  1101. 00:01:05 DEBUG Current Action -> IiiiiIIIIi (0)
  1102. 00:01:05 DEBUG Current Action -> IIIiiiIIii (0-0)
  1103. 00:01:05 DEBUG Current Action -> iiiiiiiiII (0-1)
  1104. 00:01:05 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1105. 00:01:05 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1106. 00:01:05 DEBUG Interface opened -> true
  1107. 00:01:05 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1108. 00:01:05 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1109. 00:01:05 WARN Interacting with Make-X
  1110. 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  1111. 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  1112. 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  1113. 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  1114. 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  1115. 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  1116. 00:01:05 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  1117. 00:01:05 DEBUG Parsed collision flags in 533ms
  1118. 00:01:05 DEBUG Flood-Filled the area in 2ms
  1119. 00:01:05 DEBUG Current Action -> IiiiiIIIIi (0)
  1120. 00:01:05 DEBUG Current Action -> IIIiiiIIii (0-0)
  1121. 00:01:05 DEBUG Current Action -> iiiiiiiiII (0-1)
  1122. 00:01:05 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1123. 00:01:05 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1124. 00:01:05 DEBUG Interface opened -> true
  1125. 00:01:05 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1126. 00:01:05 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1127. 00:01:05 WARN Interacting with Make-X
  1128. 00:01:06 DEBUG Current Action -> IiiiiIIIIi (0)
  1129. 00:01:06 DEBUG Current Action -> IIIiiiIIii (0-0)
  1130. 00:01:06 DEBUG Current Action -> iiiiiiiiII (0-1)
  1131. 00:01:06 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1132. 00:01:06 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1133. 00:01:06 DEBUG Interface opened -> true
  1134. 00:01:06 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1135. 00:01:06 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1136. 00:01:06 WARN Interacting with Make-X
  1137. 00:01:06 DEBUG Current Action -> IiiiiIIIIi (0)
  1138. 00:01:06 DEBUG Current Action -> IIIiiiIIii (0-0)
  1139. 00:01:06 DEBUG Current Action -> iiiiiiiiII (0-1)
  1140. 00:01:06 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1141. 00:01:06 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1142. 00:01:06 DEBUG Interface opened -> true
  1143. 00:01:06 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1144. 00:01:06 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1145. 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  1146. 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
  1147. 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  1148. 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  1149. 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  1150. 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  1151. 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  1152. 00:01:06 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
  1153. 00:01:06 DEBUG Parsed collision flags in 645ms
  1154. 00:01:06 DEBUG Flood-Filled the area in 2ms
  1155. 00:01:06 WARN Interacting with Make-X
  1156. 00:01:07 DEBUG Current Action -> IiiiiIIIIi (0)
  1157. 00:01:07 DEBUG Current Action -> IIIiiiIIii (0-0)
  1158. 00:01:07 DEBUG Current Action -> iiiiiiiiII (0-1)
  1159. 00:01:07 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1160. 00:01:07 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1161. 00:01:07 DEBUG Interface opened -> true
  1162. 00:01:07 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1163. 00:01:07 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1164. 00:01:07 WARN Interacting with Make-X
  1165. 00:01:07 DEBUG Current Action -> IiiiiIIIIi (0)
  1166. 00:01:07 DEBUG Current Action -> IIIiiiIIii (0-0)
  1167. 00:01:07 DEBUG Current Action -> iiiiiiiiII (0-1)
  1168. 00:01:07 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1169. 00:01:07 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1170. 00:01:07 DEBUG Interface opened -> true
  1171. 00:01:07 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1172. 00:01:07 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1173. 00:01:07 WARN Interacting with Make-X
  1174. 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  1175. 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  1176. 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  1177. 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  1178. 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  1179. 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  1180. 00:01:07 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  1181. 00:01:07 DEBUG Parsed collision flags in 482ms
  1182. 00:01:07 DEBUG Flood-Filled the area in 3ms
  1183. 00:01:08 DEBUG Current Action -> IiiiiIIIIi (0)
  1184. 00:01:08 DEBUG Current Action -> IIIiiiIIii (0-0)
  1185. 00:01:08 DEBUG Current Action -> iiiiiiiiII (0-1)
  1186. 00:01:08 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1187. 00:01:08 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1188. 00:01:08 DEBUG Interface opened -> true
  1189. 00:01:08 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1190. 00:01:08 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1191. 00:01:08 WARN Interacting with Make-X
  1192. 00:01:08 DEBUG Current Action -> IiiiiIIIIi (0)
  1193. 00:01:08 DEBUG Current Action -> IIIiiiIIii (0-0)
  1194. 00:01:08 DEBUG Current Action -> iiiiiiiiII (0-1)
  1195. 00:01:08 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1196. 00:01:08 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1197. 00:01:08 DEBUG Interface opened -> true
  1198. 00:01:08 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1199. 00:01:08 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1200. 00:01:08 WARN Interacting with Make-X
  1201. 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  1202. 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  1203. 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  1204. 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  1205. 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  1206. 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  1207. 00:01:08 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
  1208. 00:01:08 DEBUG Parsed collision flags in 476ms
  1209. 00:01:08 DEBUG Flood-Filled the area in 2ms
  1210. 00:01:09 DEBUG Current Action -> IiiiiIIIIi (0)
  1211. 00:01:09 DEBUG Current Action -> IIIiiiIIii (0-0)
  1212. 00:01:09 DEBUG Current Action -> iiiiiiiiII (0-1)
  1213. 00:01:09 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1214. 00:01:09 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1215. 00:01:09 DEBUG Interface opened -> true
  1216. 00:01:09 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1217. 00:01:09 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1218. 00:01:09 WARN Interacting with Make-X
  1219. 00:01:09 DEBUG Current Action -> IiiiiIIIIi (0)
  1220. 00:01:09 DEBUG Current Action -> IIIiiiIIii (0-0)
  1221. 00:01:09 DEBUG Current Action -> iiiiiiiiII (0-1)
  1222. 00:01:09 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1223. 00:01:09 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1224. 00:01:09 DEBUG Interface opened -> true
  1225. 00:01:09 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1226. 00:01:09 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1227. 00:01:09 WARN Interacting with Make-X
  1228. 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  1229. 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  1230. 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  1231. 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  1232. 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  1233. 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  1234. 00:01:09 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
  1235. 00:01:09 DEBUG Parsed collision flags in 453ms
  1236. 00:01:09 DEBUG Flood-Filled the area in 2ms
  1237. 00:01:10 DEBUG Current Action -> IiiiiIIIIi (0)
  1238. 00:01:10 DEBUG Current Action -> IIIiiiIIii (0-0)
  1239. 00:01:10 DEBUG Current Action -> iiiiiiiiII (0-1)
  1240. 00:01:10 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1241. 00:01:10 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1242. 00:01:10 DEBUG Interface opened -> true
  1243. 00:01:10 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1244. 00:01:10 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1245. 00:01:10 WARN Interacting with Make-X
  1246. 00:01:10 DEBUG Current Action -> IiiiiIIIIi (0)
  1247. 00:01:10 DEBUG Current Action -> IIIiiiIIii (0-0)
  1248. 00:01:10 DEBUG Current Action -> iiiiiiiiII (0-1)
  1249. 00:01:10 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1250. 00:01:10 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1251. 00:01:10 DEBUG Interface opened -> true
  1252. 00:01:10 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1253. 00:01:10 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1254. 00:01:10 WARN Interacting with Make-X
  1255. 00:01:10 DEBUG Current Action -> IiiiiIIIIi (0)
  1256. 00:01:10 DEBUG Current Action -> IIIiiiIIii (0-0)
  1257. 00:01:10 DEBUG Current Action -> iiiiiiiiII (0-1)
  1258. 00:01:10 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1259. 00:01:10 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1260. 00:01:10 DEBUG Interface opened -> true
  1261. 00:01:10 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1262. 00:01:10 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1263. 00:01:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  1264. 00:01:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  1265. 00:01:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  1266. 00:01:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  1267. 00:01:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  1268. 00:01:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  1269. 00:01:11 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  1270. 00:01:11 DEBUG Parsed collision flags in 459ms
  1271. 00:01:11 DEBUG Flood-Filled the area in 3ms
  1272. 00:01:11 WARN Interacting with Make-X
  1273. 00:01:11 DEBUG Current Action -> IiiiiIIIIi (0)
  1274. 00:01:11 DEBUG Current Action -> IIIiiiIIii (0-0)
  1275. 00:01:11 DEBUG Current Action -> iiiiiiiiII (0-1)
  1276. 00:01:11 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1277. 00:01:11 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1278. 00:01:11 DEBUG Interface opened -> true
  1279. 00:01:11 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1280. 00:01:11 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1281. 00:01:11 WARN Interacting with Make-X
  1282. 00:01:11 DEBUG Current Action -> IiiiiIIIIi (0)
  1283. 00:01:11 DEBUG Current Action -> IIIiiiIIii (0-0)
  1284. 00:01:11 DEBUG Current Action -> iiiiiiiiII (0-1)
  1285. 00:01:11 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1286. 00:01:11 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1287. 00:01:11 DEBUG Interface opened -> true
  1288. 00:01:11 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1289. 00:01:11 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1290. 00:01:12 WARN Interacting with Make-X
  1291. 00:01:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  1292. 00:01:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  1293. 00:01:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  1294. 00:01:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  1295. 00:01:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  1296. 00:01:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  1297. 00:01:12 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  1298. 00:01:12 DEBUG Parsed collision flags in 477ms
  1299. 00:01:12 DEBUG Flood-Filled the area in 2ms
  1300. 00:01:12 WARN Checking coal bag chat box -> Taking has logged out.
  1301. 00:01:12 DEBUG Current Action -> IiiiiIIIIi (0)
  1302. 00:01:12 DEBUG Current Action -> IIIiiiIIii (0-0)
  1303. 00:01:12 DEBUG Current Action -> iiiiiiiiII (0-1)
  1304. 00:01:12 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1305. 00:01:12 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1306. 00:01:12 DEBUG Interface opened -> true
  1307. 00:01:12 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1308. 00:01:12 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1309. 00:01:12 WARN Interacting with Make-X
  1310. 00:01:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
  1311. 00:01:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  1312. 00:01:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
  1313. 00:01:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  1314. 00:01:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  1315. 00:01:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  1316. 00:01:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  1317. 00:01:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  1318. 00:01:13 TRACE [Collision Flags] Calculated the object monitors for the current region in 8ms.
  1319. 00:01:13 DEBUG Parsed collision flags in 479ms
  1320. 00:01:13 DEBUG Flood-Filled the area in 6ms
  1321. 00:01:13 DEBUG Current Action -> IiiiiIIIIi (0)
  1322. 00:01:13 DEBUG Current Action -> IIIiiiIIii (0-0)
  1323. 00:01:13 DEBUG Current Action -> iiiiiiiiII (0-1)
  1324. 00:01:13 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1325. 00:01:13 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1326. 00:01:13 DEBUG Interface opened -> true
  1327. 00:01:13 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1328. 00:01:13 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1329. 00:01:13 WARN Interacting with Make-X
  1330. 00:01:13 DEBUG Current Action -> IiiiiIIIIi (0)
  1331. 00:01:13 DEBUG Current Action -> IIIiiiIIii (0-0)
  1332. 00:01:13 DEBUG Current Action -> iiiiiiiiII (0-1)
  1333. 00:01:13 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1334. 00:01:13 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1335. 00:01:13 DEBUG Interface opened -> true
  1336. 00:01:13 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1337. 00:01:13 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1338. 00:01:13 WARN Interacting with Make-X
  1339. 00:01:14 DEBUG Current Action -> IiiiiIIIIi (0)
  1340. 00:01:14 DEBUG Current Action -> IIIiiiIIii (0-0)
  1341. 00:01:14 DEBUG Current Action -> iiiiiiiiII (0-1)
  1342. 00:01:14 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1343. 00:01:14 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1344. 00:01:14 DEBUG Interface opened -> true
  1345. 00:01:14 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1346. 00:01:14 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1347. 00:01:14 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 71, name: Large door) at Coordinate(3112, 3440, 0).
  1348. 00:01:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
  1349. 00:01:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  1350. 00:01:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  1351. 00:01:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  1352. 00:01:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  1353. 00:01:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  1354. 00:01:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  1355. 00:01:14 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
  1356. 00:01:14 DEBUG Parsed collision flags in 486ms
  1357. 00:01:14 DEBUG Flood-Filled the area in 2ms
  1358. 00:01:14 WARN Interacting with Make-X
  1359. 00:01:14 DEBUG Current Action -> IiiiiIIIIi (0)
  1360. 00:01:14 DEBUG Current Action -> IIIiiiIIii (0-0)
  1361. 00:01:14 DEBUG Current Action -> iiiiiiiiII (0-1)
  1362. 00:01:14 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1363. 00:01:14 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1364. 00:01:14 DEBUG Interface opened -> true
  1365. 00:01:14 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1366. 00:01:14 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1367. 00:01:14 WARN Interacting with Make-X
  1368. 00:01:15 DEBUG Current Action -> IiiiiIIIIi (0)
  1369. 00:01:15 DEBUG Current Action -> IIIiiiIIii (0-0)
  1370. 00:01:15 DEBUG Current Action -> iiiiiiiiII (0-1)
  1371. 00:01:15 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1372. 00:01:15 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1373. 00:01:15 DEBUG Interface opened -> true
  1374. 00:01:15 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1375. 00:01:15 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1376. 00:01:15 WARN Interacting with Make-X
  1377. 00:01:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  1378. 00:01:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  1379. 00:01:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  1380. 00:01:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  1381. 00:01:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  1382. 00:01:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  1383. 00:01:15 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
  1384. 00:01:15 DEBUG Parsed collision flags in 519ms
  1385. 00:01:15 DEBUG Flood-Filled the area in 2ms
  1386. 00:01:15 DEBUG Current Action -> IiiiiIIIIi (0)
  1387. 00:01:15 DEBUG Current Action -> IIIiiiIIii (0-0)
  1388. 00:01:15 DEBUG Current Action -> iiiiiiiiII (0-1)
  1389. 00:01:15 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1390. 00:01:15 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1391. 00:01:15 DEBUG Interface opened -> true
  1392. 00:01:15 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1393. 00:01:15 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1394. 00:01:15 WARN Interacting with Make-X
  1395. 00:01:16 DEBUG Current Action -> IiiiiIIIIi (0)
  1396. 00:01:16 DEBUG Current Action -> IIIiiiIIii (0-0)
  1397. 00:01:16 DEBUG Current Action -> iiiiiiiiII (0-1)
  1398. 00:01:16 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1399. 00:01:16 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1400. 00:01:16 DEBUG Interface opened -> true
  1401. 00:01:16 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1402. 00:01:16 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1403. 00:01:16 WARN Interacting with Make-X
  1404. 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  1405. 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  1406. 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  1407. 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  1408. 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  1409. 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  1410. 00:01:16 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  1411. 00:01:16 DEBUG Parsed collision flags in 534ms
  1412. 00:01:16 DEBUG Flood-Filled the area in 2ms
  1413. 00:01:16 DEBUG Current Action -> IiiiiIIIIi (0)
  1414. 00:01:16 DEBUG Current Action -> IIIiiiIIii (0-0)
  1415. 00:01:16 DEBUG Current Action -> iiiiiiiiII (0-1)
  1416. 00:01:16 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1417. 00:01:16 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1418. 00:01:16 DEBUG Interface opened -> true
  1419. 00:01:16 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1420. 00:01:16 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1421. 00:01:16 WARN Interacting with Make-X
  1422. 00:01:17 DEBUG Current Action -> IiiiiIIIIi (0)
  1423. 00:01:17 DEBUG Current Action -> IIIiiiIIii (0-0)
  1424. 00:01:17 DEBUG Current Action -> iiiiiiiiII (0-1)
  1425. 00:01:17 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1426. 00:01:17 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1427. 00:01:17 DEBUG Interface opened -> true
  1428. 00:01:17 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1429. 00:01:17 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1430. 00:01:17 WARN Interacting with Make-X
  1431. 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
  1432. 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
  1433. 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
  1434. 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  1435. 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  1436. 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
  1437. 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
  1438. 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
  1439. 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
  1440. 00:01:17 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  1441. 00:01:17 DEBUG Parsed collision flags in 485ms
  1442. 00:01:17 DEBUG Flood-Filled the area in 2ms
  1443. 00:01:17 DEBUG Current Action -> IiiiiIIIIi (0)
  1444. 00:01:17 DEBUG Current Action -> IIIiiiIIii (0-0)
  1445. 00:01:17 DEBUG Current Action -> iiiiiiiiII (0-1)
  1446. 00:01:17 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1447. 00:01:17 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1448. 00:01:17 DEBUG Interface opened -> true
  1449. 00:01:17 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1450. 00:01:17 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
  1451. 00:01:17 WARN Interacting with Make-X
  1452. 00:01:18 DEBUG Current Action -> IiiiiIIIIi (0)
  1453. 00:01:18 DEBUG Current Action -> IIIiiiIIii (0-0)
  1454. 00:01:18 DEBUG Current Action -> iiiiiiiiII (0-1)
  1455. 00:01:18 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
  1456. 00:01:18 DEBUG Current Action -> iiiiIIiiIi (0-4)
  1457. 00:01:18 DEBUG Interface opened -> true
  1458. 00:01:18 DEBUG Current Action -> iiIiIiiiii (0-4-2)
  1459. 00:01:18 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
Advertisement
Add Comment
Please, Sign In to add comment