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dronkowitz

NPCData.cs

Nov 23rd, 2022
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C# 0.21 KB | None | 0 0
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4.  
  5. [CreateAssetMenu(fileName = "Character")]
  6. public class NPCData : ScriptableObject
  7. {
  8.     public GameObject characterObject;
  9. }
  10.  
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