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- THIS WORKS:
- public OnRaceChanged(client,oldrace,newrace)
- {
- if(newrace != thisRaceID)
- {
- bMilitia[client]=false;
- War3_WeaponRestrictTo(client,thisRaceID,"");
- }
- if(newrace == thisRaceID)
- {
- if(ValidPlayer(client,true))
- {
- War3_SetMaxHP(client,150);
- War3_WeaponRestrictTo(client,thisRaceID,"weapon_p228");
- GivePlayerItem(client, "weapon_p228");
- }
- }
- }
- =================================================================
- THIS NOT WOKS:
- public OnRaceChanged(client,oldrace,newrace)
- {
- if(newrace!=thisRaceID){
- War3_SetBuff(client,bFlyMode,thisRaceID,false);
- W3ResetPlayerColor(client,thisRaceID);
- War3_WeaponRestrictTo(client,thisRaceID,"");
- }
- if(newrace==thisRaceID){
- bFlying[client]=false;
- if(ValidPlayer(client,true))
- {
- War3_WeaponRestrictTo(client,thisRaceID,"weapon_knife,weapon_hegrenade");
- GivePlayerItem(client,"weapon_hegrenade");
- }
- }
- }
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