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wing

Nov 19th, 2025
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Lua 1.75 KB | None | 0 0
  1. local char = game.Players.LocalPlayer.Character
  2. local hum = char.Humanoid
  3.  
  4. function bj(part)
  5.   part:BreakJoints()
  6. end
  7.  
  8. char.AuroraSword.Name = "s1"
  9. char.DemonGodSword.Name = "s2"
  10. char.RainbowGodSword.Name = "s3"
  11. char.RainbowGodSword.Name = "s4"
  12.  
  13. char["Accessory (halo_aura_white_v6)"].Name = "m1"
  14.  
  15. local s1 = char.s1.Handle
  16. local s2 = char.s2.Handle
  17. local s3 = char.s3.Handle
  18. local s4 = char.s4.Handle
  19.  
  20. local m1 = char.m1.Handle
  21.  
  22. local huge = math.huge
  23. local pow = math.pow
  24. local cos = math.cos
  25. local sin = math.sin
  26. local pi = math.pi
  27. local clock = os.clock
  28. local rad = math.rad
  29.  
  30. bj(s1)
  31. bj(s2)
  32. bj(s3)
  33. bj(s4)
  34. bj(m1)
  35.  
  36. local speed = 2
  37.  
  38. while true do
  39.   s1.CFrame = char.Torso.CFrame * CFrame.Angles(0,rad(95),0) * CFrame.Angles(rad(16) * sin(speed*clock()), rad(24) * sin(30.3+clock(speed)), 0)  * CFrame.new(-1, 0, 4)
  40.   s2.CFrame = char.Torso.CFrame * CFrame.Angles(0,rad(96),0) * CFrame.Angles(rad(18) * sin(speed*clock()), rad(26) * sin(30.2+clock(speed)), 0)  * CFrame.new(-1, 0, 7)
  41.   s3.CFrame = char.Torso.CFrame * CFrame.Angles(0,rad(98),0) * CFrame.Angles(rad(22) * sin(speed*clock()), rad(28) * sin(30.1+clock(speed)), 0)  * CFrame.new(-1, 0, 10)
  42.   s4.CFrame = char.Torso.CFrame * CFrame.Angles(0,rad(98),0) * CFrame.Angles(rad(25) * sin(speed*clock()), rad(30) * sin(30+clock(speed)), 0)  * CFrame.new(-1, 0, 13)
  43.   m1.CFrame = char.Torso.CFrame * CFrame.new(0,0.5, 1) * CFrame.Angles(rad(12), 0, 0) * CFrame.Angles(0, 0, 50*clock())
  44.   s1.AssemblyLinearVelocity = Vector3.new(0,0,0)
  45.   s2.AssemblyLinearVelocity = Vector3.new(0,0,0)
  46.   s3.AssemblyLinearVelocity = Vector3.new(0,0,0)
  47.   s4.AssemblyLinearVelocity = Vector3.new(0,0,0)
  48.   m1.AssemblyLinearVelocity = Vector3.new(0,0,0)
  49.   game:GetService("RunService").Heartbeat:Wait(.001)
  50. end
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