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- Mono path[0] = '/Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/Resources/Data/Managed'
- Mono config path = '/Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.14f1 (148b5891095a)
- GfxDevice: creating device client; threaded=1
- Renderer: AMD Radeon Pro 555X OpenGL Engine
- Vendor: ATI Technologies Inc.
- Version: 4.1 ATI-3.8.24
- GLES: 0
- GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable G
- L_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
- OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level <OpenGL 4.1> ; Context handle 780768256
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.125 seconds
- The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing!
- (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
- UnloadTime: 0.843841 ms
- WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
- The referenced script on this Behaviour (Game Object 'Custom Button') is missing!
- (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
- The referenced script on this Behaviour (Game Object 'Delete') is missing!
- (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
- The referenced script on this Behaviour (Game Object 'Delete') is missing!
- (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
- The referenced script on this Behaviour (Game Object 'Custom Button') is missing!
- (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
- The referenced script on this Behaviour (Game Object 'Delete') is missing!
- (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
- The referenced script on this Behaviour (Game Object 'Expand Arrow') is missing!
- (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
- The referenced script on this Behaviour (Game Object 'Workshop Button') is missing!
- (Filename: ./Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- Serialization depth limit 7 exceeded at 'GridButton.Thumbnail'. There may be an object composition cycle in one or more of your serialized classes.
- Serialization hierarchy:
- 8: GridButton.Thumbnail
- (Filename: ./Runtime/Mono/SerializationBackend_DirectMemoryAccess/ShouldTransferField.cpp Line: 128)
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Temporal Filter' has no vertex shader
- UnloadTime: 3.624576 ms
- DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
- (Filename: ./Runtime/SceneManager/SceneManager.cpp Line: 559)
- Unloading 276 unused Assets to reduce memory usage. Loaded Objects now: 53036.
- Total: 69.623409 ms (FindLiveObjects: 2.561017 ms CreateObjectMapping: 0.745885 ms MarkObjects: 65.867170 ms DeleteObjects: 0.448842 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 53631.
- Total: 69.926247 ms (FindLiveObjects: 2.365717 ms CreateObjectMapping: 0.658021 ms MarkObjects: 66.848432 ms DeleteObjects: 0.053645 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 53638.
- Total: 71.406199 ms (FindLiveObjects: 2.486187 ms CreateObjectMapping: 0.701059 ms MarkObjects: 68.165500 ms DeleteObjects: 0.052977 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 53638.
- Total: 71.701262 ms (FindLiveObjects: 2.539720 ms CreateObjectMapping: 0.647216 ms MarkObjects: 68.459880 ms DeleteObjects: 0.053508 ms)
- Fallback handler could not load library /Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32
- Fallback handler could not load library /Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.dylib
- Fallback handler could not load library /Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.so
- Fallback handler could not load library /Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.bundle
- Fallback handler could not load library /Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/Frameworks/MonoEmbedRuntime/osx/Kernel32
- Fallback handler could not load library /Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32
- Fallback handler could not load library /Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.dylib
- Fallback handler could not load library /Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.so
- Fallback handler could not load library /Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32.bundle
- Fallback handler could not load library /Users/nickjanaro/Library/Application Support/Steam/steamapps/common/Tabletop Simulator/Tabletop Simulator.app/Contents/Frameworks/MonoEmbedRuntime/osx/libKernel32
- WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 681 unused Assets to reduce memory usage. Loaded Objects now: 79177.
- Total: 134.075277 ms (FindLiveObjects: 3.255595 ms CreateObjectMapping: 1.739396 ms MarkObjects: 128.471091 ms DeleteObjects: 0.608719 ms)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
- (Filename: Line: 0)
- WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'PREPASS' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'PREPASS' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'DEFERRED' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - All passes removed
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
- WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- Unloading 846 unused Assets to reduce memory usage. Loaded Objects now: 68237.
- Total: 152.310212 ms (FindLiveObjects: 3.222602 ms CreateObjectMapping: 0.844843 ms MarkObjects: 146.244912 ms DeleteObjects: 1.997508 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
- WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- Unloading 1088 unused Assets to reduce memory usage. Loaded Objects now: 80632.
- Total: 218.806338 ms (FindLiveObjects: 5.109393 ms CreateObjectMapping: 1.472460 ms MarkObjects: 207.337728 ms DeleteObjects: 4.885916 ms)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
- (Filename: Line: 0)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 80572.
- Total: 236.790872 ms (FindLiveObjects: 5.545715 ms CreateObjectMapping: 1.354683 ms MarkObjects: 229.608957 ms DeleteObjects: 0.280821 ms)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 2)
- UnloadTime: 1167.086236 ms
- DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
- (Filename: ./Runtime/SceneManager/SceneManager.cpp Line: 559)
- Unloading 4570 unused Assets to reduce memory usage. Loaded Objects now: 53601.
- Total: 104.584049 ms (FindLiveObjects: 3.910606 ms CreateObjectMapping: 1.122715 ms MarkObjects: 91.795114 ms DeleteObjects: 7.752442 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 53601.
- Total: 94.668278 ms (FindLiveObjects: 4.044081 ms CreateObjectMapping: 0.710277 ms MarkObjects: 89.850333 ms DeleteObjects: 0.061505 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 53601.
- Total: 94.748051 ms (FindLiveObjects: 3.951101 ms CreateObjectMapping: 0.751737 ms MarkObjects: 89.979438 ms DeleteObjects: 0.062870 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 53218.
- Total: 94.935328 ms (FindLiveObjects: 2.838034 ms CreateObjectMapping: 0.688520 ms MarkObjects: 91.279172 ms DeleteObjects: 0.129118 ms)
- WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
- Unloading 642 unused Assets to reduce memory usage. Loaded Objects now: 77576.
- Total: 142.201426 ms (FindLiveObjects: 3.427685 ms CreateObjectMapping: 1.906479 ms MarkObjects: 136.252314 ms DeleteObjects: 0.614413 ms)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
- (Filename: Line: 0)
- WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'PREPASS' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'PREPASS' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'DEFERRED' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - All passes removed
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 161 unused Assets to reduce memory usage. Loaded Objects now: 79444.
- Total: 152.030234 ms (FindLiveObjects: 4.437772 ms CreateObjectMapping: 1.083915 ms MarkObjects: 146.226576 ms DeleteObjects: 0.281539 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 80950.
- Total: 236.019511 ms (FindLiveObjects: 5.155211 ms CreateObjectMapping: 1.406609 ms MarkObjects: 228.843389 ms DeleteObjects: 0.613775 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 81038.
- Total: 312.808577 ms (FindLiveObjects: 6.067161 ms CreateObjectMapping: 1.522356 ms MarkObjects: 304.900999 ms DeleteObjects: 0.317125 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 361 unused Assets to reduce memory usage. Loaded Objects now: 82053.
- Total: 206.266455 ms (FindLiveObjects: 4.052725 ms CreateObjectMapping: 1.108100 ms MarkObjects: 200.405000 ms DeleteObjects: 0.700286 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 136 unused Assets to reduce memory usage. Loaded Objects now: 82044.
- Total: 206.799360 ms (FindLiveObjects: 4.284148 ms CreateObjectMapping: 1.119834 ms MarkObjects: 201.119569 ms DeleteObjects: 0.275394 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 499 unused Assets to reduce memory usage. Loaded Objects now: 82044.
- Total: 236.734955 ms (FindLiveObjects: 4.775169 ms CreateObjectMapping: 1.278001 ms MarkObjects: 229.890460 ms DeleteObjects: 0.790913 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 286 unused Assets to reduce memory usage. Loaded Objects now: 83738.
- Total: 214.284686 ms (FindLiveObjects: 4.651668 ms CreateObjectMapping: 1.374294 ms MarkObjects: 207.466955 ms DeleteObjects: 0.791292 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- Unloading 682 unused Assets to reduce memory usage. Loaded Objects now: 70737.
- Total: 216.407538 ms (FindLiveObjects: 3.947334 ms CreateObjectMapping: 0.917980 ms MarkObjects: 210.605891 ms DeleteObjects: 0.935825 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
- WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- Unloading 1095 unused Assets to reduce memory usage. Loaded Objects now: 84027.
- Total: 201.754661 ms (FindLiveObjects: 3.846999 ms CreateObjectMapping: 1.141671 ms MarkObjects: 193.034314 ms DeleteObjects: 3.730948 ms)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Counter(Clone)/BoxCollider"
- (Filename: Line: 0)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 161 unused Assets to reduce memory usage. Loaded Objects now: 84000.
- Total: 203.809211 ms (FindLiveObjects: 4.345153 ms CreateObjectMapping: 1.124444 ms MarkObjects: 197.917407 ms DeleteObjects: 0.421743 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 160 unused Assets to reduce memory usage. Loaded Objects now: 84003.
- Total: 203.720033 ms (FindLiveObjects: 4.336221 ms CreateObjectMapping: 1.132569 ms MarkObjects: 197.864911 ms DeleteObjects: 0.385926 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 261 unused Assets to reduce memory usage. Loaded Objects now: 84111.
- Total: 209.288919 ms (FindLiveObjects: 4.170600 ms CreateObjectMapping: 1.133058 ms MarkObjects: 203.317695 ms DeleteObjects: 0.667129 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 84111.
- Total: 207.202256 ms (FindLiveObjects: 4.410650 ms CreateObjectMapping: 1.104798 ms MarkObjects: 201.324754 ms DeleteObjects: 0.361506 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 84111.
- Total: 207.521236 ms (FindLiveObjects: 4.311007 ms CreateObjectMapping: 1.095609 ms MarkObjects: 201.965232 ms DeleteObjects: 0.148898 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 84110.
- Total: 211.629415 ms (FindLiveObjects: 5.007830 ms CreateObjectMapping: 1.112066 ms MarkObjects: 205.383639 ms DeleteObjects: 0.125332 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 84110.
- Total: 209.899629 ms (FindLiveObjects: 4.383444 ms CreateObjectMapping: 1.285196 ms MarkObjects: 203.999693 ms DeleteObjects: 0.230861 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 226 unused Assets to reduce memory usage. Loaded Objects now: 84391.
- Total: 212.296704 ms (FindLiveObjects: 4.514842 ms CreateObjectMapping: 1.254981 ms MarkObjects: 205.481038 ms DeleteObjects: 1.045433 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 84799.
- Total: 207.668552 ms (FindLiveObjects: 4.271393 ms CreateObjectMapping: 1.115391 ms MarkObjects: 201.966769 ms DeleteObjects: 0.314456 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 262 unused Assets to reduce memory usage. Loaded Objects now: 84802.
- Total: 209.097847 ms (FindLiveObjects: 4.362044 ms CreateObjectMapping: 1.146451 ms MarkObjects: 203.041696 ms DeleteObjects: 0.547245 ms)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- [Physics.PhysX] cleaning the mesh failed
- (Filename: ./PhysX/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp Line: 1042)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 197 unused Assets to reduce memory usage. Loaded Objects now: 85559.
- Total: 210.865285 ms (FindLiveObjects: 4.264711 ms CreateObjectMapping: 1.143577 ms MarkObjects: 205.101631 ms DeleteObjects: 0.354851 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 85508.
- Total: 210.538626 ms (FindLiveObjects: 4.677568 ms CreateObjectMapping: 1.375359 ms MarkObjects: 204.027737 ms DeleteObjects: 0.457433 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 205 unused Assets to reduce memory usage. Loaded Objects now: 85508.
- Total: 289.816566 ms (FindLiveObjects: 5.646134 ms CreateObjectMapping: 1.648218 ms MarkObjects: 281.847932 ms DeleteObjects: 0.673665 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 85508.
- Total: 292.347066 ms (FindLiveObjects: 5.793460 ms CreateObjectMapping: 1.604237 ms MarkObjects: 284.786294 ms DeleteObjects: 0.162432 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 189 unused Assets to reduce memory usage. Loaded Objects now: 85666.
- Total: 305.957407 ms (FindLiveObjects: 5.900647 ms CreateObjectMapping: 1.595454 ms MarkObjects: 297.823423 ms DeleteObjects: 0.637255 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 85666.
- Total: 289.211811 ms (FindLiveObjects: 5.587235 ms CreateObjectMapping: 1.643287 ms MarkObjects: 281.639317 ms DeleteObjects: 0.341367 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 85666.
- Total: 290.228830 ms (FindLiveObjects: 5.538186 ms CreateObjectMapping: 1.539056 ms MarkObjects: 282.972232 ms DeleteObjects: 0.178741 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 85666.
- Total: 290.592709 ms (FindLiveObjects: 5.551953 ms CreateObjectMapping: 1.573476 ms MarkObjects: 283.067534 ms DeleteObjects: 0.399066 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 85666.
- Total: 290.033414 ms (FindLiveObjects: 5.550609 ms CreateObjectMapping: 1.532664 ms MarkObjects: 282.777710 ms DeleteObjects: 0.171711 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 85666.
- Total: 288.567162 ms (FindLiveObjects: 5.601791 ms CreateObjectMapping: 1.590260 ms MarkObjects: 281.013979 ms DeleteObjects: 0.360366 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 85666.
- Total: 290.136344 ms (FindLiveObjects: 5.604484 ms CreateObjectMapping: 1.498239 ms MarkObjects: 282.845546 ms DeleteObjects: 0.187406 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 85666.
- Total: 290.877741 ms (FindLiveObjects: 5.598402 ms CreateObjectMapping: 1.534873 ms MarkObjects: 283.512146 ms DeleteObjects: 0.231805 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 85687.
- Total: 281.874298 ms (FindLiveObjects: 5.405917 ms CreateObjectMapping: 1.487331 ms MarkObjects: 274.199641 ms DeleteObjects: 0.780720 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 85678.
- Total: 251.688717 ms (FindLiveObjects: 5.224334 ms CreateObjectMapping: 1.332451 ms MarkObjects: 244.873731 ms DeleteObjects: 0.257744 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 85675.
- Total: 304.151546 ms (FindLiveObjects: 5.798740 ms CreateObjectMapping: 1.557317 ms MarkObjects: 296.318060 ms DeleteObjects: 0.476795 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 262 unused Assets to reduce memory usage. Loaded Objects now: 85675.
- Total: 243.533978 ms (FindLiveObjects: 5.284192 ms CreateObjectMapping: 1.464109 ms MarkObjects: 236.174890 ms DeleteObjects: 0.610208 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 70 unused Assets to reduce memory usage. Loaded Objects now: 85675.
- Total: 213.850932 ms (FindLiveObjects: 4.425655 ms CreateObjectMapping: 1.159259 ms MarkObjects: 207.996613 ms DeleteObjects: 0.268985 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 247 unused Assets to reduce memory usage. Loaded Objects now: 85676.
- Total: 213.510352 ms (FindLiveObjects: 4.463102 ms CreateObjectMapping: 1.181355 ms MarkObjects: 207.375607 ms DeleteObjects: 0.489776 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 274 unused Assets to reduce memory usage. Loaded Objects now: 85680.
- Total: 279.452859 ms (FindLiveObjects: 5.292589 ms CreateObjectMapping: 1.418655 ms MarkObjects: 271.938662 ms DeleteObjects: 0.802321 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 390 unused Assets to reduce memory usage. Loaded Objects now: 85676.
- Total: 281.465606 ms (FindLiveObjects: 5.367271 ms CreateObjectMapping: 1.607061 ms MarkObjects: 273.356383 ms DeleteObjects: 1.134224 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 230 unused Assets to reduce memory usage. Loaded Objects now: 85676.
- Total: 268.652637 ms (FindLiveObjects: 5.383373 ms CreateObjectMapping: 1.480787 ms MarkObjects: 261.116280 ms DeleteObjects: 0.671551 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 258 unused Assets to reduce memory usage. Loaded Objects now: 85728.
- Total: 282.507682 ms (FindLiveObjects: 5.574400 ms CreateObjectMapping: 1.657076 ms MarkObjects: 274.344039 ms DeleteObjects: 0.931478 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 316 unused Assets to reduce memory usage. Loaded Objects now: 85736.
- Total: 315.065323 ms (FindLiveObjects: 5.810871 ms CreateObjectMapping: 1.626339 ms MarkObjects: 304.261852 ms DeleteObjects: 3.365662 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 349 unused Assets to reduce memory usage. Loaded Objects now: 85725.
- Total: 311.543882 ms (FindLiveObjects: 5.915716 ms CreateObjectMapping: 3.420725 ms MarkObjects: 301.036752 ms DeleteObjects: 1.169992 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 246 unused Assets to reduce memory usage. Loaded Objects now: 85875.
- Total: 311.314213 ms (FindLiveObjects: 6.051874 ms CreateObjectMapping: 1.683119 ms MarkObjects: 302.795312 ms DeleteObjects: 0.783382 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 333 unused Assets to reduce memory usage. Loaded Objects now: 85876.
- Total: 298.318185 ms (FindLiveObjects: 5.707081 ms CreateObjectMapping: 1.709664 ms MarkObjects: 289.768837 ms DeleteObjects: 1.132089 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 271 unused Assets to reduce memory usage. Loaded Objects now: 85876.
- Total: 262.644806 ms (FindLiveObjects: 5.340364 ms CreateObjectMapping: 1.620789 ms MarkObjects: 254.977388 ms DeleteObjects: 0.705766 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 319 unused Assets to reduce memory usage. Loaded Objects now: 85614.
- Total: 212.725288 ms (FindLiveObjects: 4.737638 ms CreateObjectMapping: 1.173938 ms MarkObjects: 206.140191 ms DeleteObjects: 0.672497 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 178 unused Assets to reduce memory usage. Loaded Objects now: 85719.
- Total: 260.933919 ms (FindLiveObjects: 5.251685 ms CreateObjectMapping: 1.342444 ms MarkObjects: 253.782694 ms DeleteObjects: 0.556559 ms)
- Triggers on concave MeshColliders are not supported
- (Filename: ./Modules/Physics/MeshCollider.cpp Line: 432)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 321 unused Assets to reduce memory usage. Loaded Objects now: 85894.
- Total: 322.599439 ms (FindLiveObjects: 5.899620 ms CreateObjectMapping: 1.703878 ms MarkObjects: 313.982773 ms DeleteObjects: 1.012390 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 384 unused Assets to reduce memory usage. Loaded Objects now: 86024.
- Total: 260.724424 ms (FindLiveObjects: 5.132424 ms CreateObjectMapping: 1.490764 ms MarkObjects: 253.101606 ms DeleteObjects: 0.999102 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 400 unused Assets to reduce memory usage. Loaded Objects now: 86209.
- Total: 235.945386 ms (FindLiveObjects: 5.059067 ms CreateObjectMapping: 1.244406 ms MarkObjects: 228.704841 ms DeleteObjects: 0.936580 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 290 unused Assets to reduce memory usage. Loaded Objects now: 86729.
- Total: 218.227358 ms (FindLiveObjects: 4.496766 ms CreateObjectMapping: 1.239050 ms MarkObjects: 211.792170 ms DeleteObjects: 0.698813 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 243 unused Assets to reduce memory usage. Loaded Objects now: 86726.
- Total: 260.072653 ms (FindLiveObjects: 5.131761 ms CreateObjectMapping: 1.471051 ms MarkObjects: 252.822956 ms DeleteObjects: 0.646264 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 239 unused Assets to reduce memory usage. Loaded Objects now: 86726.
- Total: 302.722213 ms (FindLiveObjects: 5.552884 ms CreateObjectMapping: 1.446480 ms MarkObjects: 294.959241 ms DeleteObjects: 0.763024 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 246 unused Assets to reduce memory usage. Loaded Objects now: 86726.
- Total: 255.335727 ms (FindLiveObjects: 4.913982 ms CreateObjectMapping: 1.389114 ms MarkObjects: 248.411473 ms DeleteObjects: 0.620603 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 416 unused Assets to reduce memory usage. Loaded Objects now: 86737.
- Total: 335.042334 ms (FindLiveObjects: 6.723662 ms CreateObjectMapping: 1.682261 ms MarkObjects: 325.323447 ms DeleteObjects: 1.312371 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 86729.
- Total: 290.289829 ms (FindLiveObjects: 5.646792 ms CreateObjectMapping: 1.428130 ms MarkObjects: 282.703146 ms DeleteObjects: 0.511271 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 371 unused Assets to reduce memory usage. Loaded Objects now: 86729.
- Total: 218.035880 ms (FindLiveObjects: 4.396727 ms CreateObjectMapping: 1.226056 ms MarkObjects: 211.542184 ms DeleteObjects: 0.870433 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 590 unused Assets to reduce memory usage. Loaded Objects now: 86726.
- Total: 259.442910 ms (FindLiveObjects: 5.277608 ms CreateObjectMapping: 1.381962 ms MarkObjects: 251.327319 ms DeleteObjects: 1.455455 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 356 unused Assets to reduce memory usage. Loaded Objects now: 86726.
- Total: 218.344614 ms (FindLiveObjects: 4.848281 ms CreateObjectMapping: 1.390558 ms MarkObjects: 211.345649 ms DeleteObjects: 0.759671 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 246 unused Assets to reduce memory usage. Loaded Objects now: 86727.
- Total: 268.480686 ms (FindLiveObjects: 5.322917 ms CreateObjectMapping: 1.443345 ms MarkObjects: 260.929493 ms DeleteObjects: 0.784380 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 314 unused Assets to reduce memory usage. Loaded Objects now: 86729.
- Total: 304.150403 ms (FindLiveObjects: 5.699854 ms CreateObjectMapping: 1.462871 ms MarkObjects: 295.982941 ms DeleteObjects: 1.004126 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 86729.
- Total: 219.918902 ms (FindLiveObjects: 4.474580 ms CreateObjectMapping: 3.563823 ms MarkObjects: 211.339462 ms DeleteObjects: 0.540466 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 87038.
- Total: 222.499640 ms (FindLiveObjects: 4.271629 ms CreateObjectMapping: 1.195726 ms MarkObjects: 216.103537 ms DeleteObjects: 0.928356 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 592 unused Assets to reduce memory usage. Loaded Objects now: 85928.
- Total: 215.381313 ms (FindLiveObjects: 4.307181 ms CreateObjectMapping: 1.181955 ms MarkObjects: 208.606846 ms DeleteObjects: 1.284815 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 456 unused Assets to reduce memory usage. Loaded Objects now: 85931.
- Total: 247.219141 ms (FindLiveObjects: 5.186606 ms CreateObjectMapping: 1.343218 ms MarkObjects: 239.552002 ms DeleteObjects: 1.136812 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 473 unused Assets to reduce memory usage. Loaded Objects now: 85928.
- Total: 214.293750 ms (FindLiveObjects: 4.601961 ms CreateObjectMapping: 1.230140 ms MarkObjects: 207.340268 ms DeleteObjects: 1.120782 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 85928.
- Total: 217.011510 ms (FindLiveObjects: 4.377566 ms CreateObjectMapping: 1.183354 ms MarkObjects: 210.982271 ms DeleteObjects: 0.467819 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 1121 unused Assets to reduce memory usage. Loaded Objects now: 86009.
- Total: 215.851893 ms (FindLiveObjects: 4.416138 ms CreateObjectMapping: 1.261356 ms MarkObjects: 207.255522 ms DeleteObjects: 2.918412 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 198 unused Assets to reduce memory usage. Loaded Objects now: 86002.
- Total: 214.895004 ms (FindLiveObjects: 4.330049 ms CreateObjectMapping: 1.212068 ms MarkObjects: 208.837632 ms DeleteObjects: 0.514740 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 179 unused Assets to reduce memory usage. Loaded Objects now: 86005.
- Total: 212.742617 ms (FindLiveObjects: 4.268023 ms CreateObjectMapping: 1.167275 ms MarkObjects: 206.232082 ms DeleteObjects: 1.074748 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 227 unused Assets to reduce memory usage. Loaded Objects now: 86002.
- Total: 214.586205 ms (FindLiveObjects: 4.331674 ms CreateObjectMapping: 1.163671 ms MarkObjects: 207.898617 ms DeleteObjects: 1.191737 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 86002.
- Total: 225.754812 ms (FindLiveObjects: 4.519397 ms CreateObjectMapping: 1.176409 ms MarkObjects: 219.637715 ms DeleteObjects: 0.420781 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 85740.
- Total: 240.260267 ms (FindLiveObjects: 4.747722 ms CreateObjectMapping: 1.245112 ms MarkObjects: 233.896056 ms DeleteObjects: 0.370903 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 264 unused Assets to reduce memory usage. Loaded Objects now: 85740.
- Total: 272.167746 ms (FindLiveObjects: 5.552594 ms CreateObjectMapping: 1.454805 ms MarkObjects: 264.341114 ms DeleteObjects: 0.818614 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 196 unused Assets to reduce memory usage. Loaded Objects now: 85740.
- Total: 214.779395 ms (FindLiveObjects: 4.448669 ms CreateObjectMapping: 1.161908 ms MarkObjects: 208.687912 ms DeleteObjects: 0.480427 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 305 unused Assets to reduce memory usage. Loaded Objects now: 85740.
- Total: 213.519212 ms (FindLiveObjects: 4.498573 ms CreateObjectMapping: 1.176507 ms MarkObjects: 207.290046 ms DeleteObjects: 0.553101 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 252 unused Assets to reduce memory usage. Loaded Objects now: 85740.
- Total: 213.823520 ms (FindLiveObjects: 4.456173 ms CreateObjectMapping: 1.217645 ms MarkObjects: 207.591548 ms DeleteObjects: 0.557543 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 82 unused Assets to reduce memory usage. Loaded Objects now: 85740.
- Total: 213.574254 ms (FindLiveObjects: 4.527710 ms CreateObjectMapping: 1.128295 ms MarkObjects: 207.631585 ms DeleteObjects: 0.286223 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 85743.
- Total: 214.709401 ms (FindLiveObjects: 4.486221 ms CreateObjectMapping: 1.275018 ms MarkObjects: 208.151555 ms DeleteObjects: 0.796217 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 85740.
- Total: 215.747805 ms (FindLiveObjects: 4.197603 ms CreateObjectMapping: 1.209514 ms MarkObjects: 209.996351 ms DeleteObjects: 0.343824 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 189 unused Assets to reduce memory usage. Loaded Objects now: 85743.
- Total: 216.431932 ms (FindLiveObjects: 4.318575 ms CreateObjectMapping: 1.156412 ms MarkObjects: 210.486207 ms DeleteObjects: 0.470208 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 71 unused Assets to reduce memory usage. Loaded Objects now: 85743.
- Total: 213.044885 ms (FindLiveObjects: 4.289169 ms CreateObjectMapping: 1.182269 ms MarkObjects: 207.315695 ms DeleteObjects: 0.257240 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 85740.
- Total: 215.472724 ms (FindLiveObjects: 4.243139 ms CreateObjectMapping: 2.689757 ms MarkObjects: 208.268136 ms DeleteObjects: 0.271172 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 85740.
- Total: 214.624377 ms (FindLiveObjects: 4.307427 ms CreateObjectMapping: 1.171581 ms MarkObjects: 208.738936 ms DeleteObjects: 0.405864 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 153 unused Assets to reduce memory usage. Loaded Objects now: 85740.
- Total: 214.977626 ms (FindLiveObjects: 4.230126 ms CreateObjectMapping: 1.140827 ms MarkObjects: 209.169414 ms DeleteObjects: 0.436777 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 85779.
- Total: 211.994651 ms (FindLiveObjects: 4.506301 ms CreateObjectMapping: 1.160899 ms MarkObjects: 206.135947 ms DeleteObjects: 0.191000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 85779.
- Total: 211.476034 ms (FindLiveObjects: 4.496885 ms CreateObjectMapping: 1.174743 ms MarkObjects: 205.495249 ms DeleteObjects: 0.308652 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 85779.
- Total: 214.440437 ms (FindLiveObjects: 4.196521 ms CreateObjectMapping: 1.148112 ms MarkObjects: 208.858426 ms DeleteObjects: 0.236825 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 86091.
- Total: 213.689039 ms (FindLiveObjects: 4.429861 ms CreateObjectMapping: 1.155107 ms MarkObjects: 207.651250 ms DeleteObjects: 0.452364 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 159 unused Assets to reduce memory usage. Loaded Objects now: 86091.
- Total: 214.507142 ms (FindLiveObjects: 4.550223 ms CreateObjectMapping: 1.184097 ms MarkObjects: 208.304183 ms DeleteObjects: 0.467967 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 94 unused Assets to reduce memory usage. Loaded Objects now: 86091.
- Total: 214.962535 ms (FindLiveObjects: 4.349552 ms CreateObjectMapping: 1.228719 ms MarkObjects: 209.053748 ms DeleteObjects: 0.329939 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 85829.
- Total: 214.239285 ms (FindLiveObjects: 4.790892 ms CreateObjectMapping: 1.184428 ms MarkObjects: 208.040547 ms DeleteObjects: 0.222848 ms)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 3)
- UnloadTime: 1842.083123 ms
- DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
- (Filename: ./Runtime/SceneManager/SceneManager.cpp Line: 559)
- Unloading 5056 unused Assets to reduce memory usage. Loaded Objects now: 53763.
- Total: 94.237141 ms (FindLiveObjects: 3.968637 ms CreateObjectMapping: 1.243154 ms MarkObjects: 80.290051 ms DeleteObjects: 8.732546 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 53763.
- Total: 87.366118 ms (FindLiveObjects: 4.062829 ms CreateObjectMapping: 0.702988 ms MarkObjects: 82.531418 ms DeleteObjects: 0.067109 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 53763.
- Total: 86.912052 ms (FindLiveObjects: 3.214529 ms CreateObjectMapping: 0.735588 ms MarkObjects: 82.891678 ms DeleteObjects: 0.068402 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 53352.
- Total: 85.674433 ms (FindLiveObjects: 2.604237 ms CreateObjectMapping: 0.640471 ms MarkObjects: 82.324518 ms DeleteObjects: 0.104678 ms)
- UnloadTime: 20.851106 ms
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
- (Filename: ./Runtime/SceneManager/SceneManager.cpp Line: 559)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.TapGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.OnEnable () [0x00013] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.Base.TransformGestureBase.updateMinScreenPointsDistance () [0x0000d] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.Base.TransformGestureBase.OnEnable () [0x00006] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchScript.Gestures.TransformGesture.OnEnable () [0x00000] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- TouchHandlerScript:Awake()
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at TouchScript.Gestures.LongPressGesture.set_DistanceLimit (System.Single value) [0x00014] in <4eaad683ad87484cbc0b14acfb3a3f9d>:0
- at TouchHandlerScript.Awake () [0x000e9] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
- (Filename: <4eaad683ad87484cbc0b14acfb3a3f9d> Line: 0)
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 70000bc22000 -> priority: 1
- Thread -> id: 70000be2e000 -> priority: 1
- Thread -> id: 70000cf8b000 -> priority: 1
- Thread -> id: 70000bdab000 -> priority: 1
- Thread -> id: 70000bca5000 -> priority: 1
- Thread -> id: 70000bd28000 -> priority: 1
- NullReferenceException: Object reference not set to an instance of an object
- at GizmoScript.OnDestroy () [0x00027] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
- (Filename: <d3b82b250f854e4fb0f226db4d1bcd6c> Line: 0)
- Can't add component to object that is being destroyed.
- (Filename: ./Runtime/Export/Scripting/GameObjectExport.cpp Line: 97)
- NullReferenceException: Object reference not set to an instance of an object
- at ChatTab.OnDestroy () [0x0001c] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
- (Filename: <d3b82b250f854e4fb0f226db4d1bcd6c> Line: 0)
- Can't add component to object that is being destroyed.
- (Filename: ./Runtime/Export/Scripting/GameObjectExport.cpp Line: 97)
- NullReferenceException: Object reference not set to an instance of an object
- at UISettings.OnDestroy () [0x0000b] in <d3b82b250f854e4fb0f226db4d1bcd6c>:0
- (Filename: <d3b82b250f854e4fb0f226db4d1bcd6c> Line: 0)
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