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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,game,owner = owner,game | |
| 3 | local RealPlayer = Player | |
| 4 | do | |
| 5 | print("FE Compatibility code by Mokiros")
| |
| 6 | local rp = RealPlayer | |
| 7 | script.Parent = rp.Character | |
| 8 | ||
| 9 | --RemoteEvent for communicating | |
| 10 | local Event = Instance.new("RemoteEvent")
| |
| 11 | Event.Name = "UserInput_Event" | |
| 12 | ||
| 13 | --Fake event to make stuff like Mouse.KeyDown work | |
| 14 | local function fakeEvent() | |
| 15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 16 | t.connect = t.Connect | |
| 17 | return t | |
| 18 | end | |
| 19 | ||
| 20 | --Creating fake input objects with fake variables | |
| 21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 25 | end} | |
| 26 | --Merged 2 functions into one by checking amount of arguments | |
| 27 | CAS.UnbindAction = CAS.BindAction | |
| 28 | ||
| 29 | --This function will trigger the events that have been :Connect()'ed | |
| 30 | local function te(self,ev,...) | |
| 31 | local t = m[ev] | |
| 32 | if t and t._fakeEvent then | |
| 33 | for _,f in pairs(t.Functions) do | |
| 34 | f(...) | |
| 35 | end | |
| 36 | end | |
| 37 | end | |
| 38 | m.TrigEvent = te | |
| 39 | UIS.TrigEvent = te | |
| 40 | ||
| 41 | Event.OnServerEvent:Connect(function(plr,io) | |
| 42 | if plr~=rp then return end | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | if not io.isMouse then | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").LocalPlayer
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local Mouse = Player:GetMouse() | |
| 66 | local UIS = game:GetService("UserInputService")
| |
| 67 | local input = function(io,a) | |
| 68 | if a then return end | |
| 69 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 71 | end | |
| 72 | UIS.InputBegan:Connect(input) | |
| 73 | UIS.InputEnded:Connect(input) | |
| 74 | ||
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | ||
| 85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 86 | --Real game object | |
| 87 | local _rg = game | |
| 88 | ||
| 89 | --Metatable for fake service | |
| 90 | local fsmt = {
| |
| 91 | __index = function(self,k) | |
| 92 | local s = rawget(self,"_RealService") | |
| 93 | if s then return s[k] end | |
| 94 | end, | |
| 95 | __newindex = function(self,k,v) | |
| 96 | local s = rawget(self,"_RealService") | |
| 97 | if s then s[k]=v end | |
| 98 | end, | |
| 99 | __call = function(self,...) | |
| 100 | local s = rawget(self,"_RealService") | |
| 101 | if s then return s(...) end | |
| 102 | end | |
| 103 | } | |
| 104 | local function FakeService(t,RealService) | |
| 105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 106 | return setmetatable(t,fsmt) | |
| 107 | end | |
| 108 | ||
| 109 | --Fake game object | |
| 110 | local g = {
| |
| 111 | GetService = function(self,s) | |
| 112 | return self[s] | |
| 113 | end, | |
| 114 | Players = FakeService({
| |
| 115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 116 | },"Players"), | |
| 117 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 119 | } | |
| 120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 121 | g.service = g.GetService | |
| 122 | ||
| 123 | g.RunService = FakeService({
| |
| 124 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 125 | BindToRenderStep = function(self,name,_,fun) | |
| 126 | ||
| 127 | end, | |
| 128 | UnbindFromRenderStep = function(self,name) | |
| 129 | self._btrs[name]:Disconnect() | |
| 130 | end, | |
| 131 | },"RunService") | |
| 132 | ||
| 133 | setmetatable(g,{
| |
| 134 | __index=function(self,s) | |
| 135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 137 | end, | |
| 138 | __newindex = fsmt.__newindex, | |
| 139 | __call = fsmt.__call | |
| 140 | }) | |
| 141 | --Changing owner to fake player object to support owner:GetMouse() | |
| 142 | game,owner = g,g.Players.LocalPlayer | |
| 143 | end | |
| 144 | --[[ | |
| 145 | ||
| 146 | Clockwork Arena made by Fenrier. | |
| 147 | ||
| 148 | ]] | |
| 149 | ||
| 150 | it=Instance.new | |
| 151 | ||
| 152 | vt=Vector3.new | |
| 153 | ||
| 154 | cf=CFrame.new | |
| 155 | ||
| 156 | euler=CFrame.fromEulerAnglesXYZ | |
| 157 | ||
| 158 | angles=CFrame.Angles | |
| 159 | ||
| 160 | teledebounce=false | |
| 161 | ||
| 162 | teledebounce2=false | |
| 163 | ||
| 164 | c=game.Players:children() | |
| 165 | ||
| 166 | --[[for i=1,#c do | |
| 167 | ||
| 168 | if c[i].className=="Player" and c[i].Character:findFirstChild("Torso")~=nil then
| |
| 169 | ||
| 170 | c[i].Character.Torso.CFrame=c[i].Character.Torso.CFrame*cf(0,50,0) | |
| 171 | ||
| 172 | end | |
| 173 | ||
| 174 | end]] | |
| 175 | ||
| 176 | ||
| 177 | ||
| 178 | if workspace:findFirstChild("Clockwork Arena",true) ~= nil then
| |
| 179 | ||
| 180 | workspace:findFirstChild("Clockwork Arena",true).Parent = nil
| |
| 181 | ||
| 182 | end | |
| 183 | ||
| 184 | ||
| 185 | ||
| 186 | ||
| 187 | ||
| 188 | function part(formfactor,parent,reflectance,transparency,brickcolor,material,name,size,cframe) | |
| 189 | ||
| 190 | local fp = it("Part")
| |
| 191 | ||
| 192 | fp.formFactor = formfactor | |
| 193 | ||
| 194 | fp.Parent = parent | |
| 195 | ||
| 196 | fp.Reflectance = reflectance | |
| 197 | ||
| 198 | fp.Transparency = transparency | |
| 199 | ||
| 200 | fp.CanCollide = true | |
| 201 | ||
| 202 | fp.Anchored = true | |
| 203 | ||
| 204 | fp.Locked=true | |
| 205 | ||
| 206 | fp.BrickColor = brickcolor | |
| 207 | ||
| 208 | fp.Name = name | |
| 209 | ||
| 210 | fp.Size = size | |
| 211 | ||
| 212 | fp.Material = material | |
| 213 | ||
| 214 | fp.CFrame = cframe | |
| 215 | ||
| 216 | fp.BottomSurface="Smooth" | |
| 217 | ||
| 218 | fp.TopSurface="Smooth" | |
| 219 | ||
| 220 | fp:BreakJoints() | |
| 221 | ||
| 222 | return fp | |
| 223 | ||
| 224 | end | |
| 225 | ||
| 226 | ||
| 227 | ||
| 228 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 229 | ||
| 230 | local mesh = it(Mesh) | |
| 231 | ||
| 232 | mesh.Parent = part | |
| 233 | ||
| 234 | if Mesh=="SpecialMesh" then | |
| 235 | ||
| 236 | mesh.MeshType = meshtype | |
| 237 | ||
| 238 | mesh.MeshId = meshid | |
| 239 | ||
| 240 | end | |
| 241 | ||
| 242 | mesh.Offset=offset | |
| 243 | ||
| 244 | mesh.Scale=scale | |
| 245 | ||
| 246 | return mesh | |
| 247 | ||
| 248 | end | |
| 249 | ||
| 250 | ||
| 251 | ||
| 252 | function weld(parent,part0,part1,c0) | |
| 253 | ||
| 254 | local weld = it("Weld")
| |
| 255 | ||
| 256 | weld.Parent = parent | |
| 257 | ||
| 258 | weld.Part0 = part0 | |
| 259 | ||
| 260 | weld.Part1 = part1 | |
| 261 | ||
| 262 | weld.C0 = c0 | |
| 263 | ||
| 264 | return weld | |
| 265 | ||
| 266 | end | |
| 267 | ||
| 268 | ||
| 269 | ||
| 270 | local modelzorz = Instance.new("Model")
| |
| 271 | ||
| 272 | modelzorz.Parent = workspace | |
| 273 | ||
| 274 | modelzorz.Name = "Clockwork Arena" | |
| 275 | ||
| 276 | script.Parent=modelzorz | |
| 277 | ||
| 278 | CF=cf(0,0,0) | |
| 279 | ||
| 280 | ||
| 281 | ||
| 282 | local prt1=part(3,modelzorz,0,0,BrickColor.new("Dark orange"),"Slate","Part1",vt(400,10,400),CF)
| |
| 283 | ||
| 284 | local prt1b=part(3,modelzorz,0,1,BrickColor.new("Dark orange"),"Slate","Part1",vt(0,0,0),CF*cf(0,20,0))
| |
| 285 | ||
| 286 | light = Instance.new("PointLight")
| |
| 287 | ||
| 288 | light.Brightness = .8 | |
| 289 | ||
| 290 | light.Range = 150 | |
| 291 | ||
| 292 | light.Color = Color3.new(255,255,255) | |
| 293 | ||
| 294 | light.Parent=prt1b | |
| 295 | ||
| 296 | numb=0 | |
| 297 | ||
| 298 | numb2=0 | |
| 299 | ||
| 300 | for i=1,8 do | |
| 301 | ||
| 302 | local prt2=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part2",vt(300,15,60),CF*euler(0,numb,0)*cf(0,-numb2,0))
| |
| 303 | ||
| 304 | numb=numb+0.3925 | |
| 305 | ||
| 306 | numb2=numb2+0.01 | |
| 307 | ||
| 308 | end | |
| 309 | ||
| 310 | numb=0 | |
| 311 | ||
| 312 | for i=1,16 do | |
| 313 | ||
| 314 | local prt3=part(3,modelzorz,0,0,BrickColor.new("Tr. Red"),"Slate","Part3",vt(100,10,2),CF*euler(0,numb,0)*cf(80,3-0.01,0))
| |
| 315 | ||
| 316 | numb=numb+0.3925 | |
| 317 | ||
| 318 | end | |
| 319 | ||
| 320 | numb=0 | |
| 321 | ||
| 322 | for i=1,4 do | |
| 323 | ||
| 324 | local prt4=part(3,modelzorz,0,0,BrickColor.new("Tr. Red"),"Slate","Part4",vt(30,11,30),CF*euler(0,numb,0)*cf(80,2.5,0))
| |
| 325 | ||
| 326 | local prt4b=part(3,modelzorz,0,1,BrickColor.new("Tr. Red"),"Slate","Part4",vt(0,0,0),CF*euler(0,numb,0)*cf(80,2.5+20,0))
| |
| 327 | ||
| 328 | light = Instance.new("PointLight")
| |
| 329 | ||
| 330 | light.Brightness = .8 | |
| 331 | ||
| 332 | light.Range = 50 | |
| 333 | ||
| 334 | light.Color = Color3.new(50,50,0) | |
| 335 | ||
| 336 | light.Parent=prt4b | |
| 337 | ||
| 338 | numb2=0 | |
| 339 | ||
| 340 | for i=1,8 do | |
| 341 | ||
| 342 | local prt5=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Part5",vt(10,5,5),prt4.CFrame*euler(0,numb2,0)*cf(8,3.5,0))
| |
| 343 | ||
| 344 | numb2=numb2+0.785 | |
| 345 | ||
| 346 | end | |
| 347 | ||
| 348 | numb=numb+1.57 | |
| 349 | ||
| 350 | end | |
| 351 | ||
| 352 | local prt6=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part6",vt(40,10,40),CF*cf(0,10,0))
| |
| 353 | ||
| 354 | numb2=0 | |
| 355 | ||
| 356 | for i=1,4 do | |
| 357 | ||
| 358 | numb=0 | |
| 359 | ||
| 360 | numb3=0 | |
| 361 | ||
| 362 | for i=1,8 do | |
| 363 | ||
| 364 | local prt6=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part6",vt(5,10,20+numb3),CF*euler(0,numb2,0)*cf(-20-numb,9.9-numb,0))
| |
| 365 | ||
| 366 | numb=numb+1 | |
| 367 | ||
| 368 | numb3=numb3+0.01 | |
| 369 | ||
| 370 | end | |
| 371 | ||
| 372 | numb2=numb2+1.57 | |
| 373 | ||
| 374 | end | |
| 375 | ||
| 376 | numb=0 | |
| 377 | ||
| 378 | numb2=0 | |
| 379 | ||
| 380 | for i=1,8 do | |
| 381 | ||
| 382 | local prt7=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Part7",vt(15,5,10),CF*euler(0,numb,0)*cf(10,13-numb2,0))
| |
| 383 | ||
| 384 | numb=numb+0.785 | |
| 385 | ||
| 386 | numb2=numb2+0.01 | |
| 387 | ||
| 388 | end | |
| 389 | ||
| 390 | numb=0 | |
| 391 | ||
| 392 | for i=1,16 do | |
| 393 | ||
| 394 | if i~=1 and i~=5 and i~=9 and i~=13 then | |
| 395 | ||
| 396 | local prt8=part(3,modelzorz,0,0,BrickColor.new("Earth yellow"),"Slate","Part8",vt(30,12,70),CF*euler(0,numb,0)*cf(-180,10,0))
| |
| 397 | ||
| 398 | local prt9=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part9",vt(20,13,60),prt8.CFrame)
| |
| 399 | ||
| 400 | numb2=0 | |
| 401 | ||
| 402 | for i=1,6 do | |
| 403 | ||
| 404 | local prt9b=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part9b",vt(5,31,5),prt8.CFrame*cf(0,0,30+numb2)*euler(0,0,1.57))
| |
| 405 | ||
| 406 | local prt9c=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Slate","Part9c",vt(3,32,3),prt9b.CFrame)
| |
| 407 | ||
| 408 | light = Instance.new("PointLight")
| |
| 409 | ||
| 410 | light.Brightness = .8 | |
| 411 | ||
| 412 | light.Range = 30 | |
| 413 | ||
| 414 | light.Color = Color3.new(255,255,255) | |
| 415 | ||
| 416 | light.Parent=prt9c | |
| 417 | ||
| 418 | numb2=numb2-10 | |
| 419 | ||
| 420 | end | |
| 421 | ||
| 422 | end | |
| 423 | ||
| 424 | numb=numb+0.3925 | |
| 425 | ||
| 426 | end | |
| 427 | ||
| 428 | numb=1.57 | |
| 429 | ||
| 430 | for i=1,3 do | |
| 431 | ||
| 432 | local prt10=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part10",vt(20,13,80),CF*euler(0,numb,0)*cf(-185,10,0))
| |
| 433 | ||
| 434 | local prt11=part(3,modelzorz,0,0,BrickColor.new("Earth yellow"),"Slate","Part10",vt(10,14,70),prt10.CFrame)
| |
| 435 | ||
| 436 | numb2=0 | |
| 437 | ||
| 438 | for i=1,6 do | |
| 439 | ||
| 440 | local prt12=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part12",vt(2,11,80),prt10.CFrame*cf(11-numb2,numb2,0))
| |
| 441 | ||
| 442 | numb2=numb2-2 | |
| 443 | ||
| 444 | end | |
| 445 | ||
| 446 | numb=numb+1.57 | |
| 447 | ||
| 448 | end | |
| 449 | ||
| 450 | numb=0 | |
| 451 | ||
| 452 | numb2=0 | |
| 453 | ||
| 454 | for i=1,39 do | |
| 455 | ||
| 456 | if i>=3 then | |
| 457 | ||
| 458 | local prt13=part(3,modelzorz,0,0,BrickColor.new("Earth yellow"),"Slate","Part13",vt(30,10,40),CF*euler(0,numb,0)*cf(-195,20+numb2,0))
| |
| 459 | ||
| 460 | local prt14=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part14",vt(20,11,30),prt13.CFrame)
| |
| 461 | ||
| 462 | end | |
| 463 | ||
| 464 | numb2=numb2+0.009 | |
| 465 | ||
| 466 | numb=numb+0.157 | |
| 467 | ||
| 468 | end | |
| 469 | ||
| 470 | numb=0 | |
| 471 | ||
| 472 | for i=1,40 do | |
| 473 | ||
| 474 | local prt15=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part15",vt(30,10,40),CF*euler(0,numb,0)*cf(-220,30.5+numb2,0))
| |
| 475 | ||
| 476 | numb3=0 | |
| 477 | ||
| 478 | local prt9b=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Slate","Part9b",vt(5,35,5),prt15.CFrame*cf(0,0,0)*euler(0,0,1.57))
| |
| 479 | ||
| 480 | local prt9c=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part9c",vt(3,36,3),prt9b.CFrame)
| |
| 481 | ||
| 482 | light = Instance.new("PointLight")
| |
| 483 | ||
| 484 | light.Brightness = .8 | |
| 485 | ||
| 486 | light.Range = 30 | |
| 487 | ||
| 488 | light.Color = Color3.new(255,255,255) | |
| 489 | ||
| 490 | light.Parent=prt9c | |
| 491 | ||
| 492 | local prt16=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Slate","Part16",vt(29.9,11,39.9),prt15.CFrame)
| |
| 493 | ||
| 494 | local prt17=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part17",vt(10,3,10),prt15.CFrame*cf(0,6,0))
| |
| 495 | ||
| 496 | local prt18=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Part18",vt(5,5,5),prt15.CFrame)
| |
| 497 | ||
| 498 | prt18.Shape="Cylinder" | |
| 499 | ||
| 500 | prt18.CFrame=prt17.CFrame*cf(0,3,0)*euler(0,0,1.57) | |
| 501 | ||
| 502 | local prt19=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part19",vt(10,3,10),prt18.CFrame*euler(0,0,-1.57)*cf(0,3,0))
| |
| 503 | ||
| 504 | local prt20=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part20",vt(30,10,40),prt19.CFrame*cf(0,6,0))
| |
| 505 | ||
| 506 | local prt21=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Slate","Part21",vt(29.9,11,39.9),prt20.CFrame)
| |
| 507 | ||
| 508 | local prt22=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part22",vt(150,20,40),prt21.CFrame*cf(50,12,0))
| |
| 509 | ||
| 510 | local prt23=part(3,modelzorz,0,0,BrickColor.new("Earth yellow"),"Slate","Part23",vt(50,50,90),prt22.CFrame*cf(49,30,0)*euler(0,0,0.5))
| |
| 511 | ||
| 512 | local prt24=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Slate","Part24",vt(80,20,20),prt23.CFrame*cf(40,10,0))
| |
| 513 | ||
| 514 | local prt25=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Slate","Part25",vt(5,40,20),prt24.CFrame*cf(20,0,0))
| |
| 515 | ||
| 516 | local prt26=part(3,modelzorz,0,0.8,BrickColor.new("Bright blue"),"Plastic","Part26",vt(1,80,20),prt24.CFrame*cf(60,0,0)*euler(0,0,1.07))
| |
| 517 | ||
| 518 | numb=numb+0.157 | |
| 519 | ||
| 520 | end | |
| 521 | ||
| 522 | numb=0 | |
| 523 | ||
| 524 | for i=1,6 do | |
| 525 | ||
| 526 | local prt27=part(3,modelzorz,0,0,BrickColor.new("Nougat"),"Plastic","Part27",vt(13,50,13),CF*euler(0,numb,0)*cf(120,25,0))
| |
| 527 | ||
| 528 | local msh27=mesh("CylinderMesh",prt27,"","",vt(0,0,0),vt(1,1,1))
| |
| 529 | ||
| 530 | local prt28=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Part28",vt(15,15,15),CF*euler(0,numb,0)*cf(120,10,0))
| |
| 531 | ||
| 532 | local prt29=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Slate","Part29",vt(10,16,10),prt28.CFrame*euler(1.57,0.785,0))
| |
| 533 | ||
| 534 | local prt30=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Slate","Part30",vt(10,16,10),prt28.CFrame*euler(0.785,0,1.57))
| |
| 535 | ||
| 536 | numb2=0 | |
| 537 | ||
| 538 | for i=1,6 do | |
| 539 | ||
| 540 | local prt31=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Part31",vt(15,50,1),prt27.CFrame*euler(0,numb2,0))
| |
| 541 | ||
| 542 | numb2=numb2+0.785 | |
| 543 | ||
| 544 | end | |
| 545 | ||
| 546 | local prt32=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Part32",vt(15,15,15),CF*euler(0,numb,0)*cf(120,47.5,0))
| |
| 547 | ||
| 548 | local prt33=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Slate","Part33",vt(10,16,10),prt32.CFrame*euler(1.57,0.785,0))
| |
| 549 | ||
| 550 | local prt34=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Slate","Part34",vt(10,16,10),prt32.CFrame*euler(0.785,0,1.57))
| |
| 551 | ||
| 552 | local spawn = Instance.new("SpawnLocation")
| |
| 553 | ||
| 554 | light = Instance.new("PointLight")
| |
| 555 | ||
| 556 | light.Brightness = .8 | |
| 557 | ||
| 558 | light.Range = 100 | |
| 559 | ||
| 560 | light.Parent=spawn | |
| 561 | ||
| 562 | spawn.Parent = modelzorz | |
| 563 | ||
| 564 | spawn.CanCollide = false | |
| 565 | ||
| 566 | spawn.Anchored = true | |
| 567 | ||
| 568 | spawn.Transparency = 1 | |
| 569 | ||
| 570 | spawn.CFrame=CF*euler(0,numb,0)*cf(140,0,0) | |
| 571 | ||
| 572 | numb=numb+1.04666666 | |
| 573 | ||
| 574 | end | |
| 575 | ||
| 576 | local prt35=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Slate","Part35",vt(60,30,40),CF*cf(-180,15,30))
| |
| 577 | ||
| 578 | local prt35a=part(3,modelzorz,0,0,BrickColor.new("Earth yellow"),"Slate","Part35a",vt(10,20,5),CF*cf(-150,15,15))
| |
| 579 | ||
| 580 | local prt36=part(3,modelzorz,0,0,BrickColor.new("Earth green"),"Slate","Part36",vt(60,30,40),CF*cf(-180,15,-30))
| |
| 581 | ||
| 582 | local prt3ba=part(3,modelzorz,0,0,BrickColor.new("Earth yellow"),"Slate","Part3ba",vt(10,20,5),CF*cf(-150,15,-15))
| |
| 583 | ||
| 584 | ||
| 585 | ||
| 586 | local Torso1=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Torso",vt(2,2,1),CF*cf(-155,33,-15)*euler(0,1.57,0))
| |
| 587 | ||
| 588 | local LArm1=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Left Arm",vt(1,2,1),Torso1.CFrame*cf(0.8,0,0.5+0.2)*euler(-1,0,-1))
| |
| 589 | ||
| 590 | local RArm1=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Reft Arm",vt(1,2,1),Torso1.CFrame*cf(-0.8,0,0.5+0.2)*euler(-1,0,1))
| |
| 591 | ||
| 592 | local LLeg1=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Left Leg",vt(1,2,1),Torso1.CFrame*cf(0.5,-2,0))
| |
| 593 | ||
| 594 | local RLeg1=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Right Leg",vt(1,2,1),Torso1.CFrame*cf(-0.5,-2,0))
| |
| 595 | ||
| 596 | local Head1=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Head",vt(1,1,1),Torso1.CFrame*cf(0,1.5,0))
| |
| 597 | ||
| 598 | ||
| 599 | ||
| 600 | local Torso2=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Torso",vt(2,2,1),CF*cf(-155,33,15)*euler(0,1.57,0))
| |
| 601 | ||
| 602 | local LArm2=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Left Arm",vt(1,2,1),Torso2.CFrame*cf(0.8,0,0.5+0.2)*euler(-1,0,-1))
| |
| 603 | ||
| 604 | local RArm2=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Reft Arm",vt(1,2,1),Torso2.CFrame*cf(-0.8,0,0.5+0.2)*euler(-1,0,1))
| |
| 605 | ||
| 606 | local LLeg2=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Left Leg",vt(1,2,1),Torso2.CFrame*cf(0.5,-2,0))
| |
| 607 | ||
| 608 | local RLeg2=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Right Leg",vt(1,2,1),Torso2.CFrame*cf(-0.5,-2,0))
| |
| 609 | ||
| 610 | local Head2=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Slate","Head",vt(1,1,1),Torso2.CFrame*cf(0,1.5,0))
| |
| 611 | ||
| 612 | ||
| 613 | ||
| 614 | print("BonnieKunG1s's Clockwork Arena loaded.")
| |
| 615 | ||
| 616 | --workspace.Fenrier.Torso.CFrame=teleprt2.CFrame*cf(0,150,0) |