Advertisement
Konditioner

Banjo-Tooie Low% Route (Advanced)

Mar 10th, 2015
281
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.53 KB | None | 0 0
  1. Banjo-Tooie Low % Route:
  2. (This route is intended for those who know the shorthand of this game. Not recommended for new players)
  3.  
  4. -Klungo 1
  5. -King Jingaling
  6. -White House/Jiggywiggy 1
  7. -Silo/Enter MT
  8. -First 20 notes, then all notes on 3rd hill. Enter Mumbo
  9. -Mumbo, Trebleclef (Don't activate warp), Goliath
  10. -Open Prison Compound (3 note nests you skipped),kick rock, open JSG, Swamp Jiggy, S&Q [85 notes, 2 Jiggies]
  11. -Feathers/Eggs outside JV Silo, Trebleclef on RJ House [105 Notes]
  12. -Wooded Hollow, MT, enter JSG
  13. -Ssslumber, DW [3 Jiggies]
  14. -Flight, Jiggy on Statue, Flies Jiggy, enter Prison Compound [5 Jiggies]
  15. -Pillars Jiggy, DW [6 Jiggies]
  16. -Flight, Open Relic Chamber
  17. -Leave relic, get 3 note nests before Temple, jump down to flight pad [120 Notes]
  18. -Fly into Relic, do relic jump, get jiggy [7 Jiggies]
  19. -Leave Chamber, warp to enter, exit, Jiggywiggy 2
  20. -Enter Plateau, activate silo, Fire eggs, enter GGM
  21. -Shoes, Gate switch, notes below prospector, TS warp, enter Waterfall [140 Notes]
  22. (Important note here: It is faster to get the notes next to the boulder, but it is a very tight timing [<1 sec on the gate]. I recommend getting the notes in front of Madam Grunty if you are not able to do this consistent [loses ~1.5 seconds] For the sake of note counting for this route, I will skip the notes next to the boulder.)
  23. -Waterfall Cave Jiggy, Flooded Caves Jiggy, DW [9 Jiggies]
  24. -Shoes, Glowbo, enter Wumba's, Detonator, warp to TS
  25. -Enter Gen Cavern, blow up rock, get Power Hut Jiggy, DW [10 Jiggies]
  26. -Walk to small waterfall, get Jiggy, notes on glitter pile, warp to enter [11 Jiggies] [160 Notes]
  27. -Enter Fuel Depot, all notes + Saucer, DW [180 Notes]
  28. -Open Canary Mary, reset on 2nd cutscene
  29. -Jiggywiggy 3, Reset 2.3 after white
  30. -Plateau, GGM, race CM, get Jiggy [12 Jiggies]
  31. -Enter Gen Cavern, get Jiggy, DW [13 Jiggies]
  32. -Leave GGM, Fire Switch, notes in log, WW [190 Notes]
  33. (Collect notes starting at 6 o'clock and going counter-clockwise)
  34. -After notes in front of WWW Zone, Split-up, notes at 12 o'clock, beak barge DoD notes [230 Notes]
  35. -DoD Jiggy, DW, Leave WW, Jiggywiggy 4 [14 Jiggies]
  36. -Plateau, Notes on Sign, notes at Honey B, Enter JRL [250 Notes]
  37. -Notes in Pawno's & Blubber's, right set of notes above Eel chamber, Talon Torpedo, DW [295 Notes]
  38. -Pine Grove, notes in water log, Klungo 2, notes on cliff, Cwks, warp to Plateau [315 Notes]
  39. -GGM, Fuel Depot, cwk shot through gate to trigger DCW, reset console
  40. -Hag 1 DCW setup, Plateau, GGM, enter Fuel Depot, Hag 1
  41. (Fire Egg strats on the drill are fastest here, but of course risky)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement