Azpect

Untitled

Dec 14th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126.  
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144. --[[
  145.  
  146. Clockwork Arena made by Fenrier.
  147.  
  148. ]]
  149.  
  150. it=Instance.new
  151.  
  152. vt=Vector3.new
  153.  
  154. cf=CFrame.new
  155.  
  156. euler=CFrame.fromEulerAnglesXYZ
  157.  
  158. angles=CFrame.Angles
  159.  
  160. teledebounce=false
  161.  
  162. teledebounce2=false
  163.  
  164. c=game.Players:children()
  165.  
  166. --[[for i=1,#c do
  167.  
  168. if c[i].className=="Player" and c[i].Character:findFirstChild("Torso")~=nil then
  169.  
  170. c[i].Character.Torso.CFrame=c[i].Character.Torso.CFrame*cf(0,50,0)
  171.  
  172. end
  173.  
  174. end]]
  175.  
  176.  
  177.  
  178. if workspace:findFirstChild("Clockwork Arena",true) ~= nil then
  179.  
  180. workspace:findFirstChild("Clockwork Arena",true).Parent = nil
  181.  
  182. end
  183.  
  184.  
  185.  
  186.  
  187.  
  188. function part(formfactor,parent,reflectance,transparency,brickcolor,material,name,size,cframe)
  189.  
  190. local fp = it("Part")
  191.  
  192. fp.formFactor = formfactor
  193.  
  194. fp.Parent = parent
  195.  
  196. fp.Reflectance = reflectance
  197.  
  198. fp.Transparency = transparency
  199.  
  200. fp.CanCollide = true
  201.  
  202. fp.Anchored = true
  203.  
  204. fp.Locked=true
  205.  
  206. fp.BrickColor = brickcolor
  207.  
  208. fp.Name = name
  209.  
  210. fp.Size = size
  211.  
  212. fp.Material = material
  213.  
  214. fp.CFrame = cframe
  215.  
  216. fp.BottomSurface="Smooth"
  217.  
  218. fp.TopSurface="Smooth"
  219.  
  220. fp:BreakJoints()
  221.  
  222. return fp
  223.  
  224. end
  225.  
  226.  
  227.  
  228. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  229.  
  230. local mesh = it(Mesh)
  231.  
  232. mesh.Parent = part
  233.  
  234. if Mesh=="SpecialMesh" then
  235.  
  236. mesh.MeshType = meshtype
  237.  
  238. mesh.MeshId = meshid
  239.  
  240. end
  241.  
  242. mesh.Offset=offset
  243.  
  244. mesh.Scale=scale
  245.  
  246. return mesh
  247.  
  248. end
  249.  
  250.  
  251.  
  252. function weld(parent,part0,part1,c0)
  253.  
  254. local weld = it("Weld")
  255.  
  256. weld.Parent = parent
  257.  
  258. weld.Part0 = part0
  259.  
  260. weld.Part1 = part1
  261.  
  262. weld.C0 = c0
  263.  
  264. return weld
  265.  
  266. end
  267.  
  268.  
  269.  
  270. local modelzorz = Instance.new("Model")
  271.  
  272. modelzorz.Parent = workspace
  273.  
  274. modelzorz.Name = "Clockwork Arena"
  275.  
  276. script.Parent=modelzorz
  277.  
  278. CF=cf(0,0,0)
  279.  
  280.  
  281.  
  282. local prt1=part(3,modelzorz,0,0,BrickColor.new("Dark orange"),"Slate","Part1",vt(400,10,400),CF)
  283.  
  284. local prt1b=part(3,modelzorz,0,1,BrickColor.new("Dark orange"),"Slate","Part1",vt(0,0,0),CF*cf(0,20,0))
  285.  
  286. light = Instance.new("PointLight")
  287.  
  288. light.Brightness = .8
  289.  
  290. light.Range = 150
  291.  
  292. light.Color = Color3.new(255,255,255)
  293.  
  294. light.Parent=prt1b
  295.  
  296. numb=0
  297.  
  298. numb2=0
  299.  
  300. for i=1,8 do
  301.  
  302. local prt2=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part2",vt(300,15,60),CF*euler(0,numb,0)*cf(0,-numb2,0))
  303.  
  304. numb=numb+0.3925
  305.  
  306. numb2=numb2+0.01
  307.  
  308. end
  309.  
  310. numb=0
  311.  
  312. for i=1,16 do
  313.  
  314. local prt3=part(3,modelzorz,0,0,BrickColor.new("Tr. Red"),"Slate","Part3",vt(100,10,2),CF*euler(0,numb,0)*cf(80,3-0.01,0))
  315.  
  316. numb=numb+0.3925
  317.  
  318. end
  319.  
  320. numb=0
  321.  
  322. for i=1,4 do
  323.  
  324. local prt4=part(3,modelzorz,0,0,BrickColor.new("Tr. Red"),"Slate","Part4",vt(30,11,30),CF*euler(0,numb,0)*cf(80,2.5,0))
  325.  
  326. local prt4b=part(3,modelzorz,0,1,BrickColor.new("Tr. Red"),"Slate","Part4",vt(0,0,0),CF*euler(0,numb,0)*cf(80,2.5+20,0))
  327.  
  328. light = Instance.new("PointLight")
  329.  
  330. light.Brightness = .8
  331.  
  332. light.Range = 50
  333.  
  334. light.Color = Color3.new(50,50,0)
  335.  
  336. light.Parent=prt4b
  337.  
  338. numb2=0
  339.  
  340. for i=1,8 do
  341.  
  342. local prt5=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Part5",vt(10,5,5),prt4.CFrame*euler(0,numb2,0)*cf(8,3.5,0))
  343.  
  344. numb2=numb2+0.785
  345.  
  346. end
  347.  
  348. numb=numb+1.57
  349.  
  350. end
  351.  
  352. local prt6=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part6",vt(40,10,40),CF*cf(0,10,0))
  353.  
  354. numb2=0
  355.  
  356. for i=1,4 do
  357.  
  358. numb=0
  359.  
  360. numb3=0
  361.  
  362. for i=1,8 do
  363.  
  364. local prt6=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part6",vt(5,10,20+numb3),CF*euler(0,numb2,0)*cf(-20-numb,9.9-numb,0))
  365.  
  366. numb=numb+1
  367.  
  368. numb3=numb3+0.01
  369.  
  370. end
  371.  
  372. numb2=numb2+1.57
  373.  
  374. end
  375.  
  376. numb=0
  377.  
  378. numb2=0
  379.  
  380. for i=1,8 do
  381.  
  382. local prt7=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Part7",vt(15,5,10),CF*euler(0,numb,0)*cf(10,13-numb2,0))
  383.  
  384. numb=numb+0.785
  385.  
  386. numb2=numb2+0.01
  387.  
  388. end
  389.  
  390. numb=0
  391.  
  392. for i=1,16 do
  393.  
  394. if i~=1 and i~=5 and i~=9 and i~=13 then
  395.  
  396. local prt8=part(3,modelzorz,0,0,BrickColor.new("Earth yellow"),"Slate","Part8",vt(30,12,70),CF*euler(0,numb,0)*cf(-180,10,0))
  397.  
  398. local prt9=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part9",vt(20,13,60),prt8.CFrame)
  399.  
  400. numb2=0
  401.  
  402. for i=1,6 do
  403.  
  404. local prt9b=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part9b",vt(5,31,5),prt8.CFrame*cf(0,0,30+numb2)*euler(0,0,1.57))
  405.  
  406. local prt9c=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Slate","Part9c",vt(3,32,3),prt9b.CFrame)
  407.  
  408. light = Instance.new("PointLight")
  409.  
  410. light.Brightness = .8
  411.  
  412. light.Range = 30
  413.  
  414. light.Color = Color3.new(255,255,255)
  415.  
  416. light.Parent=prt9c
  417.  
  418. numb2=numb2-10
  419.  
  420. end
  421.  
  422. end
  423.  
  424. numb=numb+0.3925
  425.  
  426. end
  427.  
  428. numb=1.57
  429.  
  430. for i=1,3 do
  431.  
  432. local prt10=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part10",vt(20,13,80),CF*euler(0,numb,0)*cf(-185,10,0))
  433.  
  434. local prt11=part(3,modelzorz,0,0,BrickColor.new("Earth yellow"),"Slate","Part10",vt(10,14,70),prt10.CFrame)
  435.  
  436. numb2=0
  437.  
  438. for i=1,6 do
  439.  
  440. local prt12=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part12",vt(2,11,80),prt10.CFrame*cf(11-numb2,numb2,0))
  441.  
  442. numb2=numb2-2
  443.  
  444. end
  445.  
  446. numb=numb+1.57
  447.  
  448. end
  449.  
  450. numb=0
  451.  
  452. numb2=0
  453.  
  454. for i=1,39 do
  455.  
  456. if i>=3 then
  457.  
  458. local prt13=part(3,modelzorz,0,0,BrickColor.new("Earth yellow"),"Slate","Part13",vt(30,10,40),CF*euler(0,numb,0)*cf(-195,20+numb2,0))
  459.  
  460. local prt14=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part14",vt(20,11,30),prt13.CFrame)
  461.  
  462. end
  463.  
  464. numb2=numb2+0.009
  465.  
  466. numb=numb+0.157
  467.  
  468. end
  469.  
  470. numb=0
  471.  
  472. for i=1,40 do
  473.  
  474. local prt15=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part15",vt(30,10,40),CF*euler(0,numb,0)*cf(-220,30.5+numb2,0))
  475.  
  476. numb3=0
  477.  
  478. local prt9b=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Slate","Part9b",vt(5,35,5),prt15.CFrame*cf(0,0,0)*euler(0,0,1.57))
  479.  
  480. local prt9c=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part9c",vt(3,36,3),prt9b.CFrame)
  481.  
  482. light = Instance.new("PointLight")
  483.  
  484. light.Brightness = .8
  485.  
  486. light.Range = 30
  487.  
  488. light.Color = Color3.new(255,255,255)
  489.  
  490. light.Parent=prt9c
  491.  
  492. local prt16=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Slate","Part16",vt(29.9,11,39.9),prt15.CFrame)
  493.  
  494. local prt17=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part17",vt(10,3,10),prt15.CFrame*cf(0,6,0))
  495.  
  496. local prt18=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Part18",vt(5,5,5),prt15.CFrame)
  497.  
  498. prt18.Shape="Cylinder"
  499.  
  500. prt18.CFrame=prt17.CFrame*cf(0,3,0)*euler(0,0,1.57)
  501.  
  502. local prt19=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part19",vt(10,3,10),prt18.CFrame*euler(0,0,-1.57)*cf(0,3,0))
  503.  
  504. local prt20=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part20",vt(30,10,40),prt19.CFrame*cf(0,6,0))
  505.  
  506. local prt21=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Slate","Part21",vt(29.9,11,39.9),prt20.CFrame)
  507.  
  508. local prt22=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part22",vt(150,20,40),prt21.CFrame*cf(50,12,0))
  509.  
  510. local prt23=part(3,modelzorz,0,0,BrickColor.new("Earth yellow"),"Slate","Part23",vt(50,50,90),prt22.CFrame*cf(49,30,0)*euler(0,0,0.5))
  511.  
  512. local prt24=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part24",vt(80,20,20),prt23.CFrame*cf(40,10,0))
  513.  
  514. local prt25=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Slate","Part25",vt(5,40,20),prt24.CFrame*cf(20,0,0))
  515.  
  516. local prt26=part(3,modelzorz,0,0.8,BrickColor.new("Bright blue"),"Plastic","Part26",vt(1,80,20),prt24.CFrame*cf(60,0,0)*euler(0,0,1.07))
  517.  
  518. numb=numb+0.157
  519.  
  520. end
  521.  
  522. numb=0
  523.  
  524. for i=1,6 do
  525.  
  526. local prt27=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Plastic","Part27",vt(13,50,13),CF*euler(0,numb,0)*cf(120,25,0))
  527.  
  528. local msh27=mesh("CylinderMesh",prt27,"","",vt(0,0,0),vt(1,1,1))
  529.  
  530. local prt28=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Part28",vt(15,15,15),CF*euler(0,numb,0)*cf(120,10,0))
  531.  
  532. local prt29=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Slate","Part29",vt(10,16,10),prt28.CFrame*euler(1.57,0.785,0))
  533.  
  534. local prt30=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Slate","Part30",vt(10,16,10),prt28.CFrame*euler(0.785,0,1.57))
  535.  
  536. numb2=0
  537.  
  538. for i=1,6 do
  539.  
  540. local prt31=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Part31",vt(15,50,1),prt27.CFrame*euler(0,numb2,0))
  541.  
  542. numb2=numb2+0.785
  543.  
  544. end
  545.  
  546. local prt32=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Part32",vt(15,15,15),CF*euler(0,numb,0)*cf(120,47.5,0))
  547.  
  548. local prt33=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Slate","Part33",vt(10,16,10),prt32.CFrame*euler(1.57,0.785,0))
  549.  
  550. local prt34=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Slate","Part34",vt(10,16,10),prt32.CFrame*euler(0.785,0,1.57))
  551.  
  552. local spawn = Instance.new("SpawnLocation")
  553.  
  554. light = Instance.new("PointLight")
  555.  
  556. light.Brightness = .8
  557.  
  558. light.Range = 100
  559.  
  560. light.Parent=spawn
  561.  
  562. spawn.Parent = modelzorz
  563.  
  564. spawn.CanCollide = false
  565.  
  566. spawn.Anchored = true
  567.  
  568. spawn.Transparency = 1
  569.  
  570. spawn.CFrame=CF*euler(0,numb,0)*cf(140,0,0)
  571.  
  572. numb=numb+1.04666666
  573.  
  574. end
  575.  
  576. local prt35=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Slate","Part35",vt(60,30,40),CF*cf(-180,15,30))
  577.  
  578. local prt35a=part(3,modelzorz,0,0,BrickColor.new("Earth yellow"),"Slate","Part35a",vt(10,20,5),CF*cf(-150,15,15))
  579.  
  580. local prt36=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Slate","Part36",vt(60,30,40),CF*cf(-180,15,-30))
  581.  
  582. local prt3ba=part(3,modelzorz,0,0,BrickColor.new("Earth yellow"),"Slate","Part3ba",vt(10,20,5),CF*cf(-150,15,-15))
  583.  
  584.  
  585.  
  586. local Torso1=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Torso",vt(2,2,1),CF*cf(-155,33,-15)*euler(0,1.57,0))
  587.  
  588. local LArm1=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Left Arm",vt(1,2,1),Torso1.CFrame*cf(0.8,0,0.5+0.2)*euler(-1,0,-1))
  589.  
  590. local RArm1=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Reft Arm",vt(1,2,1),Torso1.CFrame*cf(-0.8,0,0.5+0.2)*euler(-1,0,1))
  591.  
  592. local LLeg1=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Left Leg",vt(1,2,1),Torso1.CFrame*cf(0.5,-2,0))
  593.  
  594. local RLeg1=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Right Leg",vt(1,2,1),Torso1.CFrame*cf(-0.5,-2,0))
  595.  
  596. local Head1=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Head",vt(1,1,1),Torso1.CFrame*cf(0,1.5,0))
  597.  
  598.  
  599.  
  600. local Torso2=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Torso",vt(2,2,1),CF*cf(-155,33,15)*euler(0,1.57,0))
  601.  
  602. local LArm2=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Left Arm",vt(1,2,1),Torso2.CFrame*cf(0.8,0,0.5+0.2)*euler(-1,0,-1))
  603.  
  604. local RArm2=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Reft Arm",vt(1,2,1),Torso2.CFrame*cf(-0.8,0,0.5+0.2)*euler(-1,0,1))
  605.  
  606. local LLeg2=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Left Leg",vt(1,2,1),Torso2.CFrame*cf(0.5,-2,0))
  607.  
  608. local RLeg2=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Right Leg",vt(1,2,1),Torso2.CFrame*cf(-0.5,-2,0))
  609.  
  610. local Head2=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Head",vt(1,1,1),Torso2.CFrame*cf(0,1.5,0))
  611.  
  612.  
  613.  
  614. print("BonnieKunG1s's Clockwork Arena loaded.")
  615.  
  616. --workspace.Fenrier.Torso.CFrame=teleprt2.CFrame*cf(0,150,0)
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