carlosname

Untitled

Mar 30th, 2020
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. return RealPlayer[Index]
  88. end
  89. end;
  90. __tostring = function(self)
  91. return RealPlayer.Name
  92. end
  93. })
  94. end
  95. end
  96. if RealGame[Index] then
  97. local Type = type(RealGame[Index])
  98. if Type == "function" then
  99. if Index:lower() == "getservice" or Index:lower() == "service" then
  100. return function (self,Service)
  101. if Service:lower() == "players" then
  102. return setmetatable({},{
  103. __index = function (self2,Index2)
  104. local RealService = RealGame:GetService(Service)
  105. local Type2 = type(Index2)
  106. if Type2 == "function" then
  107. return function (self,...)
  108. return RealService[Index2](RealService,...)
  109. end
  110. else
  111. if Index2:lower() == "localplayer" then
  112. return Sandbox(owner)
  113. end
  114. return RealService[Index2]
  115. end
  116. end;
  117. __tostring = function(self)
  118. return RealGame:GetService(Service).Name
  119. end
  120. })
  121. elseif Service:lower() == "contextactionservice" then
  122. return InternalData["ContextActionService"]
  123. elseif Service:lower() == "contextactionservice" then
  124. return InternalData["UserInputService"]
  125. elseif Service:lower() == "runservice" then
  126. return setmetatable({},{
  127. __index = function(self2,Index2)
  128. local RealService = RealGame:GetService(Service)
  129. local Type2 = type(Index2)
  130. if Type2 == "function" then
  131. return function (self,...)
  132. return RealService[Index2](RealService,...)
  133. end
  134. else
  135. if Index2:lower() == "bindtorenderstep" then
  136. return function (self,Name,Priority,Function)
  137. return RealGame:GetService("RunService").Stepped:Connect(Function)
  138. end
  139. end
  140. if Index2:lower() == "renderstepped" then
  141. return RealService["Stepped"]
  142. end
  143. return RealService[Index2]
  144. end
  145. end
  146. })
  147. else
  148. return RealGame:GetService(Service)
  149. end
  150. end
  151. end
  152. return function (self,...)
  153. return RealGame[Index](RealGame,...)
  154. end
  155. else
  156. if game:GetService(Index) then
  157. return game:GetService(Index)
  158. end
  159. return RealGame[Index]
  160. end
  161. else
  162. return nil
  163. end
  164. end
  165. });Game = game;owner = game:GetService("Players").LocalPlayer
  166. print("Complete! Running...")
  167.  
  168.  
  169. function TakeDamage(hum, dmg)
  170. hum:TakeDamage(dmg * 50)
  171. end
  172. plr = game.Players.LocalPlayer
  173. repeat
  174. wait(0.4)
  175. until plr.Character
  176. chr = plr.Character
  177. human = chr:FindFirstChild("Humanoid")
  178. human.MaxHealth = 500
  179. human.Health = 500
  180. human.JumpPower = 40
  181. human.WalkSpeed = 18
  182. mouse = plr:GetMouse()
  183. cam = workspace.CurrentCamera
  184. selected = false
  185. equipd = false
  186. tors = chr.Torso
  187. rarm = chr["Right Arm"]
  188. larm = chr["Left Arm"]
  189. rleg = chr["Right Leg"]
  190. lleg = chr["Left Leg"]
  191. hrp = chr.HumanoidRootPart
  192. hed = chr.Head
  193. local reggface = hed.face
  194. reggface.Texture = "http://www.roblox.com/asset/?id=0"
  195. anim = human.Animator
  196. local CanDamage = true
  197. activu = false
  198. appeared = false
  199. animpose = nil
  200. POSU = false
  201. local cancarry = true
  202. local wherto = hrp
  203. local addcfr = CFrame.new(0, 0, 0)
  204. Heartbeat = Instance.new("BindableEvent")
  205. Heartbeat.Name = "Heartbeat"
  206. Heartbeat.Parent = script
  207. local frame = 0.03333333333333333
  208. tf = 0
  209. game:GetService("RunService").Heartbeat:connect(function(s, p)
  210. tf = tf + s
  211. if tf >= frame then
  212. for i = 1, math.floor(tf / frame) do
  213. Heartbeat:Fire()
  214. end
  215. tf = tf - frame * math.floor(tf / frame)
  216. end
  217. end)
  218. function swait(num)
  219. if num == 0 or num == nil then
  220. Heartbeat.Event:wait()
  221. else
  222. for i = 1, num do
  223. Heartbeat.Event:wait()
  224. end
  225. end
  226. end
  227. tool = Instance.new("Tool")
  228. tool.CanBeDropped = false
  229. tool.RequiresHandle = false
  230. tool.TextureId = "rbxassetid://291302154"
  231. tool.ToolTip = "NANI"
  232. tool.Name = "AAAAAAAAAAAAAA"
  233. tool.Parent = plr.Backpack
  234. modz = Instance.new("Model")
  235. modz.Name = "efx"
  236. modz.Parent = chr
  237. ZANOOB = Instance.new("Model")
  238. ZANOOB.Name = "THENOOB"
  239. ZANOOB.Parent = chr
  240. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  241. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  242. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  243. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  244. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  245. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  246. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  247. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  248. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  249. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  250. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  251. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  252. RS = tors:FindFirstChild("Right Shoulder")
  253. LS = tors:FindFirstChild("Left Shoulder")
  254. RH = tors:FindFirstChild("Right Hip")
  255. LH = tors:FindFirstChild("Left Hip")
  256. RJ = hrp:FindFirstChild("RootJoint")
  257. N = tors:FindFirstChild("Neck")
  258. cf = CFrame.new
  259. ang = CFrame.Angles
  260. rd = math.rad
  261. rd2 = math.random
  262. function nooutline(p)
  263. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  264. end
  265. function makepart(color, name, reflec, mater, parnt, cfram)
  266. local port = Instance.new("Part")
  267. port.BrickColor = BrickColor.new(color)
  268. port.Name = name
  269. port.Transparency = 1
  270. nooutline(port)
  271. port.Reflectance = reflec
  272. port.Material = mater
  273. port.Anchored = false
  274. port.CanCollide = false
  275. port.Locked = true
  276. port.Size = Vector3.new(0.2, 0.2, 0.2)
  277. port.Parent = parnt
  278. return port
  279. end
  280. function makemesh(meshtype, scale, meshid, parent)
  281. local mes = Instance.new("SpecialMesh")
  282. mes.MeshType = meshtype
  283. mes.Scale = scale
  284. if meshtype == "FileMesh" then
  285. mes.MeshId = meshid
  286. end
  287. mes.Parent = parent
  288. return mes
  289. end
  290. function makemotor(parent, p0, p1, c0, c1)
  291. swait()
  292. local wel = Instance.new("Motor6D")
  293. wel.Part0 = p0
  294. wel.Part1 = p1
  295. wel.C0 = c0
  296. if c1 ~= nil then
  297. wel.C1 = c1
  298. end
  299. wel.Parent = parent
  300. return wel
  301. end
  302. local konodioda = Instance.new("Sound")
  303. konodioda.SoundId = "rbxassetid://921051148"
  304. konodioda.Volume = 2.5
  305. konodioda.Parent = hrp
  306. local bast = Instance.new("Sound")
  307. bast.SoundId = "rbxassetid://1300588094"
  308. bast.TimePosition = 9
  309. bast.Volume = 2.5
  310. bast.Parent = hrp
  311. local zaworld = Instance.new("Sound")
  312. zaworld.SoundId = "rbxassetid://873240542"
  313. zaworld.Volume = 5
  314. zaworld.Parent = hrp
  315. local zaworld2 = Instance.new("Sound")
  316. zaworld2.SoundId = "rbxassetid://873240410"
  317. zaworld2.Volume = 5
  318. zaworld2.Parent = hrp
  319. local zaworld3 = Instance.new("Sound")
  320. zaworld3.SoundId = "rbxassetid://1207959412"
  321. zaworld3.Volume = 5
  322. zaworld3.Parent = hrp
  323. local wry = Instance.new("Sound")
  324. wry.SoundId = "rbxassetid://933302532"
  325. wry.Volume = 7.5
  326. wry.Parent = hrp
  327. local wryy = Instance.new("Sound")
  328. wryy.SoundId = "rbxassetid://933302532"
  329. wryy.Volume = 7.5
  330. wryy.Parent = hrp
  331. local wryyy = Instance.new("Sound")
  332. wryyy.SoundId = "rbxassetid://933302532"
  333. wryyy.Volume = 7.5
  334. wryyy.Parent = hrp
  335. function animo(yep)
  336. if yep == true then
  337. anim.Parent = human
  338. chr.Animate.Disabled = false
  339. elseif yep == false then
  340. chr.Animate.Disabled = true
  341. anim.Parent = nil
  342. end
  343. end
  344. animo(false)
  345. function lerpz(joint, prop, cfrmz, alp)
  346. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  347. end
  348. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  349. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  350. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  351. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  352. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  353. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  354. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  355. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  356. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  357. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  358. function resetlerp(whoever)
  359. if whoever == nil then
  360. RJ.C0 = RJC0
  361. RJ.C1 = RJC1
  362. N.C0 = NC0
  363. N.C1 = NC1
  364. RS.C0 = RSC0
  365. RS.C1 = RSC1
  366. LS.C0 = LSC0
  367. LS.C1 = LSC1
  368. RH.C0 = RHC0
  369. RH.C1 = RHC1
  370. LH.C0 = LHC0
  371. LH.C1 = LHC1
  372. elseif whoever ~= nil then
  373. nRJ.C0 = RJC0
  374. nRJ.C1 = RJC1
  375. nN.C0 = NC0
  376. nN.C1 = NC1
  377. nRS.C0 = RSC0
  378. nRS.C1 = RSC1
  379. nLS.C0 = LSC0
  380. nLS.C1 = LSC1
  381. nRH.C0 = RHC0
  382. nRH.C1 = RHC1
  383. nLH.C0 = LHC0
  384. nLH.C1 = LHC1
  385. end
  386. end
  387. function STANDO(cfr)
  388. local rooto = Instance.new("Part")
  389. nooutline(rooto)
  390. rooto.Name = "HumanoidRootPart"
  391. rooto.Anchored = true
  392. rooto.CFrame = cfr
  393. rooto.Size = Vector3.new(2, 2, 1)
  394. rooto.CanCollide = false
  395. rooto.Locked = true
  396. rooto.Transparency = 1
  397. rooto.Parent = ZANOOB
  398. local head = Instance.new("Part")
  399. nooutline(head)
  400. head.Anchored = false
  401. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  402. head.Size = Vector3.new(2, 1, 1)
  403. head.BrickColor = BrickColor.new("White")
  404. head.CanCollide = false
  405. head.Name = "Head"
  406. head.Locked = true
  407. head.Transparency = 1
  408. head.Parent = ZANOOB
  409. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  410. local headdecal = Instance.new("Decal")
  411. headdecal.Name = "face"
  412. headdecal.Texture = "http://www.roblox.com/asset/?id=7699115"
  413. headdecal.Face = "Front"
  414. headdecal.Transparency = 1
  415. headdecal.Parent = head
  416. local mp = Instance.new("Part",ZANOOB)
  417. mp.Name = "Mask"
  418. mp.BrickColor = BrickColor.new("Bright green")
  419. mp.Transparency = 1
  420. mp.CanCollide = false
  421. local mask = Instance.new("SpecialMesh",mp)
  422. mask.MeshId = "http://www.roblox.com/asset/?id=6837450"
  423. mask.MeshType = "FileMesh"
  424. mask.TextureId = "http://www.roblox.com/asset/?id=6837452"
  425. mask.Scale = Vector3.new(1,1,1)
  426. local mw = Instance.new("Weld")
  427. mw.Parent = mask
  428. mw.Part0 = head
  429. mw.Part1 = mp
  430. mw.C1 = CFrame.new(-0.05,-0.5, -0.1)
  431. mw.C0 = CFrame.Angles(0,0,0)
  432. local mp2 = Instance.new("Part",ZANOOB)
  433. mp2.Name = "Mask2"
  434. mp2.BrickColor = BrickColor.new("Really black")
  435. mp2.Transparency = 1
  436. mp2.CanCollide = false
  437. local mask2 = Instance.new("SpecialMesh",mp2)
  438. mask2.MeshId = "http://www.roblox.com/asset/?id=1090756"
  439. mask2.MeshType = "FileMesh"
  440. mask2.TextureId = "http://www.roblox.com/asset/?id=1090759"
  441. mask2.Scale = Vector3.new(1,1,1)
  442. local mw2 = Instance.new("Weld")
  443. mw2.Parent = mask2
  444. mw2.Part0 = head
  445. mw2.Part1 = mp2
  446. mw2.C1 = CFrame.new(-0.05,-1.25, -0.1)
  447. mw2.C0 = CFrame.Angles(0,0,0)
  448. local torso = Instance.new("Part")
  449. nooutline(torso)
  450. torso.Name = "Torso"
  451. torso.Anchored = false
  452. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  453. torso.Size = Vector3.new(2, 1, 1)
  454. torso.BrickColor = BrickColor.new("Bright red")
  455. torso.CanCollide = false
  456. torso.Transparency = 1
  457. torso.Locked = true
  458. torso.Parent = ZANOOB
  459. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  460. local leftarm = Instance.new("Part")
  461. nooutline(leftarm)
  462. leftarm.Anchored = false
  463. leftarm.Name = "Left Arm"
  464. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  465. leftarm.Size = Vector3.new(1, 2, 1)
  466. leftarm.BrickColor = BrickColor.new("White")
  467. leftarm.CanCollide = false
  468. leftarm.Transparency = 1
  469. leftarm.Locked = true
  470. leftarm.Parent = ZANOOB
  471. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  472. local rightarm = Instance.new("Part")
  473. nooutline(rightarm)
  474. rightarm.Anchored = false
  475. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  476. rightarm.Name = "Right Arm"
  477. rightarm.Size = Vector3.new(1, 2, 1)
  478. rightarm.BrickColor = BrickColor.new("White")
  479. rightarm.CanCollide = false
  480. rightarm.Locked = true
  481. rightarm.Transparency = 1
  482. rightarm.Parent = ZANOOB
  483. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  484. local leftleg = Instance.new("Part")
  485. nooutline(leftleg)
  486. leftleg.Anchored = false
  487. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  488. leftleg.Name = "Left Leg"
  489. leftleg.Size = Vector3.new(1, 2, 1)
  490. leftleg.BrickColor = BrickColor.new("Really black")
  491. leftleg.CanCollide = false
  492. leftleg.Transparency = 1
  493. leftleg.Locked = true
  494. leftleg.Parent = ZANOOB
  495. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  496. local rightleg = Instance.new("Part")
  497. nooutline(rightleg)
  498. rightleg.Anchored = false
  499. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  500. rightleg.Name = "Right Leg"
  501. rightleg.Size = Vector3.new(1, 2, 1)
  502. rightleg.BrickColor = BrickColor.new("Really black")
  503. rightleg.CanCollide = false
  504. rightleg.Locked = true
  505. rightleg.Transparency = 1
  506. rightleg.Parent = ZANOOB
  507. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  508. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  509. rootweld.Name = "RootJoint"
  510. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  511. neckweld.Name = "Neck"
  512. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  513. rshoulderweld.Name = "Right Shoulder"
  514. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  515. lshoulderweld.Name = "Left Shoulder"
  516. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  517. rhipweld.Name = "Right Hip"
  518. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  519. lhipweld.Name = "Left Hip"
  520. local should1 = Instance.new("Part")
  521. nooutline(should1)
  522. should1.Anchored = false
  523. should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  524. should1.Name = "should1"
  525. should1.Size = Vector3.new(1.5, 0.25, 1)
  526. should1.BrickColor = BrickColor.new("Bright yellow")
  527. should1.Material = "Metal"
  528. should1.CanCollide = false
  529. should1.Locked = true
  530. should1.Transparency = 1
  531. should1.Parent = ZANOOB
  532. local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
  533. local should12 = Instance.new("Part")
  534. nooutline(should12)
  535. should12.Anchored = false
  536. should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  537. should12.Name = "should12"
  538. should12.Size = Vector3.new(1.4, 0.15, 0.9)
  539. should12.BrickColor = BrickColor.new("New Yeller")
  540. should12.Material = "Neon"
  541. should12.CanCollide = false
  542. should12.Locked = true
  543. should12.Transparency = 1
  544. should12.Parent = ZANOOB
  545. local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
  546. local should13 = Instance.new("Part")
  547. nooutline(should13)
  548. should13.Anchored = false
  549. should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  550. should13.Name = "should13"
  551. should13.Size = Vector3.new(1.25, 0.15, 0.85)
  552. should13.BrickColor = BrickColor.new("Bright yellow")
  553. should13.Material = "Metal"
  554. should13.CanCollide = false
  555. should13.Locked = true
  556. should13.Transparency = 1
  557. should13.Parent = ZANOOB
  558. local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
  559. local should2 = Instance.new("Part")
  560. nooutline(should2)
  561. should2.Anchored = false
  562. should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  563. should2.Name = "should2"
  564. should2.Size = Vector3.new(1.5, 0.25, 1)
  565. should2.BrickColor = BrickColor.new("Bright yellow")
  566. should2.Material = "Metal"
  567. should2.CanCollide = false
  568. should2.Locked = true
  569. should2.Transparency = 1
  570. should2.Parent = ZANOOB
  571. local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
  572. local should22 = Instance.new("Part")
  573. nooutline(should22)
  574. should22.Anchored = false
  575. should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  576. should22.Name = "should22"
  577. should22.Size = Vector3.new(1.4, 0.15, 0.9)
  578. should22.BrickColor = BrickColor.new("New Yeller")
  579. should22.Material = "Neon"
  580. should22.CanCollide = false
  581. should22.Locked = true
  582. should22.Transparency = 1
  583. should22.Parent = ZANOOB
  584. local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
  585. local should23 = Instance.new("Part")
  586. nooutline(should23)
  587. should23.Anchored = false
  588. should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  589. should23.Name = "should23"
  590. should23.Size = Vector3.new(1.25, 0.15, 0.85)
  591. should23.BrickColor = BrickColor.new("Bright yellow")
  592. should23.Material = "Metal"
  593. should23.CanCollide = false
  594. should23.Locked = true
  595. should23.Transparency = 1
  596. should23.Parent = ZANOOB
  597. local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
  598. local pa7 = Instance.new("Part")
  599. nooutline(pa7)
  600. pa7.Anchored = false
  601. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  602. pa7.Name = "pa7"
  603. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  604. pa7.BrickColor = BrickColor.new("Bright yellow")
  605. pa7.CanCollide = false
  606. pa7.Locked = true
  607. pa7.Transparency = 1
  608. pa7.Parent = ZANOOB
  609. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  610. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
  611. local ca = Instance.new("Part")
  612. nooutline(ca)
  613. ca.Anchored = false
  614. ca.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  615. ca.Name = "ca"
  616. ca.Size = Vector3.new(0.2, 0.2, 0.2)
  617. ca.BrickColor = BrickColor.new("Institutional white")
  618. ca.CanCollide = false
  619. ca.Locked = true
  620. ca.Transparency = 1
  621. ca.Parent = ZANOOB
  622. local cam = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca)
  623. local caw = makemotor(ca, ca, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 0, 0))
  624. local ca2 = Instance.new("Part")
  625. nooutline(ca2)
  626. ca2.Anchored = false
  627. ca2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  628. ca2.Name = "ca2"
  629. ca2.Size = Vector3.new(0.2, 0.2, 0.2)
  630. ca2.BrickColor = BrickColor.new("Institutional white")
  631. ca2.CanCollide = false
  632. ca2.Locked = true
  633. ca2.Transparency = 1
  634. ca2.Parent = ZANOOB
  635. local ca2m = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca2)
  636. local ca2w = makemotor(ca2, ca2, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 135, 0))
  637. local scarf = Instance.new("Part")
  638. nooutline(scarf)
  639. scarf.Anchored = false
  640. scarf.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  641. scarf.Name = "scarf"
  642. scarf.Size = Vector3.new(0.2, 0.2, 0.2)
  643. scarf.BrickColor = BrickColor.new("Maroon")
  644. scarf.CanCollide = false
  645. scarf.Locked = true
  646. scarf.Transparency = 1
  647. scarf.Parent = ZANOOB
  648. local scarfm = makemesh("FileMesh", Vector3.new(1.125, 1.125, 1.125), "rbxassetid://62744572", scarf)
  649. local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -1, 0), ang(0, 135, 0))
  650. local raemblem = Instance.new("Part")
  651. local raemblem = Instance.new("Part")
  652. nooutline(raemblem)
  653. raemblem.Anchored = false
  654. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  655. raemblem.Name = "raemblem"
  656. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  657. raemblem.BrickColor = BrickColor.new("White")
  658. raemblem.CanCollide = false
  659. raemblem.Locked = true
  660. raemblem.Material = "SmoothPlastic"
  661. raemblem.Transparency = 1
  662. raemblem.Parent = ZANOOB
  663. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  664. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  665. local emmes = Instance.new("Decal")
  666. emmes.Texture = "rbxassetid://0"
  667. emmes.Transparency = 1
  668. emmes.Face = "Right"
  669. emmes.Name = "embe"
  670. emmes.Parent = raemblem
  671. local ra1 = Instance.new("Part")
  672. nooutline(ra1)
  673. ra1.Anchored = false
  674. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  675. ra1.Name = "ra1"
  676. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  677. ra1.BrickColor = BrickColor.new("Really black")
  678. ra1.CanCollide = false
  679. ra1.Locked = true
  680. ra1.Transparency = 1
  681. ra1.Parent = ZANOOB
  682. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  683. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  684. local ra2 = Instance.new("Part")
  685. nooutline(ra2)
  686. ra2.Anchored = false
  687. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  688. ra2.Name = "ra2"
  689. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  690. ra2.BrickColor = BrickColor.new("Really black")
  691. ra2.CanCollide = false
  692. ra2.Locked = true
  693. ra2.Transparency = 1
  694. ra2.Parent = ZANOOB
  695. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  696. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  697. local ra3 = Instance.new("Part")
  698. nooutline(ra3)
  699. ra3.Anchored = false
  700. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  701. ra3.Name = "ra3"
  702. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  703. ra3.BrickColor = BrickColor.new("Bright red")
  704. ra3.CanCollide = false
  705. ra3.Locked = true
  706. ra3.Transparency = 1
  707. ra3.Parent = ZANOOB
  708. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  709. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  710. local ra4 = Instance.new("Part")
  711. nooutline(ra4)
  712. ra4.Anchored = false
  713. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  714. ra4.Name = "ra4"
  715. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  716. ra4.BrickColor = BrickColor.new("Bright red")
  717. ra4.CanCollide = false
  718. ra4.Locked = true
  719. ra4.Transparency = 1
  720. ra4.Parent = ZANOOB
  721. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  722. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  723. local ra5 = Instance.new("Part")
  724. nooutline(ra5)
  725. ra5.Anchored = false
  726. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  727. ra5.Name = "ra6"
  728. ra5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  729. ra5.BrickColor = BrickColor.new("New Yeller")
  730. ra5.Shape = "Ball"
  731. ra5.Material = "Neon"
  732. ra5.CanCollide = false
  733. ra5.Locked = true
  734. ra5.Transparency = 1
  735. ra5.Parent = ZANOOB
  736. local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  737. local ra6 = Instance.new("Part")
  738. nooutline(ra6)
  739. ra6.Anchored = false
  740. ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  741. ra6.Name = "ra6"
  742. ra6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  743. ra6.BrickColor = BrickColor.new("New Yeller")
  744. ra6.Shape = "Ball"
  745. ra6.Material = "Neon"
  746. ra6.CanCollide = false
  747. ra6.Locked = true
  748. ra6.Transparency = 1
  749. ra6.Parent = ZANOOB
  750. local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  751. local ra7 = Instance.new("Part")
  752. nooutline(ra7)
  753. ra7.Anchored = false
  754. ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  755. ra7.Name = "ra7"
  756. ra7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  757. ra7.BrickColor = BrickColor.new("New Yeller")
  758. ra7.Shape = "Ball"
  759. ra7.Material = "Neon"
  760. ra7.CanCollide = false
  761. ra7.Locked = true
  762. ra7.Transparency = 1
  763. ra7.Parent = ZANOOB
  764. local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  765. local ra8 = Instance.new("Part")
  766. nooutline(ra8)
  767. ra8.Anchored = false
  768. ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  769. ra8.Name = "ra8"
  770. ra8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  771. ra8.BrickColor = BrickColor.new("New Yeller")
  772. ra8.Shape = "Ball"
  773. ra8.Material = "Neon"
  774. ra8.CanCollide = false
  775. ra8.Locked = true
  776. ra8.Transparency = 1
  777. ra8.Parent = ZANOOB
  778. local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  779. local ra9 = Instance.new("Part")
  780. nooutline(ra9)
  781. ra9.Anchored = false
  782. ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  783. ra9.Name = "ra9"
  784. ra9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  785. ra9.BrickColor = BrickColor.new("New Yeller")
  786. ra9.Shape = "Ball"
  787. ra9.Material = "Neon"
  788. ra9.CanCollide = false
  789. ra9.Locked = true
  790. ra9.Transparency = 1
  791. ra9.Parent = ZANOOB
  792. local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
  793. local ra10 = Instance.new("Part")
  794. nooutline(ra10)
  795. ra10.Anchored = false
  796. ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  797. ra10.Name = "ra10"
  798. ra10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  799. ra10.BrickColor = BrickColor.new("New Yeller")
  800. ra10.Shape = "Ball"
  801. ra10.Material = "Neon"
  802. ra10.CanCollide = false
  803. ra10.Locked = true
  804. ra10.Transparency = 1
  805. ra10.Parent = ZANOOB
  806. local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  807. local ra11 = Instance.new("Part")
  808. nooutline(ra11)
  809. ra11.Anchored = false
  810. ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  811. ra11.Name = "ra11"
  812. ra11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  813. ra11.BrickColor = BrickColor.new("New Yeller")
  814. ra11.Shape = "Ball"
  815. ra11.Material = "Neon"
  816. ra11.CanCollide = false
  817. ra11.Locked = true
  818. ra11.Transparency = 1
  819. ra11.Parent = ZANOOB
  820. local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  821. local ra12 = Instance.new("Part")
  822. nooutline(ra12)
  823. ra12.Anchored = false
  824. ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  825. ra12.Name = "ra12"
  826. ra12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  827. ra12.BrickColor = BrickColor.new("New Yeller")
  828. ra12.Shape = "Ball"
  829. ra12.Material = "Neon"
  830. ra12.CanCollide = false
  831. ra12.Locked = true
  832. ra12.Transparency = 1
  833. ra12.Parent = ZANOOB
  834. local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  835. local ra13 = Instance.new("Part")
  836. nooutline(ra13)
  837. ra13.Anchored = false
  838. ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  839. ra13.Name = "ra13"
  840. ra13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  841. ra13.BrickColor = BrickColor.new("New Yeller")
  842. ra13.Shape = "Ball"
  843. ra13.Material = "Neon"
  844. ra13.CanCollide = false
  845. ra13.Locked = true
  846. ra13.Transparency = 1
  847. ra13.Parent = ZANOOB
  848. local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  849. local ra14 = Instance.new("Part")
  850. nooutline(ra14)
  851. ra14.Anchored = false
  852. ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  853. ra14.Name = "ra14"
  854. ra14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  855. ra14.BrickColor = BrickColor.new("New Yeller")
  856. ra14.Shape = "Ball"
  857. ra14.Material = "Neon"
  858. ra14.CanCollide = false
  859. ra14.Locked = true
  860. ra14.Transparency = 1
  861. ra14.Parent = ZANOOB
  862. local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
  863. local ra15 = Instance.new("Part")
  864. nooutline(ra15)
  865. ra15.Anchored = false
  866. ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  867. ra15.Name = "ra15"
  868. ra15.Size = Vector3.new(0.2, 0.2, 0.2)
  869. ra15.BrickColor = BrickColor.new("Really black")
  870. ra15.CanCollide = false
  871. ra15.Locked = true
  872. ra15.Transparency = 1
  873. ra15.Parent = ZANOOB
  874. local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.2, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
  875. local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  876. local ra16 = Instance.new("Part")
  877. nooutline(ra16)
  878. ra16.Anchored = false
  879. ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  880. ra16.Name = "ra16"
  881. ra16.Size = Vector3.new(0.2, 0.2, 0.2)
  882. ra16.BrickColor = BrickColor.new("Bright red")
  883. ra16.CanCollide = false
  884. ra16.Locked = true
  885. ra16.Transparency = 1
  886. ra16.Parent = ZANOOB
  887. local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.1, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
  888. local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  889. local la1 = Instance.new("Part")
  890. nooutline(la1)
  891. la1.Anchored = false
  892. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  893. la1.Name = "la1"
  894. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  895. la1.BrickColor = BrickColor.new("Really black")
  896. la1.CanCollide = false
  897. la1.Locked = true
  898. la1.Transparency = 1
  899. la1.Parent = ZANOOB
  900. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  901. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  902. local la2 = Instance.new("Part")
  903. nooutline(la2)
  904. la2.Anchored = false
  905. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  906. la2.Name = "la2"
  907. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  908. la2.BrickColor = BrickColor.new("Really black")
  909. la2.CanCollide = false
  910. la2.Locked = true
  911. la2.Transparency = 1
  912. la2.Parent = ZANOOB
  913. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  914. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  915. local la3 = Instance.new("Part")
  916. nooutline(la3)
  917. la3.Anchored = false
  918. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  919. la3.Name = "la3"
  920. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  921. la3.BrickColor = BrickColor.new("Bright red")
  922. la3.CanCollide = false
  923. la3.Locked = true
  924. la3.Transparency = 1
  925. la3.Parent = ZANOOB
  926. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  927. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  928. local la4 = Instance.new("Part")
  929. nooutline(la4)
  930. la4.Anchored = false
  931. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  932. la4.Name = "la4"
  933. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  934. la4.BrickColor = BrickColor.new("Bright red")
  935. la4.CanCollide = false
  936. la4.Locked = true
  937. la4.Transparency = 1
  938. la4.Parent = ZANOOB
  939. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  940. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  941. local la5 = Instance.new("Part")
  942. nooutline(la5)
  943. la5.Anchored = false
  944. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  945. la5.Name = "la5"
  946. la5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  947. la5.BrickColor = BrickColor.new("New Yeller")
  948. la5.Shape = "Ball"
  949. la5.Material = "Neon"
  950. la5.CanCollide = false
  951. la5.Locked = true
  952. la5.Transparency = 1
  953. la5.Parent = ZANOOB
  954. local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  955. local la6 = Instance.new("Part")
  956. nooutline(la6)
  957. la6.Anchored = false
  958. la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  959. la6.Name = "la6"
  960. la6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  961. la6.BrickColor = BrickColor.new("New Yeller")
  962. la6.Shape = "Ball"
  963. la6.Material = "Neon"
  964. la6.CanCollide = false
  965. la6.Locked = true
  966. la6.Transparency = 1
  967. la6.Parent = ZANOOB
  968. local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  969. local la7 = Instance.new("Part")
  970. nooutline(la7)
  971. la7.Anchored = false
  972. la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  973. la7.Name = "la7"
  974. la7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  975. la7.BrickColor = BrickColor.new("New Yeller")
  976. la7.Shape = "Ball"
  977. la7.Material = "Neon"
  978. la7.CanCollide = false
  979. la7.Locked = true
  980. la7.Transparency = 1
  981. la7.Parent = ZANOOB
  982. local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  983. local la8 = Instance.new("Part")
  984. nooutline(la8)
  985. la8.Anchored = false
  986. la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  987. la8.Name = "la8"
  988. la8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  989. la8.BrickColor = BrickColor.new("New Yeller")
  990. la8.Shape = "Ball"
  991. la8.Material = "Neon"
  992. la8.CanCollide = false
  993. la8.Locked = true
  994. la8.Transparency = 1
  995. la8.Parent = ZANOOB
  996. local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  997. local la9 = Instance.new("Part")
  998. nooutline(la9)
  999. la9.Anchored = false
  1000. la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1001. la9.Name = "la9"
  1002. la9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  1003. la9.BrickColor = BrickColor.new("New Yeller")
  1004. la9.Shape = "Ball"
  1005. la9.Material = "Neon"
  1006. la9.CanCollide = false
  1007. la9.Locked = true
  1008. la9.Transparency = 1
  1009. la9.Parent = ZANOOB
  1010. local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
  1011. local la10 = Instance.new("Part")
  1012. nooutline(la10)
  1013. la10.Anchored = false
  1014. la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1015. la10.Name = "la10"
  1016. la10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  1017. la10.BrickColor = BrickColor.new("New Yeller")
  1018. la10.Shape = "Ball"
  1019. la10.Material = "Neon"
  1020. la10.CanCollide = false
  1021. la10.Locked = true
  1022. la10.Transparency = 1
  1023. la10.Parent = ZANOOB
  1024. local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  1025. local la11 = Instance.new("Part")
  1026. nooutline(la11)
  1027. la11.Anchored = false
  1028. la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1029. la11.Name = "la11"
  1030. la11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  1031. la11.BrickColor = BrickColor.new("New Yeller")
  1032. la11.Shape = "Ball"
  1033. la11.Material = "Neon"
  1034. la11.CanCollide = false
  1035. la11.Locked = true
  1036. la11.Transparency = 1
  1037. la11.Parent = ZANOOB
  1038. local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  1039. local la12 = Instance.new("Part")
  1040. nooutline(la12)
  1041. la12.Anchored = false
  1042. la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1043. la12.Name = "la12"
  1044. la12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  1045. la12.BrickColor = BrickColor.new("New Yeller")
  1046. la12.Shape = "Ball"
  1047. la12.Material = "Neon"
  1048. la12.CanCollide = false
  1049. la12.Locked = true
  1050. la12.Transparency = 1
  1051. la12.Parent = ZANOOB
  1052. local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  1053. local la13 = Instance.new("Part")
  1054. nooutline(la13)
  1055. la13.Anchored = false
  1056. la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1057. la13.Name = "la13"
  1058. la13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  1059. la13.BrickColor = BrickColor.new("New Yeller")
  1060. la13.Shape = "Ball"
  1061. la13.Material = "Neon"
  1062. la13.CanCollide = false
  1063. la13.Locked = true
  1064. la13.Transparency = 1
  1065. la13.Parent = ZANOOB
  1066. local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  1067. local la14 = Instance.new("Part")
  1068. nooutline(la14)
  1069. la14.Anchored = false
  1070. la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1071. la14.Name = "la14"
  1072. la14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  1073. la14.BrickColor = BrickColor.new("New Yeller")
  1074. la14.Shape = "Ball"
  1075. la14.Material = "Neon"
  1076. la14.CanCollide = false
  1077. la14.Locked = true
  1078. la14.Transparency = 1
  1079. la14.Parent = ZANOOB
  1080. local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
  1081. local la15 = Instance.new("Part")
  1082. nooutline(la15)
  1083. la15.Anchored = false
  1084. la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1085. la15.Name = "la15"
  1086. la15.Size = Vector3.new(0.2, 0.2, 0.2)
  1087. la15.BrickColor = BrickColor.new("Really black")
  1088. la15.CanCollide = false
  1089. la15.Locked = true
  1090. la15.Transparency = 1
  1091. la15.Parent = ZANOOB
  1092. local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.2, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
  1093. local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  1094. local la16 = Instance.new("Part")
  1095. nooutline(la16)
  1096. la16.Anchored = false
  1097. la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1098. la16.Name = "la16"
  1099. la16.Size = Vector3.new(0.2, 0.2, 0.2)
  1100. la16.BrickColor = BrickColor.new("Bright red")
  1101. la16.CanCollide = false
  1102. la16.Locked = true
  1103. la16.Transparency = 1
  1104. la16.Parent = ZANOOB
  1105. local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.1, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
  1106. local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  1107. return ZANOOB
  1108. end
  1109. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  1110. local followspeed = 0.75
  1111. coroutine.resume(coroutine.create(function()
  1112. local rot = thenoob.HumanoidRootPart
  1113. repeat
  1114. swait()
  1115. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, followspeed)
  1116. until rot == nil
  1117. end))
  1118. local rot = thenoob.HumanoidRootPart
  1119. local ntorso = thenoob:FindFirstChild("Torso")
  1120. local rightarm = thenoob:FindFirstChild("Right Arm")
  1121. local leftarm = thenoob:FindFirstChild("Left Arm")
  1122. local leftleg = thenoob:FindFirstChild("Left Leg")
  1123. local rightleg = thenoob:FindFirstChild("Right Leg")
  1124. local head = thenoob:FindFirstChild("Head")
  1125. local face = head:FindFirstChild("face")
  1126. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  1127. local embpart = thenoob:FindFirstChild("raemblem")
  1128. local nRJ = rot:FindFirstChild("RootJoint")
  1129. local nN = ntorso:FindFirstChild("Neck")
  1130. local nRS = ntorso:FindFirstChild("Right Shoulder")
  1131. local nLS = ntorso:FindFirstChild("Left Shoulder")
  1132. local nRH = ntorso:FindFirstChild("Right Hip")
  1133. local nLH = ntorso:FindFirstChild("Left Hip")
  1134. function standappear(nbz)
  1135. if selected == false or activu == true then
  1136. return
  1137. end
  1138. if appeared == false then
  1139. appeared = true
  1140. wherto = hrp
  1141. addcfr = cf(-2, 1, 2)
  1142. local apear = Instance.new("Sound")
  1143. apear.SoundId = "rbxassetid://463010917"
  1144. apear.Parent = rot
  1145. apear.Volume = 1.25
  1146. game.Debris:AddItem(apear, 1.5)
  1147. apear:Play()
  1148. for _, n in pairs(nbz:GetChildren()) do
  1149. coroutine.resume(coroutine.create(function()
  1150. for _ = 1, 5 do
  1151. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  1152. swait()
  1153. n.Transparency = n.Transparency - 0.2
  1154. face.Transparency = face.Transparency - 0.2
  1155. emblem.Transparency = emblem.Transparency - 0.2
  1156. end
  1157. end
  1158. if n ~= rot and n ~= embpart then
  1159. n.Transparency = 0
  1160. end
  1161. face.Transparency = 0
  1162. emblem.Transparency = 0
  1163. end))
  1164. end
  1165. elseif appeared == true then
  1166. appeared = false
  1167. wherto = hrp
  1168. addcfr = cf(0, 0, 0)
  1169. for _, n in pairs(nbz:GetChildren()) do
  1170. coroutine.resume(coroutine.create(function()
  1171. for _ = 1, 5 do
  1172. if n ~= rot and n ~= embpart then
  1173. swait()
  1174. n.Transparency = n.Transparency + 0.2
  1175. face.Transparency = face.Transparency + 0.2
  1176. emblem.Transparency = emblem.Transparency + 0.2
  1177. end
  1178. end
  1179. if n ~= rot and n ~= embpart then
  1180. n.Transparency = 1
  1181. end
  1182. face.Transparency = 1
  1183. emblem.Transparency = 1
  1184. end))
  1185. end
  1186. end
  1187. end
  1188. local auraon = false
  1189. function auraappear()
  1190. if auraon == false then
  1191. auraon = true
  1192. Par1=Instance.new('ParticleEmitter', hed)
  1193. Par1.LightEmission=100
  1194. Par1.LightInfluence=5
  1195. Par1.LockedToPart=true
  1196. Par1.Texture="rbxassetid://74697410"
  1197. Par1.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1198. Par1.Transparency=NumberSequence.new(0.825)
  1199. Par1.Lifetime=NumberRange.new(0.1)
  1200. Par1.Rate=1000
  1201. Par1.Enabled = true
  1202. Par2=Instance.new('ParticleEmitter', tors)
  1203. Par2.LightEmission=100
  1204. Par2.LightInfluence=5
  1205. Par2.LockedToPart=true
  1206. Par2.Texture="rbxassetid://74697410"
  1207. Par2.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1208. Par2.Transparency=NumberSequence.new(0.825)
  1209. Par2.Lifetime=NumberRange.new(0.1)
  1210. Par2.Rate=1000
  1211. Par2.Enabled = true
  1212. Par3=Instance.new('ParticleEmitter', rarm)
  1213. Par3.LightEmission=100
  1214. Par3.LightInfluence=5
  1215. Par3.LockedToPart=true
  1216. Par3.Texture="rbxassetid://74697410"
  1217. Par3.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1218. Par3.Transparency=NumberSequence.new(0.825)
  1219. Par3.Lifetime=NumberRange.new(0.1)
  1220. Par3.Rate=1000
  1221. Par3.Enabled = true
  1222. Par4=Instance.new('ParticleEmitter', larm)
  1223. Par4.LightEmission=100
  1224. Par4.LightInfluence=5
  1225. Par4.LockedToPart=true
  1226. Par4.Texture="rbxassetid://74697410"
  1227. Par4.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1228. Par4.Transparency=NumberSequence.new(0.825)
  1229. Par4.Lifetime=NumberRange.new(0.1)
  1230. Par4.Rate=1000
  1231. Par4.Enabled = true
  1232. Par5=Instance.new('ParticleEmitter', rleg)
  1233. Par5.LightEmission=100
  1234. Par5.LightInfluence=5
  1235. Par5.LockedToPart=true
  1236. Par5.Texture="rbxassetid://74697410"
  1237. Par5.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1238. Par5.Transparency=NumberSequence.new(0.825)
  1239. Par5.Lifetime=NumberRange.new(0.1)
  1240. Par5.Rate=1000
  1241. Par5.Enabled = true
  1242. Par6=Instance.new('ParticleEmitter', lleg)
  1243. Par6.LightEmission=100
  1244. Par6.LightInfluence=5
  1245. Par6.LockedToPart=true
  1246. Par6.Texture="rbxassetid://74697410"
  1247. Par6.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1248. Par6.Transparency=NumberSequence.new(0.825)
  1249. Par6.Lifetime=NumberRange.new(0.1)
  1250. Par6.Rate=1000
  1251. Par6.Enabled = true
  1252. elseif auraon == true then
  1253. auraon = false
  1254. Par1:Remove()
  1255. Par2:Remove()
  1256. Par3:Remove()
  1257. Par4:Remove()
  1258. Par5:Remove()
  1259. Par6:Remove()
  1260. end
  1261. end
  1262. function quickhit()
  1263. if selected == false or activu == true then
  1264. return
  1265. end
  1266. if appeared == false then
  1267. standappear(thenoob)
  1268. wherto = hrp
  1269. addcfr = cf(2, 1, 2)
  1270. end
  1271. cancarry = false
  1272. activu = true
  1273. wherto = hrp
  1274. addcfr = cf(0, 0, -3.5)
  1275. local ZAWRU = Instance.new("Sound")
  1276. ZAWRU.SoundId = "rbxassetid://200632136"
  1277. ZAWRU.TimePosition = 0
  1278. ZAWRU.Volume = 3
  1279. ZAWRU.Parent = hrp
  1280. ZAWRU:Play()
  1281. local pooo = Instance.new("Sound")
  1282. pooo.SoundId = "rbxassetid://0"
  1283. pooo.Pitch = 1.25
  1284. pooo.Volume = 3
  1285. pooo.Parent = hrp
  1286. pooo:Play()
  1287. game.Debris:AddItem(pooo, 2.5)
  1288. for _ = 1, 7 do
  1289. swait()
  1290. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1291. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1292. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1293. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1294. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1295. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1296. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1297. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1298. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1299. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1300. end
  1301. for _ = 1, 8 do
  1302. swait()
  1303. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1304. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1305. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1306. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1307. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1308. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1309. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1310. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1311. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1312. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1313. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1314. end
  1315. swait(5)
  1316. wherto = hrp
  1317. addcfr = cf(-2, 1, 2)
  1318. activu = false
  1319. cancarry = true
  1320. end
  1321. function THREATENING()
  1322. if selected == false and cancarry == true then
  1323. return
  1324. end
  1325. if POSU == false then
  1326. activu = true
  1327. cancarry = false
  1328. addcfr = cf(2, 1, 2)
  1329. POSU = true
  1330. human.WalkSpeed = 0
  1331. local d = Instance.new("ParticleEmitter")
  1332. d.Name = "MENACINGU"
  1333. d.Lifetime = NumberRange.new(1)
  1334. d.Rate = 2
  1335. d.Texture = "rbxassetid://298768656"
  1336. d.VelocitySpread = 60
  1337. d.Parent = tors
  1338. human:SetStateEnabled(3, false)
  1339. local randomoth = math.random(1, 2)
  1340. if randomoth == 1 then
  1341. repeat
  1342. swait()
  1343. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  1344. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1345. lerpz(RS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
  1346. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1347. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
  1348. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1349. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1350. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1351. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1352. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1353.  
  1354. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  1355. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1356. lerpz(nRS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
  1357. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1358. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
  1359. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1360. lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1361. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1362. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1363. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1364. until POSU == false
  1365. elseif randomoth == 2 then
  1366. repeat
  1367. swait()
  1368. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1369. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1370. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1371. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1372. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1373. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1374. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1375. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1376. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1377. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1378.  
  1379. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1380. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1381. lerpz(nRS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1382. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1383. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1384. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1385. lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1386. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1387. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1388. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1389. until POSU == false
  1390. end
  1391. elseif POSU == true then
  1392. POSU = false
  1393. addcfr = cf(-2, 1, 2)
  1394. human.WalkSpeed = 25
  1395. human:SetStateEnabled(3, true)
  1396. frame = 0.03333333333333333
  1397. tors.MENACINGU:Destroy()
  1398. activu = true
  1399. activu = false
  1400. cancarry = true
  1401. end
  1402. end
  1403. function CARRY()
  1404. if selected == false then
  1405. return
  1406. end
  1407. if appeared == false then
  1408. standappear(thenoob)
  1409. wherto = hrp
  1410. addcfr = cf(0, 0, -3.5)
  1411. end
  1412. if POSU == false and cancarry == true then
  1413. activu = true
  1414. addcfr = cf(0, 0, -3.5)
  1415. POSU = true
  1416. human.WalkSpeed = 37.5
  1417. cancarry = false
  1418. local mount = Instance.new("Sound")
  1419. mount.SoundId = "rbxassetid://260411131"
  1420. mount.Parent = rot
  1421. mount.Volume = 1.25
  1422. mount:Play()
  1423. human:SetStateEnabled(3, false)
  1424. frame = 0.005
  1425. local randomoth = math.random(1, 1)
  1426. if randomoth == 1 then
  1427. repeat
  1428. swait()
  1429. lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
  1430. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
  1431. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1432. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
  1433. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1434. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
  1435. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1436. lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
  1437. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1438. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
  1439.  
  1440. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
  1441. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
  1442. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1443. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
  1444. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1445. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
  1446. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1447. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1448. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1449. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1450. until POSU == false
  1451. elseif randomoth == 2 then
  1452. repeat
  1453. swait()
  1454. lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
  1455. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
  1456. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1457. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
  1458. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1459. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
  1460. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1461. lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
  1462. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1463. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
  1464.  
  1465. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
  1466. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
  1467. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1468. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
  1469. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1470. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
  1471. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1472. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1473. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1474. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1475. until POSU == false
  1476. end
  1477. elseif POSU == true then
  1478. POSU = false
  1479. addcfr = cf(-2, 1, 2)
  1480. human.WalkSpeed = 25
  1481. frame = 0.03333333333333333
  1482. human:SetStateEnabled(3, true)
  1483. activu = true
  1484. activu = false
  1485. cancarry = true
  1486. end
  1487. end
  1488. local EHMMM = 0
  1489. function block()
  1490. if EHMMM == 125 or selected == false or activu == true then
  1491. return
  1492. end
  1493. if appeared == false then
  1494. standappear(thenoob)
  1495. end
  1496. wherto = hrp
  1497. addcfr = cf(0, 0, -3)
  1498. local bep = true
  1499. local humanshealth = human.Health
  1500. activu = true
  1501. human:SetStateEnabled(15, false)
  1502. local de = mouse.KeyUp:connect(function(key)
  1503. if key == "e" then
  1504. bep = false
  1505. end
  1506. end)
  1507. local poopes = 0
  1508. repeat
  1509. swait()
  1510. poopes = poopes + 1
  1511. human.Health = humanshealth
  1512. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1513. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1514. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1515. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1516. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1517. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1518. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1519. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1520. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1521. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1522. until bep == false or poopes > 240
  1523. de:Disconnect()
  1524. human:SetStateEnabled(15, true)
  1525. activu = false
  1526. EHMMM = 125
  1527. coroutine.resume(coroutine.create(function()
  1528. wait(5)
  1529. EHMMM = 0
  1530. end))
  1531. wherto = hrp
  1532. addcfr = cf(-2, 1, 2)
  1533. end
  1534. function MUDA()
  1535. if selected == false or activu == true then
  1536. return
  1537. end
  1538. if appeared == false then
  1539. standappear(thenoob)
  1540. wherto = hrp
  1541. addcfr = cf(0, 0, -3.5)
  1542. end
  1543. wry:Stop()
  1544. local bep = true
  1545. activu = true
  1546. wherto = hrp
  1547. addcfr = cf(0, 0, -3.5)
  1548. local function blur(limb)
  1549. coroutine.resume(coroutine.create(function()
  1550. local memedon = {}
  1551. for i = 1, 6 do
  1552. local b1 = Instance.new("Part")
  1553. nooutline(b1)
  1554. b1.Size = Vector3.new(1, 2, 1)
  1555. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1556. b1.CanCollide = false
  1557. b1.BrickColor = limb.BrickColor
  1558. b1.Anchored = true
  1559. b1.Transparency = 0.85
  1560. b1.Locked = true
  1561. b1.Parent = modz
  1562. b1.Material = "Neon"
  1563. table.insert(memedon, b1)
  1564. end
  1565. local num = 0
  1566. repeat
  1567. swait()
  1568. num = num % 6 + 1
  1569. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1570. until bep == false
  1571. for i = 1, #memedon do
  1572. swait()
  1573. memedon[i]:Destroy()
  1574. end
  1575. end))
  1576. end
  1577. local de = mouse.KeyUp:connect(function(key)
  1578. if key == "r" then
  1579. bep = false
  1580. end
  1581. end)
  1582. blur(rightarm)
  1583. blur(leftarm)
  1584. local mudodo = Instance.new("Sound")
  1585. mudodo.Volume = 5
  1586. mudodo.SoundId = "rbxassetid://627578508"
  1587. mudodo.Looped = true
  1588. mudodo.Parent = hrp
  1589. mudodo:Play()
  1590. cancarry = false
  1591. repeat
  1592. for _ = 1, 2 do
  1593. swait()
  1594. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1595. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1596. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1597. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1598. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1599. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1600. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1601. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1602. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1603. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1604. end
  1605. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1606. for _ = 1, 2 do
  1607. swait()
  1608. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1609. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1610. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1611. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1612. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1613. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1614. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1615. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1616. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1617. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1618. end
  1619. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1620. for _ = 1, 2 do
  1621. swait()
  1622. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1623. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1624. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1625. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1626. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1627. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1628. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1629. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1630. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1631. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1632. end
  1633. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1634. for _ = 1, 2 do
  1635. swait()
  1636. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1637. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1638. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1639. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1640. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1641. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1642. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1643. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1644. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1645. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1646. end
  1647. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1648. until bep == false or 0 >= human.Health
  1649. de:Disconnect()
  1650. mudodo:Stop()
  1651. wry:Play()
  1652. for _ = 1, 6 do
  1653. swait()
  1654. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1655. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1656. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1657. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1658. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1659. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1660. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1661. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1662. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1663. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1664. end
  1665. for _ = 1, 7 do
  1666. swait()
  1667. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1668. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1669. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1670. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1671. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1672. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1673. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1674. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1675. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1676. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1677. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1678. end
  1679. swait(5)
  1680. wherto = hrp
  1681. mudodo:Destroy()
  1682. addcfr = cf(-2, 1, 2)
  1683. activu = false
  1684. cancarry = true
  1685. end
  1686. function MUDAAA()
  1687. if selected == false or activu == true then
  1688. return
  1689. end
  1690. if appeared == false then
  1691. standappear(thenoob)
  1692. wherto = hrp
  1693. addcfr = cf(0, 0, -3.5)
  1694. end
  1695. wryyy:Stop()
  1696. local bep = true
  1697. activu = true
  1698. wherto = hrp
  1699. addcfr = cf(0, 0, -3.5)
  1700. local function blur(limb)
  1701. coroutine.resume(coroutine.create(function()
  1702. local memedon = {}
  1703. for i = 1, 6 do
  1704. local b1 = Instance.new("Part")
  1705. nooutline(b1)
  1706. b1.Size = Vector3.new(1, 2, 1)
  1707. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1708. b1.CanCollide = false
  1709. b1.BrickColor = limb.BrickColor
  1710. b1.Anchored = true
  1711. b1.Transparency = 0.85
  1712. b1.Locked = true
  1713. b1.Parent = modz
  1714. b1.Material = "Neon"
  1715. table.insert(memedon, b1)
  1716. end
  1717. local num = 0
  1718. repeat
  1719. swait()
  1720. num = num % 6 + 1
  1721. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1722. until bep == false
  1723. for i = 1, #memedon do
  1724. swait()
  1725. memedon[i]:Destroy()
  1726. end
  1727. end))
  1728. end
  1729. local de = mouse.KeyUp:connect(function(key)
  1730. if key == "t" then
  1731. bep = false
  1732. end
  1733. end)
  1734. blur(rightleg)
  1735. blur(leftleg)
  1736. local mudodododo = Instance.new("Sound")
  1737. mudodododo.Volume = 7.5
  1738. mudodododo.SoundId = "rbxassetid://627578508"
  1739. mudodododo.Looped = true
  1740. mudodododo.Parent = hrp
  1741. mudodododo:Play()
  1742. cancarry = false
  1743. repeat
  1744. for _ = 1, 2 do
  1745. swait()
  1746. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1747. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1748. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1749. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1750. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1751. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1752. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1753. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1754. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1755. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1756. end
  1757. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1758. for _ = 1, 2 do
  1759. swait()
  1760. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1761. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1762. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1763. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1764. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1765. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1766. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1767. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1768. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1769. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1770. end
  1771. hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1772. for _ = 1, 2 do
  1773. swait()
  1774. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1775. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1776. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1777. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1778. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1779. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1780. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1781. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1782. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1783. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1784. end
  1785. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1786. for _ = 1, 2 do
  1787. swait()
  1788. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1789. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1790. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1791. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1792. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1793. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1794. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1795. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1796. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1797. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1798. end
  1799. hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1800. until bep == false or 0 >= human.Health
  1801. de:Disconnect()
  1802. mudodododo:Stop()
  1803. wryyy:Play()
  1804. for _ = 1, 6 do
  1805. swait()
  1806. lerpz(nRJ, "C0", RJC0 * cf(0, 1, 0) * ang(rd(-22.5), rd(0), rd(0)), 0.85)
  1807. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1808. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1809. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1810. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1811. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1812. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1813. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1814. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1815. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1816. end
  1817. for _ = 1, 7 do
  1818. swait()
  1819. hito(rightleg, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1820. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(-67.5), rd(0), rd(0)), 0.85)
  1821. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1822. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1823. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1824. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1825. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1826. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1827. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.85)
  1828. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1829. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.85)
  1830. end
  1831. swait(5)
  1832. wherto = hrp
  1833. mudodododo:Destroy()
  1834. addcfr = cf(-2, 1, 2)
  1835. activu = false
  1836. cancarry = true
  1837. end
  1838. function turnto(pos,part)
  1839. tors.CFrame = cf(tors.Position,Vector3.new(pos.X,hrp.Position.Y,pos.Z))
  1840. end
  1841. function cability()
  1842. if selected == false or activu == true then
  1843. return
  1844. end
  1845. if appeared == false then
  1846. standappear(thenoob)
  1847. wherto = hrp
  1848. addcfr = cf(0, 0, -3.75)
  1849. end
  1850. cancarry = false
  1851. activu = true
  1852. wherto = hrp
  1853. addcfr = cf(0, 0, -3.5)
  1854. turnto(mouse.Hit.p,RootPart)
  1855. local ZAWRUA = Instance.new("Sound")
  1856. ZAWRUA.SoundId = "rbxassetid://1056668930"
  1857. ZAWRUA.Volume = 3.5
  1858. ZAWRUA.Parent = hrp
  1859. ZAWRUA:Play()
  1860. game.Debris:AddItem(ZAWRUA, 2.5)
  1861. local wate = Instance.new("Part")
  1862. nooutline(wate)
  1863. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1864. wate.Material = "Neon"
  1865. wate.Transparency = 1
  1866. wate.BrickColor = BrickColor.new("New Yeller")
  1867. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1868. wate.Anchored = true
  1869. wate.CanCollide = false
  1870. wate.Parent = modz
  1871. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1872. coroutine.resume(coroutine.create(function()
  1873. repeat
  1874. swait()
  1875. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1876. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1877. until not wate
  1878. end))
  1879. coroutine.resume(coroutine.create(function()
  1880. local pt = {}
  1881. for _ = 1, 10 do
  1882. local wp = Instance.new("Part")
  1883. nooutline(wp)
  1884. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1885. wp.Material = "Neon"
  1886. wp.Transparency = 1
  1887. wp.BrickColor = BrickColor.new("New Yeller")
  1888. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1889. wp.Anchored = true
  1890. wp.CanCollide = false
  1891. wp.Parent = modz
  1892. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1893. table.insert(pt, wp)
  1894. table.insert(pt, wmz)
  1895. end
  1896. for m = 1, 45 do
  1897. swait()
  1898. for _, hey in pairs(pt) do
  1899. if hey.ClassName == "SpecialMesh" then
  1900. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1901. elseif hey.ClassName == "Part" then
  1902. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1903. hey.Transparency = hey.Transparency - 0.015
  1904. end
  1905. end
  1906. end
  1907. for m = 45, 50 do
  1908. swait()
  1909. for _, hey in pairs(pt) do
  1910. if hey.ClassName == "SpecialMesh" then
  1911. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1912. elseif hey.ClassName == "Part" then
  1913. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1914. hey.Transparency = hey.Transparency + 0.2
  1915. end
  1916. end
  1917. end
  1918. for _, AAA in pairs(pt) do
  1919. if AAA.ClassName == "Part" then
  1920. AAA:Destroy()
  1921. end
  1922. end
  1923. end))
  1924. for _ = 1, 50 do
  1925. swait()
  1926. wmesh.Scale = Vector3.new(9, 9, 9)
  1927. wate.Transparency = wate.Transparency - 0.008
  1928. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1929. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1930. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1931. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1932. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1933. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1934. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1935. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1936. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1937. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1938. end
  1939. local pooo = Instance.new("Sound")
  1940. pooo.SoundId = "rbxassetid://463598785"
  1941. pooo.TimePosition = 0
  1942. pooo.Volume = 3
  1943. pooo.Parent = hrp
  1944. pooo:Play()
  1945. game.Debris:AddItem(pooo, 2.5)
  1946. for _ = 1, 1 do
  1947. swait()
  1948. wate.Transparency = wate.Transparency + 0.15
  1949. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1950. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1951. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1952. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1953. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1954. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1955. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1956. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1957. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1958. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1959. end
  1960. local aimpos = mouse.Hit.p
  1961. local EffectsTransparency ={
  1962. NumberSequenceKeypoint.new(0,0,0),
  1963. NumberSequenceKeypoint.new(1,1,0)
  1964. }
  1965. local EffectsSize ={
  1966. NumberSequenceKeypoint.new(0,4.5,2.25),
  1967. NumberSequenceKeypoint.new(1,1.12,0.562)
  1968. }
  1969. local swoo = Instance.new("Part")
  1970. nooutline(swoo)
  1971. swoo.Name = "Part2"
  1972. swoo.Size = Vector3.new(3, 3, 3)
  1973. swoo.Shape = "Ball"
  1974. swoo.Material = "Neon"
  1975. swoo.Transparency = 0.2
  1976. swoo.BrickColor = BrickColor.new("New Yeller")
  1977. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(0, 0, 0)
  1978. swoo.Anchored = false
  1979. swoo.CanCollide = false
  1980. swoo.Parent = modz
  1981. local bv = Instance.new("BodyVelocity")
  1982. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1983. bv.velocity = cf(swoo.Position,aimpos).lookVector*100
  1984. bv.Parent = swoo
  1985. bv.Name = "MOVE"
  1986. local bvv = Instance.new("BodyAngularVelocity")
  1987. bvv.AngularVelocity = Vector3.new(2, 2, 2)
  1988. bvv.MaxTorque = Vector3.new(4000, 4000, 4000)
  1989. bvv.Parent = swoo
  1990. Par0=Instance.new('ParticleEmitter')
  1991. Par0.Name = "woah"
  1992. Par0.Parent=swoo
  1993. Par0.LightEmission=0.8
  1994. Par0.LockedToPart=false
  1995. Par0.Texture="rbxassetid://296874871"
  1996. Par0.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  1997. Par0.Transparency=NumberSequence.new(EffectsTransparency)
  1998. Par0.Drag=2
  1999. Par0.ZOffset=0.3
  2000. Par0.Size=NumberSequence.new(EffectsSize)
  2001. Par0.Lifetime=NumberRange.new(1)
  2002. Par0.Rate=999
  2003. Par0.Enabled=true
  2004. turnto(mouse.Hit.p,RootPart)
  2005. for _ = 1, 50 do
  2006. swait()
  2007. wate.Transparency = wate.Transparency + 0.05
  2008. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  2009. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  2010. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  2011. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  2012. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2013. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2014. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2015. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2016. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2017. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2018. hito3(swoo, 5, 100, 0.15, rot.CFrame.lookVector * 100)
  2019. coroutine.resume(coroutine.create(function()
  2020. local woohs = human.Parent.efx:FindFirstChild("Part2")
  2021. wait(2)
  2022. woohs:Remove()
  2023. end))
  2024. end
  2025. wate:Remove()
  2026. swait(15)
  2027. wherto = hrp
  2028. addcfr = cf(-2, 1, 2)
  2029. activu = false
  2030. cancarry = true
  2031. end
  2032. function cability2()
  2033. if selected == false or activu == true then
  2034. return
  2035. end
  2036. if appeared == false then
  2037. standappear(thenoob)
  2038. wherto = hrp
  2039. addcfr = cf(0, 0, -3.75)
  2040. end
  2041. cancarry = false
  2042. activu = true
  2043. wherto = hrp
  2044. addcfr = cf(0, 0, -3.5)
  2045. local ZAWRU = Instance.new("Sound")
  2046. ZAWRU.SoundId = "rbxassetid://1056668930"
  2047. ZAWRU.TimePosition = 0
  2048. ZAWRU.Volume = 3
  2049. ZAWRU.Parent = hrp
  2050. ZAWRU:Play()
  2051. coroutine.resume(coroutine.create(function()
  2052. wait(0.5)
  2053. local ZAWRUA = Instance.new("Sound")
  2054. ZAWRUA.SoundId = "rbxassetid://1125531635"
  2055. ZAWRUA.TimePosition = 0
  2056. ZAWRUA.Volume = 3
  2057. ZAWRUA.Parent = hrp
  2058. ZAWRUA:Play()
  2059. end))
  2060. game.Debris:AddItem(ZAWRUA, 2.5)
  2061. local wate = Instance.new("Part")
  2062. nooutline(wate)
  2063. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  2064. wate.Material = "Neon"
  2065. wate.Transparency = 1
  2066. wate.BrickColor = BrickColor.new("New Yeller")
  2067. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  2068. wate.Anchored = true
  2069. wate.CanCollide = false
  2070. wate.Parent = modz
  2071. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  2072. coroutine.resume(coroutine.create(function()
  2073. repeat
  2074. swait()
  2075. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  2076. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  2077. until not wate
  2078. end))
  2079. coroutine.resume(coroutine.create(function()
  2080. local pt = {}
  2081. for _ = 1, 10 do
  2082. local wp = Instance.new("Part")
  2083. nooutline(wp)
  2084. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  2085. wp.Material = "Neon"
  2086. wp.Transparency = 1
  2087. wp.BrickColor = BrickColor.new("New Yeller")
  2088. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  2089. wp.Anchored = true
  2090. wp.CanCollide = false
  2091. wp.Parent = modz
  2092. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  2093. table.insert(pt, wp)
  2094. table.insert(pt, wmz)
  2095. end
  2096. for m = 1, 45 do
  2097. swait()
  2098. for _, hey in pairs(pt) do
  2099. if hey.ClassName == "SpecialMesh" then
  2100. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  2101. elseif hey.ClassName == "Part" then
  2102. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  2103. hey.Transparency = hey.Transparency - 0.015
  2104. end
  2105. end
  2106. end
  2107. for m = 45, 50 do
  2108. swait()
  2109. for _, hey in pairs(pt) do
  2110. if hey.ClassName == "SpecialMesh" then
  2111. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  2112. elseif hey.ClassName == "Part" then
  2113. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  2114. hey.Transparency = hey.Transparency + 0.2
  2115. end
  2116. end
  2117. end
  2118. for _, AAA in pairs(pt) do
  2119. if AAA.ClassName == "Part" then
  2120. AAA:Destroy()
  2121. end
  2122. end
  2123. end))
  2124. for _ = 1, 50 do
  2125. swait()
  2126. wmesh.Scale = Vector3.new(9, 9, 9)
  2127. wate.Transparency = wate.Transparency - 0.008
  2128. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  2129. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  2130. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  2131. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2132. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  2133. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2134. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  2135. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2136. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  2137. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2138. end
  2139. local pooo = Instance.new("Sound")
  2140. pooo.SoundId = "rbxassetid://0"
  2141. pooo.Pitch = 1.25
  2142. pooo.Volume = 3
  2143. pooo.Parent = hrp
  2144. pooo:Play()
  2145. game.Debris:AddItem(pooo, 2.5)
  2146. for _ = 1, 1 do
  2147. swait()
  2148. wate.Transparency = wate.Transparency + 0.15
  2149. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  2150. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  2151. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  2152. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  2153. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2154. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2155. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2156. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2157. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2158. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2159. end
  2160. local swoo = Instance.new("Part")
  2161. nooutline(swoo)
  2162. swoo.Size = Vector3.new(1, 20, 1)
  2163. swoo.Material = "Plastic"
  2164. swoo.BrickColor = BrickColor.new("White")
  2165. swoo.Anchored = true
  2166. swoo.CanCollide = false
  2167. swoo.Parent = modz
  2168. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  2169. local swoomesh = makemesh("FileMesh", Vector3.new(1, 10, 1), "rbxasset://fonts/rightarm.mesh", swoo)
  2170. local pli = Instance.new("PointLight")
  2171. pli.Brightness = 2
  2172. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  2173. pli.Range = 10
  2174. pli.Shadows = true
  2175. pli.Parent = swoo
  2176. for _ = 1, 25 do
  2177. swait()
  2178. wate.Transparency = wate.Transparency + 0.05
  2179. pli.Range = pli.Range - 1
  2180. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  2181. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  2182. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-75), rd(100)), 0.75)
  2183. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  2184. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  2185. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2186. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  2187. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2188. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  2189. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2190. hito4(swoo, 10, 50, 0.15, rot.CFrame.lookVector * 80)
  2191. hito4(rightarm, 5, 50, 0.15, rot.CFrame.lookVector * 80)
  2192. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  2193. end
  2194. wate:Destroy()
  2195. pli:Destroy()
  2196. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  2197. swait()
  2198. swoo:Destroy()
  2199. wherto = hrp
  2200. addcfr = cf(-2, 1, 2)
  2201. activu = false
  2202. cancarry = true
  2203. end
  2204. function cability3()
  2205. if selected == false or activu == true then
  2206. return
  2207. end
  2208. if appeared == false then
  2209. standappear(thenoob)
  2210. wherto = hrp
  2211. addcfr = cf(0, 0, -3.75)
  2212. end
  2213. local bep = true
  2214. local de = mouse.KeyUp:connect(function(key)
  2215. if key == "c" then
  2216. bep = false
  2217. end
  2218. end)
  2219. cancarry = false
  2220. activu = true
  2221. wherto = hrp
  2222. addcfr = cf(0, 0, -3.5)
  2223. local ZAWRU = Instance.new("Sound")
  2224. ZAWRU.SoundId = "rbxassetid://1056668930"
  2225. ZAWRU.TimePosition = 0
  2226. ZAWRU.Volume = 3
  2227. ZAWRU.Parent = hrp
  2228. ZAWRU:Play()
  2229. local wate = Instance.new("Part")
  2230. nooutline(wate)
  2231. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  2232. wate.Material = "Neon"
  2233. wate.Transparency = 1
  2234. wate.BrickColor = BrickColor.new("New Yeller")
  2235. wate.CFrame = head.CFrame * cf(0, 0, -1)
  2236. wate.Anchored = true
  2237. wate.CanCollide = false
  2238. wate.Parent = modz
  2239. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  2240. coroutine.resume(coroutine.create(function()
  2241. repeat
  2242. swait()
  2243. wate.CFrame = head.CFrame * cf(0, 0, -1)
  2244. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  2245. until not wate
  2246. end))
  2247. coroutine.resume(coroutine.create(function()
  2248. local pt = {}
  2249. for _ = 1, 10 do
  2250. local wp = Instance.new("Part")
  2251. nooutline(wp)
  2252. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  2253. wp.Material = "Neon"
  2254. wp.Transparency = 1
  2255. wp.BrickColor = BrickColor.new("New Yeller")
  2256. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  2257. wp.Anchored = true
  2258. wp.CanCollide = false
  2259. wp.Parent = modz
  2260. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  2261. table.insert(pt, wp)
  2262. table.insert(pt, wmz)
  2263. end
  2264. for m = 1, 45 do
  2265. swait()
  2266. for _, hey in pairs(pt) do
  2267. if hey.ClassName == "SpecialMesh" then
  2268. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  2269. elseif hey.ClassName == "Part" then
  2270. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  2271. hey.Transparency = hey.Transparency - 0.015
  2272. end
  2273. end
  2274. end
  2275. for m = 45, 50 do
  2276. swait()
  2277. for _, hey in pairs(pt) do
  2278. if hey.ClassName == "SpecialMesh" then
  2279. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  2280. elseif hey.ClassName == "Part" then
  2281. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  2282. hey.Transparency = hey.Transparency + 0.2
  2283. end
  2284. end
  2285. end
  2286. for _, AAA in pairs(pt) do
  2287. if AAA.ClassName == "Part" then
  2288. AAA:Destroy()
  2289. end
  2290. end
  2291. end))
  2292. for _ = 1, 50 do
  2293. swait()
  2294. wmesh.Scale = Vector3.new(9, 9, 9)
  2295. wate.Transparency = wate.Transparency - 0.008
  2296. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.85)
  2297. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2298. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(35), rd(90)), 0.85)
  2299. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2300. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-35), rd(-90)), 0.85)
  2301. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2302. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  2303. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2304. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  2305. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2306. end
  2307. for _ = 1, 1 do
  2308. swait()
  2309. wate.Transparency = wate.Transparency + 0.15
  2310. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  2311. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  2312. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  2313. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  2314. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2315. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2316. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2317. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2318. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2319. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2320. end
  2321. local swoo = Instance.new("Part")
  2322. nooutline(swoo)
  2323. swoo.Size = Vector3.new(50, 50, 50)
  2324. swoo.Material = "Plastic"
  2325. swoo.BrickColor = BrickColor.new("Institutional white")
  2326. swoo.Transparency = 0.5
  2327. swoo.Anchored = true
  2328. swoo.CanCollide = false
  2329. swoo.Parent = modz
  2330. swoo.CFrame = head.CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -20, 0)
  2331. local swoomesh = makemesh("FileMesh", Vector3.new(0.75, 0.75, 0.75), "rbxassetid://785967755", swoo)
  2332. local pooo = Instance.new("Sound")
  2333. pooo.SoundId = "rbxassetid://130839563"
  2334. pooo.Volume = 3
  2335. pooo.Looped = true
  2336. pooo.Parent = hrp
  2337. pooo:Play()
  2338. repeat
  2339. for _ = 1, 2 do
  2340. swait()
  2341. hito2(swoo, 25, 25, 0.15, rot.CFrame.lookVector * 5)
  2342. wate.Transparency = wate.Transparency + 0.05
  2343. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.85)
  2344. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2345. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-35), rd(90)), 0.85)
  2346. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2347. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(35), rd(-90)), 0.85)
  2348. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2349. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  2350. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2351. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  2352. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2353. swoo.CFrame = head.CFrame * ang(rd(75), rd(0), rd(0)) * cf(0, -20, 0)
  2354. end
  2355. until bep == false or 0 >= human.Health
  2356. wate:Destroy()
  2357. swoo.CFrame = head.CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -20, 0)
  2358. swait()
  2359. swoo:Destroy()
  2360. pooo:Destroy()
  2361. wherto = hrp
  2362. addcfr = cf(-2, 1, 2)
  2363. activu = false
  2364. cancarry = true
  2365. end
  2366. function JUDGE()
  2367. if selected == false or activu == true then
  2368. return
  2369. end
  2370. if appeared == false then
  2371. wherto = hrp
  2372. addcfr = cf(2, 1, 2)
  2373. end
  2374. POSU = true
  2375. cancarry = false
  2376. activu = true
  2377. wherto = hrp
  2378. addcfr = cf(2, 1, 2)
  2379. local ZAWRU = Instance.new("Sound")
  2380. ZAWRU.SoundId = "rbxassetid://1300588094"
  2381. ZAWRU.TimePosition = 0
  2382. ZAWRU.Volume = 3
  2383. ZAWRU.Parent = hrp
  2384. ZAWRU:Play()
  2385. game.Debris:AddItem(ZAWRU, 2.35)
  2386. local pooo = Instance.new("Sound")
  2387. pooo.SoundId = "rbxassetid://0"
  2388. pooo.Pitch = 1.25
  2389. pooo.Volume = 3
  2390. pooo.Parent = hrp
  2391. pooo:Play()
  2392. game.Debris:AddItem(pooo, 2.5)
  2393. human.WalkSpeed = 0
  2394. for _ = 1, 20 do
  2395. swait()
  2396. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2397. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  2398. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2399. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2400. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  2401. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2402. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2403. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2404. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2405. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2406.  
  2407. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2408. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  2409. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2410. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2411. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  2412. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2413. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2414. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2415. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2416. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2417. end
  2418. for _ = 1, 15 do
  2419. swait()
  2420. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2421. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  2422. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2423. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2424. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  2425. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2426. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2427. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2428. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2429. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2430.  
  2431. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2432. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  2433. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2434. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2435. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  2436. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2437. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2438. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2439. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2440. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2441. end
  2442. swait(5)
  2443. human.WalkSpeed = 25
  2444. wherto = hrp
  2445. addcfr = cf(-2, 1, 2)
  2446. activu = false
  2447. cancarry = true
  2448. POSU = false
  2449. end
  2450. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  2451. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  2452. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  2453. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  2454. function THEBEST()
  2455. if selected == false or activu == true or appeared == true or POSU == true then
  2456. return
  2457. end
  2458. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  2459. local dipperrot
  2460. if dipperhat then
  2461. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  2462. end
  2463. cancarry = false
  2464. activu = true
  2465. POSU = true
  2466. cam.CameraType = "Scriptable"
  2467. chr.PrimaryPart = hrp
  2468. human.WalkSpeed = 0
  2469. human:SetStateEnabled(3, false)
  2470. local actmus1 = Instance.new("Sound")
  2471. actmus1.SoundId = "rbxassetid://188959462"
  2472. actmus1.Volume = 1.5
  2473. actmus1.RollOffMode = 1
  2474. actmus1.TimePosition = 0
  2475. actmus1.Parent = cam
  2476. local actmus2 = Instance.new("Sound")
  2477. actmus2.SoundId = "rbxassetid://188959462"
  2478. actmus2.Volume = 1.5
  2479. actmus2.RollOffMode = 1
  2480. actmus2.TimePosition = 0
  2481. actmus2.Parent = hrp
  2482. actmus1:Play()
  2483. actmus2:Play()
  2484. local mus1 = Instance.new("Sound")
  2485. mus1.SoundId = "rbxassetid://616594208"
  2486. mus1.Volume = 1.25
  2487. mus1.TimePosition = 0.45
  2488. mus1.Parent = cam
  2489. local mus2 = Instance.new("Sound")
  2490. mus2.SoundId = "rbxassetid://616594208"
  2491. mus2.Volume = 1.25
  2492. mus2.TimePosition = 0.45
  2493. mus2.Parent = hrp
  2494. local zawarudoda = Instance.new("Sound")
  2495. zawarudoda.SoundId = "rbxassetid://616576400"
  2496. zawarudoda.Volume = 2
  2497. zawarudoda.TimePosition = 0.3
  2498. zawarudoda.Parent = hrp
  2499. mus1:Play()
  2500. mus2:Play()
  2501. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  2502. local regface = hed.face.Texture
  2503. local whogothit, bodyvel
  2504. local function checkhit(partoz, magn)
  2505. for _, guy in pairs(workspace:GetChildren()) do
  2506. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  2507. whogothit = guy
  2508. guy:FindFirstChild("Humanoid").PlatformStand = true
  2509. do
  2510. local derp = Instance.new("BodyPosition")
  2511. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  2512. derp.P = 8000
  2513. derp.D = 500
  2514. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  2515. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  2516. bodyvel = derp
  2517. local derp2 = Instance.new("BodyAngularVelocity")
  2518. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  2519. derp2.P = 8000
  2520. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  2521. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  2522. delay(0.1, function()
  2523. derp2:Destroy()
  2524. end)
  2525. bodyvel = derp
  2526. end
  2527. end
  2528. end
  2529. end
  2530. coroutine.resume(coroutine.create(function()
  2531. for _ = 1, 25 do
  2532. swait()
  2533. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2534. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  2535. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2536. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2537. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  2538. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2539. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2540. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2541. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2542. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2543. end
  2544. for _ = 1, 20 do
  2545. swait()
  2546. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2547. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  2548. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2549. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2550. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  2551. if dipperhat then
  2552. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  2553. end
  2554. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2555. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2556. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2557. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2558. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2559. end
  2560. end))
  2561. repeat
  2562. swait()
  2563. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  2564. until mus1.TimePosition > 2.9
  2565. mus1:Pause()
  2566. mus2:Pause()
  2567. zawarudoda:Play()
  2568. coroutine.resume(coroutine.create(function()
  2569. for _ = 1, 7 do
  2570. swait()
  2571. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  2572. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  2573. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  2574. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2575. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  2576. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2577. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  2578. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2579. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2580. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2581. end
  2582. for _ = 1, 16 do
  2583. swait()
  2584. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  2585. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  2586. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  2587. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2588. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  2589. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2590. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  2591. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2592. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  2593. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2594. end
  2595. end))
  2596. repeat
  2597. swait()
  2598. until zawarudoda.TimePosition > 1.4
  2599. zawarudoda:Pause()
  2600. activu = false
  2601. standappear(thenoob)
  2602. wherto = hrp
  2603. addcfr = cf(3, 0.25, -1.5)
  2604. activu = true
  2605. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  2606. for _ = 1, 10 do
  2607. swait()
  2608. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  2609. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  2610. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  2611. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  2612. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2613. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2614. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2615. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2616. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2617. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2618. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2619. end
  2620. wherto = hrp
  2621. addcfr = cf(-3, 0.25, -1.5)
  2622. for _ = 1, 25 do
  2623. swait()
  2624. checkhit(rightarm, 3)
  2625. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  2626. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  2627. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  2628. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2629. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  2630. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2631. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  2632. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2633. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  2634. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2635. end
  2636. if whogothit then
  2637. print("derp")
  2638. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  2639. local laugo = Instance.new("Sound")
  2640. laugo.SoundId = "rbxassetid://291088606"
  2641. laugo.Volume = 1.5
  2642. laugo.Parent = hrp
  2643. game.Debris:AddItem(laugo, 2.5)
  2644. laugo:Play()
  2645. local sda = 0
  2646. local chn = 2
  2647. local cs = math.cos
  2648. for D = 1, 60 do
  2649. swait()
  2650. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  2651. sda = sda + chn
  2652. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  2653. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  2654. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  2655. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2656. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  2657. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2658. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  2659. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2660. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  2661. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2662. end
  2663. hed.face.Texture = "rbxassetid://176777497"
  2664. mus1.TimePosition = 2.75
  2665. mus1:Play()
  2666. for C = 1, 30 do
  2667. swait()
  2668. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  2669. sda = sda + chn
  2670. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  2671. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  2672. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  2673. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2674. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  2675. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2676. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  2677. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2678. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  2679. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2680. end
  2681. for _ = 1, 5 do
  2682. swait()
  2683. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  2684. sda = sda + chn
  2685. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  2686. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  2687. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  2688. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2689. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  2690. if dipperhat then
  2691. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  2692. end
  2693. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2694. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  2695. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2696. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  2697. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2698. end
  2699. wait(2)
  2700. elseif whogothit == nil then
  2701. print("noderp")
  2702. end
  2703. human:SetStateEnabled(3, true)
  2704. activu = false
  2705. standappear(thenoob)
  2706. activu = true
  2707. if dipperhat then
  2708. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  2709. end
  2710. actmus1:Destroy()
  2711. actmus2:Destroy()
  2712. bast:Play()
  2713. if bodyvel then
  2714. bodyvel:Destroy()
  2715. end
  2716. cam.CameraType = "Custom"
  2717. hed.face.Texture = regface
  2718. chr.PrimaryPart = head
  2719. human.WalkSpeed = 25
  2720. activu = false
  2721. POSU = false
  2722. cancarry = true
  2723. end
  2724. function hito(partoz, magn, dmg, debtim, bodyfdire)
  2725. for _, guy in pairs(workspace:GetChildren()) do
  2726. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2727. do
  2728. local humz = guy:FindFirstChild("Humanoid")
  2729. local horp = guy:FindFirstChild("HumanoidRootPart")
  2730. TakeDamage(humz, dmg)
  2731. local db = Instance.new("StringValue")
  2732. db.Name = "alabo"
  2733. db.Parent = horp
  2734. delay(debtim, function()
  2735. db:Destroy()
  2736. end)
  2737. local b = Instance.new("Part")
  2738. nooutline(b)
  2739. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2740. b.Transparency = 0.25
  2741. b.Anchored = true
  2742. b.CanCollide = false
  2743. b.BrickColor = BrickColor.new("New Yeller")
  2744. b.Locked = true
  2745. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2746. b.Parent = modz
  2747. b.Material = "Neon"
  2748. local c = Instance.new("SpecialMesh")
  2749. c.MeshType = "Sphere"
  2750. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2751. c.Parent = b
  2752. game.Debris:AddItem(b, 1)
  2753. if bodyfdire then
  2754. local boopyve = Instance.new("BodyVelocity")
  2755. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2756. boopyve.P = math.huge
  2757. boopyve.Velocity = bodyfdire * 1.25
  2758. boopyve.Parent = horp
  2759. game.Debris:AddItem(boopyve, debtim)
  2760. end
  2761. local bet = Instance.new("Sound")
  2762. bet.Pitch = rd2(9, 11) / 10
  2763. bet.Volume = rd2(12, 14) / 10
  2764. bet.SoundId = "rbxassetid://856713718"
  2765. bet.Parent = b
  2766. bet:Play()
  2767. coroutine.resume(coroutine.create(function()
  2768. for _ = 1, 5 do
  2769. swait()
  2770. b.Transparency = b.Transparency + 0.15
  2771. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2772. end
  2773. end))
  2774. end
  2775. end
  2776. end
  2777. end
  2778. function hito2(partoz, magn, dmg, debtim, bodyfdire)
  2779. for _, guy in pairs(workspace:GetChildren()) do
  2780. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2781. do
  2782. local humz = guy:FindFirstChild("Humanoid")
  2783. local horp = guy:FindFirstChild("HumanoidRootPart")
  2784. local db = Instance.new("StringValue")
  2785. db.Name = "alabo"
  2786. db.Parent = horp
  2787. delay(debtim, function()
  2788. db:Destroy()
  2789. end)
  2790. if bodyfdire then
  2791. local boopyve = Instance.new("BodyVelocity")
  2792. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2793. boopyve.P = math.huge
  2794. boopyve.Velocity = bodyfdire * -1.25
  2795. boopyve.Parent = horp
  2796. game.Debris:AddItem(boopyve, debtim)
  2797. end
  2798. end
  2799. end
  2800. end
  2801. end
  2802. function hito3(partoz, magn, dmg, debtim, bodyfdire)
  2803. for _, guy in pairs(workspace:GetChildren()) do
  2804. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2805. do
  2806. CanDamage = false
  2807. local humz = guy:FindFirstChild("Humanoid")
  2808. local horp = guy:FindFirstChild("HumanoidRootPart")
  2809. TakeDamage(humz, dmg)
  2810. local db = Instance.new("StringValue")
  2811. db.Name = "alabo"
  2812. db.Parent = horp
  2813. delay(debtim, function()
  2814. db:Destroy()
  2815. end)
  2816. local b = Instance.new("Part")
  2817. nooutline(b)
  2818. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2819. b.Transparency = 0.25
  2820. b.Anchored = true
  2821. b.CanCollide = false
  2822. b.BrickColor = BrickColor.new("Deep orange")
  2823. b.Locked = true
  2824. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2825. b.Parent = modz
  2826. b.Material = "Neon"
  2827. local c = Instance.new("SpecialMesh")
  2828. c.MeshType = "Sphere"
  2829. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2830. c.Parent = b
  2831. game.Debris:AddItem(b, 1)
  2832. if bodyfdire then
  2833. local boopyve = Instance.new("BodyVelocity")
  2834. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2835. boopyve.P = math.huge
  2836. boopyve.Velocity = bodyfdire * 2
  2837. boopyve.Parent = horp
  2838. game.Debris:AddItem(boopyve, debtim)
  2839. end
  2840. local d = Instance.new("Part")
  2841. nooutline(d)
  2842. d.Name = "EXPLOSION"
  2843. d.Size = Vector3.new(3, 3, 3)
  2844. d.Transparency = 1
  2845. d.Anchored = true
  2846. d.CanCollide = false
  2847. d.BrickColor = BrickColor.new("Deep orange")
  2848. d.Locked = true
  2849. d.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2850. d.Parent = modz
  2851. d.Material = "Neon"
  2852. Par1=Instance.new('ParticleEmitter')
  2853. Par1.Drag = 5
  2854. Par1.Name = "fire"
  2855. Par1.Parent = d
  2856. Par1.LightEmission=0.8
  2857. Par1.LockedToPart=true
  2858. Par1.Texture="rbxassetid://296874871"
  2859. Par1.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  2860. Par1.Speed=NumberRange.new(100)
  2861. local EffectsTransparency ={
  2862. NumberSequenceKeypoint.new(0,0,0),
  2863. NumberSequenceKeypoint.new(1,1,0)
  2864. }
  2865. local EffectsSize ={
  2866. NumberSequenceKeypoint.new(0,7.5,3),
  2867. NumberSequenceKeypoint.new(1,1.5,0.75)
  2868. }
  2869. local EffectsSize2 ={
  2870. NumberSequenceKeypoint.new(0,5,3),
  2871. NumberSequenceKeypoint.new(1,1,0.75)
  2872. }
  2873. Par1.ZOffset = 0.3
  2874. Par1.Rotation = NumberRange.new(0, 360)
  2875. Par1.Transparency = NumberSequence.new(EffectsTransparency)
  2876. Par1.Size = NumberSequence.new(EffectsSize)
  2877. Par1.Lifetime=NumberRange.new(2)
  2878. Par1.SpreadAngle=Vector2.new(90000, 90000)
  2879. Par1.Rate=1000
  2880. Par1.Enabled = true
  2881. Par2=Instance.new('ParticleEmitter')
  2882. Par2.Drag = 5
  2883. Par2.Name = "fire2"
  2884. Par2.Parent = d
  2885. Par2.LightEmission=0.8
  2886. Par2.LockedToPart=true
  2887. Par2.Texture="rbxassetid://296874871"
  2888. Par2.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  2889. Par2.Speed=NumberRange.new(100)
  2890. Par2.ZOffset = 0.3
  2891. Par2.Rotation = NumberRange.new(0, 360)
  2892. Par2.Transparency = NumberSequence.new(EffectsTransparency)
  2893. Par2.Size = NumberSequence.new(EffectsSize2)
  2894. Par2.Lifetime=NumberRange.new(2)
  2895. Par2.SpreadAngle=Vector2.new(90000, 90000)
  2896. Par2.Rate=1000
  2897. Par2.Enabled = true
  2898. local bet = Instance.new("Sound")
  2899. bet.Volume = 5
  2900. bet.SoundId = "rbxassetid://416328540"
  2901. bet.Parent = b
  2902. bet:Play()
  2903. coroutine.resume(coroutine.create(function()
  2904. for _ = 1, 25 do
  2905. swait()
  2906. b.Transparency = b.Transparency + 0.04
  2907. c.Scale = c.Scale + Vector3.new(0.25 * dmg, 0.25 * dmg, 0.25 * dmg)
  2908. d.Size = d.Size + Vector3.new(2.5,2.5,2.5)
  2909. end
  2910. end))
  2911. coroutine.resume(coroutine.create(function()
  2912. human.Parent.efx.Part2.Anchored = true
  2913. human.Parent.efx.Part2.Transparency = 1
  2914. human.Parent.efx.Part2.woah.Enabled = false
  2915. wait(0.5)
  2916. human.Parent.efx.EXPLOSION.fire.Enabled = false
  2917. human.Parent.efx.EXPLOSION.fire2.Enabled = false
  2918. human.Parent.efx.Part2.Anchored = true
  2919. wait(2)
  2920. human.Parent.efx.EXPLOSION:Remove()
  2921. CanDamage = true
  2922. end))
  2923. end
  2924. end
  2925. end
  2926. end
  2927. function hito4(partoz, magn, dmg, debtim, bodyfdire)
  2928. for _, guy in pairs(workspace:GetChildren()) do
  2929. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2930. do
  2931. CanDamage = false
  2932. local humz = guy:FindFirstChild("Humanoid")
  2933. local horp = guy:FindFirstChild("HumanoidRootPart")
  2934. TakeDamage(humz, dmg)
  2935. local db = Instance.new("StringValue")
  2936. db.Name = "alabo"
  2937. db.Parent = horp
  2938. delay(debtim, function()
  2939. db:Destroy()
  2940. end)
  2941. local b = Instance.new("Part")
  2942. nooutline(b)
  2943. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2944. b.Transparency = 0.25
  2945. b.Anchored = true
  2946. b.CanCollide = false
  2947. b.BrickColor = BrickColor.new("New Yeller")
  2948. b.Locked = true
  2949. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2950. b.Parent = modz
  2951. b.Material = "Neon"
  2952. local c = Instance.new("SpecialMesh")
  2953. c.MeshType = "Sphere"
  2954. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2955. c.Parent = b
  2956. game.Debris:AddItem(b, 1)
  2957. if bodyfdire then
  2958. local boopyve = Instance.new("BodyVelocity")
  2959. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2960. boopyve.P = math.huge
  2961. boopyve.Velocity = bodyfdire * 1.25
  2962. boopyve.Parent = horp
  2963. game.Debris:AddItem(boopyve, debtim)
  2964. end
  2965. local bet = Instance.new("Sound")
  2966. bet.Pitch = rd2(9, 11) / 10
  2967. bet.Volume = rd2(12, 14) / 10
  2968. bet.SoundId = "rbxassetid://856713718"
  2969. bet.Parent = b
  2970. bet:Play()
  2971. coroutine.resume(coroutine.create(function()
  2972. for _ = 1, 5 do
  2973. swait()
  2974. b.Transparency = b.Transparency + 0.15
  2975. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2976. end
  2977. end))
  2978. coroutine.resume(coroutine.create(function()
  2979. wait(1)
  2980. CanDamage = true
  2981. end))
  2982. end
  2983. end
  2984. end
  2985. end
  2986. mouse.KeyDown:connect(function(key)
  2987. if human.Health <= 0 then
  2988. return
  2989. end
  2990. if key == "f" then
  2991. standappear(thenoob)
  2992. end
  2993. if key == "n" then
  2994. auraappear()
  2995. end
  2996. if key == "r" then
  2997. MUDA()
  2998. end
  2999. if key == "t" then
  3000. MUDAAA()
  3001. end
  3002. if key == "e" then
  3003. block()
  3004. end
  3005. if key == "q" then
  3006. quickhit()
  3007. end
  3008. if key == "v" then
  3009. cability()
  3010. end
  3011. if key == "b" then
  3012. cability2()
  3013. end
  3014. if key == "c" then
  3015. cability3()
  3016. end
  3017. if key == "m" and plr.UserId then
  3018. THEBEST()
  3019. end
  3020. if key == "j" then
  3021. THREATENING()
  3022. end
  3023. if key == "z" then
  3024. CARRY()
  3025. end
  3026. if key == "k" then
  3027. JUDGE()
  3028. end
  3029. if key == "l" then
  3030. konodioda:Play()
  3031. end
  3032. if key == ";" then
  3033. zaworld:Play()
  3034. wait(3.5)
  3035. zaworld2:Play()
  3036. wait(2)
  3037. zaworld3:Play()
  3038. end
  3039. end)
  3040. tool.Equipped:connect(function()
  3041. selected = true
  3042. end)
  3043. tool.Unequipped:connect(function()
  3044. selected = false
  3045. end)
  3046. sine = 0
  3047. charge = 1
  3048. cos = math.cos
  3049. game:GetService("RunService").RenderStepped:connect(function()
  3050. if POSU == false then
  3051. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  3052. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  3053. local checkstate = human:GetState()
  3054. if checkstate.Value == 13 then
  3055. animpose = "Sitting"
  3056. elseif hrp.Velocity.y > 1 and checkpart == nil then
  3057. animpose = "Jumping"
  3058. elseif hrp.Velocity.y < -1 and checkpart == nil then
  3059. animpose = "Falling"
  3060. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  3061. animpose = "Idle"
  3062. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  3063. animpose = "Walking"
  3064. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  3065. animpose = "TooFast"
  3066. end
  3067. if animpose == "Idle" then
  3068. sine = sine + charge
  3069. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  3070. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  3071. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  3072. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3073. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  3074. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3075. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  3076. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3077. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  3078. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3079. end
  3080. if animpose == "Walking" then
  3081. sine = sine + charge
  3082. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  3083. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  3084. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  3085. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3086. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  3087. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3088. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  3089. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3090. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  3091. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3092. end
  3093. if animpose == "Jumping" then
  3094. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  3095. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  3096. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  3097. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3098. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  3099. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3100. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  3101. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3102. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  3103. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3104. end
  3105. if animpose == "Falling" then
  3106. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  3107. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  3108. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  3109. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3110. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  3111. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3112. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  3113. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3114. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  3115. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3116. end
  3117. if animpose == "TooFast" then
  3118. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  3119. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  3120. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  3121. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3122. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  3123. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  3124. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  3125. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3126. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  3127. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3128. end
  3129. if animpose == "Sitting" then
  3130. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3131. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3132. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  3133. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3134. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  3135. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3136. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  3137. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3138. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  3139. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3140. end
  3141. end
  3142. if appeared == false and activu == false then
  3143. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3144. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3145. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3146. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3147. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3148. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3149. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3150. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3151. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3152. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3153. elseif appeared == true and activu == false then
  3154. sine = sine + charge
  3155. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  3156. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  3157. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  3158. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3159. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  3160. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3161. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  3162. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3163. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  3164. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3165. end
  3166. end)
  3167. function dispose()
  3168. for i, v in pairs(getfenv(0)) do
  3169. v = nil
  3170. end
  3171. error = nil
  3172. print = nil
  3173. warn = nil
  3174. end
  3175. human.Died:connect(dispose)
  3176. chr.Changed:connect(function()
  3177. if chr.Parent == nil then
  3178. dispose()
  3179. end
  3180. end)
  3181. local p = game.Players.LocalPlayer
  3182. local char = p.Character
  3183. local hed = char.Head
  3184. local LocalPlayer = p
  3185.  
  3186. local Player = game.Players.localPlayer
  3187. local Character = p.Character
  3188. local LeftArm2 = Character["Left Arm"]
  3189. local RightArm2 = Character["Right Arm"]
  3190. local LeftLeg2 = Character["Left Leg"]
  3191. local RightLeg2 = Character["Right Leg"]
  3192. local Head2 = Character.Head
  3193. local Torso2 = Character.Torso
  3194.  
  3195. --created by SoldierJoao
  3196. --Credits to metabee for the knives edit
  3197. cut = Instance.new("Sound", Character)
  3198. cut.SoundId = "https://www.roblox.com/asset/?id=0"
  3199. cut.Volume = 1.5
  3200. thri = Instance.new("Sound", Character)
  3201. thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
  3202. thri.Volume = 2.5
  3203. WRY = Instance.new("Sound", Character)
  3204. WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
  3205. WRY.Volume = 5
  3206.  
  3207. local Players=game:service'Players'
  3208. local Player=Players.LocalPlayer
  3209. local Mouse=Player:GetMouse''
  3210. local RenderStepped=game:service'RunService'.RenderStepped
  3211.  
  3212. local MeshId='http://www.roblox.com/asset?id=202083123'
  3213. local TextureId='http://www.roblox.com/asset/?id=189436355'
  3214.  
  3215. mse = Player:GetMouse()
  3216.  
  3217. sound2 = Instance.new("Sound", Character)
  3218. sound2.SoundId = "https://www.roblox.com/asset/?id=864569342"
  3219. sound2.Volume = 5
  3220. sound4 = Instance.new("Sound", Character)
  3221. sound4.SoundId = "https://www.roblox.com/asset/?id=1404933085"
  3222. sound4.Volume = 5
  3223. TSTheme = Instance.new("Sound", Character)
  3224. TSTheme.SoundId = "https://www.roblox.com/asset/?id=850256806"
  3225. TSTheme.Volume = 10
  3226. TSTheme.Looped = true
  3227. TPsound = Instance.new("Sound", Character)
  3228. TPsound.SoundId = "https://www.roblox.com/asset/?id=872436640"
  3229. TPsound.Volume = 1
  3230. canworld = true
  3231. cooldown = false
  3232. mse.KeyDown:connect(function(key)
  3233. key = key:lower()
  3234. if key == "g" and cooldown == false then
  3235. sound4:Play()
  3236. wait(1.5)
  3237. if canworld == false then return end
  3238. if canworld then
  3239. canworld = false
  3240. TSTheme:Play()
  3241.  
  3242. local function spawnpart()
  3243. sphere = Instance.new("Part")
  3244. local sm = Instance.new("SpecialMesh", sphere)
  3245. sm.MeshType = "Sphere"
  3246. sphere.Transparency = 0
  3247. sphere.Anchored = true
  3248. sphere.CanCollide = false
  3249. sphere.Material = "Neon"
  3250. sphere.BrickColor = BrickColor.new("Institutional white")
  3251. end
  3252.  
  3253. local function weld(lol)
  3254. local weld = Instance.new("Weld", Player.Character.Torso)
  3255. weld.Part0 = Player.Character.Torso
  3256. weld.Part1 = lol
  3257. weld.C0 = Player.Character.Torso.CFrame:inverse()
  3258. weld.C1 = lol.CFrame:inverse()
  3259. end
  3260. wait()
  3261. spawnpart()
  3262. for i, v in pairs(game.Players:GetChildren()) do
  3263. t = v.Character:FindFirstChild("Torso")
  3264. if t then
  3265. t.Anchored = true
  3266. Player.Character:FindFirstChild("Torso").Anchored = false
  3267. end
  3268. RA = v.Character:FindFirstChild("Right Arm")
  3269. if RA then
  3270. RA.Anchored = true
  3271. Player.Character:FindFirstChild("Right Arm").Anchored = false
  3272. end
  3273. LA = v.Character:FindFirstChild("Left Arm")
  3274. if LA then
  3275. LA.Anchored = true
  3276. Player.Character:FindFirstChild("Left Arm").Anchored = false
  3277. end
  3278. RL = v.Character:FindFirstChild("Right Leg")
  3279. if RL then
  3280. RL.Anchored = true
  3281. Player.Character:FindFirstChild("Right Leg").Anchored = false
  3282. end
  3283. LL = v.Character:FindFirstChild("Left Leg")
  3284. if LL then
  3285. LL.Anchored = true
  3286. Player.Character:FindFirstChild("Left Leg").Anchored = false
  3287. end
  3288. end
  3289.  
  3290. game.Lighting.TimeOfDay="00:00:00"
  3291. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  3292. wait(0.1)
  3293. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  3294. wait(0.1)
  3295. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  3296. wait(0.1)
  3297. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  3298. wait(0.1)
  3299. game.Lighting.OutdoorAmbient=Color3.new(255, 255, 355)
  3300. cooldown = true
  3301. sphere.Parent = Character.Torso
  3302. weld(sphere)
  3303. coroutine.resume(coroutine.create(function()
  3304. for i = 1,10 do
  3305. sphere.Size = sphere.Size + Vector3.new(20,20,20)
  3306. sphere.Transparency = sphere.Transparency + 0.1
  3307. wait()
  3308. end
  3309. wait()
  3310. sphere:Destroy()
  3311. end))
  3312. wait(4.6)
  3313. cooldown = false
  3314. canworld = true
  3315. sound2:Play()
  3316. wait()
  3317. for i, v in pairs(game.Players:GetChildren()) do
  3318. t = v.Character:FindFirstChild("Torso")
  3319. if t then
  3320. t.Anchored = false
  3321. end
  3322. RA = v.Character:FindFirstChild("Right Arm")
  3323. if RA then
  3324. RA.Anchored = false
  3325. end
  3326. LA = v.Character:FindFirstChild("Left Arm")
  3327. if LA then
  3328. LA.Anchored = false
  3329. end
  3330. RL = v.Character:FindFirstChild("Right Leg")
  3331. if RL then
  3332. RL.Anchored = false
  3333. end
  3334. LL = v.Character:FindFirstChild("Left Leg")
  3335. if LL then
  3336. LL.Anchored = false
  3337. end
  3338. end
  3339. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  3340. wait(0.1)
  3341. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  3342. wait(0.1)
  3343. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  3344. wait(0.1)
  3345. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  3346.  
  3347. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  3348. game.Lighting.TimeOfDay="15:00:00"
  3349. TSTheme:Stop()
  3350. end
  3351. end
  3352. end
  3353. )
  3354. if canworld == false then
  3355. wait(10)
  3356. canworld = true
  3357. end
  3358.  
  3359. mse.KeyDown:connect(function(key)
  3360. if key == "h" and part == nil and cooldown == false and canworld == true then
  3361.  
  3362. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  3363. wait(0.1)
  3364. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  3365. wait(0.1)
  3366. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  3367. wait(0.1)
  3368. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  3369. game.Lighting.TimeOfDay="00:00:00"
  3370. wait(0.000004)
  3371. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  3372. game.Lighting.TimeOfDay="15:00:00"
  3373. plr.Character.Torso.CFrame = CFrame.new(Vector3.new(Mouse.hit.p.X,Mouse.hit.p.Y+1.5,Mouse.hit.p.Z),plr.Character.Torso.CFrame.p)
  3374. TPsound:Play()
  3375. cooldown = true
  3376. wait(3)
  3377. cooldown = false
  3378. end
  3379. end)
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