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- using System;
- using System.Collections.Generic;
- using System.Text;
- namespace Task_1_3_2
- {
- class Program
- {
- static int someStaticValue = 0;
- static void Main()
- {
- byte byteValue = 0;
- sbyte sbyteValue = 0;
- short shortValue = 0;
- ushort ushortValue = 0;
- int intValue = 0;
- uint uintValue = 0;
- long longValue = 0;
- decimal decimalValue = 0.0m;
- float floatValue =0.0f;
- bool _boolValue = true;
- var var8Value = true;
- var _varValue = 10;
- int someStaticValue = 1; // локальная переменная заменит собой глобальную в данном методе.
- }
- }
- }
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