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Aug 6th, 2020
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  1. Mono path[0] = '/Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/Resources/Data/Managed'
  2. Mono config path = '/Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.14f1 (148b5891095a)
  4. GfxDevice: creating device client; threaded=1
  5. Renderer: AMD Radeon Pro 555X OpenGL Engine
  6. Vendor: ATI Technologies Inc.
  7. Version: 4.1 ATI-3.8.24
  8. GLES: 0
  9. GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable G
  10. L_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
  11. OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level <OpenGL 4.1> ; Context handle 780768256
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 0.125 seconds
  14. The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing!
  15.  
  16. (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
  17.  
  18. UnloadTime: 0.843841 ms
  19. WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
  20. The referenced script on this Behaviour (Game Object 'Custom Button') is missing!
  21.  
  22. (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
  23.  
  24. The referenced script on this Behaviour (Game Object 'Delete') is missing!
  25.  
  26. (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
  27.  
  28. The referenced script on this Behaviour (Game Object 'Delete') is missing!
  29.  
  30. (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
  31.  
  32. The referenced script on this Behaviour (Game Object 'Custom Button') is missing!
  33.  
  34. (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
  35.  
  36. The referenced script on this Behaviour (Game Object 'Delete') is missing!
  37.  
  38. (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
  39.  
  40. The referenced script on this Behaviour (Game Object 'Expand Arrow') is missing!
  41.  
  42. (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
  43.  
  44. The referenced script on this Behaviour (Game Object 'Workshop Button') is missing!
  45.  
  46. (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
  47.  
  48. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
  49. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
  50. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  51. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  52. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  53. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  54. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  55. Serialization depth limit 7 exceeded at 'GridButton.Thumbnail'. There may be an object composition cycle in one or more of your serialized classes.
  56.  
  57. Serialization hierarchy:
  58. 8: GridButton.Thumbnail
  59.  
  60.  
  61. (Filename: ./Runtime/Mono/SerializationBackend_DirectMemoryAccess/ShouldTransferField.cpp Line: 128)
  62.  
  63. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
  64. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
  65. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
  66. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
  67. WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
  68. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
  69. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  70. WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
  71. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
  72. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
  73. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
  74. WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Temporal Filter' has no vertex shader
  75. UnloadTime: 3.624576 ms
  76. DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
  77.  
  78. (Filename: ./Runtime/SceneManager/SceneManager.cpp Line: 559)
  79.  
  80.  
  81. Unloading 276 unused Assets to reduce memory usage. Loaded Objects now: 53036.
  82. Total: 69.623409 ms (FindLiveObjects: 2.561017 ms CreateObjectMapping: 0.745885 ms MarkObjects: 65.867170 ms DeleteObjects: 0.448842 ms)
  83.  
  84. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  85.  
  86. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 53631.
  87. Total: 69.926247 ms (FindLiveObjects: 2.365717 ms CreateObjectMapping: 0.658021 ms MarkObjects: 66.848432 ms DeleteObjects: 0.053645 ms)
  88.  
  89. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  90.  
  91. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 53638.
  92. Total: 71.406199 ms (FindLiveObjects: 2.486187 ms CreateObjectMapping: 0.701059 ms MarkObjects: 68.165500 ms DeleteObjects: 0.052977 ms)
  93.  
  94. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  95.  
  96. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 53638.
  97. Total: 71.701262 ms (FindLiveObjects: 2.539720 ms CreateObjectMapping: 0.647216 ms MarkObjects: 68.459880 ms DeleteObjects: 0.053508 ms)
  98.  
  99. Fallback handler could not load library /Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32
  100. Fallback handler could not load library /Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.dylib
  101. Fallback handler could not load library /Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.so
  102. Fallback handler could not load library /Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.bundle
  103. Fallback handler could not load library /Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/Frameworks/MonoEmbedRuntime/osx/Kernel32
  104. Fallback handler could not load library /Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32
  105. Fallback handler could not load library /Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.dylib
  106. Fallback handler could not load library /Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.so
  107. Fallback handler could not load library /Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.bundle
  108. Fallback handler could not load library /Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32
  109. WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
  110. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  111.  
  112. Unloading 681 unused Assets to reduce memory usage. Loaded Objects now: 79177.
  113. Total: 134.075277 ms (FindLiveObjects: 3.255595 ms CreateObjectMapping: 1.739396 ms MarkObjects: 128.471091 ms DeleteObjects: 0.608719 ms)
  114.  
  115. BoxColliders does not support negative scale or size.
  116. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  117. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
  118.  
  119. (Filename: Line: 0)
  120.  
  121. BoxColliders does not support negative scale or size.
  122. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  123. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
  124.  
  125. (Filename: Line: 0)
  126.  
  127. BoxColliders does not support negative scale or size.
  128. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  129. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
  130.  
  131. (Filename: Line: 0)
  132.  
  133. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'FORWARD' has no vertex shader
  134. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'FORWARD' has no vertex shader
  135. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'PREPASS' has no vertex shader
  136. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'PREPASS' has no vertex shader
  137. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  138. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - All passes removed
  139. [Physics.PhysX] cleaning the mesh failed
  140.  
  141. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  142.  
  143. [Physics.PhysX] cleaning the mesh failed
  144.  
  145. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  146.  
  147. [Physics.PhysX] cleaning the mesh failed
  148.  
  149. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  150.  
  151. [Physics.PhysX] cleaning the mesh failed
  152.  
  153. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  154.  
  155. [Physics.PhysX] cleaning the mesh failed
  156.  
  157. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  158.  
  159. [Physics.PhysX] cleaning the mesh failed
  160.  
  161. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  162.  
  163. [Physics.PhysX] cleaning the mesh failed
  164.  
  165. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  166.  
  167. [Physics.PhysX] cleaning the mesh failed
  168.  
  169. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  170.  
  171. [Physics.PhysX] cleaning the mesh failed
  172.  
  173. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  174.  
  175. [Physics.PhysX] cleaning the mesh failed
  176.  
  177. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  178.  
  179. [Physics.PhysX] cleaning the mesh failed
  180.  
  181. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  182.  
  183. [Physics.PhysX] cleaning the mesh failed
  184.  
  185. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  186.  
  187. [Physics.PhysX] cleaning the mesh failed
  188.  
  189. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  190.  
  191. [Physics.PhysX] cleaning the mesh failed
  192.  
  193. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  194.  
  195. Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
  196. WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
  197. [Physics.PhysX] cleaning the mesh failed
  198.  
  199. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  200.  
  201. [Physics.PhysX] cleaning the mesh failed
  202.  
  203. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  204.  
  205. [Physics.PhysX] cleaning the mesh failed
  206.  
  207. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  208.  
  209. [Physics.PhysX] cleaning the mesh failed
  210.  
  211. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  212.  
  213. [Physics.PhysX] cleaning the mesh failed
  214.  
  215. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  216.  
  217. [Physics.PhysX] cleaning the mesh failed
  218.  
  219. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  220.  
  221. [Physics.PhysX] cleaning the mesh failed
  222.  
  223. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  224.  
  225. [Physics.PhysX] cleaning the mesh failed
  226.  
  227. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  228.  
  229. [Physics.PhysX] cleaning the mesh failed
  230.  
  231. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  232.  
  233. [Physics.PhysX] cleaning the mesh failed
  234.  
  235. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  236.  
  237. [Physics.PhysX] cleaning the mesh failed
  238.  
  239. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  240.  
  241. [Physics.PhysX] cleaning the mesh failed
  242.  
  243. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  244.  
  245. [Physics.PhysX] cleaning the mesh failed
  246.  
  247. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  248.  
  249. [Physics.PhysX] cleaning the mesh failed
  250.  
  251. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  252.  
  253. [Physics.PhysX] cleaning the mesh failed
  254.  
  255. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  256.  
  257. [Physics.PhysX] cleaning the mesh failed
  258.  
  259. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  260.  
  261. [Physics.PhysX] cleaning the mesh failed
  262.  
  263. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  264.  
  265.  
  266. Unloading 846 unused Assets to reduce memory usage. Loaded Objects now: 68237.
  267. Total: 152.310212 ms (FindLiveObjects: 3.222602 ms CreateObjectMapping: 0.844843 ms MarkObjects: 146.244912 ms DeleteObjects: 1.997508 ms)
  268.  
  269. Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
  270. WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
  271. [Physics.PhysX] cleaning the mesh failed
  272.  
  273. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  274.  
  275. [Physics.PhysX] cleaning the mesh failed
  276.  
  277. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  278.  
  279. [Physics.PhysX] cleaning the mesh failed
  280.  
  281. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  282.  
  283. [Physics.PhysX] cleaning the mesh failed
  284.  
  285. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  286.  
  287. [Physics.PhysX] cleaning the mesh failed
  288.  
  289. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  290.  
  291. [Physics.PhysX] cleaning the mesh failed
  292.  
  293. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  294.  
  295. [Physics.PhysX] cleaning the mesh failed
  296.  
  297. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  298.  
  299. [Physics.PhysX] cleaning the mesh failed
  300.  
  301. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  302.  
  303. [Physics.PhysX] cleaning the mesh failed
  304.  
  305. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  306.  
  307. [Physics.PhysX] cleaning the mesh failed
  308.  
  309. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  310.  
  311. [Physics.PhysX] cleaning the mesh failed
  312.  
  313. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  314.  
  315. [Physics.PhysX] cleaning the mesh failed
  316.  
  317. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  318.  
  319. [Physics.PhysX] cleaning the mesh failed
  320.  
  321. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  322.  
  323. [Physics.PhysX] cleaning the mesh failed
  324.  
  325. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  326.  
  327.  
  328. Unloading 1088 unused Assets to reduce memory usage. Loaded Objects now: 80632.
  329. Total: 218.806338 ms (FindLiveObjects: 5.109393 ms CreateObjectMapping: 1.472460 ms MarkObjects: 207.337728 ms DeleteObjects: 4.885916 ms)
  330.  
  331. BoxColliders does not support negative scale or size.
  332. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  333. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
  334.  
  335. (Filename: Line: 0)
  336.  
  337. BoxColliders does not support negative scale or size.
  338. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  339. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
  340.  
  341. (Filename: Line: 0)
  342.  
  343. BoxColliders does not support negative scale or size.
  344. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  345. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
  346.  
  347. (Filename: Line: 0)
  348.  
  349. Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
  350.  
  351. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 80572.
  352. Total: 236.790872 ms (FindLiveObjects: 5.545715 ms CreateObjectMapping: 1.354683 ms MarkObjects: 229.608957 ms DeleteObjects: 0.280821 ms)
  353.  
  354. Unloading 4 Unused Serialized files (Serialized files now loaded: 2)
  355. UnloadTime: 1167.086236 ms
  356. DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
  357.  
  358. (Filename: ./Runtime/SceneManager/SceneManager.cpp Line: 559)
  359.  
  360.  
  361. Unloading 4570 unused Assets to reduce memory usage. Loaded Objects now: 53601.
  362. Total: 104.584049 ms (FindLiveObjects: 3.910606 ms CreateObjectMapping: 1.122715 ms MarkObjects: 91.795114 ms DeleteObjects: 7.752442 ms)
  363.  
  364. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  365.  
  366. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 53601.
  367. Total: 94.668278 ms (FindLiveObjects: 4.044081 ms CreateObjectMapping: 0.710277 ms MarkObjects: 89.850333 ms DeleteObjects: 0.061505 ms)
  368.  
  369. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  370.  
  371. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 53601.
  372. Total: 94.748051 ms (FindLiveObjects: 3.951101 ms CreateObjectMapping: 0.751737 ms MarkObjects: 89.979438 ms DeleteObjects: 0.062870 ms)
  373.  
  374. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  375.  
  376. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 53218.
  377. Total: 94.935328 ms (FindLiveObjects: 2.838034 ms CreateObjectMapping: 0.688520 ms MarkObjects: 91.279172 ms DeleteObjects: 0.129118 ms)
  378.  
  379. WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
  380. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  381. WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
  382.  
  383. Unloading 642 unused Assets to reduce memory usage. Loaded Objects now: 77576.
  384. Total: 142.201426 ms (FindLiveObjects: 3.427685 ms CreateObjectMapping: 1.906479 ms MarkObjects: 136.252314 ms DeleteObjects: 0.614413 ms)
  385.  
  386. BoxColliders does not support negative scale or size.
  387. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  388. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
  389.  
  390. (Filename: Line: 0)
  391.  
  392. BoxColliders does not support negative scale or size.
  393. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  394. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
  395.  
  396. (Filename: Line: 0)
  397.  
  398. BoxColliders does not support negative scale or size.
  399. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  400. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
  401.  
  402. (Filename: Line: 0)
  403.  
  404. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'FORWARD' has no vertex shader
  405. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'FORWARD' has no vertex shader
  406. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'PREPASS' has no vertex shader
  407. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'PREPASS' has no vertex shader
  408. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  409. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - All passes removed
  410. [Physics.PhysX] cleaning the mesh failed
  411.  
  412. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  413.  
  414. [Physics.PhysX] cleaning the mesh failed
  415.  
  416. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  417.  
  418. [Physics.PhysX] cleaning the mesh failed
  419.  
  420. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  421.  
  422. [Physics.PhysX] cleaning the mesh failed
  423.  
  424. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  425.  
  426. [Physics.PhysX] cleaning the mesh failed
  427.  
  428. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  429.  
  430. [Physics.PhysX] cleaning the mesh failed
  431.  
  432. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  433.  
  434. [Physics.PhysX] cleaning the mesh failed
  435.  
  436. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  437.  
  438. [Physics.PhysX] cleaning the mesh failed
  439.  
  440. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  441.  
  442. [Physics.PhysX] cleaning the mesh failed
  443.  
  444. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  445.  
  446. [Physics.PhysX] cleaning the mesh failed
  447.  
  448. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  449.  
  450. [Physics.PhysX] cleaning the mesh failed
  451.  
  452. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  453.  
  454. [Physics.PhysX] cleaning the mesh failed
  455.  
  456. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  457.  
  458. [Physics.PhysX] cleaning the mesh failed
  459.  
  460. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  461.  
  462. [Physics.PhysX] cleaning the mesh failed
  463.  
  464. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  465.  
  466. Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
  467.  
  468. Unloading 161 unused Assets to reduce memory usage. Loaded Objects now: 79444.
  469. Total: 152.030234 ms (FindLiveObjects: 4.437772 ms CreateObjectMapping: 1.083915 ms MarkObjects: 146.226576 ms DeleteObjects: 0.281539 ms)
  470.  
  471. Unloading 1 Unused Serialized files (Serialized files now loaded: 2)
  472.  
  473. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 80950.
  474. Total: 236.019511 ms (FindLiveObjects: 5.155211 ms CreateObjectMapping: 1.406609 ms MarkObjects: 228.843389 ms DeleteObjects: 0.613775 ms)
  475.  
  476. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  477.  
  478. Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 81038.
  479. Total: 312.808577 ms (FindLiveObjects: 6.067161 ms CreateObjectMapping: 1.522356 ms MarkObjects: 304.900999 ms DeleteObjects: 0.317125 ms)
  480.  
  481. Unloading 1 Unused Serialized files (Serialized files now loaded: 2)
  482.  
  483. Unloading 361 unused Assets to reduce memory usage. Loaded Objects now: 82053.
  484. Total: 206.266455 ms (FindLiveObjects: 4.052725 ms CreateObjectMapping: 1.108100 ms MarkObjects: 200.405000 ms DeleteObjects: 0.700286 ms)
  485.  
  486. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  487.  
  488. Unloading 136 unused Assets to reduce memory usage. Loaded Objects now: 82044.
  489. Total: 206.799360 ms (FindLiveObjects: 4.284148 ms CreateObjectMapping: 1.119834 ms MarkObjects: 201.119569 ms DeleteObjects: 0.275394 ms)
  490.  
  491. Unloading 1 Unused Serialized files (Serialized files now loaded: 2)
  492.  
  493. Unloading 499 unused Assets to reduce memory usage. Loaded Objects now: 82044.
  494. Total: 236.734955 ms (FindLiveObjects: 4.775169 ms CreateObjectMapping: 1.278001 ms MarkObjects: 229.890460 ms DeleteObjects: 0.790913 ms)
  495.  
  496. Unloading 1 Unused Serialized files (Serialized files now loaded: 2)
  497.  
  498. Unloading 286 unused Assets to reduce memory usage. Loaded Objects now: 83738.
  499. Total: 214.284686 ms (FindLiveObjects: 4.651668 ms CreateObjectMapping: 1.374294 ms MarkObjects: 207.466955 ms DeleteObjects: 0.791292 ms)
  500.  
  501. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  502. WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
  503. [Physics.PhysX] cleaning the mesh failed
  504.  
  505. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  506.  
  507. [Physics.PhysX] cleaning the mesh failed
  508.  
  509. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  510.  
  511. [Physics.PhysX] cleaning the mesh failed
  512.  
  513. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  514.  
  515. [Physics.PhysX] cleaning the mesh failed
  516.  
  517. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  518.  
  519. [Physics.PhysX] cleaning the mesh failed
  520.  
  521. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  522.  
  523. [Physics.PhysX] cleaning the mesh failed
  524.  
  525. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  526.  
  527. [Physics.PhysX] cleaning the mesh failed
  528.  
  529. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  530.  
  531. [Physics.PhysX] cleaning the mesh failed
  532.  
  533. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  534.  
  535. [Physics.PhysX] cleaning the mesh failed
  536.  
  537. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  538.  
  539. [Physics.PhysX] cleaning the mesh failed
  540.  
  541. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  542.  
  543. [Physics.PhysX] cleaning the mesh failed
  544.  
  545. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  546.  
  547. [Physics.PhysX] cleaning the mesh failed
  548.  
  549. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  550.  
  551. [Physics.PhysX] cleaning the mesh failed
  552.  
  553. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  554.  
  555. [Physics.PhysX] cleaning the mesh failed
  556.  
  557. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  558.  
  559. [Physics.PhysX] cleaning the mesh failed
  560.  
  561. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  562.  
  563. [Physics.PhysX] cleaning the mesh failed
  564.  
  565. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  566.  
  567. [Physics.PhysX] cleaning the mesh failed
  568.  
  569. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  570.  
  571.  
  572. Unloading 682 unused Assets to reduce memory usage. Loaded Objects now: 70737.
  573. Total: 216.407538 ms (FindLiveObjects: 3.947334 ms CreateObjectMapping: 0.917980 ms MarkObjects: 210.605891 ms DeleteObjects: 0.935825 ms)
  574.  
  575. Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
  576. WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
  577. [Physics.PhysX] cleaning the mesh failed
  578.  
  579. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  580.  
  581. [Physics.PhysX] cleaning the mesh failed
  582.  
  583. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  584.  
  585. [Physics.PhysX] cleaning the mesh failed
  586.  
  587. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  588.  
  589. [Physics.PhysX] cleaning the mesh failed
  590.  
  591. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  592.  
  593. [Physics.PhysX] cleaning the mesh failed
  594.  
  595. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  596.  
  597. [Physics.PhysX] cleaning the mesh failed
  598.  
  599. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  600.  
  601. [Physics.PhysX] cleaning the mesh failed
  602.  
  603. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  604.  
  605. [Physics.PhysX] cleaning the mesh failed
  606.  
  607. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  608.  
  609. [Physics.PhysX] cleaning the mesh failed
  610.  
  611. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  612.  
  613. [Physics.PhysX] cleaning the mesh failed
  614.  
  615. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  616.  
  617. [Physics.PhysX] cleaning the mesh failed
  618.  
  619. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  620.  
  621. [Physics.PhysX] cleaning the mesh failed
  622.  
  623. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  624.  
  625. [Physics.PhysX] cleaning the mesh failed
  626.  
  627. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  628.  
  629. [Physics.PhysX] cleaning the mesh failed
  630.  
  631. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  632.  
  633.  
  634. Unloading 1095 unused Assets to reduce memory usage. Loaded Objects now: 84027.
  635. Total: 201.754661 ms (FindLiveObjects: 3.846999 ms CreateObjectMapping: 1.141671 ms MarkObjects: 193.034314 ms DeleteObjects: 3.730948 ms)
  636.  
  637. BoxColliders does not support negative scale or size.
  638. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  639. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
  640.  
  641. (Filename: Line: 0)
  642.  
  643. BoxColliders does not support negative scale or size.
  644. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  645. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
  646.  
  647. (Filename: Line: 0)
  648.  
  649. BoxColliders does not support negative scale or size.
  650. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  651. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
  652.  
  653. (Filename: Line: 0)
  654.  
  655. Unloading 2 Unused Serialized files (Serialized files now loaded: 3)
  656.  
  657. Unloading 161 unused Assets to reduce memory usage. Loaded Objects now: 84000.
  658. Total: 203.809211 ms (FindLiveObjects: 4.345153 ms CreateObjectMapping: 1.124444 ms MarkObjects: 197.917407 ms DeleteObjects: 0.421743 ms)
  659.  
  660. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  661.  
  662. Unloading 160 unused Assets to reduce memory usage. Loaded Objects now: 84003.
  663. Total: 203.720033 ms (FindLiveObjects: 4.336221 ms CreateObjectMapping: 1.132569 ms MarkObjects: 197.864911 ms DeleteObjects: 0.385926 ms)
  664.  
  665. Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
  666.  
  667. Unloading 261 unused Assets to reduce memory usage. Loaded Objects now: 84111.
  668. Total: 209.288919 ms (FindLiveObjects: 4.170600 ms CreateObjectMapping: 1.133058 ms MarkObjects: 203.317695 ms DeleteObjects: 0.667129 ms)
  669.  
  670. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  671.  
  672. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 84111.
  673. Total: 207.202256 ms (FindLiveObjects: 4.410650 ms CreateObjectMapping: 1.104798 ms MarkObjects: 201.324754 ms DeleteObjects: 0.361506 ms)
  674.  
  675. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  676.  
  677. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 84111.
  678. Total: 207.521236 ms (FindLiveObjects: 4.311007 ms CreateObjectMapping: 1.095609 ms MarkObjects: 201.965232 ms DeleteObjects: 0.148898 ms)
  679.  
  680. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  681.  
  682. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 84110.
  683. Total: 211.629415 ms (FindLiveObjects: 5.007830 ms CreateObjectMapping: 1.112066 ms MarkObjects: 205.383639 ms DeleteObjects: 0.125332 ms)
  684.  
  685. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  686.  
  687. Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 84110.
  688. Total: 209.899629 ms (FindLiveObjects: 4.383444 ms CreateObjectMapping: 1.285196 ms MarkObjects: 203.999693 ms DeleteObjects: 0.230861 ms)
  689.  
  690. Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
  691.  
  692. Unloading 226 unused Assets to reduce memory usage. Loaded Objects now: 84391.
  693. Total: 212.296704 ms (FindLiveObjects: 4.514842 ms CreateObjectMapping: 1.254981 ms MarkObjects: 205.481038 ms DeleteObjects: 1.045433 ms)
  694.  
  695. Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
  696.  
  697. Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 84799.
  698. Total: 207.668552 ms (FindLiveObjects: 4.271393 ms CreateObjectMapping: 1.115391 ms MarkObjects: 201.966769 ms DeleteObjects: 0.314456 ms)
  699.  
  700. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  701.  
  702. Unloading 262 unused Assets to reduce memory usage. Loaded Objects now: 84802.
  703. Total: 209.097847 ms (FindLiveObjects: 4.362044 ms CreateObjectMapping: 1.146451 ms MarkObjects: 203.041696 ms DeleteObjects: 0.547245 ms)
  704.  
  705. [Physics.PhysX] cleaning the mesh failed
  706.  
  707. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  708.  
  709. [Physics.PhysX] cleaning the mesh failed
  710.  
  711. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  712.  
  713. [Physics.PhysX] cleaning the mesh failed
  714.  
  715. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  716.  
  717. [Physics.PhysX] cleaning the mesh failed
  718.  
  719. (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
  720.  
  721. Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
  722.  
  723. Unloading 197 unused Assets to reduce memory usage. Loaded Objects now: 85559.
  724. Total: 210.865285 ms (FindLiveObjects: 4.264711 ms CreateObjectMapping: 1.143577 ms MarkObjects: 205.101631 ms DeleteObjects: 0.354851 ms)
  725.  
  726. Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
  727.  
  728. Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 85508.
  729. Total: 210.538626 ms (FindLiveObjects: 4.677568 ms CreateObjectMapping: 1.375359 ms MarkObjects: 204.027737 ms DeleteObjects: 0.457433 ms)
  730.  
  731. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  732.  
  733. Unloading 205 unused Assets to reduce memory usage. Loaded Objects now: 85508.
  734. Total: 289.816566 ms (FindLiveObjects: 5.646134 ms CreateObjectMapping: 1.648218 ms MarkObjects: 281.847932 ms DeleteObjects: 0.673665 ms)
  735.  
  736. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  737.  
  738. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 85508.
  739. Total: 292.347066 ms (FindLiveObjects: 5.793460 ms CreateObjectMapping: 1.604237 ms MarkObjects: 284.786294 ms DeleteObjects: 0.162432 ms)
  740.  
  741. Unloading 1 Unused Serialized files (Serialized files now loaded: 2)
  742.  
  743. Unloading 189 unused Assets to reduce memory usage. Loaded Objects now: 85666.
  744. Total: 305.957407 ms (FindLiveObjects: 5.900647 ms CreateObjectMapping: 1.595454 ms MarkObjects: 297.823423 ms DeleteObjects: 0.637255 ms)
  745.  
  746. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  747.  
  748. Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 85666.
  749. Total: 289.211811 ms (FindLiveObjects: 5.587235 ms CreateObjectMapping: 1.643287 ms MarkObjects: 281.639317 ms DeleteObjects: 0.341367 ms)
  750.  
  751. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  752.  
  753. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 85666.
  754. Total: 290.228830 ms (FindLiveObjects: 5.538186 ms CreateObjectMapping: 1.539056 ms MarkObjects: 282.972232 ms DeleteObjects: 0.178741 ms)
  755.  
  756. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  757.  
  758. Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 85666.
  759. Total: 290.592709 ms (FindLiveObjects: 5.551953 ms CreateObjectMapping: 1.573476 ms MarkObjects: 283.067534 ms DeleteObjects: 0.399066 ms)
  760.  
  761. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  762.  
  763. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 85666.
  764. Total: 290.033414 ms (FindLiveObjects: 5.550609 ms CreateObjectMapping: 1.532664 ms MarkObjects: 282.777710 ms DeleteObjects: 0.171711 ms)
  765.  
  766. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  767.  
  768. Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 85666.
  769. Total: 288.567162 ms (FindLiveObjects: 5.601791 ms CreateObjectMapping: 1.590260 ms MarkObjects: 281.013979 ms DeleteObjects: 0.360366 ms)
  770.  
  771. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  772.  
  773. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 85666.
  774. Total: 290.136344 ms (FindLiveObjects: 5.604484 ms CreateObjectMapping: 1.498239 ms MarkObjects: 282.845546 ms DeleteObjects: 0.187406 ms)
  775.  
  776. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  777.  
  778. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 85666.
  779. Total: 290.877741 ms (FindLiveObjects: 5.598402 ms CreateObjectMapping: 1.534873 ms MarkObjects: 283.512146 ms DeleteObjects: 0.231805 ms)
  780.  
  781. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  782.  
  783. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 85687.
  784. Total: 281.874298 ms (FindLiveObjects: 5.405917 ms CreateObjectMapping: 1.487331 ms MarkObjects: 274.199641 ms DeleteObjects: 0.780720 ms)
  785.  
  786. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  787.  
  788. Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 85678.
  789. Total: 251.688717 ms (FindLiveObjects: 5.224334 ms CreateObjectMapping: 1.332451 ms MarkObjects: 244.873731 ms DeleteObjects: 0.257744 ms)
  790.  
  791. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  792.  
  793. Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 85675.
  794. Total: 304.151546 ms (FindLiveObjects: 5.798740 ms CreateObjectMapping: 1.557317 ms MarkObjects: 296.318060 ms DeleteObjects: 0.476795 ms)
  795.  
  796. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  797.  
  798. Unloading 262 unused Assets to reduce memory usage. Loaded Objects now: 85675.
  799. Total: 243.533978 ms (FindLiveObjects: 5.284192 ms CreateObjectMapping: 1.464109 ms MarkObjects: 236.174890 ms DeleteObjects: 0.610208 ms)
  800.  
  801. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  802.  
  803. Unloading 70 unused Assets to reduce memory usage. Loaded Objects now: 85675.
  804. Total: 213.850932 ms (FindLiveObjects: 4.425655 ms CreateObjectMapping: 1.159259 ms MarkObjects: 207.996613 ms DeleteObjects: 0.268985 ms)
  805.  
  806. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  807.  
  808. Unloading 247 unused Assets to reduce memory usage. Loaded Objects now: 85676.
  809. Total: 213.510352 ms (FindLiveObjects: 4.463102 ms CreateObjectMapping: 1.181355 ms MarkObjects: 207.375607 ms DeleteObjects: 0.489776 ms)
  810.  
  811. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  812.  
  813. Unloading 274 unused Assets to reduce memory usage. Loaded Objects now: 85680.
  814. Total: 279.452859 ms (FindLiveObjects: 5.292589 ms CreateObjectMapping: 1.418655 ms MarkObjects: 271.938662 ms DeleteObjects: 0.802321 ms)
  815.  
  816. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  817.  
  818. Unloading 390 unused Assets to reduce memory usage. Loaded Objects now: 85676.
  819. Total: 281.465606 ms (FindLiveObjects: 5.367271 ms CreateObjectMapping: 1.607061 ms MarkObjects: 273.356383 ms DeleteObjects: 1.134224 ms)
  820.  
  821. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  822.  
  823. Unloading 230 unused Assets to reduce memory usage. Loaded Objects now: 85676.
  824. Total: 268.652637 ms (FindLiveObjects: 5.383373 ms CreateObjectMapping: 1.480787 ms MarkObjects: 261.116280 ms DeleteObjects: 0.671551 ms)
  825.  
  826. Unloading 1 Unused Serialized files (Serialized files now loaded: 2)
  827.  
  828. Unloading 258 unused Assets to reduce memory usage. Loaded Objects now: 85728.
  829. Total: 282.507682 ms (FindLiveObjects: 5.574400 ms CreateObjectMapping: 1.657076 ms MarkObjects: 274.344039 ms DeleteObjects: 0.931478 ms)
  830.  
  831. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  832.  
  833. Unloading 316 unused Assets to reduce memory usage. Loaded Objects now: 85736.
  834. Total: 315.065323 ms (FindLiveObjects: 5.810871 ms CreateObjectMapping: 1.626339 ms MarkObjects: 304.261852 ms DeleteObjects: 3.365662 ms)
  835.  
  836. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  837.  
  838. Unloading 349 unused Assets to reduce memory usage. Loaded Objects now: 85725.
  839. Total: 311.543882 ms (FindLiveObjects: 5.915716 ms CreateObjectMapping: 3.420725 ms MarkObjects: 301.036752 ms DeleteObjects: 1.169992 ms)
  840.  
  841. Unloading 1 Unused Serialized files (Serialized files now loaded: 2)
  842.  
  843. Unloading 246 unused Assets to reduce memory usage. Loaded Objects now: 85875.
  844. Total: 311.314213 ms (FindLiveObjects: 6.051874 ms CreateObjectMapping: 1.683119 ms MarkObjects: 302.795312 ms DeleteObjects: 0.783382 ms)
  845.  
  846. Unloading 1 Unused Serialized files (Serialized files now loaded: 2)
  847.  
  848. Unloading 333 unused Assets to reduce memory usage. Loaded Objects now: 85876.
  849. Total: 298.318185 ms (FindLiveObjects: 5.707081 ms CreateObjectMapping: 1.709664 ms MarkObjects: 289.768837 ms DeleteObjects: 1.132089 ms)
  850.  
  851. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  852.  
  853. Unloading 271 unused Assets to reduce memory usage. Loaded Objects now: 85876.
  854. Total: 262.644806 ms (FindLiveObjects: 5.340364 ms CreateObjectMapping: 1.620789 ms MarkObjects: 254.977388 ms DeleteObjects: 0.705766 ms)
  855.  
  856. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  857.  
  858. Unloading 319 unused Assets to reduce memory usage. Loaded Objects now: 85614.
  859. Total: 212.725288 ms (FindLiveObjects: 4.737638 ms CreateObjectMapping: 1.173938 ms MarkObjects: 206.140191 ms DeleteObjects: 0.672497 ms)
  860.  
  861. Unloading 1 Unused Serialized files (Serialized files now loaded: 2)
  862.  
  863. Unloading 178 unused Assets to reduce memory usage. Loaded Objects now: 85719.
  864. Total: 260.933919 ms (FindLiveObjects: 5.251685 ms CreateObjectMapping: 1.342444 ms MarkObjects: 253.782694 ms DeleteObjects: 0.556559 ms)
  865.  
  866. Triggers on concave MeshColliders are not supported
  867.  
  868. (Filename: ./Modules/Physics/MeshCollider.cpp Line: 432)
  869.  
  870. Unloading 2 Unused Serialized files (Serialized files now loaded: 3)
  871.  
  872. Unloading 321 unused Assets to reduce memory usage. Loaded Objects now: 85894.
  873. Total: 322.599439 ms (FindLiveObjects: 5.899620 ms CreateObjectMapping: 1.703878 ms MarkObjects: 313.982773 ms DeleteObjects: 1.012390 ms)
  874.  
  875. Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
  876.  
  877. Unloading 384 unused Assets to reduce memory usage. Loaded Objects now: 86024.
  878. Total: 260.724424 ms (FindLiveObjects: 5.132424 ms CreateObjectMapping: 1.490764 ms MarkObjects: 253.101606 ms DeleteObjects: 0.999102 ms)
  879.  
  880. Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
  881.  
  882. Unloading 400 unused Assets to reduce memory usage. Loaded Objects now: 86209.
  883. Total: 235.945386 ms (FindLiveObjects: 5.059067 ms CreateObjectMapping: 1.244406 ms MarkObjects: 228.704841 ms DeleteObjects: 0.936580 ms)
  884.  
  885. Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
  886.  
  887. Unloading 290 unused Assets to reduce memory usage. Loaded Objects now: 86729.
  888. Total: 218.227358 ms (FindLiveObjects: 4.496766 ms CreateObjectMapping: 1.239050 ms MarkObjects: 211.792170 ms DeleteObjects: 0.698813 ms)
  889.  
  890. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  891.  
  892. Unloading 243 unused Assets to reduce memory usage. Loaded Objects now: 86726.
  893. Total: 260.072653 ms (FindLiveObjects: 5.131761 ms CreateObjectMapping: 1.471051 ms MarkObjects: 252.822956 ms DeleteObjects: 0.646264 ms)
  894.  
  895. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  896.  
  897. Unloading 239 unused Assets to reduce memory usage. Loaded Objects now: 86726.
  898. Total: 302.722213 ms (FindLiveObjects: 5.552884 ms CreateObjectMapping: 1.446480 ms MarkObjects: 294.959241 ms DeleteObjects: 0.763024 ms)
  899.  
  900. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  901.  
  902. Unloading 246 unused Assets to reduce memory usage. Loaded Objects now: 86726.
  903. Total: 255.335727 ms (FindLiveObjects: 4.913982 ms CreateObjectMapping: 1.389114 ms MarkObjects: 248.411473 ms DeleteObjects: 0.620603 ms)
  904.  
  905. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  906.  
  907. Unloading 416 unused Assets to reduce memory usage. Loaded Objects now: 86737.
  908. Total: 335.042334 ms (FindLiveObjects: 6.723662 ms CreateObjectMapping: 1.682261 ms MarkObjects: 325.323447 ms DeleteObjects: 1.312371 ms)
  909.  
  910. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  911.  
  912. Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 86729.
  913. Total: 290.289829 ms (FindLiveObjects: 5.646792 ms CreateObjectMapping: 1.428130 ms MarkObjects: 282.703146 ms DeleteObjects: 0.511271 ms)
  914.  
  915. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  916.  
  917. Unloading 371 unused Assets to reduce memory usage. Loaded Objects now: 86729.
  918. Total: 218.035880 ms (FindLiveObjects: 4.396727 ms CreateObjectMapping: 1.226056 ms MarkObjects: 211.542184 ms DeleteObjects: 0.870433 ms)
  919.  
  920. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  921.  
  922. Unloading 590 unused Assets to reduce memory usage. Loaded Objects now: 86726.
  923. Total: 259.442910 ms (FindLiveObjects: 5.277608 ms CreateObjectMapping: 1.381962 ms MarkObjects: 251.327319 ms DeleteObjects: 1.455455 ms)
  924.  
  925. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  926.  
  927. Unloading 356 unused Assets to reduce memory usage. Loaded Objects now: 86726.
  928. Total: 218.344614 ms (FindLiveObjects: 4.848281 ms CreateObjectMapping: 1.390558 ms MarkObjects: 211.345649 ms DeleteObjects: 0.759671 ms)
  929.  
  930. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  931.  
  932. Unloading 246 unused Assets to reduce memory usage. Loaded Objects now: 86727.
  933. Total: 268.480686 ms (FindLiveObjects: 5.322917 ms CreateObjectMapping: 1.443345 ms MarkObjects: 260.929493 ms DeleteObjects: 0.784380 ms)
  934.  
  935. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  936.  
  937. Unloading 314 unused Assets to reduce memory usage. Loaded Objects now: 86729.
  938. Total: 304.150403 ms (FindLiveObjects: 5.699854 ms CreateObjectMapping: 1.462871 ms MarkObjects: 295.982941 ms DeleteObjects: 1.004126 ms)
  939.  
  940. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  941.  
  942. Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 86729.
  943. Total: 219.918902 ms (FindLiveObjects: 4.474580 ms CreateObjectMapping: 3.563823 ms MarkObjects: 211.339462 ms DeleteObjects: 0.540466 ms)
  944.  
  945. Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
  946.  
  947. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 87038.
  948. Total: 222.499640 ms (FindLiveObjects: 4.271629 ms CreateObjectMapping: 1.195726 ms MarkObjects: 216.103537 ms DeleteObjects: 0.928356 ms)
  949.  
  950. Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
  951.  
  952. Unloading 592 unused Assets to reduce memory usage. Loaded Objects now: 85928.
  953. Total: 215.381313 ms (FindLiveObjects: 4.307181 ms CreateObjectMapping: 1.181955 ms MarkObjects: 208.606846 ms DeleteObjects: 1.284815 ms)
  954.  
  955. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  956.  
  957. Unloading 456 unused Assets to reduce memory usage. Loaded Objects now: 85931.
  958. Total: 247.219141 ms (FindLiveObjects: 5.186606 ms CreateObjectMapping: 1.343218 ms MarkObjects: 239.552002 ms DeleteObjects: 1.136812 ms)
  959.  
  960. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  961.  
  962. Unloading 473 unused Assets to reduce memory usage. Loaded Objects now: 85928.
  963. Total: 214.293750 ms (FindLiveObjects: 4.601961 ms CreateObjectMapping: 1.230140 ms MarkObjects: 207.340268 ms DeleteObjects: 1.120782 ms)
  964.  
  965. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  966.  
  967. Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 85928.
  968. Total: 217.011510 ms (FindLiveObjects: 4.377566 ms CreateObjectMapping: 1.183354 ms MarkObjects: 210.982271 ms DeleteObjects: 0.467819 ms)
  969.  
  970. Unloading 2 Unused Serialized files (Serialized files now loaded: 3)
  971.  
  972. Unloading 1121 unused Assets to reduce memory usage. Loaded Objects now: 86009.
  973. Total: 215.851893 ms (FindLiveObjects: 4.416138 ms CreateObjectMapping: 1.261356 ms MarkObjects: 207.255522 ms DeleteObjects: 2.918412 ms)
  974.  
  975. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  976.  
  977. Unloading 198 unused Assets to reduce memory usage. Loaded Objects now: 86002.
  978. Total: 214.895004 ms (FindLiveObjects: 4.330049 ms CreateObjectMapping: 1.212068 ms MarkObjects: 208.837632 ms DeleteObjects: 0.514740 ms)
  979.  
  980. Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
  981.  
  982. Unloading 179 unused Assets to reduce memory usage. Loaded Objects now: 86005.
  983. Total: 212.742617 ms (FindLiveObjects: 4.268023 ms CreateObjectMapping: 1.167275 ms MarkObjects: 206.232082 ms DeleteObjects: 1.074748 ms)
  984.  
  985. Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
  986.  
  987. Unloading 227 unused Assets to reduce memory usage. Loaded Objects now: 86002.
  988. Total: 214.586205 ms (FindLiveObjects: 4.331674 ms CreateObjectMapping: 1.163671 ms MarkObjects: 207.898617 ms DeleteObjects: 1.191737 ms)
  989.  
  990. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  991.  
  992. Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 86002.
  993. Total: 225.754812 ms (FindLiveObjects: 4.519397 ms CreateObjectMapping: 1.176409 ms MarkObjects: 219.637715 ms DeleteObjects: 0.420781 ms)
  994.  
  995. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  996.  
  997. Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 85740.
  998. Total: 240.260267 ms (FindLiveObjects: 4.747722 ms CreateObjectMapping: 1.245112 ms MarkObjects: 233.896056 ms DeleteObjects: 0.370903 ms)
  999.  
  1000. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  1001.  
  1002. Unloading 264 unused Assets to reduce memory usage. Loaded Objects now: 85740.
  1003. Total: 272.167746 ms (FindLiveObjects: 5.552594 ms CreateObjectMapping: 1.454805 ms MarkObjects: 264.341114 ms DeleteObjects: 0.818614 ms)
  1004.  
  1005. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  1006.  
  1007. Unloading 196 unused Assets to reduce memory usage. Loaded Objects now: 85740.
  1008. Total: 214.779395 ms (FindLiveObjects: 4.448669 ms CreateObjectMapping: 1.161908 ms MarkObjects: 208.687912 ms DeleteObjects: 0.480427 ms)
  1009.  
  1010. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  1011.  
  1012. Unloading 305 unused Assets to reduce memory usage. Loaded Objects now: 85740.
  1013. Total: 213.519212 ms (FindLiveObjects: 4.498573 ms CreateObjectMapping: 1.176507 ms MarkObjects: 207.290046 ms DeleteObjects: 0.553101 ms)
  1014.  
  1015. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  1016.  
  1017. Unloading 252 unused Assets to reduce memory usage. Loaded Objects now: 85740.
  1018. Total: 213.823520 ms (FindLiveObjects: 4.456173 ms CreateObjectMapping: 1.217645 ms MarkObjects: 207.591548 ms DeleteObjects: 0.557543 ms)
  1019.  
  1020. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  1021.  
  1022. Unloading 82 unused Assets to reduce memory usage. Loaded Objects now: 85740.
  1023. Total: 213.574254 ms (FindLiveObjects: 4.527710 ms CreateObjectMapping: 1.128295 ms MarkObjects: 207.631585 ms DeleteObjects: 0.286223 ms)
  1024.  
  1025. Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
  1026.  
  1027. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 85743.
  1028. Total: 214.709401 ms (FindLiveObjects: 4.486221 ms CreateObjectMapping: 1.275018 ms MarkObjects: 208.151555 ms DeleteObjects: 0.796217 ms)
  1029.  
  1030. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  1031.  
  1032. Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 85740.
  1033. Total: 215.747805 ms (FindLiveObjects: 4.197603 ms CreateObjectMapping: 1.209514 ms MarkObjects: 209.996351 ms DeleteObjects: 0.343824 ms)
  1034.  
  1035. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  1036.  
  1037. Unloading 189 unused Assets to reduce memory usage. Loaded Objects now: 85743.
  1038. Total: 216.431932 ms (FindLiveObjects: 4.318575 ms CreateObjectMapping: 1.156412 ms MarkObjects: 210.486207 ms DeleteObjects: 0.470208 ms)
  1039.  
  1040. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  1041.  
  1042. Unloading 71 unused Assets to reduce memory usage. Loaded Objects now: 85743.
  1043. Total: 213.044885 ms (FindLiveObjects: 4.289169 ms CreateObjectMapping: 1.182269 ms MarkObjects: 207.315695 ms DeleteObjects: 0.257240 ms)
  1044.  
  1045. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  1046.  
  1047. Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 85740.
  1048. Total: 215.472724 ms (FindLiveObjects: 4.243139 ms CreateObjectMapping: 2.689757 ms MarkObjects: 208.268136 ms DeleteObjects: 0.271172 ms)
  1049.  
  1050. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  1051.  
  1052. Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 85740.
  1053. Total: 214.624377 ms (FindLiveObjects: 4.307427 ms CreateObjectMapping: 1.171581 ms MarkObjects: 208.738936 ms DeleteObjects: 0.405864 ms)
  1054.  
  1055. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  1056.  
  1057. Unloading 153 unused Assets to reduce memory usage. Loaded Objects now: 85740.
  1058. Total: 214.977626 ms (FindLiveObjects: 4.230126 ms CreateObjectMapping: 1.140827 ms MarkObjects: 209.169414 ms DeleteObjects: 0.436777 ms)
  1059.  
  1060. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  1061.  
  1062. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 85779.
  1063. Total: 211.994651 ms (FindLiveObjects: 4.506301 ms CreateObjectMapping: 1.160899 ms MarkObjects: 206.135947 ms DeleteObjects: 0.191000 ms)
  1064.  
  1065. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  1066.  
  1067. Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 85779.
  1068. Total: 211.476034 ms (FindLiveObjects: 4.496885 ms CreateObjectMapping: 1.174743 ms MarkObjects: 205.495249 ms DeleteObjects: 0.308652 ms)
  1069.  
  1070. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  1071.  
  1072. Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 85779.
  1073. Total: 214.440437 ms (FindLiveObjects: 4.196521 ms CreateObjectMapping: 1.148112 ms MarkObjects: 208.858426 ms DeleteObjects: 0.236825 ms)
  1074.  
  1075. Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
  1076.  
  1077. Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 86091.
  1078. Total: 213.689039 ms (FindLiveObjects: 4.429861 ms CreateObjectMapping: 1.155107 ms MarkObjects: 207.651250 ms DeleteObjects: 0.452364 ms)
  1079.  
  1080. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  1081.  
  1082. Unloading 159 unused Assets to reduce memory usage. Loaded Objects now: 86091.
  1083. Total: 214.507142 ms (FindLiveObjects: 4.550223 ms CreateObjectMapping: 1.184097 ms MarkObjects: 208.304183 ms DeleteObjects: 0.467967 ms)
  1084.  
  1085. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  1086.  
  1087. Unloading 94 unused Assets to reduce memory usage. Loaded Objects now: 86091.
  1088. Total: 214.962535 ms (FindLiveObjects: 4.349552 ms CreateObjectMapping: 1.228719 ms MarkObjects: 209.053748 ms DeleteObjects: 0.329939 ms)
  1089.  
  1090. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  1091.  
  1092. Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 85829.
  1093. Total: 214.239285 ms (FindLiveObjects: 4.790892 ms CreateObjectMapping: 1.184428 ms MarkObjects: 208.040547 ms DeleteObjects: 0.222848 ms)
  1094.  
  1095. Unloading 4 Unused Serialized files (Serialized files now loaded: 3)
  1096. UnloadTime: 1842.083123 ms
  1097. DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
  1098.  
  1099. (Filename: ./Runtime/SceneManager/SceneManager.cpp Line: 559)
  1100.  
  1101.  
  1102. Unloading 5056 unused Assets to reduce memory usage. Loaded Objects now: 53763.
  1103. Total: 94.237141 ms (FindLiveObjects: 3.968637 ms CreateObjectMapping: 1.243154 ms MarkObjects: 80.290051 ms DeleteObjects: 8.732546 ms)
  1104.  
  1105. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  1106.  
  1107. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 53763.
  1108. Total: 87.366118 ms (FindLiveObjects: 4.062829 ms CreateObjectMapping: 0.702988 ms MarkObjects: 82.531418 ms DeleteObjects: 0.067109 ms)
  1109.  
  1110. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1111.  
  1112. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 53763.
  1113. Total: 86.912052 ms (FindLiveObjects: 3.214529 ms CreateObjectMapping: 0.735588 ms MarkObjects: 82.891678 ms DeleteObjects: 0.068402 ms)
  1114.  
  1115. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  1116.  
  1117. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 53352.
  1118. Total: 85.674433 ms (FindLiveObjects: 2.604237 ms CreateObjectMapping: 0.640471 ms MarkObjects: 82.324518 ms DeleteObjects: 0.104678 ms)
  1119.  
  1120. UnloadTime: 20.851106 ms
  1121. NullReferenceException: Object reference not set to an instance of an object
  1122. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1123. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1124. UnityEngine.GameObject:AddComponent(Type)
  1125. UnityEngine.GameObject:AddComponent()
  1126. TouchHandlerScript:Awake()
  1127.  
  1128. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1129.  
  1130. NullReferenceException: Object reference not set to an instance of an object
  1131. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1132. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1133. UnityEngine.GameObject:AddComponent(Type)
  1134. UnityEngine.GameObject:AddComponent()
  1135. TouchHandlerScript:Awake()
  1136.  
  1137. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1138.  
  1139. NullReferenceException: Object reference not set to an instance of an object
  1140. at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1141. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1142. UnityEngine.GameObject:AddComponent(Type)
  1143. UnityEngine.GameObject:AddComponent()
  1144. TouchHandlerScript:Awake()
  1145.  
  1146. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1147.  
  1148. NullReferenceException: Object reference not set to an instance of an object
  1149. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1150. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1151. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1152. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1153. UnityEngine.GameObject:AddComponent(Type)
  1154. UnityEngine.GameObject:AddComponent()
  1155. TouchHandlerScript:Awake()
  1156.  
  1157. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1158.  
  1159. NullReferenceException: Object reference not set to an instance of an object
  1160. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1161. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1162. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1163. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1164. UnityEngine.GameObject:AddComponent(Type)
  1165. UnityEngine.GameObject:AddComponent()
  1166. TouchHandlerScript:Awake()
  1167.  
  1168. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1169.  
  1170. NullReferenceException: Object reference not set to an instance of an object
  1171. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1172. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1173. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1174. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1175. UnityEngine.GameObject:AddComponent(Type)
  1176. UnityEngine.GameObject:AddComponent()
  1177. TouchHandlerScript:Awake()
  1178.  
  1179. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1180.  
  1181. NullReferenceException: Object reference not set to an instance of an object
  1182. at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1183. at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
  1184.  
  1185. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1186.  
  1187. NullReferenceException: Object reference not set to an instance of an object
  1188. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1189. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1190. UnityEngine.GameObject:AddComponent(Type)
  1191. UnityEngine.GameObject:AddComponent()
  1192. TouchHandlerScript:Awake()
  1193.  
  1194. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1195.  
  1196. NullReferenceException: Object reference not set to an instance of an object
  1197. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1198. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1199. UnityEngine.GameObject:AddComponent(Type)
  1200. UnityEngine.GameObject:AddComponent()
  1201. TouchHandlerScript:Awake()
  1202.  
  1203. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1204.  
  1205. NullReferenceException: Object reference not set to an instance of an object
  1206. at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1207. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1208. UnityEngine.GameObject:AddComponent(Type)
  1209. UnityEngine.GameObject:AddComponent()
  1210. TouchHandlerScript:Awake()
  1211.  
  1212. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1213.  
  1214. NullReferenceException: Object reference not set to an instance of an object
  1215. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1216. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1217. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1218. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1219. UnityEngine.GameObject:AddComponent(Type)
  1220. UnityEngine.GameObject:AddComponent()
  1221. TouchHandlerScript:Awake()
  1222.  
  1223. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1224.  
  1225. NullReferenceException: Object reference not set to an instance of an object
  1226. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1227. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1228. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1229. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1230. UnityEngine.GameObject:AddComponent(Type)
  1231. UnityEngine.GameObject:AddComponent()
  1232. TouchHandlerScript:Awake()
  1233.  
  1234. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1235.  
  1236. NullReferenceException: Object reference not set to an instance of an object
  1237. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1238. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1239. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1240. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1241. UnityEngine.GameObject:AddComponent(Type)
  1242. UnityEngine.GameObject:AddComponent()
  1243. TouchHandlerScript:Awake()
  1244.  
  1245. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1246.  
  1247. NullReferenceException: Object reference not set to an instance of an object
  1248. at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1249. at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
  1250.  
  1251. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1252.  
  1253. NullReferenceException: Object reference not set to an instance of an object
  1254. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1255. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1256. UnityEngine.GameObject:AddComponent(Type)
  1257. UnityEngine.GameObject:AddComponent()
  1258. TouchHandlerScript:Awake()
  1259.  
  1260. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1261.  
  1262. NullReferenceException: Object reference not set to an instance of an object
  1263. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1264. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1265. UnityEngine.GameObject:AddComponent(Type)
  1266. UnityEngine.GameObject:AddComponent()
  1267. TouchHandlerScript:Awake()
  1268.  
  1269. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1270.  
  1271. NullReferenceException: Object reference not set to an instance of an object
  1272. at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1273. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1274. UnityEngine.GameObject:AddComponent(Type)
  1275. UnityEngine.GameObject:AddComponent()
  1276. TouchHandlerScript:Awake()
  1277.  
  1278. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1279.  
  1280. NullReferenceException: Object reference not set to an instance of an object
  1281. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1282. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1283. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1284. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1285. UnityEngine.GameObject:AddComponent(Type)
  1286. UnityEngine.GameObject:AddComponent()
  1287. TouchHandlerScript:Awake()
  1288.  
  1289. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1290.  
  1291. NullReferenceException: Object reference not set to an instance of an object
  1292. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1293. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1294. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1295. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1296. UnityEngine.GameObject:AddComponent(Type)
  1297. UnityEngine.GameObject:AddComponent()
  1298. TouchHandlerScript:Awake()
  1299.  
  1300. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1301.  
  1302. NullReferenceException: Object reference not set to an instance of an object
  1303. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1304. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1305. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1306. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1307. UnityEngine.GameObject:AddComponent(Type)
  1308. UnityEngine.GameObject:AddComponent()
  1309. TouchHandlerScript:Awake()
  1310.  
  1311. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1312.  
  1313. NullReferenceException: Object reference not set to an instance of an object
  1314. at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1315. at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
  1316.  
  1317. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1318.  
  1319. NullReferenceException: Object reference not set to an instance of an object
  1320. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1321. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1322. UnityEngine.GameObject:AddComponent(Type)
  1323. UnityEngine.GameObject:AddComponent()
  1324. TouchHandlerScript:Awake()
  1325.  
  1326. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1327.  
  1328. NullReferenceException: Object reference not set to an instance of an object
  1329. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1330. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1331. UnityEngine.GameObject:AddComponent(Type)
  1332. UnityEngine.GameObject:AddComponent()
  1333. TouchHandlerScript:Awake()
  1334.  
  1335. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1336.  
  1337. NullReferenceException: Object reference not set to an instance of an object
  1338. at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1339. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1340. UnityEngine.GameObject:AddComponent(Type)
  1341. UnityEngine.GameObject:AddComponent()
  1342. TouchHandlerScript:Awake()
  1343.  
  1344. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1345.  
  1346. NullReferenceException: Object reference not set to an instance of an object
  1347. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1348. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1349. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1350. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1351. UnityEngine.GameObject:AddComponent(Type)
  1352. UnityEngine.GameObject:AddComponent()
  1353. TouchHandlerScript:Awake()
  1354.  
  1355. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1356.  
  1357. NullReferenceException: Object reference not set to an instance of an object
  1358. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1359. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1360. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1361. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1362. UnityEngine.GameObject:AddComponent(Type)
  1363. UnityEngine.GameObject:AddComponent()
  1364. TouchHandlerScript:Awake()
  1365.  
  1366. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1367.  
  1368. NullReferenceException: Object reference not set to an instance of an object
  1369. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1370. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1371. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1372. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1373. UnityEngine.GameObject:AddComponent(Type)
  1374. UnityEngine.GameObject:AddComponent()
  1375. TouchHandlerScript:Awake()
  1376.  
  1377. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1378.  
  1379. NullReferenceException: Object reference not set to an instance of an object
  1380. at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1381. at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
  1382.  
  1383. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1384.  
  1385. NullReferenceException: Object reference not set to an instance of an object
  1386. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1387. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1388. UnityEngine.GameObject:AddComponent(Type)
  1389. UnityEngine.GameObject:AddComponent()
  1390. TouchHandlerScript:Awake()
  1391.  
  1392. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1393.  
  1394. NullReferenceException: Object reference not set to an instance of an object
  1395. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1396. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1397. UnityEngine.GameObject:AddComponent(Type)
  1398. UnityEngine.GameObject:AddComponent()
  1399. TouchHandlerScript:Awake()
  1400.  
  1401. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1402.  
  1403. NullReferenceException: Object reference not set to an instance of an object
  1404. at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1405. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1406. UnityEngine.GameObject:AddComponent(Type)
  1407. UnityEngine.GameObject:AddComponent()
  1408. TouchHandlerScript:Awake()
  1409.  
  1410. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1411.  
  1412. NullReferenceException: Object reference not set to an instance of an object
  1413. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1414. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1415. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1416. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1417. UnityEngine.GameObject:AddComponent(Type)
  1418. UnityEngine.GameObject:AddComponent()
  1419. TouchHandlerScript:Awake()
  1420.  
  1421. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1422.  
  1423. NullReferenceException: Object reference not set to an instance of an object
  1424. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1425. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1426. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1427. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1428. UnityEngine.GameObject:AddComponent(Type)
  1429. UnityEngine.GameObject:AddComponent()
  1430. TouchHandlerScript:Awake()
  1431.  
  1432. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1433.  
  1434. NullReferenceException: Object reference not set to an instance of an object
  1435. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1436. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1437. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1438. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1439. UnityEngine.GameObject:AddComponent(Type)
  1440. UnityEngine.GameObject:AddComponent()
  1441. TouchHandlerScript:Awake()
  1442.  
  1443. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1444.  
  1445. NullReferenceException: Object reference not set to an instance of an object
  1446. at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1447. at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
  1448.  
  1449. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1450.  
  1451. NullReferenceException: Object reference not set to an instance of an object
  1452. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1453. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1454. UnityEngine.GameObject:AddComponent(Type)
  1455. UnityEngine.GameObject:AddComponent()
  1456. TouchHandlerScript:Awake()
  1457.  
  1458. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1459.  
  1460. NullReferenceException: Object reference not set to an instance of an object
  1461. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1462. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1463. UnityEngine.GameObject:AddComponent(Type)
  1464. UnityEngine.GameObject:AddComponent()
  1465. TouchHandlerScript:Awake()
  1466.  
  1467. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1468.  
  1469. NullReferenceException: Object reference not set to an instance of an object
  1470. at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1471. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1472. UnityEngine.GameObject:AddComponent(Type)
  1473. UnityEngine.GameObject:AddComponent()
  1474. TouchHandlerScript:Awake()
  1475.  
  1476. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1477.  
  1478. NullReferenceException: Object reference not set to an instance of an object
  1479. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1480. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1481. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1482. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1483. UnityEngine.GameObject:AddComponent(Type)
  1484. UnityEngine.GameObject:AddComponent()
  1485. TouchHandlerScript:Awake()
  1486.  
  1487. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1488.  
  1489. NullReferenceException: Object reference not set to an instance of an object
  1490. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1491. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1492. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1493. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1494. UnityEngine.GameObject:AddComponent(Type)
  1495. UnityEngine.GameObject:AddComponent()
  1496. TouchHandlerScript:Awake()
  1497.  
  1498. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1499.  
  1500. NullReferenceException: Object reference not set to an instance of an object
  1501. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1502. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1503. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1504. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1505. UnityEngine.GameObject:AddComponent(Type)
  1506. UnityEngine.GameObject:AddComponent()
  1507. TouchHandlerScript:Awake()
  1508.  
  1509. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1510.  
  1511. NullReferenceException: Object reference not set to an instance of an object
  1512. at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1513. at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
  1514.  
  1515. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1516.  
  1517. NullReferenceException: Object reference not set to an instance of an object
  1518. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1519. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1520. UnityEngine.GameObject:AddComponent(Type)
  1521. UnityEngine.GameObject:AddComponent()
  1522. TouchHandlerScript:Awake()
  1523.  
  1524. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1525.  
  1526. NullReferenceException: Object reference not set to an instance of an object
  1527. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1528. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1529. UnityEngine.GameObject:AddComponent(Type)
  1530. UnityEngine.GameObject:AddComponent()
  1531. TouchHandlerScript:Awake()
  1532.  
  1533. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1534.  
  1535. NullReferenceException: Object reference not set to an instance of an object
  1536. at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1537. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1538. UnityEngine.GameObject:AddComponent(Type)
  1539. UnityEngine.GameObject:AddComponent()
  1540. TouchHandlerScript:Awake()
  1541.  
  1542. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1543.  
  1544. NullReferenceException: Object reference not set to an instance of an object
  1545. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1546. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1547. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1548. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1549. UnityEngine.GameObject:AddComponent(Type)
  1550. UnityEngine.GameObject:AddComponent()
  1551. TouchHandlerScript:Awake()
  1552.  
  1553. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1554.  
  1555. NullReferenceException: Object reference not set to an instance of an object
  1556. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1557. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1558. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1559. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1560. UnityEngine.GameObject:AddComponent(Type)
  1561. UnityEngine.GameObject:AddComponent()
  1562. TouchHandlerScript:Awake()
  1563.  
  1564. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1565.  
  1566. NullReferenceException: Object reference not set to an instance of an object
  1567. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1568. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1569. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1570. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1571. UnityEngine.GameObject:AddComponent(Type)
  1572. UnityEngine.GameObject:AddComponent()
  1573. TouchHandlerScript:Awake()
  1574.  
  1575. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1576.  
  1577. NullReferenceException: Object reference not set to an instance of an object
  1578. at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1579. at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
  1580.  
  1581. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1582.  
  1583. NullReferenceException: Object reference not set to an instance of an object
  1584. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1585. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1586. UnityEngine.GameObject:AddComponent(Type)
  1587. UnityEngine.GameObject:AddComponent()
  1588. TouchHandlerScript:Awake()
  1589.  
  1590. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1591.  
  1592. NullReferenceException: Object reference not set to an instance of an object
  1593. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1594. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1595. UnityEngine.GameObject:AddComponent(Type)
  1596. UnityEngine.GameObject:AddComponent()
  1597. TouchHandlerScript:Awake()
  1598.  
  1599. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1600.  
  1601. NullReferenceException: Object reference not set to an instance of an object
  1602. at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1603. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1604. UnityEngine.GameObject:AddComponent(Type)
  1605. UnityEngine.GameObject:AddComponent()
  1606. TouchHandlerScript:Awake()
  1607.  
  1608. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1609.  
  1610. NullReferenceException: Object reference not set to an instance of an object
  1611. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1612. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1613. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1614. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1615. UnityEngine.GameObject:AddComponent(Type)
  1616. UnityEngine.GameObject:AddComponent()
  1617. TouchHandlerScript:Awake()
  1618.  
  1619. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1620.  
  1621. NullReferenceException: Object reference not set to an instance of an object
  1622. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1623. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1624. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1625. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1626. UnityEngine.GameObject:AddComponent(Type)
  1627. UnityEngine.GameObject:AddComponent()
  1628. TouchHandlerScript:Awake()
  1629.  
  1630. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1631.  
  1632. NullReferenceException: Object reference not set to an instance of an object
  1633. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1634. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1635. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1636. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1637. UnityEngine.GameObject:AddComponent(Type)
  1638. UnityEngine.GameObject:AddComponent()
  1639. TouchHandlerScript:Awake()
  1640.  
  1641. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1642.  
  1643. NullReferenceException: Object reference not set to an instance of an object
  1644. at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1645. at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
  1646.  
  1647. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1648.  
  1649. NullReferenceException: Object reference not set to an instance of an object
  1650. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1651. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1652. UnityEngine.GameObject:AddComponent(Type)
  1653. UnityEngine.GameObject:AddComponent()
  1654. TouchHandlerScript:Awake()
  1655.  
  1656. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1657.  
  1658. NullReferenceException: Object reference not set to an instance of an object
  1659. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1660. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1661. UnityEngine.GameObject:AddComponent(Type)
  1662. UnityEngine.GameObject:AddComponent()
  1663. TouchHandlerScript:Awake()
  1664.  
  1665. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1666.  
  1667. NullReferenceException: Object reference not set to an instance of an object
  1668. at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1669. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1670. UnityEngine.GameObject:AddComponent(Type)
  1671. UnityEngine.GameObject:AddComponent()
  1672. TouchHandlerScript:Awake()
  1673.  
  1674. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1675.  
  1676. NullReferenceException: Object reference not set to an instance of an object
  1677. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1678. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1679. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1680. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1681. UnityEngine.GameObject:AddComponent(Type)
  1682. UnityEngine.GameObject:AddComponent()
  1683. TouchHandlerScript:Awake()
  1684.  
  1685. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1686.  
  1687. NullReferenceException: Object reference not set to an instance of an object
  1688. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1689. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1690. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1691. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1692. UnityEngine.GameObject:AddComponent(Type)
  1693. UnityEngine.GameObject:AddComponent()
  1694. TouchHandlerScript:Awake()
  1695.  
  1696. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1697.  
  1698. NullReferenceException: Object reference not set to an instance of an object
  1699. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1700. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1701. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1702. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1703. UnityEngine.GameObject:AddComponent(Type)
  1704. UnityEngine.GameObject:AddComponent()
  1705. TouchHandlerScript:Awake()
  1706.  
  1707. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1708.  
  1709. NullReferenceException: Object reference not set to an instance of an object
  1710. at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1711. at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
  1712.  
  1713. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1714.  
  1715. NullReferenceException: Object reference not set to an instance of an object
  1716. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1717. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1718. UnityEngine.GameObject:AddComponent(Type)
  1719. UnityEngine.GameObject:AddComponent()
  1720. TouchHandlerScript:Awake()
  1721.  
  1722. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1723.  
  1724. NullReferenceException: Object reference not set to an instance of an object
  1725. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1726. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1727. UnityEngine.GameObject:AddComponent(Type)
  1728. UnityEngine.GameObject:AddComponent()
  1729. TouchHandlerScript:Awake()
  1730.  
  1731. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1732.  
  1733. NullReferenceException: Object reference not set to an instance of an object
  1734. at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1735. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1736. UnityEngine.GameObject:AddComponent(Type)
  1737. UnityEngine.GameObject:AddComponent()
  1738. TouchHandlerScript:Awake()
  1739.  
  1740. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1741.  
  1742. NullReferenceException: Object reference not set to an instance of an object
  1743. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1744. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1745. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1746. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1747. UnityEngine.GameObject:AddComponent(Type)
  1748. UnityEngine.GameObject:AddComponent()
  1749. TouchHandlerScript:Awake()
  1750.  
  1751. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1752.  
  1753. NullReferenceException: Object reference not set to an instance of an object
  1754. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1755. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1756. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1757. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1758. UnityEngine.GameObject:AddComponent(Type)
  1759. UnityEngine.GameObject:AddComponent()
  1760. TouchHandlerScript:Awake()
  1761.  
  1762. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1763.  
  1764. NullReferenceException: Object reference not set to an instance of an object
  1765. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1766. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1767. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1768. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1769. UnityEngine.GameObject:AddComponent(Type)
  1770. UnityEngine.GameObject:AddComponent()
  1771. TouchHandlerScript:Awake()
  1772.  
  1773. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1774.  
  1775. NullReferenceException: Object reference not set to an instance of an object
  1776. at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1777. at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
  1778.  
  1779. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1780.  
  1781. NullReferenceException: Object reference not set to an instance of an object
  1782. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1783. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1784. UnityEngine.GameObject:AddComponent(Type)
  1785. UnityEngine.GameObject:AddComponent()
  1786. TouchHandlerScript:Awake()
  1787.  
  1788. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1789.  
  1790. NullReferenceException: Object reference not set to an instance of an object
  1791. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1792. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1793. UnityEngine.GameObject:AddComponent(Type)
  1794. UnityEngine.GameObject:AddComponent()
  1795. TouchHandlerScript:Awake()
  1796.  
  1797. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1798.  
  1799. NullReferenceException: Object reference not set to an instance of an object
  1800. at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1801. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1802. UnityEngine.GameObject:AddComponent(Type)
  1803. UnityEngine.GameObject:AddComponent()
  1804. TouchHandlerScript:Awake()
  1805.  
  1806. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1807.  
  1808. NullReferenceException: Object reference not set to an instance of an object
  1809. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1810. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1811. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1812. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1813. UnityEngine.GameObject:AddComponent(Type)
  1814. UnityEngine.GameObject:AddComponent()
  1815. TouchHandlerScript:Awake()
  1816.  
  1817. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1818.  
  1819. NullReferenceException: Object reference not set to an instance of an object
  1820. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1821. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1822. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1823. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1824. UnityEngine.GameObject:AddComponent(Type)
  1825. UnityEngine.GameObject:AddComponent()
  1826. TouchHandlerScript:Awake()
  1827.  
  1828. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1829.  
  1830. NullReferenceException: Object reference not set to an instance of an object
  1831. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1832. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1833. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1834. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1835. UnityEngine.GameObject:AddComponent(Type)
  1836. UnityEngine.GameObject:AddComponent()
  1837. TouchHandlerScript:Awake()
  1838.  
  1839. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1840.  
  1841. NullReferenceException: Object reference not set to an instance of an object
  1842. at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1843. at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
  1844.  
  1845. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1846.  
  1847. NullReferenceException: Object reference not set to an instance of an object
  1848. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1849. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1850. UnityEngine.GameObject:AddComponent(Type)
  1851. UnityEngine.GameObject:AddComponent()
  1852. TouchHandlerScript:Awake()
  1853.  
  1854. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1855.  
  1856. NullReferenceException: Object reference not set to an instance of an object
  1857. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1858. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1859. UnityEngine.GameObject:AddComponent(Type)
  1860. UnityEngine.GameObject:AddComponent()
  1861. TouchHandlerScript:Awake()
  1862.  
  1863. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1864.  
  1865. NullReferenceException: Object reference not set to an instance of an object
  1866. at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1867. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1868. UnityEngine.GameObject:AddComponent(Type)
  1869. UnityEngine.GameObject:AddComponent()
  1870. TouchHandlerScript:Awake()
  1871.  
  1872. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1873.  
  1874. NullReferenceException: Object reference not set to an instance of an object
  1875. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1876. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1877. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1878. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1879. UnityEngine.GameObject:AddComponent(Type)
  1880. UnityEngine.GameObject:AddComponent()
  1881. TouchHandlerScript:Awake()
  1882.  
  1883. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1884.  
  1885. NullReferenceException: Object reference not set to an instance of an object
  1886. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1887. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1888. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1889. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1890. UnityEngine.GameObject:AddComponent(Type)
  1891. UnityEngine.GameObject:AddComponent()
  1892. TouchHandlerScript:Awake()
  1893.  
  1894. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1895.  
  1896. NullReferenceException: Object reference not set to an instance of an object
  1897. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1898. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1899. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1900. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1901. UnityEngine.GameObject:AddComponent(Type)
  1902. UnityEngine.GameObject:AddComponent()
  1903. TouchHandlerScript:Awake()
  1904.  
  1905. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1906.  
  1907. NullReferenceException: Object reference not set to an instance of an object
  1908. at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1909. at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
  1910.  
  1911. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1912.  
  1913. DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
  1914.  
  1915. (Filename: ./Runtime/SceneManager/SceneManager.cpp Line: 559)
  1916.  
  1917. NullReferenceException: Object reference not set to an instance of an object
  1918. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1919. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1920. UnityEngine.GameObject:AddComponent(Type)
  1921. UnityEngine.GameObject:AddComponent()
  1922. TouchHandlerScript:Awake()
  1923.  
  1924. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1925.  
  1926. NullReferenceException: Object reference not set to an instance of an object
  1927. at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1928. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1929. UnityEngine.GameObject:AddComponent(Type)
  1930. UnityEngine.GameObject:AddComponent()
  1931. TouchHandlerScript:Awake()
  1932.  
  1933. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1934.  
  1935. NullReferenceException: Object reference not set to an instance of an object
  1936. at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1937. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1938. UnityEngine.GameObject:AddComponent(Type)
  1939. UnityEngine.GameObject:AddComponent()
  1940. TouchHandlerScript:Awake()
  1941.  
  1942. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1943.  
  1944. NullReferenceException: Object reference not set to an instance of an object
  1945. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1946. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1947. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1948. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1949. UnityEngine.GameObject:AddComponent(Type)
  1950. UnityEngine.GameObject:AddComponent()
  1951. TouchHandlerScript:Awake()
  1952.  
  1953. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1954.  
  1955. NullReferenceException: Object reference not set to an instance of an object
  1956. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1957. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1958. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1959. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1960. UnityEngine.GameObject:AddComponent(Type)
  1961. UnityEngine.GameObject:AddComponent()
  1962. TouchHandlerScript:Awake()
  1963.  
  1964. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1965.  
  1966. NullReferenceException: Object reference not set to an instance of an object
  1967. at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1968. at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1969. at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1970. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1971. UnityEngine.GameObject:AddComponent(Type)
  1972. UnityEngine.GameObject:AddComponent()
  1973. TouchHandlerScript:Awake()
  1974.  
  1975. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1976.  
  1977. NullReferenceException: Object reference not set to an instance of an object
  1978. at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
  1979. at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
  1980.  
  1981. (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
  1982.  
  1983. Setting up 6 worker threads for Enlighten.
  1984. Thread -> id: 70000bc22000 -> priority: 1
  1985. Thread -> id: 70000be2e000 -> priority: 1
  1986. Thread -> id: 70000cf8b000 -> priority: 1
  1987. Thread -> id: 70000bdab000 -> priority: 1
  1988. Thread -> id: 70000bca5000 -> priority: 1
  1989. Thread -> id: 70000bd28000 -> priority: 1
  1990. NullReferenceException: Object reference not set to an instance of an object
  1991. at GizmoScript.OnDestroy () [0x00027] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
  1992.  
  1993. (Filename: <d3b82b250f854e4fb0f226db4d1bcd6c> Line: 0)
  1994.  
  1995. Can't add component to object that is being destroyed.
  1996.  
  1997. (Filename: ./Runtime/Export/Scripting/GameObjectExport.cpp Line: 97)
  1998.  
  1999. NullReferenceException: Object reference not set to an instance of an object
  2000. at ChatTab.OnDestroy () [0x0001c] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
  2001.  
  2002. (Filename: <d3b82b250f854e4fb0f226db4d1bcd6c> Line: 0)
  2003.  
  2004. Can't add component to object that is being destroyed.
  2005.  
  2006. (Filename: ./Runtime/Export/Scripting/GameObjectExport.cpp Line: 97)
  2007.  
  2008. NullReferenceException: Object reference not set to an instance of an object
  2009. at UISettings.OnDestroy () [0x0000b] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
  2010.  
  2011. (Filename: <d3b82b250f854e4fb0f226db4d1bcd6c> Line: 0)
  2012.  
  2013.  
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