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- 00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\james\RuneMate\logs\08-06 19-32-16 - QuickHerblore.txt
- 00:00:00 INFO Logging level can be adjusted in the Preferences tab.
- 00:00:00 WARN [WARNING] Make sure all of the listeners are registered!
- 00:00:00 TRACE [InputManager] Keyboard input BLOCKED
- 00:00:00 TRACE [InputManager] Keyboard input BLOCKED
- 00:00:06 DEBUG [WebServices] New session created!
- 00:00:06 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:06 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:06 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:06 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:06 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:00:06 DEBUG Interface opened -> true
- 00:00:06 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:00:06 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 15512, name: Gate) at Coordinate(3142, 3457, 0).
- 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 11773, name: Door) at Coordinate(3205, 3478, 0).
- 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1804, name: Door) at Coordinate(3115, 3450, 0).
- 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 5108, name: Closed chest) at Coordinate(3201, 3483, 0).
- 00:00:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 388, name: Wardrobe) at Coordinate(3120, 3481, 0).
- 00:00:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 12144, name: Canoe Station) at Coordinate(3130, 3508, 0).
- 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 11773, name: Door) at Coordinate(3210, 3490, 0).
- 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 7442, name: Drawers) at Coordinate(3200, 3473, 0).
- 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 11773, name: Door) at Coordinate(3214, 3486, 0).
- 00:00:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 11773, name: Door) at Coordinate(3203, 3493, 0).
- 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 388, name: Wardrobe) at Coordinate(3124, 3487, 0).
- 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 11773, name: Door) at Coordinate(3205, 3485, 0).
- 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 24958, name: Door) at Coordinate(3143, 3443, 0).
- 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 7194, name: Drawers) at Coordinate(3203, 3481, 0).
- 00:00:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 11773, name: Door) at Coordinate(3159, 3442, 0).
- 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 11773, name: Door) at Coordinate(3207, 3472, 0).
- 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 15510, name: Gate) at Coordinate(3141, 3457, 0).
- 00:00:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 5108, name: Closed chest) at Coordinate(3201, 3484, 0).
- 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 10045, name: Door) at Coordinate(3144, 3452, 0).
- 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 388, name: Wardrobe) at Coordinate(3123, 3481, 0).
- 00:00:07 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 102, name: Door) at Coordinate(3122, 3488, 0).
- 00:00:07 TRACE [Collision Flags] Calculated the object monitors for the current region in 6ms.
- 00:00:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:08 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
- 00:00:08 DEBUG Parsed collision flags in 495ms
- 00:00:08 DEBUG Flood-Filled the area in 2ms
- 00:00:08 DEBUG MenuItem{3 : "Make All" : "" : InterfaceComponent [309, 3]}
- 00:00:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:09 TRACE [Collision Flags] Calculated the object monitors for the current region in 8ms.
- 00:00:09 DEBUG Parsed collision flags in 478ms
- 00:00:09 DEBUG Flood-Filled the area in 3ms
- 00:00:09 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:09 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:09 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:09 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:09 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:09 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:09 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:09 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:10 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:10 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:10 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:10 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:10 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:10 DEBUG Parsed collision flags in 543ms
- 00:00:10 DEBUG Flood-Filled the area in 2ms
- 00:00:10 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:10 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:10 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:10 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:10 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:10 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:10 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:10 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:11 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:11 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:11 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:11 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:11 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:11 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:11 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:11 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:11 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:11 DEBUG Parsed collision flags in 512ms
- 00:00:11 DEBUG Flood-Filled the area in 2ms
- 00:00:11 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:11 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:11 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:11 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:11 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:11 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:11 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:11 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:12 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:12 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:12 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:12 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:12 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:12 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:12 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:12 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:12 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:12 DEBUG Parsed collision flags in 519ms
- 00:00:12 DEBUG Flood-Filled the area in 2ms
- 00:00:12 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:12 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:12 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:12 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:12 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:12 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:13 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:13 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:13 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:13 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:13 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:13 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:13 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:13 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:13 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:13 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
- 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:13 TRACE [Collision Flags] Calculated the object monitors for the current region in 6ms.
- 00:00:13 DEBUG Parsed collision flags in 562ms
- 00:00:13 DEBUG Flood-Filled the area in 6ms
- 00:00:14 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:14 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:14 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:14 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:14 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:14 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:14 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:14 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:14 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:14 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:14 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:14 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:14 TRACE [Collision Flags] Calculated the object monitors for the current region in 7ms.
- 00:00:14 DEBUG Parsed collision flags in 604ms
- 00:00:14 DEBUG Flood-Filled the area in 3ms
- 00:00:14 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:14 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:14 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:14 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:15 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:15 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:15 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:15 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:15 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:15 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:15 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:15 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:15 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:15 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:15 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:15 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:16 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:16 DEBUG Parsed collision flags in 556ms
- 00:00:16 DEBUG Flood-Filled the area in 3ms
- 00:00:16 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:16 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:16 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:16 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:16 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:16 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:16 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:16 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:16 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:16 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:16 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:16 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:17 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:17 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:17 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:17 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:17 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:17 DEBUG Parsed collision flags in 505ms
- 00:00:17 DEBUG Flood-Filled the area in 2ms
- 00:00:17 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:17 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:17 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:17 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:17 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:17 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:17 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:17 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:17 DEBUG Current Action -> iIiiIiiiII (0-3)
- 00:00:17 DEBUG Current Action -> iiiIIIIiii (0-3-2)
- 00:00:17 DEBUG Current Action -> iIiiiIiIII (0-3-2-0)
- 00:00:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:18 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:18 DEBUG Parsed collision flags in 597ms
- 00:00:18 DEBUG Flood-Filled the area in 2ms
- 00:00:18 WARN Failed to open bank
- 00:00:18 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:18 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:18 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:18 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:18 DEBUG Current Action -> iIiiIiiiII (0-3)
- 00:00:18 DEBUG Current Action -> iiiIIIIiii (0-3-2)
- 00:00:18 DEBUG Current Action -> iIiiiIiIII (0-3-2-0)
- 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:19 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:19 DEBUG Parsed collision flags in 590ms
- 00:00:19 DEBUG Flood-Filled the area in 4ms
- 00:00:19 DEBUG Current Action -> IiIIiiIiIi (0-3-2-1)
- 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:20 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:20 DEBUG Parsed collision flags in 579ms
- 00:00:20 DEBUG Flood-Filled the area in 2ms
- 00:00:21 DEBUG Current Action -> iIiIIIiIII (0-3-2-2)
- 00:00:21 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])
- 00:00:21 WARN [Bank] Action not found in [Cancel]
- 00:00:21 TRACE [Bank] Withdrawing with action: Withdraw
- 00:00:21 DEBUG Failed to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])!
- 00:00:21 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:21 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:21 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:21 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:21 DEBUG Current Action -> iIiiIiiiII (0-3)
- 00:00:21 DEBUG Current Action -> iiiIIIIiii (0-3-2)
- 00:00:21 DEBUG Current Action -> IiIIiiIiIi (0-3-2-1)
- 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:21 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:00:21 DEBUG Parsed collision flags in 553ms
- 00:00:21 DEBUG Flood-Filled the area in 4ms
- 00:00:22 DEBUG Current Action -> iIiIIIiIII (0-3-2-2)
- 00:00:22 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])
- 00:00:22 TRACE [Bank] Withdrawing with action: Withdraw-14
- 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:22 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:22 DEBUG Parsed collision flags in 507ms
- 00:00:22 DEBUG Flood-Filled the area in 2ms
- 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:24 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:24 DEBUG Parsed collision flags in 506ms
- 00:00:24 DEBUG Flood-Filled the area in 2ms
- 00:00:24 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])!
- 00:00:24 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])
- 00:00:24 WARN [Bank] Action not found in [Cancel]
- 00:00:24 TRACE [Bank] Withdrawing with action: Withdraw
- 00:00:24 DEBUG Failed to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])!
- 00:00:24 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:24 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:24 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:24 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:24 DEBUG Current Action -> iIiiIiiiII (0-3)
- 00:00:24 DEBUG Current Action -> iiiIIIIiii (0-3-2)
- 00:00:24 DEBUG Current Action -> IiIIiiIiIi (0-3-2-1)
- 00:00:25 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 2000, name: Door) at Coordinate(3112, 3440, 0).
- 00:00:25 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 553, name: Door) at Coordinate(3112, 3440, 0).
- 00:00:25 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1512, name: Large door) at Coordinate(3112, 3440, 0).
- 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:25 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:25 DEBUG Parsed collision flags in 509ms
- 00:00:25 DEBUG Flood-Filled the area in 3ms
- 00:00:25 DEBUG Current Action -> iIiIIIiIII (0-3-2-2)
- 00:00:25 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])
- 00:00:25 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])!
- 00:00:25 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])
- 00:00:25 TRACE [Bank] Withdrawing with action: Withdraw-All
- 00:00:26 DEBUG Failed to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])!
- 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:26 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:26 DEBUG Parsed collision flags in 529ms
- 00:00:26 DEBUG Flood-Filled the area in 2ms
- 00:00:26 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:26 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:26 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:26 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:26 DEBUG Current Action -> iIiiIiiiII (0-3)
- 00:00:26 DEBUG Current Action -> iiiIIIIiii (0-3-2)
- 00:00:26 DEBUG Current Action -> IiIIiiIiIi (0-3-2-1)
- 00:00:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:27 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:27 DEBUG Parsed collision flags in 548ms
- 00:00:27 DEBUG Flood-Filled the area in 2ms
- 00:00:27 DEBUG Current Action -> iIiIIIiIII (0-3-2-2)
- 00:00:27 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])
- 00:00:27 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])!
- 00:00:27 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])
- 00:00:27 TRACE [Bank] Withdrawing with action: Withdraw-All
- 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
- 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:28 TRACE [Collision Flags] Calculated the object monitors for the current region in 6ms.
- 00:00:28 DEBUG Parsed collision flags in 469ms
- 00:00:28 DEBUG Flood-Filled the area in 2ms
- 00:00:29 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])!
- 00:00:29 DEBUG Current Action -> IiiiiiiiII (0-3-2-3)
- 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
- 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:29 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:29 DEBUG Parsed collision flags in 445ms
- 00:00:29 DEBUG Flood-Filled the area in 7ms
- 00:00:29 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:00:29 DEBUG Interface opened -> false
- 00:00:29 WARN Checking coal bag chat box -> You don't have enough inventory space to withdraw that many.
- 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:30 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:30 DEBUG Parsed collision flags in 517ms
- 00:00:30 DEBUG Flood-Filled the area in 3ms
- 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:31 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:31 DEBUG Parsed collision flags in 480ms
- 00:00:31 DEBUG Flood-Filled the area in 2ms
- 00:00:32 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:00:32 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:00:32 DEBUG MenuItem{3 : "Make All" : "" : InterfaceComponent [309, 3]}
- 00:00:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:00:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:32 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:00:32 DEBUG Parsed collision flags in 587ms
- 00:00:32 DEBUG Flood-Filled the area in 2ms
- 00:00:33 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:33 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:33 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:33 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:33 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:33 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:33 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:33 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:33 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
- 00:00:34 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:34 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:34 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:34 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:34 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:34 DEBUG Parsed collision flags in 535ms
- 00:00:34 DEBUG Flood-Filled the area in 3ms
- 00:00:34 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:34 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:34 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:34 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:34 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
- 00:00:34 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:34 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:34 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:34 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:34 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:34 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:34 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:34 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:35 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:35 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:35 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:35 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:00:35 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1540, name: Door) at Coordinate(3112, 3440, 0).
- 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:35 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
- 00:00:35 DEBUG Parsed collision flags in 583ms
- 00:00:35 DEBUG Flood-Filled the area in 3ms
- 00:00:35 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
- 00:00:35 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:35 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:35 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:35 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:35 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:35 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:35 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:35 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:35 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
- 00:00:36 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:36 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:36 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:36 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:36 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
- 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:36 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
- 00:00:36 DEBUG Parsed collision flags in 499ms
- 00:00:36 DEBUG Flood-Filled the area in 3ms
- 00:00:36 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:36 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:36 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:36 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:36 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:36 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:36 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:36 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:36 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
- 00:00:37 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:37 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:37 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:37 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:37 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
- 00:00:37 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:37 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:37 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:37 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
- 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:37 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:00:37 DEBUG Parsed collision flags in 564ms
- 00:00:37 DEBUG Flood-Filled the area in 4ms
- 00:00:37 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:37 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:37 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:37 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:37 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
- 00:00:38 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:38 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:38 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:38 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:38 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:38 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:38 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:38 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:38 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:38 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:38 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:38 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:38 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:38 DEBUG Parsed collision flags in 657ms
- 00:00:38 DEBUG Flood-Filled the area in 3ms
- 00:00:38 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
- 00:00:39 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:39 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:39 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:39 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:39 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:39 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:39 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:39 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:39 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
- 00:00:39 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:39 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:39 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:39 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:39 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
- 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:40 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:40 DEBUG Parsed collision flags in 581ms
- 00:00:40 DEBUG Flood-Filled the area in 2ms
- 00:00:40 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:40 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:40 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:40 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:40 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:40 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:40 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:40 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:40 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
- 00:00:40 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:40 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:40 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:40 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:40 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:40 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:40 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:40 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:41 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
- 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:41 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:41 DEBUG Parsed collision flags in 498ms
- 00:00:41 DEBUG Flood-Filled the area in 2ms
- 00:00:41 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:41 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:41 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:41 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:41 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:41 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:41 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:41 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:41 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:41 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:41 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:41 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:41 DEBUG Current Action -> iIiiIiiiII (0-3)
- 00:00:42 DEBUG Current Action -> iiiIIIIiii (0-3-2)
- 00:00:42 DEBUG Current Action -> iIiiiIiIII (0-3-2-0)
- 00:00:42 WARN Checking coal bag chat box -> You put the Ranarr Weed into the vial of water.
- 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:42 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
- 00:00:42 DEBUG Parsed collision flags in 558ms
- 00:00:42 DEBUG Flood-Filled the area in 4ms
- 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:43 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:43 DEBUG Parsed collision flags in 471ms
- 00:00:43 DEBUG Flood-Filled the area in 2ms
- 00:00:44 DEBUG Current Action -> IiIIiiIiIi (0-3-2-1)
- 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:44 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:44 DEBUG Parsed collision flags in 474ms
- 00:00:44 DEBUG Flood-Filled the area in 3ms
- 00:00:45 DEBUG Current Action -> iIiIIIiIII (0-3-2-2)
- 00:00:45 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])
- 00:00:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:45 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
- 00:00:45 DEBUG Parsed collision flags in 499ms
- 00:00:45 DEBUG Flood-Filled the area in 2ms
- 00:00:45 WARN [Bank] Action not found in [Cancel]
- 00:00:45 TRACE [Bank] Withdrawing with action: Withdraw
- 00:00:45 DEBUG Failed to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])!
- 00:00:45 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:45 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:45 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:45 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:45 DEBUG Current Action -> iIiiIiiiII (0-3)
- 00:00:45 DEBUG Current Action -> iiiIIIIiii (0-3-2)
- 00:00:45 DEBUG Current Action -> IiIIiiIiIi (0-3-2-1)
- 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:46 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:46 DEBUG Parsed collision flags in 515ms
- 00:00:46 DEBUG Flood-Filled the area in 2ms
- 00:00:46 DEBUG Current Action -> iIiIIIiIII (0-3-2-2)
- 00:00:46 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])
- 00:00:47 TRACE [Bank] Withdrawing with action: Withdraw-14
- 00:00:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:00:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
- 00:00:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:47 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:47 DEBUG Parsed collision flags in 563ms
- 00:00:47 DEBUG Flood-Filled the area in 3ms
- 00:00:48 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])!
- 00:00:48 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])
- 00:00:48 WARN [Bank] Action not found in [Cancel]
- 00:00:48 TRACE [Bank] Withdrawing with action: Withdraw
- 00:00:48 DEBUG Failed to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])!
- 00:00:48 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:48 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:48 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:48 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:48 DEBUG Current Action -> iIiiIiiiII (0-3)
- 00:00:48 DEBUG Current Action -> iiiIIIIiii (0-3-2)
- 00:00:48 DEBUG Current Action -> IiIIiiIiIi (0-3-2-1)
- 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:48 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:48 DEBUG Parsed collision flags in 488ms
- 00:00:48 DEBUG Flood-Filled the area in 2ms
- 00:00:49 DEBUG Current Action -> iIiIIIiIII (0-3-2-2)
- 00:00:49 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])
- 00:00:49 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [257])!
- 00:00:49 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])
- 00:00:49 TRACE [Bank] Withdrawing with action: Withdraw-All
- 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:50 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:00:50 DEBUG Parsed collision flags in 515ms
- 00:00:50 DEBUG Flood-Filled the area in 2ms
- 00:00:50 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 14, noted: false, getIds: [227])!
- 00:00:50 DEBUG Current Action -> IiiiiiiiII (0-3-2-3)
- 00:00:50 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:00:50 DEBUG Interface opened -> false
- 00:00:50 WARN Checking coal bag chat box -> You don't have enough inventory space to withdraw that many.
- 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
- 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:51 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:51 DEBUG Parsed collision flags in 659ms
- 00:00:51 DEBUG Flood-Filled the area in 3ms
- 00:00:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:52 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:00:52 DEBUG Parsed collision flags in 435ms
- 00:00:52 DEBUG Flood-Filled the area in 2ms
- 00:00:53 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:00:53 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:00:53 WARN Interacting with Make-X
- 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15592.
- 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:53 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:53 DEBUG Parsed collision flags in 466ms
- 00:00:53 DEBUG Flood-Filled the area in 2ms
- 00:00:53 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:53 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:53 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:53 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:53 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:00:53 DEBUG Interface opened -> true
- 00:00:53 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:00:53 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:00:53 WARN Interacting with Make-X
- 00:00:54 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:54 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:54 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:54 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:54 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:00:54 DEBUG Interface opened -> true
- 00:00:54 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:00:54 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:00:54 WARN Interacting with Make-X
- 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:54 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:54 DEBUG Parsed collision flags in 469ms
- 00:00:54 DEBUG Flood-Filled the area in 2ms
- 00:00:54 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:54 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:54 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:54 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:54 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:00:54 DEBUG Interface opened -> true
- 00:00:54 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:00:54 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:00:54 WARN Interacting with Make-X
- 00:00:55 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:55 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:55 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:55 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:55 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:00:55 DEBUG Interface opened -> true
- 00:00:55 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:00:55 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:00:55 WARN Interacting with Make-X
- 00:00:55 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:55 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:55 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:55 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:55 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:00:55 DEBUG Interface opened -> true
- 00:00:55 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:00:55 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:55 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:55 DEBUG Parsed collision flags in 482ms
- 00:00:55 DEBUG Flood-Filled the area in 2ms
- 00:00:55 WARN Interacting with Make-X
- 00:00:55 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:55 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:55 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:55 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:55 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:00:55 DEBUG Interface opened -> true
- 00:00:55 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:00:55 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:00:56 WARN Interacting with Make-X
- 00:00:56 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:56 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:56 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:56 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:56 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:00:56 DEBUG Interface opened -> true
- 00:00:56 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:00:56 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:00:56 WARN Interacting with Make-X
- 00:00:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:00:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:56 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:00:56 DEBUG Parsed collision flags in 501ms
- 00:00:56 DEBUG Flood-Filled the area in 2ms
- 00:00:56 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:56 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:56 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:56 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:56 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:00:56 DEBUG Interface opened -> true
- 00:00:56 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:00:56 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:00:57 WARN Interacting with Make-X
- 00:00:57 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:57 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:57 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:57 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:57 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:00:57 DEBUG Interface opened -> true
- 00:00:57 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:00:57 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:00:57 WARN Interacting with Make-X
- 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:57 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:57 DEBUG Parsed collision flags in 501ms
- 00:00:57 DEBUG Flood-Filled the area in 4ms
- 00:00:57 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:57 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:57 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:57 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:57 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:00:57 DEBUG Interface opened -> true
- 00:00:57 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:00:57 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:00:58 WARN Interacting with Make-X
- 00:00:58 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:58 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:58 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:58 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:58 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:00:58 DEBUG Interface opened -> true
- 00:00:58 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:00:58 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:00:58 WARN Interacting with Make-X
- 00:00:58 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:58 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:58 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:58 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:58 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:00:58 DEBUG Interface opened -> true
- 00:00:58 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:00:58 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:00:58 WARN Interacting with Make-X
- 00:00:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:00:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:00:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:00:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:00:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:00:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:00:58 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:00:58 DEBUG Parsed collision flags in 495ms
- 00:00:58 DEBUG Flood-Filled the area in 2ms
- 00:00:59 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:59 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:59 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:59 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:59 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:00:59 DEBUG Interface opened -> true
- 00:00:59 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:00:59 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:00:59 WARN Interacting with Make-X
- 00:00:59 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:00:59 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:00:59 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:00:59 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:00:59 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:00:59 DEBUG Interface opened -> true
- 00:00:59 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:00:59 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:00:59 WARN Interacting with Make-X
- 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:00 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:00 DEBUG Parsed collision flags in 560ms
- 00:01:00 DEBUG Flood-Filled the area in 3ms
- 00:01:00 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:00 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:00 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:00 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:00 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:00 DEBUG Interface opened -> true
- 00:01:00 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:00 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:00 WARN Interacting with Make-X
- 00:01:00 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:00 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:00 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:00 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:00 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:00 DEBUG Interface opened -> true
- 00:01:00 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:00 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:00 WARN Interacting with Make-X
- 00:01:01 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:01 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:01 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:01 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:01 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:01 DEBUG Interface opened -> true
- 00:01:01 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:01 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:01 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:01 DEBUG Parsed collision flags in 452ms
- 00:01:01 DEBUG Flood-Filled the area in 3ms
- 00:01:01 WARN Interacting with Make-X
- 00:01:01 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:01 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:01 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:01 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:01 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:01 DEBUG Interface opened -> true
- 00:01:01 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:01 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:01 WARN Interacting with Make-X
- 00:01:01 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:01 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:01 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:01 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:01 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:01 DEBUG Interface opened -> true
- 00:01:01 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:01 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:02 WARN Interacting with Make-X
- 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:02 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:01:02 DEBUG Parsed collision flags in 476ms
- 00:01:02 DEBUG Flood-Filled the area in 3ms
- 00:01:02 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:02 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:02 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:02 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:02 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:02 DEBUG Interface opened -> true
- 00:01:02 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:02 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:02 WARN Interacting with Make-X
- 00:01:02 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:02 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:02 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:02 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:02 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:02 DEBUG Interface opened -> true
- 00:01:02 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:02 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:03 WARN Interacting with Make-X
- 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:03 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:03 DEBUG Parsed collision flags in 458ms
- 00:01:03 DEBUG Flood-Filled the area in 2ms
- 00:01:03 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:03 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:03 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:03 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:03 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:03 DEBUG Interface opened -> true
- 00:01:03 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:03 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:03 WARN Interacting with Make-X
- 00:01:03 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:03 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:03 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:03 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:03 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:03 DEBUG Interface opened -> true
- 00:01:03 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:03 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:04 WARN Interacting with Make-X
- 00:01:04 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:04 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:04 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:04 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:04 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:04 DEBUG Interface opened -> true
- 00:01:04 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:04 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:04 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:04 DEBUG Parsed collision flags in 479ms
- 00:01:04 DEBUG Flood-Filled the area in 2ms
- 00:01:04 WARN Interacting with Make-X
- 00:01:04 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:04 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:04 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:04 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:04 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:04 DEBUG Interface opened -> true
- 00:01:04 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:04 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:04 WARN Interacting with Make-X
- 00:01:05 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:05 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:05 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:05 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:05 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:05 DEBUG Interface opened -> true
- 00:01:05 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:05 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:05 WARN Interacting with Make-X
- 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:05 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:05 DEBUG Parsed collision flags in 533ms
- 00:01:05 DEBUG Flood-Filled the area in 2ms
- 00:01:05 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:05 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:05 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:05 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:05 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:05 DEBUG Interface opened -> true
- 00:01:05 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:05 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:05 WARN Interacting with Make-X
- 00:01:06 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:06 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:06 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:06 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:06 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:06 DEBUG Interface opened -> true
- 00:01:06 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:06 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:06 WARN Interacting with Make-X
- 00:01:06 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:06 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:06 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:06 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:06 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:06 DEBUG Interface opened -> true
- 00:01:06 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:06 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:06 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:01:06 DEBUG Parsed collision flags in 645ms
- 00:01:06 DEBUG Flood-Filled the area in 2ms
- 00:01:06 WARN Interacting with Make-X
- 00:01:07 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:07 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:07 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:07 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:07 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:07 DEBUG Interface opened -> true
- 00:01:07 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:07 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:07 WARN Interacting with Make-X
- 00:01:07 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:07 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:07 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:07 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:07 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:07 DEBUG Interface opened -> true
- 00:01:07 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:07 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:07 WARN Interacting with Make-X
- 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:07 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:07 DEBUG Parsed collision flags in 482ms
- 00:01:07 DEBUG Flood-Filled the area in 3ms
- 00:01:08 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:08 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:08 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:08 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:08 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:08 DEBUG Interface opened -> true
- 00:01:08 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:08 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:08 WARN Interacting with Make-X
- 00:01:08 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:08 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:08 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:08 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:08 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:08 DEBUG Interface opened -> true
- 00:01:08 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:08 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:08 WARN Interacting with Make-X
- 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:08 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
- 00:01:08 DEBUG Parsed collision flags in 476ms
- 00:01:08 DEBUG Flood-Filled the area in 2ms
- 00:01:09 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:09 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:09 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:09 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:09 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:09 DEBUG Interface opened -> true
- 00:01:09 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:09 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:09 WARN Interacting with Make-X
- 00:01:09 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:09 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:09 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:09 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:09 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:09 DEBUG Interface opened -> true
- 00:01:09 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:09 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:09 WARN Interacting with Make-X
- 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:09 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:01:09 DEBUG Parsed collision flags in 453ms
- 00:01:09 DEBUG Flood-Filled the area in 2ms
- 00:01:10 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:10 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:10 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:10 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:10 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:10 DEBUG Interface opened -> true
- 00:01:10 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:10 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:10 WARN Interacting with Make-X
- 00:01:10 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:10 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:10 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:10 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:10 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:10 DEBUG Interface opened -> true
- 00:01:10 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:10 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:10 WARN Interacting with Make-X
- 00:01:10 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:10 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:10 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:10 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:10 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:10 DEBUG Interface opened -> true
- 00:01:10 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:10 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:11 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:11 DEBUG Parsed collision flags in 459ms
- 00:01:11 DEBUG Flood-Filled the area in 3ms
- 00:01:11 WARN Interacting with Make-X
- 00:01:11 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:11 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:11 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:11 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:11 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:11 DEBUG Interface opened -> true
- 00:01:11 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:11 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:11 WARN Interacting with Make-X
- 00:01:11 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:11 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:11 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:11 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:11 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:11 DEBUG Interface opened -> true
- 00:01:11 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:11 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:12 WARN Interacting with Make-X
- 00:01:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:12 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:12 DEBUG Parsed collision flags in 477ms
- 00:01:12 DEBUG Flood-Filled the area in 2ms
- 00:01:12 WARN Checking coal bag chat box -> Taking has logged out.
- 00:01:12 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:12 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:12 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:12 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:12 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:12 DEBUG Interface opened -> true
- 00:01:12 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:12 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:12 WARN Interacting with Make-X
- 00:01:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15595.
- 00:01:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15591.
- 00:01:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:13 TRACE [Collision Flags] Calculated the object monitors for the current region in 8ms.
- 00:01:13 DEBUG Parsed collision flags in 479ms
- 00:01:13 DEBUG Flood-Filled the area in 6ms
- 00:01:13 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:13 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:13 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:13 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:13 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:13 DEBUG Interface opened -> true
- 00:01:13 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:13 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:13 WARN Interacting with Make-X
- 00:01:13 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:13 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:13 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:13 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:13 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:13 DEBUG Interface opened -> true
- 00:01:13 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:13 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:13 WARN Interacting with Make-X
- 00:01:14 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:14 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:14 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:14 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:14 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:14 DEBUG Interface opened -> true
- 00:01:14 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:14 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:14 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 71, name: Large door) at Coordinate(3112, 3440, 0).
- 00:01:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:01:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:14 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
- 00:01:14 DEBUG Parsed collision flags in 486ms
- 00:01:14 DEBUG Flood-Filled the area in 2ms
- 00:01:14 WARN Interacting with Make-X
- 00:01:14 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:14 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:14 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:14 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:14 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:14 DEBUG Interface opened -> true
- 00:01:14 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:14 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:14 WARN Interacting with Make-X
- 00:01:15 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:15 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:15 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:15 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:15 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:15 DEBUG Interface opened -> true
- 00:01:15 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:15 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:15 WARN Interacting with Make-X
- 00:01:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:15 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:01:15 DEBUG Parsed collision flags in 519ms
- 00:01:15 DEBUG Flood-Filled the area in 2ms
- 00:01:15 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:15 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:15 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:15 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:15 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:15 DEBUG Interface opened -> true
- 00:01:15 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:15 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:15 WARN Interacting with Make-X
- 00:01:16 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:16 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:16 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:16 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:16 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:16 DEBUG Interface opened -> true
- 00:01:16 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:16 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:16 WARN Interacting with Make-X
- 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:16 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:16 DEBUG Parsed collision flags in 534ms
- 00:01:16 DEBUG Flood-Filled the area in 2ms
- 00:01:16 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:16 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:16 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:16 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:16 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:16 DEBUG Interface opened -> true
- 00:01:16 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:16 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:16 WARN Interacting with Make-X
- 00:01:17 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:17 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:17 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:17 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:17 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:17 DEBUG Interface opened -> true
- 00:01:17 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:17 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:17 WARN Interacting with Make-X
- 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15597.
- 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15593.
- 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 15590.
- 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28983.
- 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28970.
- 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 1295.
- 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 28985.
- 00:01:17 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:01:17 DEBUG Parsed collision flags in 485ms
- 00:01:17 DEBUG Flood-Filled the area in 2ms
- 00:01:17 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:17 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:17 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:17 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:17 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:17 DEBUG Interface opened -> true
- 00:01:17 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:17 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
- 00:01:17 WARN Interacting with Make-X
- 00:01:18 DEBUG Current Action -> IiiiiIIIIi (0)
- 00:01:18 DEBUG Current Action -> IIIiiiIIii (0-0)
- 00:01:18 DEBUG Current Action -> iiiiiiiiII (0-1)
- 00:01:18 DEBUG Current Action -> iiIiiIiiIi (0-1-0)
- 00:01:18 DEBUG Current Action -> iiiiIIiiIi (0-4)
- 00:01:18 DEBUG Interface opened -> true
- 00:01:18 DEBUG Current Action -> iiIiIiiiii (0-4-2)
- 00:01:18 DEBUG Interface Type -> FOOD_POTION_MAKING_STRINGING (InterfaceComponent [309, 2])
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