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Godofadmin1337

leek fe

Sep 4th, 2018
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  1. --Converted with ttyyuu12345's model to script plugin v4
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code by Mokiros")
  7. local rp = RealPlayer
  8. script.Parent = rp.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent then
  34. for _,f in pairs(t.Functions) do
  35. f(...)
  36. end
  37. end
  38. end
  39. m.TrigEvent = te
  40. UIS.TrigEvent = te
  41.  
  42. Event.OnServerEvent:Connect(function(plr,io)
  43. if plr~=rp then return end
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. if not io.isMouse then
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  52. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  53. end
  54. for _,t in pairs(CAS.Actions) do
  55. for _,k in pairs(t.Keys) do
  56. if k==io.KeyCode then
  57. t.Function(t.Name,io.UserInputState,io)
  58. end
  59. end
  60. end
  61. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  62. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  63. end
  64. end)
  65. Event.Parent = NLS([==[
  66. local Player = game:GetService("Players").LocalPlayer
  67. local Event = script:WaitForChild("UserInput_Event")
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77. local h,t
  78. --Give the server mouse data 30 times every second, but only if the values changed
  79. --If player is not moving their mouse, client won't fire events
  80. while wait(1/30) do
  81. if h~=Mouse.Hit or t~=Mouse.Target then
  82. h,t=Mouse.Hit,Mouse.Target
  83. Event:FireServer({isMouse=true,Target=t,Hit=h})
  84. end
  85. end]==],Player.Character)
  86.  
  87. ----Sandboxed game object that allows the usage of client-side methods and services
  88. --Real game object
  89. local _rg = game
  90.  
  91. --Metatable for fake service
  92. local fsmt = {
  93. __index = function(self,k)
  94. local s = rawget(self,"_RealService")
  95. if s then
  96. return typeof(s[k])=="function"
  97. and function(_,...)return s[k](s,...)end or s[k]
  98. end
  99. end,
  100. __newindex = function(self,k,v)
  101. local s = rawget(self,"_RealService")
  102. if s then s[k]=v end
  103. end
  104. }
  105. local function FakeService(t,RealService)
  106. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  107. return setmetatable(t,fsmt)
  108. end
  109.  
  110. --Fake game object
  111. local g = {
  112. GetService = function(self,s)
  113. return rawget(self,s) or _rg:GetService(s)
  114. end,
  115. Players = FakeService({
  116. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  117. },"Players"),
  118. UserInputService = FakeService(UIS,"UserInputService"),
  119. ContextActionService = FakeService(CAS,"ContextActionService"),
  120. RunService = FakeService({
  121. _btrs = {},
  122. RenderStepped = _rg:GetService("RunService").Heartbeat,
  123. BindToRenderStep = function(self,name,_,fun)
  124. self._btrs[name] = self.Heartbeat:Connect(fun)
  125. end,
  126. UnbindFromRenderStep = function(self,name)
  127. self._btrs[name]:Disconnect()
  128. end,
  129. },"RunService")
  130. }
  131. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  132. g.service = g.GetService
  133. FakeService(g,game)
  134. --Changing owner to fake player object to support owner:GetMouse()
  135. game,owner = g,g.Players.LocalPlayer
  136. end
  137.  
  138. function sandbox(var,func)
  139. local env = getfenv(func)
  140. local newenv = setmetatable({},{
  141. __index = function(self,k)
  142. if k=="script" then
  143. return var
  144. else
  145. return env[k]
  146. end
  147. end,
  148. })
  149. setfenv(func,newenv)
  150. return func
  151. end
  152. cors = {}
  153. mas = Instance.new("Model",game:GetService("Lighting"))
  154. Tool0 = Instance.new("Tool")
  155. LocalScript1 = Instance.new("LocalScript")
  156. Part2 = Instance.new("Part")
  157. BlockMesh3 = Instance.new("BlockMesh")
  158. Part4 = Instance.new("Part")
  159. BlockMesh5 = Instance.new("BlockMesh")
  160. Part6 = Instance.new("Part")
  161. SpecialMesh7 = Instance.new("SpecialMesh")
  162. Sound8 = Instance.new("Sound")
  163. Tool0.Name = "Leek"
  164. Tool0.Parent = mas
  165. Tool0.GripForward = Vector3.new(-0, -0, 1)
  166. Tool0.GripRight = Vector3.new(-1, 0, 0)
  167. Tool0.ToolTip = "Equip to start the party!"
  168. Tool0.CanBeDropped = false
  169. LocalScript1.Name = "LeekScript"
  170. LocalScript1.Parent = Tool0
  171. table.insert(cors,sandbox(LocalScript1,function()
  172. local originalface=nil
  173. local user=nil
  174.  
  175. Spawn(function()
  176. local prev
  177. local parts = script.Parent:GetChildren()
  178. for i = 1,#parts do
  179. if (parts[i].className == "Part") then
  180. if (prev ~= nil)then
  181. local weld = Instance.new("Weld")
  182. weld.Part0 = prev
  183. weld.Part1 = parts[i]
  184. weld.C0 = prev.CFrame:inverse()
  185. weld.C1 = parts[i].CFrame:inverse()
  186. weld.Parent = prev
  187. end
  188. prev = parts[i]
  189. prev.Anchored = false
  190. end
  191. end
  192. end)
  193.  
  194. function onEquipped(mouse)
  195. print'start spin'
  196. down=true
  197. script.Parent.Handle.LeekSpin:Play()
  198. user=script.Parent.Parent
  199. originalface=script.Parent.Parent:WaitForChild("Head").face.Texture
  200. script.Parent.Parent:WaitForChild("Head").face.Texture="http://www.roblox.com/asset/?id=141452377"
  201. while down do
  202. script.Parent.Grip=script.Parent.Grip*CFrame.Angles(0,0,0.2)
  203. wait()
  204. end
  205. end
  206.  
  207. function onUnequipped(mouse)
  208. down=false
  209. user:WaitForChild("Head").face.Texture=originalface
  210. script.Parent.Handle.LeekSpin:Stop()
  211. print'stop spin'
  212. end
  213.  
  214. script.Parent.Equipped:connect(onEquipped)
  215. script.Parent.Unequipped:connect(onUnequipped)
  216. end))
  217. Part2.Parent = Tool0
  218. Part2.BrickColor = BrickColor.new("Camo")
  219. Part2.Rotation = Vector3.new(-165, 0, 180)
  220. Part2.CanCollide = false
  221. Part2.FormFactor = Enum.FormFactor.Custom
  222. Part2.Size = Vector3.new(0.200000003, 1, 0.400000006)
  223. Part2.CFrame = CFrame.new(13.2999926, 1.94176316, 13.0068178, -0.999999106, -1.96739265e-07, 1.70943835e-07, 5.28843771e-07, 0.965925574, 0.258818656, -8.13116685e-09, 0.258818835, -0.965924859)
  224. Part2.TopSurface = Enum.SurfaceType.Smooth
  225. Part2.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  226. Part2.Position = Vector3.new(13.2999926, 1.94176316, 13.0068178)
  227. Part2.Orientation = Vector3.new(-15, 180, 0)
  228. Part2.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  229. BlockMesh3.Parent = Part2
  230. BlockMesh3.Scale = Vector3.new(0.5, 1, 0.5)
  231. BlockMesh3.Scale = Vector3.new(0.5, 1, 0.5)
  232. Part4.Parent = Tool0
  233. Part4.BrickColor = BrickColor.new("Camo")
  234. Part4.Rotation = Vector3.new(165, 0, 180)
  235. Part4.CanCollide = false
  236. Part4.FormFactor = Enum.FormFactor.Custom
  237. Part4.Size = Vector3.new(0.200000003, 1, 0.400000006)
  238. Part4.CFrame = CFrame.new(13.2999935, 1.94176269, 12.7931881, -0.999999046, -1.89076246e-07, -5.81593014e-08, 4.43757216e-07, 0.965925574, -0.258818597, -3.04669925e-08, -0.258818746, -0.965924978)
  239. Part4.TopSurface = Enum.SurfaceType.Smooth
  240. Part4.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  241. Part4.Position = Vector3.new(13.2999935, 1.94176269, 12.7931881)
  242. Part4.Orientation = Vector3.new(15, -180, 0)
  243. Part4.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  244. BlockMesh5.Parent = Part4
  245. BlockMesh5.Scale = Vector3.new(0.5, 1, 0.5)
  246. BlockMesh5.Scale = Vector3.new(0.5, 1, 0.5)
  247. Part6.Name = "Handle"
  248. Part6.Parent = Tool0
  249. Part6.BrickColor = BrickColor.new("Institutional white")
  250. Part6.Rotation = Vector3.new(69.9700012, 89.9300003, -12.4399996)
  251. Part6.RotVelocity = Vector3.new(1, 1, 1)
  252. Part6.CanCollide = false
  253. Part6.FormFactor = Enum.FormFactor.Custom
  254. Part6.Size = Vector3.new(0.200000003, 1.79999995, 0.200000003)
  255. Part6.CFrame = CFrame.new(13.2999935, 0.889999628, 12.9000025, 6.36468656e-08, 1.40425129e-08, 0.999999285, 3.72529279e-08, 0.999999523, -6.17590786e-07, -0.999999285, -1.26659813e-07, 2.25185218e-07)
  256. Part6.TopSurface = Enum.SurfaceType.Smooth
  257. Part6.Color = Color3.new(0.972549, 0.972549, 0.972549)
  258. Part6.Position = Vector3.new(13.2999935, 0.889999628, 12.9000025)
  259. Part6.Orientation = Vector3.new(0, 90, 0)
  260. Part6.Color = Color3.new(0.972549, 0.972549, 0.972549)
  261. SpecialMesh7.Parent = Part6
  262. Sound8.Name = "LeekSpin"
  263. Sound8.Parent = Part6
  264. Sound8.SoundId = "http://www.roblox.com/asset/?id=284819869"
  265. Sound8.Volume = 2
  266. Sound8.Looped = true
  267. for i,v in pairs(mas:GetChildren()) do
  268. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  269. pcall(function() v:MakeJoints() end)
  270. end
  271. mas:Destroy()
  272. for i,v in pairs(cors) do
  273. spawn(function()
  274. pcall(v)
  275. end)
  276. end
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