ShutThefickUp

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Sep 3rd, 2018
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  1. --[[
  2. > ⚙Mechanized Angel v.2
  3. > - by tomonaoboys
  4. >
  5. > Hello world!
  6. > what things can be a real angel?
  7. > Only The angel knows.
  8. > There's no light ... Only have fake one.
  9. > Warning : this is NOT complete. the move can get added ,removed ,or replaced.
  10. > I'm not made for editing. The codes are spagetti.
  11. >
  12. > Moves : ( *:Able to hold , or required )
  13. > E : Flawing Light It shoots three holy? blasts. they explodes after 100 or got hit any object.
  14. > R* : Infinite Bright It spams something like beam? ...it shoots continuous beam. gatling? WARNING : it makes missing sound if you are using potato. I highly do this on server.
  15. > T : Blink Teleport. Only it is. many my script or edits highly have teleport.
  16. --]]
  17. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  18. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  19. do
  20. print("FE Compatibility code by Mokiros")
  21. script.Parent = Player.Character
  22.  
  23. --RemoteEvent for communicating
  24. local Event = Instance.new("RemoteEvent")
  25. Event.Name = "UserInput_Event"
  26.  
  27. --Fake event to make stuff like Mouse.KeyDown work
  28. local function fakeEvent()
  29. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  30. t.connect = t.Connect
  31. return t
  32. end
  33.  
  34. --Creating fake input objects with fake variables
  35. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  36. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  37. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  38. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  39. end}
  40. --Merged 2 functions into one by checking amount of arguments
  41. CAS.UnbindAction = CAS.BindAction
  42.  
  43. --This function will trigger the events that have been :Connect()'ed
  44. local function te(self,ev,...)
  45. local t = m[ev]
  46. if t and t._fakeEvent and t.Function then
  47. t.Function(...)
  48. end
  49. end
  50. m.TrigEvent = te
  51. UIS.TrigEvent = te
  52.  
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=Player then return end
  55. if io.isMouse then
  56. m.Target = io.Target
  57. m.Hit = io.Hit
  58. else
  59. local b = io.UserInputState == Enum.UserInputState.Begin
  60. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  61. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  62. end
  63. for _,t in pairs(CAS.Actions) do
  64. for _,k in pairs(t.Keys) do
  65. if k==io.KeyCode then
  66. t.Function(t.Name,io.UserInputState,io)
  67. end
  68. end
  69. end
  70. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  71. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  72. end
  73. end)
  74. Event.Parent = NLS([==[
  75. local Player = game:GetService("Players").LocalPlayer
  76. local Event = script:WaitForChild("UserInput_Event")
  77.  
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,a)
  80. if a then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local Mouse = Player:GetMouse()
  88. local h,t
  89. --Give the server mouse data 30 times every second, but only if the values changed
  90. --If player is not moving their mouse, client won't fire events
  91. while wait(1/30) do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. end]==],Player.Character)
  97. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  98. end
  99.  
  100. local wedge=Instance.new("Part")wedge.Material="Neon"wedge.Anchored=1 wedge.TopSurface=Enum.SurfaceType.Smooth wedge.BottomSurface=Enum.SurfaceType.Smooth wedge.CanCollide=false
  101. musicId="rbxassetid://1143392568"local mcol=Color3.new(1,1,.7)wedge.Color=mcol local Camera=workspace.CurrentCamera Instance.new("SpecialMesh",wedge).MeshType="Wedge"wedge.Size=Vector3.new()
  102. --local Moon={"🌑","🌒","🌓","🌔","🌕","🌖","🌗","🌘"}useless now for idealess
  103.  
  104. local function ToMesh(Part)
  105. local Mesh=Instance.new("SpecialMesh",Part)
  106. if Part:IsA"WedgePart"then Mesh.MeshType="Wedge"
  107. elseif Part.Shape==Enum.PartType.Block then Mesh.MeshType="Brick"elseif Part.Shape==Enum.PartType.Ball then Mesh.MeshType="Sphere"elseif Part.Shape==Enum.PartType.Cylinder then Mesh.MeshType="Cylinder"end
  108. Mesh.Scale=Part.Size*20 Part.Size=Vector3.new()
  109. return Mesh
  110. end
  111. function drawTriangle(a,b,c,parent,PartStat,classic)
  112. a=typeof(a)=="CFrame"and a.p or a b=typeof(b)=="CFrame"and b.p or b c=typeof(c)=="CFrame"and c.p or c
  113. if not a or not b or not c then error'Attempt to use NIL value'end
  114. local TriangleModel=Instance.new("Model",parent)
  115. local siz=0 local edges={{longest=(c-b),other=(a-b),position=b},{longest=(a-c),other=(b-c),position=c},{longest=(b-a),other=(c-a),position=a}}
  116. table.sort(edges,function(a,b) return a.longest.magnitude > b.longest.magnitude end)local edge=edges[1]
  117. local theta=math.acos(edge.longest.unit:Dot(edge.other.unit))local s1=Vector2.new(edge.other.magnitude * math.cos(theta),edge.other.magnitude * math.sin(theta))
  118. local s2=Vector2.new(edge.longest.magnitude-s1.x,s1.y)local p1=edge.position + edge.other * 0.5 local p2=edge.position + edge.longest + (edge.other-edge.longest) * 0.5
  119. local right=edge.longest:Cross(edge.other).unit local up=right:Cross(edge.longest).unit local back=edge.longest.unit
  120. local cf1=CFrame.new(p1.x,p1.y,p1.z,-right.x,up.x,back.x,-right.y,up.y,back.y,-right.z,up.z,back.z)local cf2=CFrame.new(p2.x,p2.y,p2.z,right.x,up.x,-back.x,right.y,up.y,-back.y,right.z,up.z,-back.z)
  121. local w1=wedge:Clone()local w2=wedge:Clone()w1.Mesh.Scale=Vector3.new(siz,s1.y,s1.x)*20 w2.Mesh.Scale=Vector3.new(siz,s2.y,s2.x)*20 w1.CFrame=cf1 w2.CFrame=cf2 w1.Parent=TriangleModel w2.Parent=TriangleModel
  122. for Index, Value in pairs(PartStat or{})do w1[Index]=Value end for Index, Value in pairs(PartStat or{})do w2[Index]=Value end
  123. if not classic then w1.Name="Wedge1"w2.Name="Wedge2"
  124. TriangleModel.Parent=parent or workspace
  125. return TriangleModel
  126. else
  127. w1.Parent=parent or workspace w2.Parent=parent or workspace return w1,w2
  128. end
  129. end
  130. function DoSquare(A,B,C,D,parent,PartStat,classic)
  131. if not classic then local SquareModel=Instance.new("Model",parent or workspace)
  132. local mA=drawTriangle(A,B,C,SquareModel,PartStat)local mB=drawTriangle(C,D,A,SquareModel,PartStat)mA.Name="A"mB.Name="B"return SquareModel
  133. else local a,b=drawTriangle(A,B,C,parent,PartStat,1)local c,d=drawTriangle(C,D,A,parent,PartStat,1)return a,b,c,d end end
  134. function ReDrawSqu(m,A,B,C,D,PartStat)ReDrawTri(m.A,A,B,C,PartStat)B=ReDrawTri(m.B,C,D,A,PartStat)end
  135. function ReDrawTri(TriangleModel,a,b,c,PartStat)
  136. a=typeof(a)=="CFrame"and a.p or a b=typeof(b)=="CFrame"and b.p or b c=typeof(c)=="CFrame"and c.p or c
  137. local siz=0 local edges={{longest=(c-b),other=(a-b),position=b},{longest=(a-c),other=(b-c),position=c},{longest=(b-a),other=(c-a),position=a}}
  138. table.sort(edges,function(a,b) return a.longest.magnitude > b.longest.magnitude end)local edge=edges[1]
  139. local theta=math.acos(edge.longest.unit:Dot(edge.other.unit))local s1=Vector2.new(edge.other.magnitude * math.cos(theta),edge.other.magnitude * math.sin(theta))
  140. local s2=Vector2.new(edge.longest.magnitude-s1.x,s1.y)local p1=edge.position + edge.other * 0.5 local p2=edge.position + edge.longest + (edge.other-edge.longest) * 0.5
  141. local right=edge.longest:Cross(edge.other).unit local up=right:Cross(edge.longest).unit local back=edge.longest.unit
  142. local cf1=CFrame.new(p1.x,p1.y,p1.z,-right.x,up.x,back.x,-right.y,up.y,back.y,-right.z,up.z,back.z)local cf2=CFrame.new(p2.x,p2.y,p2.z,right.x,up.x,-back.x,right.y,up.y,-back.y,right.z,up.z,-back.z)
  143. local w1=TriangleModel.Wedge1 local w2=TriangleModel.Wedge2 w1.Mesh.Scale=Vector3.new(siz,s1.y,s1.x)*20 w2.Mesh.Scale=Vector3.new(siz,s2.y,s2.x)*20 w1.CFrame=cf1 w2.CFrame=cf2 w1.Parent=TriangleModel w2.Parent=TriangleModel
  144. for Index, Value in pairs(PartStat or{})do w1[Index]=Value end for Index, Value in pairs(PartStat or{})do w2[Index]=Value end
  145. end
  146. owner=owner function lerp(a,b,t)return a*(1-t)+(b*t)end function rc()return CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360)))end
  147. local IsChatAvailable=false local HBMode="HeartBeat"
  148. if script.ClassName=="Script"then if tostring(game.PlaceId)=="843468296"then owner:Explode()end error("HOW?!??!?!")end
  149. local PL=owner
  150. function a(part)local j=Instance.new("BodyVelocity",part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=Vector3.new(0,0,0)end
  151. if 1 then local InsertModel=Instance.new'Model'GetInstance=function(CallInst,Parent)if InsertModel:FindFirstChildOfClass(CallInst)==nil then Instance.new(CallInst,InsertModel)end local Obj=InsertModel:Clone():FindFirstChildOfClass(CallInst)Obj.Parent=Parent or nil return Obj end end
  152. local function ieraseurmotor(chr)
  153. for i,p in pairs(chr:children())do for i2,p2 in pairs(p:children())do if p2:IsA("Motor6D")and(tostring(p2)~="RootJoint"and tostring(p2)~="Neck")then
  154. p2:Destroy()end end end if chr:FindFirstChild("Animate")then chr.Animate:Destroy()end
  155. if chr:FindFirstChildOfClass("Humanoid")then if chr:FindFirstChildOfClass("Humanoid"):FindFirstChild("Animator")then chr:FindFirstChildOfClass("Humanoid").Animator:Destroy()end end
  156. end
  157. Humanoid=nil local DoEffect=1 local CooldownBox=Instance.new("Folder")
  158. function DoCDown(Name,time)local tag=Instance.new("Part",CooldownBox)tag.Name=Name debri(tag,time)end function GetCDown(Name)return not CooldownBox:FindFirstChild(Name)end
  159. local function FindHumanoid(Part)local humanoid=nil if Part.Parent then if Part.Parent~=PL.Character and Part.Parent:FindFirstChildOfClass("Humanoid")~=nil then humanoid=Part.Parent:FindFirstChildOfClass("Humanoid")else if Part.Parent.Parent then if Part.Parent.Parent:FindFirstChildOfClass("Humanoid")and Part.Parent.Parent~=PL.Character then humanoid=Part.Parent.Parent:FindFirstChildOfClass("Humanoid")end end end end if humanoid==Humanoid then humanoid=nil end return humanoid end
  160. if 1 then --Engine ? anyway by tomonaoboys maybe
  161. PierceForceField = false E_MainColor=Color3.new(1,1,2/3)
  162. local AutomaticRegen=true local HealthRValue=.02
  163. local Players=game:GetService("Players")
  164. local ply=Players.LocalPlayer
  165. local chr=ply.Character
  166. local humanoid=chr:FindFirstChildOfClass("Humanoid")
  167. local DVal=Instance.new("NumberValue",humanoid)DVal.Name="Defense"
  168. local Defense=7.77
  169. local rs=game:GetService("RunService")if HBMode=="RenderStepped"then rs=rs.RenderStepped else rs=rs.Heartbeat end
  170. local DCoolDowns={}local Debri=function(itm,t)game:GetService("Debris"):AddItem(itm,t)end
  171. function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
  172. function tDamage(CF,Range,Dam,DRand,DC,K,KH,Guide)--CFrame or Part , Range , Damage , DCoolDown , Knockback , Knockback Hold ,Knockback Guide
  173. if typeof(CF)=="Instance"then CF=CF.CFrame end
  174. local FinalD=0
  175. if Dam==1/0 then FinalD=1/0 else FinalD=math.random(Dam-DRand,Dam+DRand)end
  176. for i,m in pairs(workspace:GetChildren())do
  177. if m:IsA("Model")and m~=chr then
  178. local DCFlg=false
  179. for i=1,#DCoolDowns do
  180. if DCoolDowns[i].Model==m then DCFlg=true end
  181. end
  182. if m:FindFirstChild("HumanoidRootPart")and not DCFlg then
  183. local hp=m.HumanoidRootPart
  184. if hp:IsA("BasePart")then
  185. if m:FindFirstChildOfClass("Humanoid")and(CF.p-hp.CFrame.p).magnitude<=Range then
  186. local hum=m:FindFirstChildOfClass("Humanoid")local Guard=false
  187. if hum:FindFirstChild("Defense")then if hum.Defense:IsA("NumberValue")then
  188. FinalD=math.ceil(FinalD/(hum.Defense.Value/5+.8))
  189. end end FinalD=FinalD+math.random(0,1)
  190. if m:FindFirstChildOfClass("ForceField")and not PierceForceField then
  191. Guard=true
  192. end
  193. if not Guard then hum.Health=hum.Health-FinalD if Dam==1/0 then hum.Health=nil if hum.Parent then hum.Parent:BreakJoints()end end end
  194. if DC~=nil then table.insert(DCoolDowns,{Model=m,Time=DC})end
  195. if hum.Health~=0 then if K then
  196. if KH==nil then KH=1/2 end
  197. if Guide then
  198. local j=Instance.new("BodyVelocity",hp)j.MaxForce=Vector3.new(100,100,100)*10000
  199. j.Velocity=CFrame.new(hp.CFrame.p,CF.p).lookVector*K
  200. Debri(j,KH)
  201. else
  202. local j=Instance.new("BodyVelocity",hp)j.MaxForce=Vector3.new(100,100,100)*10000
  203. j.Velocity=K
  204. Debri(j,KH)
  205. end
  206. end end
  207. local dp=Instance.new("Part",workspace)dp.Transparency=1 dp.CanCollide=false dp.Anchored=true dp.Size=Vector3.new()dp.CFrame=hp.CFrame
  208. local b=Instance.new("BillboardGui",dp)b.Size=UDim2.new(100,0,2,0)b.AlwaysOnTop=true b.MaxDistance=100
  209. local d=Instance.new("TextLabel",b)d.Size=UDim2.new(1,0,1,0)d.TextScaled=true d.BackgroundTransparency=1 d.TextStrokeTransparency=0
  210. if not Guard then d.TextColor3=Color3.new(1,1,1)d.Text=tostring(FinalD)else d.TextColor3=Color3.new(.4,.7,1)d.Text="Guard"end
  211. spawn(function()local j=Instance.new("BodyVelocity",dp)j.MaxForce=Vector3.new(1/0,1/0,1/0)
  212. for i=1,50 do
  213. if dp.Parent then dp.Anchored=true
  214. if i<25 then
  215. dp.CFrame=dp.CFrame+Vector3.new(0,.1,0)
  216. else
  217. d.TextTransparency=i/25-1
  218. d.TextStrokeTransparency=i/25-1
  219. end
  220. sw()
  221. end
  222. end dp:Destroy()
  223. end)
  224. end
  225. end
  226. end
  227. end
  228. end
  229. end
  230. spawn(function()if chr:FindFirstChild("Health")then chr.Health:Destroy()end
  231. local hs=Instance.new("ScreenGui",ply:FindFirstChildOfClass("PlayerGui"))hs.Name="statsidk"
  232. local HFrame=Instance.new("Frame",hs)HFrame.Position=UDim2.new(.4,0,.8,0)HFrame.Size=UDim2.new(.2,0,.03,0)HFrame.BackgroundTransparency=.5
  233. HFrame.BackgroundColor3=Color3.new()HFrame.BorderSizePixel=0
  234. local HPBar1=Instance.new("TextLabel",HFrame)HPBar1.Size=UDim2.new(1,0,1,0)HPBar1.Text=" Health"HPBar1.TextStrokeTransparency=0
  235. HPBar1.TextScaled=true HPBar1.TextXAlignment="Left"HPBar1.TextColor3=Color3.new(.5,1,.5)HPBar1.BackgroundTransparency=1 HPBar1.ZIndex=3
  236. local HPBar2=Instance.new("Frame",HFrame)HPBar2.Size=UDim2.new(1,0,1,0)HPBar2.BorderSizePixel=0 HPBar2.BackgroundColor3=Color3.new(0,1,0)HPBar2.ZIndex=2
  237. local HPBar3=Instance.new("Frame",HFrame)HPBar3.Size=UDim2.new(1,0,1,0)HPBar3.BorderSizePixel=0 HPBar3.BackgroundColor3=Color3.new(1,0,0)HPBar3.ZIndex=1
  238. HPBar3.BackgroundTransparency=.5 local AR=0
  239. local wst=Instance.new("TextLabel",hs)wst.Size=UDim2.new(.09,0,.03,0)wst.Text="WalkSpeed 0"wst.Position=UDim2.new(.91,0,.4,0)wst.BackgroundColor3=E_MainColor wst.TextStrokeTransparency=0 wst.TextColor3=Color3.new(1,1,1)
  240. wst.BorderSizePixel=0 wst.BackgroundTransparency=.5 wst.Font="ArialBold"wst.TextScaled=1
  241. local dft=Instance.new("TextLabel",hs)dft.Size=UDim2.new(.09,0,.03,0)dft.Text="Defense 0"dft.Position=UDim2.new(.91,0,.368,0)dft.BackgroundColor3=E_MainColor dft.TextStrokeTransparency=0 dft.TextColor3=Color3.new(1,1,1)
  242. dft.BorderSizePixel=0 dft.BackgroundTransparency=.5 dft.Font="ArialBold"dft.TextScaled=1
  243. while sw()do
  244. if chr then
  245. if chr.Parent then
  246. if AutomaticRegen and humanoid.Health<0 then
  247. humanoid.Health=humanoid.Health+HealthRValue
  248. end
  249. for i=1,#DCoolDowns do
  250. if DCoolDowns[i]~=nil then
  251. if DCoolDowns[i].Model.Parent then
  252. if DCoolDowns[i].Time>0 then
  253. DCoolDowns[i].Time=DCoolDowns[i].Time-1
  254. else
  255. table.remove(DCoolDowns,i)
  256. end
  257. else
  258. table.remove(DCoolDowns,i)
  259. end
  260. end
  261. end
  262. --HPScreen
  263. if hs.Parent then
  264. HPBar2.Size=UDim2.new(humanoid.Health/humanoid.MaxHealth,0,1,0)
  265. HPBar3.Size=UDim2.new(HPBar3.Size.X.Scale*(1-.1)+(HPBar2.Size.X.Scale*.1),0,1,0)
  266. HPBar1.Text=" Health "..tostring(math.floor(humanoid.Health*10)/10).."/"..tostring(math.floor(humanoid.MaxHealth))
  267. wst.Text="WalkSpeed "..tostring(humanoid.WalkSpeed)
  268. dft.Text="Defense "..tostring(Defense)
  269. end
  270. else
  271. chr=ply.Character
  272. end
  273. end
  274. end
  275. end)
  276. end
  277. --Global Functions that can use easily
  278. --tDamage ( CFrame or Part , Range , Damage , Damage Randomize , DCoolDown , Knockback , Knockback Hold ,Knockback Guide )magnitudedamagelol but has idk
  279. --sw ( number ) this function can use like wait() because it has true returning. if think easily, just small version of swait lol
  280. local PC=PL.Character debri=function(item,tim)game:service("Debris"):AddItem(item,tim)end
  281. local hum=PC:FindFirstChildOfClass("Humanoid")
  282. local function DoPrism(pos,top,sid,par,option)--returns model
  283. local Model=Instance.new("Model",par)
  284. local Position0,Position1,Position2,Position3=pos*sid,pos*CFrame.Angles(0,math.rad(120),0)*sid,pos*CFrame.Angles(0,math.rad(240),0)*sid,pos*top
  285. drawTriangle(Position0,Position1,Position3,Model,option).Name="A"drawTriangle(Position1,Position2,Position3,Model,option).Name="B"drawTriangle(Position2,Position0,Position3,Model,option).Name="C"
  286. drawTriangle(Position0,Position1,Position2,Model,option).Name="D"
  287. return Model
  288. end
  289. local function ReDrawPrism(m,pos,top,sid,par,option)--returns model
  290. local Model=m
  291. local Position0,Position1,Position2,Position3=pos*sid,pos*CFrame.Angles(0,math.rad(120),0)*sid,pos*CFrame.Angles(0,math.rad(240),0)*sid,pos*top
  292. ReDrawTri(m.A,Position0,Position1,Position3,option)
  293. ReDrawTri(m.B,Position1,Position2,Position3,option)
  294. ReDrawTri(m.C,Position2,Position0,Position3,option)
  295. ReDrawTri(m.D,Position0,Position1,Position2,option)
  296. return Model
  297. end
  298. local function GetBeamLight(Parent,Length,Width0,Width1,FirstTransparent,Color,LightEm)
  299. local BPart=Instance.new("Part",Parent)BPart.CanCollide=false BPart.Size=Vector3.new()BPart.Transparency=1
  300. local a0=Instance.new("Attachment",BPart)local a1=Instance.new("Attachment",BPart)a1.Position=Vector3.new(0,0,Length)
  301. local beam=Instance.new("Beam",BPart)beam.FaceCamera=1
  302. beam.Attachment0=a0 beam.Attachment1=a1 beam.Segments=0
  303. beam.Width0=Width0 beam.Width1=Width1 beam.Texture="rbxassetid://1251856844"beam.LightEmission=LightEm or 1
  304. beam.Transparency=NumberSequence.new(FirstTransparent,1)beam.Color=ColorSequence.new(Color)
  305. return BPart,beam
  306. end
  307. local function FadeBeamL(Beam,Type,Add)
  308. if Beam~=nil then
  309. if Beam:IsA("Beam")and Beam.Parent then
  310. if Type=="Normal"then
  311. spawn(function()
  312. for i=0,1,Add do
  313. if Beam.Parent then
  314. Beam.Transparency=NumberSequence.new(i,1)
  315. sw()end
  316. end Beam.Parent:Destroy()
  317. end)
  318. end
  319. if Type=="idk"then
  320. spawn(function()
  321. for i=1,0,-Add do
  322. if Beam.Parent then
  323. Beam.Transparency=NumberSequence.new(i,1)
  324. sw()end
  325. end
  326. for i=0,1,Add do
  327. if Beam.Parent then
  328. Beam.Transparency=NumberSequence.new(i,1)
  329. sw()end
  330. end if Beam.Parent then Beam.Parent:Destroy()end
  331. end)
  332. end
  333. end
  334. end
  335. end
  336. ieraseurmotor(PC)local RootPart=PC.HumanoidRootPart
  337. local walk=false local onground=false local walkspeed=50 local Active=false local Effects=Instance.new("Folder",workspace)
  338. local function GlitchParts(m,siz,t,Invisible,Hold)spawn(function()
  339. local Glit={}local invi={}
  340. if not m:IsA'BasePart'then for i,p in pairs(m:children())do
  341. if p:IsA"BasePart"then
  342. local a=p:Clone()a.Anchored=1 a.CanCollide=nil a:ClearAllChildren()
  343. local CF=a.CFrame a.Parent=Effects a.CFrame=CF*CFrame.new(math.random(-100,100)/siz,math.random(-100,100)/siz,math.random(-100,100)/siz)
  344. table.insert(Glit,{Pt=a,pst=CF,Sav=p,Tr=p.Transparency})if Invisible then p.Transparency=1 end
  345. end
  346. end
  347. else
  348. local a=m:Clone()a.Anchored=1 a.CanCollide=nil a:ClearAllChildren()
  349. local CF=a.CFrame a.Parent=Effects a.CFrame=CF*CFrame.new(math.random(-100,100)/siz,math.random(-100,100)/siz,math.random(-100,100)/siz)
  350. table.insert(Glit,{Pt=a,pst=CF,Sav=m,Tr=m.Transparency})if Invisible then m.Transparency=1 end
  351. end
  352. for i=1,t do
  353. for i,p in pairs(Glit)do
  354. if p.Pt.Parent then
  355. if Hold then p.pst=p.Sav.CFrame end
  356. p.Pt.CFrame=p.pst*CFrame.new(math.random(-100,100)/siz,math.random(-100,100)/siz,math.random(-100,100)/siz)
  357. end
  358. end
  359. sw()
  360. end
  361. for i,p in pairs(Glit)do p.Pt:Destroy()if Invisible then p.Sav.Transparency=p.Tr end end
  362. end)
  363. end
  364. local Mouse=PL:GetMouse()local ShowHitBoxes=false FH=FindHumanoid
  365. local RArm=PC["Right Arm"]local LArm=PC["Left Arm"]local RLeg=PC["Right Leg"]local LLeg=PC["Left Leg"]local Torso=PC.Torso
  366. if 1 then
  367. local function motor(part0,part1,c0,c1)
  368. local motor=Instance.new("Motor",part0)
  369. motor.Part0=part0 motor.Part1=part1 motor.C0=c0 motor.C1=c1
  370. return motor
  371. end
  372. local ra=motor(Torso,RArm,CFrame.new(1.5,0,0),CFrame.new(0,0,0))local la=motor(Torso,LArm,CFrame.new(-1.5,0,0),CFrame.new(0,0,0))
  373. local rl=motor(Torso,RLeg,CFrame.new(.5,-2,0),CFrame.new(0,0,0))local ll=motor(Torso,LLeg,CFrame.new(-.5,-2,0),CFrame.new(0,0,0))
  374. local nek=Torso.Neck local rjoint=RootPart.RootJoint nek.C0=CFrame.new(0,0,0)nek.C1=CFrame.new(0,0,0)
  375. rjoint.C0=CFrame.new(0,0,0)rjoint.C1=CFrame.new(0,0,0)
  376. function ReCallAnimate()
  377. RArm=PC["Right Arm"]LArm=PC["Left Arm"]RLeg=PC["Right Leg"]LLeg=PC["Left Leg"]Torso=PC.Torso RootPart=PC.HumanoidRootPart
  378. ra=motor(Torso,RArm,CFrame.new(1.5,0,0),CFrame.new(0,0,0))la=motor(Torso,LArm,CFrame.new(-1.5,0,0),CFrame.new(0,0,0))
  379. rl=motor(Torso,RLeg,CFrame.new(.5,-2,0),CFrame.new(0,0,0))ll=motor(Torso,LLeg,CFrame.new(-.5,-2,0),CFrame.new(0,0,0))
  380. nek=Torso.Neck rjoint=RootPart.RootJoint nek.C0=CFrame.new(0,0,0)nek.C1=CFrame.new(0,0,0)
  381. rjoint.C0=CFrame.new(0,0,0)rjoint.C1=CFrame.new(0,0,0)Anim(latest,1)
  382. end
  383. function Anim(idk,lerpval)
  384. rjoint.C0=rjoint.C0:lerp(idk[1],lerpval)
  385. nek.C0=nek.C0:lerp(idk[2],lerpval)
  386. ra.C0=ra.C0:lerp(idk[3],lerpval)
  387. la.C0=la.C0:lerp(idk[4],lerpval)
  388. rl.C0=rl.C0:lerp(idk[5],lerpval)
  389. ll.C0=ll.C0:lerp(idk[6],lerpval)
  390. latest={}latest[1]=rjoint.C0 latest[2]=nek.C0 latest[3]=ra.C0 latest[4]=la.C0 latest[5]=rl.C0 latest[6]=ll.C0
  391. end
  392. end
  393. local function spawnref(Position)Position=typeof(Position)=="Vector3"and CFrame.new(Position)or Position local ref=Instance.new("Part",Effects)ref.Transparency=1 ref.Size=Vector3.new()ref.CFrame=Position ref.Anchored=1 ref.CanCollide=nil return ref end
  394. local function ua(part)if part:IsA("BasePart")then part.Anchored=false end local c=part:GetChildren()for i=1,#c do ua(c[i])end end local function rot(part,vec3,pow)local j=Instance.new("BodyAngularVelocity",part)j.MaxTorque=Vector3.new(pow,pow,pow)j.AngularVelocity=vec3 return j end
  395. local function CreateHitBox(Size,CF,Script)
  396. local pt=Instance.new("Part")a(pt)pt.CanCollide=false pt.Size=Size rot(pt,Vector3.new(),1/0)pt.Transparency=1 pt.CFrame=CF
  397. pt.Parent=Effects if ShowHitBoxes then pt.Transparency=.8 local s=Instance.new("SelectionBox",pt)s.Color3=Color3.new(.5,.5,.5)s.Adornee=pt end
  398. local function BreakHitBox()pt:Destroy()end pt.Touched:connect(Script)spawn(function()sw()pt:Destroy()end)
  399. end
  400. local function CreateHitSphere(Size,CF,Script)
  401. local pt=Instance.new("Part")a(pt)pt.CanCollide=false pt.Size=Vector3.new(Size,Size,Size)
  402. rot(pt,Vector3.new(),1/0)pt.Transparency=1 pt.CFrame=CF pt.Shape="Ball"
  403. pt.Parent=Effects if ShowHitBoxes then pt.Transparency=.8 local s=Instance.new("SelectionBox",pt)s.Color3=Color3.new(.5,.5,.5)s.Adornee=pt end
  404. local function BreakHitBox()pt:Destroy()end pt.Touched:connect(Script)spawn(function()sw()pt:Destroy()end)
  405. end
  406. local function Region3Find(Size,Pos,Script,AutoSearch)--if AutoSearch==true then it automatically insert Humanoid after Part.
  407. Pos=typeof(Pos)=="CFrame"and Pos.p or Pos
  408. local reg=Region3.new(Pos-Vector3.new(Size/2,Size/2,Size/2),Pos+Vector3.new(Size/2,Size/2,Size/2))
  409. for i,p in pairs(workspace:FindPartsInRegion3WithIgnoreList(reg,{PC,Effects},1000))do
  410. if AutoSearch then local h=FH(p)if h then spawn(function()if h.Parent then Script(p,h)end end)end else spawn(function()Script(p)end)end
  411. end
  412. end
  413. RayForMovingObj=function(Part,Length,WaterOpt)--or else , JUST CFrame. (return : hitting part / position )
  414. local cf=typeof(Part)=="Instance"and Part.CFrame or Part
  415. return workspace:FindPartOnRayWithIgnoreList(Ray.new(cf.p,cf.lookVector*Length),{PC,Effects},true,not WaterOpt)
  416. end
  417. local MusicEnabled=1
  418. spawn(function()local opos=Vector3.new(0,0,0)local pts=0
  419. local pos=opos
  420. local MusicI=nil local MusicPos=0
  421. if PC.Head:FindFirstChild"Running"then PC.Head.Running:Destroy()end
  422. --local pos=RootPart.Position
  423. if 1 then
  424. local frm=Torso.CFrame*CFrame.new(0,1.5,0) local wf=Instance.new("Folder",RootPart)wf.Name="Wings"
  425. local a,b,c,d=DoSquare(frm*CFrame.new(2,.5,2),frm*CFrame.new(3,4,2),frm*CFrame.new(6,3,4),frm*CFrame.new(7,3,5),wf,{Transparency=.7,Anchored=nil},1)
  426. local d,e,f,g=DoSquare(frm*CFrame.new(-2,.5,2),frm*CFrame.new(-3,4,2),frm*CFrame.new(-6,3,4),frm*CFrame.new(-7,3,5),wf,{Transparency=.7,Anchored=nil},1)
  427. local h,i=drawTriangle(frm*CFrame.new(2,-.5,1.5),frm*CFrame.new(3,-.5,1.2),frm*CFrame.new(8,-2,1.5),wf,{Transparency=.9,Anchored=nil},1)
  428. local j,k=drawTriangle(frm*CFrame.new(-2,-.5,1.5),frm*CFrame.new(-3,-.5,1.2),frm*CFrame.new(-8,-2,1.5),wf,{Transparency=.9,Anchored=nil},1)
  429. local l,m=drawTriangle(frm*CFrame.new(1.5,0,1.5),frm*CFrame.new(3,-.6,1.9),frm*CFrame.new(8,2,3),wf,{Transparency=.8,Anchored=nil},1)
  430. local n,o=drawTriangle(frm*CFrame.new(-1.5,0,1.5),frm*CFrame.new(-3,-.6,1.9),frm*CFrame.new(-8,2,3),wf,{Transparency=.8,Anchored=nil},1)
  431. --ToMesh(a)ToMesh(b)ToMesh(c)ToMesh(d)ToMesh(e)ToMesh(f)ToMesh(g)ToMesh(h)ToMesh(i)ToMesh(j)ToMesh(k)ToMesh(l)ToMesh(m)ToMesh(n)ToMesh(o)
  432. ua(wf)for _, v in pairs(wf:children())do--auto welding from Ace of Spades script
  433. if v.ClassName=="UnionOperation" or v.ClassName=="MeshPart" or v.ClassName=="Part" or v.ClassName=="WedgePart" or v.ClassName=="BasePart" then v.Anchored=false
  434. local OR=CFrame.new(v.Position)
  435. local P1C, P2C=v.CFrame:inverse() * OR, Torso.CFrame:inverse() * OR
  436. local weld=Instance.new("Weld", RootPart)
  437. weld.Name=v.Name .. "->" .. Torso.Name
  438. weld.Part0=v
  439. weld.Part1=Torso
  440. weld.C0=P1C
  441. weld.C1=P2C
  442. end
  443. end
  444. end
  445. for i=0,360,6 do
  446. local Head=PC.Head
  447. local part=Instance.new("Part",Head)part.Material="Neon"part.Size=Vector3.new(.1,.1,.125)
  448. local weld=Instance.new("Weld",part)ToMesh(part)part.Color=Color3.new(1,1,.7)
  449. weld.Part0=Head weld.Part1=part weld.C0=CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,1)+Vector3.new(0,1.5,0)
  450. end
  451. local namebbg=Instance.new("BillboardGui",PC)namebbg.Size=UDim2.new(16,0,2,0)namebbg.Adornee=RootPart namebbg.Name="NameTag"
  452. namebbg.StudsOffset=Vector3.new(0,4.8,0)namebbg.AlwaysOnTop=1
  453. local nt=Instance.new("TextLabel",namebbg)nt.Text="Mechanized Angel"nt.TextColor3=Color3.new(1,1,.7)nt.TextScaled=1 nt.Position=UDim2.new(0,0,-.4,0)
  454. nt.Font="Fantasy"nt.BackgroundTransparency=1 nt.TextTransparency=0 nt.TextStrokeTransparency=.5 nt.Size=UDim2.new(1,0,1,0)
  455. while sw()do pts=pts+.05
  456. if MusicI then if not MusicI.Parent then MusicI=GetInstance("Sound",PC)MusicI.TimePosition=MusicPos end else MusicI=GetInstance("Sound",PC)MusicI.TimePosition=MusicPos end
  457. MusicI.SoundId=musicId MusicI.Volume=4 MusicI.Playing=MusicEnabled MusicPos=MusicI.TimePosition
  458. pos=RootPart.Position
  459. if PC.Parent==nil or PC~=PL.Character then Effects:Destroy()script:Destroy()end
  460. if PC then
  461. if PC:FindFirstChildOfClass("ForceField")then PC:FindFirstChildOfClass("ForceField").Visible=false else GetInstance("ForceField",PC).Name=""end ua(PC)
  462. local hit,pos=workspace:FindPartOnRayWithIgnoreList(Ray.new(RootPart.CFrame.p,Vector3.new(0,-1,0).unit*3.5),{PC,Effects},false,true)
  463. if not hit then onground=false else onground=true end
  464. if (Vector3.new(pos.X,0,pos.Z)-Vector3.new(opos.X,0,opos.Z)).magnitude>=.01 then walk=true else walk=false end
  465. if not Active then
  466. if onground then
  467. if walk then
  468. Anim({CFrame.new(0,1+math.sin(pts)/10,0)*CFrame.Angles(-.4,0,0),
  469. CFrame.new(0,1.5,0)*CFrame.Angles(.3,0,0),
  470. CFrame.new(1.5,0,.4)*CFrame.Angles(-.3,0,.2),
  471. CFrame.new(-1.5,0,.4)*CFrame.Angles(-.3,0,-.2),
  472. CFrame.new(.5,-1.8,.7)*CFrame.Angles(-.7-math.sin(pts)/15,0,.1-math.sin(pts)/15),
  473. CFrame.new(-.5,-1.3,-.55)*CFrame.Angles(0,0,-.1+math.sin(pts)/15),
  474. },.3)
  475. else
  476. Anim({CFrame.new(0,1+math.sin(pts)/10,0)*CFrame.Angles(0,0,0),
  477. CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),
  478. CFrame.new(.5,.3,-.5)*CFrame.Angles(.3,3.1,1.4),
  479. CFrame.new(-.5,.3,-.5)*CFrame.Angles(.3,-3.1,-1.4),
  480. CFrame.new(.5,-2,0)*CFrame.Angles(0,0,.1-math.sin(pts)/15),
  481. CFrame.new(-.5,-2,0)*CFrame.Angles(0,0,-.1+math.sin(pts)/15),
  482. },.3)
  483. end
  484. else
  485. Anim({CFrame.new(0,1,0)*CFrame.Angles(0,0,0),
  486. CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),
  487. CFrame.new(1.5,0,0)*CFrame.Angles(0,0,.2),
  488. CFrame.new(-1.5,0,0)*CFrame.Angles(0,0,-.2),
  489. CFrame.new(.5,-1.8,.2)*CFrame.Angles(-.3-math.sin(pts)/15,0,.1-math.sin(pts)/15),
  490. CFrame.new(-.5,-1.5,-.25)*CFrame.Angles(0,0,-.1+math.sin(pts)/15),
  491. },.3)
  492. end
  493. end
  494. end
  495. if not Active then walkspeed=150 ua(PC)end
  496. if not hum then hum=Instance.new("Humanoid",PC)workspace.CurrentCamera.CameraSubject=hum
  497. elseif not hum.Parent then hum=Instance.new("Humanoid",PC)workspace.CurrentCamera.CameraSubject=hum end
  498. hum.PlatformStand=false hum.Name="No Bright Things , but if you thought."
  499. hum.MaxHealth=1/0 hum.Health=0/0 hum.WalkSpeed=walkspeed if walkspeed>0 then hum.JumpPower=50 else hum.JumpPower=0 end
  500. if Effects.Parent==nil then Effects:Destroy()Effects=Instance.new("Folder",workspace)end
  501. Mouse.TargetFilter=Effects
  502. --if not PC:FindFirstChild("WingFolder")then Instance.new("Folder",PC).Name="WingFolder"else PC.WingFolder:ClearAllChildren()end
  503. --[[if DoEffect then
  504. local fol=PC.WingFolder
  505. local frm=Torso.CFrame+Vector3.new(0,1.5,0)
  506. DoSquare(frm*CFrame.new(2,.5,2),frm*CFrame.new(3,4,2),frm*CFrame.new(6,3,4),frm*CFrame.new(7,3,5),fol,{Transparency=.7})
  507. DoSquare(frm*CFrame.new(-2,.5,2),frm*CFrame.new(-3,4,2),frm*CFrame.new(-6,3,4),frm*CFrame.new(-7,3,5),fol,{Transparency=.7})
  508. drawTriangle(frm*CFrame.new(2,-.5,1.5),frm*CFrame.new(3,-.5,1.2),frm*CFrame.new(8,-2,1.5),fol,{Transparency=.9})
  509. drawTriangle(frm*CFrame.new(-2,-.5,1.5),frm*CFrame.new(-3,-.5,1.2),frm*CFrame.new(-8,-2,1.5),fol,{Transparency=.9})
  510. drawTriangle(frm*CFrame.new(1.5,0,1.5),frm*CFrame.new(3,-.6,1.9),frm*CFrame.new(8,2,3),fol,{Transparency=.8})
  511. drawTriangle(frm*CFrame.new(-1.5,0,1.5),frm*CFrame.new(-3,-.6,1.9),frm*CFrame.new(-8,2,3),fol,{Transparency=.8})
  512. end]]
  513. hum:ClearAllChildren()opos=pos
  514. end
  515. end)
  516. function chatfunc(text)
  517. spawn(function()
  518. local rs=game:service'RunService'.RenderStepped
  519. local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
  520. local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
  521. local s=GetInstance("Sound",PC)s.SoundId="rbxassetid://418252437"s.Volume=2
  522. if Character:FindFirstChild("cht")then Character.cht:Destroy()end
  523. local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffset=Vector3.new(0,4.8,0)b.Name="cht"
  524. local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
  525. local texts={}
  526. for i=1,snum do
  527. texts[i]=Instance.new("TextButton",b)
  528. texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
  529. texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum+math.random(-100,100)/100,0,math.random(-100,100)/100,0)
  530. texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1,1,1)
  531. texts[i].TextStrokeTransparency=1 texts[i].Font="Fantasy"texts[i].TextScaled=1 texts[i].TextTransparency=1
  532. end
  533. local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
  534. if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
  535. else texts[i][Set]=Val end end end end
  536. for i=1,#texts do
  537. if texts[i].Parent then
  538. spawn(function()for i2=0,1,.025 do
  539. texts[i].Position=texts[i].Position:lerp(UDim2.new((i-1)/#texts,0,.3,0),.15)sw()
  540. texts[i].TextTransparency=1-i2 texts[i].TextStrokeTransparency=1-(i2/2)
  541. end
  542. texts[i].Position=UDim2.new((i-1)/#texts,0,.3,0)texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=.5
  543. end)
  544. end
  545. --if texts[i].Text~=" "then s:Play()end
  546. sw(3)
  547. end
  548. sw(180)
  549. s:Destroy()
  550. for i=1,0,-.025 do
  551. DoOpt("TextTransparency",1-i)DoOpt("TextStrokeTransparency",.5+(1-i)/2)
  552. DoOpt("Position",UDim2.new(.5,0,.3,0),.05)
  553. sw()
  554. end
  555. b:Destroy()
  556. end)
  557.  
  558. end
  559. PL.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,PL,PL))end)
  560. function EfcGUI(ref,alwaysNOTtop,BGCol,Option)
  561. local b=Instance.new("BillboardGui",ref)b.Adornee=ref b.AlwaysOnTop=not alwaysNOTtop
  562. local t=Instance.new("TextLabel",b)t.Size=UDim2.new(1,0,1,0)t.Text=""t.BorderSizePixel=0
  563. t.BackgroundColor3=BGCol or mcol
  564. return b,t
  565. end
  566. local function Sound(id,parent,vol,pit,extra)
  567. local so=GetInstance("Sound",parent or Effects)if extra~=nil then if extra.M=="Dist"then Instance.new("DistortionSoundEffect",so).Level=extra.Val end end
  568. so.SoundId="rbxassetid://"..tostring(id)if vol~=nil then so.Volume=vol else so.Volume=1 end if pit~=nil then so.Pitch=pit else so.Pitch=1 end so:Play()so.Ended:connect(function()so:Destroy()end)
  569. end
  570. function TriangleSpam(num,Pos,r,r2)
  571. for i=1,num do
  572. local Model=drawTriangle(Vector3.new(),Vector3.new(),Vector3.new(),Effects,{Transparency=1})
  573. spawn(function()local fpos=typeof(Pos)=="CFrame"and Pos.p or Pos-- local r=1200 local r2=70
  574. local add0=Vector3.new(math.random(-100,100)/r2,math.random(-100,100)/800,math.random(-100,100)/r2)
  575. local vec1=fpos local add1=Vector3.new(math.random(-100,100)/r,math.random(-100,100)/r,math.random(-100,100)/r)
  576. local vec2=fpos local add2=Vector3.new(math.random(-100,100)/r,math.random(-100,100)/r,math.random(-100,100)/r)
  577. local vec3=fpos local add3=Vector3.new(math.random(-100,100)/r,math.random(-100,100)/r,math.random(-100,100)/r)
  578. for i=0,1,.01 do
  579. add0=add0/Vector3.new(1.1,1,1.1)
  580. add0=add0+Vector3.new(0,.005,0)
  581. vec1,vec2,vec3=vec1+add1+add0,vec2+add2+add0,vec3+add3+add0
  582. ReDrawTri(Model,vec1,vec2,vec3,{Transparency=i})
  583. sw()
  584. end Model:Destroy()
  585. end)
  586. end
  587. end
  588. function LightningEffect(Pos,Seg,Size,Time,Col,Options)--Position {Vector3 Start,Vector3 End} , Segment , Size , Time , Color(or nil)
  589. local p1,p2=typeof(Pos[1])=="CFrame"and Pos[1].p or Pos[1],typeof(Pos[2])=="CFrame"and Pos[2].p or Pos[2]
  590. Options={Fade=Options.Fade or false,AutoSegment=Options.AutoSegment or false,Transparency=Options.Transparency or 0,LightningSiz=Options.LightningSiz or 1,Block=Options.Block or false,SizeFade=Options.SizeFade or 0}
  591. local mag=(p1-p2).Magnitude local col=Col or mcol local LightningSize=Options.LightningSiz
  592. local OldPos=CFrame.new(p1)local Step=mag/Seg local CF=CFrame.new(p1,p2)
  593. if Options.AutoSegment then Step=Seg end
  594. for i=1+Step,mag-Step,Step do
  595. local Pos=CF*CFrame.new(0,0,-i)*CFrame.new(math.random(-LightningSize*50,LightningSize*50)/50,math.random(-LightningSize*50,LightningSize*50)/50,math.random(-LightningSize*50,LightningSize*50)/50)
  596. local pt=Instance.new("Part",Effects)pt.Color=Col pt.Material="Neon"
  597. pt.Size=Vector3.new()pt.CFrame=(CFrame.new(OldPos.p,Pos.p)*CFrame.new(0,0,-(Pos.p-OldPos.p).Magnitude/2))*CFrame.Angles(0,math.rad(90),0)
  598. pt.Anchored=1 pt.CanCollide=nil
  599. if Options.Fade then pt.Transparency=lerp(Options.Transparency,1,i/mag)else pt.Transparency=Options.Transparency end
  600. local Mesh=Instance.new("SpecialMesh",pt)Mesh.MeshType=not Options.Block and"Cylinder"or "Brick"Mesh.Scale=Vector3.new((Pos.p-OldPos.p).Magnitude,Size,Size)*20
  601. OldPos=Pos
  602. spawn(function()local tr=pt.Transparency for i=0,1,Time/100 do pt.Transparency=lerp(tr,1,i)sw()Mesh.Scale=Mesh.Scale-Vector3.new(0,Options.SizeFade,Options.SizeFade)end pt:Destroy()end)
  603. end
  604. local Pos=CF*CFrame.new(0,0,mag)
  605. local pt=Instance.new("Part",Effects)pt.Color=Col pt.Material="Neon"
  606. pt.Size=Vector3.new()pt.CFrame=(CFrame.new(OldPos.p,Pos.p)*CFrame.new(0,0,-(Pos.p-OldPos.p).Magnitude/2))*CFrame.Angles(0,math.rad(90),0)
  607. pt.Anchored=1 pt.CanCollide=nil
  608. if Options.Fade then pt.Transparency=1 else pt.Transparency=Options.Transparency end
  609. local Mesh=Instance.new("SpecialMesh",pt)Mesh.MeshType="Cylinder"Mesh.Scale=Vector3.new((Pos.p-OldPos.p).Magnitude,Size,Size)*20
  610. spawn(function()local tr=pt.Transparency for i=0,1,Time/100 do pt.Transparency=lerp(tr,1,i)sw()Mesh.Scale=Mesh.Scale-Vector3.new(0,Options.SizeFade,Options.SizeFade)end pt:Destroy()end)
  611. end
  612. --Lightning Options (table) (n = default) : Fade=false (fading by range?) , AutoSegment=false , Transparency=0 , LightningSiz=1 , Block = false , SizeFade=0
  613. --I've added table option to dodge INSANE OPTIONS like some my scripts (Destroyer)... that was terrible.
  614. local NormalAttackNumber=0 Holding={}
  615. Mouse.KeyDown:connect(function(k3y)
  616. Holding[k3y]=true
  617. if not Active then
  618. if k3y=="e"and GetCDown"Flawing Light"then
  619. DoCDown("Flawing Light",.5)
  620. for i=1,3 do
  621. local part=Instance.new("Part",Effects)part.Size=Vector3.new(1,1,1)part.Shape="Ball"ToMesh(part)part.Anchored=1
  622. part.Material="Neon"part.Color=mcol
  623. part.CFrame=CFrame.new((RootPart.CFrame+Vector3.new(math.random(-50,50)/10,5+math.random(-50,50)/10,math.random(-50,50)/10)).p,Mouse.Hit.p)
  624. spawn(function()for i=1,100 do
  625. local h,p=RayForMovingObj(part,1)
  626. if h==nil then part.CFrame=part.CFrame*CFrame.new(0,0,-1)
  627. else break end sw()
  628. end
  629. Region3Find(12,part.CFrame,function(p,h)h.Health=nil GlitchParts(p,200,60,1)p:Destroy()end,1)
  630. local b,g=EfcGUI(part)part.Transparency=1
  631. g.Rotation=45 for i=0,60 do b.Size=b.Size:lerp(UDim2.new(18,0,18,0),.1)sw()g.BackgroundTransparency=i/60
  632. end
  633. part:Destroy()end)
  634. sw(6)
  635. end
  636. end
  637. if k3y=="r"and GetCDown"Infinite Bright"then Active=true
  638. walkspeed=60 chatfunc("Feel the Light...")
  639. Sound(255679384,PC,4,3.7)Sound(392838370,PC,2,1)
  640. for i=0,1,.02 do
  641. Anim({CFrame.new(0,1,0)*CFrame.Angles(0,0,0),
  642. CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),
  643. CFrame.new(.5,.3,-.5)*CFrame.Angles(.3,3.1,1.4),
  644. CFrame.new(-1.4,1.2,0)*CFrame.Angles(math.rad(180),0,-.1),
  645. CFrame.new(.5,-2,0)*CFrame.Angles(0,0,.1),
  646. CFrame.new(-.5,-2,0)*CFrame.Angles(0,0,-.1),
  647. },.4)sw()
  648. end
  649. spawn(function()local keepit=4 local num=0
  650. while sw(keepit)and Active do
  651. if num<78 then num=num+1 else keepit=8 end
  652. Camera.CFrame=Camera.CFrame*CFrame.Angles(math.rad(math.random(-10,10)/20),math.rad(math.random(-10,10)/20),0)
  653. Sound(1145252750,PC,1,2)
  654. local CF=CFrame.new(LArm.CFrame.p,Mouse.Hit.p)
  655. local h,p=RayForMovingObj(CF,4000)
  656. LightningEffect({p,LArm.CFrame*CFrame.new(0,-1,0)},10,.4,10,Color3.new(1,1,.7),{LightningSiz=.5,SizeFade=1,Fade=true})
  657. local ref=spawnref(p)
  658. local b,g=EfcGUI(ref)
  659. spawn(function()g.Rotation=math.random(360)for i=0,30 do b.Size=b.Size:lerp(UDim2.new(10,0,10,0),.1)sw()g.BackgroundTransparency=i/30
  660. end ref:Destroy()end)
  661. Region3Find(7,p,function(p,h)h.Health=nil p:Destroy()for i=1,2 do local efc=Instance.new("Part")efc.Size=p.Size efc.Position=p.CFrame.p
  662. efc.Parent=Effects efc.Anchored=1 efc.CanCollide=nil
  663. efc.Material="Neon"efc.Color=mcol local away=Vector3.new(math.random(-100,100),math.random(-100,100),math.random(-100,100))/500
  664. spawn(function()for i=0,1,.01 do efc.Transparency=i efc.CFrame=efc.CFrame+away sw()end efc:Destroy()end)end end,1)
  665. end
  666. end)local num=0
  667. while sw()and(Holding.r or num<45)do if num<46 then num=num+1 end
  668. Anim({CFrame.new(0,1,0)*CFrame.Angles(0,-1,0),
  669. CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),
  670. CFrame.new(.5,.3,-.5)*CFrame.Angles(.3,3.1,1.4),
  671. CFrame.new(-1.8,.3,-.9)*CFrame.Angles(0,-.8,-1.6),
  672. CFrame.new(.5,-2,0)*CFrame.Angles(0,0,.1),
  673. CFrame.new(-.5,-2,0)*CFrame.Angles(0,0,-.1),
  674. },.6)sw()
  675. end
  676. DoCDown("Infinite Bright",1)
  677. Active=nil
  678. end
  679. if k3y=="t"and GetCDown"Blink"then
  680. local Pos=Mouse.Hit local OldCF=RootPart.CFrame
  681. if Mouse.Target then
  682. Sound(289556450,Effects,5)Sound(1012554393,Effects,1)
  683. RootPart.CFrame=Pos+Vector3.new(0,2,0)local CF=RootPart.CFrame
  684. local ref=spawnref(OldCF)local b=Instance.new("BillboardGui",ref)b.Size=UDim2.new(30,0,30,0)
  685. b.AlwaysOnTop=1 local d=Instance.new("ImageLabel",b)d.BackgroundTransparency=1 d.Image="rbxassetid://328647556"d.Size=UDim2.new(1,0,1,0)
  686. spawn(function()for i=0,1,.025 do d.Rotation=lerp(d.Rotation,180,.15)sw()end for i=0,1,.05 do d.ImageTransparency=i sw()end ref:Destroy()end)
  687. local ref=spawnref(OldCF)local b=Instance.new("BillboardGui",ref)b.Size=UDim2.new(10,0,10,0)
  688. b.AlwaysOnTop=1 local d=Instance.new("ImageLabel",b)d.BackgroundTransparency=1 d.Image="rbxassetid://328647556"d.Size=UDim2.new(1,0,1,0)
  689. spawn(function()for i=0,1,.025 do d.Rotation=lerp(d.Rotation,-180,.15)sw()end for i=0,1,.05 do d.ImageTransparency=i sw()end ref:Destroy()end)
  690. spawn(function()
  691. local Model=DoSquare(CF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),CF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),OldCF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),OldCF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),Effects,{Transparency=1})
  692. for i=0,1,.05 do ReDrawSqu(Model,CF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),CF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),OldCF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),OldCF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),{Transparency=i})
  693. sw()end Model:Destroy()end)DoCDown("Blink",1)TriangleSpam(20,RootPart.CFrame.p,800,40)
  694. end
  695. end
  696. if k3y=="z"and GetCDown"Judgement Prism"then Active=true walkspeed=30
  697. for i=0,1,.05 do
  698. Anim({CFrame.new(0,1,0)*CFrame.Angles(0,0,0),
  699. CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),
  700. CFrame.new(1.3,1.4,0)*CFrame.Angles(math.rad(180),0,.1),
  701. CFrame.new(-1.3,1.4,0)*CFrame.Angles(math.rad(180),0,-.1),
  702. CFrame.new(.5,-2,0)*CFrame.Angles(0,0,.1),
  703. CFrame.new(-.5,-2,0)*CFrame.Angles(0,0,-.1),
  704. },.5)sw()
  705. end
  706. Active=false
  707. DoCDown("Judgement Prism",12)
  708. local Pos=CFrame.new(RootPart.Position)
  709. local PrismTop=CFrame.new(0,12,0)local PrismSide=CFrame.new(9,0,0)--just two number is easier I think
  710. --Animate Prism
  711. local m=DoPrism(Pos,PrismTop,PrismSide,Effects,{Transparency=1})
  712. for i=1,.8,-.0025 do
  713. Pos=Pos*CFrame.new(0,.1,0)*CFrame.Angles(0,.05,0)
  714. PrismTop=PrismTop:lerp(CFrame.new(0,9,0),.1)PrismSide=PrismSide:lerp(CFrame.new(6,0,0),.1)
  715. ReDrawPrism(m,Pos,PrismTop,PrismSide,Effects,{Transparency=i})
  716. sw()
  717. end m:Destroy()
  718. local sound=GetInstance("Sound",PC)sound.SoundId="rbxassetid://255679384"sound.Volume=5
  719. sound:Play()
  720. while 1 and(sound.Parent~=nil and sound.Playing and sound.Parent.Parent~=nil )do
  721. Pos=Pos*CFrame.Angles(0,.05,0)
  722. local m=DoPrism(Pos,PrismTop,PrismSide,Effects,{Transparency=.8})
  723. sw()
  724. m:Destroy()
  725. end
  726. Sound(878000314,Effects,2.5)LightningEffect({Pos,Pos+Vector3.new(0,300,0)},60,3,1,mcol,{SizeFade=.5,Fade=true,LightningSiz=3})
  727. TriangleSpam(40,Pos,1200,70)
  728. sw(60)
  729. for i=1,10 do
  730. local Pos=Mouse.Hit
  731. LightningEffect({Pos,Pos+Vector3.new(0,300,0)},60,1,5,mcol,{SizeFade=.5,Fade=true,LightningSiz=5})
  732. TriangleSpam(4,Pos,1200,120)Sound(480357531,Effects,2)Sound(1145252750,Effects,2)
  733. for i=1,10 do
  734. local pt=Instance.new("Part",Effects)pt.Color=mcol pt.Material="Neon"
  735. pt.Anchored=1 pt.CanCollide=nil pt.Size=Vector3.new()local m=ToMesh(pt)
  736. local CF=Pos*rc()pt.CFrame=CF local add=math.random(5,100)/100
  737. spawn(function()
  738. for i=1,0,-.01 do m.Scale=Vector3.new(i,i,i)*20 pt.CFrame=pt.CFrame+Vector3.new(0,add,0)sw()end pt:Destroy()
  739. end)
  740. end
  741. Region3Find(17,Pos,function(p,h)
  742. if h.Parent then
  743. for i,p in pairs(h.Parent:GetDescendants())do
  744. if p:IsA"BasePart"then
  745. local part=Instance.new("Part",Effects)part.Material="Neon"part.Size=p.Size
  746. part.Color=mcol part.Anchored=1 part.CanCollide=nil part.CFrame=CFrame.new(p.Position)
  747. local add=Vector3.new(math.random(-100,100)/200,math.random(-100,100)/200,math.random(-100,100)/200)
  748. spawn(function()for i=0,1,.01 do part.CFrame=part.CFrame+add part.Transparency=i sw()end part:Destroy()end)
  749. end
  750. end h:Destroy()p.Parent:Destroy()
  751. end
  752. end,1)
  753. --[[spawn(function()local ref=spawnref(Pos)
  754. local b,g=EfcGUI(ref)ref.Transparency=1
  755. g.Rotation=45 for i=0,60 do b.Size=b.Size:lerp(UDim2.new(18,0,18,0),.1)sw()g.BackgroundTransparency=i/60
  756. end ref:Destroy()end)]]
  757. sw(20)
  758. end
  759. end
  760. end
  761. if k3y=="m"then MusicEnabled=not MusicEnabled end
  762. end)
  763. Mouse.KeyUp:connect(function(k3y)
  764. if Holding[k3y]then Holding[k3y]=nil end
  765. end)
  766. if 1 then
  767. Mouse.Button1Down:connect(function()
  768. if not Active then
  769. end
  770. end)
  771. end
  772. print"Load finished."print"Hello world!"
  773. warn'Credits : her boy friend:koonguy98755 , Do not erase this.'
  774. warn'For my love roblox'
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