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- # UNIVERSAL SHOWCASE COSTUME CHANGE v4.0
- ## MAIN WORLD — MODULAR COSTUME DESIGN ENGINE
- **@image1 — SHOWCASE CARD TEMPLATE**
- **@image2 — CHARACTER REFERENCE**
- **@image3+ — OPTIONAL ADDITIONAL REFERENCES**
- ---
- ## CHARACTER SETTINGS — EDIT THESE
- **CHARACTER NAME:** [Enter Name]
- **MAIN WORLD JOB / ROLE:** [Enter Role]
- **COSTUME MODE:** [AUTO / REDESIGN / PRESERVE / ADAPT]
- **DESIGN DIRECTION:** [Optional]
- **ENVIRONMENT:** [DEFAULT / DESERT / TEMPERATE / ARCTIC / WET / SPECIALIZED]
- **OUTERWEAR:** [NONE / AUTO / CROPPED JACKET / FIELD COAT / ENVIRONMENTAL]
- **OUTERWEAR DISPLAY:** [SELECTED ONLY / BASE + OUTERWEAR]
- **TECHNOLOGY LEVEL:** [MODERN / MODERN ARCANE-TECH / ADVANCED / MINIMAL]
- **WORLD:** MAIN WORLD — MODERN SETTING
- ---
- ## 1. REFERENCE AUTHORITY
- ### @image1 — SHOWCASE TEMPLATE
- Use @image1 exclusively for composition and presentation.
- Preserve:
- - Vertical 2:3 composition
- - Large left close-up side profile
- - Smaller right full-body standing view
- - Original poses, angles, crop, and spacing
- - Light neutral-grey studio background
- - Soft studio lighting and shadows
- - Ornate vintage gold filigree border
- The mannequins are pose guides only. Replace them completely with the character.
- ### @image2 — CHARACTER IDENTITY
- Preserve the character's established:
- - Species, sex, and age presentation
- - Face, eyes, and facial proportions
- - Hair color, hairstyle, and length
- - Skin, fur, scales, and permanent markings
- - Natural anatomy, height impression, and body proportions
- - Horns, ears, tails, wings, and other species traits
- - Recognizable appearance and visual identity
- Never reshape the character to match generic mannequin anatomy.
- Additional references may clarify existing costume details, equipment, or previously approved designs but must not override character identity.
- ---
- ## 2. MAIN WORLD DESIGN RULE
- The final costume represents the character's occupation and responsibilities in a modern Main World setting.
- Characters belonging to a paramilitary organization should wear modern operational clothing appropriate to their specialties.
- Examples include combat specialists, mages, healers, engineers, reconnaissance operatives, and support personnel.
- Characters outside the organization should wear clothing appropriate to their actual occupation.
- Reference images may depict alternate worlds, fantasy eras, or previous costumes.
- Do not automatically reproduce those clothing styles when redesign is requested.
- **The character's Main World role determines costume functionality.**
- ---
- ## 3. COSTUME MODE
- ### AUTO
- Preserve an established Main World costume when clearly identified.
- If no established costume exists and a Main World role is provided, create a role-appropriate redesign.
- If the costume's canonical status is uncertain, preserve the reference outfit rather than inventing a redesign.
- ### REDESIGN
- Create a new, original Main World costume.
- Preserve the character's identity, established colors, and recognizable visual motifs.
- Redesign garment construction, silhouette, materials, and functional equipment to suit the character's role.
- ### PRESERVE
- Faithfully reproduce the existing costume without redesigning or modernizing it.
- Maintain original colors, silhouette, clothing layers, insignia, equipment, and footwear.
- ### ADAPT
- Retain the recognizable costume foundation while updating selected materials, construction, and equipment for the Main World.
- An explicitly selected costume mode overrides AUTO.
- ---
- ## 4. ORIGINAL COSTUME COLOR DNA
- When REDESIGN or ADAPT is selected, preserve the original costume's color identity and recognizable design language.
- Use its:
- - Primary and secondary colors
- - Accent colors and color balance
- - Distinctive patterns and symbols
- - Signature aesthetic features
- - Recognizable decorative motifs
- Translate these elements into modern materials, technical fabrics, integrated equipment, and functional garment details.
- The original colors should strongly influence the redesign.
- Do not simply recolor an existing costume.
- Do not automatically copy traditional robes, ceremonial garments, fantasy wraps, medieval armor, or other unsuitable historical construction.
- **Preserve the original visual DNA while redesigning the silhouette and functionality.**
- PRESERVE mode retains the original design instead.
- ---
- ## 5. SHARED PARAMILITARY DESIGN LANGUAGE
- Characters within the same organization should share recognizable design standards without wearing identical uniforms.
- Use consistent principles for:
- - Modern technical garment construction
- - Protective materials and reinforced fabrics
- - Functional utility equipment
- - Practical fastening systems
- - Equipment accessibility
- - Modular clothing layers
- - Integrated specialist technology
- Maintain individuality through character-specific colors, silhouettes, insignia, materials, and specialized equipment.
- Do not turn every character into a heavily armored soldier.
- **Shared organizational standards should create visual continuity without eliminating individuality.**
- ---
- ## 6. MODERN COSTUME CONSTRUCTION
- For REDESIGN mode, create functional clothing appropriate to the character's role.
- Potential elements include:
- - Fitted tactical tops or operational suits
- - Flexible protective panels
- - Reinforced technical fabrics
- - Practical trousers
- - Utility belts and compact storage
- - Specialist bracers or equipment
- - Functional gloves and boots
- - Profession-specific accessories
- Use only elements appropriate to the character.
- Avoid:
- - Oversized shoulder pads
- - Exaggerated leg flares
- - Unnecessary bulky armor
- - Excessive straps and pouches
- - Decorative equipment without purpose
- - Unnecessary capes or ceremonial clothing
- - Generic identical tactical uniforms
- Preserve natural anatomy and balanced proportions.
- Favor functional, streamlined construction without sacrificing individuality.
- ---
- ## 7. SPECIALIST TECHNOLOGY
- ### MODERN
- Contemporary operational equipment, technical fabrics, protective systems, and communication devices.
- ### MODERN ARCANE-TECH
- Integrate modern technology with established magical or supernatural abilities.
- Possible features include arcane focus devices, rune-etched components, protective ward technology, specialized bracers, energy interfaces, or practical magical equipment.
- ### ADVANCED
- Use more sophisticated engineering and specialized equipment when appropriate to the character and setting.
- ### MINIMAL
- Limit technology to essential practical devices and equipment.
- **Technology must support the character's established abilities or responsibilities.**
- Do not invent unrelated powers or add unnecessary futuristic equipment.
- ---
- ## 8. MODULAR COSTUME SYSTEM
- ### CORE UNIFORM
- The core costume establishes the character's recognizable Main World appearance.
- Once approved, preserve its colors, construction, silhouette, signature accessories, specialist equipment, and insignia.
- Environmental variations must remain recognizably based on this costume.
- ### OUTERWEAR OPTIONS
- **NONE:** Display the core costume without additional outerwear.
- **AUTO:** Select practical outerwear appropriate to the environment.
- **CROPPED JACKET:** Add a removable fitted jacket ending near the waist or above the utility belt. Preserve mobility and equipment access.
- **FIELD COAT:** Add a longer practical field jacket or coat appropriate to the character's role.
- **ENVIRONMENTAL:** Add specialized protective outerwear appropriate to the selected environment.
- Outerwear must complement the established costume palette and construction.
- Do not permanently redesign the core costume when adding or removing layers.
- ---
- ## 9. ENVIRONMENTAL ADAPTATION
- **DEFAULT:** Standard operational configuration.
- **DESERT:** Breathable, lightweight fabrics and appropriate heat, dust, and sun protection.
- **TEMPERATE:** Standard uniform with optional removable outerwear.
- **ARCTIC:** Insulated, weatherproof outerwear, thermal protection, gloves, and appropriate footwear.
- **WET:** Weather-resistant materials, protected equipment, and practical rain or storm protection.
- **SPECIALIZED:** Adapt clothing and equipment to the specified operational hazard or environment.
- Preserve costume identity and functional equipment across configurations.
- Environmental changes must have a practical purpose.
- ---
- ## 10. OUTERWEAR DISPLAY
- ### SELECTED ONLY
- Both showcase views wear the same selected costume and outerwear configuration.
- ### BASE + OUTERWEAR
- The large left profile displays the core uniform without outerwear.
- The smaller right full-body view displays the identical core uniform with the selected removable outerwear.
- The underlying costume must remain consistent.
- Do not introduce additional figures, poses, or panels.
- ---
- ## 11. NON-HUMAN ANATOMY
- Preserve every established species-specific trait.
- Design clothing around wings, tails, horns, ears, unusual limbs, nonhuman feet, and other anatomical features.
- Never remove, shrink, reshape, or conceal permanent anatomy merely to fit conventional clothing.
- Costume construction must accommodate the character's actual body.
- ---
- ## 12. LEFT VIEW — CLOSE-UP PROFILE
- Replace the large left mannequin with the character.
- Preserve:
- - Side profile facing right
- - Relaxed leaning pose
- - Head angle and shoulder placement
- - Original perspective and crop
- Show accurate facial identity, hairstyle, species traits, and upper-body costume details.
- Emphasize collars, garment construction, materials, insignia, and specialist equipment.
- ---
- ## 13. RIGHT VIEW — FULL-BODY SHOWCASE
- Replace the smaller right mannequin with the same character.
- Preserve:
- - Original standing pose
- - One hand resting on the hip
- - Opposite arm relaxed
- - Head angle and leg placement
- - Original viewing perspective
- Show the entire figure from head to footwear.
- Include all important clothing elements, accessories, and natural species traits.
- Both views must show the same core costume, following the selected OUTERWEAR DISPLAY setting.
- ---
- ## 14. VISUAL PRESENTATION
- Premium semi-realistic anime concept-art rendering.
- Believable fabrics, armor, leather, metals, and technical materials.
- Accurate garment construction, folds, seams, and fasteners.
- Natural adult anatomy and consistent proportions.
- Soft professional studio lighting.
- Preserve the original neutral-grey background and ornate gold filigree border.
- Do not add text, labels, extra characters, unrelated props, additional views, or environmental scenery.
- ---
- ## FINAL VALIDATION
- Before generating, verify:
- 1. Correct character identity and species traits.
- 2. Natural body proportions are preserved.
- 3. Selected costume mode is followed.
- 4. Original colors and visual DNA remain recognizable.
- 5. Redesign suits the character's Main World role.
- 6. Shared organizational design principles are respected.
- 7. Specialist equipment is functional and appropriate.
- 8. Core costume remains consistent.
- 9. Outerwear matches the selected configuration.
- 10. Environmental adaptations are practical.
- 11. Both views follow the template poses and display settings.
- 12. Original background, lighting, and gold border are preserved.
- **FINAL DESIGN RULE**
- @image1 controls composition and presentation.
- @image2 controls character identity and original visual DNA.
- MAIN WORLD ROLE controls costume function.
- COSTUME MODE controls preservation or redesign.
- ENVIRONMENT and OUTERWEAR control modular equipment.
- **Preserve the character. Respect their original design identity. Modernize only when authorized. Maintain costume continuity across every configuration.**
- --ar 2:3
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