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1
if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
2-
  hum:TakeDamage(dmg * 125)
2+
print("FE Compatibility: by WaverlyCole & Mokiros")
3
InternalData = {}
4
do
5
    script.Parent = owner.Character
6
    local Event = Instance.new("RemoteEvent")
7
    Event.Name = "UserInput"
8
    local function NewFakeEvent()
9
        local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
10-
human.MaxHealth = 15000
10+
        return Fake
11-
human.Health = 15000
11+
12-
human.JumpPower = 75
12+
    local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
13-
human.WalkSpeed = 25
13+
    local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
14
    local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
15
        self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
16
    end};ContextActionService.UnBindAction = ContextActionService.BindAction
17
    local function TriggerEvent(self,Event,...)
18
        local Trigger = Mouse[Event]
19
        if Trigger and Trigger.fakeEvent and Trigger.Function then
20
            Trigger.Function(...)
21
        end
22
    end
23
    Mouse.TrigEvent = TriggerEvent
24
    UserInputService.TrigEvent = TriggerEvent
25
    Event.OnServerEvent:Connect(function(FiredBy,Input)
26-
reggface.Texture = "http://www.roblox.com/asset/?id=7699115"
26+
        if FiredBy.Name ~= owner.Name then end
27
        if Input.MouseEvent then
28
            Mouse.Target = Input.Target
29
            Mouse.Hit = Input.Hit
30
        else
31
            local Begin = Input.UserInputState == Enum.UserInputState.Begin
32
            if Input.UserInputType == Enum.UserInputType.MouseButton1 then
33
                return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
34
            end
35
            for _,Action in pairs(ContextActionService.Actions) do
36
                for _,Key in pairs(Action.Keys) do
37
                    if Key==Input.KeyCode then
38
                        Action.Function(Action.Name,Input.UserInputState,Input)
39
                    end
40
                end
41
            end
42
            Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
43
            UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
44
        end
45
    end)
46
    InternalData["Mouse"] = Mouse
47
    InternalData["ContextActionService"] = ContextActionService
48
    InternalData["UserInputService"] = UserInputService
49
    Event.Parent = NLS([[
50
        local Player = owner
51
        local Event = script:WaitForChild("UserInput")
52
        local UserInputService = game:GetService("UserInputService")
53
        local Mouse = Player:GetMouse()
54
        local Input = function(Input,gameProcessedEvent)
55
            if gameProcessedEvent then return end
56
            Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
57
        end
58
        UserInputService.InputBegan:Connect(Input)
59
        UserInputService.InputEnded:Connect(Input)
60
        local Hit,Target
61
        while wait(1/30) do
62
            if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
63
                Hit,Target = Mouse.Hit,Mouse.Target
64
                Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
65
            end
66
        end
67
    ]],owner.Character)
68
end
69
RealGame = game;game = setmetatable({},{
70
    __index = function (self,Index)
71
        local Sandbox = function (Thing)
72
            if Thing:IsA("Player") then
73
                local RealPlayer = Thing
74
                return setmetatable({},{
75
                    __index = function (self,Index)
76
                        local Type = type(RealPlayer[Index])
77
                        if Type == "function" then
78
                            if Index:lower() == "getmouse" or Index:lower() == "mouse" then
79
                                return function (self)
80
                                    return InternalData["Mouse"]
81
                                end
82
                            end
83
                            return function (self,...)
84
                                return RealPlayer[Index](RealPlayer,...)
85
                            end
86
                        else
87
                            return RealPlayer[Index]
88
                        end
89
                    end;
90
                    __tostring = function(self)
91
                        return RealPlayer.Name
92
                    end
93
                })
94
            end
95
        end
96
        if RealGame[Index] then
97
            local Type = type(RealGame[Index])
98
            if Type == "function" then
99
                if Index:lower() == "getservice" or Index:lower() == "service" then
100
                    return function (self,Service)
101
                        if Service:lower() == "players" then
102
                            return setmetatable({},{
103
                                __index = function (self2,Index2)
104
                                    local RealService = RealGame:GetService(Service)
105
                                    local Type2 = type(Index2)
106
                                    if Type2 == "function" then
107
                                        return function (self,...)
108
                                            return RealService[Index2](RealService,...)
109
                                        end
110
                                    else
111
                                        if Index2:lower() == "localplayer" then
112
                                            return Sandbox(owner)
113
                                        end
114
                                        return RealService[Index2]
115
                                    end
116
                                end;
117
                                __tostring = function(self)
118
                                    return RealGame:GetService(Service).Name
119
                                end
120
                            })
121
                        elseif Service:lower() == "contextactionservice" then
122
                            return InternalData["ContextActionService"]
123
                        elseif Service:lower() == "contextactionservice" then
124
                            return InternalData["UserInputService"]
125
                        elseif Service:lower() == "runservice" then
126
                            return setmetatable({},{
127
                                __index = function(self2,Index2)
128
                                    local RealService = RealGame:GetService(Service)
129
                                    local Type2 = type(Index2)
130
                                    if Type2 == "function" then
131
                                        return function (self,...)
132
                                            return RealService[Index2](RealService,...)
133
                                        end
134
                                    else
135
                                        if Index2:lower() == "bindtorenderstep" then
136
                                            return function (self,Name,Priority,Function)
137
                                                return RealGame:GetService("RunService").Stepped:Connect(Function)
138
                                            end
139
                                        end
140
                                        if Index2:lower() == "renderstepped" then
141
                                            return RealService["Stepped"]
142
                                        end
143
                                        return RealService[Index2]
144
                                    end
145
                                end
146
                            })
147
                        else
148
                            return RealGame:GetService(Service)
149
                        end
150
                    end
151
                end
152
                return function (self,...)
153
                    return RealGame[Index](RealGame,...)
154
                end
155
            else
156
                if game:GetService(Index) then
157
                    return game:GetService(Index)
158
                end
159
                return RealGame[Index]
160
            end
161
        else
162
            return nil
163
        end
164
    end
165
});Game = game;owner = game:GetService("Players").LocalPlayer
166
print("Complete! Running...")
167
168
169
function TakeDamage(hum, dmg)
170
  hum:TakeDamage(dmg * 50)
171
end
172
plr = game.Players.LocalPlayer
173
repeat
174
  wait(0.4)
175
until plr.Character
176
chr = plr.Character
177
human = chr:FindFirstChild("Humanoid")
178
human.MaxHealth = 500
179
human.Health = 500
180
human.JumpPower = 40
181
human.WalkSpeed = 18
182
mouse = plr:GetMouse()
183
cam = workspace.CurrentCamera
184
selected = false
185
equipd = false
186
tors = chr.Torso
187
rarm = chr["Right Arm"]
188
larm = chr["Left Arm"]
189
rleg = chr["Right Leg"]
190
lleg = chr["Left Leg"]
191
hrp = chr.HumanoidRootPart
192
hed = chr.Head
193
local reggface = hed.face
194
reggface.Texture = "http://www.roblox.com/asset/?id=0"
195
anim = human.Animator
196
local CanDamage = true
197
activu = false
198
appeared = false
199
animpose = nil
200
POSU = false
201
local cancarry = true
202
local wherto = hrp
203
local addcfr = CFrame.new(0, 0, 0)
204
Heartbeat = Instance.new("BindableEvent")
205
Heartbeat.Name = "Heartbeat"
206
Heartbeat.Parent = script
207
local frame = 0.03333333333333333
208
tf = 0
209
game:GetService("RunService").Heartbeat:connect(function(s, p)
210
  tf = tf + s
211
  if tf >= frame then
212
    for i = 1, math.floor(tf / frame) do
213
      Heartbeat:Fire()
214
    end
215
    tf = tf - frame * math.floor(tf / frame)
216
  end
217
end)
218
function swait(num)
219
  if num == 0 or num == nil then
220
    Heartbeat.Event:wait()
221
  else
222
    for i = 1, num do
223
      Heartbeat.Event:wait()
224
    end
225
  end
226
end
227
tool = Instance.new("Tool")
228
tool.CanBeDropped = false
229
tool.RequiresHandle = false
230
tool.TextureId = "rbxassetid://291302154"
231
tool.ToolTip = "NANI"
232
tool.Name = "AAAAAAAAAAAAAA"
233
tool.Parent = plr.Backpack
234
modz = Instance.new("Model")
235
modz.Name = "efx"
236
modz.Parent = chr
237
ZANOOB = Instance.new("Model")
238
ZANOOB.Name = "THENOOB"
239
ZANOOB.Parent = chr
240
RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
241
RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
242
LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
243
LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
244
RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
245
RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
246
LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
247
RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
248
LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
249
NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
250
NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
251
RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
252
RS = tors:FindFirstChild("Right Shoulder")
253
LS = tors:FindFirstChild("Left Shoulder")
254
RH = tors:FindFirstChild("Right Hip")
255
LH = tors:FindFirstChild("Left Hip")
256
RJ = hrp:FindFirstChild("RootJoint")
257
N = tors:FindFirstChild("Neck")
258
cf = CFrame.new
259
ang = CFrame.Angles
260
rd = math.rad
261
rd2 = math.random
262
function nooutline(p)
263
  p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
264
end
265
function makepart(color, name, reflec, mater, parnt, cfram)
266
  local port = Instance.new("Part")
267
  port.BrickColor = BrickColor.new(color)
268
  port.Name = name
269
  port.Transparency = 1
270
  nooutline(port)
271
  port.Reflectance = reflec
272
  port.Material = mater
273
  port.Anchored = false
274
  port.CanCollide = false
275
  port.Locked = true
276
  port.Size = Vector3.new(0.2, 0.2, 0.2)
277
  port.Parent = parnt
278
  return port
279
end
280
function makemesh(meshtype, scale, meshid, parent)
281
  local mes = Instance.new("SpecialMesh")
282
  mes.MeshType = meshtype
283
  mes.Scale = scale
284
  if meshtype == "FileMesh" then
285
    mes.MeshId = meshid
286
  end
287
  mes.Parent = parent
288
  return mes
289
end
290
function makemotor(parent, p0, p1, c0, c1)
291
  swait()
292
  local wel = Instance.new("Motor6D")
293
  wel.Part0 = p0
294
  wel.Part1 = p1
295
  wel.C0 = c0
296
  if c1 ~= nil then
297
    wel.C1 = c1
298
  end
299
  wel.Parent = parent
300
  return wel
301
end
302
local konodioda = Instance.new("Sound")
303
konodioda.SoundId = "rbxassetid://921051148"
304
konodioda.Volume = 2.5
305
konodioda.Parent = hrp
306
local bast = Instance.new("Sound")
307
bast.SoundId = "rbxassetid://1300588094"
308
bast.TimePosition = 9
309
bast.Volume = 2.5
310
bast.Parent = hrp
311
local zaworld = Instance.new("Sound")
312
zaworld.SoundId = "rbxassetid://873240542"
313
zaworld.Volume = 5
314
zaworld.Parent = hrp
315
local zaworld2 = Instance.new("Sound")
316
zaworld2.SoundId = "rbxassetid://873240410"
317
zaworld2.Volume = 5
318
zaworld2.Parent = hrp
319
local zaworld3 = Instance.new("Sound")
320
zaworld3.SoundId = "rbxassetid://1207959412"
321
zaworld3.Volume = 5
322
zaworld3.Parent = hrp
323
local wry = Instance.new("Sound")
324
wry.SoundId = "rbxassetid://933302532"
325
wry.Volume = 7.5
326
wry.Parent = hrp
327
local wryy = Instance.new("Sound")
328
wryy.SoundId = "rbxassetid://933302532"
329
wryy.Volume = 7.5
330
wryy.Parent = hrp
331
local wryyy = Instance.new("Sound")
332
wryyy.SoundId = "rbxassetid://933302532"
333
wryyy.Volume = 7.5
334
wryyy.Parent = hrp
335
function animo(yep)
336
  if yep == true then
337
    anim.Parent = human
338
    chr.Animate.Disabled = false
339
  elseif yep == false then
340
    chr.Animate.Disabled = true
341
    anim.Parent = nil
342
  end
343
end
344
animo(false)
345
function lerpz(joint, prop, cfrmz, alp)
346
  joint[prop] = joint[prop]:lerp(cfrmz, alp)
347
end
348
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
349
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
350
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
351
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
352
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
353
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
354
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
355
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
356
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
357
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
358
function resetlerp(whoever)
359
  if whoever == nil then
360
    RJ.C0 = RJC0
361
    RJ.C1 = RJC1
362
    N.C0 = NC0
363
    N.C1 = NC1
364
    RS.C0 = RSC0
365
    RS.C1 = RSC1
366
    LS.C0 = LSC0
367
    LS.C1 = LSC1
368
    RH.C0 = RHC0
369
    RH.C1 = RHC1
370
    LH.C0 = LHC0
371
    LH.C1 = LHC1
372
  elseif whoever ~= nil then
373
    nRJ.C0 = RJC0
374
    nRJ.C1 = RJC1
375
    nN.C0 = NC0
376
    nN.C1 = NC1
377
    nRS.C0 = RSC0
378
    nRS.C1 = RSC1
379
    nLS.C0 = LSC0
380
    nLS.C1 = LSC1
381
    nRH.C0 = RHC0
382
    nRH.C1 = RHC1
383
    nLH.C0 = LHC0
384
    nLH.C1 = LHC1
385
  end
386
end
387
function STANDO(cfr)
388
  local rooto = Instance.new("Part")
389
  nooutline(rooto)
390
  rooto.Name = "HumanoidRootPart"
391
  rooto.Anchored = true
392
  rooto.CFrame = cfr
393
  rooto.Size = Vector3.new(2, 2, 1)
394
  rooto.CanCollide = false
395
  rooto.Locked = true
396
  rooto.Transparency = 1
397
  rooto.Parent = ZANOOB
398
  local head = Instance.new("Part")
399
  nooutline(head)
400
  head.Anchored = false
401
  head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
402
  head.Size = Vector3.new(2, 1, 1)
403
  head.BrickColor = BrickColor.new("White")
404
  head.CanCollide = false
405
  head.Name = "Head"
406
  head.Locked = true
407
  head.Transparency = 1
408
  head.Parent = ZANOOB
409
  local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
410
  local headdecal = Instance.new("Decal")
411
  headdecal.Name = "face"
412
  headdecal.Texture = "http://www.roblox.com/asset/?id=7699115"
413
  headdecal.Face = "Front"
414
  headdecal.Transparency = 1
415
  headdecal.Parent = head
416
  local mp = Instance.new("Part",ZANOOB)
417
  mp.Name = "Mask"
418
  mp.BrickColor = BrickColor.new("Bright green")
419
  mp.Transparency = 1
420
  mp.CanCollide = false
421
  local mask = Instance.new("SpecialMesh",mp)
422
  mask.MeshId = "http://www.roblox.com/asset/?id=6837450"
423
  mask.MeshType = "FileMesh"
424
  mask.TextureId = "http://www.roblox.com/asset/?id=6837452"
425
  mask.Scale = Vector3.new(1,1,1)
426
  local mw = Instance.new("Weld")
427
  mw.Parent = mask
428
  mw.Part0 = head
429
  mw.Part1 = mp
430
  mw.C1 = CFrame.new(-0.05,-0.5, -0.1)
431
  mw.C0 = CFrame.Angles(0,0,0)
432
  local mp2 = Instance.new("Part",ZANOOB)
433
  mp2.Name = "Mask2"
434
  mp2.BrickColor = BrickColor.new("Really black")
435
  mp2.Transparency = 1
436
  mp2.CanCollide = false
437
  local mask2 = Instance.new("SpecialMesh",mp2)
438
  mask2.MeshId = "http://www.roblox.com/asset/?id=1090756"
439
  mask2.MeshType = "FileMesh"
440
  mask2.TextureId = "http://www.roblox.com/asset/?id=1090759"
441
  mask2.Scale = Vector3.new(1,1,1)
442
  local mw2 = Instance.new("Weld")
443
  mw2.Parent = mask2
444
  mw2.Part0 = head
445
  mw2.Part1 = mp2
446
  mw2.C1 = CFrame.new(-0.05,-1.25, -0.1)
447
  mw2.C0 = CFrame.Angles(0,0,0)
448
  local torso = Instance.new("Part")
449
  nooutline(torso)
450
  torso.Name = "Torso"
451
  torso.Anchored = false
452
  torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
453
  torso.Size = Vector3.new(2, 1, 1)
454
  torso.BrickColor = BrickColor.new("Bright red")
455
  torso.CanCollide = false
456
  torso.Transparency = 1
457
  torso.Locked = true
458
  torso.Parent = ZANOOB
459
  local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
460
  local leftarm = Instance.new("Part")
461
  nooutline(leftarm)
462
  leftarm.Anchored = false
463
  leftarm.Name = "Left Arm"
464
  leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
465
  leftarm.Size = Vector3.new(1, 2, 1)
466
  leftarm.BrickColor = BrickColor.new("White")
467
  leftarm.CanCollide = false
468
  leftarm.Transparency = 1
469
  leftarm.Locked = true
470
  leftarm.Parent = ZANOOB
471
  local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
472
  local rightarm = Instance.new("Part")
473
  nooutline(rightarm)
474
  rightarm.Anchored = false
475
  rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
476
  rightarm.Name = "Right Arm"
477
  rightarm.Size = Vector3.new(1, 2, 1)
478
  rightarm.BrickColor = BrickColor.new("White")
479
  rightarm.CanCollide = false
480
  rightarm.Locked = true
481
  rightarm.Transparency = 1
482
  rightarm.Parent = ZANOOB
483
  local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
484
  local leftleg = Instance.new("Part")
485
  nooutline(leftleg)
486
  leftleg.Anchored = false
487
  leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
488
  leftleg.Name = "Left Leg"
489
  leftleg.Size = Vector3.new(1, 2, 1)
490
  leftleg.BrickColor = BrickColor.new("Really black")
491
  leftleg.CanCollide = false
492
  leftleg.Transparency = 1
493
  leftleg.Locked = true
494
  leftleg.Parent = ZANOOB
495
  local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
496
  local rightleg = Instance.new("Part")
497
  nooutline(rightleg)
498
  rightleg.Anchored = false
499
  rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
500
  rightleg.Name = "Right Leg"
501
  rightleg.Size = Vector3.new(1, 2, 1)
502
  rightleg.BrickColor = BrickColor.new("Really black")
503
  rightleg.CanCollide = false
504
  rightleg.Locked = true
505
  rightleg.Transparency = 1
506
  rightleg.Parent = ZANOOB
507
  local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
508
  local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
509
  rootweld.Name = "RootJoint"
510
  local neckweld = makemotor(torso, torso, head, NC0, NC1)
511
  neckweld.Name = "Neck"
512
  local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
513
  rshoulderweld.Name = "Right Shoulder"
514
  local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
515
  lshoulderweld.Name = "Left Shoulder"
516
  local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
517
  rhipweld.Name = "Right Hip"
518
  local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
519
  lhipweld.Name = "Left Hip"
520
  local should1 = Instance.new("Part")
521
  nooutline(should1)
522
  should1.Anchored = false
523
  should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
524
  should1.Name = "should1"
525
  should1.Size = Vector3.new(1.5, 0.25, 1)
526
  should1.BrickColor = BrickColor.new("Bright yellow")
527
  should1.Material = "Metal"
528
  should1.CanCollide = false
529
  should1.Locked = true
530
  should1.Transparency = 1
531
  should1.Parent = ZANOOB
532
  local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
533
  local should12 = Instance.new("Part")
534
  nooutline(should12)
535
  should12.Anchored = false
536
  should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
537
  should12.Name = "should12"
538
  should12.Size = Vector3.new(1.4, 0.15, 0.9)
539
  should12.BrickColor = BrickColor.new("New Yeller")
540
  should12.Material = "Neon"
541
  should12.CanCollide = false
542
  should12.Locked = true
543
  should12.Transparency = 1
544
  should12.Parent = ZANOOB
545
  local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
546
  local should13 = Instance.new("Part")
547
  nooutline(should13)
548
  should13.Anchored = false
549
  should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
550
  should13.Name = "should13"
551
  should13.Size = Vector3.new(1.25, 0.15, 0.85)
552
  should13.BrickColor = BrickColor.new("Bright yellow")
553
  should13.Material = "Metal"
554
  should13.CanCollide = false
555
  should13.Locked = true
556
  should13.Transparency = 1
557
  should13.Parent = ZANOOB
558
  local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
559
  local should2 = Instance.new("Part")
560
  nooutline(should2)
561
  should2.Anchored = false
562
  should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
563
  should2.Name = "should2"
564
  should2.Size = Vector3.new(1.5, 0.25, 1)
565
  should2.BrickColor = BrickColor.new("Bright yellow")
566
  should2.Material = "Metal"
567
  should2.CanCollide = false
568
  should2.Locked = true
569
  should2.Transparency = 1
570
  should2.Parent = ZANOOB
571
  local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
572
  local should22 = Instance.new("Part")
573
  nooutline(should22)
574
  should22.Anchored = false
575
  should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
576
  should22.Name = "should22"
577
  should22.Size = Vector3.new(1.4, 0.15, 0.9)
578
  should22.BrickColor = BrickColor.new("New Yeller")
579
  should22.Material = "Neon"
580
  should22.CanCollide = false
581
  should22.Locked = true
582
  should22.Transparency = 1
583
  should22.Parent = ZANOOB
584
  local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
585
  local should23 = Instance.new("Part")
586
  nooutline(should23)
587
  should23.Anchored = false
588
  should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
589
  should23.Name = "should23"
590
  should23.Size = Vector3.new(1.25, 0.15, 0.85)
591
  should23.BrickColor = BrickColor.new("Bright yellow")
592
  should23.Material = "Metal"
593
  should23.CanCollide = false
594
  should23.Locked = true
595
  should23.Transparency = 1
596
  should23.Parent = ZANOOB
597
  local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
598
  local pa7 = Instance.new("Part")
599
  nooutline(pa7)
600
  pa7.Anchored = false
601
  pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
602
  pa7.Name = "pa7"
603
  pa7.Size = Vector3.new(0.2, 0.2, 0.2)
604
  pa7.BrickColor = BrickColor.new("Bright yellow")
605
  pa7.CanCollide = false
606
  pa7.Locked = true
607
  pa7.Transparency = 1
608
  pa7.Parent = ZANOOB
609
  local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
610
  local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
611
  local ca = Instance.new("Part")
612
  nooutline(ca)
613
  ca.Anchored = false
614
  ca.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
615
  ca.Name = "ca"
616
  ca.Size = Vector3.new(0.2, 0.2, 0.2)
617
  ca.BrickColor = BrickColor.new("Institutional white")
618
  ca.CanCollide = false
619
  ca.Locked = true
620
  ca.Transparency = 1
621
  ca.Parent = ZANOOB
622
  local cam = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca)
623
  local caw = makemotor(ca, ca, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 0, 0))
624
  local ca2 = Instance.new("Part")
625
  nooutline(ca2)
626
  ca2.Anchored = false
627
  ca2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
628
  ca2.Name = "ca2"
629
  ca2.Size = Vector3.new(0.2, 0.2, 0.2)
630
  ca2.BrickColor = BrickColor.new("Institutional white")
631
  ca2.CanCollide = false
632
  ca2.Locked = true
633
  ca2.Transparency = 1
634
  ca2.Parent = ZANOOB
635
  local ca2m = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca2)
636
  local ca2w = makemotor(ca2, ca2, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 135, 0))
637
  local scarf = Instance.new("Part")
638
  nooutline(scarf)
639
  scarf.Anchored = false
640
  scarf.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
641
  scarf.Name = "scarf"
642
  scarf.Size = Vector3.new(0.2, 0.2, 0.2)
643
  scarf.BrickColor = BrickColor.new("Maroon")
644
  scarf.CanCollide = false
645
  scarf.Locked = true
646
  scarf.Transparency = 1
647
  scarf.Parent = ZANOOB
648
  local scarfm = makemesh("FileMesh", Vector3.new(1.125, 1.125, 1.125), "rbxassetid://62744572", scarf)
649
  local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -1, 0), ang(0, 135, 0))
650
  local raemblem = Instance.new("Part")
651
  local raemblem = Instance.new("Part")
652
  nooutline(raemblem)
653
  raemblem.Anchored = false
654
  raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
655
  raemblem.Name = "raemblem"
656
  raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
657
  raemblem.BrickColor = BrickColor.new("White")
658
  raemblem.CanCollide = false
659
  raemblem.Locked = true
660
  raemblem.Material = "SmoothPlastic"
661
  raemblem.Transparency = 1
662
  raemblem.Parent = ZANOOB
663
  local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
664
  local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
665
  local emmes = Instance.new("Decal")
666
  emmes.Texture = "rbxassetid://0"
667
  emmes.Transparency = 1
668
  emmes.Face = "Right"
669
  emmes.Name = "embe"
670
  emmes.Parent = raemblem
671
  local ra1 = Instance.new("Part")
672
  nooutline(ra1)
673
  ra1.Anchored = false
674
  ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
675
  ra1.Name = "ra1"
676
  ra1.Size = Vector3.new(0.2, 0.2, 0.2)
677
  ra1.BrickColor = BrickColor.new("Really black")
678
  ra1.CanCollide = false
679
  ra1.Locked = true
680
  ra1.Transparency = 1
681
  ra1.Parent = ZANOOB
682
  local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
683
  local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
684
  local ra2 = Instance.new("Part")
685
  nooutline(ra2)
686
  ra2.Anchored = false
687
  ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
688
  ra2.Name = "ra2"
689
  ra2.Size = Vector3.new(0.2, 0.2, 0.2)
690
  ra2.BrickColor = BrickColor.new("Really black")
691
  ra2.CanCollide = false
692
  ra2.Locked = true
693
  ra2.Transparency = 1
694
  ra2.Parent = ZANOOB
695
  local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
696
  local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
697
  local ra3 = Instance.new("Part")
698
  nooutline(ra3)
699
  ra3.Anchored = false
700
  ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
701
  ra3.Name = "ra3"
702
  ra3.Size = Vector3.new(0.2, 0.2, 0.2)
703
  ra3.BrickColor = BrickColor.new("Bright red")
704
  ra3.CanCollide = false
705
  ra3.Locked = true
706
  ra3.Transparency = 1
707
  ra3.Parent = ZANOOB
708
  local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
709
  local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
710
  local ra4 = Instance.new("Part")
711
  nooutline(ra4)
712
  ra4.Anchored = false
713
  ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
714
  ra4.Name = "ra4"
715
  ra4.Size = Vector3.new(0.2, 0.2, 0.2)
716
  ra4.BrickColor = BrickColor.new("Bright red")
717
  ra4.CanCollide = false
718
  ra4.Locked = true
719
  ra4.Transparency = 1
720
  ra4.Parent = ZANOOB
721
  local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
722
  local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
723
  local ra5 = Instance.new("Part")
724
  nooutline(ra5)
725
  ra5.Anchored = false
726
  ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
727
  ra5.Name = "ra6"
728
  ra5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
729
  ra5.BrickColor = BrickColor.new("New Yeller")
730
  ra5.Shape = "Ball" 
731
  ra5.Material = "Neon"
732
  ra5.CanCollide = false
733
  ra5.Locked = true
734
  ra5.Transparency = 1
735
  ra5.Parent = ZANOOB
736
  local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0)) 
737
  local ra6 = Instance.new("Part")
738
  nooutline(ra6)
739
  ra6.Anchored = false
740
  ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
741
  ra6.Name = "ra6"
742
  ra6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
743
  ra6.BrickColor = BrickColor.new("New Yeller")
744
  ra6.Shape = "Ball" 
745
  ra6.Material = "Neon"
746
  ra6.CanCollide = false
747
  ra6.Locked = true
748
  ra6.Transparency = 1
749
  ra6.Parent = ZANOOB
750
  local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
751
  local ra7 = Instance.new("Part")
752
  nooutline(ra7)
753
  ra7.Anchored = false
754
  ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
755
  ra7.Name = "ra7"
756
  ra7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
757
  ra7.BrickColor = BrickColor.new("New Yeller")
758
  ra7.Shape = "Ball" 
759
  ra7.Material = "Neon"
760
  ra7.CanCollide = false
761
  ra7.Locked = true
762
  ra7.Transparency = 1
763
  ra7.Parent = ZANOOB
764
  local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
765
  local ra8 = Instance.new("Part")
766
  nooutline(ra8)
767
  ra8.Anchored = false
768
  ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
769
  ra8.Name = "ra8"
770
  ra8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
771
  ra8.BrickColor = BrickColor.new("New Yeller")
772
  ra8.Shape = "Ball" 
773
  ra8.Material = "Neon"
774
  ra8.CanCollide = false
775
  ra8.Locked = true
776
  ra8.Transparency = 1
777
  ra8.Parent = ZANOOB
778
  local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
779
  local ra9 = Instance.new("Part")
780
  nooutline(ra9)
781
  ra9.Anchored = false
782
  ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
783
  ra9.Name = "ra9"
784
  ra9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
785
  ra9.BrickColor = BrickColor.new("New Yeller")
786
  ra9.Shape = "Ball" 
787
  ra9.Material = "Neon"
788
  ra9.CanCollide = false
789
  ra9.Locked = true
790
  ra9.Transparency = 1
791
  ra9.Parent = ZANOOB
792
  local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
793
  local ra10 = Instance.new("Part")
794
  nooutline(ra10)
795
  ra10.Anchored = false
796
  ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
797
  ra10.Name = "ra10"
798
  ra10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
799
  ra10.BrickColor = BrickColor.new("New Yeller")
800
  ra10.Shape = "Ball" 
801
  ra10.Material = "Neon"
802
  ra10.CanCollide = false
803
  ra10.Locked = true
804
  ra10.Transparency = 1
805
  ra10.Parent = ZANOOB
806
  local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
807
  local ra11 = Instance.new("Part")
808
  nooutline(ra11)
809
  ra11.Anchored = false
810
  ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
811
  ra11.Name = "ra11"
812
  ra11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
813
  ra11.BrickColor = BrickColor.new("New Yeller")
814
  ra11.Shape = "Ball" 
815
  ra11.Material = "Neon"
816
  ra11.CanCollide = false
817
  ra11.Locked = true
818
  ra11.Transparency = 1
819
  ra11.Parent = ZANOOB
820
  local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
821
  local ra12 = Instance.new("Part")
822
  nooutline(ra12)
823
  ra12.Anchored = false
824
  ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
825
  ra12.Name = "ra12"
826
  ra12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
827
  ra12.BrickColor = BrickColor.new("New Yeller")
828
  ra12.Shape = "Ball" 
829
  ra12.Material = "Neon"
830
  ra12.CanCollide = false
831
  ra12.Locked = true
832
  ra12.Transparency = 1
833
  ra12.Parent = ZANOOB
834
  local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
835
  local ra13 = Instance.new("Part")
836
  nooutline(ra13)
837
  ra13.Anchored = false
838
  ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
839
  ra13.Name = "ra13"
840
  ra13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
841
  ra13.BrickColor = BrickColor.new("New Yeller")
842
  ra13.Shape = "Ball" 
843
  ra13.Material = "Neon"
844
  ra13.CanCollide = false
845
  ra13.Locked = true
846
  ra13.Transparency = 1
847
  ra13.Parent = ZANOOB
848
  local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
849
  local ra14 = Instance.new("Part")
850
  nooutline(ra14)
851
  ra14.Anchored = false
852
  ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
853
  ra14.Name = "ra14"
854
  ra14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
855
  ra14.BrickColor = BrickColor.new("New Yeller")
856
  ra14.Shape = "Ball" 
857
  ra14.Material = "Neon"
858
  ra14.CanCollide = false
859
  ra14.Locked = true
860
  ra14.Transparency = 1
861
  ra14.Parent = ZANOOB
862
  local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
863
  local ra15 = Instance.new("Part")
864
  nooutline(ra15)
865
  ra15.Anchored = false
866
  ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
867
  ra15.Name = "ra15"
868
  ra15.Size = Vector3.new(0.2, 0.2, 0.2)
869
  ra15.BrickColor = BrickColor.new("Really black") 
870
  ra15.CanCollide = false
871
  ra15.Locked = true
872
  ra15.Transparency = 1
873
  ra15.Parent = ZANOOB
874
  local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.2, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
875
  local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
876
  local ra16 = Instance.new("Part")
877
  nooutline(ra16)
878
  ra16.Anchored = false
879
  ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
880
  ra16.Name = "ra16"
881
  ra16.Size = Vector3.new(0.2, 0.2, 0.2)
882
  ra16.BrickColor = BrickColor.new("Bright red")
883
  ra16.CanCollide = false
884
  ra16.Locked = true
885
  ra16.Transparency = 1
886
  ra16.Parent = ZANOOB
887
  local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.1, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
888
  local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
889
  local la1 = Instance.new("Part")
890
  nooutline(la1)
891
  la1.Anchored = false
892
  la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
893
  la1.Name = "la1"
894
  la1.Size = Vector3.new(0.2, 0.2, 0.2)
895
  la1.BrickColor = BrickColor.new("Really black")
896
  la1.CanCollide = false
897
  la1.Locked = true
898
  la1.Transparency = 1
899
  la1.Parent = ZANOOB
900
  local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
901
  local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
902
  local la2 = Instance.new("Part")
903
  nooutline(la2)
904
  la2.Anchored = false
905
  la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
906
  la2.Name = "la2"
907
  la2.Size = Vector3.new(0.2, 0.2, 0.2)
908
  la2.BrickColor = BrickColor.new("Really black")
909
  la2.CanCollide = false
910
  la2.Locked = true
911
  la2.Transparency = 1
912
  la2.Parent = ZANOOB
913
  local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
914
  local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
915
  local la3 = Instance.new("Part")
916
  nooutline(la3)
917
  la3.Anchored = false
918
  la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
919
  la3.Name = "la3"
920
  la3.Size = Vector3.new(0.2, 0.2, 0.2)
921
  la3.BrickColor = BrickColor.new("Bright red")
922
  la3.CanCollide = false
923
  la3.Locked = true
924
  la3.Transparency = 1
925
  la3.Parent = ZANOOB
926
  local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
927
  local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
928
  local la4 = Instance.new("Part")
929
  nooutline(la4)
930
  la4.Anchored = false
931
  la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
932
  la4.Name = "la4"
933
  la4.Size = Vector3.new(0.2, 0.2, 0.2)
934
  la4.BrickColor = BrickColor.new("Bright red")
935
  la4.CanCollide = false
936
  la4.Locked = true
937
  la4.Transparency = 1
938
  la4.Parent = ZANOOB
939
  local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
940
  local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
941
  local la5 = Instance.new("Part")
942
  nooutline(la5)
943
  la5.Anchored = false
944
  la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
945
  la5.Name = "la5"
946
  la5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
947
  la5.BrickColor = BrickColor.new("New Yeller")
948
  la5.Shape = "Ball" 
949
  la5.Material = "Neon"
950
  la5.CanCollide = false
951
  la5.Locked = true
952
  la5.Transparency = 1
953
  la5.Parent = ZANOOB
954
  local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
955
  local la6 = Instance.new("Part")
956
  nooutline(la6)
957
  la6.Anchored = false
958
  la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
959
  la6.Name = "la6"
960
  la6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
961
  la6.BrickColor = BrickColor.new("New Yeller")
962
  la6.Shape = "Ball" 
963
  la6.Material = "Neon"
964
  la6.CanCollide = false
965
  la6.Locked = true
966
  la6.Transparency = 1
967
  la6.Parent = ZANOOB
968
  local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
969
  local la7 = Instance.new("Part")
970
  nooutline(la7)
971
  la7.Anchored = false
972
  la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
973
  la7.Name = "la7"
974
  la7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
975
  la7.BrickColor = BrickColor.new("New Yeller")
976
  la7.Shape = "Ball" 
977
  la7.Material = "Neon"
978
  la7.CanCollide = false
979
  la7.Locked = true
980
  la7.Transparency = 1
981
  la7.Parent = ZANOOB
982
  local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
983
  local la8 = Instance.new("Part")
984
  nooutline(la8)
985
  la8.Anchored = false
986
  la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
987
  la8.Name = "la8"
988
  la8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
989
  la8.BrickColor = BrickColor.new("New Yeller")
990
  la8.Shape = "Ball" 
991
  la8.Material = "Neon"
992
  la8.CanCollide = false
993
  la8.Locked = true
994
  la8.Transparency = 1
995
  la8.Parent = ZANOOB
996
  local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
997
  local la9 = Instance.new("Part")
998
  nooutline(la9)
999
  la9.Anchored = false
1000
  la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1001
  la9.Name = "la9"
1002
  la9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
1003
  la9.BrickColor = BrickColor.new("New Yeller")
1004
  la9.Shape = "Ball" 
1005
  la9.Material = "Neon"
1006
  la9.CanCollide = false
1007
  la9.Locked = true
1008
  la9.Transparency = 1
1009
  la9.Parent = ZANOOB
1010
  local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
1011
  local la10 = Instance.new("Part")
1012
  nooutline(la10)
1013
  la10.Anchored = false
1014
  la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1015
  la10.Name = "la10"
1016
  la10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
1017
  la10.BrickColor = BrickColor.new("New Yeller")
1018
  la10.Shape = "Ball" 
1019
  la10.Material = "Neon"
1020
  la10.CanCollide = false
1021
  la10.Locked = true
1022
  la10.Transparency = 1
1023
  la10.Parent = ZANOOB
1024
  local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
1025
  local la11 = Instance.new("Part")
1026
  nooutline(la11)
1027
  la11.Anchored = false
1028
  la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1029
  la11.Name = "la11"
1030
  la11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
1031
  la11.BrickColor = BrickColor.new("New Yeller")
1032
  la11.Shape = "Ball" 
1033
  la11.Material = "Neon"
1034
  la11.CanCollide = false
1035
  la11.Locked = true
1036
  la11.Transparency = 1
1037
  la11.Parent = ZANOOB
1038
  local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
1039
  local la12 = Instance.new("Part")
1040
  nooutline(la12)
1041
  la12.Anchored = false
1042
  la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1043
  la12.Name = "la12"
1044
  la12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
1045
  la12.BrickColor = BrickColor.new("New Yeller")
1046
  la12.Shape = "Ball" 
1047
  la12.Material = "Neon"
1048
  la12.CanCollide = false
1049
  la12.Locked = true
1050
  la12.Transparency = 1
1051
  la12.Parent = ZANOOB
1052
  local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
1053
  local la13 = Instance.new("Part")
1054
  nooutline(la13)
1055
  la13.Anchored = false
1056
  la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1057
  la13.Name = "la13"
1058
  la13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
1059
  la13.BrickColor = BrickColor.new("New Yeller")
1060
  la13.Shape = "Ball" 
1061
  la13.Material = "Neon"
1062
  la13.CanCollide = false
1063
  la13.Locked = true
1064
  la13.Transparency = 1
1065
  la13.Parent = ZANOOB
1066
  local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
1067
  local la14 = Instance.new("Part")
1068
  nooutline(la14)
1069
  la14.Anchored = false
1070
  la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1071
  la14.Name = "la14"
1072
  la14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
1073
  la14.BrickColor = BrickColor.new("New Yeller")
1074
  la14.Shape = "Ball" 
1075
  la14.Material = "Neon"
1076
  la14.CanCollide = false
1077
  la14.Locked = true
1078
  la14.Transparency = 1
1079
  la14.Parent = ZANOOB
1080
  local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
1081
  local la15 = Instance.new("Part")
1082
  nooutline(la15)
1083
  la15.Anchored = false
1084
  la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1085
  la15.Name = "la15"
1086
  la15.Size = Vector3.new(0.2, 0.2, 0.2)
1087
  la15.BrickColor = BrickColor.new("Really black")
1088
  la15.CanCollide = false
1089
  la15.Locked = true
1090
  la15.Transparency = 1
1091
  la15.Parent = ZANOOB
1092
  local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.2, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
1093
  local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
1094
  local la16 = Instance.new("Part")
1095
  nooutline(la16)
1096
  la16.Anchored = false
1097
  la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1098
  la16.Name = "la16"
1099
  la16.Size = Vector3.new(0.2, 0.2, 0.2)
1100
  la16.BrickColor = BrickColor.new("Bright red")
1101
  la16.CanCollide = false
1102
  la16.Locked = true
1103
  la16.Transparency = 1
1104
  la16.Parent = ZANOOB
1105
  local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.1, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
1106
  local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
1107
  return ZANOOB
1108
end
1109
local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
1110
local followspeed = 0.75
1111
coroutine.resume(coroutine.create(function()
1112
  local rot = thenoob.HumanoidRootPart
1113
  repeat
1114
    swait()
1115
    rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, followspeed)
1116
  until rot == nil
1117
end))
1118
local rot = thenoob.HumanoidRootPart
1119
local ntorso = thenoob:FindFirstChild("Torso")
1120
local rightarm = thenoob:FindFirstChild("Right Arm")
1121
local leftarm = thenoob:FindFirstChild("Left Arm")
1122
local leftleg = thenoob:FindFirstChild("Left Leg")
1123
local rightleg = thenoob:FindFirstChild("Right Leg")
1124
local head = thenoob:FindFirstChild("Head")
1125
local face = head:FindFirstChild("face")
1126
local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
1127
local embpart = thenoob:FindFirstChild("raemblem")
1128
local nRJ = rot:FindFirstChild("RootJoint")
1129
local nN = ntorso:FindFirstChild("Neck")
1130
local nRS = ntorso:FindFirstChild("Right Shoulder")
1131
local nLS = ntorso:FindFirstChild("Left Shoulder")
1132
local nRH = ntorso:FindFirstChild("Right Hip")
1133
local nLH = ntorso:FindFirstChild("Left Hip")
1134
function standappear(nbz)
1135
  if selected == false or activu == true then
1136
    return
1137
  end
1138
  if appeared == false then
1139
    appeared = true
1140
    wherto = hrp
1141
    addcfr = cf(-2, 1, 2)
1142
    local apear = Instance.new("Sound")
1143
    apear.SoundId = "rbxassetid://463010917"
1144
    apear.Parent = rot
1145
    apear.Volume = 1.25
1146
	game.Debris:AddItem(apear, 1.5)
1147
    apear:Play()
1148
    for _, n in pairs(nbz:GetChildren()) do
1149
      coroutine.resume(coroutine.create(function()
1150
        for _ = 1, 5 do
1151
          if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
1152
            swait()
1153
            n.Transparency = n.Transparency - 0.2
1154
            face.Transparency = face.Transparency - 0.2
1155
            emblem.Transparency = emblem.Transparency - 0.2
1156
          end
1157
        end
1158
        if n ~= rot and n ~= embpart then
1159
          n.Transparency = 0
1160
        end
1161
        face.Transparency = 0
1162
        emblem.Transparency = 0
1163
      end))
1164
    end
1165
  elseif appeared == true then
1166
    appeared = false
1167
    wherto = hrp
1168
    addcfr = cf(0, 0, 0)
1169
    for _, n in pairs(nbz:GetChildren()) do
1170
      coroutine.resume(coroutine.create(function()
1171
        for _ = 1, 5 do
1172
          if n ~= rot and n ~= embpart then
1173
            swait()
1174
            n.Transparency = n.Transparency + 0.2
1175
            face.Transparency = face.Transparency + 0.2
1176
            emblem.Transparency = emblem.Transparency + 0.2
1177
          end
1178
        end
1179
        if n ~= rot and n ~= embpart then
1180
          n.Transparency = 1
1181
        end
1182
        face.Transparency = 1
1183
        emblem.Transparency = 1
1184
      end))
1185
    end
1186
  end
1187
end
1188
local auraon = false
1189
function auraappear()
1190
  if auraon == false then
1191
    auraon = true
1192
    Par1=Instance.new('ParticleEmitter', hed)
1193
	Par1.LightEmission=100
1194
	Par1.LightInfluence=5
1195
	Par1.LockedToPart=true
1196
	Par1.Texture="rbxassetid://74697410"
1197
	Par1.Color=ColorSequence.new(Color3.new(255, 255, 0))
1198
	Par1.Transparency=NumberSequence.new(0.825)
1199
	Par1.Lifetime=NumberRange.new(0.1)
1200
	Par1.Rate=1000
1201
	Par1.Enabled = true
1202
    Par2=Instance.new('ParticleEmitter', tors)
1203
	Par2.LightEmission=100
1204
	Par2.LightInfluence=5
1205
	Par2.LockedToPart=true
1206
	Par2.Texture="rbxassetid://74697410"
1207
	Par2.Color=ColorSequence.new(Color3.new(255, 255, 0))
1208
	Par2.Transparency=NumberSequence.new(0.825)
1209
	Par2.Lifetime=NumberRange.new(0.1)
1210
	Par2.Rate=1000
1211
	Par2.Enabled = true
1212
	Par3=Instance.new('ParticleEmitter', rarm)
1213
	Par3.LightEmission=100
1214
	Par3.LightInfluence=5
1215
	Par3.LockedToPart=true
1216
	Par3.Texture="rbxassetid://74697410"
1217
	Par3.Color=ColorSequence.new(Color3.new(255, 255, 0))
1218
	Par3.Transparency=NumberSequence.new(0.825)
1219
	Par3.Lifetime=NumberRange.new(0.1)
1220
	Par3.Rate=1000
1221
	Par3.Enabled = true
1222
	Par4=Instance.new('ParticleEmitter', larm)
1223
	Par4.LightEmission=100
1224
	Par4.LightInfluence=5
1225
	Par4.LockedToPart=true
1226
	Par4.Texture="rbxassetid://74697410"
1227
	Par4.Color=ColorSequence.new(Color3.new(255, 255, 0))
1228
	Par4.Transparency=NumberSequence.new(0.825)
1229
	Par4.Lifetime=NumberRange.new(0.1)
1230
	Par4.Rate=1000
1231
	Par4.Enabled = true
1232
	Par5=Instance.new('ParticleEmitter', rleg)
1233
	Par5.LightEmission=100
1234
	Par5.LightInfluence=5
1235
	Par5.LockedToPart=true
1236
	Par5.Texture="rbxassetid://74697410"
1237
	Par5.Color=ColorSequence.new(Color3.new(255, 255, 0))
1238
	Par5.Transparency=NumberSequence.new(0.825)
1239
	Par5.Lifetime=NumberRange.new(0.1)
1240
	Par5.Rate=1000
1241
	Par5.Enabled = true
1242
	Par6=Instance.new('ParticleEmitter', lleg)
1243
	Par6.LightEmission=100
1244
	Par6.LightInfluence=5
1245
	Par6.LockedToPart=true
1246
	Par6.Texture="rbxassetid://74697410"
1247
	Par6.Color=ColorSequence.new(Color3.new(255, 255, 0))
1248
	Par6.Transparency=NumberSequence.new(0.825)
1249
	Par6.Lifetime=NumberRange.new(0.1)
1250
	Par6.Rate=1000
1251
	Par6.Enabled = true
1252
    elseif auraon == true then
1253
    auraon = false
1254
	Par1:Remove()
1255
	Par2:Remove()
1256
	Par3:Remove()
1257
	Par4:Remove()
1258
	Par5:Remove()
1259
	Par6:Remove()
1260
  end
1261
end
1262
function quickhit()
1263
  if selected == false or activu == true then
1264
    return
1265
  end
1266
  if appeared == false then
1267
    standappear(thenoob)
1268
    wherto = hrp
1269
    addcfr = cf(2, 1, 2)
1270
  end
1271
  cancarry = false
1272
  activu = true
1273
  wherto = hrp
1274
  addcfr = cf(0, 0, -3.5)
1275
  local ZAWRU = Instance.new("Sound")
1276
  ZAWRU.SoundId = "rbxassetid://200632136"
1277
  ZAWRU.TimePosition = 0
1278
  ZAWRU.Volume = 3
1279
  ZAWRU.Parent = hrp
1280
  ZAWRU:Play()	
1281
  local pooo = Instance.new("Sound")
1282
  pooo.SoundId = "rbxassetid://0"
1283
  pooo.Pitch = 1.25
1284
  pooo.Volume = 3
1285
  pooo.Parent = hrp
1286
  pooo:Play()
1287
  game.Debris:AddItem(pooo, 2.5)
1288
  for _ = 1, 7 do
1289
    swait()
1290
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1291
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1292
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1293
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1294
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1295
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1296
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1297
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1298
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1299
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1300
  end
1301
  for _ = 1, 8 do
1302
    swait()
1303
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1304
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1305
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1306
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1307
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1308
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1309
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1310
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1311
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1312
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1313
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1314
  end
1315
  swait(5)
1316
  wherto = hrp
1317
  addcfr = cf(-2, 1, 2)
1318
  activu = false
1319
  cancarry = true
1320
end
1321
function THREATENING()
1322
  if selected == false  and cancarry == true then
1323
    return
1324
  end
1325
  if POSU == false then
1326
	activu = true
1327
	cancarry = false
1328
	addcfr = cf(2, 1, 2)
1329
    POSU = true
1330
    human.WalkSpeed = 0
1331
    local d = Instance.new("ParticleEmitter")
1332
    d.Name = "MENACINGU"
1333
    d.Lifetime = NumberRange.new(1)
1334
    d.Rate = 2
1335
    d.Texture = "rbxassetid://298768656"
1336
    d.VelocitySpread = 60
1337
    d.Parent = tors
1338
    human:SetStateEnabled(3, false)
1339
    local randomoth = math.random(1, 2)
1340
       if randomoth == 1 then
1341
      repeat
1342
        swait()
1343
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
1344
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1345
        lerpz(RS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
1346
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1347
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
1348
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1349
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1350
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1351
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1352
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1353
1354
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
1355
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1356
        lerpz(nRS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
1357
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1358
        lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
1359
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1360
        lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1361
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1362
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1363
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1364
      until POSU == false
1365
    elseif randomoth == 2 then
1366
      repeat
1367
        swait()
1368
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
1369
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1370
        lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
1371
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1372
        lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
1373
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1374
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1375
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1376
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1377
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1378
1379
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
1380
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1381
        lerpz(nRS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
1382
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1383
        lerpz(nLS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
1384
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1385
        lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1386
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1387
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1388
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1389
      until POSU == false
1390
    end
1391
  elseif POSU == true then
1392
    POSU = false
1393
    addcfr = cf(-2, 1, 2)
1394
    human.WalkSpeed = 25
1395
    human:SetStateEnabled(3, true)
1396
    frame = 0.03333333333333333
1397
    tors.MENACINGU:Destroy()
1398
    activu = true
1399
    activu = false
1400
    cancarry = true
1401
  end
1402
end
1403
function CARRY()
1404
  if selected == false then
1405
    return
1406
  end
1407
  if appeared == false then
1408
    standappear(thenoob)
1409
    wherto = hrp
1410
    addcfr = cf(0, 0, -3.5)
1411
    end
1412
    if POSU == false  and cancarry == true then
1413
	activu = true
1414
	addcfr = cf(0, 0, -3.5)
1415
    POSU = true
1416
    human.WalkSpeed = 37.5
1417
	cancarry = false
1418
    local mount = Instance.new("Sound")
1419
    mount.SoundId = "rbxassetid://260411131"
1420
    mount.Parent = rot
1421
    mount.Volume = 1.25
1422
	mount:Play()
1423
    human:SetStateEnabled(3, false)
1424
	frame = 0.005
1425
    local randomoth = math.random(1, 1)
1426
       if randomoth == 1 then
1427
      repeat
1428
        swait()
1429
        lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
1430
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
1431
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1432
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
1433
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1434
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
1435
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1436
        lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
1437
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1438
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
1439
1440
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
1441
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
1442
        lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1443
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
1444
        lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1445
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
1446
        lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1447
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1448
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1449
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1450
      until POSU == false
1451
    elseif randomoth == 2 then
1452
      repeat
1453
        swait()
1454
        lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
1455
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
1456
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1457
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
1458
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1459
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
1460
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1461
        lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
1462
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1463
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
1464
1465
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
1466
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
1467
        lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1468
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
1469
        lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1470
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
1471
        lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1472
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1473
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1474
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1475
      until POSU == false
1476
    end
1477
  elseif POSU == true then
1478
    POSU = false
1479
    addcfr = cf(-2, 1, 2)
1480
    human.WalkSpeed = 25
1481
    frame = 0.03333333333333333
1482
    human:SetStateEnabled(3, true)
1483
    activu = true
1484
    activu = false
1485
	cancarry = true
1486
  end
1487
end
1488
local EHMMM = 0
1489
function block()
1490
  if EHMMM == 125 or selected == false or activu == true then
1491
    return
1492
  end
1493
  if appeared == false then
1494
    standappear(thenoob)
1495
  end
1496
  wherto = hrp
1497
  addcfr = cf(0, 0, -3)
1498
  local bep = true
1499
  local humanshealth = human.Health
1500
  activu = true
1501
  human:SetStateEnabled(15, false)
1502
  local de = mouse.KeyUp:connect(function(key)
1503
    if key == "e" then
1504
      bep = false
1505
    end
1506
  end)
1507
  local poopes = 0
1508
  repeat
1509
    swait()
1510
    poopes = poopes + 1
1511
    human.Health = humanshealth
1512
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
1513
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
1514
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
1515
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1516
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
1517
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1518
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1519
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1520
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1521
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1522
  until bep == false or poopes > 240
1523
  de:Disconnect()
1524
  human:SetStateEnabled(15, true)
1525
  activu = false
1526
  EHMMM = 125
1527
  coroutine.resume(coroutine.create(function()
1528
    wait(5)
1529
    EHMMM = 0
1530
  end))
1531
  wherto = hrp
1532
  addcfr = cf(-2, 1, 2)
1533
end
1534
function MUDA()
1535
  if selected == false or activu == true then
1536
    return
1537
  end
1538
  if appeared == false then
1539
    standappear(thenoob)
1540
    wherto = hrp
1541
    addcfr = cf(0, 0, -3.5)
1542
  end
1543
  wry:Stop()
1544
  local bep = true
1545
  activu = true
1546
  wherto = hrp
1547
  addcfr = cf(0, 0, -3.5)
1548
  local function blur(limb)
1549
    coroutine.resume(coroutine.create(function()
1550
      local memedon = {}
1551
      for i = 1, 6 do
1552
        local b1 = Instance.new("Part")
1553
        nooutline(b1)
1554
        b1.Size = Vector3.new(1, 2, 1)
1555
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1556
        b1.CanCollide = false
1557
        b1.BrickColor = limb.BrickColor
1558
        b1.Anchored = true
1559
        b1.Transparency = 0.85
1560
        b1.Locked = true
1561
        b1.Parent = modz
1562
		b1.Material = "Neon"
1563
        table.insert(memedon, b1)
1564
      end
1565
      local num = 0
1566
      repeat
1567
        swait()
1568
        num = num % 6 + 1
1569
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1570
      until bep == false
1571
      for i = 1, #memedon do
1572
        swait()
1573
        memedon[i]:Destroy()
1574
      end
1575
    end))
1576
  end
1577
  local de = mouse.KeyUp:connect(function(key)
1578
    if key == "r" then
1579
      bep = false
1580
    end
1581
  end)
1582
  blur(rightarm)
1583
  blur(leftarm)
1584
local mudodo = Instance.new("Sound")
1585
  mudodo.Volume = 5
1586
  mudodo.SoundId = "rbxassetid://627578508"
1587
mudodo.Looped = true
1588
  mudodo.Parent = hrp
1589
  mudodo:Play()
1590
  cancarry = false
1591
  repeat
1592
    for _ = 1, 2 do
1593
      swait()
1594
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
1595
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
1596
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
1597
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1598
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
1599
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1600
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1601
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1602
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1603
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1604
    end
1605
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1606
    for _ = 1, 2 do
1607
      swait()
1608
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
1609
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
1610
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
1611
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1612
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
1613
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1614
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1615
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1616
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1617
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1618
    end
1619
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1620
    for _ = 1, 2 do
1621
      swait()
1622
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
1623
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
1624
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
1625
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1626
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
1627
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1628
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1629
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1630
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1631
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1632
    end
1633
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1634
    for _ = 1, 2 do
1635
      swait()
1636
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
1637
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
1638
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
1639
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1640
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
1641
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1642
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1643
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1644
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1645
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1646
    end
1647
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1648
  until bep == false or 0 >= human.Health
1649
  de:Disconnect()
1650
mudodo:Stop()
1651
  wry:Play()
1652
  for _ = 1, 6 do
1653
    swait()
1654
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1655
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1656
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1657
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1658
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1659
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1660
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1661
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1662
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1663
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1664
  end
1665
  for _ = 1, 7 do
1666
    swait()
1667
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1668
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1669
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1670
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1671
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1672
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1673
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1674
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1675
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1676
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1677
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1678
  end
1679
  swait(5)
1680
  wherto = hrp
1681
mudodo:Destroy()
1682
  addcfr = cf(-2, 1, 2)
1683
  activu = false
1684
  cancarry = true
1685
end
1686
function MUDAAA()
1687
  if selected == false or activu == true then
1688
    return
1689
  end
1690
  if appeared == false then
1691
    standappear(thenoob)
1692
    wherto = hrp
1693
    addcfr = cf(0, 0, -3.5)
1694
  end
1695
  wryyy:Stop()
1696
  local bep = true
1697
  activu = true
1698
  wherto = hrp
1699
  addcfr = cf(0, 0, -3.5)
1700
  local function blur(limb)
1701
    coroutine.resume(coroutine.create(function()
1702
      local memedon = {}
1703
      for i = 1, 6 do
1704
        local b1 = Instance.new("Part")
1705
        nooutline(b1)
1706
        b1.Size = Vector3.new(1, 2, 1)
1707
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1708
        b1.CanCollide = false
1709
        b1.BrickColor = limb.BrickColor
1710
        b1.Anchored = true
1711
        b1.Transparency = 0.85
1712
        b1.Locked = true
1713
        b1.Parent = modz
1714
		b1.Material = "Neon"
1715
        table.insert(memedon, b1)
1716
      end
1717
      local num = 0
1718
      repeat
1719
        swait()
1720
        num = num % 6 + 1
1721
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1722
      until bep == false
1723
      for i = 1, #memedon do
1724
        swait()
1725
        memedon[i]:Destroy()
1726
      end
1727
    end))
1728
  end
1729
  local de = mouse.KeyUp:connect(function(key)
1730
    if key == "t" then
1731
      bep = false
1732
    end
1733
  end)
1734
  blur(rightleg)
1735
  blur(leftleg)
1736
local mudodododo = Instance.new("Sound")
1737
  mudodododo.Volume = 7.5
1738
  mudodododo.SoundId = "rbxassetid://627578508"
1739
  mudodododo.Looped = true
1740
  mudodododo.Parent = hrp
1741
  mudodododo:Play()
1742
  cancarry = false
1743
  repeat
1744
    for _ = 1, 2 do
1745
      swait()
1746
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
1747
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1748
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1749
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1750
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1751
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1752
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1753
      lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
1754
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1755
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1756
    end
1757
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1758
    for _ = 1, 2 do
1759
      swait()
1760
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
1761
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1762
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1763
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1764
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1765
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1766
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1767
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1768
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1769
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
1770
    end
1771
    hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1772
    for _ = 1, 2 do
1773
      swait()
1774
     lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
1775
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1776
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1777
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1778
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1779
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1780
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1781
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
1782
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1783
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1784
    end
1785
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1786
    for _ = 1, 2 do
1787
      swait()
1788
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
1789
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1790
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1791
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1792
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1793
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1794
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1795
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1796
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1797
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
1798
    end
1799
    hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1800
  until bep == false or 0 >= human.Health
1801
  de:Disconnect()
1802
mudodododo:Stop()
1803
  wryyy:Play()
1804
  for _ = 1, 6 do
1805
      swait()
1806
      lerpz(nRJ, "C0", RJC0 * cf(0, 1, 0) * ang(rd(-22.5), rd(0), rd(0)), 0.85)
1807
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1808
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1809
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
1810
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1811
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
1812
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1813
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1814
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1815
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1816
    end
1817
    for _ = 1, 7 do
1818
      swait()
1819
      hito(rightleg, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1820
      lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(-67.5), rd(0), rd(0)), 0.85)
1821
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1822
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1823
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
1824
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1825
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
1826
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1827
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.85)
1828
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1829
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.85)
1830
    end
1831
  swait(5)
1832
  wherto = hrp
1833
mudodododo:Destroy()
1834
  addcfr = cf(-2, 1, 2)
1835
  activu = false
1836
  cancarry = true
1837
end
1838
function turnto(pos,part)
1839
	tors.CFrame = cf(tors.Position,Vector3.new(pos.X,hrp.Position.Y,pos.Z))
1840
end
1841
function cability()
1842
  if selected == false or activu == true then
1843
    return
1844
  end
1845
  if appeared == false then
1846
    standappear(thenoob)
1847
    wherto = hrp
1848
    addcfr = cf(0, 0, -3.75)
1849
  end
1850
  cancarry = false
1851
  activu = true
1852
  wherto = hrp
1853
  addcfr = cf(0, 0, -3.5)
1854
  turnto(mouse.Hit.p,RootPart)
1855
  local ZAWRUA = Instance.new("Sound")
1856
  ZAWRUA.SoundId = "rbxassetid://1056668930"
1857
  ZAWRUA.Volume = 3.5
1858
  ZAWRUA.Parent = hrp
1859
  ZAWRUA:Play()
1860
  game.Debris:AddItem(ZAWRUA, 2.5)
1861
  local wate = Instance.new("Part")
1862
  nooutline(wate)
1863
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1864
  wate.Material = "Neon"
1865
  wate.Transparency = 1
1866
  wate.BrickColor = BrickColor.new("New Yeller")
1867
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1868
  wate.Anchored = true
1869
  wate.CanCollide = false
1870
  wate.Parent = modz
1871
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
1872
  coroutine.resume(coroutine.create(function()
1873
    repeat
1874
      swait()
1875
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1876
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1877
    until not wate
1878
  end))
1879
  coroutine.resume(coroutine.create(function()
1880
    local pt = {}
1881
   for _ = 1, 10 do
1882
      local wp = Instance.new("Part")
1883
      nooutline(wp)
1884
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1885
      wp.Material = "Neon"
1886
      wp.Transparency = 1
1887
      wp.BrickColor = BrickColor.new("New Yeller")
1888
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1889
      wp.Anchored = true
1890
      wp.CanCollide = false
1891
      wp.Parent = modz
1892
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1893
      table.insert(pt, wp)
1894
      table.insert(pt, wmz)
1895
    end
1896
    for m = 1, 45 do
1897
      swait()
1898
      for _, hey in pairs(pt) do
1899
        if hey.ClassName == "SpecialMesh" then
1900
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1901
        elseif hey.ClassName == "Part" then
1902
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1903
          hey.Transparency = hey.Transparency - 0.015
1904
        end
1905
      end
1906
    end
1907
    for m = 45, 50 do
1908
      swait()
1909
      for _, hey in pairs(pt) do
1910
        if hey.ClassName == "SpecialMesh" then
1911
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1912
        elseif hey.ClassName == "Part" then
1913
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1914
          hey.Transparency = hey.Transparency + 0.2
1915
        end
1916
      end
1917
    end
1918
    for _, AAA in pairs(pt) do
1919
      if AAA.ClassName == "Part" then
1920
        AAA:Destroy()
1921
      end
1922
    end
1923
  end))
1924
  for _ = 1, 50 do
1925
    swait()
1926
    wmesh.Scale = Vector3.new(9, 9, 9)
1927
    wate.Transparency = wate.Transparency - 0.008
1928
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1929
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1930
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1931
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1932
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1933
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1934
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1935
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1936
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1937
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1938
  end
1939
  local pooo = Instance.new("Sound")
1940
  pooo.SoundId = "rbxassetid://463598785"
1941
  pooo.TimePosition = 0
1942
  pooo.Volume = 3
1943
  pooo.Parent = hrp
1944
  pooo:Play()
1945
  game.Debris:AddItem(pooo, 2.5)
1946
  for _ = 1, 1 do
1947
    swait()
1948
    wate.Transparency = wate.Transparency + 0.15
1949
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
1950
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
1951
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
1952
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1953
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1954
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1955
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1956
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1957
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1958
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1959
  end
1960
  local aimpos = mouse.Hit.p
1961
  local EffectsTransparency ={
1962
	NumberSequenceKeypoint.new(0,0,0),
1963
   	NumberSequenceKeypoint.new(1,1,0)
1964
  }
1965
  local EffectsSize ={
1966
    NumberSequenceKeypoint.new(0,4.5,2.25),
1967
   	NumberSequenceKeypoint.new(1,1.12,0.562)
1968
  }
1969
  local swoo = Instance.new("Part")
1970
  nooutline(swoo)
1971
  swoo.Name = "Part2"
1972
  swoo.Size = Vector3.new(3, 3, 3)
1973
  swoo.Shape = "Ball"
1974
  swoo.Material = "Neon"
1975
  swoo.Transparency = 0.2
1976
  swoo.BrickColor = BrickColor.new("New Yeller")
1977
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(0, 0, 0)
1978
  swoo.Anchored = false
1979
  swoo.CanCollide = false
1980
  swoo.Parent = modz
1981
  local bv = Instance.new("BodyVelocity") 
1982
  bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
1983
  bv.velocity = cf(swoo.Position,aimpos).lookVector*100
1984
  bv.Parent = swoo
1985
  bv.Name = "MOVE"
1986
  local bvv = Instance.new("BodyAngularVelocity")
1987
  bvv.AngularVelocity = Vector3.new(2, 2, 2)
1988
  bvv.MaxTorque = Vector3.new(4000, 4000, 4000)
1989
  bvv.Parent = swoo
1990
  Par0=Instance.new('ParticleEmitter')
1991
  Par0.Name = "woah"
1992
  Par0.Parent=swoo
1993
  Par0.LightEmission=0.8
1994
  Par0.LockedToPart=false
1995
  Par0.Texture="rbxassetid://296874871"
1996
  Par0.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
1997
  Par0.Transparency=NumberSequence.new(EffectsTransparency)
1998
  Par0.Drag=2 
1999
  Par0.ZOffset=0.3
2000
  Par0.Size=NumberSequence.new(EffectsSize)
2001
  Par0.Lifetime=NumberRange.new(1)
2002
  Par0.Rate=999
2003
  Par0.Enabled=true
2004
  turnto(mouse.Hit.p,RootPart)
2005
  for _ = 1, 50 do
2006
    swait()
2007
    wate.Transparency = wate.Transparency + 0.05
2008
    lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
2009
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
2010
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
2011
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
2012
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
2013
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2014
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
2015
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2016
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
2017
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2018
    hito3(swoo, 5, 100, 0.15, rot.CFrame.lookVector * 100)
2019
  coroutine.resume(coroutine.create(function()
2020
  local woohs = human.Parent.efx:FindFirstChild("Part2")
2021
  wait(2)
2022
  woohs:Remove()
2023
  end))
2024
  end
2025
  wate:Remove()
2026
  swait(15)
2027
  wherto = hrp
2028
  addcfr = cf(-2, 1, 2)
2029
  activu = false
2030
  cancarry = true
2031
end
2032
function cability2()
2033
  if selected == false or activu == true then
2034
    return
2035
  end
2036
  if appeared == false then
2037
    standappear(thenoob)
2038
    wherto = hrp
2039
    addcfr = cf(0, 0, -3.75)
2040
  end
2041
  cancarry = false
2042
  activu = true
2043
  wherto = hrp
2044
  addcfr = cf(0, 0, -3.5)
2045
  local ZAWRU = Instance.new("Sound")
2046
  ZAWRU.SoundId = "rbxassetid://1056668930"
2047
  ZAWRU.TimePosition = 0
2048
  ZAWRU.Volume = 3
2049
  ZAWRU.Parent = hrp
2050
  ZAWRU:Play()	
2051
  coroutine.resume(coroutine.create(function()
2052
  wait(0.5)
2053
  local ZAWRUA = Instance.new("Sound")
2054
  ZAWRUA.SoundId = "rbxassetid://1125531635"
2055
  ZAWRUA.TimePosition = 0
2056
  ZAWRUA.Volume = 3
2057
  ZAWRUA.Parent = hrp
2058
  ZAWRUA:Play()	
2059
  end))
2060
  game.Debris:AddItem(ZAWRUA, 2.5)
2061
  local wate = Instance.new("Part")
2062
  nooutline(wate)
2063
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
2064
  wate.Material = "Neon"
2065
  wate.Transparency = 1
2066
  wate.BrickColor = BrickColor.new("New Yeller")
2067
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
2068
  wate.Anchored = true
2069
  wate.CanCollide = false
2070
  wate.Parent = modz
2071
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
2072
  coroutine.resume(coroutine.create(function()
2073
    repeat
2074
      swait()
2075
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
2076
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
2077
    until not wate
2078
  end))
2079
  coroutine.resume(coroutine.create(function()
2080
    local pt = {}
2081
    for _ = 1, 10 do
2082
      local wp = Instance.new("Part")
2083
      nooutline(wp)
2084
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
2085
      wp.Material = "Neon"
2086
      wp.Transparency = 1
2087
      wp.BrickColor = BrickColor.new("New Yeller")
2088
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
2089
      wp.Anchored = true
2090
      wp.CanCollide = false
2091
      wp.Parent = modz
2092
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
2093
      table.insert(pt, wp)
2094
      table.insert(pt, wmz)
2095
    end
2096
    for m = 1, 45 do
2097
      swait()
2098
      for _, hey in pairs(pt) do
2099
        if hey.ClassName == "SpecialMesh" then
2100
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
2101
        elseif hey.ClassName == "Part" then
2102
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
2103
          hey.Transparency = hey.Transparency - 0.015
2104
        end
2105
      end
2106
    end
2107
    for m = 45, 50 do
2108
      swait()
2109
      for _, hey in pairs(pt) do
2110
        if hey.ClassName == "SpecialMesh" then
2111
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
2112
        elseif hey.ClassName == "Part" then
2113
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
2114
          hey.Transparency = hey.Transparency + 0.2
2115
        end
2116
      end
2117
    end
2118
    for _, AAA in pairs(pt) do
2119
      if AAA.ClassName == "Part" then
2120
        AAA:Destroy()
2121
      end
2122
    end
2123
  end))
2124
  for _ = 1, 50 do
2125
    swait()
2126
    wmesh.Scale = Vector3.new(9, 9, 9)
2127
    wate.Transparency = wate.Transparency - 0.008
2128
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
2129
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
2130
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
2131
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
2132
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
2133
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
2134
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
2135
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
2136
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
2137
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
2138
  end
2139
  local pooo = Instance.new("Sound")
2140
  pooo.SoundId = "rbxassetid://0"
2141
  pooo.Pitch = 1.25
2142
  pooo.Volume = 3
2143
  pooo.Parent = hrp
2144
  pooo:Play()
2145
  game.Debris:AddItem(pooo, 2.5)
2146
  for _ = 1, 1 do
2147
    swait()
2148
    wate.Transparency = wate.Transparency + 0.15
2149
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
2150
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
2151
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
2152
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
2153
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
2154
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2155
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
2156
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2157
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
2158
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2159
  end
2160
  local swoo = Instance.new("Part")
2161
  nooutline(swoo)
2162
  swoo.Size = Vector3.new(1, 20, 1)
2163
  swoo.Material = "Plastic"
2164
  swoo.BrickColor = BrickColor.new("White")
2165
  swoo.Anchored = true
2166
  swoo.CanCollide = false
2167
  swoo.Parent = modz
2168
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
2169
  local swoomesh = makemesh("FileMesh", Vector3.new(1, 10, 1), "rbxasset://fonts/rightarm.mesh", swoo)
2170
  local pli = Instance.new("PointLight")
2171
  pli.Brightness = 2
2172
  pli.Color = Color3.new(0.45098039215686275, 1, 0)
2173
  pli.Range = 10
2174
  pli.Shadows = true
2175
  pli.Parent = swoo
2176
  for _ = 1, 25 do
2177
    swait()
2178
    wate.Transparency = wate.Transparency + 0.05
2179
    pli.Range = pli.Range - 1
2180
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
2181
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
2182
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-75), rd(100)), 0.75)
2183
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
2184
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
2185
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
2186
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
2187
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
2188
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
2189
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
2190
    hito4(swoo, 10, 50, 0.15, rot.CFrame.lookVector * 80)
2191
    hito4(rightarm, 5, 50, 0.15, rot.CFrame.lookVector * 80)
2192
    swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
2193
  end
2194
  wate:Destroy()
2195
  pli:Destroy()
2196
swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
2197
  swait()
2198
  swoo:Destroy()
2199
  wherto = hrp
2200
  addcfr = cf(-2, 1, 2)
2201
  activu = false
2202
  cancarry = true
2203
end
2204
function cability3()
2205
  if selected == false or activu == true then
2206
    return
2207
  end
2208
  if appeared == false then
2209
    standappear(thenoob)
2210
    wherto = hrp
2211
    addcfr = cf(0, 0, -3.75)
2212
  end
2213
  local bep = true
2214
  local de = mouse.KeyUp:connect(function(key)
2215
    if key == "c" then
2216
      bep = false
2217
    end
2218
  end)
2219
  cancarry = false
2220
  activu = true
2221
  wherto = hrp
2222
  addcfr = cf(0, 0, -3.5)
2223
  local ZAWRU = Instance.new("Sound")
2224
  ZAWRU.SoundId = "rbxassetid://1056668930"
2225
  ZAWRU.TimePosition = 0
2226
  ZAWRU.Volume = 3
2227
  ZAWRU.Parent = hrp
2228
  ZAWRU:Play()	
2229
  local wate = Instance.new("Part")
2230
  nooutline(wate)
2231
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
2232
  wate.Material = "Neon"
2233
  wate.Transparency = 1
2234
  wate.BrickColor = BrickColor.new("New Yeller")
2235
  wate.CFrame = head.CFrame * cf(0, 0, -1)
2236
  wate.Anchored = true
2237
  wate.CanCollide = false
2238
  wate.Parent = modz
2239
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
2240
  coroutine.resume(coroutine.create(function()
2241
    repeat
2242
      swait()
2243
      wate.CFrame = head.CFrame * cf(0, 0, -1)
2244
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
2245
    until not wate
2246
  end))
2247
  coroutine.resume(coroutine.create(function()
2248
    local pt = {}
2249
    for _ = 1, 10 do
2250
      local wp = Instance.new("Part")
2251
      nooutline(wp)
2252
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
2253
      wp.Material = "Neon"
2254
      wp.Transparency = 1
2255
      wp.BrickColor = BrickColor.new("New Yeller")
2256
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
2257
      wp.Anchored = true
2258
      wp.CanCollide = false
2259
      wp.Parent = modz
2260
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
2261
      table.insert(pt, wp)
2262
      table.insert(pt, wmz)
2263
    end
2264
    for m = 1, 45 do
2265
      swait()
2266
      for _, hey in pairs(pt) do
2267
        if hey.ClassName == "SpecialMesh" then
2268
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
2269
        elseif hey.ClassName == "Part" then
2270
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
2271
          hey.Transparency = hey.Transparency - 0.015
2272
        end
2273
      end
2274
    end
2275
    for m = 45, 50 do
2276
      swait()
2277
      for _, hey in pairs(pt) do
2278
        if hey.ClassName == "SpecialMesh" then
2279
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
2280
        elseif hey.ClassName == "Part" then
2281
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
2282
          hey.Transparency = hey.Transparency + 0.2
2283
        end
2284
      end
2285
    end
2286
    for _, AAA in pairs(pt) do
2287
      if AAA.ClassName == "Part" then
2288
        AAA:Destroy()
2289
      end
2290
    end
2291
  end))
2292
  for _ = 1, 50 do
2293
    swait()
2294
    wmesh.Scale = Vector3.new(9, 9, 9)
2295
    wate.Transparency = wate.Transparency - 0.008
2296
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.85)
2297
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2298
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(35), rd(90)), 0.85)
2299
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2300
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-35), rd(-90)), 0.85)
2301
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2302
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
2303
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2304
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
2305
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2306
  end
2307
  for _ = 1, 1 do
2308
    swait()
2309
    wate.Transparency = wate.Transparency + 0.15
2310
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
2311
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
2312
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
2313
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
2314
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
2315
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2316
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
2317
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2318
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
2319
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2320
  end
2321
  local swoo = Instance.new("Part")
2322
  nooutline(swoo)
2323
  swoo.Size = Vector3.new(50, 50, 50)
2324
  swoo.Material = "Plastic"
2325
  swoo.BrickColor = BrickColor.new("Institutional white")
2326
  swoo.Transparency = 0.5
2327
  swoo.Anchored = true
2328
  swoo.CanCollide = false
2329
  swoo.Parent = modz
2330
  swoo.CFrame = head.CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -20, 0)
2331
  local swoomesh = makemesh("FileMesh", Vector3.new(0.75, 0.75, 0.75), "rbxassetid://785967755", swoo)
2332
  local pooo = Instance.new("Sound")
2333
  pooo.SoundId = "rbxassetid://130839563"
2334
  pooo.Volume = 3
2335
  pooo.Looped = true
2336
  pooo.Parent = hrp
2337
  pooo:Play()
2338
  repeat
2339
  for _ = 1, 2 do
2340
    swait()
2341
    hito2(swoo, 25, 25, 0.15, rot.CFrame.lookVector * 5)
2342
    wate.Transparency = wate.Transparency + 0.05
2343
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.85)
2344
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2345
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-35), rd(90)), 0.85)
2346
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2347
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(35), rd(-90)), 0.85)
2348
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2349
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
2350
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2351
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
2352
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2353
    swoo.CFrame = head.CFrame * ang(rd(75), rd(0), rd(0)) * cf(0, -20, 0)
2354
  end
2355
until bep == false or 0 >= human.Health
2356
  wate:Destroy()
2357
  swoo.CFrame = head.CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -20, 0)
2358
  swait()
2359
  swoo:Destroy()
2360
  pooo:Destroy()
2361
  wherto = hrp
2362
  addcfr = cf(-2, 1, 2)
2363
  activu = false
2364
  cancarry = true
2365
end
2366
function JUDGE()
2367
  if selected == false or activu == true then
2368
    return
2369
  end
2370
  if appeared == false then
2371
    wherto = hrp
2372
    addcfr = cf(2, 1, 2)
2373
  end
2374
  POSU = true
2375
  cancarry = false
2376
  activu = true
2377
  wherto = hrp
2378
  addcfr = cf(2, 1, 2)
2379
  local ZAWRU = Instance.new("Sound")
2380
  ZAWRU.SoundId = "rbxassetid://1300588094"
2381
  ZAWRU.TimePosition = 0
2382
  ZAWRU.Volume = 3
2383
  ZAWRU.Parent = hrp
2384
  ZAWRU:Play()
2385
  game.Debris:AddItem(ZAWRU, 2.35)
2386
  local pooo = Instance.new("Sound")
2387
  pooo.SoundId = "rbxassetid://0"
2388
  pooo.Pitch = 1.25
2389
  pooo.Volume = 3
2390
  pooo.Parent = hrp
2391
  pooo:Play()
2392
  game.Debris:AddItem(pooo, 2.5)
2393
  human.WalkSpeed = 0
2394
  for _ = 1, 20 do
2395
    swait()
2396
    lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2397
    lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
2398
    lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2399
    lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2400
    lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
2401
    lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2402
    lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2403
    lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2404
    lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2405
    lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2406
	
2407
	lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2408
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
2409
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2410
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2411
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
2412
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2413
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2414
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2415
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2416
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2417
  end
2418
  for _ = 1, 15 do
2419
    swait()
2420
    lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2421
    lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
2422
    lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2423
    lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2424
    lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
2425
    lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2426
    lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2427
    lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2428
    lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2429
    lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2430
2431
	lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2432
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
2433
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2434
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2435
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
2436
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2437
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2438
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2439
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2440
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2441
  end
2442
  swait(5)
2443
  human.WalkSpeed = 25
2444
  wherto = hrp
2445
  addcfr = cf(-2, 1, 2)
2446
  activu = false
2447
  cancarry = true
2448
  POSU = false
2449
end
2450
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
2451
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
2452
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
2453
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
2454
function THEBEST()
2455
  if selected == false or activu == true or appeared == true or POSU == true then
2456
    return
2457
  end
2458
  local dipperhat = chr:FindFirstChild("DXD_DipperHat")
2459
  local dipperrot
2460
  if dipperhat then
2461
    dipperrot = dipperhat.Handle.HatAttachment.Rotation
2462
  end
2463
  cancarry = false
2464
  activu = true
2465
  POSU = true
2466
  cam.CameraType = "Scriptable"
2467
  chr.PrimaryPart = hrp
2468
  human.WalkSpeed = 0
2469
  human:SetStateEnabled(3, false)
2470
  local actmus1 = Instance.new("Sound")
2471
  actmus1.SoundId = "rbxassetid://188959462"
2472
  actmus1.Volume = 1.5
2473
  actmus1.RollOffMode = 1
2474
  actmus1.TimePosition = 0
2475
  actmus1.Parent = cam
2476
  local actmus2 = Instance.new("Sound")
2477
  actmus2.SoundId = "rbxassetid://188959462"
2478
  actmus2.Volume = 1.5
2479
  actmus2.RollOffMode = 1
2480
  actmus2.TimePosition = 0
2481
  actmus2.Parent = hrp
2482
  actmus1:Play()
2483
  actmus2:Play()
2484
  local mus1 = Instance.new("Sound")
2485
  mus1.SoundId = "rbxassetid://616594208"
2486
  mus1.Volume = 1.25
2487
  mus1.TimePosition = 0.45
2488
  mus1.Parent = cam
2489
  local mus2 = Instance.new("Sound")
2490
  mus2.SoundId = "rbxassetid://616594208"
2491
  mus2.Volume = 1.25
2492
  mus2.TimePosition = 0.45
2493
  mus2.Parent = hrp
2494
  local zawarudoda = Instance.new("Sound")
2495
  zawarudoda.SoundId = "rbxassetid://616576400"
2496
  zawarudoda.Volume = 2
2497
  zawarudoda.TimePosition = 0.3
2498
  zawarudoda.Parent = hrp
2499
  mus1:Play()
2500
  mus2:Play()
2501
  cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
2502
  local regface = hed.face.Texture
2503
  local whogothit, bodyvel
2504
  local function checkhit(partoz, magn)
2505
    for _, guy in pairs(workspace:GetChildren()) do
2506
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
2507
        whogothit = guy
2508
        guy:FindFirstChild("Humanoid").PlatformStand = true
2509
        do
2510
          local derp = Instance.new("BodyPosition")
2511
          derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
2512
          derp.P = 8000
2513
          derp.D = 500
2514
          derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
2515
          derp.Parent = guy:FindFirstChild("HumanoidRootPart")
2516
          bodyvel = derp
2517
          local derp2 = Instance.new("BodyAngularVelocity")
2518
          derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
2519
          derp2.P = 8000
2520
          derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
2521
          derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
2522
          delay(0.1, function()
2523
            derp2:Destroy()
2524
          end)
2525
          bodyvel = derp
2526
        end
2527
      end
2528
    end
2529
  end
2530
  coroutine.resume(coroutine.create(function()
2531
    for _ = 1, 25 do
2532
      swait()
2533
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2534
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
2535
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2536
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2537
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
2538
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2539
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2540
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2541
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2542
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2543
    end
2544
    for _ = 1, 20 do
2545
      swait()
2546
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2547
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
2548
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2549
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2550
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
2551
      if dipperhat then
2552
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
2553
      end
2554
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2555
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2556
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2557
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2558
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2559
    end
2560
  end))
2561
  repeat
2562
    swait()
2563
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
2564
  until mus1.TimePosition > 2.9
2565
  mus1:Pause()
2566
  mus2:Pause()
2567
  zawarudoda:Play()
2568
  coroutine.resume(coroutine.create(function()
2569
    for _ = 1, 7 do
2570
      swait()
2571
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
2572
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
2573
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
2574
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2575
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
2576
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2577
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
2578
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2579
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2580
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2581
    end
2582
    for _ = 1, 16 do
2583
      swait()
2584
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
2585
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
2586
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
2587
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2588
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
2589
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2590
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
2591
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2592
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
2593
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2594
    end
2595
  end))
2596
  repeat
2597
    swait()
2598
  until zawarudoda.TimePosition > 1.4
2599
  zawarudoda:Pause()
2600
  activu = false
2601
  standappear(thenoob)
2602
  wherto = hrp
2603
  addcfr = cf(3, 0.25, -1.5)
2604
  activu = true
2605
  cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
2606
  for _ = 1, 10 do
2607
    swait()
2608
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
2609
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
2610
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
2611
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
2612
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2613
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
2614
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2615
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
2616
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2617
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
2618
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2619
  end
2620
  wherto = hrp
2621
  addcfr = cf(-3, 0.25, -1.5)
2622
  for _ = 1, 25 do
2623
    swait()
2624
    checkhit(rightarm, 3)
2625
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
2626
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
2627
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
2628
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2629
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
2630
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2631
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
2632
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2633
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
2634
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2635
  end
2636
  if whogothit then
2637
    print("derp")
2638
    cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
2639
    local laugo = Instance.new("Sound")
2640
    laugo.SoundId = "rbxassetid://291088606"
2641
    laugo.Volume = 1.5
2642
    laugo.Parent = hrp
2643
    game.Debris:AddItem(laugo, 2.5)
2644
    laugo:Play()
2645
    local sda = 0
2646
    local chn = 2
2647
    local cs = math.cos
2648
    for D = 1, 60 do
2649
      swait()
2650
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
2651
      sda = sda + chn
2652
      lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
2653
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
2654
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
2655
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2656
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
2657
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2658
      lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
2659
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2660
      lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
2661
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2662
    end
2663
    hed.face.Texture = "rbxassetid://176777497"
2664
    mus1.TimePosition = 2.75
2665
    mus1:Play()
2666
    for C = 1, 30 do
2667
      swait()
2668
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
2669
      sda = sda + chn
2670
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
2671
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
2672
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
2673
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2674
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
2675
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2676
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
2677
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2678
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
2679
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2680
    end
2681
    for _ = 1, 5 do
2682
      swait()
2683
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
2684
      sda = sda + chn
2685
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
2686
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
2687
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
2688
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2689
      lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
2690
      if dipperhat then
2691
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
2692
      end
2693
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2694
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
2695
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2696
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
2697
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2698
    end
2699
    wait(2)
2700
  elseif whogothit == nil then
2701
    print("noderp")
2702
  end
2703
  human:SetStateEnabled(3, true)
2704
  activu = false
2705
  standappear(thenoob)
2706
  activu = true
2707
  if dipperhat then
2708
    dipperhat.Handle.HatAttachment.Rotation = dipperrot
2709
  end
2710
  actmus1:Destroy()
2711
  actmus2:Destroy()
2712
  bast:Play()
2713
  if bodyvel then
2714
    bodyvel:Destroy()
2715
  end
2716
  cam.CameraType = "Custom"
2717
  hed.face.Texture = regface
2718
  chr.PrimaryPart = head
2719
  human.WalkSpeed = 25
2720
  activu = false
2721
  POSU = false
2722
  cancarry = true
2723
end
2724
function hito(partoz, magn, dmg, debtim, bodyfdire)
2725
  for _, guy in pairs(workspace:GetChildren()) do
2726
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2727
      do
2728
        local humz = guy:FindFirstChild("Humanoid")
2729
        local horp = guy:FindFirstChild("HumanoidRootPart")
2730
        TakeDamage(humz, dmg)
2731
        local db = Instance.new("StringValue")
2732
        db.Name = "alabo"
2733
        db.Parent = horp
2734
        delay(debtim, function()
2735
          db:Destroy()
2736
        end)
2737
        local b = Instance.new("Part")
2738
        nooutline(b)
2739
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2740
        b.Transparency = 0.25
2741
        b.Anchored = true
2742
        b.CanCollide = false
2743
        b.BrickColor = BrickColor.new("New Yeller")
2744
        b.Locked = true
2745
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2746
        b.Parent = modz
2747
        b.Material = "Neon"
2748
        local c = Instance.new("SpecialMesh")
2749
        c.MeshType = "Sphere"
2750
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2751
        c.Parent = b
2752
        game.Debris:AddItem(b, 1)
2753
        if bodyfdire then
2754
          local boopyve = Instance.new("BodyVelocity")
2755
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2756
          boopyve.P = math.huge
2757
          boopyve.Velocity = bodyfdire * 1.25
2758
          boopyve.Parent = horp
2759
          game.Debris:AddItem(boopyve, debtim)
2760
        end
2761
        local bet = Instance.new("Sound")
2762
        bet.Pitch = rd2(9, 11) / 10
2763
        bet.Volume = rd2(12, 14) / 10
2764
        bet.SoundId = "rbxassetid://856713718"
2765
        bet.Parent = b
2766
        bet:Play()
2767
        coroutine.resume(coroutine.create(function()
2768
          for _ = 1, 5 do
2769
            swait()
2770
            b.Transparency = b.Transparency + 0.15
2771
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2772
          end
2773
        end))
2774
      end
2775
    end
2776
  end
2777
end
2778
function hito2(partoz, magn, dmg, debtim, bodyfdire)
2779
  for _, guy in pairs(workspace:GetChildren()) do
2780
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2781
      do
2782
        local humz = guy:FindFirstChild("Humanoid")
2783
        local horp = guy:FindFirstChild("HumanoidRootPart")
2784
        local db = Instance.new("StringValue")
2785
        db.Name = "alabo"
2786
        db.Parent = horp
2787
        delay(debtim, function()
2788
          db:Destroy()
2789
        end)
2790
        if bodyfdire then
2791
          local boopyve = Instance.new("BodyVelocity")
2792
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2793
          boopyve.P = math.huge
2794
          boopyve.Velocity = bodyfdire * -1.25
2795
          boopyve.Parent = horp
2796
          game.Debris:AddItem(boopyve, debtim)
2797
        end
2798
      end
2799
    end
2800
  end
2801
end
2802
function hito3(partoz, magn, dmg, debtim, bodyfdire)
2803
  for _, guy in pairs(workspace:GetChildren()) do
2804
    if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2805
      do
2806
     	CanDamage = false
2807
        local humz = guy:FindFirstChild("Humanoid")
2808
        local horp = guy:FindFirstChild("HumanoidRootPart")
2809
        TakeDamage(humz, dmg)
2810
        local db = Instance.new("StringValue")
2811
        db.Name = "alabo"
2812
        db.Parent = horp
2813
        delay(debtim, function()
2814
          db:Destroy()
2815
        end)
2816
        local b = Instance.new("Part")
2817
        nooutline(b)
2818
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2819
        b.Transparency = 0.25
2820
        b.Anchored = true
2821
        b.CanCollide = false
2822
        b.BrickColor = BrickColor.new("Deep orange")
2823
        b.Locked = true
2824
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2825
        b.Parent = modz
2826
        b.Material = "Neon"
2827
        local c = Instance.new("SpecialMesh")
2828
        c.MeshType = "Sphere"
2829
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2830
        c.Parent = b
2831
        game.Debris:AddItem(b, 1)
2832
        if bodyfdire then
2833
          local boopyve = Instance.new("BodyVelocity")
2834
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2835
          boopyve.P = math.huge
2836
          boopyve.Velocity = bodyfdire * 2
2837
          boopyve.Parent = horp
2838
          game.Debris:AddItem(boopyve, debtim)
2839
        end
2840
		local d = Instance.new("Part")
2841
        nooutline(d)
2842
		d.Name = "EXPLOSION"
2843
        d.Size = Vector3.new(3, 3, 3)
2844
        d.Transparency = 1
2845
        d.Anchored = true
2846
        d.CanCollide = false
2847
        d.BrickColor = BrickColor.new("Deep orange")
2848
        d.Locked = true
2849
        d.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2850
        d.Parent = modz
2851
        d.Material = "Neon"
2852
		Par1=Instance.new('ParticleEmitter')
2853
		Par1.Drag = 5
2854
		Par1.Name = "fire"
2855
		Par1.Parent = d
2856
		Par1.LightEmission=0.8
2857
		Par1.LockedToPart=true
2858
		Par1.Texture="rbxassetid://296874871"
2859
		Par1.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
2860
		Par1.Speed=NumberRange.new(100)
2861
		local EffectsTransparency ={
2862
		 NumberSequenceKeypoint.new(0,0,0),
2863
   		 NumberSequenceKeypoint.new(1,1,0)
2864
		}
2865
		local EffectsSize ={
2866
    	 NumberSequenceKeypoint.new(0,7.5,3),
2867
   	 	 NumberSequenceKeypoint.new(1,1.5,0.75)
2868
		}
2869
		local EffectsSize2 ={
2870
    	 NumberSequenceKeypoint.new(0,5,3),
2871
   	 	 NumberSequenceKeypoint.new(1,1,0.75)
2872
		}
2873
		Par1.ZOffset = 0.3
2874
		Par1.Rotation = NumberRange.new(0, 360)
2875
		Par1.Transparency = NumberSequence.new(EffectsTransparency)
2876
		Par1.Size = NumberSequence.new(EffectsSize)
2877
		Par1.Lifetime=NumberRange.new(2)
2878
		Par1.SpreadAngle=Vector2.new(90000, 90000)
2879
		Par1.Rate=1000
2880
		Par1.Enabled = true
2881
		Par2=Instance.new('ParticleEmitter')
2882
		Par2.Drag = 5
2883
		Par2.Name = "fire2"
2884
		Par2.Parent = d
2885
		Par2.LightEmission=0.8
2886
		Par2.LockedToPart=true
2887
		Par2.Texture="rbxassetid://296874871"
2888
		Par2.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
2889
		Par2.Speed=NumberRange.new(100)
2890
		Par2.ZOffset = 0.3
2891
		Par2.Rotation = NumberRange.new(0, 360)
2892
		Par2.Transparency = NumberSequence.new(EffectsTransparency)
2893
		Par2.Size = NumberSequence.new(EffectsSize2)
2894
		Par2.Lifetime=NumberRange.new(2)
2895
		Par2.SpreadAngle=Vector2.new(90000, 90000)
2896
		Par2.Rate=1000
2897
		Par2.Enabled = true
2898
        local bet = Instance.new("Sound")
2899
        bet.Volume = 5
2900
        bet.SoundId = "rbxassetid://416328540"
2901
        bet.Parent = b
2902
        bet:Play()
2903
        coroutine.resume(coroutine.create(function()
2904
          for _ = 1, 25 do
2905
            swait()
2906
            b.Transparency = b.Transparency + 0.04
2907
            c.Scale = c.Scale + Vector3.new(0.25 * dmg, 0.25 * dmg, 0.25 * dmg)
2908
			d.Size = d.Size + Vector3.new(2.5,2.5,2.5)
2909
          end
2910
        end))
2911
		coroutine.resume(coroutine.create(function()
2912
		human.Parent.efx.Part2.Anchored = true
2913
		human.Parent.efx.Part2.Transparency = 1
2914
		human.Parent.efx.Part2.woah.Enabled = false
2915
	    wait(0.5)
2916
        human.Parent.efx.EXPLOSION.fire.Enabled = false
2917
		human.Parent.efx.EXPLOSION.fire2.Enabled = false
2918
		human.Parent.efx.Part2.Anchored = true
2919
		wait(2)
2920
		human.Parent.efx.EXPLOSION:Remove()
2921
		CanDamage = true
2922
        end))
2923
      end
2924
    end
2925
  end
2926
end
2927
function hito4(partoz, magn, dmg, debtim, bodyfdire)
2928
  for _, guy in pairs(workspace:GetChildren()) do
2929
    if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2930
      do
2931
	    CanDamage = false
2932
        local humz = guy:FindFirstChild("Humanoid")
2933
        local horp = guy:FindFirstChild("HumanoidRootPart")
2934
        TakeDamage(humz, dmg)
2935
        local db = Instance.new("StringValue")
2936
        db.Name = "alabo"
2937
        db.Parent = horp
2938
        delay(debtim, function()
2939
          db:Destroy()
2940
        end)
2941
        local b = Instance.new("Part")
2942
        nooutline(b)
2943
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2944
        b.Transparency = 0.25
2945
        b.Anchored = true
2946
        b.CanCollide = false
2947
        b.BrickColor = BrickColor.new("New Yeller")
2948
        b.Locked = true
2949
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2950
        b.Parent = modz
2951
        b.Material = "Neon"
2952
        local c = Instance.new("SpecialMesh")
2953
        c.MeshType = "Sphere"
2954
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2955
        c.Parent = b
2956
        game.Debris:AddItem(b, 1)
2957
        if bodyfdire then
2958
          local boopyve = Instance.new("BodyVelocity")
2959
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2960
          boopyve.P = math.huge
2961
          boopyve.Velocity = bodyfdire * 1.25
2962
          boopyve.Parent = horp
2963
          game.Debris:AddItem(boopyve, debtim)
2964
        end
2965
        local bet = Instance.new("Sound")
2966
        bet.Pitch = rd2(9, 11) / 10
2967
        bet.Volume = rd2(12, 14) / 10
2968
        bet.SoundId = "rbxassetid://856713718"
2969
        bet.Parent = b
2970
        bet:Play()
2971
        coroutine.resume(coroutine.create(function()
2972
          for _ = 1, 5 do
2973
            swait()
2974
            b.Transparency = b.Transparency + 0.15
2975
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2976
          end
2977
        end))
2978
        coroutine.resume(coroutine.create(function()
2979
	    wait(1)
2980
        CanDamage = true
2981
 		end))
2982
      end
2983
    end
2984
  end
2985
end
2986
mouse.KeyDown:connect(function(key)
2987
  if human.Health <= 0 then
2988
    return
2989
  end
2990
  if key == "f" then
2991
    standappear(thenoob)
2992
  end
2993
  if key == "n" then
2994
    auraappear()
2995
  end
2996
  if key == "r" then
2997
    MUDA()
2998
  end
2999
  if key == "t" then
3000
	MUDAAA()
3001
  end
3002
  if key == "e" then
3003
    block()
3004
  end
3005
  if key == "q" then
3006
    quickhit()
3007
  end
3008
  if key == "v" then
3009
    cability()
3010
  end
3011
  if key == "b" then
3012
    cability2()
3013
  end
3014
  if key == "c" then
3015
    cability3()
3016
  end
3017
  if key == "m" and plr.UserId then
3018
    THEBEST()
3019
  end
3020
  if key == "j" then
3021
    THREATENING()
3022
  end
3023
  if key == "z" then
3024
    CARRY()
3025
  end
3026
  if key == "k" then
3027
    JUDGE()
3028
  end
3029
  if key == "l" then
3030
    konodioda:Play()
3031
  end
3032
  if key == ";" then
3033
    zaworld:Play()
3034
	wait(3.5)
3035
	zaworld2:Play()
3036
	wait(2)
3037
	zaworld3:Play()
3038
  end
3039
end)
3040
tool.Equipped:connect(function()
3041
  selected = true
3042
end)
3043
tool.Unequipped:connect(function()
3044
  selected = false
3045
end)
3046
sine = 0
3047
charge = 1
3048
cos = math.cos
3049
game:GetService("RunService").RenderStepped:connect(function()
3050
  if POSU == false then
3051
    local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
3052
    local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
3053
    local checkstate = human:GetState()
3054
    if checkstate.Value == 13 then
3055
      animpose = "Sitting"
3056
    elseif hrp.Velocity.y > 1 and checkpart == nil then
3057
      animpose = "Jumping"
3058
    elseif hrp.Velocity.y < -1 and checkpart == nil then
3059
      animpose = "Falling"
3060
    elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
3061
      animpose = "Idle"
3062
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
3063
      animpose = "Walking"
3064
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
3065
      animpose = "TooFast"
3066
    end
3067
    if animpose == "Idle" then
3068
      sine = sine + charge
3069
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
3070
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
3071
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
3072
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3073
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
3074
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3075
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
3076
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3077
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
3078
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3079
    end
3080
    if animpose == "Walking" then
3081
      sine = sine + charge
3082
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
3083
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
3084
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
3085
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3086
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
3087
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3088
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
3089
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3090
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
3091
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3092
    end
3093
    if animpose == "Jumping" then
3094
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
3095
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
3096
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
3097
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3098
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
3099
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3100
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
3101
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3102
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
3103
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3104
    end
3105
    if animpose == "Falling" then
3106
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
3107
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
3108
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
3109
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3110
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
3111
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3112
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
3113
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3114
      lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
3115
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3116
    end
3117
    if animpose == "TooFast" then
3118
      lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
3119
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
3120
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
3121
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3122
      lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
3123
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
3124
      lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
3125
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3126
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
3127
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3128
    end
3129
    if animpose == "Sitting" then
3130
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3131
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3132
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
3133
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3134
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
3135
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3136
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
3137
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3138
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
3139
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3140
    end
3141
  end
3142
  if appeared == false and activu == false then
3143
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3144
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3145
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3146
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3147
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3148
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3149
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3150
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3151
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3152
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3153
  elseif appeared == true and activu == false then
3154
    sine = sine + charge
3155
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
3156
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
3157
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
3158
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3159
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
3160
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3161
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
3162
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3163
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
3164
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3165
  end
3166
end)
3167
function dispose()
3168
  for i, v in pairs(getfenv(0)) do
3169
    v = nil
3170
  end
3171
  error = nil
3172
  print = nil
3173
  warn = nil
3174
end
3175
human.Died:connect(dispose)
3176
chr.Changed:connect(function()
3177
  if chr.Parent == nil then
3178
    dispose()
3179
  end
3180
end)
3181
local p = game.Players.LocalPlayer
3182
local char = p.Character
3183
local hed = char.Head
3184
local LocalPlayer = p
3185
3186
local Player = game.Players.localPlayer
3187
local Character = p.Character
3188
local LeftArm2 = Character["Left Arm"]
3189
local RightArm2 = Character["Right Arm"]
3190
local LeftLeg2 = Character["Left Leg"]
3191
local RightLeg2 = Character["Right Leg"]
3192
local Head2 = Character.Head
3193
local Torso2 = Character.Torso
3194
3195
--created by SoldierJoao
3196
--Credits to metabee for the knives edit
3197
cut = Instance.new("Sound", Character)
3198
cut.SoundId = "https://www.roblox.com/asset/?id=0"
3199
cut.Volume = 1.5
3200
thri = Instance.new("Sound", Character)
3201
thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
3202
thri.Volume = 2.5
3203
WRY = Instance.new("Sound", Character)
3204
WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
3205
WRY.Volume = 5
3206
3207
local Players=game:service'Players'
3208
local Player=Players.LocalPlayer
3209
local Mouse=Player:GetMouse''
3210
local RenderStepped=game:service'RunService'.RenderStepped
3211
3212
local MeshId='http://www.roblox.com/asset?id=202083123'
3213
local TextureId='http://www.roblox.com/asset/?id=189436355'
3214
3215
mse = Player:GetMouse()
3216
3217
sound2 = Instance.new("Sound", Character)
3218
sound2.SoundId = "https://www.roblox.com/asset/?id=864569342"
3219
sound2.Volume = 5
3220
sound4 = Instance.new("Sound", Character)
3221
sound4.SoundId = "https://www.roblox.com/asset/?id=1404933085"
3222
sound4.Volume = 5
3223
TSTheme = Instance.new("Sound", Character)
3224
TSTheme.SoundId = "https://www.roblox.com/asset/?id=850256806"
3225
TSTheme.Volume = 10
3226
TSTheme.Looped = true
3227
TPsound = Instance.new("Sound", Character)
3228
TPsound.SoundId = "https://www.roblox.com/asset/?id=872436640"
3229
TPsound.Volume = 1
3230
canworld = true
3231
cooldown = false
3232
mse.KeyDown:connect(function(key)
3233
	key = key:lower()
3234
	if key == "g" and cooldown == false then
3235
                sound4:Play()
3236
				wait(1.5)
3237
		if canworld == false then return end
3238
		if canworld then
3239
		canworld = false
3240
		TSTheme:Play()
3241
3242
		local function spawnpart()
3243
		sphere = Instance.new("Part")
3244
		local sm = Instance.new("SpecialMesh", sphere)
3245
		sm.MeshType = "Sphere"
3246
		sphere.Transparency = 0
3247
		sphere.Anchored = true
3248
		sphere.CanCollide = false
3249
		sphere.Material = "Neon"
3250
		sphere.BrickColor = BrickColor.new("Institutional white")
3251
		end
3252
		
3253
		local function weld(lol)
3254
			local weld = Instance.new("Weld", Player.Character.Torso)
3255
			weld.Part0 = Player.Character.Torso
3256
			weld.Part1 = lol
3257
			weld.C0 = Player.Character.Torso.CFrame:inverse()
3258
			weld.C1 = lol.CFrame:inverse()
3259
		end
3260
		wait()
3261
		spawnpart()
3262
			for i, v in pairs(game.Players:GetChildren()) do
3263
			t = v.Character:FindFirstChild("Torso")
3264
			if t then
3265
				t.Anchored = true
3266
				Player.Character:FindFirstChild("Torso").Anchored = false
3267
			end
3268
			RA = v.Character:FindFirstChild("Right Arm")
3269
			if RA then
3270
				RA.Anchored = true
3271
				Player.Character:FindFirstChild("Right Arm").Anchored = false
3272
			end
3273
			LA = v.Character:FindFirstChild("Left Arm")
3274
			if LA then
3275
				LA.Anchored = true
3276
				Player.Character:FindFirstChild("Left Arm").Anchored = false
3277
			end
3278
			RL = v.Character:FindFirstChild("Right Leg")
3279
			if RL then
3280
				RL.Anchored = true
3281
				Player.Character:FindFirstChild("Right Leg").Anchored = false
3282
			end
3283
			LL = v.Character:FindFirstChild("Left Leg")
3284
			if LL then
3285
				LL.Anchored = true
3286
				Player.Character:FindFirstChild("Left Leg").Anchored = false
3287
			end
3288
			end
3289
			
3290
			        game.Lighting.TimeOfDay="00:00:00"
3291
game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
3292
wait(0.1)
3293
game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
3294
wait(0.1)
3295
game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
3296
wait(0.1)
3297
game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
3298
wait(0.1)
3299
game.Lighting.OutdoorAmbient=Color3.new(255, 255, 355)
3300
		cooldown = true
3301
		sphere.Parent = Character.Torso
3302
		weld(sphere)
3303
		coroutine.resume(coroutine.create(function()
3304
		for i = 1,10 do
3305
			sphere.Size = sphere.Size + Vector3.new(20,20,20)
3306
			sphere.Transparency = sphere.Transparency + 0.1
3307
			wait()
3308
			end
3309
			wait()
3310
            sphere:Destroy() 
3311
end))
3312
		wait(4.6)
3313
		cooldown = false
3314
		canworld = true
3315
		sound2:Play()
3316
		wait()
3317
		for i, v in pairs(game.Players:GetChildren()) do
3318
		t = v.Character:FindFirstChild("Torso")
3319
			if t then
3320
				t.Anchored = false
3321
			end
3322
			RA = v.Character:FindFirstChild("Right Arm")
3323
			if RA then
3324
				RA.Anchored = false
3325
			end
3326
			LA = v.Character:FindFirstChild("Left Arm")
3327
			if LA then
3328
				LA.Anchored = false
3329
			end
3330
			RL = v.Character:FindFirstChild("Right Leg")
3331
			if RL then
3332
				RL.Anchored = false
3333
			end
3334
			LL = v.Character:FindFirstChild("Left Leg")
3335
			if LL then
3336
				LL.Anchored = false
3337
			end
3338
		end
3339
		game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
3340
wait(0.1)
3341
game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
3342
wait(0.1)
3343
game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
3344
wait(0.1)
3345
game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
3346
 
3347
        game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
3348
        game.Lighting.TimeOfDay="15:00:00"
3349
TSTheme:Stop()
3350
		end
3351
	end
3352
end
3353
)
3354
if canworld == false then
3355
	wait(10)
3356
	canworld = true
3357
end
3358
3359
mse.KeyDown:connect(function(key)
3360
    if key == "h" and part == nil and cooldown == false and canworld == true then
3361
   
3362
   		game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
3363
		wait(0.1)
3364
		game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
3365
		wait(0.1)
3366
		game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
3367
		wait(0.1)
3368
		game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
3369
        game.Lighting.TimeOfDay="00:00:00"
3370
wait(0.000004)
3371
		game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
3372
        game.Lighting.TimeOfDay="15:00:00"
3373
        plr.Character.Torso.CFrame = CFrame.new(Vector3.new(Mouse.hit.p.X,Mouse.hit.p.Y+1.5,Mouse.hit.p.Z),plr.Character.Torso.CFrame.p)
3374
		TPsound:Play()
3375
cooldown = true
3376
wait(3)
3377
cooldown = false
3378
end
3379
end)