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--[[
2
User: spino_claw
3
Script: SSJ3
4
Pass: CENSORED
5
6
]]
7
8
local p = game.Players.LocalPlayer
9
local char = p.Character
10
local mouse = p:GetMouse()
11
local larm = char["Left Arm"]
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local rarm = char["Right Arm"]
13
local lleg = char["Left Leg"]
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local rleg = char["Right Leg"]
15
local hed = char.Head
16
local torso = char.Torso
17
local hum = char.Humanoid
18
local cam = game.Workspace.CurrentCamera
19
local root = char.HumanoidRootPart
20
local deb = false
21
local shot = 0
22
local debris=game:service"Debris"
23
local l = game:GetService("Lighting")
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local rs = game:GetService("RunService").RenderStepped
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ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
26
math.randomseed(os.time())
27
for i,v in pairs(char:children()) do
28
    if v:IsA("Hat") then
29
        v:Destroy()
30
    end
31
end
32
for i,v in pairs (hed:GetChildren()) do
33
        if v:IsA("Sound") then
34
                v:Destroy()
35
        end
36
end
37
----------------------------------------------------
38
Debounces = {
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CanAttack = true;
40
NoIdl = false;
41
Slashing = false;
42
Slashed = false;
43
RPunch = false;
44
RPunched = false;
45
LPunch = false;
46
LPunched = false;
47
}
48
local Touche = {char.Name, }
49
----------------------------------------------------
50
hed.face.Texture = "rbxassetid://20722130"
51-
char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
51+
52-
char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
52+
53-
char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
53+
54-
char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
54+
55
56
function slerp(a, b, t) --Spherical interpolation
57
        dot = a:Dot(b)
58
        if dot > 0.99999 or dot < -0.99999 then
59
                return t <= 0.5 and a or b
60
        else
61
                r = math.acos(dot)
62
                return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
63
        end
64
end
65
66
function matrixInterpolate(a, b, t)
67
        local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
68
        local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
69
        local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
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        local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
71
        local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
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        local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
73
        local t = v1:Dot(v2)
74
        if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
75
                return CFrame.new()
76
        end
77
        return CFrame.new(
78
        v0.x, v0.y, v0.z,
79
        v1.x, v1.y, v1.z,
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        v2.x, v2.y, v2.z,
81
        v3.x, v3.y, v3.z)
82
end
83
----------------------------------------------------
84
function genWeld(a,b)
85
    local w = Instance.new("Weld",a)
86
    w.Part0 = a
87
    w.Part1 = b
88
    return w
89
end
90
function weld(a, b)
91
    local weld = Instance.new("Weld")
92
    weld.Name = "W"
93
    weld.Part0 = a
94
    weld.Part1 = b
95
    weld.C0 = a.CFrame:inverse() * b.CFrame
96
    weld.Parent = a
97
    return weld;
98
end
99
----------------------------------------------------
100
function Lerp(c1,c2,al)
101
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
102
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
103
for i,v in pairs(com1) do
104
com1[i] = v+(com2[i]-v)*al
105
end
106
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
107
end
108
----------------------------------------------------
109
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
110
local wld = Instance.new("Weld", wp1)
111
wld.Part0 = wp0
112
wld.Part1 = wp1
113
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
114
end
115
----------------------------------------------------
116
function weld5(part0, part1, c0, c1)
117
    weeld=Instance.new("Weld", part0)
118
    weeld.Part0=part0
119
    weeld.Part1=part1
120
    weeld.C0=c0
121
    weeld.C1=c1
122
    return weeld
123
end
124
----------------------------------------------------
125
function HasntTouched(plrname)
126
local ret = true
127
for _, v in pairs(Touche) do
128
if v == plrname then
129
ret = false
130
end
131
end
132
return ret
133
end
134
----------------------------------------------------
135
newWeld(torso, larm, -1.5, 0.5, 0)
136
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
137
newWeld(torso, rarm, 1.5, 0.5, 0)
138
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
139
newWeld(torso, hed, 0, 1.5, 0)
140
newWeld(torso, lleg, -0.5, -1, 0)
141
lleg.Weld.C1 = CFrame.new(0, 1, 0)
142
newWeld(torso, rleg, 0.5, -1, 0)
143
rleg.Weld.C1 = CFrame.new(0, 1, 0)
144
newWeld(root, torso, 0, -1, 0)
145
torso.Weld.C1 = CFrame.new(0, -1, 0)
146
----------------------------------------------------
147
z = Instance.new("Sound", char)
148
z.SoundId = ""
149
z.Looped = true
150
z.Pitch = 1
151
z.Volume = 1
152
wait(.1)
153
z:Play()
154
----------------------------------------------------
155
local Transforming = true
156
hum.WalkSpeed = 0
157
local fx = Instance.new("Part",torso)
158
fx.Anchored = true
159
fx.Material = "Neon"
160
fx.CanCollide = false
161
fx.Locked = true
162
fx.Transparency = 1
163
fx.Material = "SmoothPlastic"
164
fx.Size = Vector3.new(1,1,1)
165
fx.TopSurface = "SmoothNoOutlines"
166
fx.BottomSurface = "SmoothNoOutlines"
167
fx.BrickColor = BrickColor.new("New Yeller")
168
fxm = Instance.new("SpecialMesh",fx)
169
fxm.MeshType = "Sphere"
170
fxm.Scale = Vector3.new(1,1,1)
171
for i = 1, 20 do rs:wait()
172
        fx.Transparency = fx.Transparency - (1/20)
173
        fx.CFrame = torso.CFrame
174
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
175
        rs:wait()
176
end
177
----------------------------------------------------
178
local m = Instance.new("Model")
179
m.Name = "Hair"
180
p1 = Instance.new("Part", m)
181
p1.BrickColor = BrickColor.new("New Yeller")
182
p1.FormFactor = Enum.FormFactor.Symmetric
183
p1.Size = Vector3.new(1, 1, 1)
184
p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
185
p1.CanCollide = false
186
p1.Locked = true
187
p1.BottomSurface = Enum.SurfaceType.Smooth
188
p1.TopSurface = Enum.SurfaceType.Smooth
189
b1 = Instance.new("SpecialMesh", p1)
190
b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
191
b1.TextureId = ""
192
b1.MeshType = Enum.MeshType.FileMesh
193
b1.Name = "Mesh"
194
b1.VertexColor = Vector3.new(0, 0, 0)
195
b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
196
p2 = Instance.new("Part", m)
197
p2.BrickColor = BrickColor.new("Pastel brown")
198
p2.Transparency = 1
199
p2.Name = "Head"
200
p2.FormFactor = Enum.FormFactor.Symmetric
201
p2.Size = Vector3.new(2, 1, 1)
202
p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
203
p2.CanCollide = false
204
p2.Locked = true
205
p2.TopSurface = Enum.SurfaceType.Smooth
206
b2 = Instance.new("SpecialMesh", p2)
207
b2.MeshType = Enum.MeshType.Head
208
b2.Name = "Mesh"
209
b2.Scale = Vector3.new(1.25, 1.25, 1.25)
210
p3 = Instance.new("Part", m)
211
p3.BrickColor = BrickColor.new("New Yeller")
212
p3.FormFactor = Enum.FormFactor.Symmetric
213
p3.Size = Vector3.new(2, 2, 2)
214
p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
215
p3.CanCollide = false
216
p3.Locked = true
217
p3.BottomSurface = Enum.SurfaceType.Smooth
218
p3.TopSurface = Enum.SurfaceType.Smooth
219
b3 = Instance.new("SpecialMesh", p3)
220
b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
221
b3.TextureId = ""
222
b3.MeshType = Enum.MeshType.FileMesh
223
b3.Name = "Mesh"
224
b3.VertexColor = Vector3.new(0, 0, 0)
225
b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
226
p4 = Instance.new("Part", m)
227
p4.BrickColor = BrickColor.new("New Yeller")
228
p4.FormFactor = Enum.FormFactor.Symmetric
229
p4.Size = Vector3.new(1, 1, 1)
230
p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
231
p4.CanCollide = false
232
p4.Locked = true
233
p4.BottomSurface = Enum.SurfaceType.Smooth
234
p4.TopSurface = Enum.SurfaceType.Smooth
235
b4 = Instance.new("SpecialMesh", p4)
236
b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
237
b4.TextureId = ""
238
b4.MeshType = Enum.MeshType.FileMesh
239
b4.Name = "Mesh"
240
b4.VertexColor = Vector3.new(0, 0, 0)
241
p5 = Instance.new("Part", m)
242
p5.BrickColor = BrickColor.new("New Yeller")
243
p5.FormFactor = Enum.FormFactor.Symmetric
244
p5.Size = Vector3.new(1, 1, 1)
245
p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
246
p5.CanCollide = false
247
p5.Locked = true
248
p5.BottomSurface = Enum.SurfaceType.Smooth
249
p5.TopSurface = Enum.SurfaceType.Smooth
250
b5 = Instance.new("SpecialMesh", p5)
251
b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
252
b5.TextureId = ""
253
b5.MeshType = Enum.MeshType.FileMesh
254
b5.Name = "Mesh"
255
b5.VertexColor = Vector3.new(0, 0, 0)
256
b5.Scale = Vector3.new(1, 0.899999976, 1)
257
p6 = Instance.new("Part", m)
258
p6.BrickColor = BrickColor.new("New Yeller")
259
p6.FormFactor = Enum.FormFactor.Symmetric
260
p6.Size = Vector3.new(1, 1, 1)
261
p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
262
p6.CanCollide = false
263
p6.Locked = true
264
p6.BottomSurface = Enum.SurfaceType.Smooth
265
p6.TopSurface = Enum.SurfaceType.Smooth
266
b6 = Instance.new("SpecialMesh", p6)
267
b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
268
b6.TextureId = ""
269
b6.MeshType = Enum.MeshType.FileMesh
270
b6.Name = "Mesh"
271
b6.VertexColor = Vector3.new(0, 0, 0)
272
p7 = Instance.new("Part", m)
273
p7.BrickColor = BrickColor.new("New Yeller")
274
p7.FormFactor = Enum.FormFactor.Symmetric
275
p7.Size = Vector3.new(1, 1, 1)
276
p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
277
p7.CanCollide = false
278
p7.Locked = true
279
p7.BottomSurface = Enum.SurfaceType.Smooth
280
p7.TopSurface = Enum.SurfaceType.Smooth
281
b7 = Instance.new("SpecialMesh", p7)
282
b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
283
b7.TextureId = ""
284
b7.MeshType = Enum.MeshType.FileMesh
285
b7.Name = "Mesh"
286
b7.VertexColor = Vector3.new(0, 0, 0)
287
p8 = Instance.new("Part", m)
288
p8.BrickColor = BrickColor.new("New Yeller")
289
p8.FormFactor = Enum.FormFactor.Symmetric
290
p8.Size = Vector3.new(1, 1, 1)
291
p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
292
p8.CanCollide = false
293
p8.Locked = true
294
p8.BottomSurface = Enum.SurfaceType.Smooth
295
p8.TopSurface = Enum.SurfaceType.Smooth
296
b8 = Instance.new("SpecialMesh", p8)
297
b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
298
b8.TextureId = ""
299
b8.MeshType = Enum.MeshType.FileMesh
300
b8.Name = "Mesh"
301
b8.VertexColor = Vector3.new(0, 0, 0)
302
b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
303
p9 = Instance.new("Part", m)
304
p9.BrickColor = BrickColor.new("New Yeller")
305
p9.FormFactor = Enum.FormFactor.Symmetric
306
p9.Size = Vector3.new(2, 1, 2)
307
p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
308
p9.CanCollide = false
309
p9.Locked = true
310
p9.BottomSurface = Enum.SurfaceType.Smooth
311
p9.TopSurface = Enum.SurfaceType.Smooth
312
b9 = Instance.new("SpecialMesh", p9)
313
b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
314
b9.TextureId = ""
315
b9.MeshType = Enum.MeshType.FileMesh
316
b9.Name = "Mesh"
317
b9.VertexColor = Vector3.new(0, 0, 0)
318
b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
319
p10 = Instance.new("Part", m)
320
p10.BrickColor = BrickColor.new("New Yeller")
321
p10.FormFactor = Enum.FormFactor.Symmetric
322
p10.Size = Vector3.new(1, 1, 1)
323
p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
324
p10.CanCollide = false
325
p10.Locked = true
326
p10.BottomSurface = Enum.SurfaceType.Smooth
327
p10.TopSurface = Enum.SurfaceType.Smooth
328
b10 = Instance.new("SpecialMesh", p10)
329
b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
330
b10.TextureId = ""
331
b10.MeshType = Enum.MeshType.FileMesh
332
b10.Name = "Mesh"
333
b10.VertexColor = Vector3.new(0, 0, 0)
334
b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
335
p11 = Instance.new("Part", m)
336
p11.BrickColor = BrickColor.new("New Yeller")
337
p11.FormFactor = Enum.FormFactor.Symmetric
338
p11.Size = Vector3.new(1, 1, 1)
339
p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
340
p11.CanCollide = false
341
p11.Locked = true
342
p11.BottomSurface = Enum.SurfaceType.Smooth
343
p11.TopSurface = Enum.SurfaceType.Smooth
344
b11 = Instance.new("SpecialMesh", p11)
345
b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
346
b11.TextureId = ""
347
b11.MeshType = Enum.MeshType.FileMesh
348
b11.Name = "Mesh"
349
b11.VertexColor = Vector3.new(0, 0, 0)
350
b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
351
p12 = Instance.new("Part", m)
352
p12.BrickColor = BrickColor.new("New Yeller")
353
p12.FormFactor = Enum.FormFactor.Custom
354
p12.Size = Vector3.new(1, 3.5, 1)
355
p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
356
p12.CanCollide = false
357
p12.Locked = true
358
p12.BottomSurface = Enum.SurfaceType.Smooth
359
p12.TopSurface = Enum.SurfaceType.Smooth
360
b12 = Instance.new("SpecialMesh", p12)
361
b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
362
b12.TextureId = ""
363
b12.MeshType = Enum.MeshType.FileMesh
364
b12.Name = "Mesh"
365
b12.VertexColor = Vector3.new(0, 0, 0)
366
b12.Scale = Vector3.new(1, 3, 1.29999995)
367
p13 = Instance.new("Part", m)
368
p13.BrickColor = BrickColor.new("New Yeller")
369
p13.FormFactor = Enum.FormFactor.Custom
370
p13.Size = Vector3.new(1, 2, 1)
371
p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
372
p13.CanCollide = false
373
p13.Locked = true
374
p13.BottomSurface = Enum.SurfaceType.Smooth
375
p13.TopSurface = Enum.SurfaceType.Smooth
376
b13 = Instance.new("SpecialMesh", p13)
377
b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
378
b13.TextureId = ""
379
b13.MeshType = Enum.MeshType.FileMesh
380
b13.Name = "Mesh"
381
b13.VertexColor = Vector3.new(0, 0, 0)
382
b13.Scale = Vector3.new(1, 3, 1.29999995)
383
p14 = Instance.new("Part", m)
384
p14.BrickColor = BrickColor.new("New Yeller")
385
p14.FormFactor = Enum.FormFactor.Custom
386
p14.Size = Vector3.new(1, 2, 1)
387
p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
388
p14.CanCollide = false
389
p14.Locked = true
390
p14.BottomSurface = Enum.SurfaceType.Smooth
391
p14.TopSurface = Enum.SurfaceType.Smooth
392
b14 = Instance.new("SpecialMesh", p14)
393
b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
394
b14.TextureId = ""
395
b14.MeshType = Enum.MeshType.FileMesh
396
b14.Name = "Mesh"
397
b14.VertexColor = Vector3.new(0, 0, 0)
398
b14.Scale = Vector3.new(1, 3, 1.29999995)
399
p15 = Instance.new("Part", m)
400
p15.BrickColor = BrickColor.new("New Yeller")
401
p15.FormFactor = Enum.FormFactor.Custom
402
p15.Size = Vector3.new(1, 2.5, 1)
403
p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
404
p15.CanCollide = false
405
p15.Locked = true
406
p15.BottomSurface = Enum.SurfaceType.Smooth
407
p15.TopSurface = Enum.SurfaceType.Smooth
408
b15 = Instance.new("SpecialMesh", p15)
409
b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
410
b15.TextureId = ""
411
b15.MeshType = Enum.MeshType.FileMesh
412
b15.Name = "Mesh"
413
b15.VertexColor = Vector3.new(0, 0, 0)
414
b15.Scale = Vector3.new(1, 3, 1.29999995)
415
p16 = Instance.new("Part", m)
416
p16.BrickColor = BrickColor.new("New Yeller")
417
p16.FormFactor = Enum.FormFactor.Custom
418
p16.Size = Vector3.new(1, 2.5, 1)
419
p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
420
p16.CanCollide = false
421
p16.Locked = true
422
p16.BottomSurface = Enum.SurfaceType.Smooth
423
p16.TopSurface = Enum.SurfaceType.Smooth
424
b16 = Instance.new("SpecialMesh", p16)
425
b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
426
b16.TextureId = ""
427
b16.MeshType = Enum.MeshType.FileMesh
428
b16.Name = "Mesh"
429
b16.VertexColor = Vector3.new(0, 0, 0)
430
b16.Scale = Vector3.new(1, 3, 1.29999995)
431
p17 = Instance.new("Part", m)
432
p17.BrickColor = BrickColor.new("New Yeller")
433
p17.FormFactor = Enum.FormFactor.Custom
434
p17.Size = Vector3.new(1, 2.4000001, 1)
435
p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
436
p17.CanCollide = false
437
p17.Locked = true
438
p17.BottomSurface = Enum.SurfaceType.Smooth
439
p17.TopSurface = Enum.SurfaceType.Smooth
440
b17 = Instance.new("SpecialMesh", p17)
441
b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
442
b17.TextureId = ""
443
b17.MeshType = Enum.MeshType.FileMesh
444
b17.Name = "Mesh"
445
b17.VertexColor = Vector3.new(0, 0, 0)
446
b17.Scale = Vector3.new(1, 3, 1.29999995)
447
p18 = Instance.new("Part", m)
448
p18.BrickColor = BrickColor.new("New Yeller")
449
p18.FormFactor = Enum.FormFactor.Custom
450
p18.Size = Vector3.new(2, 2, 2)
451
p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
452
p18.CanCollide = false
453
p18.Locked = true
454
p18.BottomSurface = Enum.SurfaceType.Smooth
455
p18.TopSurface = Enum.SurfaceType.Smooth
456
b18 = Instance.new("SpecialMesh", p18)
457
b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
458
b18.TextureId = ""
459
b18.MeshType = Enum.MeshType.FileMesh
460
b18.Name = "Mesh"
461
b18.VertexColor = Vector3.new(0, 0, 0)
462
b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
463
w1 = Instance.new("Weld", p1)
464
w1.Name = "Head_Weld"
465
w1.Part0 = p1
466
w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
467
w1.Part1 = p2
468
w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
469
w2 = Instance.new("Weld", p2)
470
w2.Name = "Part_Weld"
471
w2.Part0 = p2
472
w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
473
w2.Part1 = p3
474
w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
475
w3 = Instance.new("Weld", p3)
476
w3.Name = "Part_Weld"
477
w3.Part0 = p3
478
w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
479
w3.Part1 = p4
480
w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
481
w4 = Instance.new("Weld", p4)
482
w4.Name = "Part_Weld"
483
w4.Part0 = p4
484
w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
485
w4.Part1 = p5
486
w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
487
w5 = Instance.new("Weld", p5)
488
w5.Name = "Part_Weld"
489
w5.Part0 = p5
490
w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
491
w5.Part1 = p6
492
w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
493
w6 = Instance.new("Weld", p6)
494
w6.Name = "Part_Weld"
495
w6.Part0 = p6
496
w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
497
w6.Part1 = p7
498
w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
499
w7 = Instance.new("Weld", p7)
500
w7.Name = "Part_Weld"
501
w7.Part0 = p7
502
w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
503
w7.Part1 = p8
504
w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
505
w8 = Instance.new("Weld", p8)
506
w8.Name = "Part_Weld"
507
w8.Part0 = p8
508
w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
509
w8.Part1 = p9
510
w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
511
w9 = Instance.new("Weld", p9)
512
w9.Name = "Part_Weld"
513
w9.Part0 = p9
514
w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
515
w9.Part1 = p10
516
w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
517
w10 = Instance.new("Weld", p10)
518
w10.Name = "Part_Weld"
519
w10.Part0 = p10
520
w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
521
w10.Part1 = p11
522
w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
523
w11 = Instance.new("Weld", p11)
524
w11.Name = "Part_Weld"
525
w11.Part0 = p11
526
w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
527
w11.Part1 = p12
528
w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
529
w12 = Instance.new("Weld", p12)
530
w12.Name = "Part_Weld"
531
w12.Part0 = p12
532
w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
533
w12.Part1 = p13
534
w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
535
w13 = Instance.new("Weld", p13)
536
w13.Name = "Part_Weld"
537
w13.Part0 = p13
538
w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
539
w13.Part1 = p14
540
w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
541
w14 = Instance.new("Weld", p14)
542
w14.Name = "Part_Weld"
543
w14.Part0 = p14
544
w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
545
w14.Part1 = p15
546
w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
547
w15 = Instance.new("Weld", p15)
548
w15.Name = "Part_Weld"
549
w15.Part0 = p15
550
w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
551
w15.Part1 = p16
552
w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
553
w16 = Instance.new("Weld", p16)
554
w16.Name = "Part_Weld"
555
w16.Part0 = p16
556
w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
557
w16.Part1 = p17
558
w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
559
w17 = Instance.new("Weld", p17)
560
w17.Name = "Part_Weld"
561
w17.Part0 = p17
562
w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
563
w17.Part1 = p18
564
w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
565
m.Parent = char
566
m:MakeJoints()
567
----------------------------------------------------
568
GroundWave1 = function()
569
	local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
570
	local Colors = {"New Yeller", "New Yeller"}
571
		local wave = Instance.new("Part", torso)
572
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
573
		wave.Anchored = true
574
		wave.CanCollide = false
575
		wave.Locked = true
576
		wave.Size = Vector3.new(1, 1, 1)
577
		wave.TopSurface = "Smooth"
578
		wave.BottomSurface = "Smooth"
579
		wave.Transparency = 0.35
580
		wave.CFrame = HandCF
581
		wm = Instance.new("SpecialMesh", wave)
582
		wm.MeshId = "rbxassetid://3270017"
583
		coroutine.wrap(function()
584
		for i = 1, 30, 1 do
585
		wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
586
		wave.Size = wm.Scale
587
		wave.CFrame = HandCF
588
		wave.Transparency = i/30
589
		wait()
590
		end
591
		wait()
592
		wave:Destroy()
593
	end)()
594
end
595
----------------------------------------------------
596
GroundWave = function()
597
        if Transforming == true then
598
                local wave = Instance.new("Part", torso)
599
                wave.BrickColor = BrickColor.new("New Yeller")
600
                wave.Anchored = true
601
                wave.CanCollide = false
602
                wave.Locked = true
603
                wave.Size = Vector3.new(1, 1, 1)
604
                wave.TopSurface = "Smooth"
605
                wave.BottomSurface = "Smooth"
606
                wave.Transparency = 0.35
607
                wave.CFrame = fx.CFrame
608
                wm = Instance.new("SpecialMesh", wave)
609
                wm.MeshType = "Sphere"
610
                wm.Scale = Vector3.new(1,1,1)
611
                coroutine.wrap(function()
612
                for i = 1, 18, 1 do
613
                wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
614
                --wave.Size = wm.Scale
615
                wave.CFrame = fx.CFrame
616
                wave.Transparency = i/14
617
                wait()
618
                end
619
                wait()
620
                wave:Destroy()
621
        end)()
622
        elseif Transforming == false then
623
        wait()
624
        end
625
end
626
627
for i = 1, 100 do rs:wait()
628
        fx.CFrame = torso.CFrame
629
end
630
631
Spawn(function()
632
	while wait(1) do
633
		GroundWave()
634
	end
635
end)
636
637
wait(4)
638
639
Transforming = false
640
641
for i = 1, 20 do rs:wait()
642
        fx.Transparency = fx.Transparency + (1/20)
643
        fx.CFrame = torso.CFrame
644
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
645
        rs:wait()
646
end
647
648
local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
649
        local wave = Instance.new("Part", torso)
650
        wave.BrickColor = BrickColor.new("Institutional white")
651
        wave.Anchored = true
652
        wave.CanCollide = false
653
        wave.Locked = true
654
        wave.Size = Vector3.new(1, 1, 1)
655
        wave.TopSurface = "Smooth"
656
        wave.BottomSurface = "Smooth"
657
        wave.Transparency = 0.35
658
        wave.CFrame = HandCF
659
        wm = Instance.new("SpecialMesh", wave)
660
        wm.MeshId = "rbxassetid://3270017"
661
        coroutine.wrap(function()
662
        for i = 1, 14, 1 do
663
        wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
664
        wave.Size = wm.Scale
665
        wave.CFrame = HandCF
666
        wave.Transparency = i/14
667
        wait()
668
        end
669
        wait()
670
        wave:Destroy()
671
end)()
672
hum.WalkSpeed = 16
673
----------------------------------------------------
674
Blast = function()
675
	local Colors = {"New Yeller", "New Yeller"}
676
		local wave = Instance.new("Part", torso)
677
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
678
		wave.Anchored = true
679
		wave.CanCollide = false
680
		wave.Locked = true
681
		wave.Size = Vector3.new(1, 1, 1)
682
		wave.TopSurface = "Smooth"
683
		wave.BottomSurface = "Smooth"
684
		wave.Transparency = 0.35
685
		wave.CFrame = rarm.CFrame
686
		wm = Instance.new("SpecialMesh", wave)
687
		wm.MeshType = "Sphere"
688
		wm.Scale = Vector3.new(1,1,1)
689
		z = Instance.new("Sound",wave)
690
		z.SoundId = "rbxassetid://237035051"
691
		z.Volume = 1
692
		z.Pitch = .9
693
		z:Play()
694
		coroutine.wrap(function()
695
		for i = 1, 30, 1 do
696
		wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
697
		--wave.Size = wm.Scale
698
		wave.CFrame = rarm.CFrame
699
		wave.Transparency = (1/14)
700
		rs:wait()
701
		end
702
		rs:wait()
703
		wave:Destroy()
704
		z:Destroy()
705
	end)()
706
end
707
----------------------------------------------------
708
rarm.Touched:connect(function(ht)
709
    hit = ht.Parent
710
    if ht and hit:IsA("Model") then
711
            if hit:FindFirstChild("Humanoid") then
712
                if hit.Name ~= p.Name then
713
                    if Debounces.RPunch == true and Debounces.RPunched == false then
714
                            Debounces.RPunched = true
715
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
716
                                    if Debounces.ks==true then
717
                                    z = Instance.new("Sound",hed)
718
                                    z.SoundId = "rbxassetid://169380525"
719
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
720
                                    z.Volume = 1
721
                                    z:Play()
722
                                    end
723
                            wait(.2)
724
                            Debounces.RPunched = false
725
                    end
726
                end
727
            end
728
    elseif ht and hit:IsA("Hat") then
729
        if hit.Parent.Name ~= p.Name then
730
            if hit.Parent:FindFirstChild("Humanoid") then
731
                   if Debounces.RPunch == true and Debounces.RPunched == false then
732
                            Debounces.RPunched = true
733
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
734
                                    if Debounces.ks==true then
735
                                    z = Instance.new("Sound",hed)
736
                                    z.SoundId = "rbxassetid://169380525"
737
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
738
                                    z.Volume = 1
739
                                    z:Play()
740
                                    end
741
                            wait(.2)
742
                Debounces.RPunched = false
743
                                end
744
            end
745
        end
746
    end
747
end)
748
larm.Touched:connect(function(ht)
749
    hit = ht.Parent
750
    if ht and hit:IsA("Model") then
751
            if hit:FindFirstChild("Humanoid") then
752
                if hit.Name ~= p.Name then
753
                    if Debounces.LPunch == true and Debounces.LPunched == false then
754
                            Debounces.LPunched = true
755
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
756
                                    if Debounces.ks2==true then
757
                                    z = Instance.new("Sound",hed)
758
                                    z.SoundId = "rbxassetid://169380525"
759
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
760
                                    z.Volume = 1
761
                                    z:Play()
762
                                    end
763
                            wait(.2)
764
                        Debounces.LPunched = false
765
                    end
766
                end
767
            end
768
    elseif ht and hit:IsA("Hat") then
769
        if hit.Parent.Name ~= p.Name then
770
            if hit.Parent:FindFirstChild("Humanoid") then
771
                   if Debounces.LPunch == true and Debounces.LPunched == false then
772
                            Debounces.LPunched = true
773
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
774
                                    if Debounces.ks2==true then
775
                                    z = Instance.new("Sound",hed)
776
                                    z.SoundId = "rbxassetid://169380525"
777
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
778
                                    z.Volume = 1
779
                                    z:Play()
780
                                    end
781
                            wait(.2)
782
                Debounces.LPunched = false
783
                                end
784
            end
785
        end
786
    end
787
end)
788
----------------------------------------------------
789
mod4 = Instance.new("Model",char)
790
791
ptez = {0.7, 0.8, 0.9, 1}
792
793
function FindNearestTorso(Position,Distance,SinglePlayer)
794
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
795
        local List = {}
796
        for i,v in pairs(workspace:GetChildren())do
797
            if v:IsA("Model")then
798
                if v:findFirstChild("Torso")then
799
                    if v ~= char then
800
                        if(v.Torso.Position -Position).magnitude <= Distance then
801
                            table.insert(List,v)
802
                        end
803
                    end
804
                end
805
            end
806
        end
807
    return List
808
end
809
810
function Punch()
811
    part=Instance.new('Part',mod4)
812
    part.Anchored=true
813
    part.CanCollide=false
814
    part.FormFactor='Custom'
815
    part.Size=Vector3.new(.2,.2,.2)
816
    part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
817
    part.Transparency=.7
818
    part.BrickColor=BrickColor.new('New Yeller')
819
    mesh=Instance.new('SpecialMesh',part)
820
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
821
    mesh.Scale=Vector3.new(3,3,3)
822
    part2=Instance.new('Part',mod4)
823
    part2.Anchored=true
824
    part2.CanCollide=false
825
    part2.FormFactor='Custom'
826
    part2.Size=Vector3.new(.2,.2,.2)
827
    part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
828
    part2.Transparency=.7
829
    part2.BrickColor=BrickColor.new('New Yeller')
830
    mesh2=Instance.new('SpecialMesh',part2)
831
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
832
    mesh2.Scale=Vector3.new(3,1.5,3)
833
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
834
        if v:FindFirstChild('Humanoid') then
835
            v.Humanoid:TakeDamage(math.random(2,6))
836
        end
837
    end
838
    coroutine.resume(coroutine.create(function()
839
        for i=0,0.62,0.4 do
840
            wait()
841
            part.CFrame=part.CFrame
842
            part.Transparency=i
843
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
844
            part2.CFrame=part2.CFrame
845
            part2.Transparency=i
846
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
847
            end
848
        part.Parent=nil
849
        part2.Parent=nil
850
    end))
851
end
852
----------------------------------------------------
853
rarm.Touched:connect(function(ht)
854
    hit = ht.Parent
855
    if ht and hit:IsA("Model") then
856
            if hit:FindFirstChild("Humanoid") then
857
                if hit.Name ~= p.Name then
858
                    if Debounces.RPunch == true and Debounces.RPunched == false then
859
                            Debounces.RPunched = true
860
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
861
                                    if Debounces.ks==true then
862
                                    z = Instance.new("Sound",hed)
863
                                    z.SoundId = "rbxassetid://169380525"
864
									z.Pitch = ptz[math.random(1,#ptz)]
865
                                    z.Volume = 1
866
                                    z:Play()
867
                                    end
868
                            wait(.2)
869
                            Debounces.RPunched = false
870
                    end
871
                end
872
            end
873
    elseif ht and hit:IsA("Hat") then
874
        if hit.Parent.Name ~= p.Name then
875
            if hit.Parent:FindFirstChild("Humanoid") then
876
                   if Debounces.RPunch == true and Debounces.RPunched == false then
877
                            Debounces.RPunched = true
878
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
879
                                    if Debounces.ks==true then
880
                                    z = Instance.new("Sound",hed)
881
                                    z.SoundId = "rbxassetid://169380525"
882
									z.Pitch = ptz[math.random(1,#ptz)]
883
                                    z.Volume = 1
884
                                    z:Play()
885
                                    end
886
                            wait(.2)
887
                Debounces.RPunched = false
888
				end
889
            end
890
        end
891
    end
892
end)
893
larm.Touched:connect(function(ht)
894
    hit = ht.Parent
895
    if ht and hit:IsA("Model") then
896
            if hit:FindFirstChild("Humanoid") then
897
                if hit.Name ~= p.Name then
898
                    if Debounces.LPunch == true and Debounces.LPunched == false then
899
                            Debounces.LPunched = true
900
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
901
                                    if Debounces.ks2==true then
902
                                    z = Instance.new("Sound",hed)
903
                                    z.SoundId = "rbxassetid://169380525"
904
									z.Pitch = ptz[math.random(1,#ptz)]
905
                                    z.Volume = 1
906
                                    z:Play()
907
                                    end
908
                            wait(.2)
909
                            Debounces.LPunched = false
910
                    end
911
                end
912
            end
913
    elseif ht and hit:IsA("Hat") then
914
        if hit.Parent.Name ~= p.Name then
915
            if hit.Parent:FindFirstChild("Humanoid") then
916
                   if Debounces.LPunch == true and Debounces.LPunched == false then
917
                            Debounces.LPunched = true
918
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
919
                                    if Debounces.ks2==true then
920
                                    z = Instance.new("Sound",hed)
921
                                    z.SoundId = "rbxassetid://169380525"
922
									z.Pitch = ptz[math.random(1,#ptz)]
923
                                    z.Volume = 1
924
                                    z:Play()
925
                                    end
926
                            wait(.2)
927
                Debounces.LPunched = false
928
				end
929
            end
930
        end
931
    end
932
end)
933
----------------------------------------------------
934
local player = game.Players.LocalPlayer
935
local pchar = player.Character
936
local mouse = player:GetMouse()
937
local cam = workspace.CurrentCamera
938
939
local rad = math.rad
940
941
local keysDown = {}
942
local flySpeed = 0
943
local MAX_FLY_SPEED = 150
944
945
local canFly = false
946
local flyToggled = false
947
948
local forward, side = 0, 0
949
local lastForward, lastSide = 0, 0
950
951
local floatBP = Instance.new("BodyPosition")
952
floatBP.maxForce = Vector3.new(0, math.huge, 0)
953
local flyBV = Instance.new("BodyVelocity")
954
flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
955
local turnBG = Instance.new("BodyGyro")
956
turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
957
958
mouse.KeyDown:connect(function(key)
959
        keysDown[key] = true
960
961
        if key == "f" then
962
                flyToggled = not flyToggled
963
964
        if not flyToggled then
965
                stanceToggle = "Normal"
966
                floatBP.Parent = nil
967
                flyBV.Parent = nil
968
                turnBG.Parent = nil
969
                root.Velocity = Vector3.new()
970
                pchar.Humanoid.PlatformStand = false
971
        end
972
end
973
974
end)
975
mouse.KeyUp:connect(function(key)
976
        keysDown[key] = nil
977
end)
978
979
local function updateFly()
980
981
        if not flyToggled then return end
982
983
        lastForward = forward
984
        lastSide = side
985
986
        forward = 0
987
        side = 0
988
989
        if keysDown.w then
990
                forward = forward + 1
991
        end
992
        if keysDown.s then
993
                forward = forward - 1
994
        end
995
        if keysDown.a then
996
                side = side - 1
997
        end
998
        if keysDown.d then
999
                side = side + 1
1000
        end
1001
1002
        canFly = (forward ~= 0 or side ~= 0)
1003
1004
        if canFly then
1005
                stanceToggle = "Floating"
1006
                turnBG.Parent = root
1007
                floatBP.Parent = nil
1008
                flyBV.Parent = root
1009
1010
                flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
1011
                if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
1012
        else
1013
                floatBP.position = root.Position
1014
                floatBP.Parent = root
1015
1016
                flySpeed = flySpeed - 1
1017
                if flySpeed < 0 then flySpeed = 0 end
1018
        end
1019
1020
        local camCF = cam.CoordinateFrame
1021
        local in_forward = canFly and forward or lastForward
1022
        local in_side = canFly and side or lastSide
1023
1024
        flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
1025
in_forward * 0.2, 0).p) - camCF.p) * flySpeed
1026
1027
        turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
1028
0)
1029
end
1030
1031
game:service'RunService'.RenderStepped:connect(function()
1032
        if flyToggled then
1033
                pchar.Humanoid.PlatformStand = true
1034
        end
1035
        updateFly()
1036
end)
1037
-------------------------------
1038
mouse.KeyDown:connect(function(key)
1039
	if key == "q" then
1040
		if Debounces.CanAttack == true then
1041
			Debounces.CanAttack = false
1042
			Debounces.NoIdl = true
1043
			Debounces.on = true
1044
			function FindNearestTorso(Position,Distance,SinglePlayer)
1045
				if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1046
					local List = {}
1047
					for i,v in pairs(workspace:GetChildren())do
1048
						if v:IsA("Model")then
1049
							if v:findFirstChild("Torso")then
1050
								if v ~= char then
1051
									if(v.Torso.Position -Position).magnitude <= Distance then
1052
										table.insert(List,v)
1053
									end
1054
								end
1055
							end
1056
						end
1057
					end
1058
				return List
1059
			end
1060
	z = Instance.new("Sound",hed)
1061
	z.SoundId = "rbxassetid://232213955"
1062
	z.Pitch = 1
1063
	z.Volume = 1
1064
	wait(0.2)
1065
	z:Play()
1066
	sp = Instance.new("Part",rarm)
1067
	sp.Anchored = true
1068
	sp.CanCollide = false
1069
	sp.Locked = true
1070
	sp.Transparency = 0
1071
	sp.Material = "Neon"
1072
	sp.Size = Vector3.new(1,1,1)
1073
	sp.TopSurface = "SmoothNoOutlines"
1074
	sp.BottomSurface = "SmoothNoOutlines"
1075
	sp.BrickColor = BrickColor.new("New Yeller")
1076
	spm = Instance.new("SpecialMesh",sp)
1077
	spm.MeshType = "Sphere"
1078
	spm.Scale = Vector3.new(21,21,21)
1079
	sp2 = Instance.new("Part", rarm)
1080
	sp2.Name = "Energy"
1081
	sp2.BrickColor = BrickColor.new("New Yeller")
1082
	sp2.Size = Vector3.new(1, 1, 1)
1083
	sp2.Shape = "Ball"
1084
	sp2.CanCollide = false
1085
	sp2.Anchored = true
1086
	sp2.Locked = true
1087
	sp2.TopSurface = 0
1088
	sp2.BottomSurface = 0
1089
	sp2.Transparency = 1
1090
	spm2 = Instance.new("SpecialMesh",sp2)
1091
	spm2.MeshId = "rbxassetid://9982590"
1092
	spm2.Scale = Vector3.new(2,2,2)
1093
	for i = 1, 20 do
1094
		spm.Scale = spm.Scale - Vector3.new(1,1,1)
1095
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1096
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
1097
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
1098
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1099
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
1100
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1101
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1102
		if Debounces.on == false then break end
1103
		rs:wait()
1104
	end
1105
	for i = 1, 100, 20 do rs:wait()
1106
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1107
	end
1108
	for i = 1, 20 do
1109
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1110
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1111
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
1112
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
1113
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
1114
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1115
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1116
		if Debounces.on == false then break end
1117
		rs:wait()
1118
	end
1119
	sp.Transparency = 1
1120
	for i = 1, 20 do
1121
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1122
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
1123
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
1124
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
1125
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1126
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1127
		if Debounces.on == false then break end
1128
		rs:wait()
1129
	end
1130
	wait(1)
1131
	sp.Transparency = 0
1132
	sp2.Transparency = 0.84
1133
	for i = 1, 20 do
1134
		--spm.Scale = spm.Scale - Vector3.new(1,1,1)
1135
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1136
		sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
1137
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
1138
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
1139
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
1140
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
1141
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
1142
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
1143
		if Debounces.on == false then break end
1144
		rs:wait()
1145
	end
1146
	for i = 1, 2880, 50 do
1147
		rs:wait()
1148
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1149
		sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
1150
		rs:wait()
1151
	end
1152
	sp:Destroy()
1153
	sp2:Destroy()
1154
	local X = Instance.new("Part",char)
1155
	local O = Instance.new("ObjectValue",X)
1156
	O.Name = "creator"
1157
	X.Locked = true
1158
	X.Name = "Shell"
1159
	X.Anchored = false
1160
	X.CanCollide = false
1161
	X.Transparency = 0
1162
	X.Reflectance = 0
1163
	X.BottomSurface = 0
1164
	X.TopSurface = 0
1165
	X.Shape = 0
1166
	local V = Instance.new("ObjectValue",X)
1167
	V.Value = char
1168
	V.Name = "creator"
1169
	X.BrickColor = BrickColor.new("New Yeller")
1170
	X.Size = Vector3.new(2,2,2)
1171
	X.Material = "Neon"
1172
	local Z = Instance.new("SpecialMesh",X)
1173
	Z.MeshType = "Sphere"
1174
	Z.Scale = Vector3.new(0.5,0.5,1)
1175
	X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
1176
	local bv = Instance.new("BodyVelocity",X)
1177
	bv.maxForce = Vector3.new(99999,99999,99999)
1178
	X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
1179
	bv.velocity = X.CFrame.lookVector*65
1180
1181
	Explode = X.Touched:connect(function(hit)
1182
		if hit ~= char and hit.Name ~= "Shell" then
1183
			local cf = X.CFrame
1184
			bv:Destroy()
1185
			X.Anchored = true
1186
			Z:Remove()
1187
			Explode:disconnect()
1188
			X.Size = Vector3.new(3,3,3)
1189
			X.Touched:connect(function(hit) end)
1190
			X.CanCollide = false
1191
			local part3 = Instance.new("Part", rarm)
1192
			part3.Anchored=true
1193
			part3.CanCollide=false
1194
			part3.Locked = true
1195
			part3.TopSurface = "SmoothNoOutlines"
1196
			part3.BottomSurface = "SmoothNoOutlines"
1197
			part3.FormFactor='Custom'
1198
			part3.Size=Vector3.new(1,1, 1)
1199
			part3.CFrame=X.CFrame
1200
			part3.Transparency=0
1201
			part3.BrickColor=BrickColor.new("New Yeller")
1202
			local mesh3 = Instance.new("SpecialMesh",part3)
1203
			mesh3.MeshType = "Sphere"
1204
			mesh3.Scale = Vector3.new(1,1,1)
1205
			--debris:AddItem(X,8)
1206
			local part4 = Instance.new("Part", rarm)
1207
			part4.Material = "Neon"
1208
			part4.Anchored=true
1209
			part4.CanCollide=false
1210
			part4.Locked = true
1211
			part4.TopSurface = "SmoothNoOutlines"
1212
			part4.BottomSurface = "SmoothNoOutlines"
1213
			part4.FormFactor='Custom'
1214
			part4.Size=Vector3.new(1,1, 1)
1215
			part4.CFrame=X.CFrame
1216
			part4.Transparency=0
1217
			part4.BrickColor=BrickColor.new("Hot pink")
1218
			local mesh4 = Instance.new("SpecialMesh",part4)
1219
			mesh4.MeshType = "Sphere"
1220
			mesh4.Scale = Vector3.new(.5,.5,.5)
1221
			local part7 = Instance.new("Part", rarm)
1222
			part7.Material = "Neon"
1223
			part7.Anchored=true
1224
			part7.CanCollide=false
1225
			part7.Locked = true
1226
			part7.TopSurface = "SmoothNoOutlines"
1227
			part7.BottomSurface = "SmoothNoOutlines"
1228
			part7.FormFactor='Custom'
1229
			part7.Size=Vector3.new(1,1, 1)
1230
			part7.CFrame=X.CFrame
1231
			part7.Transparency=0
1232
			part7.BrickColor=BrickColor.new("New Yeller")
1233
			local mesh7 = Instance.new("SpecialMesh",part7)
1234
			mesh7.MeshType = "Sphere"
1235
			mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
1236
		--[[X.Touched:connect(function(ht)
1237
				hit = ht.Parent
1238
			if ht and hit:IsA("Model") then
1239
					if hit:FindFirstChild("Humanoid") then
1240
						if hit.Name ~= p.Name then
1241
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1242
							wait(.3)
1243
						end
1244
					end
1245
			elseif ht and hit:IsA("Hat") then
1246
				if hit.Parent.Name ~= p.Name then
1247
					if hit.Parent:FindFirstChild("Humanoid") then
1248
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1249
						wait(.3)
1250
					end
1251
				end
1252
			end
1253
		end)
1254
		part3.Touched:connect(function(ht)
1255
				hit = ht.Parent
1256
			if ht and hit:IsA("Model") then
1257
					if hit:FindFirstChild("Humanoid") then
1258
						if hit.Name ~= p.Name then
1259
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1260
							wait(.3)
1261
						end
1262
					end
1263
			elseif ht and hit:IsA("Hat") then
1264
				if hit.Parent.Name ~= p.Name then
1265
					if hit.Parent:FindFirstChild("Humanoid") then
1266
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1267
						wait(.3)
1268
					end
1269
				end
1270
			end
1271
		end)]]--
1272
		for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
1273
			if v:FindFirstChild('Humanoid') then
1274
				v.Humanoid:TakeDamage(math.random(60,90))
1275
				v.Humanoid.PlatformStand = true
1276
				v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1277
			end
1278
		end
1279
1280
		local acos = math.acos
1281
		local sqrt = math.sqrt
1282
		local Vec3 = Vector3.new
1283
		local fromAxisAngle = CFrame.fromAxisAngle
1284
1285
		local function toAxisAngle(CFr)
1286
			local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1287
			local Angle = math.acos((R00+R11+R22-1)/2)
1288
			local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1289
			A = A == 0 and 0.00001 or A
1290
			local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1291
			B = B == 0 and 0.00001 or B
1292
			local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1293
			C = C == 0 and 0.00001 or C
1294
			local x = (R21-R12)/sqrt(A)
1295
			local y = (R02-R20)/sqrt(B)
1296
			local z = (R10-R01)/sqrt(C)
1297
			return Vec3(x,y,z),Angle
1298
		end
1299
1300
		function ApplyTrig(Num,Func)
1301
			local Min,Max = Func(0),Func(1)
1302
			local i = Func(Num)
1303
			return (i-Min)/(Max-Min)
1304
		end
1305
1306
		function LerpCFrame(CFrame1,CFrame2,Num)
1307
			local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1308
			return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1309
		end
1310
1311
		function Crater(Torso,Radius)
1312
			Spawn(function()
1313
				local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1314
				local Ignore = {}
1315
				for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1316
					if v.Character ~= nil then
1317
						Ignore[#Ignore+1] = v.Character
1318
					end
1319
				end
1320
				local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1321
				if Hit == nil then return end
1322
					local Parts = {}
1323
					for i = 1,360,10 do
1324
						local P = Instance.new("Part",Torso.Parent)
1325
						P.Anchored = true
1326
						P.FormFactor = "Custom"
1327
						P.BrickColor = Hit.BrickColor
1328
						P.Material = Hit.Material
1329
						P.TopSurface = "Smooth"
1330
						P.BottomSurface = "Smooth"
1331
						P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1332
						P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1333
						Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1334
						if math.random(0,5) == 0 then -- rubble
1335
							local P = Instance.new("Part",Torso.Parent)
1336
							P.Anchored = true
1337
							P.FormFactor = "Custom"
1338
							P.BrickColor = Hit.BrickColor
1339
							P.Material = Hit.Material
1340
							P.TopSurface = "Smooth"
1341
							P.BottomSurface = "Smooth"
1342
							P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1343
							P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1344
							Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1345
							end
1346
						end
1347
						for i = 0,1,0.05 do
1348
							for i2,v in pairs(Parts) do
1349
								v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1350
							end
1351
							wait(0.02)
1352
						end
1353
						for i,v in pairs(Parts) do
1354
							if v[1].Size.X > 2.1 then
1355
								v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1356
							end
1357
							v[1].Anchored = false
1358
						end
1359
						for i = 0,1,0.05 do
1360
							for i2,v in pairs(Parts) do
1361
								v[1].Transparency = i
1362
								if i == 1 then
1363
									v[1]:Destroy()
1364
								elseif i >= 0.25 then
1365
									v[1].CanCollide = false
1366
								end
1367
							end
1368
						wait(0.02)
1369
						end
1370
					Parts = nil
1371
					end)
1372
				end
1373
1374
				ROW = function(out, trans, s, wt, t, ang, plus)
1375
					for i = 1, 360, 360/t do
1376
						local c = Instance.new("Part", game.Workspace)
1377
						c.FormFactor = 3
1378
						c.TopSurface = 0
1379
						c.BottomSurface = 0
1380
						c.Size = s
1381
						c.Anchored = true
1382
						c.CanCollide = wt
1383
						c.Material=workspace.Base.Material
1384
						c.Transparency = trans
1385
						c.BrickColor = workspace.Base.BrickColor
1386
						c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
1387
						c.Locked=true
1388
						game.Debris:AddItem(c,15)
1389
					end
1390
				end
1391
1392
				Part = function(x,y,z,color,tr,cc,an,parent)
1393
					local p = Instance.new('Part',parent or Weapon)
1394
					p.formFactor = 'Custom'
1395
					p.Size = Vector3.new(x,y,z)
1396
					p.BrickColor = BrickColor.new(color)
1397
					p.CanCollide = cc
1398
					p.Transparency = tr
1399
					p.Anchored = an
1400
					p.TopSurface,p.BottomSurface = 0,0
1401
					p.Locked=true
1402
					p:BreakJoints()
1403
				return p end
1404
1405
			Mesh = function(par,num,x,y,z)
1406
			local msh = _
1407
			if num == 1 then msh = Instance.new("CylinderMesh",par)
1408
			elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
1409
			elseif num == 3 then msh = Instance.new("BlockMesh",par)
1410
			elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
1411
			elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
1412
			end msh.Scale = Vector3.new(x,y,z)
1413
			return msh end
1414
1415
			function explosion(col1,col2,cfr,sz,rng,dmg)
1416
				local a= Part(1,1,1,col1,.5,false,true,workspace)
1417
				local a2= Part(1,1,1,col2,.5,false,true,workspace)
1418
				local a3= Part(1,1,1,col2,.5,false,true,workspace)
1419
				v1,v2,v3=sz.x,sz.y,sz.z
1420
				local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
1421
				local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
1422
				local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
1423
				a.CFrame=cfr
1424
				a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1425
				a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1426
1427
				Spawn(function()
1428
					while wait() do
1429
						if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
1430
							m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
1431
							m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
1432
							m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
1433
							a.Transparency=a.Transparency+0.05
1434
							a2.Transparency=a2.Transparency+0.05
1435
							a3.Transparency=a3.Transparency+0.05
1436
						end
1437
					end)
1438
				end
1439
1440
				Crater(X,20)
1441
				ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
1442
				z = Instance.new("Sound",X)
1443
				z.SoundId = "rbxassetid://231917744"
1444
				z.Pitch = .5
1445
				z.Volume = 10
1446
				z1 = Instance.new("Sound",X)
1447
				z1.SoundId = "rbxassetid://231917744"
1448
				z1.Pitch = .5
1449
				z1.Volume = 10
1450
				z2 = Instance.new("Sound",X)
1451
				z2.SoundId = "rbxassetid://231917744"
1452
				z2.Pitch = .5
1453
				z2.Volume = 10
1454
				z3 = Instance.new("Sound",X)
1455
				z3.SoundId = "rbxassetid://245537790"
1456
				z3.Pitch = .7
1457
				z3.Volume = 1
1458
				z4 = Instance.new("Sound",X)
1459
				z4.SoundId = "rbxassetid://245537790"
1460
				z4.Pitch = .7
1461
				z4.Volume = 1
1462
				wait(0.1)
1463
				z:Play()
1464
				z1:Play()
1465
				z2:Play()
1466
				z3:Play()
1467
				z4:Play()
1468
1469
				local part=Instance.new('Part',rarm)
1470
				part.Anchored=true
1471
				part.CanCollide=false
1472
				part.Locked = true
1473
				part.FormFactor='Custom'
1474
				part.Size=Vector3.new(1,1,1)
1475
				part.CFrame=X.CFrame*CFrame.new(0,0,0)
1476
				part.Transparency=0
1477
				part.BrickColor=BrickColor.new('New Yeller')
1478
				local mesh=Instance.new('SpecialMesh',part)
1479
				mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1480
				mesh.Scale=Vector3.new(2,2,2)
1481
				local part2=part:clone()
1482
				part2.Parent = rarm
1483
				part2.BrickColor=BrickColor.new("New Yeller")
1484
				local part5=part:clone()
1485
				part5.Parent = rarm
1486
				part5.BrickColor=BrickColor.new("Magenta")
1487
				local part6=part:clone()
1488
				part6.Parent = rarm
1489
				part6.BrickColor=BrickColor.new("Black")
1490
				local mesh2=mesh:clone()
1491
				mesh2.Parent=part2
1492
				mesh2.Scale=Vector3.new(3, 3, 3)
1493
				local mesh5=mesh:clone()
1494
				mesh5.Parent=part5
1495
				mesh5.Scale=Vector3.new(3, 3, 3)
1496
				local mesh6=mesh:clone()
1497
				mesh6.Parent=part6
1498
				mesh6.Scale=Vector3.new(3, 3, 3)
1499
				local blast = Instance.new("Part", rarm)
1500
				blast.BrickColor = BrickColor.new("New Yeller")
1501
				blast.Anchored = true
1502
				blast.CanCollide = false
1503
				blast.Locked = true
1504
				blast.Size = Vector3.new(1, 1, 1)
1505
				blast.TopSurface = "Smooth"
1506
				blast.BottomSurface = "Smooth"
1507
				blast.Transparency = 0
1508
				blast.CFrame = HandCF
1509
				local bm = Instance.new("SpecialMesh", blast)
1510
				bm.Scale = Vector3.new(5,1,5)
1511
				bm.MeshId = "rbxassetid://3270017"
1512
				local blast2 = Instance.new("Part", rarm)
1513
				blast2.BrickColor = BrickColor.new("New Yeller")
1514
				blast2.Anchored = true
1515
				blast2.CanCollide = false
1516
				blast2.Locked = true
1517
				blast2.Size = Vector3.new(1, 1, 1)
1518
				blast2.TopSurface = "Smooth"
1519
				blast2.BottomSurface = "Smooth"
1520
				blast2.Transparency = 0
1521
				blast2.CFrame = HandCF
1522
				local bm2 = Instance.new("SpecialMesh", blast2)
1523
				bm2.Scale = Vector3.new(3,1,3)
1524
				bm2.MeshId = "rbxassetid://3270017"
1525
				local blast3 = Instance.new("Part", rarm)
1526
				blast3.BrickColor = BrickColor.new("New Yeller")
1527
				blast3.Anchored = true
1528
				blast3.CanCollide = false
1529
				blast3.Locked = true
1530
				blast3.Size = Vector3.new(1, 1, 1)
1531
				blast3.TopSurface = "Smooth"
1532
				blast3.BottomSurface = "Smooth"
1533
				blast3.Transparency = 0
1534
				blast3.CFrame = HandCF
1535
				local bm3 = Instance.new("SpecialMesh", blast3)
1536
				bm3.Scale = Vector3.new(3,1,3)
1537
				bm3.MeshId = "rbxassetid://3270017"
1538
				for i = 1,120 do rs:wait()
1539
					X.Transparency = X.Transparency + (1/120)
1540
					part.Transparency = part.Transparency + (1/120)
1541
					part2.Transparency = part2.Transparency + (1/120)
1542
					part3.Transparency = part3.Transparency + (1/120)
1543
					part4.Transparency = part4.Transparency + (1/120)
1544
					part5.Transparency = part5.Transparency + (1/120)
1545
					part6.Transparency = part6.Transparency + (1/120)
1546
					part7.Transparency = part7.Transparency + (1/120)
1547
					blast.Transparency = blast.Transparency + (1/120)
1548
					blast2.Transparency = blast2.Transparency + (1/120)
1549
					blast3.Transparency = blast3.Transparency + (1/120)
1550
					X.Size = X.Size + Vector3.new(.8,.8,.8)
1551
					--part3.Size = part3.Size + Vector3.new(3,3,3)
1552
					mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
1553
					mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
1554
					mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
1555
					mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
1556
					mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
1557
					mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
1558
					mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
1559
					bm.Scale = bm.Scale + Vector3.new(6,6,.2)
1560
					bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
1561
					bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
1562
					X.CFrame = cf
1563
					part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
1564
					part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
1565
					part3.CFrame=X.CFrame
1566
					part4.CFrame=X.CFrame
1567
					part7.CFrame=X.CFrame
1568
					part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
1569
					part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
1570
					blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1571
					blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
1572
					blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
1573
					rs:wait()
1574
					end
1575
					X:Destroy()
1576
					part:Destroy()
1577
					part2:Destroy()
1578
					part3:Destroy()
1579
					part4:Destroy()
1580
					part5:Destroy()
1581
					part6:Destroy()
1582
					blast:Destroy()
1583
					blast2:Destroy()
1584
					blast3:Destroy()
1585
					z:Destroy()
1586
					z1:Destroy()
1587
					z2:Destroy()
1588
					z3:Destroy()
1589
					z4:Destroy()
1590
				end
1591
			end)
1592
			for i = 1, 20 do
1593
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
1594
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
1595
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
1596
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
1597
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
1598
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
1599
				if Debounces.on == false then break end
1600
				rs:wait()
1601
			end
1602
			if Debounces.CanAttack == false then
1603
				Debounces.CanAttack = true
1604
				Debounces.NoIdl = false
1605
				Debounces.on = false
1606
			end
1607
		end
1608
	end
1609
end)
1610
----------------------------------------------------
1611
mouse.KeyDown:connect(function(key)
1612
	if key == "e" then
1613
		if Debounces.CanAttack == true then
1614
		Debounces.CanAttack = false
1615
		Debounces.on = true
1616
		Debounces.NoIdl = true
1617
pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
1618
z = Instance.new("Sound", rarm)
1619
z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1620
z.Volume = .6
1621
z.Pitch = pt[math.random(1,#pt)]
1622
z.Looped = false
1623
z:Play()
1624
Debounces.RPunch = true
1625
Debounces.LPunch = true
1626
Debounces.ks = true
1627
Debounces.ks2 = true
1628
for i = 1, 3 do
1629
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1630
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1631
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1632
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1633
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1634
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1635
if Debounces.on == false then break end
1636
wait()
1637
end
1638
z2 = Instance.new("Sound", larm)
1639
z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
1640
z2.Volume = .6
1641
z2.Pitch = pt[math.random(1,#pt)]
1642
z2.Looped = false
1643
z2:Play()
1644
for i = 1, 3 do
1645
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1646
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1647
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1648
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1649
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1650
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1651
if Debounces.on == false then break end
1652
wait()
1653
end
1654
z3 = Instance.new("Sound", rarm)
1655
z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
1656
z3.Volume = 0.6
1657
z3.Pitch = pt[math.random(1,#pt)]
1658
z3.Looped = false
1659
z3:Play()
1660
for i = 1, 3 do
1661
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1662
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1663
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1664
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1665
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1666
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1667
if Debounces.on == false then break end
1668
wait()
1669
end
1670
z4 = Instance.new("Sound", larm)
1671
z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
1672
z4.Volume = .6
1673
z4.Pitch = pt[math.random(1,#pt)]
1674
z4.Looped = false
1675
z4:Play()
1676
for i = 1, 3 do
1677
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1678
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1679
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1680
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1681
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1682
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1683
if Debounces.on == false then break end
1684
wait()
1685
end
1686
z5 = Instance.new("Sound", rarm)
1687
z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
1688
z5.Volume = .6
1689
z5.Pitch = pt[math.random(1,#pt)]
1690
z5.Looped = false
1691
z5:Play()
1692
for i = 1, 3 do
1693
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1694
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1695
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1696
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1697
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1698
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1699
if Debounces.on == false then break end
1700
wait()
1701
end
1702
z6 = Instance.new("Sound", larm)
1703
z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
1704
z6.Volume = .6
1705
z6.Pitch = pt[math.random(1,#pt)]
1706
z6.Looped = false
1707
z6:Play()
1708
for i = 1, 3 do
1709
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1710
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1711
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1712
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1713
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1714
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1715
if Debounces.on == false then break end
1716
wait()
1717
end
1718
z7 = Instance.new("Sound", rarm)
1719
z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1720
z7.Volume = .6
1721
z7.Pitch = pt[math.random(1,#pt)]
1722
z7.Looped = false
1723
z7:Play()
1724
for i = 1, 3 do
1725
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1726
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1727
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1728
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1729
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1730
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1731
if Debounces.on == false then break end
1732
wait()
1733
end
1734
z8 = Instance.new("Sound", larm)
1735
z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
1736
z8.Volume = .6
1737
z8.Pitch = pt[math.random(1,#pt)]
1738
z8.Looped = false
1739
z8:Play()
1740
for i = 1, 3 do
1741
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1742
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1743
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1744
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1745
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1746
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1747
if Debounces.on == false then break end
1748
wait()
1749
end
1750
z9 = Instance.new("Sound", rarm)
1751
z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
1752
z9.Volume = 0.6
1753
z9.Pitch = pt[math.random(1,#pt)]
1754
z9.Looped = false
1755
z9:Play()
1756
for i = 1, 3 do
1757
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1758
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1759
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1760
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1761
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1762
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1763
if Debounces.on == false then break end
1764
wait()
1765
end
1766
z10 = Instance.new("Sound", larm)
1767
z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
1768
z10.Volume = .6
1769
z10.Pitch = pt[math.random(1,#pt)]
1770
z10.Looped = false
1771
z10:Play()
1772
for i = 1, 3 do
1773
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1774
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1775
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1776
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1777
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1778
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1779
if Debounces.on == false then break end
1780
wait()
1781
end
1782
z11 = Instance.new("Sound", rarm)
1783
z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
1784
z11.Volume = .6
1785
z11.Pitch = pt[math.random(1,#pt)]
1786
z11.Looped = false
1787
z11:Play()
1788
for i = 1, 3 do
1789
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1790
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1791
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1792
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1793
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1794
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1795
if Debounces.on == false then break end
1796
wait()
1797
end
1798
z12 = Instance.new("Sound", larm)
1799
z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
1800
z12.Volume = .6
1801
z12.Pitch = pt[math.random(1,#pt)]
1802
z12.Looped = false
1803
z12:Play()
1804
for i = 1, 3 do
1805
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1806
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1807
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1808
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1809
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1810
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1811
if Debounces.on == false then break end
1812
wait()
1813
end
1814
z13 = Instance.new("Sound", rarm)
1815
z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
1816
z13.Volume = 0.6
1817
z13.Pitch = pt[math.random(1,#pt)]
1818
z13.Looped = false
1819
z13:Play()
1820
for i = 1, 3 do
1821
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1822
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1823
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1824
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1825
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1826
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1827
if Debounces.on == false then break end
1828
wait()
1829
end
1830
z14 = Instance.new("Sound", larm)
1831
z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
1832
z14.Volume = .6
1833
z14.Pitch = pt[math.random(1,#pt)]
1834
z14.Looped = false
1835
z14:Play()
1836
for i = 1, 3 do
1837
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1838
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1839
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1840
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1841
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1842
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1843
if Debounces.on == false then break end
1844
wait()
1845
end
1846
z15 = Instance.new("Sound", rarm)
1847
z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
1848
z15.Volume = .6
1849
z15.Pitch = pt[math.random(1,#pt)]
1850
z15.Looped = false
1851
z15:Play()
1852
for i = 1, 3 do
1853
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1854
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1855
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1856
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1857
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1858
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1859
if Debounces.on == false then break end
1860
wait()
1861
end
1862
z16 = Instance.new("Sound", larm)
1863
z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
1864
z16.Volume = .6
1865
z16.Pitch = pt[math.random(1,#pt)]
1866
z16.Looped = false
1867
z16:Play()
1868
for i = 1, 3 do
1869
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1870
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1871
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1872
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1873
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1874
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1875
if Debounces.on == false then break end
1876
wait()
1877
end
1878
z17 = Instance.new("Sound", rarm)
1879
z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1880
z17.Volume = .6
1881
z17.Pitch = pt[math.random(1,#pt)]
1882
z17.Looped = false
1883
z17:Play()
1884
for i = 1, 3 do
1885
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1886
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1887
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1888
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1889
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1890
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1891
if Debounces.on == false then break end
1892
wait()
1893
end
1894
z18 = Instance.new("Sound", larm)
1895
z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
1896
z18.Volume = .6
1897
z18.Pitch = pt[math.random(1,#pt)]
1898
z18.Looped = false
1899
z18:Play()
1900
for i = 1, 3 do
1901
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1902
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1903
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1904
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1905
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1906
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1907
if Debounces.on == false then break end
1908
wait()
1909
end
1910
z19 = Instance.new("Sound", rarm)
1911
z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
1912
z19.Volume = 0.6
1913
z19.Pitch = pt[math.random(1,#pt)]
1914
z19.Looped = false
1915
z19:Play()
1916
for i = 1, 3 do
1917
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1918
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1919
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1920
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1921
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1922
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1923
if Debounces.on == false then break end
1924
wait()
1925
end
1926
z20 = Instance.new("Sound", larm)
1927
z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
1928
z20.Volume = .6
1929
z20.Pitch = pt[math.random(1,#pt)]
1930
z20.Looped = false
1931
z20:Play()
1932
for i = 1, 3 do
1933
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1934
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1935
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1936
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1937
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1938
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1939
if Debounces.on == false then break end
1940
wait()
1941
end
1942
z:Destroy()
1943
z2:Destroy()
1944
z3:Destroy()
1945
z4:Destroy()
1946
z5:Destroy()
1947
z6:Destroy()
1948
z7:Destroy()
1949
z8:Destroy()
1950
z9:Destroy()
1951
z10:Destroy()
1952
z11:Destroy()
1953
z12:Destroy()
1954
z13:Destroy()
1955
z14:Destroy()
1956
z15:Destroy()
1957
z16:Destroy()
1958
z17:Destroy()
1959
z18:Destroy()
1960
z19:Destroy()
1961
z20:Destroy()
1962
Debounces.LPunch = false
1963
Debounces.RPunch = false
1964
Debounces.ks = false
1965
Debounces.ks2 = false
1966
if Debounces.CanAttack == false then
1967
Debounces.CanAttack = true
1968
Debounces.on = false
1969
Debounces.NoIdl = false
1970
end
1971
end
1972
end
1973
end)
1974
-------------------------------
1975
mouse.KeyDown:connect(function(key)
1976
	if key == "t" then
1977
		if Debounces.CanAttack == true then
1978
			Debounces.CanAttack = false
1979
			Debounces.NoIdl = true
1980
			Debounces.on = true
1981
			Debounces.ks = true
1982
    kik = rleg.Touched:connect(function(ht)
1983
        hit = ht.Parent
1984
            if ht and hit:IsA("Model") then
1985
                    if hit:FindFirstChild("Humanoid") then
1986
                        if hit.Name ~= p.Name then
1987
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1988
                                    Debounces.Slashed = true]]--
1989
                                    if Debounces.ks==true then
1990
                                    z = Instance.new("Sound",hed)
1991
                                    z.SoundId = "rbxassetid://169380525"
1992
                                    z.Volume = 1
1993
                                    z:Play()
1994
                                    Debounces.ks=false
1995
                                    end
1996
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
1997
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
1998
                            --Debounces.Slashed = false
1999
                        --end
2000
                    end
2001
                end
2002
            elseif ht and hit:IsA("Hat") then
2003
                if hit.Parent.Name ~= p.Name then
2004
                    if hit.Parent:FindFirstChild("Humanoid") then
2005
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2006
                                    Debounces.Slashed = true]]--
2007
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2008
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2009
                            --Debounces.Slashed = false
2010
                        --end
2011
                    end
2012
                end
2013
            end
2014
        end)
2015
			for i = 1,20 do
2016
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
2017
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
2018
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2019
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
2020
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
2021
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2022
				if Debounces.on == false then break end
2023
				rs:wait()
2024
			end
2025
			kik:disconnect()
2026
			if Debounces.CanAttack == false then
2027
				Debounces.CanAttack = true
2028
				Debounces.NoIdl = false
2029
				Debounces.on = false
2030
            end
2031
        end
2032
    end
2033
end)
2034
----------------------------------------------------
2035
mouse.KeyDown:connect(function(key)
2036
	if key == "y" then
2037
		if Debounces.CanAttack == true then
2038
            Debounces.CanAttack = false
2039
            Debounces.on = true
2040
            Debounces.NoIdl = true
2041
				for i = 1, 15 do
2042
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
2043
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
2044
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2045
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
2046
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2047
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2048
                    if Debounces.on == false then break end
2049
                    rs:wait(2.7)
2050
                end
2051
				x = Instance.new("Sound",char)
2052
				x.SoundId = "rbxassetid://228343271"
2053
				x.Pitch = 1
2054
				x.Volume = .8
2055
				wait(.1)
2056
				x:Play()
2057
				Debounces.on = false
2058
				Debounces.Here = false
2059
				shot = shot + 1
2060
local rng = Instance.new("Part", larm)
2061
rng.Anchored = true
2062
rng.BrickColor = BrickColor.new("New Yeller")
2063
rng.CanCollide = false
2064
rng.FormFactor = 3
2065
rng.Name = "Ring"
2066
rng.Size = Vector3.new(1, 1, 1)
2067
rng.Transparency = 0.35
2068
rng.TopSurface = 0
2069
rng.BottomSurface = 0
2070
rng2 = rng:clone()
2071
rng3 = rng2:clone()
2072
rng4 = rng2:clone()
2073
local rngm = Instance.new("SpecialMesh", rng)
2074
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2075
rngm.Scale = Vector3.new(10, 10, 1)
2076
rngm2 = rngm:clone()
2077
rngm2.Scale = Vector3.new(5, 5, 3)
2078
rngm3=rngm2:clone()
2079
rngm3.Parent = rng3
2080
rngm3.Scale = Vector3.new(8, 8, 1)
2081
rngm4 = rngm2:clone()
2082
rngm4.Parent = rng4
2083
rngm4.Scale = Vector3.new(6, 6, 1)
2084
local bem = Instance.new("Part", larm)
2085
bem.Anchored = true
2086
bem.BrickColor = BrickColor.new("New Yeller")
2087
bem.CanCollide = false
2088
bem.FormFactor = 3
2089
bem.Name = "Beam" .. shot
2090
bem.Size = Vector3.new(1, 1, 1)
2091
bem.Transparency = 0.35
2092
bem.TopSurface = 0
2093
bem.BottomSurface = 0
2094
local bemm = Instance.new("SpecialMesh", bem)
2095
bemm.MeshType = 4
2096
bemm.Scale = Vector3.new(1, 4, 4)
2097
local out = Instance.new("Part", larm)
2098
out.Anchored = true
2099
out.BrickColor = BrickColor.new("New Yeller")
2100
out.CanCollide = false
2101
out.FormFactor = 3
2102
out.Name = "Out"
2103
out.Size = Vector3.new(4, 4, 4)
2104
out.Transparency = 0.35
2105
out.TopSurface = 0
2106
out.BottomSurface = 0
2107
local outm = Instance.new("SpecialMesh", out)
2108
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2109
outm.Scale = Vector3.new(6, 4, 6)
2110
local bnd = Instance.new("Part", larm)
2111
bnd.Anchored = true
2112
bnd.BrickColor = BrickColor.new("New Yeller")
2113
bnd.CanCollide = false
2114
bnd.FormFactor = 3
2115
bnd.Name = "Bend"
2116
bnd.Size = Vector3.new(1, 1, 1)
2117
bnd.Transparency = 1
2118
bnd.TopSurface = 0
2119
bnd.BottomSurface = 0
2120
local bndm = Instance.new("SpecialMesh", bnd)
2121
bndm.MeshType = 3
2122
bndm.Scale = Vector3.new(8, 8, 8)
2123
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2124
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2125
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2126
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2127
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2128
rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
2129
Debounces.Shewt = true
2130
coroutine.wrap(function()
2131
for i = 1, 20, 0.2 do
2132
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2133
rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
2134
rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
2135
rng.Transparency = i/20
2136
rng3.Transparency = 1/24
2137
rng4.Transparency = i/26
2138
wait()
2139
end
2140
wait()
2141
rng:Destroy()
2142
end)()
2143
if Debounces.Shewt == true then
2144
larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2145
hit = ht.Parent
2146
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2147
if HasntTouched(hit.Name) == true and deb == false then
2148
deb = true
2149
coroutine.wrap(function()
2150
hit:FindFirstChild("Humanoid").PlatformStand = true
2151
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2152
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2153
end)()
2154
table.insert(Touche, hit.Name)
2155
deb = false
2156
end
2157
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2158
if HasntTouched(hit.Parent.Name) == true and deb == false then
2159
deb = true
2160
coroutine.wrap(function()
2161
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2162
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2163
wait(1)
2164
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2165
end)()
2166
table.insert(Touche, hit.Parent.Name)
2167
deb = false
2168
for i, v in pairs(Touche) do
2169
print(v)
2170
end
2171
end
2172
end
2173
end)
2174
end
2175
for i = 0, 260, 8 do
2176
bem.Size = Vector3.new(i, 3, 3)
2177
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2178
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2179
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2180
bnd.Size = Vector3.new(1,1,1)
2181
bndm.Scale = Vector3.new(8,8,8)
2182
if i % 10 == 0 then
2183
local newRng = rng2:Clone()
2184
newRng.Parent = larm
2185
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2186
local newRngm = rngm2:clone()
2187
newRngm.Parent=newRng
2188
coroutine.wrap(function()
2189
for i = 1, 10, 0.2 do
2190
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
2191
newRng.Transparency = i/10
2192
wait()
2193
end
2194
wait()
2195
newRng:Destroy()
2196
end)()
2197
end
2198
wait()
2199
end
2200
wait()
2201
Debounces.Shewt = false
2202
bem:Destroy()
2203
out:Destroy()
2204
bnd:Destroy()
2205
Debounces.Ready = false
2206
for i, v in pairs(Touche) do
2207
table.remove(Touche, i)
2208
end
2209
wait()
2210
table.insert(Touche, char.Name)
2211
Debounces.NoIdl = false
2212
if Debounces.CanAttack == false then
2213
Debounces.CanAttack = true
2214
end
2215
end
2216
end
2217
end)
2218
----------------------------------------------------
2219
--[[mouse.KeyDown:connect(function(key)
2220
	if key == "y" then
2221
		if Debounces.CanAttack == true then
2222
			Debounces.CanAttack = false
2223
			Debounces.NoIdl = true
2224
			Debounces.on = true
2225
				local shell = Instance.new("Part",torso)
2226
				shell.BrickColor = BrickColor.new("New Yeller")
2227
				shell.Anchored = false
2228
				shell.CanCollide = false
2229
				shell.Locked = true
2230
				shell.TopSurface = "SmoothNoOutlines"
2231
				shell.BottomSurface = "SmoothNoOutlines"
2232
				shell.Size = Vector3.new(1.2,1.2,1.2)
2233
				shell.FormFactor = 3
2234
				local shellm = Instance.new("SpecialMesh",shell)
2235
				shellm.MeshType = "Sphere"
2236
				shellm.Scale = Vector3.new(1.2,1.2,1.2)
2237
				Omega = function()
2238
					local X = Instance.new("Part",char)
2239
					local O = Instance.new("ObjectValue",X)
2240
					O.Name = "creator"
2241
					X.Locked = true
2242
					X.Name = "Shell"
2243
					X.Anchored = false
2244
					X.CanCollide = false
2245
					X.Transparency = 0.5
2246
					X.Reflectance = 0
2247
					X.BottomSurface = 0
2248
					X.TopSurface = 0
2249
					X.Shape = 0
2250
					local V = Instance.new("ObjectValue",X)
2251
					V.Value = char
2252
					V.Name = "creator"
2253
					X.BrickColor = BrickColor.new("New Yeller")
2254
					X.Size = Vector3.new(40,40,40)
2255
					--X.Material = "Neon"
2256
					local Z = Instance.new("SpecialMesh",X)
2257
					Z.MeshType = "Sphere"
2258
					Z.Scale = Vector3.new(0.2,0.2,0.2)
2259
					X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2260
					local bv = Instance.new("BodyVelocity",X)
2261
					bv.maxForce = Vector3.new(99999,99999,99999)
2262
					X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2263
					bv.velocity = root.CFrame.lookVector*10
2264
					Explode = X.Touched:connect(function(hit)
2265
						if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
2266
							local cf = X.CFrame
2267
							bv:Destroy()
2268
							X.Anchored = true
2269
							Z:Remove()
2270
							Explode:disconnect()
2271
							X.Size = Vector3.new(3,3,3)
2272
							X.Touched:connect(function(hit) end)
2273
							X.CanCollide = false
2274
							for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
2275
								if v:FindFirstChild('Humanoid') then
2276
									v.Humanoid:TakeDamage(math.random(80,120))
2277
								end
2278
							end
2279
								for i = 1, (40) do rs:wait()
2280
									X.Transparency = X.Transparency + (1/40)
2281
									X.Size = X.Size + Vector3.new(1,1,1)
2282
									X.CFrame = root.CFrame * CFrame.new(0,0,-10)
2283
								end
2284
							X:Destroy()
2285
							end
2286
						end)
2287
					end
2288
			for i = 1,200 do
2289
				shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2290
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
2291
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2292
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2293
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2294
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2295
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2296
				if Debounces.on == false then break end
2297
				rs:wait()
2298
			end
2299
			for i = 1,30 do
2300
				shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
2301
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
2302
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
2303
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2304
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2305
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2306
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2307
				if Debounces.on == false then break end
2308
				rs:wait()
2309
			end
2310
			for i = 1,40 do
2311
				shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
2312
				shell.Size = shell.Size + Vector3.new(1,1,1)
2313
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
2314
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
2315
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2316
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2317
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2318
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2319
				if Debounces.on == false then break end
2320
				rs:wait()
2321
			end
2322
			for i = 1,40 do
2323
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
2324
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
2325
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
2326
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2327
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2328
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2329
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2330
				if Debounces.on == false then break end
2331
				rs:wait()
2332
			end
2333
			for i = 1,60 do
2334
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2335
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
2336
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
2337
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2338
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2339
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2340
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2341
				if Debounces.on == false then break end
2342
				rs:wait()
2343
			end
2344
			for i = 1,60 do
2345
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2346
				shell.Size = shell.Size + Vector3.new(1,1,1)
2347
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
2348
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
2349
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2350
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2351
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2352
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2353
				if Debounces.on == false then break end
2354
				rs:wait()
2355
			end
2356
			if Debounces.CanAttack == false then
2357
				Debounces.CanAttack = true
2358
				Debounces.NoIdl = false
2359
				Debounces.on = false
2360
            end
2361
        end
2362
    end
2363
end)]]--
2364
----------------------------------------------------
2365
Charging = false
2366
mouse.KeyDown:connect(function(key)
2367
	if key == "r" then
2368
		if Charging == false then
2369
			Charging = true
2370
			if Debounces.CanAttack == true then
2371
				Debounces.CanAttack = false
2372
				Debounces.NoIdl = true
2373
				Debounces.on = true
2374
				for i = 1,20 do
2375
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
2376
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
2377
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2378
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
2379
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2380
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2381
					if Debounces.on == false then break end
2382
					rs:wait()
2383
				end
2384
				--[[for i = 1,20 do
2385
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
2386
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
2387
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
2388
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
2389
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
2390
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
2391
					if Debounces.on == false then break end
2392
					rs:wait()
2393
				end]]--
2394
pt=Instance.new('Part',torso)
2395
pt.Anchored=true
2396
pt.CanCollide=false
2397
pt.Locked = true
2398
pt.FormFactor='Custom'
2399
pt.Size=Vector3.new(1,1,1)
2400
pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
2401
pt.Transparency=.6
2402
pt.BrickColor=BrickColor.new('New Yeller')
2403
msh=Instance.new('SpecialMesh',pt)
2404
msh.MeshId='http://www.roblox.com/asset/?id=20329976'
2405
msh.Scale=Vector3.new(8,4,8)
2406
pt2=pt:clone()
2407
pt2.Parent = torso
2408
pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
2409
pt2.BrickColor=BrickColor.new("New Yeller")
2410
msh2=msh:clone()
2411
msh2.Parent=pt2
2412
msh2.Scale=Vector3.new(10,5,10)
2413
2414
custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
2415
2416
bl = Instance.new("Part", char)
2417
bl.Locked = true
2418
bl.Name = "Shell"
2419
bl.BrickColor = BrickColor.new("New Yeller")
2420
bl.Anchored = true
2421
bl.CanCollide = false
2422
bl.Transparency = 0
2423
bl.Reflectance = 0
2424
bl.BottomSurface = 0
2425
bl.TopSurface = 0
2426
bl.Shape = 0
2427
blm = Instance.new("SpecialMesh",bl)
2428
blm.MeshType = "Sphere"
2429
blm.Scale = Vector3.new(1,1,1)
2430
blm.MeshId = "rbxassetid://9982590"
2431
2432
	coroutine.resume(coroutine.create(function()
2433
        for i=1, math.huge, 4 do
2434
			if Charging == true then
2435
				rs:wait()
2436
				bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
2437
				blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
2438
				bl.Transparency = bl.Transparency + 0.005
2439
				pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
2440
				pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
2441
				msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
2442
				msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
2443
				elseif Charging == false then break
2444
			end
2445
		end
2446
    end))
2447
2448
repeat
2449
    local p = Instance.new('Part',torso)
2450
    p.formFactor = 'Custom'
2451
    p.Size = Vector3.new(1,1,1)
2452
    p.BrickColor = workspace.Base.BrickColor
2453
    p.CanCollide = false
2454
    p.Transparency = 0
2455
    p.Anchored = true
2456
    p.Locked=true
2457
    p.Material = workspace.Base.Material
2458
    s = math.random(1,40)/10
2459
    local m = Instance.new("BlockMesh",p)
2460
    m.Scale = Vector3.new(s,s,s)
2461
    p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
2462
	--[[coroutine.wrap(function()
2463
		wait(2)
2464
		while Charging == true do
2465
		wait(2)
2466
		GroundWave1()
2467
		wait(2)
2468
		end
2469
	end)()]]--
2470
	Spawn(function()
2471
		while rs:wait() do
2472
			if Charging == true then
2473
				rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
2474
				larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
2475
				hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
2476
				torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
2477
				lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
2478
				rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
2479
			elseif Charging == false then break
2480
			end
2481
		end
2482
	end)
2483
	Spawn(function()
2484
        while rs:wait() do
2485
            if p.Transparency >= 1 then p:Destroy() break end
2486
            p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
2487
            p.Transparency = p.Transparency+0.01
2488
        end
2489
    end)
2490
    wait(.3)
2491
until Charging == false
2492
			end
2493
		end
2494
	end
2495
end)
2496
----------------------------------------------------
2497
mouse.KeyUp:connect(function(key)
2498
	if key == "r" then
2499
		if Charging == true then
2500
			Charging = false
2501
				pt:Destroy()
2502
				pt2:Destroy()
2503
				bl:Destroy()
2504
			if Debounces.CanAttack == false then
2505
				Debounces.CanAttack = true
2506
				Debounces.NoIdl = false
2507
				Debounces.on = false
2508
			end
2509
		end
2510
	end
2511
end)
2512
----------------------------------------------------
2513
mouse.KeyDown:connect(function(key)
2514
	if key == "g" then
2515
		if Debounces.CanAttack == true then
2516
			Debounces.CanAttack = false
2517
			Debounces.NoIdl = true
2518
			Debounces.on = true
2519
				local shell = Instance.new("Part",torso)
2520
				shell.BrickColor = BrickColor.new("New Yeller")
2521
				shell.Anchored = true
2522
				shell.CanCollide = false
2523
				shell.Locked = true
2524
				shell.TopSurface = "SmoothNoOutlines"
2525
				shell.BottomSurface = "SmoothNoOutlines"
2526
				shell.Size = Vector3.new(1,1,1)
2527
				shellm = Instance.new("SpecialMesh",shell)
2528
				shellm.MeshType = "Sphere"
2529
				shellm.Scale = Vector3.new(1,1,1)
2530
				local shell2 = Instance.new("Part",torso)
2531
				shell2.BrickColor = BrickColor.new("New Yeller")
2532
				shell2.Anchored = true
2533
				shell2.CanCollide = false
2534
				shell2.Locked = true
2535
				shell2.TopSurface = "SmoothNoOutlines"
2536
				shell2.BottomSurface = "SmoothNoOutlines"
2537
				shell2.Size = Vector3.new(1,1,1)
2538
				shellm2 = Instance.new("SpecialMesh",shell2)
2539
				shellm2.MeshType = "Sphere"
2540
				shellm2.Scale = Vector3.new(1,1,1)
2541
2542
function FindNearestTorso(Position,Distance,SinglePlayer)
2543
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2544
        local List = {}
2545
        for i,v in pairs(workspace:GetChildren())do
2546
            if v:IsA("Model")then
2547
                if v:findFirstChild("Torso")then
2548
                    if v ~= char then
2549
                        if(v.Torso.Position -Position).magnitude <= Distance then
2550
                            table.insert(List,v)
2551
                        end
2552
                    end
2553
                end
2554
            end
2555
        end
2556
    return List
2557
end
2558
2559
Shell = function()
2560
local X = Instance.new("Part",char)
2561
local O = Instance.new("ObjectValue",X)
2562
        O.Name = "creator"
2563
        X.Locked = true
2564
		X.Name = "Shell"
2565
        X.Anchored = false
2566
        X.CanCollide = false
2567
        X.Transparency = 0
2568
        X.Reflectance = 0
2569
        X.BottomSurface = 0
2570
        X.TopSurface = 0
2571
        X.Shape = 0
2572
        local V = Instance.new("ObjectValue",X)
2573
        V.Value = char
2574
        V.Name = "creator"
2575
        X.BrickColor = BrickColor.new("New Yeller")
2576
        X.Size = Vector3.new(1,1,1)
2577
        --X.Material = "Neon"
2578
        local Z = Instance.new("SpecialMesh",X)
2579
        Z.MeshType = "Sphere"
2580
        Z.Scale = Vector3.new(1,1,1)
2581
        X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2582
        local bv = Instance.new("BodyVelocity",X)
2583
        bv.maxForce = Vector3.new(99999,99999,99999)
2584
        X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2585
        bv.velocity = root.CFrame.lookVector*65
2586
Explode = X.Touched:connect(function(hit)
2587
        if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
2588
        local cf = X.CFrame
2589
        bv:Destroy()
2590
        X.Anchored = true
2591
        Z:Remove()
2592
        Explode:disconnect()
2593
        X.Size = Vector3.new(3,3,3)
2594
        X.Touched:connect(function(hit) end)
2595
        X.CanCollide = false
2596
		for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
2597
			if v:FindFirstChild('Humanoid') then
2598
				v.Humanoid:TakeDamage(math.random(6,12))
2599
			end
2600
		end
2601
			for i = 1, (40) do rs:wait()
2602
				X.Transparency = X.Transparency + (1/40)
2603
				X.Size = X.Size + Vector3.new(1,1,1)
2604
				X.CFrame = cf
2605
			end
2606
		X:Destroy()
2607
		end
2608
	end)
2609
end
2610
				Shell()
2611
				for i = 1, 10 do
2612
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2613
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2614
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2615
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2616
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
2617
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
2618
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
2619
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
2620
					if Debounces.on == false then break end
2621
					rs:wait()
2622
				end
2623
				Shell()
2624
				shell.Transparency = 1
2625
				for i = 1, 10 do
2626
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2627
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2628
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2629
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2630
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2631
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2632
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2633
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2634
					if Debounces.on == false then break end
2635
					rs:wait()
2636
				end
2637
				Shell()
2638
				shell.Transparency = 0
2639
				shell2.Transparency = 1
2640
				for i = 1, 10 do
2641
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2642
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2643
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2644
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2645
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2646
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2647
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2648
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2649
					if Debounces.on == false then break end
2650
					rs:wait()
2651
				end
2652
				Shell()
2653
				shell2.Transparency = 0
2654
				shell.Transparency = 1
2655
				for i = 1, 10 do
2656
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2657
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2658
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2659
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2660
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2661
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2662
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2663
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2664
					if Debounces.on == false then break end
2665
					rs:wait()
2666
				end
2667
				Shell()
2668
				shell.Transparency = 0
2669
				shell2.Transparency = 1
2670
				for i = 1, 10 do
2671
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2672
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2673
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2674
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2675
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2676
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2677
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2678
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2679
					if Debounces.on == false then break end
2680
					rs:wait()
2681
				end
2682
				Shell()
2683
				shell2.Transparency = 0
2684
				shell.Transparency = 1
2685
				for i = 1, 10 do
2686
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2687
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2688
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2689
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2690
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2691
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2692
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2693
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2694
					if Debounces.on == false then break end
2695
					rs:wait()
2696
				end
2697
				Shell()
2698
				shell.Transparency = 0
2699
				shell2.Transparency = 1
2700
				for i = 1, 10 do
2701
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2702
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2703
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2704
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
2705
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2706
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2707
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2708
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2709
					if Debounces.on == false then break end
2710
					rs:wait()
2711
				end
2712
				Shell()
2713
				shell2.Transparency = 0
2714
				shell.Transparency = 1
2715
				for i = 1, 10 do
2716
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2717
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2718
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2719
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2720
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2721
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2722
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2723
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2724
					if Debounces.on == false then break end
2725
					rs:wait()
2726
				end
2727
				Shell()
2728
				shell.Transparency = 0
2729
				shell2.Transparency = 1
2730
				for i = 1, 10 do
2731
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2732
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2733
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2734
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2735
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2736
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2737
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2738
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2739
					if Debounces.on == false then break end
2740
					rs:wait()
2741
				end
2742
				Shell()
2743
				shell2.Transparency = 0
2744
				shell.Transparency = 1
2745
				for i = 1, 10 do
2746
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2747
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2748
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2749
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2750
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2751
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2752
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2753
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2754
					if Debounces.on == false then break end
2755
					rs:wait()
2756
				end
2757
				Shell()
2758
				shell.Transparency = 0
2759
				shell2.Transparency = 1
2760
				for i = 1, 10 do
2761
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2762
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2763
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2764
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2765
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2766
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2767
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2768
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2769
					if Debounces.on == false then break end
2770
					rs:wait()
2771
				end
2772
				Shell()
2773
				shell2.Transparency = 0
2774
				shell.Transparency = 1
2775
				for i = 1, 10 do
2776
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2777
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2778
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2779
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2780
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2781
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2782
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2783
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2784
					if Debounces.on == false then break end
2785
					rs:wait()
2786
				end
2787
				Shell()
2788
				shell.Transparency = 0
2789
				shell2.Transparency = 1
2790
				for i = 1, 10 do
2791
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2792
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2793
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2794
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2795
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2796
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2797
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2798
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2799
					if Debounces.on == false then break end
2800
					rs:wait()
2801
				end
2802
				shell.Transparency = 1
2803
			if Debounces.CanAttack == false then
2804
				Debounces.CanAttack = true
2805
				Debounces.NoIdl = false
2806
				Debounces.on = false
2807
			end
2808
		end
2809
	end
2810
end)
2811
----------------------------------------------------
2812
Search = false
2813
mouse.KeyDown:connect(function(key)
2814
	if key == "n" then
2815
		if Search == false then
2816
			Search = true
2817
			for i,v in pairs(game.Players:getPlayers()) do
2818
				if v.Name~=char.Name then
2819
					for j,k in pairs(v.Character:GetChildren()) do
2820
						if k:IsA("BasePart") and k.Transparency >= 1 then
2821
							bawx=Instance.new("SelectionBox",cam)
2822
							bawx.Color = BrickColor.new("Bright red")
2823
							bawx.Transparency = .5
2824
							bawx.Adornee = k
2825
						end
2826
                    end
2827
                end
2828
            end
2829
		elseif Search == true then
2830
			Search = false
2831
			for i, v in pairs(cam:GetChildren()) do
2832
				if v:IsA("SelectionBox") then
2833
					v:Destroy()
2834
				end
2835
			end
2836
	    end
2837
    end
2838
end)
2839
----------------------------------------------------
2840
Grab = false
2841
mouse.KeyDown:connect(function(key)
2842
    if key == "z" then
2843
        Debounces.on = true
2844
        Debounces.NoIdl = true
2845
		Debounces.ks = true
2846
        if Grab == false then
2847
        gp = nil
2848
		for i = 1, 20 do
2849
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
2850
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
2851
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2852
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2853
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
2854
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
2855
			if Debounces.on == false then break end
2856
			rs:wait()
2857
		end
2858
        con1=larm.Touched:connect(function(hit) -- this is grab
2859
            ht = hit.Parent
2860
            hum1=ht:FindFirstChild('Humanoid')
2861
            if hum1 ~= nil then
2862
			    if Debounces.ks==true then
2863
                z = Instance.new("Sound",hed)
2864
                z.SoundId = "rbxassetid://169380525"
2865
                z.Volume = 1
2866
                z:Play()
2867
                Debounces.ks=false
2868
				end
2869
                hum1.PlatformStand=true
2870
                gp = ht
2871
                Grab = true
2872
                asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
2873
                asd.Parent = larm
2874
                asd.Name = "asd"
2875
                asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
2876
            --[[elseif hum1 == nil then
2877
                con1:disconnect()
2878
                wait() return]]--
2879
            end
2880
        end)
2881
		for i = 1, 20 do
2882
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
2883
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
2884
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2885
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2886
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
2887
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
2888
			if Debounces.on == false then break end
2889
			rs:wait()
2890
		end
2891
	if hum1 == nil then
2892
    Debounces.on = false
2893
    Debounces.NoIdl = false
2894
	end
2895
	con1:disconnect()
2896
    elseif Grab == true then
2897
        Grab = false
2898
		Punch()
2899
		z = Instance.new("Sound",hed)
2900
		z.SoundId = "rbxassetid://169380525"
2901
		z.Pitch = ptz[math.random(1,#ptz)]
2902
		z.Volume = 1
2903
		z:Play()
2904
		for i = 1, 10 do
2905
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2906
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2907
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2908
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2909
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2910
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2911
			if Debounces.on == false then break end
2912
			rs:wait()
2913
		end
2914
		Punch()
2915
		z = Instance.new("Sound",hed)
2916
		z.SoundId = "rbxassetid://169380525"
2917
		z.Pitch = ptz[math.random(1,#ptz)]
2918
		z.Volume = 1
2919
		z:Play()
2920
		for i = 1, 10 do
2921
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2922
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2923
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2924
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2925
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2926
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2927
			if Debounces.on == false then break end
2928
			rs:wait()
2929
		end
2930
		Punch()
2931
		z = Instance.new("Sound",hed)
2932
		z.SoundId = "rbxassetid://169380525"
2933
		z.Pitch = ptz[math.random(1,#ptz)]
2934
		z.Volume = 1
2935
		z:Play()
2936
		for i = 1, 10 do
2937
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2938
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2939
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2940
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2941
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2942
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2943
			if Debounces.on == false then break end
2944
			rs:wait()
2945
		end
2946
		Punch()
2947
		z = Instance.new("Sound",hed)
2948
		z.SoundId = "rbxassetid://169380525"
2949
		z.Pitch = ptz[math.random(1,#ptz)]
2950
		z.Volume = 1
2951
		z:Play()
2952
		for i = 1, 10 do
2953
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2954
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2955
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2956
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2957
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2958
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2959
			if Debounces.on == false then break end
2960
			rs:wait()
2961
		end
2962
		Punch()
2963
		z = Instance.new("Sound",hed)
2964
		z.SoundId = "rbxassetid://169380525"
2965
		z.Pitch = ptz[math.random(1,#ptz)]
2966
		z.Volume = 1
2967
		z:Play()
2968
		for i = 1, 10 do
2969
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2970
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2971
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2972
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2973
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2974
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2975
			if Debounces.on == false then break end
2976
			rs:wait()
2977
		end
2978
		Punch()
2979
		z = Instance.new("Sound",hed)
2980
		z.SoundId = "rbxassetid://169380525"
2981
		z.Pitch = ptz[math.random(1,#ptz)]
2982
		z.Volume = 1
2983
		z:Play()
2984
		for i = 1, 10 do
2985
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2986
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2987
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2988
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2989
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2990
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2991
			if Debounces.on == false then break end
2992
			rs:wait()
2993
		end
2994
		Punch()
2995
		z = Instance.new("Sound",hed)
2996
		z.SoundId = "rbxassetid://169380525"
2997
		z.Pitch = ptz[math.random(1,#ptz)]
2998
		z.Volume = 1
2999
		z:Play()
3000
		for i = 1, 10 do
3001
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3002
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3003
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3004
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3005
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3006
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3007
			if Debounces.on == false then break end
3008
			rs:wait()
3009
		end
3010
		Punch()
3011
		z = Instance.new("Sound",hed)
3012
		z.SoundId = "rbxassetid://169380525"
3013
		z.Pitch = ptz[math.random(1,#ptz)]
3014
		z.Volume = 1
3015
		z:Play()
3016
		for i = 1, 10 do
3017
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3018
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3019
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3020
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3021
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3022
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3023
			if Debounces.on == false then break end
3024
			rs:wait()
3025
		end
3026
		Punch()
3027
		z = Instance.new("Sound",hed)
3028
		z.SoundId = "rbxassetid://169380525"
3029
		z.Pitch = ptz[math.random(1,#ptz)]
3030
		z.Volume = 1
3031
		z:Play()
3032
		for i = 1, 10 do
3033
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3034
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3035
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3036
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3037
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3038
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3039
			if Debounces.on == false then break end
3040
			rs:wait()
3041
		end
3042
		Punch()
3043
		z = Instance.new("Sound",hed)
3044
		z.SoundId = "rbxassetid://169380525"
3045
		z.Pitch = ptz[math.random(1,#ptz)]
3046
		z.Volume = 1
3047
		z:Play()
3048
		for i = 1, 10 do
3049
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3050
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3051
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3052
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3053
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3054
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3055
			if Debounces.on == false then break end
3056
			rs:wait()
3057
		end
3058
		Punch()
3059
		z = Instance.new("Sound",hed)
3060
		z.SoundId = "rbxassetid://169380525"
3061
		z.Pitch = ptz[math.random(1,#ptz)]
3062
		z.Volume = 1
3063
		z:Play()
3064
		for i = 1, 10 do
3065
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3066
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3067
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3068
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3069
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3070
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3071
			if Debounces.on == false then break end
3072
			rs:wait()
3073
		end
3074
		Punch()
3075
		z = Instance.new("Sound",hed)
3076
		z.SoundId = "rbxassetid://169380525"
3077
		z.Pitch = ptz[math.random(1,#ptz)]
3078
		z.Volume = 1
3079
		z:Play()
3080
		for i = 1, 10 do
3081
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3082
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3083
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3084
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3085
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3086
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3087
			if Debounces.on == false then break end
3088
			rs:wait()
3089
		end
3090
		con1:disconnect()
3091
		Debounces.on = false
3092
		Debounces.NoIdl = false
3093
		if gp ~= nil then
3094
			gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
3095
				for i,v in pairs(larm:GetChildren()) do
3096
					if v.Name == "asd" and v:IsA("Weld") then
3097
				v:Remove()
3098
			end
3099
		end
3100
        --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3101
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3102
        bv.P = 125000
3103
        bv.velocity = char.Head.CFrame.lookVector * 200]]--
3104
        hum1=nil
3105
		ht=nil
3106
        Debounces.on = false
3107
        Debounces.NoIdl = false
3108
        elseif ht == nil then wait()
3109
        Grab = false
3110
        Debounces.on = false
3111
        Debounces.NoIdl = false
3112
            end
3113
        end
3114
    end
3115
end)
3116
----------------------------------------------------
3117
mouse.KeyDown:connect(function(key)
3118
    if string.byte(key) == 52 then
3119
        char.Humanoid.WalkSpeed = 60
3120
    end
3121
end)
3122
mouse.KeyUp:connect(function(key)
3123
    if string.byte(key) == 52 then
3124
        char.Humanoid.WalkSpeed = 8
3125
    end
3126
end)
3127
-------------------------------
3128
local animpose = "Idle"
3129
local lastanimpose = "Idle"
3130
local sine = 0
3131
local change = 1
3132
local val = 0
3133
local ffing = false
3134
-------------------------------
3135
game:GetService("RunService").RenderStepped:connect(function()
3136
--[[if char.Humanoid.Jump == true then
3137
jump = true
3138
else
3139
jump = false
3140
end]]
3141
char.Humanoid.FreeFalling:connect(function(f)
3142
if f then
3143
ffing = true
3144
else
3145
ffing = false
3146
end
3147
end)
3148
sine = sine + change
3149
if jumpn == true then
3150
animpose = "Jumping"
3151
elseif ffing == true then
3152
animpose = "Freefalling"
3153
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3154
animpose = "Idle"
3155
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3156
animpose = "Walking"
3157
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3158
animpose = "Running"
3159
end
3160
if animpose ~= lastanimpose then
3161
sine = 0
3162
if Debounces.NoIdl == false then
3163
if animpose == "Idle" then
3164
for i = 1, 2 do
3165
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
3166
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
3167
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
3168
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
3169
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
3170
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
3171
end
3172
elseif animpose == "Walking" then
3173
for i = 1, 2 do
3174
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3175
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3176
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3177
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3178
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3179
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3180
end
3181
elseif animpose == "Running" then
3182
for i = 1, 2 do
3183
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
3184
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
3185
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
3186
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
3187
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
3188
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
3189
wait()
3190
end
3191
end
3192
else
3193
end
3194
end
3195
lastanimpose = animpose
3196
if Debounces.NoIdl == false then
3197
if animpose == "Idle" then
3198
change = 0.5
3199
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
3200
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
3201
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
3202
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
3203
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
3204
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
3205
elseif animpose == "Walking" then
3206
change = 1
3207
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3208
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3209
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3210
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3211
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3212
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3213
elseif animpose == "Running" then
3214
change = 1
3215
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
3216
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
3217
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
3218
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
3219
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
3220
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
3221
end
3222
end
3223
end)
3224
3225
hum.MaxHealth = 99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
3226
wait(3)
3227
hum.Health = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
3228
3229
function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
3230
    --[[Part0 = Vector3 (Start pos)
3231
		Part1 = Vector3 (End pos)
3232
		Times = number (Amount of lightning parts)
3233
		Offset = number (Offset)
3234
		Color = color (brickcolor value)
3235
		Thickness = number (thickness)
3236
		Trans = number (transparency)
3237
    ]]--
3238
    local magz = (Part0 - Part1).magnitude
3239
    local curpos = Part0
3240
    local trz = {-Offset,Offset}
3241
    for i=1,Times do
3242
        local li = Instance.new("Part", torso)
3243
		li.Name = "Lightning"
3244
		li.TopSurface =0
3245
		li.Material = "Neon"
3246
		li.BottomSurface = 0
3247
		li.Anchored = true
3248
		li.Locked = true
3249
		li.Transparency = Trans or 0.4
3250
		li.BrickColor = BrickColor.new(Color)
3251
		li.formFactor = "Custom"
3252
		li.CanCollide = false
3253
		li.Size = Vector3.new(Thickness,Thickness,magz/Times)
3254
        local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
3255
        local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
3256
        if Times == i then
3257
        local magz2 = (curpos - Part1).magnitude
3258
        li.Size = Vector3.new(Thickness,Thickness,magz2)
3259
        li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
3260
        else
3261
        li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
3262
        end
3263
        curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
3264
        game.Debris:AddItem(li,.1)
3265
    end
3266
end
3267
3268
BodyParts = {} -- Parts to emit lightning effects from
3269
for _, v in pairs(char:GetChildren()) do
3270
    if v:IsA("Part") then
3271
        table.insert(BodyParts, v)
3272
    end
3273
end
3274
3275
Bounding = {} -- Calculate the bounding boxes
3276
for _, v in pairs(BodyParts) do
3277
	local temp = {X=nil, Y=nil, Z=nil}
3278
	temp.X = v.Size.X/2 * 10
3279
	temp.Y = v.Size.Y/2 * 10
3280
	temp.Z = v.Size.Z/2 * 10
3281
	Bounding[v.Name] = temp
3282
	--table.insert(Bounding, v.Name, temp)
3283
end
3284
3285
while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
3286
	local Body1 = BodyParts[math.random(#BodyParts)]
3287
	local Body2 = BodyParts[math.random(#BodyParts)]
3288
	local Pos1 = Vector3.new(
3289
		math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
3290
		math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
3291
		math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
3292
)
3293
	local Pos2 = Vector3.new(
3294
		math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
3295
		math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
3296
		math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
3297
)
3298
	local SPos1 = Body1.Position + Pos1
3299
	local SPos2 = Body2.Position + Pos2
3300
	Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
3301
end