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Megabyte Punch - Any% - Part Notes

Aug 1st, 2015
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  1. ---------------------------------
  2. Megabyte Punch - Any% - Part Notes
  3. ---------------------------------
  4. Megabyte Punch is a dynamic game. Random drops require you to improvise, so being familiar with all parts can help you make smart build choices every run. Following is a guide for parts to consider for the Any% speedrun. These are solely my preference - feel free to make your own builds!
  5.  
  6. ------------------
  7. Part Drop Behavior
  8. ------------------
  9. There are four different enemy types, each which have their own part types. After killing an enemy, it has a ~60% chance of dropping bits, and an equal chance of dropping any of its eligible parts. For armed enemies, they always either drop their left or right arm depending on type.
  10.  
  11. * Enemy Type: Kachook (tiny walkers)
  12. Parts: Head/Core, Leg
  13.  
  14. * Enemy Type: Guard (crab)
  15. Parts: Head/Core, Arm, Leg
  16. Arm drop: Left
  17.  
  18. * Enemy Type: Soldier
  19. Parts: Head, Core, Arm, Hip, Leg, Shoulder
  20. Arm drop: Right
  21.  
  22. * Enemy Type: Flyer
  23. Parts: Head, Arm, Shoulder
  24. Arm drop: Right
  25.  
  26. -------------
  27. Ability Parts
  28. -------------
  29. These parts make up your moveset for the run and are must-haves.
  30. Shield Engine Arm and Mantibyte Leg are the only non-guaranteed parts, but they both have high drop rates early on.
  31.  
  32. * Part: Cularjet Core
  33. Use: Extra jump
  34. Location: Tutorial
  35.  
  36. * Part: Drill Arm
  37. Use: Extra jump, drilling through blocks, mine drilling, Level 3-5 bosses
  38. Location: Level 1 boss
  39.  
  40. * Part: Submachine Gun-Arm
  41. Use: Damaging enemies
  42. Location: Level 2 boss
  43.  
  44. * Part: Shield Engine Arm
  45. Use: Suicide baiting normal bosses, final boss trapping, out-of-bounds (multiplayer only)
  46. Location: Level 1-2 Guards, Level 2 Soldiers. Item shop before beating first boss (16 bits).
  47.  
  48. * Part: Mantibyte Leg
  49. Use: Level 3 boss, killing enemies
  50. Location: Level 1-2 Kachooks, Level 1 Soldiers, Gold Chests (6% drop rate)
  51.  
  52. -----------
  53. Level Notes
  54. -----------
  55. General notes:
  56. * Always keep Cularjet Core equipped.
  57. * Always keep Mantibyte Leg equipped, except for the final boss.
  58.  
  59. Level 1:
  60. * Get Shield Engine Arm (Guard). You have another chance in Level 2, or use the safe shop purchase https://youtu.be/3ReLv8sfut0
  61. * Get Mantibyte Leg (Kachook/Soldier). Again, you have another chance in Level 2.
  62. * For stats items, look for:
  63. - Head [damage up]: Mantibyte Head (Kachook/Soldier), Rhintro Head (Guard - rare)
  64. - Arm [damage up]: Exo Arm (Guard)
  65. - Leg [movement speed up]: Exo Leg (Guard)
  66. - Hip [movement speed up]: Mantibyte Hip (Guard)
  67. - Shoulder [movement speed up]: Mantibyte Wing (Soldier)
  68.  
  69. Level 2:
  70. * Start the level with Drill Arm and Shield Engine Arm equipped.
  71. * For stats items, look for:
  72. - Head [damage up]: Hammer Head (Soldier), Rhintro Head (Guard - rare)
  73. - Arm [damage up]: Exo Arm (Guard)
  74. - Leg [movement speed up]: Exo Leg (Guard), Polycircuit Leg (Soldier)
  75. - Hip [movement speed up]: Mantibyte Hip (Guard)
  76. - Shoulder [movement speed up]: Polycircuit Shoulder (Soldier)
  77.  
  78. Level 3:
  79. * Start the level with Drill Arm and Submachine Gun-Arm (or Shield Engine Arm if you prefer that boss kill method)
  80. * For stats items, look for:
  81. - Head [attack speed up]: Unknown Head (Soldier)
  82. - Arm [damage up]: B-Chipset Arm (Soldier)
  83. - Hip [plus jump]: Voltra Belt, B-Chipset Hip (Soldier)
  84. - Shoulder [attack speed up]: Voltra Shoulder (Soldier)
  85. - Shoulder [plus jump]: B-Chipset Jumperpack (Soldier)
  86.  
  87. Level 4:
  88. * Start with Drill Arm and Submachine Gun-Arm (or Shield Engine Arm if you prefer that boss kill method)
  89. * For stats items, look for:
  90. - Head [damage up]: Subprogram Head (Kachook/Soldier/Flyer)
  91. - Arm [damage up]: Exo Arm (Flyer)
  92. - Leg [damage up]: Subprogram Leg (Kachook/Soldier), Kheprion Leg (Soldier - rare)
  93. - Shoulder [plus jump]: B-Chipset Jumperpack (Soldier)
  94.  
  95. Level 5:
  96. * Start with Drill Arm, Submachine Gun-Arm, and Khepriogram Head.
  97. * For stats items, look for:
  98. - Hip [attack speed up]: Cadion Hip (Soldier)
  99. - Hip [plus jump]: Shockboost Hip (Soldier)
  100. - Leg [damage up]: Electropunk Leg (Kachook/Soldier)
  101. - Shoulder [attack speed up]: Frostbyte Shoulder (Soldier - very rare)
  102.  
  103. Level 6:
  104. * Start with Submachine Gun-Arm, Shield Engine Arm, and Khepriogram Head. Consider using a damage up leg to speed up Kachook and Flyer kills.
  105. * For stats items, look for:
  106. - Arm [damage up]: Zomzom Arm (Soldier)
  107. - Hip [plus jump]: Velox Hip (Soldier)
  108.  
  109. Final Boss:
  110. * Start with Shield Engine Arm. Equip your other arm, legs, hips, and shoulders with damage and attack speed up parts.
  111.  
  112. -----------
  113. Gold Chests
  114. -----------
  115. A few items from gold chests are worth acquiring. Drop chances are approximate based on 1000 recorded observations.
  116. * Cupido Head [plus jump] (5.3% chance)
  117. * Unknown Head [attack speed up] (1.4% chance)
  118. * Zylin Arm [damage up] (4.6% chance)
  119. * Mantibyte Leg [slice dash] (6.5% chance)
  120. * Kheprion Leg [movement speed up] (2.2% chance)
  121. * B-Chipset Hip [plus jump] (7.2% chance)
  122. * Monkey Tail [plus jump] (0.8% chance)
  123. * Praeto Boost Wing [plus jump] (3.3% chance)
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