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Feb 21st, 2020
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  1. Android PostProcess task "Exporting project" took 2013.5087 ms
  2. DisplayProgressbar: Building Gradle project
  3. D8: Program type already present: com.android.installreferrer.api.InstallReferrerClient$InstallReferrerResponse
  4.  
  5.  
  6. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  7.  
  8.  
  9.  
  10.  
  11. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  12.  
  13. FAILURE: Build failed with an exception.
  14.  
  15.  
  16. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  17.  
  18.  
  19.  
  20.  
  21. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  22.  
  23. * What went wrong:
  24.  
  25.  
  26. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  27.  
  28. Execution failed for task ':transformDexArchiveWithExternalLibsDexMergerForRelease'//developer.android.com/studio/build/dependencies#duplicate_classes.
  29.  
  30.  
  31. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  32.  
  33.   Program type already present: com.android.installreferrer.api.InstallReferrerClient$InstallReferrerResponse
  34.  
  35.  
  36. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  37.  
  38.  
  39.  
  40.  
  41. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  42.  
  43. * Try:
  44.  
  45.  
  46. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  47.  
  48. Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
  49.  
  50.  
  51. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  52.  
  53.  
  54.  
  55.  
  56. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  57.  
  58. * Get more help at https://help.gradle.org
  59.  
  60.  
  61. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  62.  
  63.  
  64.  
  65.  
  66. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  67.  
  68. BUILD FAILED in 14s
  69.  
  70.  
  71. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  72.  
  73. > Task :preBuild UP-TO-DATE
  74.  
  75.  
  76. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  77.  
  78. > Task :Firebase:preBuild UP-TO-DATE
  79.  
  80.  
  81. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  82.  
  83. > Task :Firebase:preReleaseBuild UP-TO-DATE
  84.  
  85.  
  86. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  87.  
  88. > Task :Firebase:checkReleaseManifest
  89.  
  90.  
  91. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  92.  
  93.  
  94.  
  95.  
  96. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  97.  
  98. > Transform artifact logging-interceptor.jar (com.squareup.okhttp3:logging-interceptor:3.12.0) with JetifyTransform
  99.  
  100.  
  101. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  102.  
  103. ERROR: [TAG] Failed to resolve variable '${project.groupId}'
  104.  
  105.  
  106. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  107.  
  108. ERROR: [TAG] Failed to resolve variable '${project.version}'
  109.  
  110.  
  111. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  112.  
  113. ERROR: [TAG] Failed to resolve variable '${project.groupId}'
  114.  
  115.  
  116. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  117.  
  118. ERROR: [TAG] Failed to resolve variable '${project.version}'
  119.  
  120.  
  121. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  122.  
  123. ERROR: [TAG] Failed to resolve variable '${project.groupId}'
  124.  
  125.  
  126. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  127.  
  128. ERROR: [TAG] Failed to resolve variable '${project.version}'
  129.  
  130.  
  131. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  132.  
  133. ERROR: [TAG] Failed to resolve variable '${project.groupId}'
  134.  
  135.  
  136. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  137.  
  138. ERROR: [TAG] Failed to resolve variable '${project.version}'
  139.  
  140.  
  141. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  142.  
  143.  
  144.  
  145.  
  146. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  147.  
  148. > Task :Firebase:processReleaseManifest
  149.  
  150.  
  151. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  152.  
  153. > Task :unity-android-resources:preBuild UP-TO-DATE
  154.  
  155.  
  156. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  157.  
  158. > Task :unity-android-resources:preReleaseBuild UP-TO-DATE
  159.  
  160.  
  161. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  162.  
  163. > Task :unity-android-resources:checkReleaseManifest
  164.  
  165.  
  166. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  167.  
  168. > Task :unity-android-resources:processReleaseManifest
  169.  
  170.  
  171. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  172.  
  173. > Task :Firebase:packageReleaseRenderscript NO-SOURCE
  174.  
  175.  
  176. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  177.  
  178. > Task :unity-android-resources:packageReleaseRenderscript NO-SOURCE
  179.  
  180.  
  181. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  182.  
  183. > Task :generateReleaseResValues
  184.  
  185.  
  186. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  187.  
  188. > Task :checkReleaseClasspath
  189.  
  190.  
  191. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  192.  
  193. > Task :preReleaseBuild
  194.  
  195.  
  196. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  197.  
  198. > Task :compileReleaseRenderscript
  199.  
  200.  
  201. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  202.  
  203. > Task :generateReleaseResources
  204.  
  205.  
  206. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  207.  
  208. > Task :Firebase:compileReleaseRenderscript
  209.  
  210.  
  211. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  212.  
  213. > Task :Firebase:generateReleaseResValues
  214.  
  215.  
  216. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  217.  
  218. > Task :Firebase:generateReleaseResources
  219.  
  220.  
  221. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  222.  
  223. > Task :Firebase:packageReleaseResources
  224.  
  225.  
  226. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  227.  
  228. > Task :unity-android-resources:compileReleaseRenderscript
  229.  
  230.  
  231. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  232.  
  233. > Task :unity-android-resources:generateReleaseResValues
  234.  
  235.  
  236. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  237.  
  238. > Task :unity-android-resources:generateReleaseResources
  239.  
  240.  
  241. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  242.  
  243. > Task :unity-android-resources:packageReleaseResources
  244.  
  245.  
  246. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  247.  
  248. > Task :mergeReleaseResources
  249.  
  250.  
  251. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  252.  
  253. > Task :checkReleaseManifest
  254.  
  255.  
  256. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  257.  
  258. > Task :createReleaseCompatibleScreenManifests
  259.  
  260.  
  261. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  262.  
  263. > Task :mainApkListPersistenceRelease
  264.  
  265.  
  266. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  267.  
  268.  
  269.  
  270.  
  271. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  272.  
  273. > Task :processReleaseManifest
  274.  
  275.  
  276. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  277.  
  278. /Users/buildagent/.jenkins/workspace/Clicking Dead/project/Temp/gradleOut/src/main/AndroidManifest.xml:79:3-93 Warning:
  279.  
  280.  
  281. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  282.  
  283.     uses-permission#android.permission.READ_PHONE_STATE was tagged at AndroidManifest.xml:79 to remove other declarations but no other declaration present
  284.  
  285.  
  286. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  287.  
  288.  
  289.  
  290.  
  291. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  292.  
  293. > Task :bundleReleaseResources
  294.  
  295.  
  296. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  297.  
  298. > Task :mergeReleaseShaders
  299.  
  300.  
  301. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  302.  
  303. > Task :compileReleaseShaders
  304.  
  305.  
  306. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  307.  
  308. > Task :generateReleaseAssets
  309.  
  310.  
  311. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  312.  
  313. > Task :Firebase:mergeReleaseShaders
  314.  
  315.  
  316. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  317.  
  318. > Task :Firebase:compileReleaseShaders
  319.  
  320.  
  321. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  322.  
  323. > Task :Firebase:generateReleaseAssets
  324.  
  325.  
  326. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  327.  
  328. > Task :Firebase:packageReleaseAssets
  329.  
  330.  
  331. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  332.  
  333. > Task :unity-android-resources:mergeReleaseShaders
  334.  
  335.  
  336. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  337.  
  338. > Task :unity-android-resources:compileReleaseShaders
  339.  
  340.  
  341. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  342.  
  343. > Task :unity-android-resources:generateReleaseAssets
  344.  
  345.  
  346. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  347.  
  348. > Task :unity-android-resources:packageReleaseAssets
  349.  
  350.  
  351. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  352.  
  353. > Task :mergeReleaseAssets
  354.  
  355.  
  356. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  357.  
  358. > Task :Firebase:compileReleaseAidl NO-SOURCE
  359.  
  360.  
  361. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  362.  
  363. > Task :unity-android-resources:compileReleaseAidl NO-SOURCE
  364.  
  365.  
  366. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  367.  
  368. > Task :compileReleaseAidl NO-SOURCE
  369.  
  370.  
  371. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  372.  
  373. > Task :generateReleaseBuildConfig
  374.  
  375.  
  376. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  377.  
  378. > Task :prepareLintJar
  379.  
  380.  
  381. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  382.  
  383. > Task :splitsDiscoveryTaskRelease
  384.  
  385.  
  386. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  387.  
  388. > Task :Firebase:generateReleaseRFile
  389.  
  390.  
  391. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  392.  
  393. > Task :unity-android-resources:generateReleaseRFile
  394.  
  395.  
  396. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  397.  
  398. > Task :processReleaseResources
  399.  
  400.  
  401. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  402.  
  403. > Task :generateReleaseSources
  404.  
  405.  
  406. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  407.  
  408. > Task :Firebase:generateReleaseBuildConfig
  409.  
  410.  
  411. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  412.  
  413. > Task :Firebase:prepareLintJar
  414.  
  415.  
  416. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  417.  
  418. > Task :Firebase:generateReleaseSources
  419.  
  420.  
  421. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  422.  
  423. > Task :Firebase:javaPreCompileRelease
  424.  
  425.  
  426. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  427.  
  428. > Task :Firebase:compileReleaseJavaWithJavac
  429.  
  430.  
  431. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  432.  
  433. > Task :Firebase:processReleaseJavaRes NO-SOURCE
  434.  
  435.  
  436. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  437.  
  438. > Task :Firebase:transformClassesAndResourcesWithPrepareIntermediateJarsForRelease
  439.  
  440.  
  441. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  442.  
  443. > Task :unity-android-resources:generateReleaseBuildConfig
  444.  
  445.  
  446. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  447.  
  448. > Task :unity-android-resources:prepareLintJar
  449.  
  450.  
  451. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  452.  
  453. > Task :unity-android-resources:generateReleaseSources
  454.  
  455.  
  456. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  457.  
  458. > Task :unity-android-resources:javaPreCompileRelease
  459.  
  460.  
  461. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  462.  
  463. > Task :unity-android-resources:compileReleaseJavaWithJavac
  464.  
  465.  
  466. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  467.  
  468. > Task :unity-android-resources:processReleaseJavaRes NO-SOURCE
  469.  
  470.  
  471. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  472.  
  473. > Task :unity-android-resources:transformClassesAndResourcesWithPrepareIntermediateJarsForRelease
  474.  
  475.  
  476. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  477.  
  478. > Task :javaPreCompileRelease
  479.  
  480.  
  481. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  482.  
  483. > Task :compileReleaseJavaWithJavac
  484.  
  485.  
  486. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  487.  
  488. > Task :transformClassesWithDexBuilderForRelease
  489.  
  490.  
  491. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  492.  
  493.  
  494.  
  495.  
  496. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  497.  
  498. > Task :transformDexArchiveWithExternalLibsDexMergerForRelease FAILED
  499.  
  500.  
  501. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  502.  
  503.  
  504.  
  505.  
  506. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  507.  
  508. Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0.
  509.  
  510.  
  511. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  512.  
  513. Use '--warning-mode all' to show the individual deprecation warnings.
  514.  
  515.  
  516. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  517.  
  518. See https://docs.gradle.org/5.1.1/userguide/command_line_interface.html#sec:command_line_warnings
  519.  
  520.  
  521. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  522.  
  523. 49 actionable tasks: 49 executed
  524.  
  525.  
  526. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  527.  
  528. Uploading Crash Report
  529. CommandInvokationFailure: Gradle build failed.
  530. /Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Tools/OpenJDK/MacOS/bin/java -classpath "/Applications/Unity/Hub/Editor/2019.2.6f1/PlaybackEngines/AndroidPlayer/Tools/gradle/lib/gradle-launcher-5.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "bundleRelease"
  531.  
  532. stderr[
  533. D8: Program type already present: com.android.installreferrer.api.InstallReferrerClient$InstallReferrerResponse
  534.  
  535. FAILURE: Build failed with an exception.
  536.  
  537. * What went wrong:
  538. Execution failed for task ':transformDexArchiveWithExternalLibsDexMergerForRelease'//developer.android.com/studio/build/dependencies#duplicate_classes.
  539.   Program type already present: com.android.installreferrer.api.InstallReferrerClient$InstallReferrerResponse
  540.  
  541. * Try:
  542. Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
  543.  
  544. * Get more help at https://help.gradle.org
  545.  
  546. BUILD FAILED in 14s
  547. ]
  548. stdout[
  549. > Task :preBuild UP-TO-DATE
  550. > Task :Firebase:preBuild UP-TO-DATE
  551. > Task :Firebase:preReleaseBuild UP-TO-DATE
  552. > Task :Firebase:checkReleaseManifest
  553.  
  554. > Transform artifact logging-interceptor.jar (com.squareup.okhttp3:logging-interceptor:3.12.0) with JetifyTransform
  555. ERROR: [TAG] Failed to resolve variable '${project.groupId}'
  556. ERROR: [TAG] Failed to resolve variable '${project.version}'
  557. ERROR: [TAG] Failed to resolve variable '${project.groupId}'
  558. ERROR: [TAG] Failed to resolve variable '${project.version}'
  559. ERROR: [TAG] Failed to resolve variable '${project.groupId}'
  560. ERROR: [TAG] Failed to resolve variable '${project.version}'
  561. ERROR: [TAG] Failed to resolve variable '${project.groupId}'
  562. ERROR: [TAG] Failed to resolve variable '${project.version}'
  563.  
  564. > Task :Firebase:processReleaseManifest
  565. > Task :unity-android-resources:preBuild UP-TO-DATE
  566. > Task :unity-android-resources:preReleaseBuild UP-TO-DATE
  567. > Task :unity-android-resources:checkReleaseManifest
  568. > Task :unity-android-resources:processReleaseManifest
  569. > Task :Firebase:packageReleaseRenderscript NO-SOURCE
  570. > Task :unity-android-resources:packageReleaseRenderscript NO-SOURCE
  571. > Task :generateReleaseResValues
  572. > Task :checkReleaseClasspath
  573. > Task :preReleaseBuild
  574. > Task :compileReleaseRenderscript
  575. > Task :generateReleaseResources
  576. > Task :Firebase:compileReleaseRenderscript
  577. > Task :Firebase:generateReleaseResValues
  578. > Task :Firebase:generateReleaseResources
  579. > Task :Firebase:packageReleaseResources
  580. > Task :unity-android-resources:compileReleaseRenderscript
  581. > Task :unity-android-resources:generateReleaseResValues
  582. > Task :unity-android-resources:generateReleaseResources
  583. > Task :unity-android-resources:packageReleaseResources
  584. > Task :mergeReleaseResources
  585. > Task :checkReleaseManifest
  586. > Task :createReleaseCompatibleScreenManifests
  587. > Task :mainApkListPersistenceRelease
  588.  
  589. > Task :processReleaseManifest
  590. /Users/buildagent/.jenkins/workspace/Clicking Dead/project/Temp/gradleOut/src/main/AndroidManifest.xml:79:3-93 Warning:
  591.     uses-permission#android.permission.READ_PHONE_STATE was tagged at AndroidManifest.xml:79 to remove other declarations but no other declaration present
  592.  
  593. > Task :bundleReleaseResources
  594. > Task :mergeReleaseShaders
  595. > Task :compileReleaseShaders
  596. > Task :generateReleaseAssets
  597. > Task :Firebase:mergeReleaseShaders
  598. > Task :Firebase:compileReleaseShaders
  599. > Task :Firebase:generateReleaseAssets
  600. > Task :Firebase:packageReleaseAssets
  601. > Task :unity-android-resources:mergeReleaseShaders
  602. > Task :unity-android-resources:compileReleaseShaders
  603. > Task :unity-android-resources:generateReleaseAssets
  604. > Task :unity-android-resources:packageReleaseAssets
  605. > Task :mergeReleaseAssets
  606. > Task :Firebase:compileReleaseAidl NO-SOURCE
  607. > Task :unity-android-resources:compileReleaseAidl NO-SOURCE
  608. > Task :compileReleaseAidl NO-SOURCE
  609. > Task :generateReleaseBuildConfig
  610. > Task :prepareLintJar
  611. > Task :splitsDiscoveryTaskRelease
  612. > Task :Firebase:generateReleaseRFile
  613. > Task :unity-android-resources:generateReleaseRFile
  614. > Task :processReleaseResources
  615. > Task :generateReleaseSources
  616. > Task :Firebase:generateReleaseBuildConfig
  617. > Task :Firebase:prepareLintJar
  618. > Task :Firebase:generateReleaseSources
  619. > Task :Firebase:javaPreCompileRelease
  620. > Task :Firebase:compileReleaseJavaWithJavac
  621. > Task :Firebase:processReleaseJavaRes NO-SOURCE
  622. > Task :Firebase:transformClassesAndResourcesWithPrepareIntermediateJarsForRelease
  623. > Task :unity-android-resources:generateReleaseBuildConfig
  624. > Task :unity-android-resources:prepareLintJar
  625. > Task :unity-android-resources:generateReleaseSources
  626. > Task :unity-android-resources:javaPreCompileRelease
  627. > Task :unity-android-resources:compileReleaseJavaWithJavac
  628. > Task :unity-android-resources:processReleaseJavaRes NO-SOURCE
  629. > Task :unity-android-resources:transformClassesAndResourcesWithPrepareIntermediateJarsForRelease
  630. > Task :javaPreCompileRelease
  631. > Task :compileReleaseJavaWithJavac
  632. > Task :transformClassesWithDexBuilderForRelease
  633.  
  634. > Task :transformDexArchiveWithExternalLibsDexMergerForRelease FAILED
  635.  
  636. Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0.
  637. Use '--warning-mode all' to show the individual deprecation warnings.
  638. See https://docs.gradle.org/5.1.1/userguide/command_line_interface.html#sec:command_line_warnings
  639. 49 actionable tasks: 49 executed
  640. ]
  641. exit code: 1
  642.   at UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00031] in <5557b445b4634c46b2ec8376c040bd34>:0
  643.   at UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00015] in <5557b445b4634c46b2ec8376c040bd34>:0
  644.   at UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x0000a] in <5557b445b4634c46b2ec8376c040bd34>:0
  645.   at UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) [0x0001f] in <5557b445b4634c46b2ec8376c040bd34>:0
  646.   at UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) [0x00029] in <5557b445b4634c46b2ec8376c040bd34>:0
  647. Rethrow as GradleInvokationException: Gradle build failed
  648.   at UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) [0x0004d] in <5557b445b4634c46b2ec8376c040bd34>:0
  649.   at UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x000a8] in <5557b445b4634c46b2ec8376c040bd34>:0
  650.   at UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x00074] in <5557b445b4634c46b2ec8376c040bd34>:0
  651. Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown.
  652.   at UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) [0x0001e] in <5557b445b4634c46b2ec8376c040bd34>:0
  653.   at UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x00110] in <5557b445b4634c46b2ec8376c040bd34>:0
  654.   at UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x002c8] in <5557b445b4634c46b2ec8376c040bd34>:0
  655.   at UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) [0x00001] in <5557b445b4634c46b2ec8376c040bd34>:0
  656.   at UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x000da] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281
  657. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
  658. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:368)
  659. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:267)
  660. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline.bindings.cs:250)
  661. Building.ProjectBuilder:BuildAndroid() (at Assets/Editor/Building/ProjectBuilder.cs:83)
  662.  
  663. (Filename: <5557b445b4634c46b2ec8376c040bd34> Line: 0)
  664.  
  665. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  666. System memory in use before: 457.7 MB.
  667. System memory in use after: 457.8 MB.
  668.  
  669. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 4306.
  670. Total: 444.425010 ms (FindLiveObjects: 1.703579 ms CreateObjectMapping: 0.236235 ms MarkObjects: 442.353277 ms  DeleteObjects: 0.130507 ms)
  671.  
  672. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  673. Loaded scene 'Temp/__Backupscenes/0.backup'
  674.     Deserialize:            2.150 ms
  675.     Integration:            78.811 ms
  676.     Integration of assets:  0.006 ms
  677.     Thread Wait Time:       18.952 ms
  678.     Total Operation Time:   99.919 ms
  679. System memory in use before: 457.2 MB.
  680. System memory in use after: 457.4 MB.
  681.  
  682. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4290.
  683. Total: 346.978994 ms (FindLiveObjects: 1.679245 ms CreateObjectMapping: 0.185137 ms MarkObjects: 345.102467 ms  DeleteObjects: 0.010835 ms)
  684.  
  685. [ScriptCompilation] Recompiling all scripts because: Recompiling scripts for editor after player build.
  686. - Starting compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll
  687. - Starting compile Library/ScriptAssemblies/UnityEngine.UI.dll
  688. - Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll
  689. - Starting compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll
  690. - Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll
  691. - Finished compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll
  692. - Starting compile Library/ScriptAssemblies/UnityEditor.UI.dll
  693. - Starting compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll
  694. - Finished compile Library/ScriptAssemblies/UnityEditor.UI.dll
  695. - Finished compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll
  696. - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll
  697. - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
  698. - Starting compile Library/ScriptAssemblies/Unity.Timeline.dll
  699. - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
  700. - Starting compile Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll
  701. - Starting compile Library/ScriptAssemblies/Unity.Notifications.Android.dll
  702. - Starting compile Library/ScriptAssemblies/Unity.Notifications.iOS.dll
  703. - Starting compile Library/ScriptAssemblies/Coffee.UIParticle.dll
  704. - Starting compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll
  705. - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
  706. - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll
  707. - Starting compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll
  708. - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll
  709. - Starting compile Library/ScriptAssemblies/Unity.Rider.Editor.dll
  710. - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll
  711. - Finished compile Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll
  712. - Starting compile Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll
  713. - Starting compile Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll
  714. - Finished compile Library/ScriptAssemblies/Unity.Timeline.dll
  715. - Finished compile Library/ScriptAssemblies/Unity.Notifications.Android.dll
  716. - Finished compile Library/ScriptAssemblies/Unity.Notifications.iOS.dll
  717. - Finished compile Library/ScriptAssemblies/Coffee.UIParticle.dll
  718. - Starting compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll
  719. - Starting compile Library/ScriptAssemblies/Unity.Notifications.dll
  720. - Starting compile Library/ScriptAssemblies/Coffee.UIParticle.Editor.dll
  721. - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll
  722. - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
  723. - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
  724. - Finished compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll
  725. - Finished compile Library/ScriptAssemblies/Unity.Rider.Editor.dll
  726. - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll
  727. - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll
  728. - Finished compile Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll
  729. - Finished compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll
  730. - Starting compile Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll
  731. - Finished compile Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll
  732. - Finished compile Library/ScriptAssemblies/Coffee.UIParticle.Editor.dll
  733. - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
  734. - Finished compile Library/ScriptAssemblies/Unity.Notifications.dll
  735. - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll
  736. - Finished compile Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll
  737. - Finished compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll
  738. - Starting compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll
  739. - Finished compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll
  740. - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
  741. - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll
  742. - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll
  743. - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
  744. - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
  745. - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
  746. Assets/Scripts/Audio/SoundController.cs(8,7): warning CS0105: The using directive for 'DG.Tweening' appeared previously in this namespace
  747. Assets/Scripts/Tutorial/TutorialSteps/StartTankStep.cs(15,36): warning CS0108: 'StartTankStep._zombieManager' hides inherited member 'TutorialPage._zombieManager'. Use the new keyword if hiding was intended.
  748. Assets/Scripts/Windows/NightSplash.cs(28,35): warning CS0108: 'NightSplash._nightManager' hides inherited member 'WindowBase._nightManager'. Use the new keyword if hiding was intended.
  749. Assets/Scripts/Windows/NightWindow.cs(39,35): warning CS0108: 'NightWindow._nightManager' hides inherited member 'WindowBase._nightManager'. Use the new keyword if hiding was intended.
  750. Assets/Scripts/Utils/InfInt.cs(7,15): warning CS0660: 'InfInt' defines operator == or operator != but does not override Object.Equals(object o)
  751. Assets/Scripts/Utils/InfInt.cs(7,15): warning CS0661: 'InfInt' defines operator == or operator != but does not override Object.GetHashCode()
  752. Assets/Scripts/Zombies/ZombieController.cs(773,16): warning CS0108: 'ZombieController.GetInstanceID()' hides inherited member 'Object.GetInstanceID()'. Use the new keyword if hiding was intended.
  753. Assets/Scripts/Characters/HandModel.cs(61,18): warning CS0108: 'HandModel.Factory' hides inherited member 'CharModel.Factory'. Use the new keyword if hiding was intended.
  754. Assets/Scripts/Characters/TankistModel.cs(33,18): warning CS0108: 'TankistModel.Factory' hides inherited member 'CharModel.Factory'. Use the new keyword if hiding was intended.
  755. Assets/Scripts/Characters/TankModel.cs(11,18): warning CS0108: 'TankModel.Factory' hides inherited member 'TankistModel.Factory'. Use the new keyword if hiding was intended.
  756. Assets/Scripts/Tutorial/TutorialSteps/EnterBoxesMenuStep.cs(10,36): warning CS0108: 'EnterBoxesMenuStep._zombieManager' hides inherited member 'TutorialPage._zombieManager'. Use the new keyword if hiding was intended.
  757. Assets/Scripts/Windows/CheatsWindow.cs(52,48): warning CS0108: 'CheatsWindow._tutorialManager' hides inherited member 'WindowBase._tutorialManager'. Use the new keyword if hiding was intended.
  758. Assets/Scripts/Ads/AdsManager.cs(51,9): warning CS0162: Unreachable code detected
  759. Assets/Scripts/Analytics/MyTrackerAnalytics.cs(31,6): warning CS0162: Unreachable code detected
  760. Assets/Scripts/Configs/CharacterConfigAsset.cs(72,13): warning CS0162: Unreachable code detected
  761. Assets/Scripts/Configs/SpriteConfigAsset.cs(183,9): warning CS0162: Unreachable code detected
  762. Assets/Scripts/Characters/CharModel.cs(277,9): warning CS0618: 'InfInt.MultiplyInPercents(float)' is obsolete: 'Use Multiply(value) instead.'
  763. Assets/Scripts/Characters/Controllers/HandController.cs(210,25): warning CS0618: 'InfInt.MultiplyInPercents(int)' is obsolete: 'Use Multiply(value / 100f) instead.'
  764. Assets/Scripts/Configs/SpriteConfigAsset.cs(201,9): warning CS0162: Unreachable code detected
  765. Assets/Scripts/Configs/SpriteConfigAsset.cs(224,9): warning CS0162: Unreachable code detected
  766. Assets/Scripts/Configs/SpriteConfigAsset.cs(236,9): warning CS0162: Unreachable code detected
  767. Assets/Scripts/Configs/SpriteConfigAsset.cs(248,9): warning CS0162: Unreachable code detected
  768. Assets/Scripts/Configs/TutorialConfig.cs(48,9): warning CS0162: Unreachable code detected
  769. Assets/Scripts/Characters/BarricadesModel.cs(114,9): warning CS0618: 'InfInt.MultiplyInPercents(float)' is obsolete: 'Use Multiply(value) instead.'
  770. Assets/Scripts/Characters/BarricadesModel.cs(131,9): warning CS0618: 'InfInt.MultiplyInPercents(float)' is obsolete: 'Use Multiply(value) instead.'
  771. Assets/Scripts/Characters/BarricadesModel.cs(132,9): warning CS0618: 'InfInt.MultiplyInPercents(float)' is obsolete: 'Use Multiply(value) instead.'
  772. Assets/Scripts/Configs/SpriteConfigAsset.cs(295,9): warning CS0162: Unreachable code detected
  773. Assets/Scripts/GameObjects/MonoBehs/BarricadesController.cs(248,21): warning CS0618: 'InfInt.MultiplyInPercents(float)' is obsolete: 'Use Multiply(value) instead.'
  774. Assets/Scripts/GameObjects/MonoBehs/BarricadesController.cs(251,21): warning CS0618: 'InfInt.MultiplyInPercents(float)' is obsolete: 'Use Multiply(value) instead.'
  775. Assets/Scripts/GameObjects/MonoBehs/BarricadesController.cs(253,21): warning CS0618: 'InfInt.MultiplyInPercents(float)' is obsolete: 'Use Multiply(value) instead.'
  776. Assets/Scripts/GameObjects/MonoBehs/BarricadesController.cs(259,17): warning CS0618: 'InfInt.MultiplyInPercents(float)' is obsolete: 'Use Multiply(value) instead.'
  777. Assets/Scripts/Characters/CharController.cs(264,13): warning CS0618: 'InfInt.MultiplyInPercents(int)' is obsolete: 'Use Multiply(value / 100f) instead.'
  778. Assets/Scripts/Configs/SpriteConfigAsset.cs(307,9): warning CS0162: Unreachable code detected
  779. Assets/Scripts/Configs/SpriteConfigAsset.cs(342,9): warning CS0162: Unreachable code detected
  780. Assets/Scripts/Profile/SpecialOfferManager.cs(73,9): warning CS0618: 'InfInt.MultiplyInPercents(int)' is obsolete: 'Use Multiply(value / 100f) instead.'
  781. Assets/Scripts/Profile/ProfileManager.cs(185,17): warning CS0162: Unreachable code detected
  782. Assets/Scripts/Profile/ProfileManager.cs(233,17): warning CS0162: Unreachable code detected
  783. Assets/Scripts/Profile/ProfileManager.cs(263,17): warning CS0162: Unreachable code detected
  784. Assets/Scripts/Profile/ProfileManager.cs(283,17): warning CS0162: Unreachable code detected
  785. Assets/Scripts/Social/SocialController.cs(64,13): warning CS0618: 'InfInt.MultiplyInPercents(int)' is obsolete: 'Use Multiply(value / 100f) instead.'
  786. Assets/Scripts/Social/SocialController.cs(70,13): warning CS0618: 'InfInt.MultiplyInPercents(int)' is obsolete: 'Use Multiply(value / 100f) instead.'
  787. Assets/Scripts/Puzzles/PuzzleManager.cs(358,16): warning CS0168: The variable 'log' is declared but never used
  788. Assets/Scripts/Utils/ObjectPools/AnimationObjectPool.cs(94,17): warning CS0162: Unreachable code detected
  789. Assets/Scripts/Utils/ObjectPools/AnimationObjectPool.cs(26,20): warning CS0168: The variable 'damageInfoParameter' is declared but never used
  790. Assets/Scripts/Utils/Helper.cs(129,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  791. Assets/Scripts/Utils/ObjectPools/FXObjectsPool.cs(89,17): warning CS0162: Unreachable code detected
  792. Assets/Scripts/Utils/ObjectPools/ProjectilesPool.cs(126,17): warning CS0162: Unreachable code detected
  793. Assets/Scripts/Utils/ObjectPools/AnimationObjectPool.cs(250,17): warning CS0162: Unreachable code detected
  794. Assets/Scripts/Utils/ParticleSystemController.cs(38,13): warning CS0618: 'ParticleSystem.playbackSpeed' is obsolete: 'playbackSpeed property is deprecated. Use main.simulationSpeed instead.'
  795. Assets/Scripts/Utils/ParticleSystemController.cs(42,13): warning CS0618: 'ParticleSystem.playbackSpeed' is obsolete: 'playbackSpeed property is deprecated. Use main.simulationSpeed instead.'
  796. Assets/Scripts/Utils/ObjectPools/FXObjectsPool.cs(136,17): warning CS0162: Unreachable code detected
  797. Assets/Scripts/Zombies/ZombieFX/ZombieFireAshDieFX.cs(43,18): warning CS0219: The variable 'animator' is assigned but its value is never used
  798. Assets/Scripts/Zombies/ZombieFX/ZombieFireAshDieFX.cs(47,29): warning CS0219: The variable 'meshRenderer' is assigned but its value is never used
  799. Assets/Scripts/Zombies/ZombieView.cs(52,15): warning CS0219: The variable 'fxScaleFactor' is assigned but its value is never used
  800. Assets/Scripts/Zombies/ZombieManager.cs(472,17): warning CS0618: 'InfInt.MultiplyInPercents(float)' is obsolete: 'Use Multiply(value) instead.'
  801. Assets/Scripts/Zombies/ZombieManager.cs(479,21): warning CS0618: 'InfInt.MultiplyInPercents(float)' is obsolete: 'Use Multiply(value) instead.'
  802. Assets/Scripts/Zombies/ZombieManager.cs(483,17): warning CS0618: 'InfInt.MultiplyInPercents(float)' is obsolete: 'Use Multiply(value) instead.'
  803. Assets/Scripts/Zombies/ZombieManager.cs(645,17): warning CS0618: 'InfInt.MultiplyInPercents(float)' is obsolete: 'Use Multiply(value) instead.'
  804. Assets/Externals/MeshAnimator/Example/Scripts/CrowdSpawner.cs(65,9): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded'
  805. Assets/Externals/MeshAnimator/Example/Scripts/CrowdSpawner.cs(68,14): warning CS0618: 'Application.loadedLevel' is obsolete: 'Use SceneManager to determine what scenes have been loaded'
  806. Assets/Externals/MeshAnimator/Example/Scripts/CrowdSpawner.cs(88,18): warning CS0618: 'Application.loadedLevel' is obsolete: 'Use SceneManager to determine what scenes have been loaded'
  807. Assets/Externals/MeshAnimator/Example/Scripts/CrowdSpawner.cs(90,7): warning CS0618: 'Application.LoadLevel(int)' is obsolete: 'Use SceneManager.LoadScene'
  808. Assets/Externals/MeshAnimator/Example/Scripts/CrowdSpawner.cs(91,18): warning CS0618: 'Application.loadedLevel' is obsolete: 'Use SceneManager to determine what scenes have been loaded'
  809. Assets/Externals/MeshAnimator/Example/Scripts/CrowdSpawner.cs(93,7): warning CS0618: 'Application.LoadLevel(int)' is obsolete: 'Use SceneManager.LoadScene'
  810. Assets/Externals/MeshAnimator/Example/Scripts/CrowdSpawner.cs(94,18): warning CS0618: 'Application.loadedLevel' is obsolete: 'Use SceneManager to determine what scenes have been loaded'
  811. Assets/Externals/MeshAnimator/Example/Scripts/CrowdSpawner.cs(96,7): warning CS0618: 'Application.LoadLevel(int)' is obsolete: 'Use SceneManager.LoadScene'
  812. Assets/Externals/MeshAnimator/Example/Scripts/PerformanceTester.cs(57,13): warning CS0618: 'Application.loadedLevel' is obsolete: 'Use SceneManager to determine what scenes have been loaded'
  813. Assets/Externals/MeshAnimator/Example/Scripts/PerformanceTester.cs(77,17): warning CS0618: 'Application.loadedLevel' is obsolete: 'Use SceneManager to determine what scenes have been loaded'
  814. Assets/Externals/MeshAnimator/Example/Scripts/PerformanceTester.cs(79,6): warning CS0618: 'Application.LoadLevel(int)' is obsolete: 'Use SceneManager.LoadScene'
  815. Assets/Externals/MeshAnimator/Example/Scripts/PerformanceTester.cs(80,17): warning CS0618: 'Application.loadedLevel' is obsolete: 'Use SceneManager to determine what scenes have been loaded'
  816. Assets/Externals/MeshAnimator/Example/Scripts/PerformanceTester.cs(82,6): warning CS0618: 'Application.LoadLevel(int)' is obsolete: 'Use SceneManager.LoadScene'
  817. Assets/Externals/MeshAnimator/Example/Scripts/PerformanceTester.cs(83,17): warning CS0618: 'Application.loadedLevel' is obsolete: 'Use SceneManager to determine what scenes have been loaded'
  818. Assets/Externals/MeshAnimator/Example/Scripts/PerformanceTester.cs(85,6): warning CS0618: 'Application.LoadLevel(int)' is obsolete: 'Use SceneManager.LoadScene'
  819. Assets/Scripts/Saves/SaveManager.cs(18,46): warning CS0649: Field 'SaveManager._nightManager' is never assigned to, and will always have its default value null
  820. Assets/Scripts/Zombies/ZombieInfo.cs(59,44): warning CS0649: Field 'ZombieInfo._hpBar' is never assigned to, and will always have its default value null
  821. Assets/Scripts/Tutorial/TutorialSteps/NightInfoFirstStep.cs(10,37): warning CS0649: Field 'NightInfoFirstStep._windowsManager' is never assigned to, and will always have its default value null
  822. Assets/Scripts/Tutorial/TutorialSteps/EnterMedalsMenuStep.cs(8,37): warning CS0649: Field 'EnterMedalsMenuStep._windowsManager' is never assigned to, and will always have its default value null
  823. Assets/Scripts/Installers/GameInstaller.cs(10,50): warning CS0649: Field 'GameInstaller._characterCollection' is never assigned to, and will always have its default value null
  824. Assets/Scripts/Windows/TankWindow.cs(11,44): warning CS0649: Field 'TankWindow._priceText' is never assigned to, and will always have its default value null
  825. Assets/Scripts/Social/GiftEntry.cs(17,19): warning CS0649: Field 'GiftEntry._giftType' is never assigned to, and will always have its default value
  826. Assets/Scripts/Puzzles/PuzzleItemView.cs(24,44): warning CS0649: Field 'PuzzleItemView._blockedArray' is never assigned to, and will always have its default value null
  827. Assets/Scripts/UI/View/CharacterView.cs(36,47): warning CS0649: Field 'CharacterView._puzzleManager' is never assigned to, and will always have its default value null
  828. Assets/Scripts/UI/View/CharacterView.cs(33,47): warning CS0649: Field 'CharacterView._charCollection' is never assigned to, and will always have its default value null
  829. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(21,39): warning CS0649: Field 'BoxesWindow._timerText' is never assigned to, and will always have its default value null
  830. Assets/Scripts/Characters/CharInfo.cs(13,39): warning CS0649: Field 'CharInfo._damageText' is never assigned to, and will always have its default value null
  831. Assets/Scripts/Zombies/ZombieController.cs(39,49): warning CS0649: Field 'ZombieController._actionList' is never assigned to, and will always have its default value null
  832. Assets/Scripts/UI/Buttons/ButtonClickHandler.cs(10,40): warning CS0649: Field 'ButtonClickHandler._transform' is never assigned to, and will always have its default value null
  833. Assets/Scripts/Windows/OfflineWindow.cs(13,41): warning CS0649: Field 'OfflineWindow._offlineRewardLabel' is never assigned to, and will always have its default value null
  834. Assets/Scripts/Zombies/ZombieController.cs(65,42): warning CS0649: Field 'ZombieController._animationObjPool' is never assigned to, and will always have its default value null
  835. Assets/Scripts/Tutorial/TutorialSteps/BuyClickDamageIncreaseStep.cs(9,37): warning CS0649: Field 'BuyClickDamageIncreaseStep._windowsManager' is never assigned to, and will always have its default value null
  836. Assets/Scripts/Windows/NightSplash.cs(37,39): warning CS0649: Field 'NightSplash._mainUi' is never assigned to, and will always have its default value null
  837. Assets/Scripts/Projectiles/Characters/HedgehogGrenadeProjectile.cs(8,42): warning CS0649: Field 'HedgehogGrenadeProjectile._models' is never assigned to, and will always have its default value null
  838. Assets/Scripts/Profile/DailyBonusesManager.cs(16,37): warning CS0649: Field 'DailyBonusesManager._gameController' is never assigned to, and will always have its default value null
  839. Assets/Scripts/Windows/NightWindow.cs(36,41): warning CS0649: Field 'NightWindow._defaultMedal' is never assigned to, and will always have its default value null
  840. Assets/Scripts/Windows/NightWindow.cs(34,41): warning CS0649: Field 'NightWindow._nightText' is never assigned to, and will always have its default value null
  841. Assets/Scripts/Zombies/ZombieController.cs(62,30): warning CS0649: Field 'ZombieController._mapData' is never assigned to, and will always have its default value null
  842. Assets/Scripts/Zombies/ZombieFactory.cs(20,39): warning CS0649: Field 'ZombieFactory._analyticsManager' is never assigned to, and will always have its default value null
  843. Assets/Scripts/UI/BarricadesHpView.cs(35,33): warning CS0649: Field 'BarricadesHpView._gameConfig' is never assigned to, and will always have its default value null
  844. Assets/Scripts/Windows/TutorialWindow.cs(22,50): warning CS0649: Field 'TutorialWindow._continueLabel' is never assigned to, and will always have its default value null
  845. Assets/Scripts/Puzzles/PuzzlePage.cs(13,40): warning CS0649: Field 'PuzzlePage._puzzleItemsContainer' is never assigned to, and will always have its default value null
  846. Assets/Scripts/UI/Buttons/BoxButton.cs(22,37): warning CS0649: Field 'BoxButton._windowsManager' is never assigned to, and will always have its default value null
  847. Assets/Scripts/UI/SwipeController.cs(7,40): warning CS0649: Field 'SwipeController._heroPanel' is never assigned to, and will always have its default value null
  848. Assets/Scripts/UI/Panels/SettingsWindow.cs(12,45): warning CS0649: Field 'SettingsWindow._soundButton' is never assigned to, and will always have its default value null
  849. Assets/Scripts/Characters/Controllers/HandController.cs(39,36): warning CS0649: Field 'HandController._antiCheatTime' is never assigned to, and will always have its default value null
  850. Assets/Scripts/Configs/SpriteConfigAsset.cs(155,43): warning CS0649: Field 'SpriteConfigAsset._handWeaponIcons' is never assigned to, and will always have its default value null
  851. Assets/Scripts/Installers/GameInstaller.cs(28,47): warning CS0649: Field 'GameInstaller._fontConfig' is never assigned to, and will always have its default value null
  852. Assets/Scripts/Zombies/ZombieController.cs(64,41): warning CS0649: Field 'ZombieController._damageFactory' is never assigned to, and will always have its default value null
  853. Assets/Scripts/Windows/NightSplash.cs(17,42): warning CS0649: Field 'NightSplash._otherTextCG' is never assigned to, and will always have its default value null
  854. Assets/Scripts/Tutorial/TutorialSteps/BuyUpgradeStep.cs(9,37): warning CS0649: Field 'BuyUpgradeStep._windowsManager' is never assigned to, and will always have its default value null
  855. Assets/Scripts/Zombies/ZombieFXController.cs(8,35): warning CS0649: Field 'ZombieFXController._removeZombie' is never assigned to, and will always have its default value false
  856. Assets/Scripts/GameObjects/MonoBehs/CharacterAttackArea.cs(15,43): warning CS0649: Field 'CharacterAttackArea._barricades' is never assigned to, and will always have its default value null
  857. Assets/Scripts/Windows/NightSplash.cs(26,36): warning CS0649: Field 'NightSplash._zombieManager' is never assigned to, and will always have its default value null
  858. Assets/Scripts/Windows/NightWindow.cs(23,39): warning CS0649: Field 'NightWindow._timerText' is never assigned to, and will always have its default value null
  859. Assets/Scripts/Tutorial/TutorialSteps/EnterUpgradesMenuStep.cs(10,37): warning CS0649: Field 'EnterUpgradesMenuStep._windowsManager' is never assigned to, and will always have its default value null
  860. Assets/Scripts/Projectiles/Characters/MoleRocketProjectile.cs(7,40): warning CS0649: Field 'MoleRocketProjectile._rocketTransform' is never assigned to, and will always have its default value null
  861. Assets/Scripts/Windows/NightWindow.cs(30,46): warning CS0649: Field 'NightWindow._coins' is never assigned to, and will always have its default value null
  862. Assets/Scripts/UI/MainUIController.cs(39,52): warning CS0649: Field 'MainUIController._horizontalLayoutGroup' is never assigned to, and will always have its default value null
  863. Assets/Scripts/UI/Buttons/ButtonClickHandler.cs(14,33): warning CS0649: Field 'ButtonClickHandler._gameConfig' is never assigned to, and will always have its default value null
  864. Assets/Scripts/UI/View/ShortUpgradeView.cs(13,36): warning CS0649: Field 'ShortUpgradeView._icon' is never assigned to, and will always have its default value null
  865. Assets/Scripts/Tutorial/TutorialSteps/ExitHeroesMenuStep.cs(9,37): warning CS0649: Field 'ExitHeroesMenuStep._windowsManager' is never assigned to, and will always have its default value null
  866. Assets/Scripts/Utils/TMPTextMaterial.cs(28,39): warning CS0649: Field 'TMPTextMaterial._fontsConfig' is never assigned to, and will always have its default value null
  867. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(28,37): warning CS0649: Field 'BoxesWindow._openButton' is never assigned to, and will always have its default value null
  868. Assets/Scripts/UI/Panels/HeroPanel.cs(42,54): warning CS0649: Field 'HeroPanel._barricadePosition' is never assigned to, and will always have its default value null
  869. Assets/Scripts/Tutorial/TutorialSteps/HireFiveCharactersStep.cs(14,33): warning CS0649: Field 'HireFiveCharactersStep._gameConfig' is never assigned to, and will always have its default value null
  870. Assets/Scripts/Configs/SpriteConfigAsset.cs(157,54): warning CS0649: Field 'SpriteConfigAsset._characterSprites' is never assigned to, and will always have its default value null
  871. Assets/Scripts/Windows/BarricadesBrokenWindow.cs(17,43): warning CS0649: Field 'BarricadesBrokenWindow._zombieCollection' is never assigned to, and will always have its default value null
  872. Assets/Scripts/UI/DIalogueWindow/DialogueWindow.cs(11,39): warning CS0649: Field 'DialogueWindow._okButtonText' is never assigned to, and will always have its default value null
  873. Assets/Scripts/Utils/ObjectPoolContainers.cs(10,40): warning CS0649: Field 'ObjectPoolContainers._ricochetsContainer' is never assigned to, and will always have its default value null
  874. Assets/Scripts/UI/Panels/StarsPanel.cs(17,33): warning CS0649: Field 'StarsPanel._gameConfig' is never assigned to, and will always have its default value null
  875. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(26,39): warning CS0649: Field 'BoxesWindow._gasolineText' is never assigned to, and will always have its default value null
  876. Assets/Scripts/GameObjects/MonoBehs/GameController.cs(28,33): warning CS0649: Field 'GameController._gameConfig' is never assigned to, and will always have its default value null
  877. Assets/Scripts/GameObjects/MonoBehs/CharacterCollection.cs(22,54): warning CS0649: Field 'CharacterCollection._charAnimQueueFactory' is never assigned to, and will always have its default value null
  878. Assets/Scripts/UI/MainUIController.cs(46,37): warning CS0649: Field 'MainUIController._cheatButton1' is never assigned to, and will always have its default value null
  879. Assets/Scripts/Windows/DailyBonuses/CurrentBonusView.cs(16,39): warning CS0649: Field 'CurrentBonusView._dayText' is never assigned to, and will always have its default value null
  880. Assets/Scripts/GameObjects/MonoBehs/CharacterCollection.cs(27,33): warning CS0649: Field 'CharacterCollection._gameConfig' is never assigned to, and will always have its default value null
  881. Assets/Scripts/UI/BarricadesHpView.cs(19,44): warning CS0649: Field 'BarricadesHpView._numberRectTransform' is never assigned to, and will always have its default value null
  882. Assets/Scripts/Windows/UpgradesWindow/UpgradeItemUI.cs(29,48): warning CS0649: Field 'UpgradeItemUI._descriptionTextSizeFitter' is never assigned to, and will always have its default value null
  883. Assets/Scripts/UI/View/CharacterView.cs(29,47): warning CS0649: Field 'CharacterView._damageViewConfig' is never assigned to, and will always have its default value null
  884. Assets/Scripts/Tutorial/TutorialSteps/BarricadesBrokenStep.cs(12,43): warning CS0649: Field 'BarricadesBrokenStep._barricades' is never assigned to, and will always have its default value null
  885. Assets/Scripts/Windows/TankWindow.cs(17,43): warning CS0649: Field 'TankWindow._timerManager' is never assigned to, and will always have its default value null
  886. Assets/Scripts/Installers/LoadingScreenController.cs(14,36): warning CS0649: Field 'LoadingScreenController._progressFill' is never assigned to, and will always have its default value null
  887. Assets/Scripts/Characters/CharView.cs(11,39): warning CS0649: Field 'CharView._animator' is never assigned to, and will always have its default value null
  888. Assets/Scripts/Boosters/Config/BoosterInstallers/BoosterInstaller.cs(12,56): warning CS0649: Field 'BoosterInstaller._activeStateInstaller' is never assigned to, and will always have its default value null
  889. Assets/Scripts/Utils/SafeArea.cs(6,46): warning CS0649: Field 'SafeArea._topZeroingPosition' is never assigned to, and will always have its default value null
  890. Assets/Scripts/Boosters/FSM/Conditions/Timer_Condition.cs(11,43): warning CS0649: Field 'Timer_Condition._comparator' is never assigned to, and will always have its default value null
  891. Assets/Scripts/Windows/NightWindow.cs(46,33): warning CS0649: Field 'NightWindow._boxManager' is never assigned to, and will always have its default value null
  892. Assets/Scripts/UI/View/IndividualUpgradeView.cs(21,37): warning CS0649: Field 'IndividualUpgradeView._profile' is never assigned to, and will always have its default value null
  893. Assets/Scripts/Zombies/ZombieView.cs(26,35): warning CS0649: Field 'ZombieView._zombieConfig' is never assigned to, and will always have its default value null
  894. Assets/Scripts/Projectiles/Hand/AOEShot.cs(8,36): warning CS0649: Field 'AOEShot._invokeDelay' is never assigned to, and will always have its default value 0
  895. Assets/Scripts/GameObjects/MonoBehs/CharacterCollection.cs(28,43): warning CS0649: Field 'CharacterCollection._charConfig' is never assigned to, and will always have its default value null
  896. Assets/Scripts/UI/View/StarsHeroView.cs(11,39): warning CS0649: Field 'StarsHeroView._upgradePrice' is never assigned to, and will always have its default value null
  897. Assets/Scripts/Saves/SaveManager.cs(20,46): warning CS0649: Field 'SaveManager._boxManager' is never assigned to, and will always have its default value null
  898. Assets/Scripts/Characters/CharController.cs(54,32): warning CS0649: Field 'CharController._fxManager' is never assigned to, and will always have its default value null
  899. Assets/Scripts/Configs/BuildConfig.cs(34,54): warning CS0649: Field 'AdmobAdsConfig._iosDev' is never assigned to, and will always have its default value null
  900. Assets/Scripts/Tutorial/TutorialSteps/UpgradeHandStep.cs(9,37): warning CS0649: Field 'UpgradeHandStep._windowsManager' is never assigned to, and will always have its default value null
  901. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(45,33): warning CS0649: Field 'BoxesWindow._gameConfig' is never assigned to, and will always have its default value null
  902. Assets/Scripts/GameObjects/MonoBehs/GameController.cs(26,36): warning CS0649: Field 'GameController._timersManager' is never assigned to, and will always have its default value null
  903. Assets/Scripts/Boosters/BoosterManagerBehaviour.cs(17,36): warning CS0649: Field 'BoosterManagerBehaviour._antiCheatTime' is never assigned to, and will always have its default value null
  904. Assets/Scripts/Tutorial/TutorialSteps/EnterMedalsMenuStep.cs(9,35): warning CS0649: Field 'EnterMedalsMenuStep._nightManager' is never assigned to, and will always have its default value null
  905. Assets/Scripts/Configs/GameConfig.cs(459,38): warning CS0649: Field 'BoxSettings._unCommonDuration' is never assigned to, and will always have its default value 0
  906. Assets/Scripts/Tutorial/TutorialSteps/EnterHeroesMenuFirstStep.cs(11,37): warning CS0649: Field 'EnterHeroesMenuFirstStep._windowsManager' is never assigned to, and will always have its default value null
  907. Assets/Scripts/Windows/TutorialWindow.cs(33,39): warning CS0649: Field 'TutorialWindow._characterEmotes' is never assigned to, and will always have its default value null
  908. Assets/Scripts/Installers/GameInstaller.cs(19,56): warning CS0649: Field 'GameInstaller._puzzlePanelDebug' is never assigned to, and will always have its default value null
  909. Assets/Scripts/Windows/DailyBonuses/DailyBonusView.cs(18,39): warning CS0649: Field 'DailyBonusView._valueText' is never assigned to, and will always have its default value null
  910. Assets/Scripts/UI/Panels/HeroPanel.cs(21,54): warning CS0649: Field 'HeroPanel._priceStatText' is never assigned to, and will always have its default value null
  911. Assets/Scripts/UI/View/WeaponHeroView.cs(10,36): warning CS0649: Field 'WeaponHeroView._backgroundImage' is never assigned to, and will always have its default value null
  912. Assets/Scripts/UI/Panels/SettingsWindow.cs(17,45): warning CS0649: Field 'SettingsWindow._musicButtonIcon' is never assigned to, and will always have its default value null
  913. Assets/Scripts/UI/Buttons/BoxButton.cs(23,36): warning CS0649: Field 'BoxButton._timersManager' is never assigned to, and will always have its default value null
  914. Assets/Scripts/UI/View/CharacterView.cs(15,47): warning CS0649: Field 'CharacterView._levelText' is never assigned to, and will always have its default value null
  915. Assets/Scripts/UI/MainUIController.cs(60,39): warning CS0649: Field 'MainUIController._socialController' is never assigned to, and will always have its default value null
  916. Assets/Scripts/Configs/GameConfig.cs(456,38): warning CS0649: Field 'BoxSettings._commonDuration' is never assigned to, and will always have its default value 0
  917. Assets/Scripts/Configs/BuyConfig.cs(6,40): warning CS0649: Field 'BuyConfig._resourceType' is never assigned to, and will always have its default value
  918. Assets/Scripts/UI/Panels/SettingsWindow.cs(26,36): warning CS0649: Field 'SettingsWindow._antiCheatTime' is never assigned to, and will always have its default value null
  919. Assets/Scripts/UI/View/StarsHeroView.cs(12,41): warning CS0649: Field 'StarsHeroView._maxObject' is never assigned to, and will always have its default value null
  920. Assets/Scripts/Configs/BuildConfig.cs(32,54): warning CS0649: Field 'AdmobAdsConfig._androidDev' is never assigned to, and will always have its default value null
  921. Assets/Scripts/UI/Panels/HeroPanel.cs(45,46): warning CS0649: Field 'HeroPanel._charCollection' is never assigned to, and will always have its default value null
  922. Assets/Scripts/Windows/TankWindow.cs(19,43): warning CS0649: Field 'TankWindow._analyticsManager' is never assigned to, and will always have its default value null
  923. Assets/Scripts/Configs/BuildConfig.cs(33,54): warning CS0649: Field 'AdmobAdsConfig._androidProd' is never assigned to, and will always have its default value null
  924. Assets/Scripts/Projectiles/Characters/CharShotTriggerHandler.cs(7,44): warning CS0649: Field 'CharShotTriggerHandler._characterShot' is never assigned to, and will always have its default value null
  925. Assets/Scripts/UI/Panels/StarsPanel.cs(10,39): warning CS0649: Field 'StarsPanel._medalsCount' is never assigned to, and will always have its default value null
  926. Assets/Scripts/Configs/ZombieConfig.cs(176,47): warning CS0649: Field 'ZombieConfig._zombieSettings' is never assigned to, and will always have its default value null
  927. Assets/Scripts/Zombies/ZombieFactory.cs(21,36): warning CS0649: Field 'ZombieFactory._zombieManager' is never assigned to, and will always have its default value null
  928. Assets/Scripts/Windows/UpgradesWindow/UpgradesWindow.cs(12,41): warning CS0649: Field 'UpgradesWindow._scrollRect' is never assigned to, and will always have its default value null
  929. Assets/Scripts/Installers/GameInstaller.cs(20,54): warning CS0649: Field 'GameInstaller._boosterManager' is never assigned to, and will always have its default value null
  930. Assets/Scripts/UI/TutorialTextController.cs(16,39): warning CS0649: Field 'TutorialTextController._text' is never assigned to, and will always have its default value null
  931. Assets/Scripts/Utils/CameraController.cs(13,37): warning CS0649: Field 'CameraController._camera' is never assigned to, and will always have its default value null
  932. Assets/Scripts/Windows/CheatsWindow.cs(25,43): warning CS0649: Field 'CheatsWindow._boostersCheatButtons' is never assigned to, and will always have its default value null
  933. Assets/Scripts/GameObjects/MonoBehs/FXManager.cs(28,40): warning CS0649: Field 'FXManager._spriteConfig' is never assigned to, and will always have its default value null
  934. Assets/Scripts/Windows/LanguageWindow/LanguageItem.cs(9,39): warning CS0649: Field 'LanguageItem._button' is never assigned to, and will always have its default value null
  935. Assets/Scripts/Windows/PuzzleWindow/BoxContentView.cs(15,36): warning CS0649: Field 'BoxContentView._back' is never assigned to, and will always have its default value null
  936. Assets/Scripts/Puzzles/PuzzleItemView.cs(22,42): warning CS0649: Field 'PuzzleItemView._sixteenParts' is never assigned to, and will always have its default value null
  937. Assets/Scripts/Audio/SoundController.cs(15,41): warning CS0649: Field 'SoundController._mixer' is never assigned to, and will always have its default value null
  938. Assets/Scripts/UI/View/StarsHeroView.cs(17,37): warning CS0649: Field 'StarsHeroView._profileManager' is never assigned to, and will always have its default value null
  939. Assets/Scripts/UI/UnitsAvailabilityNotifies.cs(8,39): warning CS0649: Field 'UnitsAvailabilityNotifies._characterColletion' is never assigned to, and will always have its default value null
  940. Assets/Scripts/Windows/CheatsWindow.cs(21,43): warning CS0649: Field 'CheatsWindow._medalsInputText' is never assigned to, and will always have its default value null
  941. Assets/Scripts/Tutorial/TutorialSteps/HireFiveCharactersStep.cs(12,37): warning CS0649: Field 'HireFiveCharactersStep._windowsManager' is never assigned to, and will always have its default value null
  942. Assets/Scripts/Configs/GameConfig.cs(409,38): warning CS0649: Field 'TankSettings._duration' is never assigned to, and will always have its default value 0
  943. Assets/Scripts/Windows/UpgradesWindow/UpgradeItemUI.cs(26,48): warning CS0649: Field 'UpgradeItemUI._descriptionContainer' is never assigned to, and will always have its default value null
  944. Assets/Scripts/UI/PopupItem.cs(11,42): warning CS0649: Field 'PopupItem._popup' is never assigned to, and will always have its default value null
  945. Assets/Scripts/UI/Panels/HeroPanel.cs(41,54): warning CS0649: Field 'HeroPanel._normalPosition' is never assigned to, and will always have its default value null
  946. Assets/Scripts/UI/View/ShortUpgradeView.cs(20,37): warning CS0649: Field 'ShortUpgradeView._upgradeManager' is never assigned to, and will always have its default value null
  947. Assets/Scripts/Audio/SoundController.cs(35,39): warning CS0649: Field 'SoundController._zombieCollection' is never assigned to, and will always have its default value null
  948. Assets/Scripts/Windows/BoxesWindow/RewardView.cs(13,36): warning CS0649: Field 'RewardView._blueprintIcon' is never assigned to, and will always have its default value null
  949. Assets/Scripts/UI/Buttons/BoxButton.cs(17,37): warning CS0649: Field 'BoxButton._boxEmpty' is never assigned to, and will always have its default value null
  950. Assets/Scripts/Tutorial/TutorialSteps/StartTankStep.cs(10,44): warning CS0649: Field 'StartTankStep._tankButton' is never assigned to, and will always have its default value null
  951. Assets/Scripts/UI/Panels/HeroPanel.cs(36,54): warning CS0649: Field 'HeroPanel._starsObject' is never assigned to, and will always have its default value null
  952. Assets/Scripts/Upgrades/UpgradeInfo.cs(67,46): warning CS0649: Field 'UpgradeInfo.Factory._upgradeConfig' is never assigned to, and will always have its default value null
  953. Assets/Scripts/Windows/CheatsWindow.cs(32,35): warning CS0649: Field 'CheatsWindow._hoursField' is never assigned to, and will always have its default value null
  954. Assets/Scripts/Windows/TankWindow.cs(21,43): warning CS0649: Field 'TankWindow._profileManager' is never assigned to, and will always have its default value null
  955. Assets/Scripts/UI/BarricadesHpView.cs(26,46): warning CS0649: Field 'BarricadesHpView._coins' is never assigned to, and will always have its default value null
  956. Assets/Scripts/Windows/OfflineWindow.cs(17,41): warning CS0649: Field 'OfflineWindow._doubleRewardBillet' is never assigned to, and will always have its default value null
  957. Assets/Scripts/GameObjects/MonoBehs/BarricadesController.cs(42,33): warning CS0649: Field 'BarricadesController._gameConfig' is never assigned to, and will always have its default value null
  958. Assets/Scripts/Windows/NightSplash.cs(38,37): warning CS0649: Field 'NightSplash._upgradeManager' is never assigned to, and will always have its default value null
  959. Assets/Scripts/Windows/NightWindow.cs(40,34): warning CS0649: Field 'NightWindow._saveManager' is never assigned to, and will always have its default value null
  960. Assets/Scripts/GameObjects/MonoBehs/GameController.cs(29,39): warning CS0649: Field 'GameController._analyticsManager' is never assigned to, and will always have its default value null
  961. Assets/Scripts/Zombies/ZombieView.cs(21,40): warning CS0649: Field 'ZombieView._fxContainer' is never assigned to, and will always have its default value null
  962. Assets/Scripts/Characters/Controllers/TankController.cs(10,39): warning CS0649: Field 'TankController._tankView' is never assigned to, and will always have its default value null
  963. Assets/Scripts/Installers/GameInstaller.cs(11,51): warning CS0649: Field 'GameInstaller._barricadesController' is never assigned to, and will always have its default value null
  964. Assets/Scripts/Installers/LoadingScreenController.cs(12,36): warning CS0649: Field 'LoadingScreenController._progressDuration' is never assigned to, and will always have its default value 0
  965. Assets/Scripts/Profile/AntiCheatTime.cs(9,39): warning CS0649: Field 'AntiCheatTime._cheatManager' is never assigned to, and will always have its default value null
  966. Assets/Scripts/Animations/AnimationQueue.cs(14,42): warning CS0649: Field 'AnimationQueue._animationPool' is never assigned to, and will always have its default value null
  967. Assets/Scripts/UI/Panels/SettingsWindow.cs(22,45): warning CS0649: Field 'SettingsWindow._languagesContainer' is never assigned to, and will always have its default value null
  968. Assets/Scripts/Characters/CharController.cs(36,40): warning CS0649: Field 'CharController._shotSpawnPoint' is never assigned to, and will always have its default value null
  969. Assets/Scripts/GameObjects/MonoBehs/ZombieSpawnController.cs(11,42): warning CS0649: Field 'ZombieSpawnController._boxCollider' is never assigned to, and will always have its default value null
  970. Assets/Scripts/UI/MainUIController.cs(32,41): warning CS0649: Field 'MainUIController._nightHelpObject' is never assigned to, and will always have its default value null
  971. Assets/Scripts/Boosters/Config/BoosterInstallers/BoosterInstaller.cs(13,56): warning CS0649: Field 'BoosterInstaller._cooldownStateInstaller' is never assigned to, and will always have its default value null
  972. Assets/Scripts/UI/PopupsManager.cs(11,40): warning CS0649: Field 'PopupsManager._popupShopItem' is never assigned to, and will always have its default value null
  973. Assets/Scripts/Boosters/FSM/State.cs(10,50): warning CS0649: Field 'State._onEnterEvent' is never assigned to, and will always have its default value null
  974. Assets/Scripts/UI/View/CharacterView.cs(39,47): warning CS0649: Field 'CharacterView._gameConfig' is never assigned to, and will always have its default value null
  975. Assets/Scripts/Configs/SpriteConfigAsset.cs(165,51): warning CS0649: Field 'SpriteConfigAsset._zombieMaterials' is never assigned to, and will always have its default value null
  976. Assets/Scripts/UI/BarricadesHpView.cs(21,39): warning CS0649: Field 'BarricadesHpView._numberText' is never assigned to, and will always have its default value null
  977. Assets/Scripts/UI/View/CharacterView.cs(41,47): warning CS0649: Field 'CharacterView._boosterManager' is never assigned to, and will always have its default value null
  978. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(25,39): warning CS0649: Field 'BoxesWindow._goldText' is never assigned to, and will always have its default value null
  979. Assets/Scripts/Saves/SaveManager.cs(19,46): warning CS0649: Field 'SaveManager._boosterManager' is never assigned to, and will always have its default value null
  980. Assets/Scripts/Windows/NightSplash.cs(29,39): warning CS0649: Field 'NightSplash._zombieCollection' is never assigned to, and will always have its default value null
  981. Assets/Scripts/Windows/_Main/Tabs/UITabs.cs(9,40): warning CS0649: Field 'UITabs._activeTabButtonsContainer' is never assigned to, and will always have its default value null
  982. Assets/Scripts/UI/UiUnlocker.cs(15,41): warning CS0649: Field 'UiUnlocker._unitsHudButton' is never assigned to, and will always have its default value null
  983. Assets/Scripts/Installers/GameInstaller.cs(25,47): warning CS0649: Field 'GameInstaller._objectPoolConfig' is never assigned to, and will always have its default value null
  984. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(46,36): warning CS0649: Field 'BoxesWindow._popupsManager' is never assigned to, and will always have its default value null
  985. Assets/Scripts/Windows/UpgradesWindow/UpgradeItemUI.cs(20,41): warning CS0649: Field 'UpgradeItemUI._priceIcon' is never assigned to, and will always have its default value null
  986. Assets/Scripts/Windows/TankWindow.cs(15,43): warning CS0649: Field 'TankWindow._specialOfferManager' is never assigned to, and will always have its default value null
  987. Assets/Scripts/Projectiles/Hand/AOEShot.cs(19,38): warning CS0649: Field 'AOEShot._soundController' is never assigned to, and will always have its default value null
  988. Assets/Scripts/UI/Panels/HeroPanel.cs(18,54): warning CS0649: Field 'HeroPanel._levelText' is never assigned to, and will always have its default value null
  989. Assets/Scripts/Windows/TutorialWindow.cs(25,50): warning CS0649: Field 'TutorialWindow._invertedLabel' is never assigned to, and will always have its default value null
  990. Assets/Scripts/Windows/TutorialWindow.cs(13,50): warning CS0649: Field 'TutorialWindow._characterPopup' is never assigned to, and will always have its default value null
  991. Assets/Scripts/Zombies/ZombieController.cs(14,46): warning CS0649: Field 'ZombieController._zombieCollider' is never assigned to, and will always have its default value null
  992. Assets/Scripts/UI/Panels/HeroesPanel.cs(9,46): warning CS0649: Field 'HeroesPanel._characterViews' is never assigned to, and will always have its default value null
  993. Assets/Scripts/UI/UiUnlocker.cs(24,39): warning CS0649: Field 'UiUnlocker._puzzlesButton' is never assigned to, and will always have its default value null
  994. Assets/Scripts/Windows/UpgradesWindow/UpgradeItemUI.cs(19,41): warning CS0649: Field 'UpgradeItemUI._priceText' is never assigned to, and will always have its default value null
  995. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(30,40): warning CS0649: Field 'BoxesWindow._boxViews' is never assigned to, and will always have its default value null
  996. Assets/Scripts/Configs/GameConfig.cs(241,21): warning CS0649: Field 'NightSettings.activationLockTime' is never assigned to, and will always have its default value 0
  997. Assets/Scripts/Windows/_Main/WindowsManager.cs(14,41): warning CS0649: Field 'WindowsManager._onWindowClosedSignal' is never assigned to, and will always have its default value null
  998. Assets/Scripts/Windows/_Main/Tabs/UITabs.cs(15,39): warning CS0649: Field 'UITabs._onTabChangedSignal' is never assigned to, and will always have its default value null
  999. Assets/Scripts/Windows/NightWindow.cs(25,39): warning CS0649: Field 'NightWindow._gasolineText' is never assigned to, and will always have its default value null
  1000. Assets/Scripts/Characters/CharView.cs(9,41): warning CS0649: Field 'CharView._shadow' is never assigned to, and will always have its default value null
  1001. Assets/Scripts/Windows/OfflineWindow.cs(14,39): warning CS0649: Field 'OfflineWindow._offlineDoubleRewardLabel' is never assigned to, and will always have its default value null
  1002. Assets/Scripts/UI/UiUnlocker.cs(22,39): warning CS0649: Field 'UiUnlocker._unitsButton' is never assigned to, and will always have its default value null
  1003. Assets/Scripts/UI/FPSShower.cs(9,39): warning CS0649: Field 'FPSShower._fpsText' is never assigned to, and will always have its default value null
  1004. Assets/Scripts/Projectiles/Hand/AOEShot.cs(9,36): warning CS0649: Field 'AOEShot._returnDelay' is never assigned to, and will always have its default value 0
  1005. Assets/Scripts/Tutorial/TutorialSteps/EnterHeroesMenuSecondStep.cs(9,43): warning CS0649: Field 'EnterHeroesMenuSecondStep._charConfig' is never assigned to, and will always have its default value null
  1006. Assets/Scripts/UI/Panels/HeroPanel.cs(33,54): warning CS0649: Field 'HeroPanel._multiProfitIcon' is never assigned to, and will always have its default value null
  1007. Assets/Scripts/UI/MainUIController.cs(59,37): warning CS0649: Field 'MainUIController._windowsManager' is never assigned to, and will always have its default value null
  1008. Assets/Scripts/Boosters/AirStrikeBehaviour.cs(13,43): warning CS0649: Field 'AirStrikeBehaviour._airStrikeParticles' is never assigned to, and will always have its default value null
  1009. Assets/Scripts/Utils/ObjectPoolContainers.cs(19,40): warning CS0649: Field 'ObjectPoolContainers._fireSplashContainer' is never assigned to, and will always have its default value null
  1010. Assets/Scripts/UI/UiUnlocker.cs(12,41): warning CS0649: Field 'UiUnlocker._resourceBarBlocker' is never assigned to, and will always have its default value null
  1011. Assets/Scripts/Windows/OfflineWindow.cs(19,45): warning CS0649: Field 'OfflineWindow._particles' is never assigned to, and will always have its default value null
  1012. Assets/Scripts/Windows/CheatsWindow.cs(19,43): warning CS0649: Field 'CheatsWindow._inputText' is never assigned to, and will always have its default value null
  1013. Assets/Scripts/UI/View/CharacterView.cs(22,47): warning CS0649: Field 'CharacterView._showHero' is never assigned to, and will always have its default value null
  1014. Assets/Scripts/Puzzles/PuzzlePage.cs(11,39): warning CS0649: Field 'PuzzlePage._charName' is never assigned to, and will always have its default value null
  1015. Assets/Scripts/GameObjects/MonoBehs/CharacterCollection.cs(24,43): warning CS0649: Field 'CharacterCollection._barricadesController' is never assigned to, and will always have its default value null
  1016. Assets/Scripts/UI/UiUnlocker.cs(14,41): warning CS0649: Field 'UiUnlocker._tankHudButton' is never assigned to, and will always have its default value null
  1017. Assets/Scripts/UI/MainUIController.cs(63,38): warning CS0649: Field 'MainUIController._tutorialManager' is never assigned to, and will always have its default value null
  1018. Assets/Scripts/GameObjects/MonoBehs/FX/FXParticlesObject.cs(11,45): warning CS0649: Field 'FXParticlesObject._particles' is never assigned to, and will always have its default value null
  1019. Assets/Scripts/Installers/GameInstaller.cs(31,42): warning CS0649: Field 'GameInstaller._buildConfig' is never assigned to, and will always have its default value null
  1020. Assets/Scripts/GameObjects/MonoBehs/CharacterCollection.cs(10,51): warning CS0649: Field 'CharacterCollection._trail' is never assigned to, and will always have its default value null
  1021. Assets/Scripts/Configs/SpriteConfigAsset.cs(160,47): warning CS0649: Field 'SpriteConfigAsset._waves' is never assigned to, and will always have its default value null
  1022. Assets/Scripts/Utils/ObjectPoolContainers.cs(43,40): warning CS0649: Field 'ObjectPoolContainers._handAcidAOEContainer' is never assigned to, and will always have its default value null
  1023. Assets/Scripts/Windows/BoxesWindow/BoxView.cs(22,40): warning CS0649: Field 'BoxView._spriteConfig' is never assigned to, and will always have its default value null
  1024. Assets/Scripts/Windows/UpgradesWindow/UpgradesWindow.cs(14,39): warning CS0649: Field 'UpgradesWindow._gasolineText' is never assigned to, and will always have its default value null
  1025. Assets/Scripts/UI/Panels/UpgradesPanel.cs(12,44): warning CS0649: Field 'UpgradesPanel._scrollRectTransform' is never assigned to, and will always have its default value null
  1026. Assets/Scripts/GameObjects/MonoBehs/MapData.cs(14,42): warning CS0649: Field 'MapData._acceleratedSpawnPoints' is never assigned to, and will always have its default value null
  1027. Assets/Scripts/Characters/CharController.cs(34,45): warning CS0649: Field 'CharController._upgradeParticles' is never assigned to, and will always have its default value null
  1028. Assets/Scripts/Tutorial/TutorialSteps/BuyHeroStep.cs(9,37): warning CS0649: Field 'BuyHeroStep._windowsManager' is never assigned to, and will always have its default value null
  1029. Assets/Scripts/Tutorial/TutorialSteps/NightInfoSecondStep.cs(11,37): warning CS0649: Field 'NightInfoSecondStep._windowsManager' is never assigned to, and will always have its default value null
  1030. Assets/Scripts/Profile/DailyBonusesManager.cs(20,33): warning CS0649: Field 'DailyBonusesManager._boxManager' is never assigned to, and will always have its default value null
  1031. Assets/Scripts/GameObjects/MonoBehs/GameController.cs(27,37): warning CS0649: Field 'GameController._profileManager' is never assigned to, and will always have its default value null
  1032. Assets/Scripts/Configs/SpriteConfigAsset.cs(158,42): warning CS0649: Field 'SpriteConfigAsset._prices' is never assigned to, and will always have its default value null
  1033. Assets/Scripts/UI/Panels/HeroesPanel.cs(16,43): warning CS0649: Field 'HeroesPanel._charConfig' is never assigned to, and will always have its default value null
  1034. Assets/Scripts/Windows/CheatsWindow.cs(53,48): warning CS0649: Field 'CheatsWindow._profile' is never assigned to, and will always have its default value null
  1035. Assets/Scripts/UI/View/ShortUpgradeView.cs(15,39): warning CS0649: Field 'ShortUpgradeView._titleText' is never assigned to, and will always have its default value null
  1036. Assets/Scripts/Windows/CheatsWindow.cs(23,43): warning CS0649: Field 'CheatsWindow._gasInputText' is never assigned to, and will always have its default value null
  1037. Assets/Scripts/UI/MainUIController.cs(90,40): warning CS0649: Field 'MainUIController._forUpdateCharInfos' is never assigned to, and will always have its default value null
  1038. Assets/Scripts/Characters/CharController.cs(59,46): warning CS0649: Field 'CharController._boosterManager' is never assigned to, and will always have its default value null
  1039. Assets/Scripts/UI/View/StarsHeroView.cs(8,40): warning CS0649: Field 'StarsHeroView._character' is never assigned to, and will always have its default value
  1040. Assets/Scripts/Characters/BarricadesModel.cs(12,51): warning CS0649: Field 'BarricadesModel._upgradeDataFactory' is never assigned to, and will always have its default value null
  1041. Assets/Scripts/Windows/_Main/Tabs/GameObjectTabs.cs(7,43): warning CS0649: Field 'GameObjectTabs._tabsObjects' is never assigned to, and will always have its default value null
  1042. Assets/Scripts/Windows/NightWindow.cs(29,44): warning CS0649: Field 'NightWindow._coinsContainer' is never assigned to, and will always have its default value null
  1043. Assets/Scripts/Tutorial/TutorialSteps/MoveBoxStep.cs(13,40): warning CS0649: Field 'MoveBoxStep._target' is never assigned to, and will always have its default value null
  1044. Assets/Scripts/Puzzles/PuzzleItemView.cs(28,41): warning CS0649: Field 'PuzzleItemView._nineGrid' is never assigned to, and will always have its default value null
  1045. Assets/Scripts/GameObjects/MonoBehs/GameController.cs(32,46): warning CS0649: Field 'GameController._boosterManager' is never assigned to, and will always have its default value null
  1046. Assets/Scripts/Windows/UpgradesWindow/UpgradeItemUI.cs(39,37): warning CS0649: Field 'UpgradeItemUI._paymentManager' is never assigned to, and will always have its default value null
  1047. Assets/Scripts/Tutorial/TutorialSteps/StartTankStep.cs(11,44): warning CS0649: Field 'StartTankStep._highlightedTank' is never assigned to, and will always have its default value null
  1048. Assets/Scripts/Windows/NightWindow.cs(37,41): warning CS0649: Field 'NightWindow._animatedMedal' is never assigned to, and will always have its default value null
  1049. Assets/Scripts/Windows/TankWindow.cs(18,43): warning CS0649: Field 'TankWindow._adsManager' is never assigned to, and will always have its default value null
  1050. Assets/Scripts/Windows/BoxesWindow/BoxView.cs(23,33): warning CS0649: Field 'BoxView._boxManager' is never assigned to, and will always have its default value null
  1051. Assets/Scripts/Tutorial/TutorialSteps/EnterUpgradesMenuStep.cs(9,37): warning CS0649: Field 'EnterUpgradesMenuStep._profile' is never assigned to, and will always have its default value null
  1052. Assets/Scripts/UI/UiUnlocker.cs(31,37): warning CS0649: Field 'UiUnlocker._windowsManager' is never assigned to, and will always have its default value null
  1053. Assets/Scripts/Configs/ZombieConfig.cs(67,45): warning CS0649: Field 'ZombieSettings._zombieType' is never assigned to, and will always have its default value
  1054. Assets/Scripts/Configs/InAppConfig.cs(14,38): warning CS0649: Field 'SpecialOfferSettings.minMedals' is never assigned to, and will always have its default value 0
  1055. Assets/Scripts/Windows/CheatsWindow.cs(58,48): warning CS0649: Field 'CheatsWindow._puzzleManager' is never assigned to, and will always have its default value null
  1056. Assets/Scripts/Characters/CharController.cs(56,40): warning CS0649: Field 'CharController._charModelFactory' is never assigned to, and will always have its default value null
  1057. Assets/Scripts/Zombies/ZombieInfo.cs(60,44): warning CS0649: Field 'ZombieInfo._hpBarFill' is never assigned to, and will always have its default value null
  1058. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(29,37): warning CS0649: Field 'BoxesWindow._adButton' is never assigned to, and will always have its default value null
  1059. Assets/Scripts/Windows/TankWindow.cs(16,43): warning CS0649: Field 'TankWindow._charCollection' is never assigned to, and will always have its default value null
  1060. Assets/Scripts/UI/MainUIController.cs(56,35): warning CS0649: Field 'MainUIController._nightManager' is never assigned to, and will always have its default value null
  1061. Assets/Scripts/Social/GiftEntry.cs(18,19): warning CS0649: Field 'GiftEntry._giftInfo' is never assigned to, and will always have its default value null
  1062. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(33,41): warning CS0649: Field 'BoxesWindow._fallParticles' is never assigned to, and will always have its default value null
  1063. Assets/Scripts/UI/Panels/StarsPanel.cs(14,37): warning CS0649: Field 'StarsPanel._resetButton' is never assigned to, and will always have its default value null
  1064. Assets/Scripts/UI/UnitsAvailabilityNotifies.cs(9,34): warning CS0649: Field 'UnitsAvailabilityNotifies._profileManager' is never assigned to, and will always have its default value null
  1065. Assets/Scripts/Windows/TimeTravelWindow.cs(8,47): warning CS0649: Field 'TimeTravelWindow._panelCanvasGroup_low' is never assigned to, and will always have its default value null
  1066. Assets/Scripts/Windows/DailyBonuses/DailyBonusesWindow.cs(13,42): warning CS0649: Field 'DailyBonusesWindow._dailyBonusesManager' is never assigned to, and will always have its default value null
  1067. Assets/Scripts/Windows/UpgradesWindow/UpgradeItemUI.cs(38,37): warning CS0649: Field 'UpgradeItemUI._profileManager' is never assigned to, and will always have its default value null
  1068. Assets/Scripts/UI/View/IndividualUpgradeView.cs(14,39): warning CS0649: Field 'IndividualUpgradeView._priceText' is never assigned to, and will always have its default value null
  1069. Assets/Scripts/Tutorial/TutorialManager.cs(39,36): warning CS0649: Field 'TutorialManager._analyticsManager' is never assigned to, and will always have its default value null
  1070. Assets/Scripts/Profile/BoxManager.cs(20,36): warning CS0649: Field 'BoxManager._zombieManager' is never assigned to, and will always have its default value null
  1071. Assets/Scripts/UI/MainUIController.cs(47,37): warning CS0649: Field 'MainUIController._cheatButton2' is never assigned to, and will always have its default value null
  1072. Assets/Scripts/Utils/LogHandler.cs(9,35): warning CS0649: Field 'LogHandler._isEnabled' is never assigned to, and will always have its default value false
  1073. Assets/Scripts/UI/Panels/HeroPanel.cs(24,54): warning CS0649: Field 'HeroPanel._leftArrowButton' is never assigned to, and will always have its default value null
  1074. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(32,39): warning CS0649: Field 'BoxesWindow._animator' is never assigned to, and will always have its default value null
  1075. Assets/Scripts/UI/MainUIController.cs(30,39): warning CS0649: Field 'MainUIController._nightButton' is never assigned to, and will always have its default value null
  1076. Assets/Scripts/GameObjects/MonoBehs/MapData.cs(15,36): warning CS0649: Field 'MapData._speedMultiplier' is never assigned to, and will always have its default value 0
  1077. Assets/Scripts/Tutorial/TutorialSteps/MoveBoxStep.cs(14,41): warning CS0649: Field 'MoveBoxStep._smallBox' is never assigned to, and will always have its default value null
  1078. Assets/Scripts/UI/MainUIController.cs(22,41): warning CS0649: Field 'MainUIController._waveNumberText' is never assigned to, and will always have its default value null
  1079. Assets/Scripts/GameObjects/MonoBehs/FX/FXParticlesObject.cs(10,40): warning CS0649: Field 'FXParticlesObject._transform' is never assigned to, and will always have its default value null
  1080. Assets/Scripts/Windows/UpgradesWindow/InAppView.cs(12,39): warning CS0649: Field 'InAppView._priceText' is never assigned to, and will always have its default value null
  1081. Assets/Scripts/PushNotifications/PushNotificationsManager.cs(20,36): warning CS0649: Field 'PushNotificationsManager._antiCheatTime' is never assigned to, and will always have its default value null
  1082. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(39,45): warning CS0649: Field 'BoxesWindow._resourceIcons' is never assigned to, and will always have its default value null
  1083. Assets/Scripts/GameObjects/MonoBehs/BarricadesController.cs(13,45): warning CS0649: Field 'BarricadesController._animator' is never assigned to, and will always have its default value null
  1084. Assets/Scripts/UI/MainUIController.cs(27,41): warning CS0649: Field 'MainUIController._notifiesContainer' is never assigned to, and will always have its default value null
  1085. Assets/Scripts/Zombies/ZombieManager.cs(70,36): warning CS0649: Field 'ZombieManager._antiCheatTime' is never assigned to, and will always have its default value null
  1086. Assets/Scripts/GameObjects/MonoBehs/CharacterCollection.cs(20,36): warning CS0649: Field 'CharacterCollection._timersManager' is never assigned to, and will always have its default value null
  1087. Assets/Scripts/UI/MainUIController.cs(23,41): warning CS0649: Field 'MainUIController._goldText' is never assigned to, and will always have its default value null
  1088. Assets/Scripts/Characters/CharController.cs(58,38): warning CS0649: Field 'CharController._soundController' is never assigned to, and will always have its default value null
  1089. Assets/Scripts/UI/MainUIController.cs(64,38): warning CS0649: Field 'MainUIController._soundController' is never assigned to, and will always have its default value null
  1090. Assets/Scripts/Projectiles/Hand/AOEShot.cs(18,39): warning CS0649: Field 'AOEShot._zombieCollection' is never assigned to, and will always have its default value null
  1091. Assets/Scripts/Tutorial/TutorialSteps/NightInfoFirstStep.cs(8,41): warning CS0649: Field 'NightInfoFirstStep._nightButtonParent' is never assigned to, and will always have its default value null
  1092. Assets/Scripts/Characters/CharInfo.cs(19,40): warning CS0649: Field 'CharInfo._spriteConfig' is never assigned to, and will always have its default value null
  1093. Assets/Scripts/Characters/CharController.cs(37,36): warning CS0649: Field 'CharController._shotSpeedFactor' is never assigned to, and will always have its default value 0
  1094. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(24,39): warning CS0649: Field 'BoxesWindow._claimButtonText' is never assigned to, and will always have its default value null
  1095. Assets/Scripts/Windows/CheatsWindow.cs(43,37): warning CS0649: Field 'CheatsWindow._antiCheatSlider' is never assigned to, and will always have its default value null
  1096. Assets/Scripts/Characters/CharView.cs(10,43): warning CS0649: Field 'CharView._weapons' is never assigned to, and will always have its default value null
  1097. Assets/Scripts/Windows/NightWindow.cs(32,44): warning CS0649: Field 'NightWindow._modalRectTransform' is never assigned to, and will always have its default value null
  1098. Assets/Scripts/Configs/CharacterConfigAsset.cs(44,46): warning CS0649: Field 'CharacterConfigAsset._characterConfig' is never assigned to, and will always have its default value null
  1099. Assets/Scripts/Configs/CharacterConfigAsset.cs(46,35): warning CS0649: Field 'CharacterConfigAsset._nightManager' is never assigned to, and will always have its default value null
  1100. Assets/Scripts/GameObjects/MonoBehs/PoolDebugger.cs(20,30): warning CS0649: Field 'PoolDebugger._zombiePool' is never assigned to, and will always have its default value null
  1101. Assets/Scripts/Installers/GameInstaller.cs(7,38): warning CS0649: Field 'GameInstaller._mapData' is never assigned to, and will always have its default value null
  1102. Assets/Scripts/UI/View/StarsHeroView.cs(16,42): warning CS0649: Field 'StarsHeroView._characterCollection' is never assigned to, and will always have its default value null
  1103. Assets/Scripts/Windows/OfflineWindow.cs(18,39): warning CS0649: Field 'OfflineWindow._doubleAnimator' is never assigned to, and will always have its default value null
  1104. Assets/Scripts/Puzzles/PuzzleItemView.cs(15,42): warning CS0649: Field 'PuzzleItemView._fourPartsContainer' is never assigned to, and will always have its default value null
  1105. Assets/Scripts/Zombies/ZombieController.cs(16,40): warning CS0649: Field 'ZombieController._transform' is never assigned to, and will always have its default value null
  1106. Assets/Scripts/Windows/NightWindow.cs(18,42): warning CS0649: Field 'NightWindow._modalView' is never assigned to, and will always have its default value null
  1107. Assets/Scripts/Windows/OfflineWindow.cs(23,33): warning CS0649: Field 'OfflineWindow._adsManager' is never assigned to, and will always have its default value null
  1108. Assets/Scripts/Characters/TankView.cs(14,39): warning CS0649: Field 'TankView._timerText' is never assigned to, and will always have its default value null
  1109. Assets/Scripts/UI/View/IndividualUpgradeView.cs(22,42): warning CS0649: Field 'IndividualUpgradeView._charCollection' is never assigned to, and will always have its default value null
  1110. Assets/Scripts/UI/Buttons/BoxButton.cs(24,40): warning CS0649: Field 'BoxButton._spriteConfig' is never assigned to, and will always have its default value null
  1111. Assets/Scripts/UI/PopupsManager.cs(15,40): warning CS0649: Field 'PopupsManager._spriteConfig' is never assigned to, and will always have its default value null
  1112. Assets/Scripts/Tutorial/TutorialSteps/PuzzlesInfoFirstStep.cs(8,37): warning CS0649: Field 'PuzzlesInfoFirstStep._windowsManager' is never assigned to, and will always have its default value null
  1113. Assets/Scripts/Windows/DailyBonuses/DailyBonusView.cs(13,35): warning CS0649: Field 'DailyBonusView._isExtra' is never assigned to, and will always have its default value false
  1114. Assets/Scripts/UI/Panels/StarsPanel.cs(12,41): warning CS0649: Field 'StarsPanel._scrollRect' is never assigned to, and will always have its default value null
  1115. Assets/Scripts/Characters/Controllers/TankistController.cs(8,43): warning CS0649: Field 'TankistController._tankistFactory' is never assigned to, and will always have its default value null
  1116. Assets/Scripts/UI/View/CharacterView.cs(25,47): warning CS0649: Field 'CharacterView._levelCorner' is never assigned to, and will always have its default value null
  1117. Assets/Scripts/UI/Panels/SettingsWindow.cs(14,45): warning CS0649: Field 'SettingsWindow._languageButton_Row1' is never assigned to, and will always have its default value null
  1118. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(42,37): warning CS0649: Field 'BoxesWindow._profileManager' is never assigned to, and will always have its default value null
  1119. Assets/Scripts/UI/Buttons/UpgradesButton.cs(8,37): warning CS0649: Field 'UpgradesButton._upgradeManager' is never assigned to, and will always have its default value null
  1120. Assets/Scripts/Boosters/Config/BoosterInstallers/BoosterInstaller.cs(11,56): warning CS0649: Field 'BoosterInstaller._readyStateInstaller' is never assigned to, and will always have its default value null
  1121. Assets/Scripts/Utils/ObjectPoolContainers.cs(22,40): warning CS0649: Field 'ObjectPoolContainers._exploSplashContainer' is never assigned to, and will always have its default value null
  1122. Assets/Scripts/UI/Panels/HeroPanel.cs(28,54): warning CS0649: Field 'HeroPanel._weapons' is never assigned to, and will always have its default value null
  1123. Assets/Scripts/UI/BarricadesHpView.cs(22,39): warning CS0649: Field 'BarricadesHpView._barricadesHP' is never assigned to, and will always have its default value null
  1124. Assets/Scripts/Characters/TankView.cs(13,42): warning CS0649: Field 'TankView._timerCanvasGroup' is never assigned to, and will always have its default value null
  1125. Assets/Scripts/UI/Buttons/BoxButton.cs(12,39): warning CS0649: Field 'BoxButton._countText' is never assigned to, and will always have its default value null
  1126. Assets/Scripts/Windows/UpgradesWindow/UpgradeGasolineView.cs(14,37): warning CS0649: Field 'UpgradeGasolineView._button' is never assigned to, and will always have its default value null
  1127. Assets/Scripts/Puzzles/PuzzleItemView.cs(13,36): warning CS0649: Field 'PuzzleItemView._characterIcon' is never assigned to, and will always have its default value null
  1128. Assets/Scripts/Windows/NightSplash.cs(16,40): warning CS0649: Field 'NightSplash._otherTextT' is never assigned to, and will always have its default value null
  1129. Assets/Scripts/Windows/UpgradesWindow/UpgradeItemUI.cs(12,39): warning CS0649: Field 'UpgradeItemUI._title' is never assigned to, and will always have its default value null
  1130. Assets/Scripts/UI/View/StarsHeroView.cs(10,39): warning CS0649: Field 'StarsHeroView._info' is never assigned to, and will always have its default value null
  1131. Assets/Scripts/UI/BarricadesHpView.cs(24,36): warning CS0649: Field 'BarricadesHpView._barricadesHPFill' is never assigned to, and will always have its default value null
  1132. Assets/Scripts/Tutorial/TutorialSteps/ClickOpenBoxButtonStep.cs(10,37): warning CS0649: Field 'ClickOpenBoxButtonStep._windowsManager' is never assigned to, and will always have its default value null
  1133. Assets/Scripts/Windows/NightWindow.cs(24,39): warning CS0649: Field 'NightWindow._modalCoinsText' is never assigned to, and will always have its default value null
  1134. Assets/Scripts/Windows/CheatsWindow.cs(61,48): warning CS0649: Field 'CheatsWindow._puzzlePanelDebug' is never assigned to, and will always have its default value null
  1135. Assets/Scripts/Profile/DailyBonusesManager.cs(15,37): warning CS0649: Field 'DailyBonusesManager._profileManager' is never assigned to, and will always have its default value null
  1136. Assets/Scripts/Windows/UpgradesWindow/UpgradeGasolineView.cs(12,39): warning CS0649: Field 'UpgradeGasolineView._priceText' is never assigned to, and will always have its default value null
  1137. Assets/Scripts/Windows/CheatsWindow.cs(24,43): warning CS0649: Field 'CheatsWindow._cameras' is never assigned to, and will always have its default value null
  1138. Assets/Scripts/Windows/TutorialWindow.cs(18,50): warning CS0649: Field 'TutorialWindow._messages' is never assigned to, and will always have its default value null
  1139. Assets/Scripts/Windows/DailyBonuses/DailyBonusesWindow.cs(9,47): warning CS0649: Field 'DailyBonusesWindow._currentBonusView' is never assigned to, and will always have its default value null
  1140. Assets/Scripts/Characters/CharController.cs(53,39): warning CS0649: Field 'CharController._mainUi' is never assigned to, and will always have its default value null
  1141. Assets/Scripts/Tutorial/TutorialSteps/KillFirstWaveStep.cs(8,32): warning CS0649: Field 'KillFirstWaveStep._zombiesPositions' is never assigned to, and will always have its default value null
  1142. Assets/Scripts/UI/View/ShortUpgradeView.cs(11,43): warning CS0649: Field 'ShortUpgradeView._priceType' is never assigned to, and will always have its default value
  1143. Assets/Scripts/Saves/SaveManager.cs(15,46): warning CS0649: Field 'SaveManager._puzzleManager' is never assigned to, and will always have its default value null
  1144. Assets/Scripts/UI/Buttons/BoxButton.cs(21,33): warning CS0649: Field 'BoxButton._boxManager' is never assigned to, and will always have its default value null
  1145. Assets/Scripts/Windows/FakeLoadingScreenWindow.cs(10,36): warning CS0649: Field 'FakeLoadingScreenWindow._fadeDuration' is never assigned to, and will always have its default value 0
  1146. Assets/Scripts/UI/Buttons/OvButton.cs(54,38): warning CS0649: Field 'OvButton._soundController' is never assigned to, and will always have its default value null
  1147. Assets/Scripts/GameObjects/MonoBehs/FXManager.cs(29,36): warning CS0649: Field 'FXManager._zombieManager' is never assigned to, and will always have its default value null
  1148. Assets/Scripts/Zombies/ZombieController.cs(13,41): warning CS0649: Field 'ZombieController._zombieInfo' is never assigned to, and will always have its default value null
  1149. Assets/Scripts/Saves/SaveManager.cs(21,46): warning CS0649: Field 'SaveManager._rateUsManager' is never assigned to, and will always have its default value null
  1150. Assets/Scripts/Windows/DailyBonuses/DailyBonusView.cs(23,40): warning CS0649: Field 'DailyBonusView._spriteConfig' is never assigned to, and will always have its default value null
  1151. Assets/Scripts/Puzzles/PuzzleItem.cs(31,40): warning CS0649: Field 'PuzzleItem._puzzleConfig' is never assigned to, and will always have its default value null
  1152. Assets/Scripts/Windows/NightSplash.cs(32,33): warning CS0649: Field 'NightSplash._gameConfig' is never assigned to, and will always have its default value null
  1153. Assets/Scripts/Utils/ObjectPoolContainers.cs(34,40): warning CS0649: Field 'ObjectPoolContainers._acidPuddleContainer' is never assigned to, and will always have its default value null
  1154. Assets/Scripts/UI/Buttons/OvButton.cs(55,33): warning CS0649: Field 'OvButton._gameConfig' is never assigned to, and will always have its default value null
  1155. Assets/Scripts/Characters/CharInfo.cs(17,41): warning CS0649: Field 'CharInfo._progressFast' is never assigned to, and will always have its default value null
  1156. Assets/Scripts/Windows/UpgradesWindow/InAppView.cs(15,37): warning CS0649: Field 'InAppView._paymentManager' is never assigned to, and will always have its default value null
  1157. Assets/Scripts/Windows/NightWindow.cs(31,44): warning CS0649: Field 'NightWindow._target' is never assigned to, and will always have its default value null
  1158. Assets/Scripts/Characters/BarricadesModel.cs(10,43): warning CS0649: Field 'BarricadesModel._charConfig' is never assigned to, and will always have its default value null
  1159. Assets/Scripts/UI/Panels/HeroPanel.cs(44,46): warning CS0649: Field 'HeroPanel._upgradeManager' is never assigned to, and will always have its default value null
  1160. Assets/Scripts/Windows/UpgradesWindow/InAppView.cs(10,39): warning CS0649: Field 'InAppView._nameText' is never assigned to, and will always have its default value null
  1161. Assets/Scripts/Windows/UpgradesWindow/UpgradesWindow.cs(20,37): warning CS0649: Field 'UpgradesWindow._upgradeManager' is never assigned to, and will always have its default value null
  1162. Assets/Scripts/UI/MainUIController.cs(36,40): warning CS0649: Field 'MainUIController._handChangeButton' is never assigned to, and will always have its default value null
  1163. Assets/Scripts/UI/View/WeaponHeroView.cs(17,43): warning CS0649: Field 'WeaponHeroView._characterConfig' is never assigned to, and will always have its default value null
  1164. Assets/Scripts/Puzzles/PuzzlePage.cs(10,36): warning CS0649: Field 'PuzzlePage._charAvatar' is never assigned to, and will always have its default value null
  1165. Assets/Scripts/Installers/GameInstaller.cs(32,42): warning CS0649: Field 'GameInstaller._soundConfig' is never assigned to, and will always have its default value null
  1166. Assets/Scripts/Windows/UpgradesWindow/UpgradeItemUI.cs(9,37): warning CS0649: Field 'UpgradeItemUI._itemButton' is never assigned to, and will always have its default value null
  1167. Assets/Scripts/UI/View/StarsHeroView.cs(20,40): warning CS0649: Field 'StarsHeroView._spriteConfig' is never assigned to, and will always have its default value null
  1168. Assets/Scripts/Tutorial/TutorialManager.cs(40,33): warning CS0649: Field 'TutorialManager._antiCheatTime' is never assigned to, and will always have its default value null
  1169. Assets/Scripts/UI/Panels/SettingsWindow.cs(24,44): warning CS0649: Field 'SettingsWindow._paymentManager' is never assigned to, and will always have its default value null
  1170. Assets/Scripts/Projectiles/Characters/HedgehogGrenadeProjectile.cs(9,48): warning CS0649: Field 'HedgehogGrenadeProjectile._colliders' is never assigned to, and will always have its default value null
  1171. Assets/Scripts/Tutorial/TutorialSteps/EnterBoxesMenuStep.cs(10,36): warning CS0649: Field 'EnterBoxesMenuStep._zombieManager' is never assigned to, and will always have its default value null
  1172. Assets/Scripts/GameObjects/MonoBehs/FXManager.cs(12,40): warning CS0649: Field 'FXManager._medalsTarget' is never assigned to, and will always have its default value null
  1173. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(31,43): warning CS0649: Field 'BoxesWindow._rewardViews' is never assigned to, and will always have its default value null
  1174. Assets/Scripts/Windows/DailyBonuses/DailyBonusesWindow.cs(10,47): warning CS0649: Field 'DailyBonusesWindow._dailyBonusViews' is never assigned to, and will always have its default value null
  1175. Assets/Scripts/Installers/GameInstaller.cs(6,45): warning CS0649: Field 'GameInstaller._gameController' is never assigned to, and will always have its default value null
  1176. Assets/Scripts/Tutorial/TutorialSteps/MoveBoxStep.cs(12,39): warning CS0649: Field 'MoveBoxStep._finger' is never assigned to, and will always have its default value null
  1177. Assets/Scripts/GameObjects/MonoBehs/BarricadesController.cs(35,39): warning CS0649: Field 'BarricadesController._analyticsManager' is never assigned to, and will always have its default value null
  1178. Assets/Scripts/Installers/GameInstaller.cs(26,50): warning CS0649: Field 'GameInstaller._upgradesConfig' is never assigned to, and will always have its default value null
  1179. Assets/Scripts/Installers/GameInstaller.cs(27,48): warning CS0649: Field 'GameInstaller._spriteConfig' is never assigned to, and will always have its default value null
  1180. Assets/Scripts/UI/UiUnlocker.cs(16,41): warning CS0649: Field 'UiUnlocker._boxButton' is never assigned to, and will always have its default value null
  1181. Assets/Scripts/UI/Panels/PuzzlePanel.cs(25,43): warning CS0649: Field 'PuzzlePanel._characterConfig' is never assigned to, and will always have its default value null
  1182. Assets/Scripts/Windows/OfflineWindow.cs(22,37): warning CS0649: Field 'OfflineWindow._profileManager' is never assigned to, and will always have its default value null
  1183. Assets/Scripts/Zombies/ZombieCollection.cs(22,43): warning CS0649: Field 'ZombieCollection._barricades' is never assigned to, and will always have its default value null
  1184. Assets/Scripts/UI/BarricadesHpView.cs(20,41): warning CS0649: Field 'BarricadesHpView._number' is never assigned to, and will always have its default value null
  1185. Assets/Scripts/UI/Panels/HeroPanel.cs(22,54): warning CS0649: Field 'HeroPanel._weaponNameText' is never assigned to, and will always have its default value null
  1186. Assets/Scripts/UI/View/StarsHeroView.cs(9,39): warning CS0649: Field 'StarsHeroView._description' is never assigned to, and will always have its default value null
  1187. Assets/Scripts/GameObjects/MonoBehs/BarricadesController.cs(43,34): warning CS0649: Field 'BarricadesController._diContainer' is never assigned to, and will always have its default value null
  1188. Assets/Scripts/Utils/SafeArea.cs(7,46): warning CS0649: Field 'SafeArea._bottomZeroingPosition' is never assigned to, and will always have its default value null
  1189. Assets/Scripts/Windows/DailyBonuses/DailyBonusesWindow.cs(11,41): warning CS0649: Field 'DailyBonusesWindow._weekTexts' is never assigned to, and will always have its default value null
  1190. Assets/Scripts/Windows/CheatsWindow.cs(55,48): warning CS0649: Field 'CheatsWindow._characterCollection' is never assigned to, and will always have its default value null
  1191. Assets/Scripts/Puzzles/PuzzleItemView.cs(25,44): warning CS0649: Field 'PuzzleItemView._blockedParts' is never assigned to, and will always have its default value null
  1192. Assets/Scripts/Profile/ProfileManager.cs(10,39): warning CS0649: Field 'ProfileManager._analyticsManager' is never assigned to, and will always have its default value null
  1193. Assets/Scripts/UI/Panels/HeroesPanel.cs(13,46): warning CS0649: Field 'HeroesPanel._contentBox' is never assigned to, and will always have its default value null
  1194. Assets/Scripts/Windows/OfflineWindow.cs(24,42): warning CS0649: Field 'OfflineWindow._dailyBonusesManager' is never assigned to, and will always have its default value null
  1195. Assets/Scripts/Windows/UpgradesWindow/UpgradeGasolineView.cs(18,40): warning CS0649: Field 'UpgradeGasolineView._spriteConfig' is never assigned to, and will always have its default value null
  1196. Assets/Scripts/Windows/NightWindow.cs(44,37): warning CS0649: Field 'NightWindow._profileManager' is never assigned to, and will always have its default value null
  1197. Assets/Scripts/UI/View/WeaponHeroView.cs(13,37): warning CS0649: Field 'WeaponHeroView._weaponButton' is never assigned to, and will always have its default value null
  1198. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(37,44): warning CS0649: Field 'BoxesWindow._goldTarget' is never assigned to, and will always have its default value null
  1199. Assets/Scripts/UI/View/StarsHeroView.cs(13,37): warning CS0649: Field 'StarsHeroView._upgradeButton' is never assigned to, and will always have its default value null
  1200. Assets/Scripts/Utils/CameraController.cs(15,38): warning CS0649: Field 'CameraController.minPosition' is never assigned to, and will always have its default value
  1201. Assets/Scripts/Tutorial/TutorialSteps/MoveBoxStep.cs(15,41): warning CS0649: Field 'MoveBoxStep._bigBox' is never assigned to, and will always have its default value null
  1202. Assets/Scripts/GameObjects/MonoBehs/FXManager.cs(34,35): warning CS0649: Field 'FXManager._onAddBoxSignal' is never assigned to, and will always have its default value null
  1203. Assets/Scripts/UI/View/IndividualUpgradeView.cs(15,39): warning CS0649: Field 'IndividualUpgradeView._currentValue' is never assigned to, and will always have its default value null
  1204. Assets/Scripts/Saves/SaveManager.cs(17,46): warning CS0649: Field 'SaveManager._analyticsManager' is never assigned to, and will always have its default value null
  1205. Assets/Scripts/Windows/TutorialWindow.cs(20,50): warning CS0649: Field 'TutorialWindow._shadowUI' is never assigned to, and will always have its default value null
  1206. Assets/Scripts/Configs/GameConfig.cs(255,23): warning CS0649: Field 'NightSettings.randomMultiplierMax' is never assigned to, and will always have its default value 0
  1207. Assets/Scripts/GameObjects/MonoBehs/BarricadesController.cs(34,37): warning CS0649: Field 'BarricadesController._windowsManager' is never assigned to, and will always have its default value null
  1208. Assets/Scripts/Windows/TankWindow.cs(13,44): warning CS0649: Field 'TankWindow._buyConfig' is never assigned to, and will always have its default value null
  1209. Assets/Scripts/Windows/DailyBonuses/DailyBonusView.cs(16,36): warning CS0649: Field 'DailyBonusView._icon' is never assigned to, and will always have its default value null
  1210. Assets/Scripts/Windows/DailyBonuses/DailyBonusView.cs(17,39): warning CS0649: Field 'DailyBonusView._dayText' is never assigned to, and will always have its default value null
  1211. Assets/Scripts/GameObjects/MonoBehs/CharacterCollection.cs(33,51): warning CS0649: Field 'CharacterCollection._onCharacterUpgradedStarsSignal' is never assigned to, and will always have its default value null
  1212. Assets/Scripts/UI/MainUIController.cs(29,41): warning CS0649: Field 'MainUIController._nightButtonObject' is never assigned to, and will always have its default value null
  1213. Assets/Scripts/Windows/BarricadesBrokenWindow.cs(18,43): warning CS0649: Field 'BarricadesBrokenWindow._characterCollection' is never assigned to, and will always have its default value null
  1214. Assets/Scripts/Profile/BoxManager.cs(12,36): warning CS0649: Field 'BoxManager._timersManager' is never assigned to, and will always have its default value null
  1215. Assets/Scripts/Configs/SoundConfig.cs(81,46): warning CS0649: Field 'SoundConfig._waveStartSounds' is never assigned to, and will always have its default value null
  1216. Assets/Scripts/Boosters/FSM/Conditions/HasBooster_Condition.cs(11,45): warning CS0649: Field 'HasBooster_Condition._comparator' is never assigned to, and will always have its default value null
  1217. Assets/Scripts/Zombies/ZombieManager.cs(71,42): warning CS0649: Field 'ZombieManager._characterCollection' is never assigned to, and will always have its default value null
  1218. Assets/Scripts/UI/View/IndividualUpgradeView.cs(16,39): warning CS0649: Field 'IndividualUpgradeView._nextValue' is never assigned to, and will always have its default value null
  1219. Assets/Scripts/Characters/BarricadesModel.cs(13,36): warning CS0649: Field 'BarricadesModel._popupsManager' is never assigned to, and will always have its default value null
  1220. Assets/Scripts/UI/Buttons/ButtonPopupShow.cs(10,40): warning CS0649: Field 'ButtonPopupShow._transform' is never assigned to, and will always have its default value null
  1221. Assets/Scripts/UI/Panels/SettingsWindow.cs(13,45): warning CS0649: Field 'SettingsWindow._contactButton' is never assigned to, and will always have its default value null
  1222. Assets/Scripts/Utils/CameraController.cs(16,36): warning CS0649: Field 'CameraController.maxSize' is never assigned to, and will always have its default value 0
  1223. Assets/Scripts/UI/MainUIController.cs(57,37): warning CS0649: Field 'MainUIController._profileManager' is never assigned to, and will always have its default value null
  1224. Assets/Scripts/Windows/CheatsWindow.cs(60,48): warning CS0649: Field 'CheatsWindow._analyticsManager' is never assigned to, and will always have its default value null
  1225. Assets/Scripts/Zombies/ZombieController.cs(69,43): warning CS0649: Field 'ZombieController._onProfileAddGoldSignal' is never assigned to, and will always have its default value null
  1226. Assets/Scripts/Installers/GameInstaller.cs(15,51): warning CS0649: Field 'GameInstaller._objectPoolContainers' is never assigned to, and will always have its default value null
  1227. Assets/Scripts/Windows/BoxesWindow/RewardView.cs(14,39): warning CS0649: Field 'RewardView._count' is never assigned to, and will always have its default value null
  1228. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(41,36): warning CS0649: Field 'BoxesWindow._timersManager' is never assigned to, and will always have its default value null
  1229. Assets/Scripts/Windows/UpgradesWindow/UpgradeItemUI.cs(37,37): warning CS0649: Field 'UpgradeItemUI._upgradeManager' is never assigned to, and will always have its default value null
  1230. Assets/Scripts/Tutorial/TutorialSteps/MoveBoxStep.cs(17,37): warning CS0649: Field 'MoveBoxStep._windowsManager' is never assigned to, and will always have its default value null
  1231. Assets/Scripts/UI/View/CharacterView.cs(28,47): warning CS0649: Field 'CharacterView._tooltip' is never assigned to, and will always have its default value null
  1232. Assets/Scripts/Windows/NightSplash.cs(40,30): warning CS0649: Field 'NightSplash._mapData' is never assigned to, and will always have its default value null
  1233. Assets/Scripts/Configs/UpgradesConfigAsset.cs(41,45): warning CS0649: Field 'UpgradesConfigAsset._config' is never assigned to, and will always have its default value null
  1234. Assets/Scripts/UI/View/CharacterView.cs(37,47): warning CS0649: Field 'CharacterView._analyticsManager' is never assigned to, and will always have its default value null
  1235. Assets/Scripts/Windows/UpgradesWindow/UpgradesWindow.cs(21,37): warning CS0649: Field 'UpgradesWindow._profileManager' is never assigned to, and will always have its default value null
  1236. Assets/Scripts/Zombies/ZombieInfo.cs(64,44): warning CS0649: Field 'ZombieInfo._barRectTransform' is never assigned to, and will always have its default value null
  1237. Assets/Scripts/Windows/DailyBonuses/DailyBonusView.cs(22,42): warning CS0649: Field 'DailyBonusView._dailyBonusesManager' is never assigned to, and will always have its default value null
  1238. Assets/Scripts/UI/MainUIController.cs(35,41): warning CS0649: Field 'MainUIController._tankButton' is never assigned to, and will always have its default value null
  1239. Assets/Scripts/GameObjects/MonoBehs/CharacterCollection.cs(12,51): warning CS0649: Field 'CharacterCollection._tankist' is never assigned to, and will always have its default value null
  1240. Assets/Scripts/GameObjects/MonoBehs/CharacterCollection.cs(13,51): warning CS0649: Field 'CharacterCollection._tank' is never assigned to, and will always have its default value null
  1241. Assets/Scripts/Characters/TankView.cs(15,41): warning CS0649: Field 'TankView._hatch' is never assigned to, and will always have its default value null
  1242. Assets/Scripts/Windows/FakeLoadingScreenWindow.cs(11,36): warning CS0649: Field 'FakeLoadingScreenWindow._progressDuration' is never assigned to, and will always have its default value 0
  1243. Assets/Scripts/UI/Panels/SettingsWindow.cs(18,45): warning CS0649: Field 'SettingsWindow._soundsButtonIcon' is never assigned to, and will always have its default value null
  1244. Assets/Scripts/UI/BarricadesHpView.cs(23,44): warning CS0649: Field 'BarricadesHpView._barricadesHpRectTransform' is never assigned to, and will always have its default value null
  1245. Assets/Scripts/Windows/TutorialWindow.cs(16,50): warning CS0649: Field 'TutorialWindow._characterFace' is never assigned to, and will always have its default value null
  1246. Assets/Scripts/Utils/ObjectPoolContainers.cs(40,40): warning CS0649: Field 'ObjectPoolContainers._handFireAOEContainer' is never assigned to, and will always have its default value null
  1247. Assets/Scripts/Zombies/ZombieView.cs(13,43): warning CS0649: Field 'ZombieView._meshRenderer' is never assigned to, and will always have its default value null
  1248. Assets/Scripts/Characters/CharController.cs(57,38): warning CS0649: Field 'CharController._dotFactory' is never assigned to, and will always have its default value null
  1249. Assets/Scripts/UI/MainUIController.cs(62,36): warning CS0649: Field 'MainUIController._cameraManager' is never assigned to, and will always have its default value null
  1250. Assets/Scripts/Tutorial/TutorialSteps/EnterHeroesMenuSecondStep.cs(11,42): warning CS0649: Field 'EnterHeroesMenuSecondStep._charCollection' is never assigned to, and will always have its default value null
  1251. Assets/Scripts/UI/View/ShortUpgradeView.cs(14,37): warning CS0649: Field 'ShortUpgradeView._upgradeButton' is never assigned to, and will always have its default value null
  1252. Assets/Scripts/GameObjects/MonoBehs/BarricadesController.cs(15,45): warning CS0649: Field 'BarricadesController._upgradeParticles' is never assigned to, and will always have its default value null
  1253. Assets/Scripts/Windows/UpgradesWindow/UpgradeGasolineView.cs(16,37): warning CS0649: Field 'UpgradeGasolineView._profileManager' is never assigned to, and will always have its default value null
  1254. Assets/Scripts/Windows/NightSplash.cs(36,37): warning CS0649: Field 'NightSplash._profileManager' is never assigned to, and will always have its default value null
  1255. Assets/Scripts/GameObjects/MonoBehs/FXManager.cs(11,40): warning CS0649: Field 'FXManager._medalsSpawn' is never assigned to, and will always have its default value null
  1256. Assets/Scripts/Upgrades/UpgradeManager.cs(24,33): warning CS0649: Field 'UpgradeManager._boxManager' is never assigned to, and will always have its default value null
  1257. Assets/Scripts/Windows/NightSplash.cs(35,42): warning CS0649: Field 'NightSplash._characterCollection' is never assigned to, and will always have its default value null
  1258. Assets/Scripts/UI/View/WeaponHeroView.cs(11,36): warning CS0649: Field 'WeaponHeroView._weaponImage' is never assigned to, and will always have its default value null
  1259. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(18,36): warning CS0649: Field 'BoxesWindow._boxIcon' is never assigned to, and will always have its default value null
  1260. Assets/Scripts/UI/PopupItem.cs(13,36): warning CS0649: Field 'PopupItem._icon' is never assigned to, and will always have its default value null
  1261. Assets/Scripts/UI/Buttons/BoxButton.cs(18,39): warning CS0649: Field 'BoxButton._animator' is never assigned to, and will always have its default value null
  1262. Assets/Scripts/UI/Panels/PuzzlePanel.cs(24,43): warning CS0649: Field 'PuzzlePanel._puzzleManager' is never assigned to, and will always have its default value null
  1263. Assets/Scripts/Zombies/ZombieController.cs(67,35): warning CS0649: Field 'ZombieController._config' is never assigned to, and will always have its default value null
  1264. Assets/Scripts/GameObjects/MonoBehs/BarricadesController.cs(14,45): warning CS0649: Field 'BarricadesController._particles' is never assigned to, and will always have its default value null
  1265. Assets/Scripts/GameObjects/MonoBehs/CharacterCollection.cs(25,35): warning CS0649: Field 'CharacterCollection._nightManager' is never assigned to, and will always have its default value null
  1266. Assets/Scripts/Utils/ObjectPoolContainers.cs(52,40): warning CS0649: Field 'ObjectPoolContainers._zombieFX' is never assigned to, and will always have its default value null
  1267. Assets/Scripts/UI/View/CharacterView.cs(21,47): warning CS0649: Field 'CharacterView._upgradeButtonImage' is never assigned to, and will always have its default value null
  1268. Assets/Scripts/UI/UiUnlocker.cs(17,41): warning CS0649: Field 'UiUnlocker._boosters' is never assigned to, and will always have its default value null
  1269. Assets/Scripts/Windows/NightWindow.cs(42,33): warning CS0649: Field 'NightWindow._gameConfig' is never assigned to, and will always have its default value null
  1270. Assets/Scripts/Windows/NightWindow.cs(35,41): warning CS0649: Field 'NightWindow._descriptionText' is never assigned to, and will always have its default value null
  1271. Assets/Scripts/Installers/GameInstaller.cs(17,44): warning CS0649: Field 'GameInstaller._popupsManager' is never assigned to, and will always have its default value null
  1272. Assets/Scripts/UI/DIalogueWindow/DialogueWindow.cs(12,37): warning CS0649: Field 'DialogueWindow._okButton' is never assigned to, and will always have its default value null
  1273. Assets/Scripts/Puzzles/PuzzleManager.cs(55,39): warning CS0649: Field 'PuzzleManager._analyticsManager' is never assigned to, and will always have its default value null
  1274. Assets/Scripts/Windows/DailyBonuses/DailyBonusView.cs(20,41): warning CS0649: Field 'DailyBonusView._activeFrame' is never assigned to, and will always have its default value null
  1275. Assets/Scripts/Windows/UpgradesWindow/UpgradeGasolineView.cs(11,39): warning CS0649: Field 'UpgradeGasolineView._descriptionText' is never assigned to, and will always have its default value null
  1276. Assets/Scripts/Windows/TutorialWindow.cs(19,50): warning CS0649: Field 'TutorialWindow._shadowImage' is never assigned to, and will always have its default value null
  1277. Assets/Scripts/Windows/LanguageWindow/LanguageItem.cs(11,37): warning CS0649: Field 'LanguageItem._language' is never assigned to, and will always have its default value null
  1278. Assets/Scripts/Boosters/AirStrikeBehaviour.cs(11,45): warning CS0649: Field 'AirStrikeBehaviour._boosterType' is never assigned to, and will always have its default value null
  1279. Assets/Scripts/Windows/TutorialWindow.cs(24,50): warning CS0649: Field 'TutorialWindow._tooltipLabel' is never assigned to, and will always have its default value null
  1280. Assets/Scripts/Zombies/ZombieInfo.cs(62,44): warning CS0649: Field 'ZombieInfo._numberText' is never assigned to, and will always have its default value null
  1281. Assets/Scripts/Installers/GameInstaller.cs(12,40): warning CS0649: Field 'GameInstaller._fxManager' is never assigned to, and will always have its default value null
  1282. Assets/Scripts/Tutorial/TutorialSteps/HireFiveCharactersStep.cs(9,53): warning CS0649: Field 'HireFiveCharactersStep._tutorialText' is never assigned to, and will always have its default value null
  1283. Assets/Scripts/UI/View/WeaponHeroView.cs(12,41): warning CS0649: Field 'WeaponHeroView._selectedWeapon' is never assigned to, and will always have its default value null
  1284. Assets/Scripts/UI/BarricadesHpView.cs(39,32): warning CS0649: Field 'BarricadesHpView._fxManager' is never assigned to, and will always have its default value null
  1285. Assets/Scripts/Tutorial/TutorialSteps/EnterHeroesMenuSecondStep.cs(16,39): warning CS0649: Field 'EnterHeroesMenuSecondStep._analyticsManager' is never assigned to, and will always have its default value null
  1286. Assets/Scripts/GameObjects/MonoBehs/BarricadesController.cs(39,51): warning CS0649: Field 'BarricadesController._barricadesHPSetupSignal' is never assigned to, and will always have its default value null
  1287. Assets/Scripts/Tutorial/TutorialSteps/StartTankStep.cs(16,33): warning CS0649: Field 'StartTankStep._gameConfig' is never assigned to, and will always have its default value null
  1288. Assets/Scripts/Windows/FakeLoadingScreenWindow.cs(13,36): warning CS0649: Field 'FakeLoadingScreenWindow._progressFill' is never assigned to, and will always have its default value null
  1289. Assets/Scripts/Configs/FontsConfigAsset.cs(50,49): warning CS0649: Field 'FontsConfigAsset._fontsArray' is never assigned to, and will always have its default value null
  1290. Assets/Scripts/Installers/GameInstaller.cs(24,51): warning CS0649: Field 'GameInstaller._characterConfig' is never assigned to, and will always have its default value null
  1291. Assets/Scripts/Windows/UpgradesWindow/UpgradeItemUI.cs(28,48): warning CS0649: Field 'UpgradeItemUI._buttonPriceContainer' is never assigned to, and will always have its default value null
  1292. Assets/Scripts/Zombies/ZombieManager.cs(72,43): warning CS0649: Field 'ZombieManager._barricadesController' is never assigned to, and will always have its default value null
  1293. Assets/Scripts/Zombies/ZombieView.cs(18,41): warning CS0649: Field 'ZombieView._bossShadow' is never assigned to, and will always have its default value null
  1294. Assets/Scripts/Characters/CharInfo.cs(14,36): warning CS0649: Field 'CharInfo._damageTypeImage' is never assigned to, and will always have its default value null
  1295. Assets/Scripts/UI/View/WeaponHeroView.cs(20,42): warning CS0649: Field 'WeaponHeroView._weaponChangedSignal' is never assigned to, and will always have its default value null
  1296. Assets/Scripts/Windows/UpgradesWindow/UpgradeGasolineView.cs(17,37): warning CS0649: Field 'UpgradeGasolineView._upgradeManager' is never assigned to, and will always have its default value null
  1297. Assets/Scripts/UI/View/IndividualUpgradeView.cs(18,37): warning CS0649: Field 'IndividualUpgradeView._upgradeButton' is never assigned to, and will always have its default value null
  1298. Assets/Scripts/Zombies/ZombieManager.cs(73,48): warning CS0649: Field 'ZombieManager._onBarricadesAnimationSignal' is never assigned to, and will always have its default value null
  1299. Assets/Scripts/UI/UiUnlocker.cs(21,39): warning CS0649: Field 'UiUnlocker._shopButton' is never assigned to, and will always have its default value null
  1300. Assets/Scripts/Windows/BoxesWindow/RewardView.cs(11,44): warning CS0649: Field 'RewardView._rectTransform' is never assigned to, and will always have its default value null
  1301. Assets/Scripts/UI/View/IndividualUpgradeView.cs(12,36): warning CS0649: Field 'IndividualUpgradeView._icon' is never assigned to, and will always have its default value null
  1302. Assets/Scripts/Windows/NightWindow.cs(41,36): warning CS0649: Field 'NightWindow._timerManager' is never assigned to, and will always have its default value null
  1303. Assets/Scripts/Projectiles/Hand/AOEShot.cs(10,36): warning CS0649: Field 'AOEShot._radius' is never assigned to, and will always have its default value 0
  1304. Assets/Scripts/Puzzles/PuzzleItemView.cs(16,42): warning CS0649: Field 'PuzzleItemView._fourParts' is never assigned to, and will always have its default value null
  1305. Assets/Scripts/UI/Buttons/BoxButton.cs(19,36): warning CS0649: Field 'BoxButton._imageMask' is never assigned to, and will always have its default value null
  1306. Assets/Scripts/UI/Panels/SettingsWindow.cs(25,44): warning CS0649: Field 'SettingsWindow._onLanguageChangedSignal' is never assigned to, and will always have its default value null
  1307. Assets/Scripts/UI/Panels/HeroPanel.cs(37,54): warning CS0649: Field 'HeroPanel._starsImage' is never assigned to, and will always have its default value null
  1308. Assets/Scripts/UI/View/IndividualUpgradeView.cs(17,39): warning CS0649: Field 'IndividualUpgradeView._descriptionText' is never assigned to, and will always have its default value null
  1309. Assets/Scripts/Windows/NightWindow.cs(21,36): warning CS0649: Field 'NightWindow._boxIcon' is never assigned to, and will always have its default value null
  1310. Assets/Scripts/Puzzles/PuzzleItemView.cs(19,42): warning CS0649: Field 'PuzzleItemView._nineParts' is never assigned to, and will always have its default value null
  1311. Assets/Scripts/Windows/NightSplash.cs(13,42): warning CS0649: Field 'NightSplash._textWithMedalCG' is never assigned to, and will always have its default value null
  1312. Assets/Scripts/UI/Panels/SettingsWindow.cs(11,45): warning CS0649: Field 'SettingsWindow._musicButton' is never assigned to, and will always have its default value null
  1313. Assets/Scripts/Characters/CharView.cs(8,45): warning CS0649: Field 'CharView._controller' is never assigned to, and will always have its default value null
  1314. Assets/Scripts/Saves/SavableMonoBehaviour.cs(12,37): warning CS0649: Field 'SavableMonoBehaviour._fileName' is never assigned to, and will always have its default value null
  1315. Assets/Scripts/GameObjects/MonoBehs/FXManager.cs(26,35): warning CS0649: Field 'FXManager._nightManager' is never assigned to, and will always have its default value null
  1316. Assets/Scripts/UI/MainUIController.cs(20,45): warning CS0649: Field 'MainUIController._charInfosList' is never assigned to, and will always have its default value null
  1317. Assets/Scripts/Windows/PuzzleWindow/BoxContentView.cs(21,40): warning CS0649: Field 'BoxContentView._spriteConfig' is never assigned to, and will always have its default value null
  1318. Assets/Scripts/UI/View/CharacterView.cs(19,47): warning CS0649: Field 'CharacterView._progressBarFill' is never assigned to, and will always have its default value null
  1319. Assets/Scripts/Puzzles/PuzzleItemView.cs(21,42): warning CS0649: Field 'PuzzleItemView._sixteenPartsContainer' is never assigned to, and will always have its default value null
  1320. Assets/Scripts/Puzzles/PuzzlePage.cs(19,40): warning CS0649: Field 'PuzzlePage._spriteConfig' is never assigned to, and will always have its default value null
  1321. Assets/Scripts/Windows/TankWindow.cs(10,44): warning CS0649: Field 'TankWindow._descriptionText' is never assigned to, and will always have its default value null
  1322. Assets/Scripts/Zombies/ZombieFX/ZombieFireAshDieFX.cs(10,43): warning CS0649: Field 'ZombieFireAshDieFX._bossRenderer' is never assigned to, and will always have its default value null
  1323. Assets/Scripts/Windows/UpgradesWindow/UpgradeItemUI.cs(23,41): warning CS0649: Field 'UpgradeItemUI._inappPriceText' is never assigned to, and will always have its default value null
  1324. Assets/Scripts/Utils/CameraController.cs(10,40): warning CS0649: Field 'CameraController._cameraTransform' is never assigned to, and will always have its default value null
  1325. Assets/Scripts/UI/PopupsManager.cs(10,40): warning CS0649: Field 'PopupsManager.popupItem' is never assigned to, and will always have its default value null
  1326. Assets/Scripts/UI/View/WeaponHeroView.cs(14,41): warning CS0649: Field 'WeaponHeroView._block' is never assigned to, and will always have its default value null
  1327. Assets/Scripts/UI/MainUIController.cs(40,41): warning CS0649: Field 'MainUIController._boxButton' is never assigned to, and will always have its default value null
  1328. Assets/Scripts/Zombies/ZombieFX/ZombieFireAshDieFX.cs(16,41): warning CS0649: Field 'ZombieFireAshDieFX._zombieMesh' is never assigned to, and will always have its default value null
  1329. Assets/Scripts/UI/MainUIController.cs(41,41): warning CS0649: Field 'MainUIController._boosterButtons' is never assigned to, and will always have its default value null
  1330. Assets/Scripts/Windows/TutorialWindow.cs(27,44): warning CS0649: Field 'TutorialWindow._onLanguageChangedSignal' is never assigned to, and will always have its default value null
  1331. Assets/Scripts/UI/ResourceIcon.cs(13,40): warning CS0649: Field 'ResourceIcon._spriteConfig' is never assigned to, and will always have its default value null
  1332. Assets/Scripts/Windows/CheatsWindow.cs(42,37): warning CS0649: Field 'CheatsWindow._contentSlider' is never assigned to, and will always have its default value null
  1333. Assets/Scripts/UI/Panels/UpgradesPanel.cs(11,41): warning CS0649: Field 'UpgradesPanel._scrollRect' is never assigned to, and will always have its default value null
  1334. Assets/Scripts/UI/Panels/SettingsWindow.cs(15,45): warning CS0649: Field 'SettingsWindow._languageButton_Row2' is never assigned to, and will always have its default value null
  1335. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(20,41): warning CS0649: Field 'BoxesWindow._boxObject' is never assigned to, and will always have its default value null
  1336. Assets/Scripts/Windows/BoxesWindow/BoxView.cs(18,39): warning CS0649: Field 'BoxView._countText' is never assigned to, and will always have its default value null
  1337. Assets/Scripts/Windows/CheatsWindow.cs(54,48): warning CS0649: Field 'CheatsWindow._zombieCollection' is never assigned to, and will always have its default value null
  1338. Assets/Scripts/Windows/CheatsWindow.cs(50,35): warning CS0649: Field 'CheatsWindow._cheatManager' is never assigned to, and will always have its default value null
  1339. Assets/Scripts/Characters/BarricadesModel.cs(9,33): warning CS0649: Field 'BarricadesModel._gameConfig' is never assigned to, and will always have its default value null
  1340. Assets/Scripts/Windows/DailyBonuses/CurrentBonusView.cs(20,40): warning CS0649: Field 'CurrentBonusView._spriteConfig' is never assigned to, and will always have its default value null
  1341. Assets/Scripts/Configs/WeaponsConfig.cs(52,47): warning CS0649: Field 'WeaponsConfig._weaponsData' is never assigned to, and will always have its default value null
  1342. Assets/Scripts/Windows/UpgradesWindow/UpgradeItemUI.cs(41,40): warning CS0649: Field 'UpgradeItemUI._spriteConfig' is never assigned to, and will always have its default value null
  1343. Assets/Scripts/Installers/GameInstaller.cs(30,42): warning CS0649: Field 'GameInstaller._inappConfig' is never assigned to, and will always have its default value null
  1344. Assets/Scripts/Installers/GameInstaller.cs(16,42): warning CS0649: Field 'GameInstaller._saveManager' is never assigned to, and will always have its default value null
  1345. Assets/Scripts/Profile/PauseManager.cs(8,49): warning CS0649: Field 'PauseManager._onPauseActiveChangedSignal' is never assigned to, and will always have its default value null
  1346. Assets/Scripts/UI/Panels/HeroesPanel.cs(15,43): warning CS0649: Field 'HeroesPanel._charCollection' is never assigned to, and will always have its default value null
  1347. Assets/Scripts/Windows/NightSplash.cs(12,40): warning CS0649: Field 'NightSplash._textWithMedalT' is never assigned to, and will always have its default value null
  1348. Assets/Scripts/UI/View/StarsHeroView.cs(19,33): warning CS0649: Field 'StarsHeroView._gameConfig' is never assigned to, and will always have its default value null
  1349. Assets/Scripts/Saves/SaveManager.cs(16,46): warning CS0649: Field 'SaveManager._tutorialManager' is never assigned to, and will always have its default value null
  1350. Assets/Scripts/UI/Panels/HeroPanel.cs(27,54): warning CS0649: Field 'HeroPanel._goldUpgrades' is never assigned to, and will always have its default value null
  1351. Assets/Scripts/Windows/UpgradesWindow/UpgradeItemUI.cs(18,41): warning CS0649: Field 'UpgradeItemUI._priceObject' is never assigned to, and will always have its default value null
  1352. Assets/Scripts/Windows/FriendsWindow.cs(20,41): warning CS0649: Field 'FriendsWindow._heartCounts' is never assigned to, and will always have its default value null
  1353. Assets/Scripts/Boosters/BoosterBehaviour.cs(56,44): warning CS0649: Field 'BoosterBehaviour._boosterManagerBehaviour' is never assigned to, and will always have its default value null
  1354. Assets/Scripts/Characters/CharController.cs(61,33): warning CS0649: Field 'CharController._gameConfig' is never assigned to, and will always have its default value null
  1355. Assets/Scripts/UI/Panels/HeroPanel.cs(47,46): warning CS0649: Field 'HeroPanel._gameConfig' is never assigned to, and will always have its default value null
  1356. Assets/Scripts/GameObjects/MonoBehs/CharacterCollection.cs(32,46): warning CS0649: Field 'CharacterCollection._onCharacterUpgradedSignal' is never assigned to, and will always have its default value null
  1357. Assets/Scripts/Saves/SaveManager.cs(13,46): warning CS0649: Field 'SaveManager._zombieManager' is never assigned to, and will always have its default value null
  1358. Assets/Scripts/Utils/ObjectPoolContainers.cs(37,40): warning CS0649: Field 'ObjectPoolContainers._acidLizardPuddleContainer' is never assigned to, and will always have its default value null
  1359. Assets/Scripts/Windows/TutorialWindow.cs(14,50): warning CS0649: Field 'TutorialWindow._characterInvertedPopup' is never assigned to, and will always have its default value null
  1360. Assets/Scripts/UI/Panels/SettingsWindow.cs(20,45): warning CS0649: Field 'SettingsWindow._languageItems' is never assigned to, and will always have its default value null
  1361. Assets/Scripts/UI/View/CharacterView.cs(26,47): warning CS0649: Field 'CharacterView._upgradeArrow' is never assigned to, and will always have its default value null
  1362. Assets/Scripts/Tutorial/TutorialSteps/BarricadesInfoStep.cs(8,41): warning CS0649: Field 'BarricadesInfoStep._highlightedShop' is never assigned to, and will always have its default value null
  1363. Assets/Scripts/Windows/BarricadesBrokenWindow.cs(16,43): warning CS0649: Field 'BarricadesBrokenWindow._zombieManager' is never assigned to, and will always have its default value null
  1364. Assets/Scripts/UI/Panels/HeroPanel.cs(40,54): warning CS0649: Field 'HeroPanel._swipeZone' is never assigned to, and will always have its default value null
  1365. Assets/Scripts/Zombies/ZombieView.cs(16,47): warning CS0649: Field 'ZombieView._controller' is never assigned to, and will always have its default value null
  1366. Assets/Scripts/GameObjects/MonoBehs/ZombieSpawnController.cs(12,35): warning CS0649: Field 'ZombieSpawnController._isMove' is never assigned to, and will always have its default value false
  1367. Assets/Scripts/Profile/BoxManager.cs(18,41): warning CS0649: Field 'BoxManager._onBoxesChangedSignal' is never assigned to, and will always have its default value null
  1368. Assets/Scripts/GameObjects/MonoBehs/FXManager.cs(27,37): warning CS0649: Field 'FXManager._profileManager' is never assigned to, and will always have its default value null
  1369. Assets/Scripts/Utils/SafeArea.cs(5,44): warning CS0649: Field 'SafeArea._rectTransform' is never assigned to, and will always have its default value null
  1370. Assets/Scripts/Utils/ObjectPoolContainers.cs(25,40): warning CS0649: Field 'ObjectPoolContainers._characterShotsContainer' is never assigned to, and will always have its default value null
  1371. Assets/Scripts/Zombies/ZombieManager.cs(39,24): warning CS0649: Field 'ZombieManager._testBossType' is never assigned to, and will always have its default value
  1372. Assets/Scripts/UI/MainUIController.cs(38,41): warning CS0649: Field 'MainUIController._charactersButton' is never assigned to, and will always have its default value null
  1373. Assets/Scripts/UI/View/StarsHeroView.cs(18,37): warning CS0649: Field 'StarsHeroView._windowsManager' is never assigned to, and will always have its default value null
  1374. Assets/Scripts/Zombies/ZombieView.cs(17,41): warning CS0649: Field 'ZombieView._zombieShadow' is never assigned to, and will always have its default value null
  1375. Assets/Scripts/UI/Panels/HeroPanel.cs(32,54): warning CS0649: Field 'HeroPanel._speedUpIcon' is never assigned to, and will always have its default value null
  1376. Assets/Scripts/Utils/ObjectPoolContainers.cs(28,40): warning CS0649: Field 'ObjectPoolContainers._fxObjectsContainer' is never assigned to, and will always have its default value null
  1377. Assets/Scripts/Zombies/ZombieFX/ZombieFireAshDieFX.cs(13,39): warning CS0649: Field 'ZombieFireAshDieFX._ashAnimator' is never assigned to, and will always have its default value null
  1378. Assets/Scripts/UI/View/CharacterView.cs(16,47): warning CS0649: Field 'CharacterView._titleText' is never assigned to, and will always have its default value null
  1379. Assets/Scripts/UI/View/ShortUpgradeView.cs(12,44): warning CS0649: Field 'ShortUpgradeView._upgradesPanel' is never assigned to, and will always have its default value null
  1380. Assets/Scripts/Saves/SaveManager.cs(23,43): warning CS0649: Field 'SaveManager._characterCollection' is never assigned to, and will always have its default value null
  1381. Assets/Scripts/UI/BarricadesHpView.cs(18,46): warning CS0649: Field 'BarricadesHpView._separators' is never assigned to, and will always have its default value null
  1382. Assets/Scripts/Zombies/ZombieFX/ZombieFireAshDieFX.cs(9,50): warning CS0649: Field 'ZombieFireAshDieFX._zombieRenderer' is never assigned to, and will always have its default value null
  1383. Assets/Scripts/Zombies/ZombieFX/ZombieFireAshDieFX.cs(15,41): warning CS0649: Field 'ZombieFireAshDieFX._zombieSkeleton' is never assigned to, and will always have its default value null
  1384. Assets/Scripts/UI/View/IndividualUpgradeView.cs(11,40): warning CS0649: Field 'IndividualUpgradeView._heroPanel' is never assigned to, and will always have its default value null
  1385. Assets/Scripts/Windows/OfflineWindow.cs(16,41): warning CS0649: Field 'OfflineWindow._doubleReward' is never assigned to, and will always have its default value null
  1386. Assets/Scripts/Tutorial/TutorialSteps/HireFiveCharactersStep.cs(11,42): warning CS0649: Field 'HireFiveCharactersStep._characterCollection' is never assigned to, and will always have its default value null
  1387. Assets/Scripts/UI/MainUIController.cs(26,40): warning CS0649: Field 'MainUIController._charactersInfoContainer' is never assigned to, and will always have its default value null
  1388. Assets/Scripts/Zombies/ZombieController.cs(12,41): warning CS0649: Field 'ZombieController._view' is never assigned to, and will always have its default value null
  1389. Assets/Scripts/UI/Buttons/UnitsButton.cs(9,42): warning CS0649: Field 'UnitsButton._characterColletion' is never assigned to, and will always have its default value null
  1390. Assets/Scripts/Windows/NightWindow.cs(45,33): warning CS0649: Field 'NightWindow._adsManager' is never assigned to, and will always have its default value null
  1391. Assets/Scripts/Windows/FakeLoadingScreenWindow.cs(9,36): warning CS0649: Field 'FakeLoadingScreenWindow._delay' is never assigned to, and will always have its default value 0
  1392. Assets/Scripts/Windows/TutorialWindow.cs(36,48): warning CS0649: Field 'TutorialWindow._tooltipSettings' is never assigned to, and will always have its default value null
  1393. Assets/Scripts/Windows/NightWindow.cs(19,42): warning CS0649: Field 'NightWindow._mainView' is never assigned to, and will always have its default value null
  1394. Assets/Scripts/UI/View/ShortUpgradeView.cs(21,40): warning CS0649: Field 'ShortUpgradeView._spriteConfig' is never assigned to, and will always have its default value null
  1395. Assets/Scripts/Windows/TutorialWindow.cs(21,51): warning CS0649: Field 'TutorialWindow._continueButton' is never assigned to, and will always have its default value null
  1396. Assets/Scripts/Characters/Controllers/TankController.cs(13,40): warning CS0649: Field 'TankController._tankFactory' is never assigned to, and will always have its default value null
  1397. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(23,39): warning CS0649: Field 'BoxesWindow._skipText' is never assigned to, and will always have its default value null
  1398. Assets/Scripts/Utils/CameraController.cs(12,38): warning CS0649: Field 'CameraController._closeEuler' is never assigned to, and will always have its default value
  1399. Assets/Scripts/GameObjects/MonoBehs/GameController.cs(17,50): warning CS0649: Field 'GameController._characterCollection' is never assigned to, and will always have its default value null
  1400. Assets/Scripts/Windows/BoxesWindow/BoxView.cs(19,36): warning CS0649: Field 'BoxView._dragImage' is never assigned to, and will always have its default value null
  1401. Assets/Scripts/Windows/UpgradesWindow/UpgradeItemUI.cs(10,39): warning CS0649: Field 'UpgradeItemUI._priceButton' is never assigned to, and will always have its default value null
  1402. Assets/Scripts/Windows/BarricadesBrokenWindow.cs(20,43): warning CS0649: Field 'BarricadesBrokenWindow._barricades' is never assigned to, and will always have its default value null
  1403. Assets/Scripts/Projectiles/Characters/CharacterMuzzle.cs(7,51): warning CS0649: Field 'CharacterMuzzle._particles' is never assigned to, and will always have its default value null
  1404. Assets/Scripts/UI/BarricadesHpView.cs(38,38): warning CS0649: Field 'BarricadesHpView._tutorialManager' is never assigned to, and will always have its default value null
  1405. Assets/Scripts/GameObjects/MonoBehs/CharacterCollection.cs(11,51): warning CS0649: Field 'CharacterCollection._charactersList' is never assigned to, and will always have its default value null
  1406. Assets/Scripts/UI/BarricadesHpView.cs(34,43): warning CS0649: Field 'BarricadesHpView._barricadesController' is never assigned to, and will always have its default value null
  1407. Assets/Scripts/PushNotifications/PushNotificationsManager.cs(19,42): warning CS0649: Field 'PushNotificationsManager._charCollection' is never assigned to, and will always have its default value null
  1408. Assets/Scripts/Windows/NightWindow.cs(22,39): warning CS0649: Field 'NightWindow._medalsText' is never assigned to, and will always have its default value null
  1409. Assets/Scripts/Configs/PuzzleConfigAsset.cs(28,52): warning CS0649: Field 'PuzzleConfigAsset._puzzleLevels' is never assigned to, and will always have its default value null
  1410. Assets/Scripts/Windows/BarricadesBrokenWindow.cs(13,36): warning CS0649: Field 'BarricadesBrokenWindow._barricadeHPImage' is never assigned to, and will always have its default value null
  1411. Assets/Scripts/Windows/NightWindow.cs(28,37): warning CS0649: Field 'NightWindow._startButton' is never assigned to, and will always have its default value null
  1412. Assets/Scripts/Boosters/AirStrikeBehaviour.cs(12,45): warning CS0649: Field 'AirStrikeBehaviour._boosterBehaviour' is never assigned to, and will always have its default value null
  1413. Assets/Scripts/GameObjects/MonoBehs/GameController.cs(16,40): warning CS0649: Field 'GameController._fps' is never assigned to, and will always have its default value null
  1414. Assets/Scripts/Windows/UpgradesWindow/UpgradeItemUI.cs(16,39): warning CS0649: Field 'UpgradeItemUI._descriptionIcon' is never assigned to, and will always have its default value null
  1415. Assets/Scripts/Windows/CheatsWindow.cs(30,35): warning CS0649: Field 'CheatsWindow._monthField' is never assigned to, and will always have its default value null
  1416. Assets/Scripts/Windows/DailyBonuses/DailyBonusesWindow.cs(14,36): warning CS0649: Field 'DailyBonusesWindow._zombieManager' is never assigned to, and will always have its default value null
  1417. Assets/Scripts/PushNotifications/PushNotificationsManager.cs(18,36): warning CS0649: Field 'PushNotificationsManager._timersManager' is never assigned to, and will always have its default value null
  1418. Assets/Scripts/Zombies/ZombieView.cs(27,35): warning CS0649: Field 'ZombieView._fxPool' is never assigned to, and will always have its default value null
  1419. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(34,41): warning CS0649: Field 'BoxesWindow._raysPartices' is never assigned to, and will always have its default value null
  1420. Assets/Scripts/Windows/TimeTravelWindow.cs(11,47): warning CS0649: Field 'TimeTravelWindow._barricadesHpView' is never assigned to, and will always have its default value null
  1421. Assets/Scripts/UI/View/CharacterView.cs(35,47): warning CS0649: Field 'CharacterView._spriteConfig' is never assigned to, and will always have its default value null
  1422. Assets/Scripts/UI/View/CharacterView.cs(18,47): warning CS0649: Field 'CharacterView._priceText' is never assigned to, and will always have its default value null
  1423. Assets/Scripts/Windows/DailyBonuses/DailyBonusView.cs(19,41): warning CS0649: Field 'DailyBonusView._checkMark' is never assigned to, and will always have its default value null
  1424. Assets/Scripts/UI/View/IndividualUpgradeView.cs(23,40): warning CS0649: Field 'IndividualUpgradeView._spriteConfig' is never assigned to, and will always have its default value null
  1425. Assets/Scripts/Windows/NightSplash.cs(39,43): warning CS0649: Field 'NightSplash._barricadesController' is never assigned to, and will always have its default value null
  1426. Assets/Scripts/Windows/DailyBonuses/DailyBonusesWindow.cs(15,43): warning CS0649: Field 'DailyBonusesWindow._barricadesController' is never assigned to, and will always have its default value null
  1427. Assets/Scripts/UI/Panels/HeroPanel.cs(20,54): warning CS0649: Field 'HeroPanel._cooldownStatText' is never assigned to, and will always have its default value null
  1428. Assets/Scripts/Saves/SaveManager.cs(14,46): warning CS0649: Field 'SaveManager._timersManager' is never assigned to, and will always have its default value null
  1429. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(44,33): warning CS0649: Field 'BoxesWindow._boxManager' is never assigned to, and will always have its default value null
  1430. Assets/Scripts/Tutorial/TutorialStep.cs(26,35): warning CS0649: Field 'TutorialStep._isInvert' is never assigned to, and will always have its default value false
  1431. Assets/Scripts/Configs/GameConfig.cs(462,38): warning CS0649: Field 'BoxSettings._rareDuration' is never assigned to, and will always have its default value 0
  1432. Assets/Scripts/UI/Panels/StarsPanel.cs(11,46): warning CS0649: Field 'StarsPanel._starsHeroViews' is never assigned to, and will always have its default value null
  1433. Assets/Scripts/UI/Panels/HeroPanel.cs(29,54): warning CS0649: Field 'HeroPanel._weaponImage' is never assigned to, and will always have its default value null
  1434. Assets/Scripts/UI/View/IndividualUpgradeView.cs(19,44): warning CS0649: Field 'IndividualUpgradeView._upgradeContainer' is never assigned to, and will always have its default value null
  1435. Assets/Scripts/Configs/GameConfig.cs(346,40): warning CS0649: Field 'FXSettings.handRicochetCooldown' is never assigned to, and will always have its default value 0
  1436. Assets/Scripts/UI/View/ShortUpgradeView.cs(17,39): warning CS0649: Field 'ShortUpgradeView._priceText' is never assigned to, and will always have its default value null
  1437. Assets/Scripts/Windows/TutorialWindow.cs(17,50): warning CS0649: Field 'TutorialWindow._characterInvertedFace' is never assigned to, and will always have its default value null
  1438. Assets/Scripts/Windows/_Main/WindowsManager.cs(13,41): warning CS0649: Field 'WindowsManager._onWindowOpenedSignal' is never assigned to, and will always have its default value null
  1439. Assets/Scripts/UI/Panels/HeroPanel.cs(34,54): warning CS0649: Field 'HeroPanel._weaponContainer' is never assigned to, and will always have its default value null
  1440. Assets/Scripts/UI/DIalogueWindow/DialogueWindow.cs(9,39): warning CS0649: Field 'DialogueWindow._titleText' is never assigned to, and will always have its default value null
  1441. Assets/Scripts/Tutorial/TutorialSteps/EnterHeroesMenuSecondStep.cs(10,37): warning CS0649: Field 'EnterHeroesMenuSecondStep._profile' is never assigned to, and will always have its default value null
  1442. Assets/Scripts/Windows/DailyBonuses/CurrentBonusView.cs(14,36): warning CS0649: Field 'CurrentBonusView._icon' is never assigned to, and will always have its default value null
  1443. Assets/Scripts/UI/View/CharacterView.cs(31,47): warning CS0649: Field 'CharacterView._profile' is never assigned to, and will always have its default value null
  1444. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(19,41): warning CS0649: Field 'BoxesWindow._emptyPlaceObject' is never assigned to, and will always have its default value null
  1445. Assets/Scripts/UI/MainUIController.cs(19,41): warning CS0649: Field 'MainUIController._uiUnlocker' is never assigned to, and will always have its default value null
  1446. Assets/Scripts/Windows/DailyBonuses/CurrentBonusView.cs(21,42): warning CS0649: Field 'CurrentBonusView._dailyBonusesManager' is never assigned to, and will always have its default value null
  1447. Assets/Scripts/Profile/BoxManager.cs(13,33): warning CS0649: Field 'BoxManager._gameConfig' is never assigned to, and will always have its default value null
  1448. Assets/Scripts/Puzzles/PuzzleItemView.cs(11,36): warning CS0649: Field 'PuzzleItemView._icon' is never assigned to, and will always have its default value null
  1449. Assets/Scripts/UI/Panels/HeroPanel.cs(19,54): warning CS0649: Field 'HeroPanel._damageStatText' is never assigned to, and will always have its default value null
  1450. Assets/Scripts/UI/View/ShortUpgradeView.cs(19,37): warning CS0649: Field 'ShortUpgradeView._profile' is never assigned to, and will always have its default value null
  1451. Assets/Scripts/UI/Panels/HeroPanel.cs(16,54): warning CS0649: Field 'HeroPanel._heroImage' is never assigned to, and will always have its default value null
  1452. Assets/Scripts/Tutorial/TutorialSteps/EnterHeroesMenuFirstStep.cs(14,37): warning CS0649: Field 'EnterHeroesMenuFirstStep._profile' is never assigned to, and will always have its default value null
  1453. Assets/Scripts/Utils/ObjectPoolContainers.cs(13,40): warning CS0649: Field 'ObjectPoolContainers._electroSplashContainer' is never assigned to, and will always have its default value null
  1454. Assets/Scripts/Installers/GameInstaller.cs(22,43): warning CS0649: Field 'GameInstaller._zombieConfig' is never assigned to, and will always have its default value null
  1455. Assets/Scripts/Installers/GameInstaller.cs(9,45): warning CS0649: Field 'GameInstaller._windowsManager' is never assigned to, and will always have its default value null
  1456. Assets/Scripts/UI/MainUIController.cs(45,37): warning CS0649: Field 'MainUIController._cheatsButton' is never assigned to, and will always have its default value null
  1457. Assets/Scripts/Installers/GameInstaller.cs(14,44): warning CS0649: Field 'GameInstaller._cameraManager' is never assigned to, and will always have its default value null
  1458. Assets/Scripts/Windows/UpgradesWindow/UpgradeItemUI.cs(15,39): warning CS0649: Field 'UpgradeItemUI._icon310' is never assigned to, and will always have its default value null
  1459. Assets/Scripts/Windows/CheatsWindow.cs(29,35): warning CS0649: Field 'CheatsWindow._dayField' is never assigned to, and will always have its default value null
  1460. Assets/Scripts/Windows/CheatsWindow.cs(63,36): warning CS0649: Field 'CheatsWindow._fxPool' is never assigned to, and will always have its default value null
  1461. Assets/Scripts/Windows/DailyBonuses/CurrentBonusView.cs(17,39): warning CS0649: Field 'CurrentBonusView._valueText' is never assigned to, and will always have its default value null
  1462. Assets/Scripts/UI/BarricadesHpView.cs(25,44): warning CS0649: Field 'BarricadesHpView._coinsContainer' is never assigned to, and will always have its default value null
  1463. Assets/Scripts/Windows/BoxesWindow/RewardView.cs(12,36): warning CS0649: Field 'RewardView._icon' is never assigned to, and will always have its default value null
  1464. Assets/Scripts/Windows/UpgradesWindow/UpgradesWindow.cs(16,42): warning CS0649: Field 'UpgradesWindow._inAppViews' is never assigned to, and will always have its default value null
  1465. Assets/Scripts/Windows/UpgradesWindow/UpgradeGasolineView.cs(10,39): warning CS0649: Field 'UpgradeGasolineView._nameText' is never assigned to, and will always have its default value null
  1466. Assets/Scripts/UI/UiUnlocker.cs(25,39): warning CS0649: Field 'UiUnlocker._medalsButton' is never assigned to, and will always have its default value null
  1467. Assets/Scripts/UI/View/IndividualUpgradeView.cs(13,39): warning CS0649: Field 'IndividualUpgradeView._titleText' is never assigned to, and will always have its default value null
  1468. Assets/Scripts/Utils/ObjectPoolContainers.cs(61,40): warning CS0649: Field 'ObjectPoolContainers._moleContainer' is never assigned to, and will always have its default value null
  1469. Assets/Scripts/Windows/OfflineWindow.cs(25,36): warning CS0649: Field 'OfflineWindow._zombieManager' is never assigned to, and will always have its default value null
  1470. Assets/Scripts/Installers/GameInstaller.cs(8,47): warning CS0649: Field 'GameInstaller._mainUi' is never assigned to, and will always have its default value null
  1471. Assets/Scripts/Utils/ObjectPoolContainers.cs(55,40): warning CS0649: Field 'ObjectPoolContainers._hedgehogContainer' is never assigned to, and will always have its default value null
  1472. Assets/Scripts/Windows/_Main/WindowBase.cs(23,37): warning CS0649: Field 'WindowBase._closeButton' is never assigned to, and will always have its default value null
  1473. Assets/Scripts/GameObjects/MonoBehs/FX/FXParticlesObject.cs(12,34): warning CS0649: Field 'FXParticlesObject._returnTime' is never assigned to, and will always have its default value 0
  1474. Assets/Scripts/Windows/OfflineWindow.cs(26,43): warning CS0649: Field 'OfflineWindow._barricadesController' is never assigned to, and will always have its default value null
  1475. Assets/Scripts/Windows/CheatsWindow.cs(56,48): warning CS0649: Field 'CheatsWindow._zombieManager' is never assigned to, and will always have its default value null
  1476. Assets/Scripts/Boosters/FSM/StateMachineBehaviour.cs(12,34): warning CS0649: Field 'StateMachineBehaviour._startingState' is never assigned to, and will always have its default value null
  1477. Assets/Scripts/UI/Buttons/UnitsButton.cs(10,37): warning CS0649: Field 'UnitsButton._profileManager' is never assigned to, and will always have its default value null
  1478. Assets/Scripts/UI/Panels/HeroPanel.cs(26,54): warning CS0649: Field 'HeroPanel._charactersCarousel' is never assigned to, and will always have its default value null
  1479. Assets/Scripts/Installers/GameInstaller.cs(29,48): warning CS0649: Field 'GameInstaller._puzzleLevelConfig' is never assigned to, and will always have its default value null
  1480. Assets/Scripts/Windows/UpgradesWindow/UpgradesWindow.cs(13,39): warning CS0649: Field 'UpgradesWindow._goldText' is never assigned to, and will always have its default value null
  1481. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(35,41): warning CS0649: Field 'BoxesWindow._idleParticles' is never assigned to, and will always have its default value null
  1482. Assets/Scripts/Windows/NightWindow.cs(20,36): warning CS0649: Field 'NightWindow._progressBarrFill' is never assigned to, and will always have its default value null
  1483. Assets/Scripts/Saves/SaveManager.cs(24,43): warning CS0649: Field 'SaveManager._barricadesController' is never assigned to, and will always have its default value null
  1484. Assets/Scripts/Windows/CheatsWindow.cs(57,48): warning CS0649: Field 'CheatsWindow._barricades' is never assigned to, and will always have its default value null
  1485. Assets/Scripts/UI/PopupItem.cs(12,39): warning CS0649: Field 'PopupItem._text' is never assigned to, and will always have its default value null
  1486. Assets/Scripts/UI/View/StarsHeroView.cs(14,36): warning CS0649: Field 'StarsHeroView._starsImage' is never assigned to, and will always have its default value null
  1487. Assets/Scripts/UI/Buttons/BoxButton.cs(16,36): warning CS0649: Field 'BoxButton._boxIcon' is never assigned to, and will always have its default value null
  1488. Assets/Scripts/UI/Buttons/BoxButton.cs(15,41): warning CS0649: Field 'BoxButton._select' is never assigned to, and will always have its default value null
  1489. Assets/Scripts/Configs/InAppConfig.cs(13,41): warning CS0649: Field 'SpecialOfferSettings.minGold' is never assigned to, and will always have its default value null
  1490. Assets/Scripts/PushNotifications/PushNotificationsManager.cs(17,37): warning CS0649: Field 'PushNotificationsManager._gameController' is never assigned to, and will always have its default value null
  1491. Assets/Scripts/UI/Panels/HeroesPanel.cs(11,46): warning CS0649: Field 'HeroesPanel._scrollRectTransform' is never assigned to, and will always have its default value null
  1492. Assets/Scripts/Puzzles/PuzzleItemView.cs(31,39): warning CS0649: Field 'PuzzleItemView._weaponChangeButton' is never assigned to, and will always have its default value null
  1493. Assets/Scripts/UI/MainUIController.cs(61,42): warning CS0649: Field 'MainUIController._characterCollection' is never assigned to, and will always have its default value null
  1494. Assets/Scripts/UI/Panels/UpgradesPanel.cs(10,49): warning CS0649: Field 'UpgradesPanel._goldUpgrades' is never assigned to, and will always have its default value null
  1495. Assets/Scripts/Characters/Controllers/TankController.cs(14,36): warning CS0649: Field 'TankController._timerManager' is never assigned to, and will always have its default value null
  1496. Assets/Scripts/Windows/LanguageWindow/LanguageWindow.cs(14,44): warning CS0649: Field 'LanguageWindow._onLanguageChangedSignal' is never assigned to, and will always have its default value null
  1497. Assets/Scripts/GameObjects/MonoBehs/CharacterAttackArea.cs(8,35): warning CS0649: Field 'CharacterAttackArea._countEnabled' is never assigned to, and will always have its default value false
  1498. Assets/Scripts/UI/View/CharacterView.cs(38,47): warning CS0649: Field 'CharacterView._upgradeManager' is never assigned to, and will always have its default value null
  1499. Assets/Scripts/Installers/GameInstaller.cs(33,45): warning CS0649: Field 'GameInstaller._tutorialConfig' is never assigned to, and will always have its default value null
  1500. Assets/Scripts/Utils/CameraController.cs(17,38): warning CS0649: Field 'CameraController.maxPosition' is never assigned to, and will always have its default value
  1501. Assets/Scripts/UI/Panels/HeroPanel.cs(48,46): warning CS0649: Field 'HeroPanel._boosterManager' is never assigned to, and will always have its default value null
  1502. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(43,33): warning CS0649: Field 'BoxesWindow._adsManager' is never assigned to, and will always have its default value null
  1503. Assets/Scripts/Windows/UpgradesWindow/UpgradesWindow.cs(17,52): warning CS0649: Field 'UpgradesWindow._upgradesViews' is never assigned to, and will always have its default value null
  1504. Assets/Scripts/Puzzles/PuzzleItemView.cs(18,42): warning CS0649: Field 'PuzzleItemView._ninePartsContainer' is never assigned to, and will always have its default value null
  1505. Assets/Scripts/UI/Panels/HeroPanel.cs(31,54): warning CS0649: Field 'HeroPanel._scrollRectTransform' is never assigned to, and will always have its default value null
  1506. Assets/Scripts/Windows/UpgradesWindow/UpgradeItemUI.cs(13,39): warning CS0649: Field 'UpgradeItemUI._description' is never assigned to, and will always have its default value null
  1507. Assets/Scripts/GameObjects/MonoBehs/FXManager.cs(14,40): warning CS0649: Field 'FXManager._boxTarget' is never assigned to, and will always have its default value null
  1508. Assets/Scripts/Windows/TankWindow.cs(20,43): warning CS0649: Field 'TankWindow._charConfig' is never assigned to, and will always have its default value null
  1509. Assets/Scripts/Boosters/BoosterBehaviour.cs(55,34): warning CS0649: Field 'BoosterBehaviour._popupsManager' is never assigned to, and will always have its default value null
  1510. Assets/Scripts/UI/View/CharacterView.cs(23,47): warning CS0649: Field 'CharacterView._upgradeButton' is never assigned to, and will always have its default value null
  1511. Assets/Scripts/UI/View/ShortUpgradeView.cs(16,39): warning CS0649: Field 'ShortUpgradeView._descriptionText' is never assigned to, and will always have its default value null
  1512. Assets/Scripts/Configs/TutorialConfig.cs(24,57): warning CS0649: Field 'TutorialConfig._waves' is never assigned to, and will always have its default value null
  1513. Assets/Scripts/UI/Panels/HeroesPanel.cs(12,46): warning CS0649: Field 'HeroesPanel._anchor' is never assigned to, and will always have its default value null
  1514. Assets/Scripts/Windows/NightSplash.cs(14,39): warning CS0649: Field 'NightSplash._medalsText' is never assigned to, and will always have its default value null
  1515. Assets/Scripts/UI/View/WeaponHeroView.cs(18,42): warning CS0649: Field 'WeaponHeroView._characterCollection' is never assigned to, and will always have its default value null
  1516. Assets/Scripts/Windows/PuzzleWindow/BoxContentView.cs(16,39): warning CS0649: Field 'BoxContentView._icon' is never assigned to, and will always have its default value null
  1517. Assets/Scripts/Tutorial/TutorialSteps/StartTankStep.cs(12,37): warning CS0649: Field 'StartTankStep._windowsManager' is never assigned to, and will always have its default value null
  1518. Assets/Scripts/Windows/NightWindow.cs(39,35): warning CS0649: Field 'NightWindow._nightManager' is never assigned to, and will always have its default value null
  1519. Assets/Scripts/Windows/CheatsWindow.cs(22,43): warning CS0649: Field 'CheatsWindow._medalsViewText' is never assigned to, and will always have its default value null
  1520. Assets/Scripts/UI/BarricadesHpView.cs(17,44): warning CS0649: Field 'BarricadesHpView._rectTransform' is never assigned to, and will always have its default value null
  1521. Assets/Scripts/UI/Buttons/PuzzlesButton.cs(8,36): warning CS0649: Field 'PuzzlesButton._puzzleManager' is never assigned to, and will always have its default value null
  1522. Assets/Scripts/Social/GiftEntry.cs(15,36): warning CS0649: Field 'GiftEntry._socialController' is never assigned to, and will always have its default value null
  1523. Assets/Scripts/UI/Panels/PuzzlePanel.cs(26,43): warning CS0649: Field 'PuzzlePanel._characterCollection' is never assigned to, and will always have its default value null
  1524. Assets/Scripts/Saves/SaveManager.cs(12,46): warning CS0649: Field 'SaveManager._upgradeManager' is never assigned to, and will always have its default value null
  1525. Assets/Scripts/UI/Panels/HeroPanel.cs(25,54): warning CS0649: Field 'HeroPanel._rightArrowButton' is never assigned to, and will always have its default value null
  1526. Assets/Scripts/Windows/TutorialWindow.cs(15,50): warning CS0649: Field 'TutorialWindow._finger' is never assigned to, and will always have its default value null
  1527. Assets/Scripts/Tutorial/TutorialSteps/EnterHeroesMenuSecondStep.cs(8,37): warning CS0649: Field 'EnterHeroesMenuSecondStep._windowsManager' is never assigned to, and will always have its default value null
  1528. Assets/Scripts/Windows/FriendsWindow.cs(18,43): warning CS0649: Field 'FriendsWindow._panels' is never assigned to, and will always have its default value null
  1529. Assets/Scripts/Windows/NightSplash.cs(28,35): warning CS0649: Field 'NightSplash._nightManager' is never assigned to, and will always have its default value null
  1530. Assets/Scripts/Windows/PuzzleWindow/BoxContentView.cs(12,41): warning CS0649: Field 'BoxContentView._gasoline' is never assigned to, and will always have its default value null
  1531. Assets/Scripts/GameObjects/MonoBehs/CharacterCollection.cs(23,39): warning CS0649: Field 'CharacterCollection._analyticsManager' is never assigned to, and will always have its default value null
  1532. Assets/Scripts/UI/DIalogueWindow/DialogueWindow.cs(10,39): warning CS0649: Field 'DialogueWindow._descriptionText' is never assigned to, and will always have its default value null
  1533. Assets/Scripts/UI/View/IndividualUpgradeView.cs(25,37): warning CS0649: Field 'IndividualUpgradeView._upgradeManager' is never assigned to, and will always have its default value null
  1534. Assets/Scripts/UI/Panels/HeroPanel.cs(39,54): warning CS0649: Field 'HeroPanel._fader' is never assigned to, and will always have its default value null
  1535. Assets/Scripts/Tutorial/TutorialSteps/EnterHeroesMenuFirstStep.cs(8,36): warning CS0649: Field 'EnterHeroesMenuFirstStep._gameZone' is never assigned to, and will always have its default value null
  1536. Assets/Scripts/Windows/FriendsWindow.cs(24,39): warning CS0649: Field 'FriendsWindow._socialController' is never assigned to, and will always have its default value null
  1537. Assets/Scripts/Puzzles/PuzzleItemView.cs(29,41): warning CS0649: Field 'PuzzleItemView._sixteenGrid' is never assigned to, and will always have its default value null
  1538. Assets/Scripts/Installers/GameInstaller.cs(23,41): warning CS0649: Field 'GameInstaller._gameConfig' is never assigned to, and will always have its default value null
  1539. Assets/Scripts/UI/MainUIController.cs(24,41): warning CS0649: Field 'MainUIController._gasolineText' is never assigned to, and will always have its default value null
  1540. Assets/Scripts/UI/View/CharacterView.cs(27,47): warning CS0649: Field 'CharacterView._macroUpgradeIcon' is never assigned to, and will always have its default value null
  1541. Assets/Scripts/Windows/CheatsWindow.cs(31,35): warning CS0649: Field 'CheatsWindow._yearField' is never assigned to, and will always have its default value null
  1542. Assets/Scripts/UI/Buttons/BoxButton.cs(14,41): warning CS0649: Field 'BoxButton._notify' is never assigned to, and will always have its default value null
  1543. Assets/Scripts/Characters/CharController.cs(35,45): warning CS0649: Field 'CharController._splashArea' is never assigned to, and will always have its default value null
  1544. Assets/Scripts/Windows/UpgradesWindow/UpgradeItemUI.cs(14,39): warning CS0649: Field 'UpgradeItemUI._icon267' is never assigned to, and will always have its default value null
  1545. Assets/Scripts/UI/View/WeaponHeroView.cs(16,40): warning CS0649: Field 'WeaponHeroView._spriteConfig' is never assigned to, and will always have its default value null
  1546. Assets/Scripts/UI/PopupItem.cs(16,36): warning CS0649: Field 'PopupItem._popupsManager' is never assigned to, and will always have its default value null
  1547. Assets/Scripts/Windows/UpgradesWindow/InAppView.cs(11,39): warning CS0649: Field 'InAppView._gasolineText' is never assigned to, and will always have its default value null
  1548. Assets/Scripts/Windows/UpgradesWindow/InAppView.cs(13,36): warning CS0649: Field 'InAppView._icon' is never assigned to, and will always have its default value null
  1549. Assets/Scripts/Windows/UpgradesWindow/UpgradeItemUI.cs(22,41): warning CS0649: Field 'UpgradeItemUI._inappPriceObject' is never assigned to, and will always have its default value null
  1550. Assets/Scripts/Windows/NightSplash.cs(25,34): warning CS0649: Field 'NightSplash._saveManager' is never assigned to, and will always have its default value null
  1551. Assets/Scripts/Windows/BoxesWindow/BoxView.cs(17,36): warning CS0649: Field 'BoxView._boxIcon' is never assigned to, and will always have its default value null
  1552. Assets/Scripts/Utils/CameraController.cs(14,36): warning CS0649: Field 'CameraController.minSize' is never assigned to, and will always have its default value 0
  1553. Assets/Scripts/Configs/PuzzleConfigAsset.cs(29,48): warning CS0649: Field 'PuzzleConfigAsset._puzzleEvents' is never assigned to, and will always have its default value null
  1554. Assets/Scripts/Configs/SpriteConfigAsset.cs(159,47): warning CS0649: Field 'SpriteConfigAsset._damageTypes' is never assigned to, and will always have its default value null
  1555. Assets/Scripts/GameObjects/MonoBehs/FXManager.cs(13,40): warning CS0649: Field 'FXManager._goldCoinsTarget' is never assigned to, and will always have its default value null
  1556. Assets/Scripts/Windows/CheatsWindow.cs(20,43): warning CS0649: Field 'CheatsWindow._goldViewText' is never assigned to, and will always have its default value null
  1557. Assets/Scripts/Windows/OfflineWindow.cs(15,41): warning CS0649: Field 'OfflineWindow._defaultReward' is never assigned to, and will always have its default value null
  1558. Assets/Scripts/Characters/BarricadesModel.cs(11,37): warning CS0649: Field 'BarricadesModel._upgradeManager' is never assigned to, and will always have its default value null
  1559. Assets/Scripts/Puzzles/PuzzlePage.cs(16,51): warning CS0649: Field 'PuzzlePage._puzzleItems' is never assigned to, and will always have its default value null
  1560. Assets/Scripts/UI/Buttons/ButtonSoundDispatcher.cs(12,38): warning CS0649: Field 'ButtonSoundDispatcher._controller' is never assigned to, and will always have its default value null
  1561. Assets/Scripts/Utils/ObjectPoolContainers.cs(58,40): warning CS0649: Field 'ObjectPoolContainers._squirrelContainer' is never assigned to, and will always have its default value null
  1562. Assets/Scripts/Zombies/ZombieFX/ZombieFireAshDieFX.cs(12,39): warning CS0649: Field 'ZombieFireAshDieFX._zombieAnimator' is never assigned to, and will always have its default value null
  1563. Assets/Scripts/UI/UiUnlocker.cs(27,43): warning CS0649: Field 'UiUnlocker._barricadesBoxes' is never assigned to, and will always have its default value null
  1564. Assets/Scripts/Windows/TimeTravelWindow.cs(9,47): warning CS0649: Field 'TimeTravelWindow._gold' is never assigned to, and will always have its default value null
  1565. Assets/Scripts/Windows/UpgradesWindow/UpgradeItemUI.cs(25,48): warning CS0649: Field 'UpgradeItemUI._lockPriceObject' is never assigned to, and will always have its default value null
  1566. Assets/Scripts/GameObjects/MonoBehs/GameController.cs(30,47): warning CS0649: Field 'GameController._pushNotificationsManager' is never assigned to, and will always have its default value null
  1567. Assets/Scripts/Zombies/ZombieCollection.cs(23,30): warning CS0649: Field 'ZombieCollection._mapData' is never assigned to, and will always have its default value null
  1568. Assets/Scripts/UI/Panels/SettingsWindow.cs(16,45): warning CS0649: Field 'SettingsWindow._restoreButton' is never assigned to, and will always have its default value null
  1569. Assets/Scripts/Tutorial/TutorialSteps/KillSecondWaveStep.cs(9,32): warning CS0649: Field 'KillSecondWaveStep._zombiesPositions' is never assigned to, and will always have its default value null
  1570. Assets/Scripts/Windows/BarricadesBrokenWindow.cs(14,39): warning CS0649: Field 'BarricadesBrokenWindow._barricadeHPText' is never assigned to, and will always have its default value null
  1571. Assets/Scripts/Boosters/Config/BoosterInstallers/BoosterInstaller.cs(10,56): warning CS0649: Field 'BoosterInstaller._boosterConfig' is never assigned to, and will always have its default value null
  1572. Assets/Scripts/Characters/CharController.cs(33,50): warning CS0649: Field 'CharController._attackArea' is never assigned to, and will always have its default value null
  1573. Assets/Scripts/Characters/CharViewDoubleWeapon.cs(7,43): warning CS0649: Field 'CharViewDoubleWeapon._secondWeapons' is never assigned to, and will always have its default value null
  1574. Assets/Scripts/UI/Panels/UpgradesPanel.cs(14,37): warning CS0649: Field 'UpgradesPanel._upgradeManager' is never assigned to, and will always have its default value null
  1575. Assets/Scripts/Windows/BoxesWindow/BoxView.cs(16,41): warning CS0649: Field 'BoxView._rarityType' is never assigned to, and will always have its default value
  1576. Assets/Scripts/Zombies/ZombieView.cs(14,41): warning CS0649: Field 'ZombieView._meshFilter' is never assigned to, and will always have its default value null
  1577. Assets/Scripts/Windows/NightSplash.cs(30,36): warning CS0649: Field 'NightSplash._puzzleManager' is never assigned to, and will always have its default value null
  1578. Assets/Scripts/Windows/CheatsWindow.cs(41,37): warning CS0649: Field 'CheatsWindow._adsSlider' is never assigned to, and will always have its default value null
  1579. Assets/Scripts/UI/View/CharacterView.cs(24,47): warning CS0649: Field 'CharacterView._showButton' is never assigned to, and will always have its default value null
  1580. Assets/Scripts/Boosters/BoosterBehaviour.cs(54,34): warning CS0649: Field 'BoosterBehaviour._antiCheatTime' is never assigned to, and will always have its default value null
  1581. Assets/Scripts/Boosters/FSM/State.cs(11,50): warning CS0649: Field 'State._onExitEvent' is never assigned to, and will always have its default value null
  1582. Assets/Scripts/Windows/FriendsWindow.cs(17,42): warning CS0649: Field 'FriendsWindow._buttons' is never assigned to, and will always have its default value null
  1583. Assets/Scripts/Puzzles/PuzzleItemView.cs(27,41): warning CS0649: Field 'PuzzleItemView._fourGrid' is never assigned to, and will always have its default value null
  1584. Assets/Scripts/Windows/CheatsWindow.cs(34,35): warning CS0649: Field 'CheatsWindow._secondsField' is never assigned to, and will always have its default value null
  1585. Assets/Scripts/Configs/GameConfig.cs(251,23): warning CS0649: Field 'NightSettings.randomMultiplierMin' is never assigned to, and will always have its default value 0
  1586. Assets/Scripts/Zombies/ZombieController.cs(15,42): warning CS0649: Field 'ZombieController._bossCollider' is never assigned to, and will always have its default value null
  1587. Assets/Scripts/UI/View/WeaponHeroView.cs(9,40): warning CS0649: Field 'WeaponHeroView._heroPanel' is never assigned to, and will always have its default value null
  1588. Assets/Scripts/Windows/NightWindow.cs(27,37): warning CS0649: Field 'NightWindow._videoButton' is never assigned to, and will always have its default value null
  1589. Assets/Scripts/Utils/CameraController.cs(11,38): warning CS0649: Field 'CameraController._openEuler' is never assigned to, and will always have its default value
  1590. Assets/Scripts/GameObjects/MonoBehs/GameController.cs(21,39): warning CS0649: Field 'GameController._zombieCollection' is never assigned to, and will always have its default value null
  1591. Assets/Scripts/GameObjects/MonoBehs/GameController.cs(31,42): warning CS0649: Field 'GameController._dailyBonusesManager' is never assigned to, and will always have its default value null
  1592. Assets/Scripts/Tutorial/TutorialSteps/StartTankStep.cs(15,36): warning CS0649: Field 'StartTankStep._zombieManager' is never assigned to, and will always have its default value null
  1593. Assets/Scripts/Tutorial/TutorialSteps/PuzzlesInfoSecondStep.cs(8,37): warning CS0649: Field 'PuzzlesInfoSecondStep._windowsManager' is never assigned to, and will always have its default value null
  1594. Assets/Scripts/Tutorial/TutorialSteps/BarricadesHpBonusStep.cs(8,48): warning CS0649: Field 'BarricadesHpBonusStep._onBarricadesAnimationSignal' is never assigned to, and will always have its default value null
  1595. Assets/Scripts/Zombies/ZombieManager.cs(69,36): warning CS0649: Field 'ZombieManager._cameraManager' is never assigned to, and will always have its default value null
  1596. Assets/Scripts/Characters/CharController.cs(55,51): warning CS0649: Field 'CharController._upgradeDataFactory' is never assigned to, and will always have its default value null
  1597. Assets/Scripts/UI/Panels/HeroPanel.cs(38,54): warning CS0649: Field 'HeroPanel._damageViewConfig' is never assigned to, and will always have its default value null
  1598. Assets/Scripts/Windows/NightSplash.cs(10,40): warning CS0649: Field 'NightSplash._moonTransform' is never assigned to, and will always have its default value null
  1599. Assets/Scripts/Zombies/ZombieView.cs(12,40): warning CS0649: Field 'ZombieView._transform' is never assigned to, and will always have its default value null
  1600. Assets/Scripts/GameObjects/MonoBehs/CharacterCollection.cs(21,39): warning CS0649: Field 'CharacterCollection._mainUi' is never assigned to, and will always have its default value null
  1601. Assets/Scripts/UI/Panels/StarsPanel.cs(13,44): warning CS0649: Field 'StarsPanel._scrollRectTransform' is never assigned to, and will always have its default value null
  1602. Assets/Scripts/UI/View/CharacterView.cs(20,47): warning CS0649: Field 'CharacterView._hirePanel' is never assigned to, and will always have its default value null
  1603. Assets/Scripts/UI/View/CharacterView.cs(40,47): warning CS0649: Field 'CharacterView._tutorialManager' is never assigned to, and will always have its default value null
  1604. Assets/Scripts/Windows/TimeTravelWindow.cs(10,47): warning CS0649: Field 'TimeTravelWindow._text' is never assigned to, and will always have its default value null
  1605. Assets/Scripts/Windows/DailyBonuses/CurrentBonusView.cs(15,42): warning CS0649: Field 'CurrentBonusView._canvasGroup' is never assigned to, and will always have its default value null
  1606. Assets/Scripts/UI/View/CharacterView.cs(32,47): warning CS0649: Field 'CharacterView._windowsManager' is never assigned to, and will always have its default value null
  1607. Assets/Scripts/Utils/ObjectPoolContainers.cs(16,40): warning CS0649: Field 'ObjectPoolContainers._acidSplashContainer' is never assigned to, and will always have its default value null
  1608. Assets/Scripts/GameObjects/MonoBehs/GameController.cs(25,36): warning CS0649: Field 'GameController._zombieManager' is never assigned to, and will always have its default value null
  1609. Assets/Scripts/Windows/UpgradesWindow/UpgradeGasolineView.cs(13,36): warning CS0649: Field 'UpgradeGasolineView._icon' is never assigned to, and will always have its default value null
  1610. Assets/Scripts/GameObjects/MonoBehs/BarricadesController.cs(36,35): warning CS0649: Field 'BarricadesController._nightManager' is never assigned to, and will always have its default value null
  1611. Assets/Scripts/GameObjects/MonoBehs/CharacterCollection.cs(31,47): warning CS0649: Field 'CharacterCollection._onCharacterPurchasedSignal' is never assigned to, and will always have its default value null
  1612. Assets/Scripts/Windows/BarricadesBrokenWindow.cs(21,43): warning CS0649: Field 'BarricadesBrokenWindow._onStartNewWaveSignal' is never assigned to, and will always have its default value null
  1613. Assets/Scripts/GameObjects/MonoBehs/FXManager.cs(25,36): warning CS0649: Field 'FXManager._fxPool' is never assigned to, and will always have its default value null
  1614. Assets/Scripts/Zombies/ZombieInfo.cs(63,44): warning CS0649: Field 'ZombieInfo._numberRectTransform' is never assigned to, and will always have its default value null
  1615. Assets/Scripts/UI/UiUnlocker.cs(30,37): warning CS0649: Field 'UiUnlocker._gameConfig' is never assigned to, and will always have its default value null
  1616. Assets/Scripts/UI/Panels/HeroPanel.cs(46,46): warning CS0649: Field 'HeroPanel._puzzleManager' is never assigned to, and will always have its default value null
  1617. Assets/Scripts/Windows/NightWindow.cs(47,39): warning CS0649: Field 'NightWindow._analyticsManager' is never assigned to, and will always have its default value null
  1618. Assets/Scripts/UI/View/CharacterView.cs(17,47): warning CS0649: Field 'CharacterView._damageText' is never assigned to, and will always have its default value null
  1619. Assets/Scripts/Characters/CharSplashArea.cs(8,35): warning CS0649: Field 'CharSplashArea._countEnabled' is never assigned to, and will always have its default value false
  1620. Assets/Scripts/GameObjects/MonoBehs/GameController.cs(22,37): warning CS0649: Field 'GameController._windowsManager' is never assigned to, and will always have its default value null
  1621. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(38,44): warning CS0649: Field 'BoxesWindow._gasolineTarget' is never assigned to, and will always have its default value null
  1622. Assets/Scripts/Windows/NightWindow.cs(33,44): warning CS0649: Field 'NightWindow._mainRectTransform' is never assigned to, and will always have its default value null
  1623. Assets/Scripts/Tutorial/TutorialSteps/EnterHeroesMenuFirstStep.cs(12,43): warning CS0649: Field 'EnterHeroesMenuFirstStep._charConfig' is never assigned to, and will always have its default value null
  1624. Assets/Scripts/Configs/SpriteConfigAsset.cs(156,54): warning CS0649: Field 'SpriteConfigAsset._portraits' is never assigned to, and will always have its default value null
  1625. Assets/Scripts/UI/Panels/HeroPanel.cs(17,54): warning CS0649: Field 'HeroPanel._nameText' is never assigned to, and will always have its default value null
  1626. Assets/Scripts/Windows/NightWindow.cs(26,37): warning CS0649: Field 'NightWindow._gasolineButton' is never assigned to, and will always have its default value null
  1627. Assets/Scripts/UI/Panels/StarsPanel.cs(16,37): warning CS0649: Field 'StarsPanel._profileManager' is never assigned to, and will always have its default value null
  1628. Assets/Scripts/UI/Panels/SettingsWindow.cs(19,45): warning CS0649: Field 'SettingsWindow._languageButtonIcon' is never assigned to, and will always have its default value null
  1629. Assets/Scripts/Zombies/ZombieInfo.cs(61,44): warning CS0649: Field 'ZombieInfo._number' is never assigned to, and will always have its default value null
  1630. Assets/Scripts/UI/View/CharacterView.cs(14,47): warning CS0649: Field 'CharacterView._character' is never assigned to, and will always have its default value
  1631. Assets/Scripts/GameObjects/MonoBehs/GameController.cs(24,43): warning CS0649: Field 'GameController._barricadesController' is never assigned to, and will always have its default value null
  1632. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(27,37): warning CS0649: Field 'BoxesWindow._claimButton' is never assigned to, and will always have its default value null
  1633. Assets/Scripts/GameObjects/MonoBehs/GameController.cs(33,36): warning CS0649: Field 'GameController._antiCheatTime' is never assigned to, and will always have its default value null
  1634. Assets/Scripts/UI/Panels/SettingsWindow.cs(21,45): warning CS0649: Field 'SettingsWindow._settingsContainer' is never assigned to, and will always have its default value null
  1635. Assets/Scripts/Windows/CheatsWindow.cs(33,35): warning CS0649: Field 'CheatsWindow._minutesField' is never assigned to, and will always have its default value null
  1636. Assets/Scripts/Characters/CharInfo.cs(15,46): warning CS0649: Field 'CharInfo._textMaterial' is never assigned to, and will always have its default value null
  1637. Assets/Scripts/Windows/CheatsWindow.cs(36,35): warning CS0649: Field 'CheatsWindow._puzzleIdText' is never assigned to, and will always have its default value null
  1638. Assets/Scripts/UI/UnitsAvailabilityNotifies.cs(14,44): warning CS0649: Field 'UnitsAvailabilityNotifies._characterNotifies' is never assigned to, and will always have its default value null
  1639. Assets/Scripts/Tutorial/TutorialSteps/BarricadesBrokenStep.cs(8,32): warning CS0649: Field 'BarricadesBrokenStep._zombiesPositions' is never assigned to, and will always have its default value null
  1640. Assets/Scripts/Characters/CharInfo.cs(16,36): warning CS0649: Field 'CharInfo._cooldownProgress' is never assigned to, and will always have its default value null
  1641. Assets/Scripts/Profile/TimersManager.cs(21,36): warning CS0649: Field 'TimersManager._antiCheatTime' is never assigned to, and will always have its default value null
  1642. Assets/Scripts/Windows/_Main/WindowBase.cs(24,37): warning CS0649: Field 'WindowBase._slideButton' is never assigned to, and will always have its default value null
  1643. Assets/Scripts/Saves/SaveManager.cs(25,43): warning CS0649: Field 'SaveManager._soundController' is never assigned to, and will always have its default value null
  1644. Assets/Scripts/UI/BarricadesHpView.cs(27,44): warning CS0649: Field 'BarricadesHpView._coinIcon' is never assigned to, and will always have its default value null
  1645. Assets/Scripts/Profile/DailyBonusesManager.cs(14,36): warning CS0649: Field 'DailyBonusesManager._antiCheatTime' is never assigned to, and will always have its default value null
  1646. Assets/Scripts/GameObjects/MonoBehs/BarricadesController.cs(40,48): warning CS0649: Field 'BarricadesController._barricadesHPChangedSignal' is never assigned to, and will always have its default value null
  1647. Assets/Scripts/Saves/SavableMonoBehaviour.cs(11,35): warning CS0649: Field 'SavableMonoBehaviour._manualStart' is never assigned to, and will always have its default value false
  1648. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(36,41): warning CS0649: Field 'BoxesWindow._openParticles' is never assigned to, and will always have its default value null
  1649. Assets/Scripts/Puzzles/PuzzleItem.cs(32,43): warning CS0649: Field 'PuzzleItem._onPuzzleUpgradedSignal' is never assigned to, and will always have its default value null
  1650. Assets/Scripts/UI/Panels/HeroPanel.cs(35,54): warning CS0649: Field 'HeroPanel._weaponSelectionContainer' is never assigned to, and will always have its default value null
  1651. Assets/Scripts/GameObjects/MonoBehs/CharacterCollection.cs(19,37): warning CS0649: Field 'CharacterCollection._handController' is never assigned to, and will always have its default value null
  1652. Assets/Scripts/UI/Buttons/BoxButton.cs(13,39): warning CS0649: Field 'BoxButton._timerText' is never assigned to, and will always have its default value null
  1653. Assets/Scripts/Configs/GameConfig.cs(421,38): warning CS0649: Field 'RockMusicSettings._duration' is never assigned to, and will always have its default value 0
  1654. Assets/Scripts/Profile/BoxManager.cs(15,36): warning CS0649: Field 'BoxManager._puzzleManager' is never assigned to, and will always have its default value null
  1655. Assets/Scripts/Installers/GameInstaller.cs(18,47): warning CS0649: Field 'GameInstaller._cameraController' is never assigned to, and will always have its default value null
  1656. Assets/Scripts/Windows/CheatsWindow.cs(52,48): warning CS0649: Field 'CheatsWindow._tutorialManager' is never assigned to, and will always have its default value null
  1657. Assets/Scripts/Windows/BoxesWindow/BoxView.cs(20,44): warning CS0649: Field 'BoxView._dragTarget' is never assigned to, and will always have its default value null
  1658. Assets/Scripts/Profile/NightManager.cs(36,38): warning CS0649: Field 'NightManager._tutorialManager' is never assigned to, and will always have its default value null
  1659. Assets/Scripts/UI/Panels/HeroPanel.cs(23,54): warning CS0649: Field 'HeroPanel._weaponDescriptionText' is never assigned to, and will always have its default value null
  1660. Assets/Scripts/Utils/ObjectPoolContainers.cs(7,40): warning CS0649: Field 'ObjectPoolContainers._zombieContainer' is never assigned to, and will always have its default value null
  1661. Assets/Scripts/Windows/TutorialWindow.cs(23,50): warning CS0649: Field 'TutorialWindow._tooltipUI' is never assigned to, and will always have its default value null
  1662. Assets/Scripts/Profile/BoxManager.cs(14,37): warning CS0649: Field 'BoxManager._profileManager' is never assigned to, and will always have its default value null
  1663. Assets/Scripts/Windows/PuzzleWindow/BoxContentView.cs(13,41): warning CS0649: Field 'BoxContentView._puzzle' is never assigned to, and will always have its default value null
  1664. Assets/Scripts/UI/BarricadesHpView.cs(36,37): warning CS0649: Field 'BarricadesHpView._profileManager' is never assigned to, and will always have its default value null
  1665. Assets/Scripts/UI/UiUnlocker.cs(23,39): warning CS0649: Field 'UiUnlocker._upgradesButton' is never assigned to, and will always have its default value null
  1666. Assets/Scripts/UI/Panels/HeroPanel.cs(30,54): warning CS0649: Field 'HeroPanel._scrollRect' is never assigned to, and will always have its default value null
  1667. Assets/Scripts/Utils/ObjectPoolContainers.cs(49,40): warning CS0649: Field 'ObjectPoolContainers._handExplosionAOEContainer' is never assigned to, and will always have its default value null
  1668. Assets/Scripts/Windows/BoxesWindow/BoxesWindow.cs(22,39): warning CS0649: Field 'BoxesWindow._gasolineCostText' is never assigned to, and will always have its default value null
  1669. Assets/Scripts/Windows/NightWindow.cs(43,42): warning CS0649: Field 'NightWindow._characterCollection' is never assigned to, and will always have its default value null
  1670. Assets/Scripts/Windows/TankWindow.cs(12,44): warning CS0649: Field 'TankWindow._buyButton' is never assigned to, and will always have its default value null
  1671. Assets/Scripts/GameObjects/MonoBehs/GameController.cs(23,38): warning CS0649: Field 'GameController._tutorialManager' is never assigned to, and will always have its default value null
  1672. Assets/Scripts/Zombies/ZombieView.cs(28,46): warning CS0649: Field 'ZombieView._boosterManager' is never assigned to, and will always have its default value null
  1673. Assets/Scripts/UI/MainUIController.cs(18,41): warning CS0649: Field 'MainUIController._hudContent' is never assigned to, and will always have its default value null
  1674. Assets/Scripts/GameObjects/MonoBehs/FXManager.cs(31,33): warning CS0649: Field 'FXManager._gameConfig' is never assigned to, and will always have its default value null
  1675. Assets/Scripts/UI/UiUnlocker.cs(11,41): warning CS0649: Field 'UiUnlocker._settingsBlockedButton' is never assigned to, and will always have its default value null
  1676. Assets/Scripts/Tutorial/TutorialSteps/SaveMoneyInfoStep.cs(10,46): warning CS0649: Field 'SaveMoneyInfoStep._message' is never assigned to, and will always have its default value null
  1677. Assets/Scripts/Windows/DailyBonuses/DailyBonusView.cs(14,34): warning CS0649: Field 'DailyBonusView._day' is never assigned to, and will always have its default value 0
  1678. Assets/Scripts/Windows/BarricadesBrokenWindow.cs(19,43): warning CS0649: Field 'BarricadesBrokenWindow._mapData' is never assigned to, and will always have its default value null
  1679. Assets/Scripts/Tutorial/TutorialSteps/EnterUpgradesMenuStep.cs(8,53): warning CS0649: Field 'EnterUpgradesMenuStep._tutorialText' is never assigned to, and will always have its default value null
  1680. Assets/Scripts/Configs/BuildConfig.cs(35,54): warning CS0649: Field 'AdmobAdsConfig._iosProd' is never assigned to, and will always have its default value null
  1681. Assets/Scripts/Installers/GameInstaller.cs(13,46): warning CS0649: Field 'GameInstaller._soundController' is never assigned to, and will always have its default value null
  1682. Assets/Scripts/UI/Panels/HeroesPanel.cs(10,46): warning CS0649: Field 'HeroesPanel._scrollRect' is never assigned to, and will always have its default value null
  1683. Assets/Scripts/Zombies/ZombieController.cs(17,40): warning CS0649: Field 'ZombieController._rigidBody' is never assigned to, and will always have its default value null
  1684. Assets/Scripts/Windows/CheatsWindow.cs(59,48): warning CS0649: Field 'CheatsWindow._specialOfferManager' is never assigned to, and will always have its default value null
  1685. Assets/Scripts/Windows/UpgradesWindow/UpgradeItemUI.cs(27,48): warning CS0649: Field 'UpgradeItemUI._descriptionTextBox' is never assigned to, and will always have its default value null
  1686. Assets/Scripts/Saves/SaveManager.cs(11,46): warning CS0649: Field 'SaveManager._profileManager' is never assigned to, and will always have its default value null
  1687. Assets/Scripts/Configs/SpriteConfigAsset.cs(161,47): warning CS0649: Field 'SpriteConfigAsset._puzzleIcons' is never assigned to, and will always have its default value null
  1688. Assets/Scripts/Utils/ObjectPoolContainers.cs(46,40): warning CS0649: Field 'ObjectPoolContainers._handElectroAOEContainer' is never assigned to, and will always have its default value null
  1689. Assets/Scripts/Utils/ObjectPoolContainers.cs(31,40): warning CS0649: Field 'ObjectPoolContainers._firePuddleContainer' is never assigned to, and will always have its default value null
  1690. Assets/Scripts/Characters/CharModel.cs(34,20): warning CS0414: The field 'CharModel._tmpBigNumber' is assigned but its value is never used
  1691. Assets/Scripts/Windows/OfflineWindow.cs(32,17): warning CS0414: The field 'OfflineWindow._gasolinePrice' is assigned but its value is never used
  1692. Assets/Scripts/Windows/TankWindow.cs(31,23): warning CS0414: The field 'TankWindow._timerTask' is assigned but its value is never used
  1693. Assets/Scripts/Zombies/ZombieManager.cs(42,18): warning CS0414: The field 'ZombieManager._timeTravelStartLock' is assigned but its value is never used
  1694. Assets/Scripts/UI/MainUIController.cs(52,17): warning CS0414: The field 'MainUIController._zombieModelsCount' is assigned but its value is never used
  1695. Assets/Scripts/Zombies/Zombie.cs(21,20): warning CS0414: The field 'Zombie._resistDamage' is assigned but its value is never used
  1696. Assets/Scripts/Boosters/Misc/FloatVariable.cs(10,35): warning CS0414: The field 'FloatVariable.Description' is assigned but its value is never used
  1697. Assets/Scripts/Zombies/ZombieInfo.cs(67,41): warning CS0414: The field 'ZombieInfo._charAccuracy' is assigned but its value is never used
  1698. Assets/Scripts/Zombies/ZombieController.cs(60,46): warning CS0414: The field 'ZombieController._boosterManager' is assigned but its value is never used
  1699. Assets/Editor/Configs/CharactersConfigEditor.cs(48,9): warning CS0618: 'ScriptableObject.SetDirty()' is obsolete: 'Use EditorUtility.SetDirty instead'
  1700. Assets/Editor/Configs/PuzzleConfigEditor.cs(45,9): warning CS0618: 'ScriptableObject.SetDirty()' is obsolete: 'Use EditorUtility.SetDirty instead'
  1701. Assets/Editor/Configs/UpgradesConfigEditor.cs(39,9): warning CS0618: 'ScriptableObject.SetDirty()' is obsolete: 'Use EditorUtility.SetDirty instead'
  1702. Assets/Editor/Configs/TutorialConfigEditor.cs(26,13): warning CS0162: Unreachable code detected
  1703. Assets/Editor/Configs/TutorialConfigEditor.cs(38,17): warning CS0162: Unreachable code detected
  1704. Assets/Editor/Configs/PuzzleConfigEditor.cs(70,9): warning CS0618: 'ScriptableObject.SetDirty()' is obsolete: 'Use EditorUtility.SetDirty instead'
  1705. Assets/Editor/Configs/CharactersConfigEditor.cs(73,9): warning CS0618: 'ScriptableObject.SetDirty()' is obsolete: 'Use EditorUtility.SetDirty instead'
  1706. Assets/Editor/Configs/CharactersConfigEditor.cs(97,9): warning CS0618: 'ScriptableObject.SetDirty()' is obsolete: 'Use EditorUtility.SetDirty instead'
  1707. Assets/Editor/Configs/FontsConfigEditor.cs(90,9): warning CS0618: 'ScriptableObject.SetDirty()' is obsolete: 'Use EditorUtility.SetDirty instead'
  1708. Assets/Editor/Configs/CharactersConfigEditor.cs(112,9): warning CS0618: 'ScriptableObject.SetDirty()' is obsolete: 'Use EditorUtility.SetDirty instead'
  1709. Assets/Scripts/SwiftGoogleSheetParser/Editor/EditorCoroutineRunner.cs(229,53): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1710. Assets/Scripts/SwiftGoogleSheetParser/Editor/EditorCoroutineRunner.cs(231,47): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1711. Assets/Editor/Xcode/PlistParser.cs(193,13): warning CS0618: 'XmlReaderSettings.ProhibitDtd' is obsolete: 'Use XmlReaderSettings.DtdProcessing property instead.'
  1712. Assets/Externals/MeshAnimator/Editor/MeshAnimationCreator.cs(660,39): warning CS0618: 'PrefabUtility.GetPrefabParent(Object)' is obsolete: 'Use GetCorrespondingObjectFromSource.'
  1713. Assets/Externals/MeshAnimator/Editor/MeshAnimationCreator.cs(672,39): warning CS0618: 'PrefabUtility.GetPrefabParent(Object)' is obsolete: 'Use GetCorrespondingObjectFromSource.'
  1714. Assets/Externals/MeshAnimator/Editor/MeshAnimationCreator.cs(1352,25): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object)' is obsolete: 'Use SaveAsPrefabAsset with a path instead.'
  1715. Assets/Externals/MeshAnimator/Editor/MeshAnimationCreator.cs(1356,25): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.'
  1716. Assets/Plugins/Zenject/Source/Editor/ZenMenuItems.cs(224,31): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.'
  1717. Assets/Plugins/Zenject/Source/Editor/ZenMenuItems.cs(232,33): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object)' is obsolete: 'Use SaveAsPrefabAsset with a path instead.'
  1718. Assets/Plugins/UnityChannel/XiaomiSupport/Editor/AppStoreSettingsEditor.cs(36,18): warning CS0649: Field 'AppStoreSettingsEditor.ReqStruct.currentStep' is never assigned to, and will always have its default value null
  1719. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(35,35): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1720. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(82,35): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1721. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(87,35): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1722. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(92,35): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1723. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(97,35): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1724. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(155,34): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1725. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(155,53): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1726. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(213,38): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1727. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(271,39): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1728. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(329,45): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1729. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(395,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1730. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(398,34): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1731. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/MainThreadDispatcher.cs(159,39): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1732. Assets/Plugins/UniRx/Examples/Sample05_ConvertFromCoroutine.cs(20,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1733. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Observable.Unity.cs(236,20): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1734. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(28,100): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1735. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(33,101): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1736. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(37,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1737. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(37,93): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1738. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(42,100): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1739. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(47,100): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1740. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(52,100): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1741. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/MainThreadDispatcher.cs(120,40): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1742. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/MainThreadDispatcher.cs(122,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1743. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(58,100): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1744. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(63,101): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1745. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(68,101): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1746. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(73,101): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1747. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(79,101): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1748. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(84,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1749. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(84,93): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1750. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(89,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1751. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(89,93): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1752. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(94,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1753. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(94,93): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1754. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(100,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1755. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(100,93): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1756. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ScenePlaybackDetector.cs(55,13): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged'
  1757. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(105,108): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1758. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(110,108): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1759. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(117,108): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1760. Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ObservableWWW.cs(122,108): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features'
  1761. Assets/Plugins/Zenject/Source/Install/Contexts/Context.cs(113,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
  1762. Assets/Plugins/Zenject/Source/Install/Contexts/Context.cs(113,82): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
  1763. Assets/Plugins/Zenject/Source/Install/Contexts/Context.cs(123,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.'
  1764. Assets/Plugins/Zenject/Source/Install/Contexts/Context.cs(123,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.'
  1765. Build failed
  1766.  
  1767. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1768.  
  1769. Batchmode quit successfully invoked - shutting down!
  1770. [Performance] Application.InitializeProject                                         :        1 samples, Peak.  21.1 s (1.0x), Avg.  21.1 s, Total. 21.14 s (6.5%)
  1771. [Performance] Application.PackageManager.StartServer                                :        1 samples, Peak.  3.63 ms (1.0x), Avg.  3.63 ms, Total. 3.631 ms (0.0%)
  1772. [Performance] Application.AcquireProjectLock                                        :        1 samples, Peak.   160 ms (1.0x), Avg.   160 ms, Total. 160.4 ms (0.0%)
  1773. [Performance] Application.InitializeEngineNoGraphics                                :        1 samples, Peak.  95.5 ms (1.0x), Avg.  95.5 ms, Total. 95.53 ms (0.0%)
  1774. [Performance] Application.PackageManager.Initialize                                 :        1 samples, Peak.   349 ms (1.0x), Avg.   349 ms, Total. 349.1 ms (0.1%)
  1775. [Performance] CurlRequestCheck                                                      :        7 samples, Peak.  58.4 us (1.6x), Avg.  35.4 us, Total. 247.9 us (0.0%)
  1776. [Performance] PackageManager::RunRequestSynchronously                               :        6 samples, Peak.  74.6 us (3.9x), Avg.  19.1 us, Total. 114.4 us (0.0%)
  1777. [Performance] Application.EngineGraphics.Initialize                                 :        1 samples, Peak.  58.6 ms (1.0x), Avg.  58.6 ms, Total. 58.63 ms (0.0%)
  1778. [Performance] Application.GI.Initialize                                             :        1 samples, Peak.   302 ms (1.0x), Avg.   302 ms, Total. 302.0 ms (0.1%)
  1779. [Performance] Application.LoadAllDefaultResourcesFromEditor                         :        1 samples, Peak.  1.87 ms (1.0x), Avg.  1.87 ms, Total. 1.875 ms (0.0%)
  1780. [Performance] Application.LoadMonoAssembliesAndRecompileIfNecessary                 :        1 samples, Peak.  7.62 s (1.0x), Avg.  7.62 s, Total. 7.615 s (2.3%)
  1781. [Performance] Application.ReadLicenseInfo                                           :        1 samples, Peak.   829 us (1.0x), Avg.   829 us, Total. 829.0 us (0.0%)
  1782. [Performance] Application.AssetDatabase.Refresh                                     :        1 samples, Peak.  3.84 s (1.0x), Avg.  3.84 s, Total. 3.836 s (1.2%)
  1783. [Performance] Application.OnUsbDevicesChanged                                       :        1 samples, Peak.   451 us (1.0x), Avg.   451 us, Total. 450.6 us (0.0%)
  1784. [Performance] Application.AssetInstanceCacheUpdate                                  :        1 samples, Peak.  9.51 ms (1.0x), Avg.  9.51 ms, Total. 9.507 ms (0.0%)
  1785. [Performance] Application.UnityExtensions.Initialize                                :        1 samples, Peak.  1.18 ms (1.0x), Avg.  1.18 ms, Total. 1.176 ms (0.0%)
  1786. [Performance] Application.InitializeManagedCompilationPipeline                      :        1 samples, Peak.  46.3 ms (1.0x), Avg.  46.3 ms, Total. 46.25 ms (0.0%)
  1787. [Performance] Application.ExecuteStartups                                           :        1 samples, Peak.   352 ms (1.0x), Avg.   352 ms, Total. 352.5 ms (0.1%)
  1788. [Performance] Application.editorInitializingProject                                 :        1 samples, Peak.  49.7 us (1.0x), Avg.  49.7 us, Total. 49.65 us (0.0%)
  1789. [Performance] Application.WriteEditorInstanceJsonFile                               :        1 samples, Peak.   191 us (1.0x), Avg.   191 us, Total. 191.4 us (0.0%)
  1790. [Performance] Application.CheckForAvailableDiskSpaceInProjectLocationAndEmitW       :        1 samples, Peak.  15.6 us (1.0x), Avg.  15.6 us, Total. 15.55 us (0.0%)
  1791. [Performance] GUIView.RepaintAll.PlayerLoopController                               :        5 samples, Peak.   770 ns (2.5x), Avg.   310 ns, Total. 1.548 us (0.0%)
  1792. [Performance] SceneVisibilityState.ClearScene                                       :        4 samples, Peak.   254 ns (1.6x), Avg.   155 ns, Total. 618.0 ns (0.0%)
  1793. [Performance] Application.InvokeFinishedLoadingProject                              :        1 samples, Peak.   974 us (1.0x), Avg.   974 us, Total. 973.9 us (0.0%)
  1794. [Performance] SceneVisibilityState::GameObjectChangedScene_Impl                     :       33 samples, Peak.   236 ns (3.7x), Avg.  63.5 ns, Total. 2.095 us (0.0%)
  1795. Refresh: detecting if any assets need to be imported or removed ...
  1796.  
  1797. Refresh Completed time: 0.155557s
  1798.     Asset Scan time: 0.154125s
  1799.     Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
  1800.     Asset Import (Scripting) time: 0.000000s (count: 0)
  1801.     Post Processs Assets (Scripting) time: 0.000000s
  1802.     Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
  1803.     Asset Import (Non Scripting) time: 0.000000s (count: 0)
  1804.     Post Process Assets (Non Scripting) time: 0.000000s
  1805.     Dependent Assets to Import Queue time: 0.000000s
  1806.  
  1807.  
  1808. Hashing assets (1 files)... 0.001 seconds
  1809.   file read: 0.000 seconds (0.002 MB)
  1810.   wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
  1811.   wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
  1812.   hash: 0.000 seconds
  1813. Updating Assets/Editor/com.unity.mobile.notifications/NotificationSettings.asset - GUID: 2e12e93796fdf6c4ba84c3b6f827e660...
  1814.  done. [Time: 2.736980 ms]
  1815. Refreshing native plugins compatible for Editor in 1.36 ms, found 4 plugins.
  1816. Preloading 0 native plugins for Editor in 0.00 ms.
  1817. Refresh: detecting if any assets need to be imported or removed ...
  1818.  
  1819. Refresh Completed time: 0.076538s
  1820.     Asset Scan time: 0.076167s
  1821.     Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
  1822.     Asset Import (Scripting) time: 0.000000s (count: 0)
  1823.     Post Processs Assets (Scripting) time: 0.000000s
  1824.     Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
  1825.     Asset Import (Non Scripting) time: 0.000000s (count: 0)
  1826.     Post Process Assets (Non Scripting) time: 0.000000s
  1827.     Dependent Assets to Import Queue time: 0.000000s
  1828.  
  1829. [Package Manager] Server::Kill -- Server was shutdown
  1830. Cleanup mono
  1831. debugger-agent: Unable to listen on 28
  1832. [usbmuxd] Stop listen thread
  1833. [usbmuxd] Error:
  1834. [usbmuxd] Listen thread exiting
  1835. Exiting batchmode successfully now!
  1836. NOT FOUND RESULT FILE
  1837. Build step 'Execute shell' marked build as failure
  1838. Finished: FAILURE
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