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May 31st, 2016
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  1. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: >LENGTH: 186
  2. 05/31/16 17:30:50 TRACE LoadBalancingClient: Master: <dispatchIncomingCommands
  3. 05/31/16 17:30:50 TRACE LoadBalancingClient: Master: self:sendOutgoingCommands
  4. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: <dispatchIncomingCommands
  5. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: self:sendOutgoingCommands
  6. 05/31/16 17:30:50 TRACE LoadBalancingClient: Master: <dispatchIncomingCommands
  7. 05/31/16 17:30:50 TRACE LoadBalancingClient: Master: self:sendOutgoingCommands
  8. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: length = 852 , error = 0
  9. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: peerID = 0 flags = 0 commandCount = 3 sentTime = 3442115937 challenge = 733500
  10. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: +++ commandCount: 3
  11. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: execute command: 1
  12. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: CT_ACK
  13. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: removed command is table: 110E1170
  14. 05/31/16 17:30:50 DEBUG LoadBalancingClient: Game: <ack: 3 0
  15. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: updateRoundTripTimeAndVariance
  16. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: execute command: 6
  17. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: CT_SENDRELIABLE
  18. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: <queueIncomingCommand
  19. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: >ack: queueOutgoingAcknowledgement
  20. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: execute command: 6
  21. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: CT_SENDRELIABLE
  22. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: <queueIncomingCommand
  23. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: >ack: queueOutgoingAcknowledgement
  24. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: <dispatchIncomingCommands
  25. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: deserializeOperation
  26. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: bodyBuff: 655 , msgType: 3 (event = 4 )
  27. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: deserializeOperationResponse: E2 00 00 2A 00 04 FE 69 00 00 00 08 F9 68 00 01 69 00 00 00 05 68 00 09 73 00 08 75 73 65 72 6E 61 6D 65 73 00 0A 54 50 51 35 37 37 36 36 37 39 73 00 01 72 64 40 00 00 00 00 00 00 00 73 00 01 73 64 3F F0 00 00 00 00 00 00 73 00 02 6C 64 64 3F F0 00 00 00 00 00 00 64 40 6F E0 00 00 00 00 00 73 00 00 73 00 02 73 70 64 40 00 00 00 00 00 00 00 73 00 07 64 65 74 61 69 6C 73 68 00 06 73 00 08 70 61 73 73 77 6F 72 64 64 41 D5 D3 5E 83 40 00 00 73 00 08 75 73 65 72 6E 61 6D 65 73 00 0A 54 50 51 35 37 37 36 36 37 39 73 00 08 63 6C 69 65 6E 74 49 44 73 00 01 35 73 00 03 68 65 6C 64 40 14 00 00 00 00 00 00 73 00 10 63 68 61 72 61 63 74 65 72 44 65 74 61 69 6C 73 68 00 04 73 00 0C 73 65 6C 65 63 74 65 64 48 65 72 6F 73 00 05 52 6F 62 6F 74 73 00 12 73 65 6C 65 63 74 65 64 53 70 6C 50 6F 77 65 72 49 64 73 00 08 42 6C 69 7A 7A 61 72 64 73 00 0D 73 65 6C 65 63 74 65 64 49 74 65 6D 73 68 00 00 73 00 12 73 65 6C 65 63 74 65 64 44 72 65 73 73 49 74 65 6D 73 68 00 01 73 00 05 52 6F 62 6F 74 68 00 04 73 00 04 68 65 61 64 73 00 0D 52 6F 62 6F 74 5F 48 65 61 64 44 65 66 73 00 03 6C 65 67 73 00 0D 52 6F 62 6F 74 5F 57 42 6F 6F 74 73 32 73 00 04 62 6F 64 79 73 00 0D 52 6F 62 6F 74 5F 42 6F 64 79 44 65 66 73 00 04 68 61 6E 64 73 00 0C 52 6F 62 6F 74 5F 57 48 61 6E 64 31 73 00 05 74 41 6E 64 4C 68 00 02 73 00 05 6C 65 76 65 6C 64 3F F0 00 00 00 00 00 00 73 00 08 74 72 6F 70 68 69 65 73 64 00 00 00 00 00 00 00 00 73 00 06 6D 79 50 69 6E 67 64 40 4F 4A F6 66 66 66 66 62 FF 73 00 00 F8 68 00 0B 62 FE 6F 00 62 FD 6F 01 73 00 01 73 64 3F F0 00 00 00 00 00 00 73 00 01 61 64 3F F0 00 00 00 00 00 00 73 00 02 73 69 73 00 01 31 73 00 02 67 73 64 3F F0 00 00 00 00 00 00 62 F8 69 00 00 00 05 73 00 08 73 65 72 76 65 72 49 64 73 00 01 32 73 00 02 43 30 64 3F F0 00 00 00 00 00 00 73 00 0C 50 6C 61 79 65 72 53 74 61 74 75 73 68 00 02 73 00 02 70 32 64 40 14 00 00 00 00 00 00 73 00 02 70 36 64 40 18 00 00 00 00 00 00 62 FF 62 06 FC 79 00 02 69 00 00 00 05 00 00 00 08
  28. 05/31/16 17:30:50 DEBUG LoadBalancingClient: Game: resp JoinGame table: 110E2458
  29. 05/31/16 17:30:50 INFO LoadBalancingClient: Game: myActor: table: 10A0B988
  30. ON PROPS CHANGE : 1 1
  31. 05/31/16 17:30:50 INFO LoadBalancingClient: State: ConnectedToGameserver -> Joined
  32. state change : Joined
  33. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serializeOperation. code: 252 count: 3
  34. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serialize key: 251 value: table: 110956E8
  35. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serialize key: 250 value: true
  36. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serialize key: 254 value: Int(8)
  37. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serialized operation: F3 02 FC 00 03 FB 68 00 01 73 00 06 6D 79 50 69 6E 67 64 40 49 B9 2C CC CC CC CD FA 6F 01 FE 69 00 00 00 08
  38. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: > send cType: 6 payloadSize: 36
  39. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: >reliable: command channel ID: 0
  40. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: >reliable: channels: 21
  41. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: >reliable: pCommand.mCommandChannelID != -1
  42. 05/31/16 17:30:50 DEBUG LoadBalancingClient: Game: >reliable: sent 4 0 0 0
  43. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serializeOperation. code: 252 count: 3
  44. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serialize key: 251 value: table: 11095FA8
  45. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serialize key: 250 value: true
  46. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serialize key: 254 value: Int(8)
  47. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serialized operation: F3 02 FC 00 03 FB 68 00 01 73 00 01 72 64 40 10 00 00 00 00 00 00 FA 6F 01 FE 69 00 00 00 08
  48. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: > send cType: 6 payloadSize: 31
  49. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: >reliable: command channel ID: 0
  50. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: >reliable: channels: 21
  51. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: >reliable: pCommand.mCommandChannelID != -1
  52. 05/31/16 17:30:50 DEBUG LoadBalancingClient: Game: >reliable: sent 5 0 0 0
  53. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serializeOperation. code: 252 count: 3
  54. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serialize key: 251 value: table: 11096890
  55. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serialize key: 250 value: true
  56. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serialize key: 254 value: Int(8)
  57. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serialized operation: F3 02 FC 00 03 FB 68 00 01 73 00 08 75 73 65 72 6E 61 6D 65 73 00 0A 54 50 51 30 39 30 32 36 35 39 FA 6F 01 FE 69 00 00 00 08
  58. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: > send cType: 6 payloadSize: 42
  59. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: >reliable: command channel ID: 0
  60. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: >reliable: channels: 21
  61. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: >reliable: pCommand.mCommandChannelID != -1
  62. 05/31/16 17:30:50 DEBUG LoadBalancingClient: Game: >reliable: sent 6 0 0 0
  63. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serializeOperation. code: 252 count: 3
  64. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serialize key: 251 value: table: 110972E0
  65. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serialize key: 250 value: true
  66. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serialize key: 254 value: Int(8)
  67. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serialized operation: F3 02 FC 00 03 FB 68 00 01 73 00 07 64 65 74 61 69 6C 73 68 00 06 73 00 08 70 61 73 73 77 6F 72 64 64 41 D5 D3 5E 85 00 00 00 73 00 10 63 68 61 72 61 63 74 65 72 44 65 74 61 69 6C 73 68 00 04 73 00 0C 73 65 6C 65 63 74 65 64 48 65 72 6F 73 00 05 41 6C 69 65 6E 73 00 12 73 65 6C 65 63 74 65 64 44 72 65 73 73 49 74 65 6D 73 68 00 01 73 00 05 41 6C 69 65 6E 68 00 04 73 00 04 62 6F 64 79 73 00 0D 41 6C 69 65 6E 5F 42 6F 64 79 44 65 66 73 00 03 6C 65 67 73 00 0D 41 6C 69 65 6E 5F 57 42 6F 6F 74 73 32 73 00 04 68 61 6E 64 73 00 0C 41 6C 69 65 6E 5F 57 48 61 6E 64 31 73 00 04 68 65 61 64 73 00 0D 41 6C 69 65 6E 5F 48 65 61 64 44 65 66 73 00 0D 73 65 6C 65 63 74 65 64 49 74 65 6D 73 68 00 00 73 00 12 73 65 6C 65 63 74 65 64 53 70 6C 50 6F 77 65 72 49 64 73 00 06 56 6F 72 74 65 78 73 00 03 68 65 6C 64 40 10 00 00 00 00 00 00 73 00 08 63 6C 69 65 6E 74 49 44 73 00 01 38 73 00 05 74 41 6E 64 4C 68 00 02 73 00 08 74 72 6F 70 68 69 65 73 64 00 00 00 00 00 00 00 00 73 00 05 6C 65 76 65 6C 64 3F F0 00 00 00 00 00 00 73 00 08 75 73 65 72 6E 61 6D 65 73 00 0A 54 50 51 30 39 30 32 36 35 39 FA 6F 01 FE 69 00 00 00 08
  68. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: > send cType: 6 payloadSize: 372
  69. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: >reliable: command channel ID: 0
  70. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: >reliable: channels: 21
  71. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: >reliable: pCommand.mCommandChannelID != -1
  72. 05/31/16 17:30:50 DEBUG LoadBalancingClient: Game: >reliable: sent 7 0 0 0
  73. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: <dispatchIncomingCommands
  74. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: deserializeOperation
  75. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: bodyBuff: 141 , msgType: 4 (event = 4 )
  76. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: deserializeEvent: FF 00 03 F9 68 00 08 73 00 01 72 64 00 00 00 00 00 00 00 00 73 00 01 73 64 3F F0 00 00 00 00 00 00 73 00 06 6D 79 50 69 6E 67 64 40 49 B9 2C CC CC CC CD 64 40 6F E0 00 00 00 00 00 73 00 00 73 00 02 73 70 64 3F F0 00 00 00 00 00 00 73 00 08 75 73 65 72 6E 61 6D 65 73 00 0A 54 50 51 30 39 30 32 36 35 39 73 00 02 6C 64 64 3F F0 00 00 00 00 00 00 62 FF 73 00 00 FC 79 00 02 69 00 00 00 05 00 00 00 08 FE 69 00 00 00 08
  77. 05/31/16 17:30:50 DEBUG LoadBalancingClient: Game: ev Join table: 11098140
  78. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: <dispatchIncomingCommands
  79. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: self:sendOutgoingCommands
  80. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serializeToBuffer
  81. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serialized command: 1 length: 20
  82. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serialized command: 1 length: 20
  83. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serializeToBuffer
  84. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serialized command: 6 length: 48
  85. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: >reliable: queueSentReliableCommand
  86. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serialized command: 6 length: 43
  87. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: >reliable: queueSentReliableCommand
  88. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serialized command: 6 length: 54
  89. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: >reliable: queueSentReliableCommand
  90. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: serialized command: 6 length: 384
  91. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: >reliable: queueSentReliableCommand
  92. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: >reliable: written/used bytes: 581
  93. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: >HEADER: peerID 58657 cmdCount 6 sentTime 733978 challenge 733500
  94. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: >BUFFER: 229,33,0,6,0,11,51,26,0,11,49,60,1,0,0,4,0,0,0,20,0,0,0,0,0,0,0,3,205,42,133,97,1,0,0,4,0,0,0,20,0,0,0,0,0,0,0,4,205,42,133,97,6,0,1,4,0,0,0,48,0,0,0,4,243,2,252,0,3,251,104,0,1,115,0,6,109,121,80,105,110,103,100,64,73,185,44,204,204,204,205,250,111,1,254,105,0,0,0,8,6,0,1,4,0,0,0,43,0,0,0,5,243,2,252,0,3,251,104,0,1,115,0,1,114,100,64,16,0,0,0,0,0,0,250,111,1,254,105,0,0,0,8,6,0,1,4,0,0,0,54,0,0,0,6,243,2,252,0,3,251,104,0,1,115,0,8,117,115,101,114,110,97,109,101,115,0,10,84,80,81,48,57,48,50,54,53,57,250,111,1,254,105,0,0,0,8,6,0,1,4,0,0,1,128,0,0,0,7,243,2,252,0,3,251,104,0,1,115,0,7,100,101,116,97,105,108,115,104,0,6,115,0,8,112,97,115,115,119,111,114,100,100,65,213,211,94,133,0,0,0,115,0,16,99,104,97,114,97,99,116,101,114,68,101,116,97,105,108,115,104,0,4,115,0,12,115,101,108,101,99,116,101,100,72,101,114,111,115,0,5,65,108,105,101,110,115,0,18,115,101,108,101,99,116,101,100,68,114,101,115,115,73,116,101,109,115,104,0,1,115,0,5,65,108,105,101,110,104,0,4,115,0,4,98,111,100,121,115,0,13,65,108,105,101,110,95,66,111,100,121,68,101,102,115,0,3,108,101,103,115,0,13,65,108,105,101,110,95,87,66,111,111,116,115,50,115,0,4,104,97,110,100,115,0,12,65,108,105,101,110,95,87,72,97,110,100,49,115,0,4,104,101,97,100,115,0,13,65,108,105,101,110,95,72,101,97,100,68,101,102,115,0,13,115,101,108,101,99,116,101,100,73,116,101,109,115,104,0,0,115,0,18,115,101,108,101,99,116,101,100,83,112,108,80,111,119,101,114,73,100,115,0,6,86,111,114,116,101,120,115,0,3,104,101,108,100,64,16,0,0,0,0,0,0,115,0,8,99,108,105,101,110,116,73,68,115,0,1,56,115,0,5,116,65,110,100,76,104,0,2,115,0,8,116,114,111,112,104,105,101,115,100,0,0,0,0,0,0,0,0,115,0,5,108,101,118,101,108,100,63,240,0,0,0,0,0,0,115,0,8,117,115,101,114,110,97,109,101,115,0,10,84,80,81,48,57,48,50,54,53,57,250,111,1,254,105,0,0,0,8
  95. 05/31/16 17:30:50 TRACE LoadBalancingClient: Game: >LENGTH: 581
  96. 05/31/16 17:30:51 TRACE LoadBalancingClient: Master: <dispatchIncomingCommands
  97. 05/31/16 17:30:51 TRACE LoadBalancingClient: Master: self:sendOutgoingCommands
  98. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: length = 76 , error = 0
  99. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: peerID = 0 flags = 0 commandCount = 1 sentTime = 3442116015 challenge = 733500
  100. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: execute command: 6
  101. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: CT_SENDRELIABLE
  102. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: <queueIncomingCommand
  103. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: >ack: queueOutgoingAcknowledgement
  104. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: length = 172 , error = 0
  105. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: peerID = 0 flags = 0 commandCount = 8 sentTime = 3442116078 challenge = 733500
  106. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: +++ commandCount: 8
  107. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: execute command: 1
  108. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: CT_ACK
  109. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: removed command is table: 1109C178
  110. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Game: <ack: 4 0
  111. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: updateRoundTripTimeAndVariance
  112. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: execute command: 1
  113. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: CT_ACK
  114. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: removed command is table: 1109C7E0
  115. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Game: <ack: 5 0
  116. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: updateRoundTripTimeAndVariance
  117. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: execute command: 1
  118. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: CT_ACK
  119. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: removed command is table: 1109CEC0
  120. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Game: <ack: 6 0
  121. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: updateRoundTripTimeAndVariance
  122. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: execute command: 6
  123. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: CT_SENDRELIABLE
  124. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: <queueIncomingCommand
  125. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: >ack: queueOutgoingAcknowledgement
  126. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: execute command: 1
  127. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: CT_ACK
  128. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: removed command is table: 1108D858
  129. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Game: <ack: 7 0
  130. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: updateRoundTripTimeAndVariance
  131. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: execute command: 6
  132. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: CT_SENDRELIABLE
  133. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: <queueIncomingCommand
  134. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: >ack: queueOutgoingAcknowledgement
  135. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: execute command: 6
  136. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: CT_SENDRELIABLE
  137. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: <queueIncomingCommand
  138. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: >ack: queueOutgoingAcknowledgement
  139. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: execute command: 6
  140. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: CT_SENDRELIABLE
  141. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: <queueIncomingCommand
  142. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: >ack: queueOutgoingAcknowledgement
  143. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: <dispatchIncomingCommands
  144. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: deserializeOperation
  145. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: bodyBuff: 52 , msgType: 4 (event = 4 )
  146. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: deserializeEvent: 00 00 02 F5 68 00 02 73 00 06 61 63 74 69 6F 6E 73 00 09 54 69 6D 65 72 53 79 6E 63 73 00 04 74 69 6D 65 64 40 A6 62 00 00 00 00 00 FE 69 00 00 00 05
  147. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: <dispatchIncomingCommands
  148. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: deserializeOperation
  149. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: bodyBuff: 8 , msgType: 3 (event = 4 )
  150. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: deserializeOperationResponse: FC 00 00 2A 00 00
  151. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Game: resp SetProperties table: 1108F860
  152. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: <dispatchIncomingCommands
  153. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: deserializeOperation
  154. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: bodyBuff: 8 , msgType: 3 (event = 4 )
  155. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: deserializeOperationResponse: FC 00 00 2A 00 00
  156. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Game: resp SetProperties table: 1108FB80
  157. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: <dispatchIncomingCommands
  158. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: deserializeOperation
  159. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: bodyBuff: 8 , msgType: 3 (event = 4 )
  160. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: deserializeOperationResponse: FC 00 00 2A 00 00
  161. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Game: resp SetProperties table: 1108FF68
  162. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: <dispatchIncomingCommands
  163. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: deserializeOperation
  164. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: bodyBuff: 8 , msgType: 3 (event = 4 )
  165. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: deserializeOperationResponse: FC 00 00 2A 00 00
  166. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Game: resp SetProperties table: 11090738
  167. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: <dispatchIncomingCommands
  168. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: self:sendOutgoingCommands
  169. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: serializeToBuffer
  170. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: serialized command: 1 length: 20
  171. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: serialized command: 1 length: 20
  172. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: serialized command: 1 length: 20
  173. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: serialized command: 1 length: 20
  174. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: serialized command: 1 length: 20
  175. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: >HEADER: peerID 58657 cmdCount 5 sentTime 734153 challenge 733500
  176. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: >BUFFER: 229,33,0,5,0,11,51,201,0,11,49,60,1,0,0,4,0,0,0,20,0,0,0,0,0,0,0,5,205,42,133,175,1,0,0,4,0,0,0,20,0,0,0,0,0,0,0,6,205,42,133,238,1,0,0,4,0,0,0,20,0,0,0,0,0,0,0,7,205,42,133,238,1,0,0,4,0,0,0,20,0,0,0,0,0,0,0,8,205,42,133,238,1,0,0,4,0,0,0,20,0,0,0,0,0,0,0,9,205,42,133,238
  177. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: >LENGTH: 112
  178. 05/31/16 17:30:51 TRACE LoadBalancingClient: Master: <dispatchIncomingCommands
  179. 05/31/16 17:30:51 TRACE LoadBalancingClient: Master: self:sendOutgoingCommands
  180. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: <dispatchIncomingCommands
  181. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: self:sendOutgoingCommands
  182. 05/31/16 17:30:51 TRACE LoadBalancingClient: Master: <dispatchIncomingCommands
  183. 05/31/16 17:30:51 TRACE LoadBalancingClient: Master: self:sendOutgoingCommands
  184. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: <dispatchIncomingCommands
  185. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: self:sendOutgoingCommands
  186. 05/31/16 17:30:51 TRACE LoadBalancingClient: Master: <dispatchIncomingCommands
  187. 05/31/16 17:30:51 TRACE LoadBalancingClient: Master: self:sendOutgoingCommands
  188. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: <dispatchIncomingCommands
  189. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: self:sendOutgoingCommands
  190. called *********** ConnectToGameClass:clean
  191. CLEANING PHOTON NETWORKER
  192. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: serializeOperation. code: 254 count: 0
  193. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: serialized operation: F3 02 FE 00 00
  194. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: > send cType: 6 payloadSize: 5
  195. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: >reliable: command channel ID: 0
  196. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: >reliable: channels: 21
  197. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: >reliable: pCommand.mCommandChannelID != -1
  198. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Game: >reliable: sent 8 0 0 0
  199. 05/31/16 17:30:51 INFO LoadBalancingClient: State: Joined -> JoinedLobby
  200. state change : JoinedLobby
  201. 05/31/16 17:30:51 TRACE LoadBalancingClient: Master: >reliable: command channel ID: 255
  202. 05/31/16 17:30:51 TRACE LoadBalancingClient: Master: >reliable: channels: 21
  203. 05/31/16 17:30:51 TRACE LoadBalancingClient: Master: >reliable: pCommand.mCommandChannelID == -1
  204. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Master: >reliable: sent 3 0 0 0
  205. 05/31/16 17:30:51 TRACE LoadBalancingClient: Master: serializeToBuffer
  206. 05/31/16 17:30:51 TRACE LoadBalancingClient: Master: serialized command: 4 length: 12
  207. 05/31/16 17:30:51 TRACE LoadBalancingClient: Master: >reliable: queueSentReliableCommand
  208. 05/31/16 17:30:51 TRACE LoadBalancingClient: Master: >reliable: written/used bytes: 24
  209. 05/31/16 17:30:51 TRACE LoadBalancingClient: Master: >HEADER: peerID 23903 cmdCount 1 sentTime 734320 challenge 732756
  210. 05/31/16 17:30:51 TRACE LoadBalancingClient: Master: >BUFFER: 93,95,0,1,0,11,52,112,0,11,46,84,4,255,1,4,0,0,0,12,0,0,0,3
  211. 05/31/16 17:30:51 TRACE LoadBalancingClient: Master: >LENGTH: 24
  212. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: >reliable: command channel ID: 255
  213. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: >reliable: channels: 21
  214. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: >reliable: pCommand.mCommandChannelID == -1
  215. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Game: >reliable: sent 3 0 0 0
  216. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: serializeToBuffer
  217. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: serialized command: 4 length: 12
  218. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: >reliable: queueSentReliableCommand
  219. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: >reliable: written/used bytes: 24
  220. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: >HEADER: peerID 58657 cmdCount 1 sentTime 734320 challenge 733500
  221. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: >BUFFER: 229,33,0,1,0,11,52,112,0,11,49,60,4,255,1,4,0,0,0,12,0,0,0,3
  222. 05/31/16 17:30:51 TRACE LoadBalancingClient: Game: >LENGTH: 24
  223. 05/31/16 17:30:51 INFO LoadBalancingClient: State: JoinedLobby -> Disconnected
  224. state change : Disconnected
  225. PlayerReady clean called
  226. 05/31/16 17:30:51 INFO LoadBalancingClient: State: Uninitialized -> ConnectingToMasterserver
  227. state change : ConnectingToMasterserver
  228. 05/31/16 17:30:51 INFO LoadBalancingClient: Connecting to Master app-asia.exitgamescloud.com:5055
  229. 05/31/16 17:30:51 TRACE PhotonPeer: create
  230. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Master: PhotonPeer[_addListener] - Adding listener for event 1001
  231. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Master: PhotonPeer[_addListener] - Adding listener for event 1002
  232. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Master: PhotonPeer[_addListener] - Adding listener for event 1004
  233. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Master: PhotonPeer[_addListener] - Adding listener for event 1005
  234. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Master: PhotonPeer[_addListener] - Adding listener for event 1
  235. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Master: PhotonPeer[_addListener] - Adding listener for event 2
  236. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Master: PhotonPeer[_addListener] - Adding listener for event 4
  237. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Master: PhotonPeer[_addListener] - Adding listener for event 3
  238. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Master: PhotonPeer[_addListener] - Adding listener for event 1003
  239. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Master: PhotonPeer[_addListener] - Adding listener for event 230
  240. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Master: PhotonPeer[_addListener] - Adding listener for event 229
  241. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Master: PhotonPeer[_addListener] - Adding listener for event 230
  242. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Master: PhotonPeer[_addListener] - Adding listener for event 229
  243. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Master: PhotonPeer[_addListener] - Adding listener for event 227
  244. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Master: PhotonPeer[_addListener] - Adding listener for event 226
  245. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Master: PhotonPeer[_addListener] - Adding listener for event 225
  246. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Master: PhotonPeer[_addListener] - Adding listener for event 222
  247. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Master: PhotonPeer[_addListener] - Adding listener for event 221
  248. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Master: PhotonPeer[_addListener] - Adding listener for event 224
  249. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Master: PhotonPeer[_addListener] - Adding listener for event 226
  250. 05/31/16 17:30:51 DEBUG LoadBalancingClient: Master: PhotonPeer[_addListener] - Adding listener for event 219
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