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May 29th, 2020
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  1. Map with transparent map mods
  2.  
  3. 0.3DL
  4. It's possible now on SA-MP 0.3DL to connect to 0.3.7 servers!
  5.  
  6. Fixed memory corruption in the menu system
  7. More checks in the client for bad data (unoccupied sync, character aiming up/down)
  8. Fixed crash with reason SA-MP: FrameNode name was too long. SA-MP must exit.
  9. Fixed security exploit when you can change server loaded files!
  10. Fixed game freeze and loaded files check (OnPlayerFinishedDownloading) after reconnect
  11. Fixed bug when you reconnect with class selector menu
  12. Fixed corona reflections
  13. Fixed bad size aim texture
  14. Fixed broken break object animation
  15. Fixed samp bug when destroyed vehicle doesn't send info to server about destroy
  16. Fixed keyboard OnPlayerKeyState lag and improved syncronization in many players stream
  17. Fixed /save in spectator
  18. Fixed samp bug when object move on low distance doesn't work on high FPS
  19. Better vehicle number plate quality
  20. Increased speed of RedirectDownload 1.5-2 times
  21. Decreased killchat size on small resolutions <=1280
  22. Fixed dialog draw on left near caption
  23. Deleted 5 seconds delay OnPlayerPickup pickup on low FPS
  24. Deleted frame delay in synchronization
  25. Fixed you can't run on object after object move
  26.  
  27. More FPS In SA-MP:
  28.  
  29. Deleted SAMP sleep delay every frame, it increase ~10 perfomance FPS!
  30. Fixed low fps in centre of map if you deleted objects RemoveBuildingForPlayer
  31. Optimisation of player's nicks, 3DTextLabels, dialogs, killchat, F5 and objects algoritms (7/DL)
  32. Fixed game brake lag from chat message (only DL)
  33. Standart SAMP FPS limit increased to 250, but no more, there are many high FPS bugs exist
  34. Fixed SAMP bug when FPS drops in some interiors
  35. Vehicle models no more unloaded from memory after disconnect (7/DL)
  36. Fixed SAMP bug caused low FPS in some places due to RemoveBuildingForPlayer (7/DL)
  37. FPS Optimization of GetPlayerCameraTarget (only DL)
  38. Optimization of vehicles, players and pickups samp algorithms
  39.  
  40. Ping decreased average by 4 (from 0 to 8 (from 0 to 2 in DL))
  41.  
  42. It's possible to use loading models for pickups
  43.  
  44. Bugs fix SA-MP:
  45.  
  46. Adjust the brightness in SA-MP
  47. Error SA-MP non-working some types of weapons
  48. SA-MP bug improper display of a parachute (when install mod parachute) (SAMPGraphicRestore)
  49. SA-MP bug removes the fire on the ground after death
  50. Mouse right click on map in sa-mp
  51. SA-MP objects in sniper scope
  52. Drawing 2 times TXD font type 5
  53. Fixed samp bug when player can move after death and lost weapon sound
  54. Change language Alt+Shift doesn't prees Shift and player doesn't jump
  55. Fixed player shoot when you reopen dialog and close dialog/Tab/F6 while pressing mouse
  56. Fixed bug when you can teleport to transport if you can't seat as passenger
  57. Stunt no more give money
  58. Stunt text now shows on TextDraws
  59. Deleted non working Option - Esc - Options - Display Setup - HUD Mode
  60. Alt+Enter - doesn't press Enter
  61. TogglePlayerControllable doesn't freeze camera
  62. TogglePlayerControllable Invincible deleted
  63. Fixed TogglePlayerControllable bug grenades, C4 and fire has removed
  64. Fixed other driver's radio animation when you change radio
  65. If you press Esc in server dialog game Esc menu will not opened
  66. Fixed different width of health bar and armor bar
  67. Breaked objects 1269 1270 doesn't drop money
  68. Fixed caddy can give golf club weapon
  69. Fixed samp bug camera attached to object in spectator can glitch if server works more than 10 days
  70. Returned collision to RC vehicles
  71. Fixed vertical synchronization of sniper, rocket and camera
  72. Fixed random death in spectator
  73. Fixed SAMP bug when you can't connect to server after disconnect
  74. Fixed SAMP bug sound noise if you disabled wind sound with PlayerPlaySound
  75. Fixed SAMP bug alpha channel and lighting problems with objects draw distance >300.0
  76. SA-MP bug will display a cursor in Windows 8 (old versions)
  77. SA-MP bug camera passing through the created objects outside world (on old versions)
  78. Fixed pickups doesn't work far from the map
  79. Fixed pickups has bad precision coords
  80. Fixed bug when fist and helicopter blades doesn't work outside on map
  81. Fixed samp bug when some interiors lost objects
  82. Fixed sun effect works through SAMP objects
  83. Fixed icons in Esc - Map start draw after several seconds
  84. Fixed game bug - when player press H with hydraulics others players hears beep sound, it also fixed stuck sound after disable vehicle alarm
  85. Fixed samp bug when tuning, parachute and cleo scripts stops work
  86. Fixed samp bug checkpoint will not show on screen if there are >150 players in stream
  87. Fixed SAMP bug you can break animation and control disable with Enter and G or Enter to vehicle with G if vehicle is locked
  88. Fixed nightvision goggles can change your vision. Server checks can't ignore of some enable vision packets, so it's possibly to create a cheat you can't fix on server
  89. Fixed SAMP bug with sound of detail move on num2/num8 and vortex with engine disabled
  90. Fixed SAMP bug when other player teleports to vehicle after move enter vehicle
  91. Fixed SAMP bug you can stop speed after disable SpecialAction by Enter
  92. Fixed SPECIAL_ACTION_DANCE has no physic
  93. Player receive damage from explosion in SAMP on passenger driveby
  94. You can't jump too high with some animations
  95. Fixed SAMP bug you can has more ammo in clip on low skill 2hand weapons
  96. Fixed C4 removed after death
  97. Fixed SAMP bug with jetpack sound stay after jetpack disabled
  98. Fixed SAMP synchronization bug when player fell on the floor
  99. Fixed SAMP bug player sound from fire damage didn't work
  100. Fixed fast angle move speed of 1, 2, 265, 266, 267, 268, 269, 270, 271, 272 skins
  101. Error SAMP when fire didn't do damage
  102. Photocamera pause disabled
  103. Fixed deleting flipped over vehicles in garages
  104. Fixed teleportation to GroveStreet if you teleported from vehicle
  105. Fixed sit animation synchronization
  106. If you press CapsLock not in chat CapsLock will not enable
  107. Tab+Num4 & Tab+Num6 will not open Tab
  108. Fixed ~ & t on non-engligh languages
  109. Fixed gtaweap3.ttf & sampaux3.ttf block
  110. Fixed alt sound in windowed mode
  111. Fixed pause when you click window in windowed mode
  112. Resolution & HD parameters doesn't work in window mode
  113. Fixed game bug you can damage invincible vehicles with parachute
  114.  
  115.  
  116. Fixed server objects interaction bugs:
  117.  
  118. Removed jetpack no more created under objects
  119. Molotov and vehicle explodes and other explodes works on objects
  120. Camera doesn't pass through objects in vehicle at speed
  121. SetPlayerCheckpoint works on objects
  122. Details of breaked objects don't fly through objects
  123. Non-working dust effect under the helicopter over objects
  124. SetPlayerPosFindZ works on objects
  125. Animation fall parachute when you jump on object
  126. Bug game gives parachute if you leave plane on object
  127. Bug you can't use jetpack on object
  128. Non-working rain spray effect on objects
  129. Shadows and light now work on server objects
  130. Fixed game bug you can't climb on server objects
  131. Fixed watercannon on server objects
  132.  
  133.  
  134. Crashfix SA-MP:
  135.  
  136. SA-MP bug causing to crash on startup at addresses 0x0040FB80 and 0x006F5636
  137. SA-MP bug causing to crash when tuning vehicle in textdraw menu
  138. SA-MP bug causing to crash when opening map
  139. SA-MP bug causing to crash when creating objects garage doors
  140. SA-MP bug when changing skin while player enter a vehicle and causing crash
  141. Incompatibility SA-MP 0.3.7 and StreamMemoryFix and old version of Asi Loader and caused crash at 0x005B8E75
  142. Incompatibility outfit weapons with SAMP (OutFitFix.asi)
  143. Fixed crash on exit on some systems
  144. 0x00544BC8 & 0x00415D47 CreateObject crash
  145. 0x0074DA25 with bad OnPlayerRequestSpawn
  146. 0x0064F73B delete vehicle when player try to sit
  147.  
  148. SA-MP 0.3.7R1/DL changes:
  149.  
  150. Interface now support 4096 resolution
  151. You can select player in Tab with 0-9 buttons
  152. Fixed bug when same message in F6 chat saved to chat history
  153. F9 killchat disable now saved to samp.cfg
  154. Added autowriting to dialogs and select listitem from dialog history
  155. Fast connection
  156. F7 Chat disable now turn off killchat and textdraw
  157. Added F7 Chat disable without turning off game interface
  158. Fixed drawing order of nicks and 3DTextLabels
  159. Fixed health and armor bars
  160. Fixed mouse set on screen center when you reopen dialogs
  161. Increased max height of dialog and size of scroll. Scroll disables if it's not need in dialog
  162. Fixed SAMP bug when chat F6 glitch after TextDraw click
  163. Connection restart when your connection rejected as unacceptable nickname (for situatuation when your game crash or you losted connection and kicked because you still in game)
  164. Enter key in Tab menu work as double click on player
  165. Fixed arrow keys don't work in Tab menu
  166. Changed color of selection in menu and scroll
  167. Cursor now use alpha channel and use cursor.png
  168. Fixed cursor wasn't at the screenshots
  169. Added restart to crash dialog
  170. Time is not displayed in empty message with timestamp
  171. Fixed bad font size after change resolution
  172. Light type chat in F7 removed and can be enabled in sa-mp.cfg - chattype=1
  173. Increased dialog symbol size limit +500
  174. Fixed bug when some game keys work in Tab menu
  175. Increased pagesize limit to 30
  176. Deleted delay on start and exit
  177. Fixed bug you can't use several TXD in TextDrawCreate with long name >10 symbols
  178. SA-MP objects in sniper scope, rocket launcher and camera
  179. Increased count of warnings to 100 before crash
  180. Fix crash on start in guest windows account (samp.dll guest ver)
  181. Tab position will not change when players enter&exits from server
  182. Fixed chat scroll position when you press PageUp/PageDown in Tab or menu dialog
  183. Increased speed of ping check of list servers
  184. HD ico
  185. Bigger size of server properties dialog
  186. Fixed focus on dialog in Tab, F5 & F10
  187. Fixed bug when you can open chat F6 in Tab, F5 & F10
  188. Fixed bug Skimmer, Seasparrow and Vortex in water call OnVehicleDeath
  189. Fixed player lag when player aim, it also improves weapon aim sync
  190. Fixed samp bug camera can sometimes move to other place in CameraLookAt move mode
  191. Fixed wrong width space tabs in dialogs
  192. Removed double nextline in chatlog.txt
  193. F10 disabled textdraws and nicks
  194. Nicks, 3DTextLabels, killchat, chat and interface draws in right order
  195. Fixed 3DTextLabel draws on nick and too high on players
  196. Fixed 3DTextLabels draw in spectator
  197. Increased killchat X position, if nick length is big - killchat X position will be decreased
  198. Fixed slow speed of angle move of players and vehicle on low FPS
  199. Fixed nick&label draw check on middle mouse click
  200. Limited FPS detect to 100 in GetPlayerDrunkLevel (only english install)
  201. Fixed player in air long time and wrong player light after player stream on high FPS
  202. Fixed players and vehicle rotation without interpolation on high FPS
  203. Disable camera vertical limit in camera object spectate
  204.  
  205.  
  206. SA-MP 0.3.7R1/DL crashfix:
  207.  
  208. Fixed crash dialog bug with scroll
  209. Fixed bugs and crashes in RemoveBuildingForPlayer, limit now 100k, same RemoveBuildingForPlayer's will not reach limit
  210. Fixed memory leak and crash on start with page heap
  211. Fixed incompatibility with defective mods caused crash on exit
  212. Fixed SAMP bug caused crash from tff bug when you use SelectObject
  213. Fixed SAMP start with pageheap
  214.  
  215.  
  216. Improves SA-MP:
  217.  
  218. All graphics modes (eg. ENB) display graphics correctly (SAMPGraphicRestore)
  219. Disable pause in Esc and when minimized
  220. Game menu transparent
  221. Removing unnecessary sections of the menu
  222. Returned player shadows disabled in SA-MP
  223. Ability to run multiple SAMP clients
  224. In SA-MP appears when typing input language (Setting can be disabled in installation)
  225. New interface dialogs SA-MP and the cursor (Setting can be disabled in installation)
  226. Possibility of replacing timecyc
  227. High Quality Lights Mod works in SA-MP
  228. Exception handler crashlog show more information: asi plugins, cleo, sf plugins, enb or sobeit installed, library where crash happened and backtrace
  229. File disablefpslimit.txt in game folder will disable sa-mp fps limit on every version of sa-mp
  230. Removed several buttons in right click menu on executable icon
  231. Deleted wind sound on connect
  232. Player now dies instead of teleport when player falls under the ground, it's changed to decrease false positives teleport anticheat (to disable you need to create enablefallteleport.txt in game folder)
  233. Deleted SAMP icons from Esc - Map - Map legend
  234. Option - Esc - Display Setup - Subtitles - deleted in SAMP
  235. Camera state V Key are saved, setting controller setup to default will reset camera V state
  236. Interface will not disabled if you don't control player some time
  237. Space button limited to 100ms
  238. TextDraw preview use antialiasing
  239. You can move window with right click menu in windowed mode
  240.  
  241. SA-MP 0.3.7/DL samp.img:
  242.  
  243. Fixed bug you can't install mods to skin 163-166
  244. Fixed bug skin 300-302 and some objects become bugged when you install mods
  245. New models
  246.  
  247. More FPS:
  248.  
  249. Game now support other monitor hz (100hz 144hz etc)
  250. Optimization of physic engine. It will add 5-10% to FPS in cpu load place and 20% in big cpu load place near 200 players!
  251. Optimization of coronas and coronas road reflection
  252. Number of shadows from objects reduced to 12 to reduce the load on the graphics card
  253. Optimization CPU of world shadows
  254. Lowered particles count
  255. Vehicle distance decreased to 50 on low level effects setting
  256. Decreased water wave distance on low level effects setting
  257. Keyboard input latency decreased by one frame
  258. FILE_FLAG_NO_BUFFERING flag has been removed from IMG reading functions - speeding up streaming
  259. Optimization of occlusions, more fps in some places
  260. Optimization of fire
  261. Optimization of vehicle render
  262. Optimization of rain weather and night goggles noise effect
  263. Rain weather noise effect disabled on low effects settings
  264. Clouds disabled on low effects settings
  265.  
  266. Fixed FPS issues:
  267.  
  268.  
  269. Fixed game bug when you can't strafe with high FPS
  270. Fixed speed of clouds and weather smoke on high fps
  271. Fixed bug when bicycle stuck in the air on high fps
  272. GTA bug speed of swim and hp blink with high fps
  273. FPS speed break object speed bug
  274. Screen glitches when break glass on high FPS
  275. Weather flash lighting FPS speed bug
  276. Low damage when you don't have oxygen on high FPS
  277. Rotate parachute Speed FPS bug
  278. Fixed bug Fire Extinguisher and Flamethrower effect don't work with high FPS
  279. Fixed game bug different speed of attack spraycan on different FPS
  280. Fixed slow world shadows update on low FPS
  281. Fixed radar icon on air runway on high FPS
  282. Fixed bad sound of wind, rain and swim on high FPS
  283. Fixed start speed of helicopters on high FPS
  284. Fixed firetruck and swat water attack on high FPS
  285. Fixed Skimmer speed on water on high FPS
  286. Fixed weapon fire, rocket, flash rocket and fire flash lighting FPS speed bug
  287. Fixed bug there were many particle effects on high FPS
  288. Fixed bug car quickly stops on high FPS
  289. Fixed bug sniper rifle doens't work on high FPS
  290. Fixed bug water creaters animation on high FPS
  291. You can jump high on bike on high FPS
  292. When player head move fast if head move enabled in SAMP on high FPS
  293. Slow camera move in vehicle on high FPS
  294. Flash sun effect speed on high FPS
  295. Fixed game bug with press H and siren on high FPS
  296. Fixed game bug with vehicle carcase move speed on high FPS
  297. Fixed animation bug with strafe at high FPS
  298. Fixed camera speed with joystick enabled at high FPS
  299. Fixed stars flash speed at high FPS
  300. Fixed radio block in mainmenu at start game at high FPS
  301. Fixed suspension on object and climb up to object at high FPS
  302. Fixed climb up to vehicles at high FPS
  303. Fixed player easy move vehicle at high FPS
  304. Fixed no damage from fall from not too high height at high FPS
  305. Fixed slow vehicle turn at high FPS
  306. Fixed slow move detail speed on Num2/Num8 in Dumper/Packer/Dozer/Forklift/Andromada on high FPS
  307. Fixed vehicle can go into wheels after fall on high FPS
  308. Fixed speed sound change of planes and vortex on high FPS
  309. Fixed fast fire expansion on high FPS
  310. Fixed bug bike quickly stops on high FPS
  311. Fixed speed sound change of vehicles on high FPS
  312. Fixed boat effects on high FPS
  313. Fixed game bug helicopters on high FPS
  314. Fixed speed switching low count on highfps
  315. Fixed vehicle parts slow moving on highfps
  316. Fixed vehicle speed jumping with trailer on highfps
  317. Fixed slow vehicle move in air from mouse on highfps
  318. Fixed fast fire creation after vehicle turned upside down on highfps
  319. Fixed too many explodes in air transport and vortex on highfps
  320. Fixed bad wheel tire sound on high FPS
  321. Fixed fast weather change in you move to cover on high FPS
  322. Fixed fast photo effect on high FPS
  323. Fixed ecalators on low FPS
  324.  
  325.  
  326. Graphic:
  327.  
  328.  
  329. Increase the range of drawing objects and transport
  330. Increased quality mirrors
  331. Improved font text on road signs
  332. Enabled texture filtering numbers of cars in a single game
  333. Texture filtering is turned off on low settings
  334. Radar textures support mipmaps
  335. Low-quality shadows of transport and players on low settings removed
  336. Water texture & aim cursor use anisotropic filtration and support mipmaps
  337. Water texture from addon with mipmaps (models/particle4.txd)
  338. Road Reflections Fix
  339. Increased quality of shadows
  340. Lights now get casted on vehicles and peds properly (up to 8 lights) (samp neon has more then 8 light at will not stack)
  341. High Quality Light Mod and texture of tires on the road repacked using mipmaps
  342. Increased range of display lighting lights
  343. Removed low-quality transport of light shade
  344. Increased display time traces of tires
  345. Weapons and a jetpack now cast proper shadows
  346. Muzzle flash looks better now
  347. Fonts now support mipmaps
  348. Fixed bad object loading in air
  349. Increased distance of birds
  350. Increased checkpoint draw distance
  351. Deep water land and clouds texture uses mipmap, you need mipmaps in particle.txd
  352. Quality cursors fronten_pc.txd crosshair and fronten1.txd arrow
  353. Mirrow use antialiasing in singleplayer & SAMP 0.3.7R1/DL
  354.  
  355.  
  356. Improves:
  357.  
  358. Autooptions on start
  359. Faster launching
  360. Standard game settings set correct and to maximum
  361. Changing parameter settings Antialiasing is immediate
  362. FPS of game decrease if notebook battery is low. Lower battery - lower FPS
  363. Disabled monitor select dialog (option)
  364. Support for all monitor resolutions in a single game
  365. Increased the number of frames in a single game on fps limit
  366. If you change the painting in tuning vehicles no longer change the foreground color to white
  367. Reduced loading time of objects and radar textures
  368. The rear lights are switched off individually
  369. Enhanced cursor approximation map in Esc
  370. Anti-Aliasing option has been altered - instead of listing 1, 2, 3 options (which in fact are 2x/2x/4x MSAA), the game will now show proper MSAA values from 2x up to 16x (depending on max MSAA level supported by the graphics card)
  371. SA-MP exception handler crashlog now works in singleplayer
  372. 2 additional mouse buttons (XMouse1 & XMouse2) now works in menu as Enter & Esc (option)
  373. Icons and player cursor transparency near icons
  374. Stunt text shows on monitor more time
  375. Some car panels now swing after car's explosion (like they were meant to be but the code forcibly fixed them immediately after damaging)
  376. When jetpack removed pickup appears further from the player and smaller in size
  377. If you enter to vehicle while burning fire vehicle will not explode
  378. Weather flash lighting is not so bright
  379. The object's effects are no longer disabled on other object's angles
  380. Fountain noise is reduced
  381. Neon lighting can be combined on surrounding objects
  382. If radio disabled, text [Radio off] will not display when you enter to vehicle
  383. Deleted delay after Z on map
  384. Decreased water sound
  385. Checkpoint on map now draws on top
  386. Standart mouse sensitivity changed from 8 to 6
  387. In fonts with proportional off char position is middle
  388. Limited grass on cornfield
  389. If Num5 not use for action - Num5 vehicle horn/hydraulic
  390. Default setting keys 4 R disabled
  391. You can change antialiasing in setting by mouse click
  392. Vehicle select marker more noticeable
  393.  
  394.  
  395. Multimonitor:
  396.  
  397. Added monitor number to video card list
  398. When you use 2'nd monitor, resolution on 1'st monitor doesn't get bugged
  399. When you select monitor it's autoselect maximum resolution
  400. When you select resolution it's autoselect widescreen parameter
  401. Game icon now shows in task bar, also dialog is updated
  402.  
  403.  
  404.  
  405. Audio plugin from incognito for SA-MP
  406.  
  407. Fast connection
  408. Volume depends on game volume
  409. Optimization of files check
  410. Fixed bug with only 10 connections
  411. Fixed bug sometimes audio plugin doesn't start
  412. Fixed connect if you write - and / in nick
  413. Fixed lost packets
  414. Fixed bug if you disable radio game start play emergency vehicle radio
  415. Fixed bug volume of 3D sound depending on distance
  416. Fixed bug Audio plugin was sleep when connecting to radio
  417. Fixed sound bug with fake TCP server
  418. Fixed plugin doesn't send radio station id
  419. Fixed audioclient 3D sound bug in interiors
  420.  
  421. Bugs fix:
  422.  
  423. GameExplorer disabled due problems at game start - game can start slowly or doesn't start, this also happens with some other games
  424. SA will not longer turn off Aero effect in windows 7
  425. Nonworking 16 bit resolutions removed on Windows 10
  426. Removed brakes from the effects of dust
  427. Stuck cursor in the upper left corner of the screen when you minimize the game
  428. Bugs of textures in the interior after the minimize of the game
  429. Hang mouse on some systems
  430. Encreased memory use for correcting texture mapping of the world and transport
  431. Increase the limit of lighting effects, explosions and projectiles
  432. Flickers of textures
  433. Vertical mouse sensitivity when aiming
  434. Black roads
  435. Error GTA improper display color of water
  436. Map control in ESC
  437. Quality parameters and effects mode radar settings are switched to the left and right properly
  438. Fixed vehicle tail light turning off when the camera is rotated to the side
  439. No replacement 2 wheels at the 6-wheeled vehicle with tuning
  440. Crosshair doesn't mess up weapon icon when on a jetpack anymore
  441. Thomas the Tank Engine interior does not dissapear when viewed through the glass door panel
  442. Toggling car lights on does not make windows invisible when viewed from inside anymore
  443. Vehicle lights do not get dark after being being initially lit anymore
  444. Vehicle components does not get bugged after it has been fixed anymore
  445. Weapons are now visible when viewed through a vehicle window
  446. Holding a weapon will not cause some objects to be incorrectly light anymore
  447. Muzzle flash will now show up when firing the last bullet from the clip
  448. Colliding with another car will now damage proper parts on both cars - previously, both cars got damaged the same way
  449. Fixed sun lens flare effect not appearing with AMD/Intel graphics cards
  450. Transparency on the edges in sniper scope
  451. Height of the tire tracks
  452. Vehicle headlights lags
  453. Game cursor, moon, width of icons, markers, and player cursor on map has right width on HD resolutions
  454. Added disable XBox panel on Win10
  455. Fixed an issue introducing graphical artifacts from ped animations with high RAM usage - so called "streaming memory bug" (from Silent & The Hero)
  456. Radio station off now saves to config, you don't need to turn the radio volume off
  457. Fixed bug when you can die while crouching wall
  458. Fixed bug when you can die if was get out from vehicle by new driver
  459. IMGs bigger than 4GB are now handled properly
  460. Quadruple Stunt Bonus now works correctly
  461. Disabled the radio station changing when entering in a tuning garage
  462. Parachute animation
  463. Fixed non working mirror in some angles
  464. Fixed bug antialising doesn't changed if you set default video parameters
  465. Fixed setting to 5hp when you damaged on bike
  466. Fixed game bug when oxygen instantly restored in vehicle
  467. Game in window mode no more topmost
  468. Now if your game will lagsleep game will not block mouse after Alt+Ctrl+Del
  469. Fixed slow world shadows update on low FPS
  470. Fixed game bug you can see through walls with rocket launcher and camera
  471. Descreased angle of doors to fix collision problems
  472. Fixed game bug when pickups does not render on the edge of the screen
  473. Fixed game bug when vehicle light doesn't render on the edge of the screen
  474. Fixed game bug when procedural grass does not render on the edge of the screen
  475. Game now uses 32 bit (24/8) ZBuffer on 16bit resolution, it fixes 16bit graphic glitches
  476. Fixed LV police object and other occlution place bad render problem
  477. Windows parameter swap mouse buttons now works
  478. Fixed bug teleport after exit from Sweeper
  479. Fixed game bug when mouse can move outsite monitor with several monitors
  480. Idle camera don't work in menu and chat (for SAMP 0.3.7 and 0.3DL Idle camera is return)
  481. Fixed game bug when checkpoints doesn't render on the edge of the screen
  482. Objects and grass are rendered in right order, it fixes some of alpha bugs
  483. Option - Esc - Display Setup - Advanced - Mip mapping - deleted, it doens't work
  484. Texture anisotopy and mirrow quality changes immediately after effects quality change
  485. Fixed game bug helicopter and airplane engine sound exist after engine stop
  486. Fixed game bug when player doesn't render in mirrow in sniper scope
  487. Fix game bug SetPlayerCheckpoint has old size
  488. Fixed game bug you don't receive damage from fall to player
  489. Fixed game bug enabling enter vehicle if you disable jetpack with press enter
  490. Fixed game bug invincible on Enter&Exit vehicle
  491. Fixed game bug shadow doesn't draw when player enter to vehicle
  492. Fixed bad occlusions
  493. Player shadow doesn't draw on small and side surfaces in interior
  494. Fixed player invincible to explosion on enter&exit vehicle
  495. Fixed invincible on passenger driveby
  496. Fire are not deleting if you are not near
  497. Fixed boats can fly (predator model)
  498. Fixed crounch fist animation bug
  499. Fixed game bug bicycle fire enable fire on player
  500. Boat's physics enabled before you seat in boat
  501. Fixed game bug map move work's bad after day
  502. Fixed camera move to random place after game maximize
  503. Fixed game graphic bug player shadow height
  504. Fixed aspect ratio on ultra wide monitors
  505. Fixed bugged mouse sensitivity option
  506. Increased limit of watercannons from 3 to 100
  507. Fixed LVPD interior dissapear on low effects
  508. Fixed teleport if you stucked in object
  509. Fixed Num5
  510. Tab will not fire weapon in aim
  511. Fixed memory are not freed after photo
  512. Fixed teleport if you kicked from vehicle
  513. Fixed you can see through walls with sniper scope with rolling
  514.  
  515. Crashfix:
  516.  
  517. Direct Play no longer needed on Windows 10
  518. Game can run without sound/audiocard
  519. Minimizing on Windows 10
  520. Crash at long game and consumption of large memory game
  521. Errors causing GTA game crashes at 0x004F02D3 and associated with sound
  522. Errors causing GTA game crashes when transport don't support tuning 0x007F0BF7 0x007F120E
  523. Crashes in interiors
  524. Crash when installing mods on high distance
  525. Crash in the fall Player
  526. Crash Ctrl+Alt+Del
  527. Crash 0x00571A00
  528. 0x004AB564 0x0061A5C5 0x0070FB39 with many players streamed
  529. 0x007C51A8
  530. Run the game no longer freezing when locked gta3.img (happens when you install mods)
  531. Crashes with established curves effects
  532. A heap corruption in one place is now fixed
  533. If the game freezes while load textures & models game unfreeze after several seconds
  534. If game freezed game exit
  535. Nonexistent Files crashes 0x004AA4C8 0x005DC425 0x004C4576 0x006F7524 0x0156329D
  536. Game isn't responding if game tries to load txd that doesn't exist, if models\coll\peds.col or gxt is corrupted
  537. If game tries to read nonexistent file .dat .ide .col .ipl and crash - crash dialog now shows this file
  538. GTA bug caused crash at 0x00826360 when you use bugged timecyc.dat & popcycle.dat
  539. Crash 0x0071A708 if you try print bad message on screen
  540. GTA bug caused crash at 0x004D1750 & 0x005E5815
  541. Half fixed crash 0x007F18CF
  542. Half fixed crash 0x00749B7B
  543. Addon restore some of lost files
  544. Game bug crash if game try load nonexist sa-ufiles.dat
  545. audio files damaged 0x004DFE92 0x004F0EBA 0x004F0E1C 0x004DFF90
  546. 0x006FE144 if texture roadsignfont2 doesn't exist
  547. 0x0053388E if game can't create 2D effect
  548. 0x005D5CA2 texture vehiclegrunge256 wrong format
  549. Crash when entering advanced display options on 2'nd monitor if count of resolutions on 2'nd monitor greater then on 1'st
  550. Bugs & crash if game try set non-existent resolution after maximize (possible via DSR)
  551. 0x005D9A9B Vehicle effects crash
  552. 0x005DD97C on start without plant1.txd
  553. 0x0070F9CA in interior with mirror
  554. half fix 0x007ECABB RwStreamRead
  555. 0x004F1464 run nonexistent radio or radio on Steam version of the game
  556. 0x007F39FB read nonexistent txd
  557. 0x006FD525 nonexistent platecharset in vehicle.txd
  558. 0x004C87B6 nonexistent white in particle.txd
  559. 0x007F3825 delete nonexistent txd
  560. 0x005B6B2F bad carcols.dat
  561. 0x004F153A & 0x004D9880 if audio/config files doesn't exist
  562. Instead of freeze if game try read nonexistent file in IDE game now exit with reason
  563. 0x004D46AE animation
  564. 0x00705D48 0x007F9533 0x007F7C82 0x007F777B when system go hibernate/sleep mode
  565. 0x007C91CC with skin mods
  566. half fix 0x007324B6 with bad OnPlayerRequestSpawn
  567. 0x0049CD77
  568. 0x005D95CE
  569. 0x0074533E & 0x00745393 if game haven't enough memory when you save screenshot with camera
  570. 0x00523E6B caused by vehicles
  571. 0x0048C3A9 with bad animation
  572. 0x007FFF12 missing textures in some mods
  573. 0x00557CEA when you create object crane 1382
  574. 0x00746929 on start
  575. 0x004C53A6 with bad FrameNode name in DFF
  576. 0x00529967 crash if you create object near garage
  577. Fixed SAMP bug caused gliches and crash on 0x0156AA19
  578. 0x00728365 without textures with some mods
  579. 0x006EB628 & 0x006EB670 without water textures waterclear256 и waterwake
  580. 0x004C8F24 when many vehicles in stream
  581. 0x0040F64C
  582. 0x00710881 0x0070FF4D 0x007100A1 0x00710727 0x004AA4F7 0x0156F981 if game has no memory
  583. Fixed an issue which would cause games to freeze if III/VC/SA were running at the same time
  584. Fixed game bug when videodrivers are not installed and game doesn't start without messages
  585. Fixed crash 0x0055D234 with bad data/plants.dat file
  586. Fixed crash 0x00734D88 with bad models/grass/grass.dff files
  587. Fixed crashes 0x0059F7A8 0x005A0C54 0x005A0C34 with object 1373
  588. Fixed 0x007CF27D if game has no memory
  589. If game has deadlock from model loading addon will free StreamMemory
  590.  
  591. Fixes in other mods:
  592.  
  593. Fixes crashes in Normal Map (NormalMapFix.asi)
  594. Rusyoke mod shell crash (ShellFix.asi)
  595. Incompatible of Rusyoke outfit and SilentPatch
  596. Crash when vehicle was recreated and cleo speedometer installed
  597. Incompatible SAMPFUNCS with SilentPatch caused crash on start
  598. Crash in 1'st version of Insanity Vegetation
  599. 0x00827F6E on start with bad ini with InterdaceEditor
  600. 0x0072CD14 on death with distance mods
  601. III.VC.SA.LimitAdjuster.asi optimization
  602. Setting IMFX bUseSAMP enables auto, there is no auto check for samp in IMFX
  603. map.asi renames if you have not 0.3.7R1, bcz this mods crashes on other samp ver
  604. Searchlights.asi renames if you have DL, bcz this mods crashes on this samp ver
  605. Fixed crashes.asi bug with no damage after fall
  606. Fixed crash of old version of NewOpcodes.cleo
  607. Fixed FPSUnlock and crashes.asi removed 0.1s delay strafe in SAMP
  608. Fixed crash 0x00706611 from old versions of shadows.asi
  609. Fixed crash 0x004874EA with vehicle in garage CLEO mod: CJ can repair the car
  610. Fixed crashes.asi bug when C4 doesn't deletes
  611. Fixed crashes.asi bug when fire damage bicycle
  612. Fixed ENB start and bad resolution list
  613. Fixed pause in colormod by colormod menu in SAMP
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