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Mar 8th, 2017
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  1. --[[
  2. User: spino_claw
  3. Script: SSJ3
  4. Pass: CENSORED
  5.  
  6. ]]
  7.  
  8. local p = game.Players.LocalPlayer
  9. local char = p.Character
  10. local mouse = p:GetMouse()
  11. local larm = char["Left Arm"]
  12. local rarm = char["Right Arm"]
  13. local lleg = char["Left Leg"]
  14. local rleg = char["Right Leg"]
  15. local hed = char.Head
  16. local torso = char.Torso
  17. local hum = char.Humanoid
  18. local cam = game.Workspace.CurrentCamera
  19. local root = char.HumanoidRootPart
  20. local deb = false
  21. local shot = 0
  22. local debris=game:service"Debris"
  23. local l = game:GetService("Lighting")
  24. local rs = game:GetService("RunService").RenderStepped
  25. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  26. math.randomseed(os.time())
  27. for i,v in pairs(char:children()) do
  28. if v:IsA("Hat") then
  29. v:Destroy()
  30. end
  31. end
  32. for i,v in pairs (hed:GetChildren()) do
  33. if v:IsA("Sound") then
  34. v:Destroy()
  35. end
  36. end
  37. ----------------------------------------------------
  38. Debounces = {
  39. CanAttack = true;
  40. NoIdl = false;
  41. Slashing = false;
  42. Slashed = false;
  43. RPunch = false;
  44. RPunched = false;
  45. LPunch = false;
  46. LPunched = false;
  47. }
  48. local Touche = {char.Name, }
  49. ----------------------------------------------------
  50. hed.face.Texture = "rbxassetid://20722130"
  51. ----------------------------------------------------
  52. function lerp(a, b, t) -- Linear interpolation
  53. return a + (b - a)*t
  54. end
  55.  
  56. function slerp(a, b, t) --Spherical interpolation
  57. dot = a:Dot(b)
  58. if dot > 0.99999 or dot < -0.99999 then
  59. return t <= 0.5 and a or b
  60. else
  61. r = math.acos(dot)
  62. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  63. end
  64. end
  65.  
  66. function matrixInterpolate(a, b, t)
  67. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  68. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  69. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  70. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  71. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  72. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  73. local t = v1:Dot(v2)
  74. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  75. return CFrame.new()
  76. end
  77. return CFrame.new(
  78. v0.x, v0.y, v0.z,
  79. v1.x, v1.y, v1.z,
  80. v2.x, v2.y, v2.z,
  81. v3.x, v3.y, v3.z)
  82. end
  83. ----------------------------------------------------
  84. function genWeld(a,b)
  85. local w = Instance.new("Weld",a)
  86. w.Part0 = a
  87. w.Part1 = b
  88. return w
  89. end
  90. function weld(a, b)
  91. local weld = Instance.new("Weld")
  92. weld.Name = "W"
  93. weld.Part0 = a
  94. weld.Part1 = b
  95. weld.C0 = a.CFrame:inverse() * b.CFrame
  96. weld.Parent = a
  97. return weld;
  98. end
  99. ----------------------------------------------------
  100. function Lerp(c1,c2,al)
  101. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  102. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  103. for i,v in pairs(com1) do
  104. com1[i] = v+(com2[i]-v)*al
  105. end
  106. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  107. end
  108. ----------------------------------------------------
  109. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  110. local wld = Instance.new("Weld", wp1)
  111. wld.Part0 = wp0
  112. wld.Part1 = wp1
  113. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  114. end
  115. ----------------------------------------------------
  116. function weld5(part0, part1, c0, c1)
  117. weeld=Instance.new("Weld", part0)
  118. weeld.Part0=part0
  119. weeld.Part1=part1
  120. weeld.C0=c0
  121. weeld.C1=c1
  122. return weeld
  123. end
  124. ----------------------------------------------------
  125. function HasntTouched(plrname)
  126. local ret = true
  127. for _, v in pairs(Touche) do
  128. if v == plrname then
  129. ret = false
  130. end
  131. end
  132. return ret
  133. end
  134. ----------------------------------------------------
  135. newWeld(torso, larm, -1.5, 0.5, 0)
  136. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  137. newWeld(torso, rarm, 1.5, 0.5, 0)
  138. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  139. newWeld(torso, hed, 0, 1.5, 0)
  140. newWeld(torso, lleg, -0.5, -1, 0)
  141. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  142. newWeld(torso, rleg, 0.5, -1, 0)
  143. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  144. newWeld(root, torso, 0, -1, 0)
  145. torso.Weld.C1 = CFrame.new(0, -1, 0)
  146. ----------------------------------------------------
  147. z = Instance.new("Sound", char)
  148. z.SoundId = ""
  149. z.Looped = true
  150. z.Pitch = 1
  151. z.Volume = 1
  152. wait(.1)
  153. z:Play()
  154. ----------------------------------------------------
  155. local Transforming = true
  156. hum.WalkSpeed = 0
  157. local fx = Instance.new("Part",torso)
  158. fx.Anchored = true
  159. fx.Material = "Neon"
  160. fx.CanCollide = false
  161. fx.Locked = true
  162. fx.Transparency = 1
  163. fx.Material = "SmoothPlastic"
  164. fx.Size = Vector3.new(1,1,1)
  165. fx.TopSurface = "SmoothNoOutlines"
  166. fx.BottomSurface = "SmoothNoOutlines"
  167. fx.BrickColor = BrickColor.new("New Yeller")
  168. fxm = Instance.new("SpecialMesh",fx)
  169. fxm.MeshType = "Sphere"
  170. fxm.Scale = Vector3.new(1,1,1)
  171. for i = 1, 20 do rs:wait()
  172. fx.Transparency = fx.Transparency - (1/20)
  173. fx.CFrame = torso.CFrame
  174. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  175. rs:wait()
  176. end
  177. ----------------------------------------------------
  178. local m = Instance.new("Model")
  179. m.Name = "Hair"
  180. p1 = Instance.new("Part", m)
  181. p1.BrickColor = BrickColor.new("New Yeller")
  182. p1.FormFactor = Enum.FormFactor.Symmetric
  183. p1.Size = Vector3.new(1, 1, 1)
  184. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  185. p1.CanCollide = false
  186. p1.Locked = true
  187. p1.BottomSurface = Enum.SurfaceType.Smooth
  188. p1.TopSurface = Enum.SurfaceType.Smooth
  189. b1 = Instance.new("SpecialMesh", p1)
  190. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  191. b1.TextureId = ""
  192. b1.MeshType = Enum.MeshType.FileMesh
  193. b1.Name = "Mesh"
  194. b1.VertexColor = Vector3.new(0, 0, 0)
  195. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  196. p2 = Instance.new("Part", m)
  197. p2.BrickColor = BrickColor.new("Pastel brown")
  198. p2.Transparency = 1
  199. p2.Name = "Head"
  200. p2.FormFactor = Enum.FormFactor.Symmetric
  201. p2.Size = Vector3.new(2, 1, 1)
  202. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  203. p2.CanCollide = false
  204. p2.Locked = true
  205. p2.TopSurface = Enum.SurfaceType.Smooth
  206. b2 = Instance.new("SpecialMesh", p2)
  207. b2.MeshType = Enum.MeshType.Head
  208. b2.Name = "Mesh"
  209. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  210. p3 = Instance.new("Part", m)
  211. p3.BrickColor = BrickColor.new("New Yeller")
  212. p3.FormFactor = Enum.FormFactor.Symmetric
  213. p3.Size = Vector3.new(2, 2, 2)
  214. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  215. p3.CanCollide = false
  216. p3.Locked = true
  217. p3.BottomSurface = Enum.SurfaceType.Smooth
  218. p3.TopSurface = Enum.SurfaceType.Smooth
  219. b3 = Instance.new("SpecialMesh", p3)
  220. b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
  221. b3.TextureId = ""
  222. b3.MeshType = Enum.MeshType.FileMesh
  223. b3.Name = "Mesh"
  224. b3.VertexColor = Vector3.new(0, 0, 0)
  225. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  226. p4 = Instance.new("Part", m)
  227. p4.BrickColor = BrickColor.new("New Yeller")
  228. p4.FormFactor = Enum.FormFactor.Symmetric
  229. p4.Size = Vector3.new(1, 1, 1)
  230. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  231. p4.CanCollide = false
  232. p4.Locked = true
  233. p4.BottomSurface = Enum.SurfaceType.Smooth
  234. p4.TopSurface = Enum.SurfaceType.Smooth
  235. b4 = Instance.new("SpecialMesh", p4)
  236. b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
  237. b4.TextureId = ""
  238. b4.MeshType = Enum.MeshType.FileMesh
  239. b4.Name = "Mesh"
  240. b4.VertexColor = Vector3.new(0, 0, 0)
  241. p5 = Instance.new("Part", m)
  242. p5.BrickColor = BrickColor.new("New Yeller")
  243. p5.FormFactor = Enum.FormFactor.Symmetric
  244. p5.Size = Vector3.new(1, 1, 1)
  245. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  246. p5.CanCollide = false
  247. p5.Locked = true
  248. p5.BottomSurface = Enum.SurfaceType.Smooth
  249. p5.TopSurface = Enum.SurfaceType.Smooth
  250. b5 = Instance.new("SpecialMesh", p5)
  251. b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
  252. b5.TextureId = ""
  253. b5.MeshType = Enum.MeshType.FileMesh
  254. b5.Name = "Mesh"
  255. b5.VertexColor = Vector3.new(0, 0, 0)
  256. b5.Scale = Vector3.new(1, 0.899999976, 1)
  257. p6 = Instance.new("Part", m)
  258. p6.BrickColor = BrickColor.new("New Yeller")
  259. p6.FormFactor = Enum.FormFactor.Symmetric
  260. p6.Size = Vector3.new(1, 1, 1)
  261. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  262. p6.CanCollide = false
  263. p6.Locked = true
  264. p6.BottomSurface = Enum.SurfaceType.Smooth
  265. p6.TopSurface = Enum.SurfaceType.Smooth
  266. b6 = Instance.new("SpecialMesh", p6)
  267. b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
  268. b6.TextureId = ""
  269. b6.MeshType = Enum.MeshType.FileMesh
  270. b6.Name = "Mesh"
  271. b6.VertexColor = Vector3.new(0, 0, 0)
  272. p7 = Instance.new("Part", m)
  273. p7.BrickColor = BrickColor.new("New Yeller")
  274. p7.FormFactor = Enum.FormFactor.Symmetric
  275. p7.Size = Vector3.new(1, 1, 1)
  276. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  277. p7.CanCollide = false
  278. p7.Locked = true
  279. p7.BottomSurface = Enum.SurfaceType.Smooth
  280. p7.TopSurface = Enum.SurfaceType.Smooth
  281. b7 = Instance.new("SpecialMesh", p7)
  282. b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
  283. b7.TextureId = ""
  284. b7.MeshType = Enum.MeshType.FileMesh
  285. b7.Name = "Mesh"
  286. b7.VertexColor = Vector3.new(0, 0, 0)
  287. p8 = Instance.new("Part", m)
  288. p8.BrickColor = BrickColor.new("New Yeller")
  289. p8.FormFactor = Enum.FormFactor.Symmetric
  290. p8.Size = Vector3.new(1, 1, 1)
  291. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  292. p8.CanCollide = false
  293. p8.Locked = true
  294. p8.BottomSurface = Enum.SurfaceType.Smooth
  295. p8.TopSurface = Enum.SurfaceType.Smooth
  296. b8 = Instance.new("SpecialMesh", p8)
  297. b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
  298. b8.TextureId = ""
  299. b8.MeshType = Enum.MeshType.FileMesh
  300. b8.Name = "Mesh"
  301. b8.VertexColor = Vector3.new(0, 0, 0)
  302. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  303. p9 = Instance.new("Part", m)
  304. p9.BrickColor = BrickColor.new("New Yeller")
  305. p9.FormFactor = Enum.FormFactor.Symmetric
  306. p9.Size = Vector3.new(2, 1, 2)
  307. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  308. p9.CanCollide = false
  309. p9.Locked = true
  310. p9.BottomSurface = Enum.SurfaceType.Smooth
  311. p9.TopSurface = Enum.SurfaceType.Smooth
  312. b9 = Instance.new("SpecialMesh", p9)
  313. b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
  314. b9.TextureId = ""
  315. b9.MeshType = Enum.MeshType.FileMesh
  316. b9.Name = "Mesh"
  317. b9.VertexColor = Vector3.new(0, 0, 0)
  318. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  319. p10 = Instance.new("Part", m)
  320. p10.BrickColor = BrickColor.new("New Yeller")
  321. p10.FormFactor = Enum.FormFactor.Symmetric
  322. p10.Size = Vector3.new(1, 1, 1)
  323. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  324. p10.CanCollide = false
  325. p10.Locked = true
  326. p10.BottomSurface = Enum.SurfaceType.Smooth
  327. p10.TopSurface = Enum.SurfaceType.Smooth
  328. b10 = Instance.new("SpecialMesh", p10)
  329. b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
  330. b10.TextureId = ""
  331. b10.MeshType = Enum.MeshType.FileMesh
  332. b10.Name = "Mesh"
  333. b10.VertexColor = Vector3.new(0, 0, 0)
  334. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  335. p11 = Instance.new("Part", m)
  336. p11.BrickColor = BrickColor.new("New Yeller")
  337. p11.FormFactor = Enum.FormFactor.Symmetric
  338. p11.Size = Vector3.new(1, 1, 1)
  339. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  340. p11.CanCollide = false
  341. p11.Locked = true
  342. p11.BottomSurface = Enum.SurfaceType.Smooth
  343. p11.TopSurface = Enum.SurfaceType.Smooth
  344. b11 = Instance.new("SpecialMesh", p11)
  345. b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
  346. b11.TextureId = ""
  347. b11.MeshType = Enum.MeshType.FileMesh
  348. b11.Name = "Mesh"
  349. b11.VertexColor = Vector3.new(0, 0, 0)
  350. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  351. p12 = Instance.new("Part", m)
  352. p12.BrickColor = BrickColor.new("New Yeller")
  353. p12.FormFactor = Enum.FormFactor.Custom
  354. p12.Size = Vector3.new(1, 3.5, 1)
  355. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  356. p12.CanCollide = false
  357. p12.Locked = true
  358. p12.BottomSurface = Enum.SurfaceType.Smooth
  359. p12.TopSurface = Enum.SurfaceType.Smooth
  360. b12 = Instance.new("SpecialMesh", p12)
  361. b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
  362. b12.TextureId = ""
  363. b12.MeshType = Enum.MeshType.FileMesh
  364. b12.Name = "Mesh"
  365. b12.VertexColor = Vector3.new(0, 0, 0)
  366. b12.Scale = Vector3.new(1, 3, 1.29999995)
  367. p13 = Instance.new("Part", m)
  368. p13.BrickColor = BrickColor.new("New Yeller")
  369. p13.FormFactor = Enum.FormFactor.Custom
  370. p13.Size = Vector3.new(1, 2, 1)
  371. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  372. p13.CanCollide = false
  373. p13.Locked = true
  374. p13.BottomSurface = Enum.SurfaceType.Smooth
  375. p13.TopSurface = Enum.SurfaceType.Smooth
  376. b13 = Instance.new("SpecialMesh", p13)
  377. b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
  378. b13.TextureId = ""
  379. b13.MeshType = Enum.MeshType.FileMesh
  380. b13.Name = "Mesh"
  381. b13.VertexColor = Vector3.new(0, 0, 0)
  382. b13.Scale = Vector3.new(1, 3, 1.29999995)
  383. p14 = Instance.new("Part", m)
  384. p14.BrickColor = BrickColor.new("New Yeller")
  385. p14.FormFactor = Enum.FormFactor.Custom
  386. p14.Size = Vector3.new(1, 2, 1)
  387. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  388. p14.CanCollide = false
  389. p14.Locked = true
  390. p14.BottomSurface = Enum.SurfaceType.Smooth
  391. p14.TopSurface = Enum.SurfaceType.Smooth
  392. b14 = Instance.new("SpecialMesh", p14)
  393. b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
  394. b14.TextureId = ""
  395. b14.MeshType = Enum.MeshType.FileMesh
  396. b14.Name = "Mesh"
  397. b14.VertexColor = Vector3.new(0, 0, 0)
  398. b14.Scale = Vector3.new(1, 3, 1.29999995)
  399. p15 = Instance.new("Part", m)
  400. p15.BrickColor = BrickColor.new("New Yeller")
  401. p15.FormFactor = Enum.FormFactor.Custom
  402. p15.Size = Vector3.new(1, 2.5, 1)
  403. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  404. p15.CanCollide = false
  405. p15.Locked = true
  406. p15.BottomSurface = Enum.SurfaceType.Smooth
  407. p15.TopSurface = Enum.SurfaceType.Smooth
  408. b15 = Instance.new("SpecialMesh", p15)
  409. b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
  410. b15.TextureId = ""
  411. b15.MeshType = Enum.MeshType.FileMesh
  412. b15.Name = "Mesh"
  413. b15.VertexColor = Vector3.new(0, 0, 0)
  414. b15.Scale = Vector3.new(1, 3, 1.29999995)
  415. p16 = Instance.new("Part", m)
  416. p16.BrickColor = BrickColor.new("New Yeller")
  417. p16.FormFactor = Enum.FormFactor.Custom
  418. p16.Size = Vector3.new(1, 2.5, 1)
  419. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  420. p16.CanCollide = false
  421. p16.Locked = true
  422. p16.BottomSurface = Enum.SurfaceType.Smooth
  423. p16.TopSurface = Enum.SurfaceType.Smooth
  424. b16 = Instance.new("SpecialMesh", p16)
  425. b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
  426. b16.TextureId = ""
  427. b16.MeshType = Enum.MeshType.FileMesh
  428. b16.Name = "Mesh"
  429. b16.VertexColor = Vector3.new(0, 0, 0)
  430. b16.Scale = Vector3.new(1, 3, 1.29999995)
  431. p17 = Instance.new("Part", m)
  432. p17.BrickColor = BrickColor.new("New Yeller")
  433. p17.FormFactor = Enum.FormFactor.Custom
  434. p17.Size = Vector3.new(1, 2.4000001, 1)
  435. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  436. p17.CanCollide = false
  437. p17.Locked = true
  438. p17.BottomSurface = Enum.SurfaceType.Smooth
  439. p17.TopSurface = Enum.SurfaceType.Smooth
  440. b17 = Instance.new("SpecialMesh", p17)
  441. b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
  442. b17.TextureId = ""
  443. b17.MeshType = Enum.MeshType.FileMesh
  444. b17.Name = "Mesh"
  445. b17.VertexColor = Vector3.new(0, 0, 0)
  446. b17.Scale = Vector3.new(1, 3, 1.29999995)
  447. p18 = Instance.new("Part", m)
  448. p18.BrickColor = BrickColor.new("New Yeller")
  449. p18.FormFactor = Enum.FormFactor.Custom
  450. p18.Size = Vector3.new(2, 2, 2)
  451. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  452. p18.CanCollide = false
  453. p18.Locked = true
  454. p18.BottomSurface = Enum.SurfaceType.Smooth
  455. p18.TopSurface = Enum.SurfaceType.Smooth
  456. b18 = Instance.new("SpecialMesh", p18)
  457. b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
  458. b18.TextureId = ""
  459. b18.MeshType = Enum.MeshType.FileMesh
  460. b18.Name = "Mesh"
  461. b18.VertexColor = Vector3.new(0, 0, 0)
  462. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  463. w1 = Instance.new("Weld", p1)
  464. w1.Name = "Head_Weld"
  465. w1.Part0 = p1
  466. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  467. w1.Part1 = p2
  468. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  469. w2 = Instance.new("Weld", p2)
  470. w2.Name = "Part_Weld"
  471. w2.Part0 = p2
  472. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  473. w2.Part1 = p3
  474. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  475. w3 = Instance.new("Weld", p3)
  476. w3.Name = "Part_Weld"
  477. w3.Part0 = p3
  478. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  479. w3.Part1 = p4
  480. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  481. w4 = Instance.new("Weld", p4)
  482. w4.Name = "Part_Weld"
  483. w4.Part0 = p4
  484. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  485. w4.Part1 = p5
  486. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  487. w5 = Instance.new("Weld", p5)
  488. w5.Name = "Part_Weld"
  489. w5.Part0 = p5
  490. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  491. w5.Part1 = p6
  492. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  493. w6 = Instance.new("Weld", p6)
  494. w6.Name = "Part_Weld"
  495. w6.Part0 = p6
  496. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  497. w6.Part1 = p7
  498. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  499. w7 = Instance.new("Weld", p7)
  500. w7.Name = "Part_Weld"
  501. w7.Part0 = p7
  502. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  503. w7.Part1 = p8
  504. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  505. w8 = Instance.new("Weld", p8)
  506. w8.Name = "Part_Weld"
  507. w8.Part0 = p8
  508. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  509. w8.Part1 = p9
  510. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  511. w9 = Instance.new("Weld", p9)
  512. w9.Name = "Part_Weld"
  513. w9.Part0 = p9
  514. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  515. w9.Part1 = p10
  516. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  517. w10 = Instance.new("Weld", p10)
  518. w10.Name = "Part_Weld"
  519. w10.Part0 = p10
  520. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  521. w10.Part1 = p11
  522. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  523. w11 = Instance.new("Weld", p11)
  524. w11.Name = "Part_Weld"
  525. w11.Part0 = p11
  526. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  527. w11.Part1 = p12
  528. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  529. w12 = Instance.new("Weld", p12)
  530. w12.Name = "Part_Weld"
  531. w12.Part0 = p12
  532. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  533. w12.Part1 = p13
  534. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  535. w13 = Instance.new("Weld", p13)
  536. w13.Name = "Part_Weld"
  537. w13.Part0 = p13
  538. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  539. w13.Part1 = p14
  540. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  541. w14 = Instance.new("Weld", p14)
  542. w14.Name = "Part_Weld"
  543. w14.Part0 = p14
  544. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  545. w14.Part1 = p15
  546. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  547. w15 = Instance.new("Weld", p15)
  548. w15.Name = "Part_Weld"
  549. w15.Part0 = p15
  550. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  551. w15.Part1 = p16
  552. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  553. w16 = Instance.new("Weld", p16)
  554. w16.Name = "Part_Weld"
  555. w16.Part0 = p16
  556. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  557. w16.Part1 = p17
  558. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  559. w17 = Instance.new("Weld", p17)
  560. w17.Name = "Part_Weld"
  561. w17.Part0 = p17
  562. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  563. w17.Part1 = p18
  564. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
  565. m.Parent = char
  566. m:MakeJoints()
  567. ----------------------------------------------------
  568. GroundWave1 = function()
  569. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  570. local Colors = {"New Yeller", "New Yeller"}
  571. local wave = Instance.new("Part", torso)
  572. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  573. wave.Anchored = true
  574. wave.CanCollide = false
  575. wave.Locked = true
  576. wave.Size = Vector3.new(1, 1, 1)
  577. wave.TopSurface = "Smooth"
  578. wave.BottomSurface = "Smooth"
  579. wave.Transparency = 0.35
  580. wave.CFrame = HandCF
  581. wm = Instance.new("SpecialMesh", wave)
  582. wm.MeshId = "rbxassetid://3270017"
  583. coroutine.wrap(function()
  584. for i = 1, 30, 1 do
  585. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  586. wave.Size = wm.Scale
  587. wave.CFrame = HandCF
  588. wave.Transparency = i/30
  589. wait()
  590. end
  591. wait()
  592. wave:Destroy()
  593. end)()
  594. end
  595. ----------------------------------------------------
  596. GroundWave = function()
  597. if Transforming == true then
  598. local wave = Instance.new("Part", torso)
  599. wave.BrickColor = BrickColor.new("New Yeller")
  600. wave.Anchored = true
  601. wave.CanCollide = false
  602. wave.Locked = true
  603. wave.Size = Vector3.new(1, 1, 1)
  604. wave.TopSurface = "Smooth"
  605. wave.BottomSurface = "Smooth"
  606. wave.Transparency = 0.35
  607. wave.CFrame = fx.CFrame
  608. wm = Instance.new("SpecialMesh", wave)
  609. wm.MeshType = "Sphere"
  610. wm.Scale = Vector3.new(1,1,1)
  611. coroutine.wrap(function()
  612. for i = 1, 18, 1 do
  613. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  614. --wave.Size = wm.Scale
  615. wave.CFrame = fx.CFrame
  616. wave.Transparency = i/14
  617. wait()
  618. end
  619. wait()
  620. wave:Destroy()
  621. end)()
  622. elseif Transforming == false then
  623. wait()
  624. end
  625. end
  626.  
  627. for i = 1, 100 do rs:wait()
  628. fx.CFrame = torso.CFrame
  629. end
  630.  
  631. Spawn(function()
  632. while wait(1) do
  633. GroundWave()
  634. end
  635. end)
  636.  
  637. wait(4)
  638.  
  639. Transforming = false
  640.  
  641. for i = 1, 20 do rs:wait()
  642. fx.Transparency = fx.Transparency + (1/20)
  643. fx.CFrame = torso.CFrame
  644. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  645. rs:wait()
  646. end
  647.  
  648. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  649. local wave = Instance.new("Part", torso)
  650. wave.BrickColor = BrickColor.new("Institutional white")
  651. wave.Anchored = true
  652. wave.CanCollide = false
  653. wave.Locked = true
  654. wave.Size = Vector3.new(1, 1, 1)
  655. wave.TopSurface = "Smooth"
  656. wave.BottomSurface = "Smooth"
  657. wave.Transparency = 0.35
  658. wave.CFrame = HandCF
  659. wm = Instance.new("SpecialMesh", wave)
  660. wm.MeshId = "rbxassetid://3270017"
  661. coroutine.wrap(function()
  662. for i = 1, 14, 1 do
  663. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  664. wave.Size = wm.Scale
  665. wave.CFrame = HandCF
  666. wave.Transparency = i/14
  667. wait()
  668. end
  669. wait()
  670. wave:Destroy()
  671. end)()
  672. hum.WalkSpeed = 16
  673. ----------------------------------------------------
  674. Blast = function()
  675. local Colors = {"New Yeller", "New Yeller"}
  676. local wave = Instance.new("Part", torso)
  677. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  678. wave.Anchored = true
  679. wave.CanCollide = false
  680. wave.Locked = true
  681. wave.Size = Vector3.new(1, 1, 1)
  682. wave.TopSurface = "Smooth"
  683. wave.BottomSurface = "Smooth"
  684. wave.Transparency = 0.35
  685. wave.CFrame = rarm.CFrame
  686. wm = Instance.new("SpecialMesh", wave)
  687. wm.MeshType = "Sphere"
  688. wm.Scale = Vector3.new(1,1,1)
  689. z = Instance.new("Sound",wave)
  690. z.SoundId = "rbxassetid://237035051"
  691. z.Volume = 1
  692. z.Pitch = .9
  693. z:Play()
  694. coroutine.wrap(function()
  695. for i = 1, 30, 1 do
  696. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  697. --wave.Size = wm.Scale
  698. wave.CFrame = rarm.CFrame
  699. wave.Transparency = (1/14)
  700. rs:wait()
  701. end
  702. rs:wait()
  703. wave:Destroy()
  704. z:Destroy()
  705. end)()
  706. end
  707. ----------------------------------------------------
  708. rarm.Touched:connect(function(ht)
  709. hit = ht.Parent
  710. if ht and hit:IsA("Model") then
  711. if hit:FindFirstChild("Humanoid") then
  712. if hit.Name ~= p.Name then
  713. if Debounces.RPunch == true and Debounces.RPunched == false then
  714. Debounces.RPunched = true
  715. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  716. if Debounces.ks==true then
  717. z = Instance.new("Sound",hed)
  718. z.SoundId = "rbxassetid://169380525"
  719. z.Pitch = ptz[math.random(1,#ptz)]
  720. z.Volume = 1
  721. z:Play()
  722. end
  723. wait(.2)
  724. Debounces.RPunched = false
  725. end
  726. end
  727. end
  728. elseif ht and hit:IsA("Hat") then
  729. if hit.Parent.Name ~= p.Name then
  730. if hit.Parent:FindFirstChild("Humanoid") then
  731. if Debounces.RPunch == true and Debounces.RPunched == false then
  732. Debounces.RPunched = true
  733. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  734. if Debounces.ks==true then
  735. z = Instance.new("Sound",hed)
  736. z.SoundId = "rbxassetid://169380525"
  737. z.Pitch = ptz[math.random(1,#ptz)]
  738. z.Volume = 1
  739. z:Play()
  740. end
  741. wait(.2)
  742. Debounces.RPunched = false
  743. end
  744. end
  745. end
  746. end
  747. end)
  748. larm.Touched:connect(function(ht)
  749. hit = ht.Parent
  750. if ht and hit:IsA("Model") then
  751. if hit:FindFirstChild("Humanoid") then
  752. if hit.Name ~= p.Name then
  753. if Debounces.LPunch == true and Debounces.LPunched == false then
  754. Debounces.LPunched = true
  755. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  756. if Debounces.ks2==true then
  757. z = Instance.new("Sound",hed)
  758. z.SoundId = "rbxassetid://169380525"
  759. z.Pitch = ptz[math.random(1,#ptz)]
  760. z.Volume = 1
  761. z:Play()
  762. end
  763. wait(.2)
  764. Debounces.LPunched = false
  765. end
  766. end
  767. end
  768. elseif ht and hit:IsA("Hat") then
  769. if hit.Parent.Name ~= p.Name then
  770. if hit.Parent:FindFirstChild("Humanoid") then
  771. if Debounces.LPunch == true and Debounces.LPunched == false then
  772. Debounces.LPunched = true
  773. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  774. if Debounces.ks2==true then
  775. z = Instance.new("Sound",hed)
  776. z.SoundId = "rbxassetid://169380525"
  777. z.Pitch = ptz[math.random(1,#ptz)]
  778. z.Volume = 1
  779. z:Play()
  780. end
  781. wait(.2)
  782. Debounces.LPunched = false
  783. end
  784. end
  785. end
  786. end
  787. end)
  788. ----------------------------------------------------
  789. mod4 = Instance.new("Model",char)
  790.  
  791. ptez = {0.7, 0.8, 0.9, 1}
  792.  
  793. function FindNearestTorso(Position,Distance,SinglePlayer)
  794. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  795. local List = {}
  796. for i,v in pairs(workspace:GetChildren())do
  797. if v:IsA("Model")then
  798. if v:findFirstChild("Torso")then
  799. if v ~= char then
  800. if(v.Torso.Position -Position).magnitude <= Distance then
  801. table.insert(List,v)
  802. end
  803. end
  804. end
  805. end
  806. end
  807. return List
  808. end
  809.  
  810. function Punch()
  811. part=Instance.new('Part',mod4)
  812. part.Anchored=true
  813. part.CanCollide=false
  814. part.FormFactor='Custom'
  815. part.Size=Vector3.new(.2,.2,.2)
  816. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  817. part.Transparency=.7
  818. part.BrickColor=BrickColor.new('New Yeller')
  819. mesh=Instance.new('SpecialMesh',part)
  820. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  821. mesh.Scale=Vector3.new(3,3,3)
  822. part2=Instance.new('Part',mod4)
  823. part2.Anchored=true
  824. part2.CanCollide=false
  825. part2.FormFactor='Custom'
  826. part2.Size=Vector3.new(.2,.2,.2)
  827. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  828. part2.Transparency=.7
  829. part2.BrickColor=BrickColor.new('New Yeller')
  830. mesh2=Instance.new('SpecialMesh',part2)
  831. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  832. mesh2.Scale=Vector3.new(3,1.5,3)
  833. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  834. if v:FindFirstChild('Humanoid') then
  835. v.Humanoid:TakeDamage(math.random(2,6))
  836. end
  837. end
  838. coroutine.resume(coroutine.create(function()
  839. for i=0,0.62,0.4 do
  840. wait()
  841. part.CFrame=part.CFrame
  842. part.Transparency=i
  843. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  844. part2.CFrame=part2.CFrame
  845. part2.Transparency=i
  846. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  847. end
  848. part.Parent=nil
  849. part2.Parent=nil
  850. end))
  851. end
  852. ----------------------------------------------------
  853. rarm.Touched:connect(function(ht)
  854. hit = ht.Parent
  855. if ht and hit:IsA("Model") then
  856. if hit:FindFirstChild("Humanoid") then
  857. if hit.Name ~= p.Name then
  858. if Debounces.RPunch == true and Debounces.RPunched == false then
  859. Debounces.RPunched = true
  860. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  861. if Debounces.ks==true then
  862. z = Instance.new("Sound",hed)
  863. z.SoundId = "rbxassetid://169380525"
  864. z.Pitch = ptz[math.random(1,#ptz)]
  865. z.Volume = 1
  866. z:Play()
  867. end
  868. wait(.2)
  869. Debounces.RPunched = false
  870. end
  871. end
  872. end
  873. elseif ht and hit:IsA("Hat") then
  874. if hit.Parent.Name ~= p.Name then
  875. if hit.Parent:FindFirstChild("Humanoid") then
  876. if Debounces.RPunch == true and Debounces.RPunched == false then
  877. Debounces.RPunched = true
  878. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  879. if Debounces.ks==true then
  880. z = Instance.new("Sound",hed)
  881. z.SoundId = "rbxassetid://169380525"
  882. z.Pitch = ptz[math.random(1,#ptz)]
  883. z.Volume = 1
  884. z:Play()
  885. end
  886. wait(.2)
  887. Debounces.RPunched = false
  888. end
  889. end
  890. end
  891. end
  892. end)
  893. larm.Touched:connect(function(ht)
  894. hit = ht.Parent
  895. if ht and hit:IsA("Model") then
  896. if hit:FindFirstChild("Humanoid") then
  897. if hit.Name ~= p.Name then
  898. if Debounces.LPunch == true and Debounces.LPunched == false then
  899. Debounces.LPunched = true
  900. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  901. if Debounces.ks2==true then
  902. z = Instance.new("Sound",hed)
  903. z.SoundId = "rbxassetid://169380525"
  904. z.Pitch = ptz[math.random(1,#ptz)]
  905. z.Volume = 1
  906. z:Play()
  907. end
  908. wait(.2)
  909. Debounces.LPunched = false
  910. end
  911. end
  912. end
  913. elseif ht and hit:IsA("Hat") then
  914. if hit.Parent.Name ~= p.Name then
  915. if hit.Parent:FindFirstChild("Humanoid") then
  916. if Debounces.LPunch == true and Debounces.LPunched == false then
  917. Debounces.LPunched = true
  918. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  919. if Debounces.ks2==true then
  920. z = Instance.new("Sound",hed)
  921. z.SoundId = "rbxassetid://169380525"
  922. z.Pitch = ptz[math.random(1,#ptz)]
  923. z.Volume = 1
  924. z:Play()
  925. end
  926. wait(.2)
  927. Debounces.LPunched = false
  928. end
  929. end
  930. end
  931. end
  932. end)
  933. ----------------------------------------------------
  934. local player = game.Players.LocalPlayer
  935. local pchar = player.Character
  936. local mouse = player:GetMouse()
  937. local cam = workspace.CurrentCamera
  938.  
  939. local rad = math.rad
  940.  
  941. local keysDown = {}
  942. local flySpeed = 0
  943. local MAX_FLY_SPEED = 150
  944.  
  945. local canFly = false
  946. local flyToggled = false
  947.  
  948. local forward, side = 0, 0
  949. local lastForward, lastSide = 0, 0
  950.  
  951. local floatBP = Instance.new("BodyPosition")
  952. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  953. local flyBV = Instance.new("BodyVelocity")
  954. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  955. local turnBG = Instance.new("BodyGyro")
  956. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  957.  
  958. mouse.KeyDown:connect(function(key)
  959. keysDown[key] = true
  960.  
  961. if key == "f" then
  962. flyToggled = not flyToggled
  963.  
  964. if not flyToggled then
  965. stanceToggle = "Normal"
  966. floatBP.Parent = nil
  967. flyBV.Parent = nil
  968. turnBG.Parent = nil
  969. root.Velocity = Vector3.new()
  970. pchar.Humanoid.PlatformStand = false
  971. end
  972. end
  973.  
  974. end)
  975. mouse.KeyUp:connect(function(key)
  976. keysDown[key] = nil
  977. end)
  978.  
  979. local function updateFly()
  980.  
  981. if not flyToggled then return end
  982.  
  983. lastForward = forward
  984. lastSide = side
  985.  
  986. forward = 0
  987. side = 0
  988.  
  989. if keysDown.w then
  990. forward = forward + 1
  991. end
  992. if keysDown.s then
  993. forward = forward - 1
  994. end
  995. if keysDown.a then
  996. side = side - 1
  997. end
  998. if keysDown.d then
  999. side = side + 1
  1000. end
  1001.  
  1002. canFly = (forward ~= 0 or side ~= 0)
  1003.  
  1004. if canFly then
  1005. stanceToggle = "Floating"
  1006. turnBG.Parent = root
  1007. floatBP.Parent = nil
  1008. flyBV.Parent = root
  1009.  
  1010. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1011. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1012. else
  1013. floatBP.position = root.Position
  1014. floatBP.Parent = root
  1015.  
  1016. flySpeed = flySpeed - 1
  1017. if flySpeed < 0 then flySpeed = 0 end
  1018. end
  1019.  
  1020. local camCF = cam.CoordinateFrame
  1021. local in_forward = canFly and forward or lastForward
  1022. local in_side = canFly and side or lastSide
  1023.  
  1024. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1025. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1026.  
  1027. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1028. 0)
  1029. end
  1030.  
  1031. game:service'RunService'.RenderStepped:connect(function()
  1032. if flyToggled then
  1033. pchar.Humanoid.PlatformStand = true
  1034. end
  1035. updateFly()
  1036. end)
  1037. -------------------------------
  1038. mouse.KeyDown:connect(function(key)
  1039. if key == "q" then
  1040. if Debounces.CanAttack == true then
  1041. Debounces.CanAttack = false
  1042. Debounces.NoIdl = true
  1043. Debounces.on = true
  1044. function FindNearestTorso(Position,Distance,SinglePlayer)
  1045. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1046. local List = {}
  1047. for i,v in pairs(workspace:GetChildren())do
  1048. if v:IsA("Model")then
  1049. if v:findFirstChild("Torso")then
  1050. if v ~= char then
  1051. if(v.Torso.Position -Position).magnitude <= Distance then
  1052. table.insert(List,v)
  1053. end
  1054. end
  1055. end
  1056. end
  1057. end
  1058. return List
  1059. end
  1060. z = Instance.new("Sound",hed)
  1061. z.SoundId = "rbxassetid://232213955"
  1062. z.Pitch = 1
  1063. z.Volume = 1
  1064. wait(0.2)
  1065. z:Play()
  1066. sp = Instance.new("Part",rarm)
  1067. sp.Anchored = true
  1068. sp.CanCollide = false
  1069. sp.Locked = true
  1070. sp.Transparency = 0
  1071. sp.Material = "Neon"
  1072. sp.Size = Vector3.new(1,1,1)
  1073. sp.TopSurface = "SmoothNoOutlines"
  1074. sp.BottomSurface = "SmoothNoOutlines"
  1075. sp.BrickColor = BrickColor.new("New Yeller")
  1076. spm = Instance.new("SpecialMesh",sp)
  1077. spm.MeshType = "Sphere"
  1078. spm.Scale = Vector3.new(21,21,21)
  1079. sp2 = Instance.new("Part", rarm)
  1080. sp2.Name = "Energy"
  1081. sp2.BrickColor = BrickColor.new("New Yeller")
  1082. sp2.Size = Vector3.new(1, 1, 1)
  1083. sp2.Shape = "Ball"
  1084. sp2.CanCollide = false
  1085. sp2.Anchored = true
  1086. sp2.Locked = true
  1087. sp2.TopSurface = 0
  1088. sp2.BottomSurface = 0
  1089. sp2.Transparency = 1
  1090. spm2 = Instance.new("SpecialMesh",sp2)
  1091. spm2.MeshId = "rbxassetid://9982590"
  1092. spm2.Scale = Vector3.new(2,2,2)
  1093. for i = 1, 20 do
  1094. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1095. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1096. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1097. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1098. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1099. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1100. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1101. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1102. if Debounces.on == false then break end
  1103. rs:wait()
  1104. end
  1105. for i = 1, 100, 20 do rs:wait()
  1106. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1107. end
  1108. for i = 1, 20 do
  1109. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1110. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1111. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1112. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1113. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1114. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1115. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1116. if Debounces.on == false then break end
  1117. rs:wait()
  1118. end
  1119. sp.Transparency = 1
  1120. for i = 1, 20 do
  1121. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1122. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1123. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1124. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1125. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1126. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1127. if Debounces.on == false then break end
  1128. rs:wait()
  1129. end
  1130. wait(1)
  1131. sp.Transparency = 0
  1132. sp2.Transparency = 0.84
  1133. for i = 1, 20 do
  1134. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1135. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1136. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1137. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1138. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1139. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1140. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1141. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1142. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1143. if Debounces.on == false then break end
  1144. rs:wait()
  1145. end
  1146. for i = 1, 2880, 50 do
  1147. rs:wait()
  1148. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1149. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1150. rs:wait()
  1151. end
  1152. sp:Destroy()
  1153. sp2:Destroy()
  1154. local X = Instance.new("Part",char)
  1155. local O = Instance.new("ObjectValue",X)
  1156. O.Name = "creator"
  1157. X.Locked = true
  1158. X.Name = "Shell"
  1159. X.Anchored = false
  1160. X.CanCollide = false
  1161. X.Transparency = 0
  1162. X.Reflectance = 0
  1163. X.BottomSurface = 0
  1164. X.TopSurface = 0
  1165. X.Shape = 0
  1166. local V = Instance.new("ObjectValue",X)
  1167. V.Value = char
  1168. V.Name = "creator"
  1169. X.BrickColor = BrickColor.new("New Yeller")
  1170. X.Size = Vector3.new(2,2,2)
  1171. X.Material = "Neon"
  1172. local Z = Instance.new("SpecialMesh",X)
  1173. Z.MeshType = "Sphere"
  1174. Z.Scale = Vector3.new(0.5,0.5,1)
  1175. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1176. local bv = Instance.new("BodyVelocity",X)
  1177. bv.maxForce = Vector3.new(99999,99999,99999)
  1178. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1179. bv.velocity = X.CFrame.lookVector*65
  1180.  
  1181. Explode = X.Touched:connect(function(hit)
  1182. if hit ~= char and hit.Name ~= "Shell" then
  1183. local cf = X.CFrame
  1184. bv:Destroy()
  1185. X.Anchored = true
  1186. Z:Remove()
  1187. Explode:disconnect()
  1188. X.Size = Vector3.new(3,3,3)
  1189. X.Touched:connect(function(hit) end)
  1190. X.CanCollide = false
  1191. local part3 = Instance.new("Part", rarm)
  1192. part3.Anchored=true
  1193. part3.CanCollide=false
  1194. part3.Locked = true
  1195. part3.TopSurface = "SmoothNoOutlines"
  1196. part3.BottomSurface = "SmoothNoOutlines"
  1197. part3.FormFactor='Custom'
  1198. part3.Size=Vector3.new(1,1, 1)
  1199. part3.CFrame=X.CFrame
  1200. part3.Transparency=0
  1201. part3.BrickColor=BrickColor.new("New Yeller")
  1202. local mesh3 = Instance.new("SpecialMesh",part3)
  1203. mesh3.MeshType = "Sphere"
  1204. mesh3.Scale = Vector3.new(1,1,1)
  1205. --debris:AddItem(X,8)
  1206. local part4 = Instance.new("Part", rarm)
  1207. part4.Material = "Neon"
  1208. part4.Anchored=true
  1209. part4.CanCollide=false
  1210. part4.Locked = true
  1211. part4.TopSurface = "SmoothNoOutlines"
  1212. part4.BottomSurface = "SmoothNoOutlines"
  1213. part4.FormFactor='Custom'
  1214. part4.Size=Vector3.new(1,1, 1)
  1215. part4.CFrame=X.CFrame
  1216. part4.Transparency=0
  1217. part4.BrickColor=BrickColor.new("Hot pink")
  1218. local mesh4 = Instance.new("SpecialMesh",part4)
  1219. mesh4.MeshType = "Sphere"
  1220. mesh4.Scale = Vector3.new(.5,.5,.5)
  1221. local part7 = Instance.new("Part", rarm)
  1222. part7.Material = "Neon"
  1223. part7.Anchored=true
  1224. part7.CanCollide=false
  1225. part7.Locked = true
  1226. part7.TopSurface = "SmoothNoOutlines"
  1227. part7.BottomSurface = "SmoothNoOutlines"
  1228. part7.FormFactor='Custom'
  1229. part7.Size=Vector3.new(1,1, 1)
  1230. part7.CFrame=X.CFrame
  1231. part7.Transparency=0
  1232. part7.BrickColor=BrickColor.new("New Yeller")
  1233. local mesh7 = Instance.new("SpecialMesh",part7)
  1234. mesh7.MeshType = "Sphere"
  1235. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1236. --[[X.Touched:connect(function(ht)
  1237. hit = ht.Parent
  1238. if ht and hit:IsA("Model") then
  1239. if hit:FindFirstChild("Humanoid") then
  1240. if hit.Name ~= p.Name then
  1241. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1242. wait(.3)
  1243. end
  1244. end
  1245. elseif ht and hit:IsA("Hat") then
  1246. if hit.Parent.Name ~= p.Name then
  1247. if hit.Parent:FindFirstChild("Humanoid") then
  1248. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1249. wait(.3)
  1250. end
  1251. end
  1252. end
  1253. end)
  1254. part3.Touched:connect(function(ht)
  1255. hit = ht.Parent
  1256. if ht and hit:IsA("Model") then
  1257. if hit:FindFirstChild("Humanoid") then
  1258. if hit.Name ~= p.Name then
  1259. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1260. wait(.3)
  1261. end
  1262. end
  1263. elseif ht and hit:IsA("Hat") then
  1264. if hit.Parent.Name ~= p.Name then
  1265. if hit.Parent:FindFirstChild("Humanoid") then
  1266. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1267. wait(.3)
  1268. end
  1269. end
  1270. end
  1271. end)]]--
  1272. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1273. if v:FindFirstChild('Humanoid') then
  1274. v.Humanoid:TakeDamage(math.random(60,90))
  1275. v.Humanoid.PlatformStand = true
  1276. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1277. end
  1278. end
  1279.  
  1280. local acos = math.acos
  1281. local sqrt = math.sqrt
  1282. local Vec3 = Vector3.new
  1283. local fromAxisAngle = CFrame.fromAxisAngle
  1284.  
  1285. local function toAxisAngle(CFr)
  1286. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1287. local Angle = math.acos((R00+R11+R22-1)/2)
  1288. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1289. A = A == 0 and 0.00001 or A
  1290. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1291. B = B == 0 and 0.00001 or B
  1292. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1293. C = C == 0 and 0.00001 or C
  1294. local x = (R21-R12)/sqrt(A)
  1295. local y = (R02-R20)/sqrt(B)
  1296. local z = (R10-R01)/sqrt(C)
  1297. return Vec3(x,y,z),Angle
  1298. end
  1299.  
  1300. function ApplyTrig(Num,Func)
  1301. local Min,Max = Func(0),Func(1)
  1302. local i = Func(Num)
  1303. return (i-Min)/(Max-Min)
  1304. end
  1305.  
  1306. function LerpCFrame(CFrame1,CFrame2,Num)
  1307. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1308. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1309. end
  1310.  
  1311. function Crater(Torso,Radius)
  1312. Spawn(function()
  1313. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1314. local Ignore = {}
  1315. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1316. if v.Character ~= nil then
  1317. Ignore[#Ignore+1] = v.Character
  1318. end
  1319. end
  1320. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1321. if Hit == nil then return end
  1322. local Parts = {}
  1323. for i = 1,360,10 do
  1324. local P = Instance.new("Part",Torso.Parent)
  1325. P.Anchored = true
  1326. P.FormFactor = "Custom"
  1327. P.BrickColor = Hit.BrickColor
  1328. P.Material = Hit.Material
  1329. P.TopSurface = "Smooth"
  1330. P.BottomSurface = "Smooth"
  1331. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1332. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1333. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1334. if math.random(0,5) == 0 then -- rubble
  1335. local P = Instance.new("Part",Torso.Parent)
  1336. P.Anchored = true
  1337. P.FormFactor = "Custom"
  1338. P.BrickColor = Hit.BrickColor
  1339. P.Material = Hit.Material
  1340. P.TopSurface = "Smooth"
  1341. P.BottomSurface = "Smooth"
  1342. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1343. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1344. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1345. end
  1346. end
  1347. for i = 0,1,0.05 do
  1348. for i2,v in pairs(Parts) do
  1349. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1350. end
  1351. wait(0.02)
  1352. end
  1353. for i,v in pairs(Parts) do
  1354. if v[1].Size.X > 2.1 then
  1355. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1356. end
  1357. v[1].Anchored = false
  1358. end
  1359. for i = 0,1,0.05 do
  1360. for i2,v in pairs(Parts) do
  1361. v[1].Transparency = i
  1362. if i == 1 then
  1363. v[1]:Destroy()
  1364. elseif i >= 0.25 then
  1365. v[1].CanCollide = false
  1366. end
  1367. end
  1368. wait(0.02)
  1369. end
  1370. Parts = nil
  1371. end)
  1372. end
  1373.  
  1374. ROW = function(out, trans, s, wt, t, ang, plus)
  1375. for i = 1, 360, 360/t do
  1376. local c = Instance.new("Part", game.Workspace)
  1377. c.FormFactor = 3
  1378. c.TopSurface = 0
  1379. c.BottomSurface = 0
  1380. c.Size = s
  1381. c.Anchored = true
  1382. c.CanCollide = wt
  1383. c.Material=workspace.Base.Material
  1384. c.Transparency = trans
  1385. c.BrickColor = workspace.Base.BrickColor
  1386. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1387. c.Locked=true
  1388. game.Debris:AddItem(c,15)
  1389. end
  1390. end
  1391.  
  1392. Part = function(x,y,z,color,tr,cc,an,parent)
  1393. local p = Instance.new('Part',parent or Weapon)
  1394. p.formFactor = 'Custom'
  1395. p.Size = Vector3.new(x,y,z)
  1396. p.BrickColor = BrickColor.new(color)
  1397. p.CanCollide = cc
  1398. p.Transparency = tr
  1399. p.Anchored = an
  1400. p.TopSurface,p.BottomSurface = 0,0
  1401. p.Locked=true
  1402. p:BreakJoints()
  1403. return p end
  1404.  
  1405. Mesh = function(par,num,x,y,z)
  1406. local msh = _
  1407. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1408. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1409. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1410. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1411. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1412. end msh.Scale = Vector3.new(x,y,z)
  1413. return msh end
  1414.  
  1415. function explosion(col1,col2,cfr,sz,rng,dmg)
  1416. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1417. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1418. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1419. v1,v2,v3=sz.x,sz.y,sz.z
  1420. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1421. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1422. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1423. a.CFrame=cfr
  1424. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1425. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1426.  
  1427. Spawn(function()
  1428. while wait() do
  1429. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1430. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1431. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1432. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1433. a.Transparency=a.Transparency+0.05
  1434. a2.Transparency=a2.Transparency+0.05
  1435. a3.Transparency=a3.Transparency+0.05
  1436. end
  1437. end)
  1438. end
  1439.  
  1440. Crater(X,20)
  1441. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1442. z = Instance.new("Sound",X)
  1443. z.SoundId = "rbxassetid://231917744"
  1444. z.Pitch = .5
  1445. z.Volume = 10
  1446. z1 = Instance.new("Sound",X)
  1447. z1.SoundId = "rbxassetid://231917744"
  1448. z1.Pitch = .5
  1449. z1.Volume = 10
  1450. z2 = Instance.new("Sound",X)
  1451. z2.SoundId = "rbxassetid://231917744"
  1452. z2.Pitch = .5
  1453. z2.Volume = 10
  1454. z3 = Instance.new("Sound",X)
  1455. z3.SoundId = "rbxassetid://245537790"
  1456. z3.Pitch = .7
  1457. z3.Volume = 1
  1458. z4 = Instance.new("Sound",X)
  1459. z4.SoundId = "rbxassetid://245537790"
  1460. z4.Pitch = .7
  1461. z4.Volume = 1
  1462. wait(0.1)
  1463. z:Play()
  1464. z1:Play()
  1465. z2:Play()
  1466. z3:Play()
  1467. z4:Play()
  1468.  
  1469. local part=Instance.new('Part',rarm)
  1470. part.Anchored=true
  1471. part.CanCollide=false
  1472. part.Locked = true
  1473. part.FormFactor='Custom'
  1474. part.Size=Vector3.new(1,1,1)
  1475. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1476. part.Transparency=0
  1477. part.BrickColor=BrickColor.new('New Yeller')
  1478. local mesh=Instance.new('SpecialMesh',part)
  1479. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1480. mesh.Scale=Vector3.new(2,2,2)
  1481. local part2=part:clone()
  1482. part2.Parent = rarm
  1483. part2.BrickColor=BrickColor.new("New Yeller")
  1484. local part5=part:clone()
  1485. part5.Parent = rarm
  1486. part5.BrickColor=BrickColor.new("Magenta")
  1487. local part6=part:clone()
  1488. part6.Parent = rarm
  1489. part6.BrickColor=BrickColor.new("Black")
  1490. local mesh2=mesh:clone()
  1491. mesh2.Parent=part2
  1492. mesh2.Scale=Vector3.new(3, 3, 3)
  1493. local mesh5=mesh:clone()
  1494. mesh5.Parent=part5
  1495. mesh5.Scale=Vector3.new(3, 3, 3)
  1496. local mesh6=mesh:clone()
  1497. mesh6.Parent=part6
  1498. mesh6.Scale=Vector3.new(3, 3, 3)
  1499. local blast = Instance.new("Part", rarm)
  1500. blast.BrickColor = BrickColor.new("New Yeller")
  1501. blast.Anchored = true
  1502. blast.CanCollide = false
  1503. blast.Locked = true
  1504. blast.Size = Vector3.new(1, 1, 1)
  1505. blast.TopSurface = "Smooth"
  1506. blast.BottomSurface = "Smooth"
  1507. blast.Transparency = 0
  1508. blast.CFrame = HandCF
  1509. local bm = Instance.new("SpecialMesh", blast)
  1510. bm.Scale = Vector3.new(5,1,5)
  1511. bm.MeshId = "rbxassetid://3270017"
  1512. local blast2 = Instance.new("Part", rarm)
  1513. blast2.BrickColor = BrickColor.new("New Yeller")
  1514. blast2.Anchored = true
  1515. blast2.CanCollide = false
  1516. blast2.Locked = true
  1517. blast2.Size = Vector3.new(1, 1, 1)
  1518. blast2.TopSurface = "Smooth"
  1519. blast2.BottomSurface = "Smooth"
  1520. blast2.Transparency = 0
  1521. blast2.CFrame = HandCF
  1522. local bm2 = Instance.new("SpecialMesh", blast2)
  1523. bm2.Scale = Vector3.new(3,1,3)
  1524. bm2.MeshId = "rbxassetid://3270017"
  1525. local blast3 = Instance.new("Part", rarm)
  1526. blast3.BrickColor = BrickColor.new("New Yeller")
  1527. blast3.Anchored = true
  1528. blast3.CanCollide = false
  1529. blast3.Locked = true
  1530. blast3.Size = Vector3.new(1, 1, 1)
  1531. blast3.TopSurface = "Smooth"
  1532. blast3.BottomSurface = "Smooth"
  1533. blast3.Transparency = 0
  1534. blast3.CFrame = HandCF
  1535. local bm3 = Instance.new("SpecialMesh", blast3)
  1536. bm3.Scale = Vector3.new(3,1,3)
  1537. bm3.MeshId = "rbxassetid://3270017"
  1538. for i = 1,120 do rs:wait()
  1539. X.Transparency = X.Transparency + (1/120)
  1540. part.Transparency = part.Transparency + (1/120)
  1541. part2.Transparency = part2.Transparency + (1/120)
  1542. part3.Transparency = part3.Transparency + (1/120)
  1543. part4.Transparency = part4.Transparency + (1/120)
  1544. part5.Transparency = part5.Transparency + (1/120)
  1545. part6.Transparency = part6.Transparency + (1/120)
  1546. part7.Transparency = part7.Transparency + (1/120)
  1547. blast.Transparency = blast.Transparency + (1/120)
  1548. blast2.Transparency = blast2.Transparency + (1/120)
  1549. blast3.Transparency = blast3.Transparency + (1/120)
  1550. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1551. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1552. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1553. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1554. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1555. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1556. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1557. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1558. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1559. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1560. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1561. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1562. X.CFrame = cf
  1563. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1564. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1565. part3.CFrame=X.CFrame
  1566. part4.CFrame=X.CFrame
  1567. part7.CFrame=X.CFrame
  1568. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1569. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1570. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1571. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1572. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1573. rs:wait()
  1574. end
  1575. X:Destroy()
  1576. part:Destroy()
  1577. part2:Destroy()
  1578. part3:Destroy()
  1579. part4:Destroy()
  1580. part5:Destroy()
  1581. part6:Destroy()
  1582. blast:Destroy()
  1583. blast2:Destroy()
  1584. blast3:Destroy()
  1585. z:Destroy()
  1586. z1:Destroy()
  1587. z2:Destroy()
  1588. z3:Destroy()
  1589. z4:Destroy()
  1590. end
  1591. end)
  1592. for i = 1, 20 do
  1593. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1594. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1595. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1596. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1597. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1598. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1599. if Debounces.on == false then break end
  1600. rs:wait()
  1601. end
  1602. if Debounces.CanAttack == false then
  1603. Debounces.CanAttack = true
  1604. Debounces.NoIdl = false
  1605. Debounces.on = false
  1606. end
  1607. end
  1608. end
  1609. end)
  1610. ----------------------------------------------------
  1611. mouse.KeyDown:connect(function(key)
  1612. if key == "e" then
  1613. if Debounces.CanAttack == true then
  1614. Debounces.CanAttack = false
  1615. Debounces.on = true
  1616. Debounces.NoIdl = true
  1617. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1618. z = Instance.new("Sound", rarm)
  1619. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1620. z.Volume = .6
  1621. z.Pitch = pt[math.random(1,#pt)]
  1622. z.Looped = false
  1623. z:Play()
  1624. Debounces.RPunch = true
  1625. Debounces.LPunch = true
  1626. Debounces.ks = true
  1627. Debounces.ks2 = true
  1628. for i = 1, 3 do
  1629. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1630. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1631. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1632. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1633. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1634. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1635. if Debounces.on == false then break end
  1636. wait()
  1637. end
  1638. z2 = Instance.new("Sound", larm)
  1639. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1640. z2.Volume = .6
  1641. z2.Pitch = pt[math.random(1,#pt)]
  1642. z2.Looped = false
  1643. z2:Play()
  1644. for i = 1, 3 do
  1645. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1646. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1647. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1648. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1649. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1650. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1651. if Debounces.on == false then break end
  1652. wait()
  1653. end
  1654. z3 = Instance.new("Sound", rarm)
  1655. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1656. z3.Volume = 0.6
  1657. z3.Pitch = pt[math.random(1,#pt)]
  1658. z3.Looped = false
  1659. z3:Play()
  1660. for i = 1, 3 do
  1661. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1662. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1663. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1664. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1665. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1666. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1667. if Debounces.on == false then break end
  1668. wait()
  1669. end
  1670. z4 = Instance.new("Sound", larm)
  1671. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1672. z4.Volume = .6
  1673. z4.Pitch = pt[math.random(1,#pt)]
  1674. z4.Looped = false
  1675. z4:Play()
  1676. for i = 1, 3 do
  1677. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1678. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1679. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1680. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1681. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1682. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1683. if Debounces.on == false then break end
  1684. wait()
  1685. end
  1686. z5 = Instance.new("Sound", rarm)
  1687. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1688. z5.Volume = .6
  1689. z5.Pitch = pt[math.random(1,#pt)]
  1690. z5.Looped = false
  1691. z5:Play()
  1692. for i = 1, 3 do
  1693. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1694. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1695. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1696. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1697. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1698. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1699. if Debounces.on == false then break end
  1700. wait()
  1701. end
  1702. z6 = Instance.new("Sound", larm)
  1703. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1704. z6.Volume = .6
  1705. z6.Pitch = pt[math.random(1,#pt)]
  1706. z6.Looped = false
  1707. z6:Play()
  1708. for i = 1, 3 do
  1709. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1710. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1711. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1712. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1713. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1714. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1715. if Debounces.on == false then break end
  1716. wait()
  1717. end
  1718. z7 = Instance.new("Sound", rarm)
  1719. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1720. z7.Volume = .6
  1721. z7.Pitch = pt[math.random(1,#pt)]
  1722. z7.Looped = false
  1723. z7:Play()
  1724. for i = 1, 3 do
  1725. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1726. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1727. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1728. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1729. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1730. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1731. if Debounces.on == false then break end
  1732. wait()
  1733. end
  1734. z8 = Instance.new("Sound", larm)
  1735. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1736. z8.Volume = .6
  1737. z8.Pitch = pt[math.random(1,#pt)]
  1738. z8.Looped = false
  1739. z8:Play()
  1740. for i = 1, 3 do
  1741. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1742. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1743. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1744. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1745. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1746. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1747. if Debounces.on == false then break end
  1748. wait()
  1749. end
  1750. z9 = Instance.new("Sound", rarm)
  1751. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1752. z9.Volume = 0.6
  1753. z9.Pitch = pt[math.random(1,#pt)]
  1754. z9.Looped = false
  1755. z9:Play()
  1756. for i = 1, 3 do
  1757. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1758. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1759. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1760. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1761. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1762. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1763. if Debounces.on == false then break end
  1764. wait()
  1765. end
  1766. z10 = Instance.new("Sound", larm)
  1767. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1768. z10.Volume = .6
  1769. z10.Pitch = pt[math.random(1,#pt)]
  1770. z10.Looped = false
  1771. z10:Play()
  1772. for i = 1, 3 do
  1773. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1774. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1775. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1776. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1777. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1778. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1779. if Debounces.on == false then break end
  1780. wait()
  1781. end
  1782. z11 = Instance.new("Sound", rarm)
  1783. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1784. z11.Volume = .6
  1785. z11.Pitch = pt[math.random(1,#pt)]
  1786. z11.Looped = false
  1787. z11:Play()
  1788. for i = 1, 3 do
  1789. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1790. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1791. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1792. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1793. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1794. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1795. if Debounces.on == false then break end
  1796. wait()
  1797. end
  1798. z12 = Instance.new("Sound", larm)
  1799. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1800. z12.Volume = .6
  1801. z12.Pitch = pt[math.random(1,#pt)]
  1802. z12.Looped = false
  1803. z12:Play()
  1804. for i = 1, 3 do
  1805. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1806. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1807. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1808. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1809. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1810. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1811. if Debounces.on == false then break end
  1812. wait()
  1813. end
  1814. z13 = Instance.new("Sound", rarm)
  1815. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1816. z13.Volume = 0.6
  1817. z13.Pitch = pt[math.random(1,#pt)]
  1818. z13.Looped = false
  1819. z13:Play()
  1820. for i = 1, 3 do
  1821. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1822. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1823. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1824. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1825. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1826. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1827. if Debounces.on == false then break end
  1828. wait()
  1829. end
  1830. z14 = Instance.new("Sound", larm)
  1831. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1832. z14.Volume = .6
  1833. z14.Pitch = pt[math.random(1,#pt)]
  1834. z14.Looped = false
  1835. z14:Play()
  1836. for i = 1, 3 do
  1837. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1838. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1839. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1840. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1841. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1842. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1843. if Debounces.on == false then break end
  1844. wait()
  1845. end
  1846. z15 = Instance.new("Sound", rarm)
  1847. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1848. z15.Volume = .6
  1849. z15.Pitch = pt[math.random(1,#pt)]
  1850. z15.Looped = false
  1851. z15:Play()
  1852. for i = 1, 3 do
  1853. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1854. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1855. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1856. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1857. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1858. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1859. if Debounces.on == false then break end
  1860. wait()
  1861. end
  1862. z16 = Instance.new("Sound", larm)
  1863. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1864. z16.Volume = .6
  1865. z16.Pitch = pt[math.random(1,#pt)]
  1866. z16.Looped = false
  1867. z16:Play()
  1868. for i = 1, 3 do
  1869. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1870. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1871. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1872. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1873. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1874. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1875. if Debounces.on == false then break end
  1876. wait()
  1877. end
  1878. z17 = Instance.new("Sound", rarm)
  1879. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1880. z17.Volume = .6
  1881. z17.Pitch = pt[math.random(1,#pt)]
  1882. z17.Looped = false
  1883. z17:Play()
  1884. for i = 1, 3 do
  1885. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1886. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1887. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1888. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1889. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1890. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1891. if Debounces.on == false then break end
  1892. wait()
  1893. end
  1894. z18 = Instance.new("Sound", larm)
  1895. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1896. z18.Volume = .6
  1897. z18.Pitch = pt[math.random(1,#pt)]
  1898. z18.Looped = false
  1899. z18:Play()
  1900. for i = 1, 3 do
  1901. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1902. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1903. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1904. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1905. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1906. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1907. if Debounces.on == false then break end
  1908. wait()
  1909. end
  1910. z19 = Instance.new("Sound", rarm)
  1911. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1912. z19.Volume = 0.6
  1913. z19.Pitch = pt[math.random(1,#pt)]
  1914. z19.Looped = false
  1915. z19:Play()
  1916. for i = 1, 3 do
  1917. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1918. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1919. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1920. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1921. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1922. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1923. if Debounces.on == false then break end
  1924. wait()
  1925. end
  1926. z20 = Instance.new("Sound", larm)
  1927. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1928. z20.Volume = .6
  1929. z20.Pitch = pt[math.random(1,#pt)]
  1930. z20.Looped = false
  1931. z20:Play()
  1932. for i = 1, 3 do
  1933. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1934. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1935. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1936. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1937. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1938. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1939. if Debounces.on == false then break end
  1940. wait()
  1941. end
  1942. z:Destroy()
  1943. z2:Destroy()
  1944. z3:Destroy()
  1945. z4:Destroy()
  1946. z5:Destroy()
  1947. z6:Destroy()
  1948. z7:Destroy()
  1949. z8:Destroy()
  1950. z9:Destroy()
  1951. z10:Destroy()
  1952. z11:Destroy()
  1953. z12:Destroy()
  1954. z13:Destroy()
  1955. z14:Destroy()
  1956. z15:Destroy()
  1957. z16:Destroy()
  1958. z17:Destroy()
  1959. z18:Destroy()
  1960. z19:Destroy()
  1961. z20:Destroy()
  1962. Debounces.LPunch = false
  1963. Debounces.RPunch = false
  1964. Debounces.ks = false
  1965. Debounces.ks2 = false
  1966. if Debounces.CanAttack == false then
  1967. Debounces.CanAttack = true
  1968. Debounces.on = false
  1969. Debounces.NoIdl = false
  1970. end
  1971. end
  1972. end
  1973. end)
  1974. -------------------------------
  1975. mouse.KeyDown:connect(function(key)
  1976. if key == "t" then
  1977. if Debounces.CanAttack == true then
  1978. Debounces.CanAttack = false
  1979. Debounces.NoIdl = true
  1980. Debounces.on = true
  1981. Debounces.ks = true
  1982. kik = rleg.Touched:connect(function(ht)
  1983. hit = ht.Parent
  1984. if ht and hit:IsA("Model") then
  1985. if hit:FindFirstChild("Humanoid") then
  1986. if hit.Name ~= p.Name then
  1987. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1988. Debounces.Slashed = true]]--
  1989. if Debounces.ks==true then
  1990. z = Instance.new("Sound",hed)
  1991. z.SoundId = "rbxassetid://169380525"
  1992. z.Volume = 1
  1993. z:Play()
  1994. Debounces.ks=false
  1995. end
  1996. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1997. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1998. --Debounces.Slashed = false
  1999. --end
  2000. end
  2001. end
  2002. elseif ht and hit:IsA("Hat") then
  2003. if hit.Parent.Name ~= p.Name then
  2004. if hit.Parent:FindFirstChild("Humanoid") then
  2005. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2006. Debounces.Slashed = true]]--
  2007. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2008. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2009. --Debounces.Slashed = false
  2010. --end
  2011. end
  2012. end
  2013. end
  2014. end)
  2015. for i = 1,20 do
  2016. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2017. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2018. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2019. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2020. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2021. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2022. if Debounces.on == false then break end
  2023. rs:wait()
  2024. end
  2025. kik:disconnect()
  2026. if Debounces.CanAttack == false then
  2027. Debounces.CanAttack = true
  2028. Debounces.NoIdl = false
  2029. Debounces.on = false
  2030. end
  2031. end
  2032. end
  2033. end)
  2034. ----------------------------------------------------
  2035. mouse.KeyDown:connect(function(key)
  2036. if key == "y" then
  2037. if Debounces.CanAttack == true then
  2038. Debounces.CanAttack = false
  2039. Debounces.on = true
  2040. Debounces.NoIdl = true
  2041. for i = 1, 15 do
  2042. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2043. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2044. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2045. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2046. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2047. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2048. if Debounces.on == false then break end
  2049. rs:wait(2.7)
  2050. end
  2051. x = Instance.new("Sound",char)
  2052. x.SoundId = "rbxassetid://228343271"
  2053. x.Pitch = 1
  2054. x.Volume = .8
  2055. wait(.1)
  2056. x:Play()
  2057. Debounces.on = false
  2058. Debounces.Here = false
  2059. shot = shot + 1
  2060. local rng = Instance.new("Part", larm)
  2061. rng.Anchored = true
  2062. rng.BrickColor = BrickColor.new("New Yeller")
  2063. rng.CanCollide = false
  2064. rng.FormFactor = 3
  2065. rng.Name = "Ring"
  2066. rng.Size = Vector3.new(1, 1, 1)
  2067. rng.Transparency = 0.35
  2068. rng.TopSurface = 0
  2069. rng.BottomSurface = 0
  2070. rng2 = rng:clone()
  2071. rng3 = rng2:clone()
  2072. rng4 = rng2:clone()
  2073. local rngm = Instance.new("SpecialMesh", rng)
  2074. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2075. rngm.Scale = Vector3.new(10, 10, 1)
  2076. rngm2 = rngm:clone()
  2077. rngm2.Scale = Vector3.new(5, 5, 3)
  2078. rngm3=rngm2:clone()
  2079. rngm3.Parent = rng3
  2080. rngm3.Scale = Vector3.new(8, 8, 1)
  2081. rngm4 = rngm2:clone()
  2082. rngm4.Parent = rng4
  2083. rngm4.Scale = Vector3.new(6, 6, 1)
  2084. local bem = Instance.new("Part", larm)
  2085. bem.Anchored = true
  2086. bem.BrickColor = BrickColor.new("New Yeller")
  2087. bem.CanCollide = false
  2088. bem.FormFactor = 3
  2089. bem.Name = "Beam" .. shot
  2090. bem.Size = Vector3.new(1, 1, 1)
  2091. bem.Transparency = 0.35
  2092. bem.TopSurface = 0
  2093. bem.BottomSurface = 0
  2094. local bemm = Instance.new("SpecialMesh", bem)
  2095. bemm.MeshType = 4
  2096. bemm.Scale = Vector3.new(1, 4, 4)
  2097. local out = Instance.new("Part", larm)
  2098. out.Anchored = true
  2099. out.BrickColor = BrickColor.new("New Yeller")
  2100. out.CanCollide = false
  2101. out.FormFactor = 3
  2102. out.Name = "Out"
  2103. out.Size = Vector3.new(4, 4, 4)
  2104. out.Transparency = 0.35
  2105. out.TopSurface = 0
  2106. out.BottomSurface = 0
  2107. local outm = Instance.new("SpecialMesh", out)
  2108. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2109. outm.Scale = Vector3.new(6, 4, 6)
  2110. local bnd = Instance.new("Part", larm)
  2111. bnd.Anchored = true
  2112. bnd.BrickColor = BrickColor.new("New Yeller")
  2113. bnd.CanCollide = false
  2114. bnd.FormFactor = 3
  2115. bnd.Name = "Bend"
  2116. bnd.Size = Vector3.new(1, 1, 1)
  2117. bnd.Transparency = 1
  2118. bnd.TopSurface = 0
  2119. bnd.BottomSurface = 0
  2120. local bndm = Instance.new("SpecialMesh", bnd)
  2121. bndm.MeshType = 3
  2122. bndm.Scale = Vector3.new(8, 8, 8)
  2123. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2124. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2125. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2126. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2127. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2128. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2129. Debounces.Shewt = true
  2130. coroutine.wrap(function()
  2131. for i = 1, 20, 0.2 do
  2132. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2133. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2134. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2135. rng.Transparency = i/20
  2136. rng3.Transparency = 1/24
  2137. rng4.Transparency = i/26
  2138. wait()
  2139. end
  2140. wait()
  2141. rng:Destroy()
  2142. end)()
  2143. if Debounces.Shewt == true then
  2144. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2145. hit = ht.Parent
  2146. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2147. if HasntTouched(hit.Name) == true and deb == false then
  2148. deb = true
  2149. coroutine.wrap(function()
  2150. hit:FindFirstChild("Humanoid").PlatformStand = true
  2151. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2152. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2153. end)()
  2154. table.insert(Touche, hit.Name)
  2155. deb = false
  2156. end
  2157. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2158. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2159. deb = true
  2160. coroutine.wrap(function()
  2161. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2162. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2163. wait(1)
  2164. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2165. end)()
  2166. table.insert(Touche, hit.Parent.Name)
  2167. deb = false
  2168. for i, v in pairs(Touche) do
  2169. print(v)
  2170. end
  2171. end
  2172. end
  2173. end)
  2174. end
  2175. for i = 0, 260, 8 do
  2176. bem.Size = Vector3.new(i, 3, 3)
  2177. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2178. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2179. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2180. bnd.Size = Vector3.new(1,1,1)
  2181. bndm.Scale = Vector3.new(8,8,8)
  2182. if i % 10 == 0 then
  2183. local newRng = rng2:Clone()
  2184. newRng.Parent = larm
  2185. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2186. local newRngm = rngm2:clone()
  2187. newRngm.Parent=newRng
  2188. coroutine.wrap(function()
  2189. for i = 1, 10, 0.2 do
  2190. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2191. newRng.Transparency = i/10
  2192. wait()
  2193. end
  2194. wait()
  2195. newRng:Destroy()
  2196. end)()
  2197. end
  2198. wait()
  2199. end
  2200. wait()
  2201. Debounces.Shewt = false
  2202. bem:Destroy()
  2203. out:Destroy()
  2204. bnd:Destroy()
  2205. Debounces.Ready = false
  2206. for i, v in pairs(Touche) do
  2207. table.remove(Touche, i)
  2208. end
  2209. wait()
  2210. table.insert(Touche, char.Name)
  2211. Debounces.NoIdl = false
  2212. if Debounces.CanAttack == false then
  2213. Debounces.CanAttack = true
  2214. end
  2215. end
  2216. end
  2217. end)
  2218. ----------------------------------------------------
  2219. --[[mouse.KeyDown:connect(function(key)
  2220. if key == "y" then
  2221. if Debounces.CanAttack == true then
  2222. Debounces.CanAttack = false
  2223. Debounces.NoIdl = true
  2224. Debounces.on = true
  2225. local shell = Instance.new("Part",torso)
  2226. shell.BrickColor = BrickColor.new("New Yeller")
  2227. shell.Anchored = false
  2228. shell.CanCollide = false
  2229. shell.Locked = true
  2230. shell.TopSurface = "SmoothNoOutlines"
  2231. shell.BottomSurface = "SmoothNoOutlines"
  2232. shell.Size = Vector3.new(1.2,1.2,1.2)
  2233. shell.FormFactor = 3
  2234. local shellm = Instance.new("SpecialMesh",shell)
  2235. shellm.MeshType = "Sphere"
  2236. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2237. Omega = function()
  2238. local X = Instance.new("Part",char)
  2239. local O = Instance.new("ObjectValue",X)
  2240. O.Name = "creator"
  2241. X.Locked = true
  2242. X.Name = "Shell"
  2243. X.Anchored = false
  2244. X.CanCollide = false
  2245. X.Transparency = 0.5
  2246. X.Reflectance = 0
  2247. X.BottomSurface = 0
  2248. X.TopSurface = 0
  2249. X.Shape = 0
  2250. local V = Instance.new("ObjectValue",X)
  2251. V.Value = char
  2252. V.Name = "creator"
  2253. X.BrickColor = BrickColor.new("New Yeller")
  2254. X.Size = Vector3.new(40,40,40)
  2255. --X.Material = "Neon"
  2256. local Z = Instance.new("SpecialMesh",X)
  2257. Z.MeshType = "Sphere"
  2258. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2259. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2260. local bv = Instance.new("BodyVelocity",X)
  2261. bv.maxForce = Vector3.new(99999,99999,99999)
  2262. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2263. bv.velocity = root.CFrame.lookVector*10
  2264. Explode = X.Touched:connect(function(hit)
  2265. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2266. local cf = X.CFrame
  2267. bv:Destroy()
  2268. X.Anchored = true
  2269. Z:Remove()
  2270. Explode:disconnect()
  2271. X.Size = Vector3.new(3,3,3)
  2272. X.Touched:connect(function(hit) end)
  2273. X.CanCollide = false
  2274. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2275. if v:FindFirstChild('Humanoid') then
  2276. v.Humanoid:TakeDamage(math.random(80,120))
  2277. end
  2278. end
  2279. for i = 1, (40) do rs:wait()
  2280. X.Transparency = X.Transparency + (1/40)
  2281. X.Size = X.Size + Vector3.new(1,1,1)
  2282. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2283. end
  2284. X:Destroy()
  2285. end
  2286. end)
  2287. end
  2288. for i = 1,200 do
  2289. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2290. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2291. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2292. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2293. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2294. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2295. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2296. if Debounces.on == false then break end
  2297. rs:wait()
  2298. end
  2299. for i = 1,30 do
  2300. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2301. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2302. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2303. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2304. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2305. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2306. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2307. if Debounces.on == false then break end
  2308. rs:wait()
  2309. end
  2310. for i = 1,40 do
  2311. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2312. shell.Size = shell.Size + Vector3.new(1,1,1)
  2313. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2314. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2315. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2316. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2317. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2318. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2319. if Debounces.on == false then break end
  2320. rs:wait()
  2321. end
  2322. for i = 1,40 do
  2323. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2324. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2325. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2326. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2327. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2328. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2329. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2330. if Debounces.on == false then break end
  2331. rs:wait()
  2332. end
  2333. for i = 1,60 do
  2334. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2335. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2336. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2337. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2338. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2339. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2340. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2341. if Debounces.on == false then break end
  2342. rs:wait()
  2343. end
  2344. for i = 1,60 do
  2345. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2346. shell.Size = shell.Size + Vector3.new(1,1,1)
  2347. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2348. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2349. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2350. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2351. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2352. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2353. if Debounces.on == false then break end
  2354. rs:wait()
  2355. end
  2356. if Debounces.CanAttack == false then
  2357. Debounces.CanAttack = true
  2358. Debounces.NoIdl = false
  2359. Debounces.on = false
  2360. end
  2361. end
  2362. end
  2363. end)]]--
  2364. ----------------------------------------------------
  2365. Charging = false
  2366. mouse.KeyDown:connect(function(key)
  2367. if key == "r" then
  2368. if Charging == false then
  2369. Charging = true
  2370. if Debounces.CanAttack == true then
  2371. Debounces.CanAttack = false
  2372. Debounces.NoIdl = true
  2373. Debounces.on = true
  2374. for i = 1,20 do
  2375. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2376. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2377. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2378. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2379. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2380. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2381. if Debounces.on == false then break end
  2382. rs:wait()
  2383. end
  2384. --[[for i = 1,20 do
  2385. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2386. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2387. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2388. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2389. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2390. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2391. if Debounces.on == false then break end
  2392. rs:wait()
  2393. end]]--
  2394. pt=Instance.new('Part',torso)
  2395. pt.Anchored=true
  2396. pt.CanCollide=false
  2397. pt.Locked = true
  2398. pt.FormFactor='Custom'
  2399. pt.Size=Vector3.new(1,1,1)
  2400. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2401. pt.Transparency=.6
  2402. pt.BrickColor=BrickColor.new('New Yeller')
  2403. msh=Instance.new('SpecialMesh',pt)
  2404. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2405. msh.Scale=Vector3.new(8,4,8)
  2406. pt2=pt:clone()
  2407. pt2.Parent = torso
  2408. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2409. pt2.BrickColor=BrickColor.new("New Yeller")
  2410. msh2=msh:clone()
  2411. msh2.Parent=pt2
  2412. msh2.Scale=Vector3.new(10,5,10)
  2413.  
  2414. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2415.  
  2416. bl = Instance.new("Part", char)
  2417. bl.Locked = true
  2418. bl.Name = "Shell"
  2419. bl.BrickColor = BrickColor.new("New Yeller")
  2420. bl.Anchored = true
  2421. bl.CanCollide = false
  2422. bl.Transparency = 0
  2423. bl.Reflectance = 0
  2424. bl.BottomSurface = 0
  2425. bl.TopSurface = 0
  2426. bl.Shape = 0
  2427. blm = Instance.new("SpecialMesh",bl)
  2428. blm.MeshType = "Sphere"
  2429. blm.Scale = Vector3.new(1,1,1)
  2430. blm.MeshId = "rbxassetid://9982590"
  2431.  
  2432. coroutine.resume(coroutine.create(function()
  2433. for i=1, math.huge, 4 do
  2434. if Charging == true then
  2435. rs:wait()
  2436. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2437. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2438. bl.Transparency = bl.Transparency + 0.005
  2439. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2440. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2441. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2442. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2443. elseif Charging == false then break
  2444. end
  2445. end
  2446. end))
  2447.  
  2448. repeat
  2449. local p = Instance.new('Part',torso)
  2450. p.formFactor = 'Custom'
  2451. p.Size = Vector3.new(1,1,1)
  2452. p.BrickColor = workspace.Base.BrickColor
  2453. p.CanCollide = false
  2454. p.Transparency = 0
  2455. p.Anchored = true
  2456. p.Locked=true
  2457. p.Material = workspace.Base.Material
  2458. s = math.random(1,40)/10
  2459. local m = Instance.new("BlockMesh",p)
  2460. m.Scale = Vector3.new(s,s,s)
  2461. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2462. --[[coroutine.wrap(function()
  2463. wait(2)
  2464. while Charging == true do
  2465. wait(2)
  2466. GroundWave1()
  2467. wait(2)
  2468. end
  2469. end)()]]--
  2470. Spawn(function()
  2471. while rs:wait() do
  2472. if Charging == true then
  2473. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2474. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2475. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2476. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2477. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2478. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2479. elseif Charging == false then break
  2480. end
  2481. end
  2482. end)
  2483. Spawn(function()
  2484. while rs:wait() do
  2485. if p.Transparency >= 1 then p:Destroy() break end
  2486. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2487. p.Transparency = p.Transparency+0.01
  2488. end
  2489. end)
  2490. wait(.3)
  2491. until Charging == false
  2492. end
  2493. end
  2494. end
  2495. end)
  2496. ----------------------------------------------------
  2497. mouse.KeyUp:connect(function(key)
  2498. if key == "r" then
  2499. if Charging == true then
  2500. Charging = false
  2501. pt:Destroy()
  2502. pt2:Destroy()
  2503. bl:Destroy()
  2504. if Debounces.CanAttack == false then
  2505. Debounces.CanAttack = true
  2506. Debounces.NoIdl = false
  2507. Debounces.on = false
  2508. end
  2509. end
  2510. end
  2511. end)
  2512. ----------------------------------------------------
  2513. mouse.KeyDown:connect(function(key)
  2514. if key == "g" then
  2515. if Debounces.CanAttack == true then
  2516. Debounces.CanAttack = false
  2517. Debounces.NoIdl = true
  2518. Debounces.on = true
  2519. local shell = Instance.new("Part",torso)
  2520. shell.BrickColor = BrickColor.new("New Yeller")
  2521. shell.Anchored = true
  2522. shell.CanCollide = false
  2523. shell.Locked = true
  2524. shell.TopSurface = "SmoothNoOutlines"
  2525. shell.BottomSurface = "SmoothNoOutlines"
  2526. shell.Size = Vector3.new(1,1,1)
  2527. shellm = Instance.new("SpecialMesh",shell)
  2528. shellm.MeshType = "Sphere"
  2529. shellm.Scale = Vector3.new(1,1,1)
  2530. local shell2 = Instance.new("Part",torso)
  2531. shell2.BrickColor = BrickColor.new("New Yeller")
  2532. shell2.Anchored = true
  2533. shell2.CanCollide = false
  2534. shell2.Locked = true
  2535. shell2.TopSurface = "SmoothNoOutlines"
  2536. shell2.BottomSurface = "SmoothNoOutlines"
  2537. shell2.Size = Vector3.new(1,1,1)
  2538. shellm2 = Instance.new("SpecialMesh",shell2)
  2539. shellm2.MeshType = "Sphere"
  2540. shellm2.Scale = Vector3.new(1,1,1)
  2541.  
  2542. function FindNearestTorso(Position,Distance,SinglePlayer)
  2543. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2544. local List = {}
  2545. for i,v in pairs(workspace:GetChildren())do
  2546. if v:IsA("Model")then
  2547. if v:findFirstChild("Torso")then
  2548. if v ~= char then
  2549. if(v.Torso.Position -Position).magnitude <= Distance then
  2550. table.insert(List,v)
  2551. end
  2552. end
  2553. end
  2554. end
  2555. end
  2556. return List
  2557. end
  2558.  
  2559. Shell = function()
  2560. local X = Instance.new("Part",char)
  2561. local O = Instance.new("ObjectValue",X)
  2562. O.Name = "creator"
  2563. X.Locked = true
  2564. X.Name = "Shell"
  2565. X.Anchored = false
  2566. X.CanCollide = false
  2567. X.Transparency = 0
  2568. X.Reflectance = 0
  2569. X.BottomSurface = 0
  2570. X.TopSurface = 0
  2571. X.Shape = 0
  2572. local V = Instance.new("ObjectValue",X)
  2573. V.Value = char
  2574. V.Name = "creator"
  2575. X.BrickColor = BrickColor.new("New Yeller")
  2576. X.Size = Vector3.new(1,1,1)
  2577. --X.Material = "Neon"
  2578. local Z = Instance.new("SpecialMesh",X)
  2579. Z.MeshType = "Sphere"
  2580. Z.Scale = Vector3.new(1,1,1)
  2581. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2582. local bv = Instance.new("BodyVelocity",X)
  2583. bv.maxForce = Vector3.new(99999,99999,99999)
  2584. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2585. bv.velocity = root.CFrame.lookVector*65
  2586. Explode = X.Touched:connect(function(hit)
  2587. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2588. local cf = X.CFrame
  2589. bv:Destroy()
  2590. X.Anchored = true
  2591. Z:Remove()
  2592. Explode:disconnect()
  2593. X.Size = Vector3.new(3,3,3)
  2594. X.Touched:connect(function(hit) end)
  2595. X.CanCollide = false
  2596. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2597. if v:FindFirstChild('Humanoid') then
  2598. v.Humanoid:TakeDamage(math.random(6,12))
  2599. end
  2600. end
  2601. for i = 1, (40) do rs:wait()
  2602. X.Transparency = X.Transparency + (1/40)
  2603. X.Size = X.Size + Vector3.new(1,1,1)
  2604. X.CFrame = cf
  2605. end
  2606. X:Destroy()
  2607. end
  2608. end)
  2609. end
  2610. Shell()
  2611. for i = 1, 10 do
  2612. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2613. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2614. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2615. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2616. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2617. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2618. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2619. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2620. if Debounces.on == false then break end
  2621. rs:wait()
  2622. end
  2623. Shell()
  2624. shell.Transparency = 1
  2625. for i = 1, 10 do
  2626. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2627. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2628. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2629. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2630. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2631. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2632. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2633. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2634. if Debounces.on == false then break end
  2635. rs:wait()
  2636. end
  2637. Shell()
  2638. shell.Transparency = 0
  2639. shell2.Transparency = 1
  2640. for i = 1, 10 do
  2641. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2642. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2643. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2644. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2645. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2646. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2647. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2648. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2649. if Debounces.on == false then break end
  2650. rs:wait()
  2651. end
  2652. Shell()
  2653. shell2.Transparency = 0
  2654. shell.Transparency = 1
  2655. for i = 1, 10 do
  2656. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2657. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2660. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2661. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2664. if Debounces.on == false then break end
  2665. rs:wait()
  2666. end
  2667. Shell()
  2668. shell.Transparency = 0
  2669. shell2.Transparency = 1
  2670. for i = 1, 10 do
  2671. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2672. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2673. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2674. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2675. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2676. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2677. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2678. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2679. if Debounces.on == false then break end
  2680. rs:wait()
  2681. end
  2682. Shell()
  2683. shell2.Transparency = 0
  2684. shell.Transparency = 1
  2685. for i = 1, 10 do
  2686. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2687. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2688. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2689. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2690. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2691. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2692. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2693. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2694. if Debounces.on == false then break end
  2695. rs:wait()
  2696. end
  2697. Shell()
  2698. shell.Transparency = 0
  2699. shell2.Transparency = 1
  2700. for i = 1, 10 do
  2701. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2702. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2703. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2705. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2706. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2707. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2708. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2709. if Debounces.on == false then break end
  2710. rs:wait()
  2711. end
  2712. Shell()
  2713. shell2.Transparency = 0
  2714. shell.Transparency = 1
  2715. for i = 1, 10 do
  2716. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2717. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2718. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2719. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2720. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2721. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2722. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2723. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2724. if Debounces.on == false then break end
  2725. rs:wait()
  2726. end
  2727. Shell()
  2728. shell.Transparency = 0
  2729. shell2.Transparency = 1
  2730. for i = 1, 10 do
  2731. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2732. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2733. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2735. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2736. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2739. if Debounces.on == false then break end
  2740. rs:wait()
  2741. end
  2742. Shell()
  2743. shell2.Transparency = 0
  2744. shell.Transparency = 1
  2745. for i = 1, 10 do
  2746. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2747. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2748. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2750. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2751. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2752. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2753. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2754. if Debounces.on == false then break end
  2755. rs:wait()
  2756. end
  2757. Shell()
  2758. shell.Transparency = 0
  2759. shell2.Transparency = 1
  2760. for i = 1, 10 do
  2761. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2762. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2763. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2764. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2765. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2766. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2767. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2768. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2769. if Debounces.on == false then break end
  2770. rs:wait()
  2771. end
  2772. Shell()
  2773. shell2.Transparency = 0
  2774. shell.Transparency = 1
  2775. for i = 1, 10 do
  2776. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2777. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2778. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2779. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2780. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2781. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2782. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2783. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2784. if Debounces.on == false then break end
  2785. rs:wait()
  2786. end
  2787. Shell()
  2788. shell.Transparency = 0
  2789. shell2.Transparency = 1
  2790. for i = 1, 10 do
  2791. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2792. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2793. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2794. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2795. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2796. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2799. if Debounces.on == false then break end
  2800. rs:wait()
  2801. end
  2802. shell.Transparency = 1
  2803. if Debounces.CanAttack == false then
  2804. Debounces.CanAttack = true
  2805. Debounces.NoIdl = false
  2806. Debounces.on = false
  2807. end
  2808. end
  2809. end
  2810. end)
  2811. ----------------------------------------------------
  2812. Search = false
  2813. mouse.KeyDown:connect(function(key)
  2814. if key == "n" then
  2815. if Search == false then
  2816. Search = true
  2817. for i,v in pairs(game.Players:getPlayers()) do
  2818. if v.Name~=char.Name then
  2819. for j,k in pairs(v.Character:GetChildren()) do
  2820. if k:IsA("BasePart") and k.Transparency >= 1 then
  2821. bawx=Instance.new("SelectionBox",cam)
  2822. bawx.Color = BrickColor.new("Bright red")
  2823. bawx.Transparency = .5
  2824. bawx.Adornee = k
  2825. end
  2826. end
  2827. end
  2828. end
  2829. elseif Search == true then
  2830. Search = false
  2831. for i, v in pairs(cam:GetChildren()) do
  2832. if v:IsA("SelectionBox") then
  2833. v:Destroy()
  2834. end
  2835. end
  2836. end
  2837. end
  2838. end)
  2839. ----------------------------------------------------
  2840. Grab = false
  2841. mouse.KeyDown:connect(function(key)
  2842. if key == "z" then
  2843. Debounces.on = true
  2844. Debounces.NoIdl = true
  2845. Debounces.ks = true
  2846. if Grab == false then
  2847. gp = nil
  2848. for i = 1, 20 do
  2849. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2850. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2851. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2852. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2853. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2854. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2855. if Debounces.on == false then break end
  2856. rs:wait()
  2857. end
  2858. con1=larm.Touched:connect(function(hit) -- this is grab
  2859. ht = hit.Parent
  2860. hum1=ht:FindFirstChild('Humanoid')
  2861. if hum1 ~= nil then
  2862. if Debounces.ks==true then
  2863. z = Instance.new("Sound",hed)
  2864. z.SoundId = "rbxassetid://169380525"
  2865. z.Volume = 1
  2866. z:Play()
  2867. Debounces.ks=false
  2868. end
  2869. hum1.PlatformStand=true
  2870. gp = ht
  2871. Grab = true
  2872. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2873. asd.Parent = larm
  2874. asd.Name = "asd"
  2875. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2876. --[[elseif hum1 == nil then
  2877. con1:disconnect()
  2878. wait() return]]--
  2879. end
  2880. end)
  2881. for i = 1, 20 do
  2882. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2883. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2884. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2885. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2886. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2887. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2888. if Debounces.on == false then break end
  2889. rs:wait()
  2890. end
  2891. if hum1 == nil then
  2892. Debounces.on = false
  2893. Debounces.NoIdl = false
  2894. end
  2895. con1:disconnect()
  2896. elseif Grab == true then
  2897. Grab = false
  2898. Punch()
  2899. z = Instance.new("Sound",hed)
  2900. z.SoundId = "rbxassetid://169380525"
  2901. z.Pitch = ptz[math.random(1,#ptz)]
  2902. z.Volume = 1
  2903. z:Play()
  2904. for i = 1, 10 do
  2905. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2906. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2907. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2908. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2909. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2910. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2911. if Debounces.on == false then break end
  2912. rs:wait()
  2913. end
  2914. Punch()
  2915. z = Instance.new("Sound",hed)
  2916. z.SoundId = "rbxassetid://169380525"
  2917. z.Pitch = ptz[math.random(1,#ptz)]
  2918. z.Volume = 1
  2919. z:Play()
  2920. for i = 1, 10 do
  2921. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2922. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2923. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2924. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2925. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2926. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2927. if Debounces.on == false then break end
  2928. rs:wait()
  2929. end
  2930. Punch()
  2931. z = Instance.new("Sound",hed)
  2932. z.SoundId = "rbxassetid://169380525"
  2933. z.Pitch = ptz[math.random(1,#ptz)]
  2934. z.Volume = 1
  2935. z:Play()
  2936. for i = 1, 10 do
  2937. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2938. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2939. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2940. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2941. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2942. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2943. if Debounces.on == false then break end
  2944. rs:wait()
  2945. end
  2946. Punch()
  2947. z = Instance.new("Sound",hed)
  2948. z.SoundId = "rbxassetid://169380525"
  2949. z.Pitch = ptz[math.random(1,#ptz)]
  2950. z.Volume = 1
  2951. z:Play()
  2952. for i = 1, 10 do
  2953. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2954. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2955. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2956. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2957. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2958. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2959. if Debounces.on == false then break end
  2960. rs:wait()
  2961. end
  2962. Punch()
  2963. z = Instance.new("Sound",hed)
  2964. z.SoundId = "rbxassetid://169380525"
  2965. z.Pitch = ptz[math.random(1,#ptz)]
  2966. z.Volume = 1
  2967. z:Play()
  2968. for i = 1, 10 do
  2969. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2970. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2971. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2972. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2973. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2974. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2975. if Debounces.on == false then break end
  2976. rs:wait()
  2977. end
  2978. Punch()
  2979. z = Instance.new("Sound",hed)
  2980. z.SoundId = "rbxassetid://169380525"
  2981. z.Pitch = ptz[math.random(1,#ptz)]
  2982. z.Volume = 1
  2983. z:Play()
  2984. for i = 1, 10 do
  2985. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2986. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2987. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2988. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2989. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2990. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2991. if Debounces.on == false then break end
  2992. rs:wait()
  2993. end
  2994. Punch()
  2995. z = Instance.new("Sound",hed)
  2996. z.SoundId = "rbxassetid://169380525"
  2997. z.Pitch = ptz[math.random(1,#ptz)]
  2998. z.Volume = 1
  2999. z:Play()
  3000. for i = 1, 10 do
  3001. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3002. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3003. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3004. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3005. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3006. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3007. if Debounces.on == false then break end
  3008. rs:wait()
  3009. end
  3010. Punch()
  3011. z = Instance.new("Sound",hed)
  3012. z.SoundId = "rbxassetid://169380525"
  3013. z.Pitch = ptz[math.random(1,#ptz)]
  3014. z.Volume = 1
  3015. z:Play()
  3016. for i = 1, 10 do
  3017. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3018. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3019. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3020. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3021. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3022. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3023. if Debounces.on == false then break end
  3024. rs:wait()
  3025. end
  3026. Punch()
  3027. z = Instance.new("Sound",hed)
  3028. z.SoundId = "rbxassetid://169380525"
  3029. z.Pitch = ptz[math.random(1,#ptz)]
  3030. z.Volume = 1
  3031. z:Play()
  3032. for i = 1, 10 do
  3033. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3034. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3035. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3036. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3037. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3038. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3039. if Debounces.on == false then break end
  3040. rs:wait()
  3041. end
  3042. Punch()
  3043. z = Instance.new("Sound",hed)
  3044. z.SoundId = "rbxassetid://169380525"
  3045. z.Pitch = ptz[math.random(1,#ptz)]
  3046. z.Volume = 1
  3047. z:Play()
  3048. for i = 1, 10 do
  3049. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3050. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3051. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3052. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3053. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3054. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3055. if Debounces.on == false then break end
  3056. rs:wait()
  3057. end
  3058. Punch()
  3059. z = Instance.new("Sound",hed)
  3060. z.SoundId = "rbxassetid://169380525"
  3061. z.Pitch = ptz[math.random(1,#ptz)]
  3062. z.Volume = 1
  3063. z:Play()
  3064. for i = 1, 10 do
  3065. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3066. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3067. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3068. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3069. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3070. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3071. if Debounces.on == false then break end
  3072. rs:wait()
  3073. end
  3074. Punch()
  3075. z = Instance.new("Sound",hed)
  3076. z.SoundId = "rbxassetid://169380525"
  3077. z.Pitch = ptz[math.random(1,#ptz)]
  3078. z.Volume = 1
  3079. z:Play()
  3080. for i = 1, 10 do
  3081. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3082. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3083. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3084. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3085. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3086. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3087. if Debounces.on == false then break end
  3088. rs:wait()
  3089. end
  3090. con1:disconnect()
  3091. Debounces.on = false
  3092. Debounces.NoIdl = false
  3093. if gp ~= nil then
  3094. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3095. for i,v in pairs(larm:GetChildren()) do
  3096. if v.Name == "asd" and v:IsA("Weld") then
  3097. v:Remove()
  3098. end
  3099. end
  3100. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3101. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3102. bv.P = 125000
  3103. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3104. hum1=nil
  3105. ht=nil
  3106. Debounces.on = false
  3107. Debounces.NoIdl = false
  3108. elseif ht == nil then wait()
  3109. Grab = false
  3110. Debounces.on = false
  3111. Debounces.NoIdl = false
  3112. end
  3113. end
  3114. end
  3115. end)
  3116. ----------------------------------------------------
  3117. mouse.KeyDown:connect(function(key)
  3118. if string.byte(key) == 52 then
  3119. char.Humanoid.WalkSpeed = 60
  3120. end
  3121. end)
  3122. mouse.KeyUp:connect(function(key)
  3123. if string.byte(key) == 52 then
  3124. char.Humanoid.WalkSpeed = 8
  3125. end
  3126. end)
  3127. -------------------------------
  3128. local animpose = "Idle"
  3129. local lastanimpose = "Idle"
  3130. local sine = 0
  3131. local change = 1
  3132. local val = 0
  3133. local ffing = false
  3134. -------------------------------
  3135. game:GetService("RunService").RenderStepped:connect(function()
  3136. --[[if char.Humanoid.Jump == true then
  3137. jump = true
  3138. else
  3139. jump = false
  3140. end]]
  3141. char.Humanoid.FreeFalling:connect(function(f)
  3142. if f then
  3143. ffing = true
  3144. else
  3145. ffing = false
  3146. end
  3147. end)
  3148. sine = sine + change
  3149. if jumpn == true then
  3150. animpose = "Jumping"
  3151. elseif ffing == true then
  3152. animpose = "Freefalling"
  3153. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3154. animpose = "Idle"
  3155. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3156. animpose = "Walking"
  3157. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3158. animpose = "Running"
  3159. end
  3160. if animpose ~= lastanimpose then
  3161. sine = 0
  3162. if Debounces.NoIdl == false then
  3163. if animpose == "Idle" then
  3164. for i = 1, 2 do
  3165. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3166. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3167. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3168. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3169. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3170. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3171. end
  3172. elseif animpose == "Walking" then
  3173. for i = 1, 2 do
  3174. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3175. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3176. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3177. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3178. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3179. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3180. end
  3181. elseif animpose == "Running" then
  3182. for i = 1, 2 do
  3183. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3184. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3185. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3186. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3187. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3188. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3189. wait()
  3190. end
  3191. end
  3192. else
  3193. end
  3194. end
  3195. lastanimpose = animpose
  3196. if Debounces.NoIdl == false then
  3197. if animpose == "Idle" then
  3198. change = 0.5
  3199. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3200. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3201. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3202. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3203. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3204. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3205. elseif animpose == "Walking" then
  3206. change = 1
  3207. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3208. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3209. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3210. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3211. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3212. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3213. elseif animpose == "Running" then
  3214. change = 1
  3215. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3216. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3217. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3218. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3219. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3220. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3221. end
  3222. end
  3223. end)
  3224.  
  3225. hum.MaxHealth = 99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  3226. wait(3)
  3227. hum.Health = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  3228.  
  3229. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3230. --[[Part0 = Vector3 (Start pos)
  3231. Part1 = Vector3 (End pos)
  3232. Times = number (Amount of lightning parts)
  3233. Offset = number (Offset)
  3234. Color = color (brickcolor value)
  3235. Thickness = number (thickness)
  3236. Trans = number (transparency)
  3237. ]]--
  3238. local magz = (Part0 - Part1).magnitude
  3239. local curpos = Part0
  3240. local trz = {-Offset,Offset}
  3241. for i=1,Times do
  3242. local li = Instance.new("Part", torso)
  3243. li.Name = "Lightning"
  3244. li.TopSurface =0
  3245. li.Material = "Neon"
  3246. li.BottomSurface = 0
  3247. li.Anchored = true
  3248. li.Locked = true
  3249. li.Transparency = Trans or 0.4
  3250. li.BrickColor = BrickColor.new(Color)
  3251. li.formFactor = "Custom"
  3252. li.CanCollide = false
  3253. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3254. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3255. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3256. if Times == i then
  3257. local magz2 = (curpos - Part1).magnitude
  3258. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3259. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3260. else
  3261. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3262. end
  3263. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3264. game.Debris:AddItem(li,.1)
  3265. end
  3266. end
  3267.  
  3268. BodyParts = {} -- Parts to emit lightning effects from
  3269. for _, v in pairs(char:GetChildren()) do
  3270. if v:IsA("Part") then
  3271. table.insert(BodyParts, v)
  3272. end
  3273. end
  3274.  
  3275. Bounding = {} -- Calculate the bounding boxes
  3276. for _, v in pairs(BodyParts) do
  3277. local temp = {X=nil, Y=nil, Z=nil}
  3278. temp.X = v.Size.X/2 * 10
  3279. temp.Y = v.Size.Y/2 * 10
  3280. temp.Z = v.Size.Z/2 * 10
  3281. Bounding[v.Name] = temp
  3282. --table.insert(Bounding, v.Name, temp)
  3283. end
  3284.  
  3285. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  3286. local Body1 = BodyParts[math.random(#BodyParts)]
  3287. local Body2 = BodyParts[math.random(#BodyParts)]
  3288. local Pos1 = Vector3.new(
  3289. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3290. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3291. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3292. )
  3293. local Pos2 = Vector3.new(
  3294. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3295. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3296. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3297. )
  3298. local SPos1 = Body1.Position + Pos1
  3299. local SPos2 = Body2.Position + Pos2
  3300. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  3301. end
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