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| 1 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,game,owner = owner,game | |
| 4 | local RealPlayer = Player | |
| 5 | do | |
| 6 | print("FE Compatibility code by Mokiros")
| |
| 7 | local rp = RealPlayer | |
| 8 | script.Parent = rp.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent then | |
| 34 | for _,f in pairs(t.Functions) do | |
| 35 | f(...) | |
| 36 | end | |
| 37 | end | |
| 38 | end | |
| 39 | m.TrigEvent = te | |
| 40 | UIS.TrigEvent = te | |
| 41 | ||
| 42 | Event.OnServerEvent:Connect(function(plr,io) | |
| 43 | if plr~=rp then return end | |
| 44 | m.Target = io.Target | |
| 45 | m.Hit = io.Hit | |
| 46 | if not io.isMouse then | |
| 47 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 48 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 49 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 50 | end | |
| 51 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 52 | return m:TrigEvent(b and "Button2Down" or "Button2Up") | |
| 53 | end | |
| 54 | for _,t in pairs(CAS.Actions) do | |
| 55 | for _,k in pairs(t.Keys) do | |
| 56 | if k==io.KeyCode then | |
| 57 | t.Function(t.Name,io.UserInputState,io) | |
| 58 | end | |
| 59 | end | |
| 60 | end | |
| 61 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 62 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 63 | end | |
| 64 | end) | |
| 65 | Event.Parent = NLS([==[ | |
| 66 | local Player = game:GetService("Players").LocalPlayer
| |
| 67 | local Event = script:WaitForChild("UserInput_Event")
| |
| 68 | local Mouse = Player:GetMouse() | |
| 69 | local UIS = game:GetService("UserInputService")
| |
| 70 | local input = function(io,a) | |
| 71 | if a then return end | |
| 72 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 73 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 74 | end | |
| 75 | UIS.InputBegan:Connect(input) | |
| 76 | UIS.InputEnded:Connect(input) | |
| 77 | local h,t | |
| 78 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 79 | --If player is not moving their mouse, client won't fire events | |
| 80 | while wait(1/30) do | |
| 81 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 82 | h,t=Mouse.Hit,Mouse.Target | |
| 83 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 84 | end | |
| 85 | end]==],Player.Character) | |
| 86 | ||
| 87 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 88 | --Real game object | |
| 89 | local _rg = game | |
| 90 | ||
| 91 | --Metatable for fake service | |
| 92 | local fsmt = {
| |
| 93 | __index = function(self,k) | |
| 94 | local s = rawget(self,"_RealService") | |
| 95 | if s then | |
| 96 | return typeof(s[k])=="function" | |
| 97 | and function(_,...)return s[k](s,...)end or s[k] | |
| 98 | end | |
| 99 | end, | |
| 100 | __newindex = function(self,k,v) | |
| 101 | local s = rawget(self,"_RealService") | |
| 102 | if s then s[k]=v end | |
| 103 | end | |
| 104 | } | |
| 105 | local function FakeService(t,RealService) | |
| 106 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 107 | return setmetatable(t,fsmt) | |
| 108 | end | |
| 109 | ||
| 110 | --Fake game object | |
| 111 | local g = {
| |
| 112 | GetService = function(self,s) | |
| 113 | return rawget(self,s) or _rg:GetService(s) | |
| 114 | end, | |
| 115 | Players = FakeService({
| |
| 116 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 117 | },"Players"), | |
| 118 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 119 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 120 | RunService = FakeService({
| |
| 121 | _btrs = {},
| |
| 122 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 123 | BindToRenderStep = function(self,name,_,fun) | |
| 124 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 125 | end, | |
| 126 | UnbindFromRenderStep = function(self,name) | |
| 127 | self._btrs[name]:Disconnect() | |
| 128 | end, | |
| 129 | - | Sound8.SoundId = "http://www.roblox.com/asset/?id=142761485" |
| 129 | + | },"RunService") |
| 130 | - | Sound8.Volume = 0.69999998807907 |
| 130 | + | } |
| 131 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 132 | g.service = g.GetService | |
| 133 | FakeService(g,game) | |
| 134 | --Changing owner to fake player object to support owner:GetMouse() | |
| 135 | game,owner = g,g.Players.LocalPlayer | |
| 136 | end | |
| 137 | ||
| 138 | function sandbox(var,func) | |
| 139 | local env = getfenv(func) | |
| 140 | local newenv = setmetatable({},{
| |
| 141 | __index = function(self,k) | |
| 142 | if k=="script" then | |
| 143 | return var | |
| 144 | else | |
| 145 | return env[k] | |
| 146 | end | |
| 147 | end, | |
| 148 | }) | |
| 149 | setfenv(func,newenv) | |
| 150 | return func | |
| 151 | end | |
| 152 | cors = {}
| |
| 153 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 154 | Tool0 = Instance.new("Tool")
| |
| 155 | LocalScript1 = Instance.new("LocalScript")
| |
| 156 | Part2 = Instance.new("Part")
| |
| 157 | BlockMesh3 = Instance.new("BlockMesh")
| |
| 158 | Part4 = Instance.new("Part")
| |
| 159 | BlockMesh5 = Instance.new("BlockMesh")
| |
| 160 | Part6 = Instance.new("Part")
| |
| 161 | SpecialMesh7 = Instance.new("SpecialMesh")
| |
| 162 | Sound8 = Instance.new("Sound")
| |
| 163 | Tool0.Name = "Leek" | |
| 164 | Tool0.Parent = mas | |
| 165 | Tool0.GripForward = Vector3.new(-0, -0, 1) | |
| 166 | Tool0.GripRight = Vector3.new(-1, 0, 0) | |
| 167 | Tool0.ToolTip = "Equip to start the party!" | |
| 168 | Tool0.CanBeDropped = false | |
| 169 | LocalScript1.Name = "LeekScript" | |
| 170 | LocalScript1.Parent = Tool0 | |
| 171 | table.insert(cors,sandbox(LocalScript1,function() | |
| 172 | local originalface=nil | |
| 173 | local user=nil | |
| 174 | ||
| 175 | Spawn(function() | |
| 176 | local prev | |
| 177 | local parts = script.Parent:GetChildren() | |
| 178 | for i = 1,#parts do | |
| 179 | if (parts[i].className == "Part") then | |
| 180 | if (prev ~= nil)then | |
| 181 | local weld = Instance.new("Weld")
| |
| 182 | weld.Part0 = prev | |
| 183 | weld.Part1 = parts[i] | |
| 184 | weld.C0 = prev.CFrame:inverse() | |
| 185 | weld.C1 = parts[i].CFrame:inverse() | |
| 186 | weld.Parent = prev | |
| 187 | end | |
| 188 | prev = parts[i] | |
| 189 | prev.Anchored = false | |
| 190 | end | |
| 191 | end | |
| 192 | end) | |
| 193 | ||
| 194 | function onEquipped(mouse) | |
| 195 | print'start spin' | |
| 196 | down=true | |
| 197 | script.Parent.Handle.LeekSpin:Play() | |
| 198 | user=script.Parent.Parent | |
| 199 | originalface=script.Parent.Parent:WaitForChild("Head").face.Texture
| |
| 200 | script.Parent.Parent:WaitForChild("Head").face.Texture="http://www.roblox.com/asset/?id=141452377"
| |
| 201 | while down do | |
| 202 | script.Parent.Grip=script.Parent.Grip*CFrame.Angles(0,0,0.2) | |
| 203 | wait() | |
| 204 | end | |
| 205 | end | |
| 206 | ||
| 207 | function onUnequipped(mouse) | |
| 208 | down=false | |
| 209 | user:WaitForChild("Head").face.Texture=originalface
| |
| 210 | script.Parent.Handle.LeekSpin:Stop() | |
| 211 | print'stop spin' | |
| 212 | end | |
| 213 | ||
| 214 | script.Parent.Equipped:connect(onEquipped) | |
| 215 | script.Parent.Unequipped:connect(onUnequipped) | |
| 216 | end)) | |
| 217 | Part2.Parent = Tool0 | |
| 218 | Part2.BrickColor = BrickColor.new("Camo")
| |
| 219 | Part2.Rotation = Vector3.new(-165, 0, 180) | |
| 220 | Part2.CanCollide = false | |
| 221 | Part2.FormFactor = Enum.FormFactor.Custom | |
| 222 | Part2.Size = Vector3.new(0.200000003, 1, 0.400000006) | |
| 223 | Part2.CFrame = CFrame.new(13.2999926, 1.94176316, 13.0068178, -0.999999106, -1.96739265e-07, 1.70943835e-07, 5.28843771e-07, 0.965925574, 0.258818656, -8.13116685e-09, 0.258818835, -0.965924859) | |
| 224 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
| 225 | Part2.Color = Color3.new(0.227451, 0.490196, 0.0823529) | |
| 226 | Part2.Position = Vector3.new(13.2999926, 1.94176316, 13.0068178) | |
| 227 | Part2.Orientation = Vector3.new(-15, 180, 0) | |
| 228 | Part2.Color = Color3.new(0.227451, 0.490196, 0.0823529) | |
| 229 | BlockMesh3.Parent = Part2 | |
| 230 | BlockMesh3.Scale = Vector3.new(0.5, 1, 0.5) | |
| 231 | BlockMesh3.Scale = Vector3.new(0.5, 1, 0.5) | |
| 232 | Part4.Parent = Tool0 | |
| 233 | Part4.BrickColor = BrickColor.new("Camo")
| |
| 234 | Part4.Rotation = Vector3.new(165, 0, 180) | |
| 235 | Part4.CanCollide = false | |
| 236 | Part4.FormFactor = Enum.FormFactor.Custom | |
| 237 | Part4.Size = Vector3.new(0.200000003, 1, 0.400000006) | |
| 238 | Part4.CFrame = CFrame.new(13.2999935, 1.94176269, 12.7931881, -0.999999046, -1.89076246e-07, -5.81593014e-08, 4.43757216e-07, 0.965925574, -0.258818597, -3.04669925e-08, -0.258818746, -0.965924978) | |
| 239 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
| 240 | Part4.Color = Color3.new(0.227451, 0.490196, 0.0823529) | |
| 241 | Part4.Position = Vector3.new(13.2999935, 1.94176269, 12.7931881) | |
| 242 | Part4.Orientation = Vector3.new(15, -180, 0) | |
| 243 | Part4.Color = Color3.new(0.227451, 0.490196, 0.0823529) | |
| 244 | BlockMesh5.Parent = Part4 | |
| 245 | BlockMesh5.Scale = Vector3.new(0.5, 1, 0.5) | |
| 246 | BlockMesh5.Scale = Vector3.new(0.5, 1, 0.5) | |
| 247 | Part6.Name = "Handle" | |
| 248 | Part6.Parent = Tool0 | |
| 249 | Part6.BrickColor = BrickColor.new("Institutional white")
| |
| 250 | Part6.Rotation = Vector3.new(69.9700012, 89.9300003, -12.4399996) | |
| 251 | Part6.RotVelocity = Vector3.new(1, 1, 1) | |
| 252 | Part6.CanCollide = false | |
| 253 | Part6.FormFactor = Enum.FormFactor.Custom | |
| 254 | Part6.Size = Vector3.new(0.200000003, 1.79999995, 0.200000003) | |
| 255 | Part6.CFrame = CFrame.new(13.2999935, 0.889999628, 12.9000025, 6.36468656e-08, 1.40425129e-08, 0.999999285, 3.72529279e-08, 0.999999523, -6.17590786e-07, -0.999999285, -1.26659813e-07, 2.25185218e-07) | |
| 256 | Part6.TopSurface = Enum.SurfaceType.Smooth | |
| 257 | Part6.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 258 | Part6.Position = Vector3.new(13.2999935, 0.889999628, 12.9000025) | |
| 259 | Part6.Orientation = Vector3.new(0, 90, 0) | |
| 260 | Part6.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 261 | SpecialMesh7.Parent = Part6 | |
| 262 | Sound8.Name = "LeekSpin" | |
| 263 | Sound8.Parent = Part6 | |
| 264 | Sound8.SoundId = "http://www.roblox.com/asset/?id=284819869" | |
| 265 | Sound8.Volume = 2 | |
| 266 | Sound8.Looped = true | |
| 267 | for i,v in pairs(mas:GetChildren()) do | |
| 268 | v.Parent = game:GetService("Players").LocalPlayer.Backpack
| |
| 269 | pcall(function() v:MakeJoints() end) | |
| 270 | end | |
| 271 | mas:Destroy() | |
| 272 | for i,v in pairs(cors) do | |
| 273 | spawn(function() | |
| 274 | pcall(v) | |
| 275 | end) | |
| 276 | end |