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sergezhu

Mover.cs

Dec 5th, 2020
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C# 0.71 KB | None | 0 0
  1. public class Mover : MonoBehaviour
  2. {  
  3.     [SerializeField] private float _speed;
  4.  
  5.     private Transform _transform;
  6.     private Transporter _transporter;
  7.     private Rigidbody _rigidbody;
  8.  
  9.     private void Awake()
  10.     {
  11.         _transform = transform;
  12.         _transporter = FindObjectOfType<Transporter>();
  13.         _rigidbody = GetComponent<Rigidbody>();
  14.     }
  15.     private void FixedUpdate()
  16.     {
  17.         //_transform.position = Vector3.MoveTowards(_transform.position, _transform.position + _transporter.direction, Time.deltaTime * _speed);
  18.         _rigidbody.MovePosition(Vector3.MoveTowards(_transform.position, _transform.position + _transporter.direction, Time.fixedDeltaTime * _speed));
  19.     }
  20. }
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