Advertisement
Guest User

Untitled

a guest
May 24th, 2017
202
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 36.87 KB | None | 0 0
  1. ツ#------------------------------------------------------------------------------------------# ♺♺♺ Ayarlar Skript ♺♺♺#-----------------------------------------------------------------------------------------£
  2.  
  3.  
  4. options:
  5. prefix: &8[&b«&c&lDeta&3Craft&l&b»&8] &7»
  6. Name: &bAnahtar
  7. Gui-Name: &bKazIJ&6Kazan
  8. Name-KazIJkazan: &bAnahtar
  9. Reward-3: &a» &b3 TL KazandIJn
  10. Reward-5: &a» &b5 TL KazandIJn
  11. Reward-50: &a» &b50 TL KazandIJn
  12. Reward-100: &a» &b100 TL KazandIJn
  13. Reward-300: &a» &b300 TL KazandIJn
  14. Reward-15: &a» &b15 TL KazandIJn
  15.  
  16. #------------------------------------------------------------------------------------------# ♺♺♺ ArsaFly Skript ♺♺♺#-----------------------------------------------------------------------------------------£
  17.  
  18. command /fly:
  19. trigger:
  20. if world is "plotworld2":
  21. set player's fly mode to true
  22. message "{@prefix} &6Arsalarda &cUcma Acildi&7!"
  23. else:
  24. message "{@prefix} &cBunun Icin &6Arsalarda &cOlmaniz Gerekmektedir&7!"
  25.  
  26. #------------------------------------------------------------------------------------------# ♺♺♺ Yasak Komut Skript ♺♺♺#-----------------------------------------------------------------------------------------£
  27.  
  28.  
  29. on command "/pl":
  30. if player isn't op:
  31. send "{@prefix} &eYasakli Komut Çok AyIJp" to the player
  32. cancel event
  33. on command "/help":
  34. if player isn't op:
  35. send "{@prefix} &eYasakli Komut Çok AyIJp" to the player
  36. cancel event
  37. on command "/bukkit:me":
  38. if player isn't op:
  39. send "{@prefix} &eYasakli Komut Çok AyIJp" to the player
  40. cancel event
  41. on command "/bukkit:plugins":
  42. if player isn't op:
  43. send "{@prefix} &eYasakli Komut Çok AyIJp" to the player
  44. cancel event
  45. on command "/bukkit:help":
  46. if player isn't op:
  47. send "{@prefix} &eYasakli Komut Çok AyIJp" to the player
  48. cancel event
  49. on command "/?":
  50. if player isn't op:
  51. send "{@prefix} &eYasakli Komut Çok AyIJp" to the player
  52. cancel event
  53. on command "/bukkit:?":
  54. if player isn't op:
  55. send "{@prefix} &eYasakli Komut Çok AyIJp" to the player
  56. cancel event
  57. on command "/erepairall":
  58. if player isn't op:
  59. send "{@prefix} &eYasakli Komut Çok AyIJp" to the player
  60. cancel event
  61. on command "/efix all":
  62. if player isn't op:
  63. send "{@prefix} &eYasakli Komut Çok AyIJp" to the player
  64. cancel event
  65. on command "/etpahere":
  66. if player isn't op:
  67. send "{@prefix} &eYasakli Komut Çok AyIJp" to the player
  68. cancel event
  69. on command "/plugins":
  70. if player isn't op:
  71. send "{@prefix} &eYasakli Komut Çok AyIJp" to the player
  72. cancel event
  73. on command "/etpahere":
  74. if player isn't op:
  75. send "{@prefix} &eYasakli Komut Çok AyIJp" to the player
  76. cancel event
  77. on command "/etpahere":
  78. if player isn't op:
  79. send "{@prefix} &eYasakli Komut Çok AyIJp" to the player
  80. cancel event
  81. on command "/bukkit:ver":
  82. if player isn't op:
  83. send "{@prefix} &eYasakli Komut Çok AyIJp" to the player
  84. cancel event
  85. on command "/bukkit:tell":
  86. if player isn't op:
  87. send "{@prefix} &eYasakli Komut Çok AyIJp" to the player
  88. cancel event
  89. on command "/tpahere":
  90. if player isn't op:
  91. send "{@prefix} &eYasakli Komut Çok AyIJp" to the player
  92. cancel event
  93. on command "/tphere":
  94. if player isn't op:
  95. send "{@prefix} &eYasakli Komut Çok AyIJp" to the player
  96. cancel event
  97. on command "/logout":
  98. if player isn't op:
  99. send "{@prefix} &eYasakli Komut Çok AyIJp" to the player
  100. cancel event
  101. on command "/p home" or "/p h" or "/p h:2" or "/p home:2" or "/plot home" or "/plot h" or "/plot h:2" or "/plot home:2" or "/p" or "/plot":
  102. if player's world is not "plotworld2":
  103. send "{@prefix} &eBunun Için Arsalarda Olmalisin &a/Warp Arsa" to the player
  104. cancel event
  105.  
  106. #------------------------------------------------------------------------------------------# ♺♺♺ Banka Skript ♺♺♺#-----------------------------------------------------------------------------------------£
  107.  
  108. command /banka [<text>] [<number>]:
  109. trigger:
  110. if arg-1 is not set:
  111. if arg-2 is not set:
  112. send "{@prefix} &c/Banka Yatir [Miktar] &aYazarak Bankaniza Para Yatirabilirsiniz." to player
  113. send "{@prefix} &c/Banka Cek [Miktar] &aYazarak Bankanizdan Para Cekebilirsiniz." to player
  114. send "{@prefix} &c/Banka Miktar &aYazarak Bankadaki Paraniza Bakabilirsiniz." to player
  115. stop trigger
  116. if arg-1 is set:
  117. if arg-2 is set:
  118. if arg-1 is "yatir" or "yatIJr":
  119. if player's balance is bigger than arg-2:
  120. if arg-2 < 1:
  121. send "{@prefix} &aEn Az 1 Yazmalisin!" to player
  122. stop trigger
  123. else:
  124. execute console command "eco take %player% %arg-2%"
  125. add arg-2 to {banka.miktar.%player%}
  126. send "{@prefix} &aHesabiniza &bT%arg-2% &aPara Yatirildi." to player
  127. stop trigger
  128. else:
  129. send "{@prefix} &cO Kadar Paran Yok." to player
  130. stop trigger
  131. if arg-1 is "cek" or "çek":
  132. if {banka.miktar.%player%} is bigger than or equal to arg-2:
  133. if arg-2 < 1:
  134. send "{@prefix} &aEn Az 1 Yazmalisin!"
  135. stop trigger
  136. else:
  137. remove arg-2 from {banka.miktar.%player%}
  138. execute the command "eco give %player% %arg-2%"
  139. send "{@prefix} &aHesabinizdan &bT%arg-2% &aPara Cektiniz." to player
  140. stop trigger
  141. if arg-1 is "miktar":
  142. send "{@prefix} &aBankadaki Paran &cT%{banka.miktar.%player%}%" to player
  143. stop trigger
  144. else:
  145. send "{@prefix} &c/Banka Yatir [Miktar] &aYazarak Bankaniza Para Yatirabilirsiniz." to player
  146. send "{@prefix} &c/Banka Cek [Miktar] &aYazarak Bankanizdan Para Cekebilirsiniz." to player
  147. send "{@prefix} &c/Banka Miktar &aYazarak Bankadaki Paraniza Bakabilirsiniz." to player
  148. stop trigger
  149.  
  150. #------------------------------------------------------------------------------------------# ♺♺♺ Sohbet Kilit Skript ♺♺♺#-----------------------------------------------------------------------------------------£
  151.  
  152.  
  153. Command /chat <text>:
  154. permission: chat.kilit
  155. trigger:
  156. if arg 1 is "kapat":
  157. set {kilitli} to true
  158. broadcast "{@prefix} &aSohbet KapatIJldIJ!"
  159. if arg 1 is "ac":
  160. set {kilitli} to false
  161. broadcast "{@prefix} &aSohbet Aktif!"
  162. else:
  163. send "{@prefix} &c/&7chat &6ac&4/&6kapat" to player
  164.  
  165. on chat:
  166. {kilitli} is true:
  167. if player doesn't have permission "chat.konus":
  168. cancel event
  169. send "{@prefix} &9Sohbet KapalIJdIJr, &4KonuŠamazsIJn!" to player
  170.  
  171. #------------------------------------------------------------------------------------------# ♺♺♺ BreakOre Skript ♺♺♺#-----------------------------------------------------------------------------------------£
  172.  
  173. on break of lapis ore:
  174. chance of 1%:
  175. give a gold nugget named "&3&l» &e&lNarinParcasi &3&l«" to player
  176. send "{@prefix} &6Lapis Kazarken &3&l» &e&lNarin ParçasIJ &3&l« &6Buldun." to player
  177. on break of lapis ore:
  178. chance of 3%:
  179. give a diamond to player
  180. send "{@prefix} &6Lapis Kazarken &bElmas &6Buldun." to player
  181. on break of obsidian:
  182. chance of 1%:
  183. give a gold nugget named "&3&l» &e&lObsidyen Parcasi &3&l«" to player
  184. send "{@prefix} &6Lapis Kazarken &3&l» &e&lObsidyen Parcasi &3&l« &6Buldun." to player
  185.  
  186.  
  187. #------------------------------------------------------------------------------------------# ♺♺♺ SohbetiTemizle Skript ♺♺♺#-----------------------------------------------------------------------------------------£
  188.  
  189. command /cc:
  190. usage:&4/cc
  191. permission: sohbet.sil
  192. permission message: &bBunun için yetkin yok.
  193. trigger:
  194. loop 100 times:
  195. broadcast " "
  196. broadcast "{@prefix} &9Sohbet Temizlendi&8. &cIyi Oyunlar&8."
  197. stop
  198.  
  199. #------------------------------------------------------------------------------------------# ♺♺♺ SetSpawn Skript ♺♺♺#-----------------------------------------------------------------------------------------£
  200.  
  201. command /spawncek:
  202. permission: sk.admin
  203. trigger:
  204. set {spawn} to location of player
  205. send "{@prefix} &aSpawn ayarlandIJ."
  206.  
  207. on join:
  208. teleport player to {spawn}
  209.  
  210. #------------------------------------------------------------------------------------------# ♺♺♺ Vip Effect Skript ♺♺♺#-----------------------------------------------------------------------------------------£
  211.  
  212. command /vipasd [<text>]:
  213. permission: sk.admin
  214. permission message: &cBunu Kullanabilmek Icin Yeterli Izne Sahip Degilsin!
  215. trigger:
  216. if arg 1 is "hiz" or "hIJz":
  217. if player doesn't have permission "SimpleVIPPerks.vipspd":
  218. exit
  219. else:
  220. if {vip.yetki.%player%} is true:
  221. send " &cBasarisiz ! &bVIP &eOzelliklerini Her 5 Dakikada Bir Kullanabilirsin!"
  222. exit
  223. if {vip.yetki.%player%} is not set:
  224. if player doesn't have permission "SimpleVIPPerks.vipspd":
  225. send " &cBasarisiz ! &bVIP &eOzelliklerini &bVIP&eler Kullanabilir!"
  226. exit
  227. else:
  228. wait 1 tick
  229. apply speed 2 to player for 180 second
  230. set {vip.yetki.%player%} to true
  231. send " &aBasarili ! &bVIP &6Hiz &eGucunu Kullandin."
  232. wait 5 minute
  233. delete {vip.yetki.%player%}
  234. send " &eTavsiye : &aArtik &bVIP &aGuclerini Kullanabilirsin."
  235. if arg 1 is "gýc" or "guc" or "gýç" or "guç" or "kuvvet":
  236. if player doesn't have permission "SimpleVIPPerks.vipstr":
  237. exit
  238. else:
  239. if {vip.yetki.%player%} is true:
  240. send " &cBasarisiz ! &bVIP &eOzelliklerini Her 5 Dakikada Bir Kullanabilirsin!"
  241. exit
  242. if {vip.yetki.%player%} is not set:
  243. if player doesn't have permission "SimpleVIPPerks.vipstr":
  244. send " &cBasarisiz ! &bVIP &eOzelliklerini &bVIP&eler Kullanabilir!"
  245. exit
  246. else:
  247. wait 1 tick
  248. apply strength 2 to player for 180 second
  249. set {vip.yetki.%player%} to true
  250. send " &aBasarili ! &bVIP &6Kuvvet &eGucunu Kullandin."
  251. wait 5 minute
  252. delete {vip.yetki.%player%}
  253. send " &eTavsiye : &aArtik &bVIP &aGuclerini Kullanabilirsin."
  254. if arg 1 is "ziplama" or "zIJplama":
  255. if player doesn't have permission "SimpleVIPPerks.vipjmp":
  256. exit
  257. else:
  258. if {vip.yetki.%player%} is true:
  259. send " &cBasarisiz ! &bVIP &eOzelliklerini Her 5 Dakikada Bir Kullanabilirsin!"
  260. exit
  261. if {vip.yetki.%player%} is not set:
  262. if player doesn't have permission "SimpleVIPPerks.vipjmp":
  263. send " &cBasarisiz ! &bVIP &eOzelliklerini &bVIP&eler Kullanabilir!"
  264. exit
  265. else:
  266. wait 1 tick
  267. apply jump 2 to player for 180 second
  268. set {vip.yetki.%player%} to true
  269. send " &aBasarili ! &bVIP &6Ziplama &eGucunu Kullandin."
  270. wait 5 minute
  271. delete {vip.yetki.%player%}
  272. send " &eTavsiye : &aArtik &bVIP &aGuclerini Kullanabilirsin."
  273. if arg 1 is "hizlikazma" or "hIJzlIJkazma":
  274. if player doesn't have permission "SimpleVIPPerks.vipdig":
  275. exit
  276. else:
  277. if {vip.yetki.%player%} is true:
  278. send " &cBasarisiz ! &bVIP &eOzelliklerini Her 5 Dakikada Bir Kullanabilirsin!"
  279. exit
  280. if {vip.yetki.%player%} is not set:
  281. if player doesn't have permission "SimpleVIPPerks.vipdig":
  282. send " &cBasarisiz ! &bVIP &eOzelliklerini &bVIP&eler Kullanabilir!"
  283. exit
  284. else:
  285. wait 1 tick
  286. apply haste 2 to player for 180 second
  287. set {vip.yetki.%player%} to true
  288. send " &aBasarili ! &bVIP &6Hizli Kazma &eGucunu Kullandin."
  289. wait 5 minute
  290. delete {vip.yetki.%player%}
  291. send " &eTavsiye : &aArtik &bVIP &aGuclerini Kullanabilirsin."
  292. if arg 1 is "nefes" or "nefesalma":
  293. if player doesn't have permission "SimpleVIPPerks.vipair":
  294. exit
  295. else:
  296. if {vip.yetki.%player%} is true:
  297. send " &cBasarisiz ! &bVIP &eOzelliklerini Her 5 Dakikada Bir Kullanabilirsin!"
  298. exit
  299. if {vip.yetki.%player%} is not set:
  300. if player doesn't have permission "SimpleVIPPerks.vipair":
  301. send " &cBasarisiz ! &bVIP &eOzelliklerini &bVIP&eler Kullanabilir!"
  302. exit
  303. else:
  304. wait 1 tick
  305. apply water breathing 2 to player for 180 second
  306. set {vip.yetki.%player%} to true
  307. send " &aBasarili ! &bVIP &6Nefes Alma &eGucunu Kullandin."
  308. wait 5 minute
  309. delete {vip.yetki.%player%}
  310. send " &eTavsiye : &aArtik &bVIP &aGuclerini Kullanabilirsin."
  311. if arg 1 is "gorunmezlik" or "görunmezlik" or "görýnmezlik":
  312. if player doesn't have permission "SimpleVIPPerks.vipinv":
  313. exit
  314. else:
  315. if {vip.yetki.%player%} is true:
  316. send " &cBasarisiz ! &bVIP &eOzelliklerini Her 5 Dakikada Bir Kullanabilirsin!"
  317. exit
  318. if {vip.yetki.%player%} is not set:
  319. if player doesn't have permission "SimpleVIPPerks.vipinv":
  320. send " &cBasarisiz ! &bVIP &eOzelliklerini &bVIP&eler Kullanabilir!"
  321. exit
  322. else:
  323. wait 1 tick
  324. apply invisibility 2 to player for 180 second
  325. set {vip.yetki.%player%} to true
  326. send " &aBasarili ! &bVIP &6Gorunmezlik &eGucunu Kullandin."
  327. wait 5 minute
  328. delete {vip.yetki.%player%}
  329. send " &eTavsiye : &aArtik &bVIP &aGuclerini Kullanabilirsin."
  330. if arg 1 is "ateskoruma" or "ateŠkoruma" or "atesdirenci" or "ateŠdirenci":
  331. if player doesn't have permission "SimpleVIPPerks.vipfir":
  332. exit
  333. else:
  334. if {vip.yetki.%player%} is true:
  335. send " &cBasarisiz ! &bVIP &eOzelliklerini Her 5 Dakikada Bir Kullanabilirsin!"
  336. exit
  337. if {vip.yetki.%player%} is not set:
  338. if player doesn't have permission "SimpleVIPPerks.vipfir":
  339. send " &cBasarisiz ! &bVIP &eOzelliklerini &bVIP&eler Kullanabilir!"
  340. exit
  341. else:
  342. wait 1 tick
  343. apply fire resistance 2 to player for 180 second
  344. set {vip.yetki.%player%} to true
  345. send " &aBasarili ! &bVIP &6Ates Korumasi &eGucunu Kullandin."
  346. wait 5 minute
  347. delete {vip.yetki.%player%}
  348. send " &eTavsiye : &aArtik &bVIP &aGuclerini Kullanabilirsin."
  349. if arg 1 is "yenilenme":
  350. if player doesn't have permission "SimpleVIPPerks.vipreg":
  351. exit
  352. else:
  353. if {vip.yetki.%player%} is true:
  354. send " &cBasarisiz ! &bVIP &eOzelliklerini Her 5 Dakikada Bir Kullanabilirsin!"
  355. exit
  356. if {vip.yetki.%player%} is not set:
  357. if player doesn't have permission "SimpleVIPPerks.vipreg":
  358. send " &cBasarisiz ! &bVIP &eOzelliklerini &bVIP&eler Kullanabilir!"
  359. exit
  360. else:
  361. wait 1 tick
  362. apply regeneration 2 to player for 180 second
  363. set {vip.yetki.%player%} to true
  364. send " &aBasarili ! &bVIP &6Yenilenme &eGucunu Kullandin."
  365. wait 5 minute
  366. delete {vip.yetki.%player%}
  367. send " &eTavsiye : &aArtik &bVIP &aGuclerini Kullanabilirsin."
  368. if arg 1 is "koruma":
  369. if player doesn't have permission "SimpleVIPPerks.vipris":
  370. exit
  371. else:
  372. if {vip.yetki.%player%} is true:
  373. send " &cBasarisiz ! &bVIP &eOzelliklerini Her 5 Dakikada Bir Kullanabilirsin!"
  374. exit
  375. if {vip.yetki.%player%} is not set:
  376. if player doesn't have permission "SimpleVIPPerks.vipris":
  377. send " &cBasarisiz ! &bVIP &eOzelliklerini &bVIP&eler Kullanabilir!"
  378. exit
  379. else:
  380. wait 1 tick
  381. apply resistance 2 to player for 180 second
  382. set {vip.yetki.%player%} to true
  383. send " &aBasarili ! &bVIP &6Yenilenme &eGucunu Kullandin."
  384. wait 5 minute
  385. delete {vip.yetki.%player%}
  386. send " &eTavsiye : &aArtik &bVIP &aGuclerini Kullanabilirsin."
  387. if arg 1 is "gecegorusu":
  388. if player doesn't have permission "SimpleVIPPerks.vipngt":
  389. exit
  390. else:
  391. if {vip.yetki.%player%} is true:
  392. send " &cBasarisiz ! &bVIP &eOzelliklerini Her 5 Dakikada Bir Kullanabilirsin!"
  393. exit
  394. if {vip.yetki.%player%} is not set:
  395. if player doesn't have permission "SimpleVIPPerks.vipngt":
  396. send " &cBasarisiz ! &bVIP &eOzelliklerini &bVIP&eler Kullanabilir!"
  397. exit
  398. else:
  399. wait 1 tick
  400. apply night vision 2 to player for 180 second
  401. set {vip.yetki.%player%} to true
  402. send " &aBasarili ! &bVIP &6Yenilenme &eGucunu Kullandin."
  403. wait 5 minute
  404. delete {vip.yetki.%player%}
  405. send " &eTavsiye : &aArtik &bVIP &aGuclerini Kullanabilirsin."
  406. if arg 1 is "kaldir":
  407. if player doesn't have permission "SimpleVIPPerks.viprem":
  408. exit
  409. else:
  410. if {vip.yetki.%player%} is true:
  411. send " &cBasarisiz ! &bVIP &eOzelliklerini Her 5 Dakikada Bir Kullanabilirsin!"
  412. exit
  413. if {vip.yetki.%player%} is not set:
  414. if player doesn't have permission "SimpleVIPPerks.viprem":
  415. send " &cBasarisiz ! &bVIP &eOzelliklerini &bVIP&eler Kullanabilir!"
  416. exit
  417. else:
  418. wait 1 tick
  419. remove regeneration from player
  420. remove night vision from player
  421. remove fire resistance from player
  422. remove invisibility from player
  423. remove water breathing from player
  424. remove haste from player
  425. remove strength from player
  426. remove jump from player
  427. remove speed from player
  428. set {vip.yetki.%player%} to true
  429. send " &aBasarili ! &bVIP &eGucunu Kaldirdin."
  430. wait 5 minute
  431. delete {vip.yetki.%player%}
  432. send " &eTavsiye : &aArtik &bVIP &aGuclerini Kullanabilirsin."
  433. if arg 1 is "liste":
  434. if player doesn't have permission "SimpleVIPPerks.list":
  435. exit
  436. else:
  437. send "/vip hiz &c- &bHizli Gitmenize Yarar"
  438. send "/vip guc &c- &bGucunuz Artar"
  439. send "/vip ziplama &c- &bYuksege Ziplamaniza Yarar"
  440. send "/vip hizlikazma &c- &bDaha Hizli Kazmaniza Yarar"
  441. send "/vip nefesalma &c- &bSuyun Altinda Nefes Almaniza Yarar"
  442. send "/vip gorunmezlik &c- &bGorunmez Olmaniza Yarar"
  443. send "/vip ateskoruma &c- &bAtesten Etkilenmessiniz"
  444. send "/vip gorus &c- &bGece Gorusu Verir"
  445. send "/vip yenilenme &c- &bCaninizin Yenilenmesine Yarar"
  446. send "/vip koruma &c- &bKorunmaniza Yarar"
  447.  
  448. command /vipefekt:
  449. permission: vip.ozellik
  450. permission message: &cBunu Kullanabilmek Icin Yeterli Izne Sahip Degilsin!
  451. trigger:
  452. if player doesn't have permission "vip.ozellik":
  453. exit
  454. else:
  455. if {vip.yetki.%player%} is true:
  456. send " &cBasarisiz ! &bVip &eYeteneklerini Her 3 Dakikada Bir Kullanabilirsin!"
  457. exit
  458. if {vip.yetki.%player%} is not set:
  459. if player doesn't have permission "vip.ozellik":
  460. send " &cBasarisiz ! &bVip &eYeteneklerini &bVip&eler Kullanabilir!"
  461. exit
  462. else:
  463. wait 1 tick
  464. apply water breathing 2 to player for 180 second
  465. apply haste 2 to player for 180 second
  466. apply jump 2 to player for 180 second
  467. apply speed 2 to player for 180 second
  468. apply strength 2 to player for 180 second
  469. strike lightning effect at the player
  470. set {vip.yetki.%player%} to true
  471. send " &aBasarili ! &bVip &eYeteneklerini Kullandin."
  472. wait 3 minutes
  473. delete {vip.yetki.%player%}
  474. send " &eTavsiye : &aArtik &bVip &eYeteneklerini Kullanabilirsin."
  475.  
  476. command /megavipefekt:
  477. permission: megavip.ozellik
  478. permission message: &cBunu Kullanabilmek Icin Yeterli Izne Sahip Degilsin!
  479. trigger:
  480. if player doesn't have permission "megavip.ozellik":
  481. exit
  482. else:
  483. if {vip.yetki.%player%} is true:
  484. send " &cBasarisiz ! &bMegaVip &eYeteneklerini Her 3 Dakikada Bir Kullanabilirsin!"
  485. exit
  486. if {vip.yetki.%player%} is not set:
  487. if player doesn't have permission "megavip.ozellik":
  488. send " &cBasarisiz ! &bMegaVip &eYeteneklerini &bMegaVip&eler Kullanabilir!"
  489. exit
  490. else:
  491. wait 1 tick
  492. apply water breathing 2 to player for 180 second
  493. apply haste 2 to player for 180 second
  494. apply jump 2 to player for 180 second
  495. apply speed 2 to player for 180 second
  496. apply strength 2 to player for 180 second
  497. apply fire resistance 2 to player for 180 second
  498. strike lightning effect at the player
  499. set {vip.yetki.%player%} to true
  500. send " &aBasarili ! &bMegaVip &eYeteneklerini Kullandin."
  501. wait 3 minutes
  502. delete {vip.yetki.%player%}
  503. send " &eTavsiye : &aArtik &bMegaVip &eYeteneklerini Kullanabilirsin."
  504.  
  505. command /ultravipefekt:
  506. permission: ultravip.ozellik
  507. permission message: &cBunu Kullanabilmek Icin Yeterli Izne Sahip Degilsin!
  508. trigger:
  509. if player doesn't have permission "ultravip.ozellik":
  510. exit
  511. else:
  512. if {vip.yetki.%player%} is true:
  513. send " &cBasarisiz ! &bUltraVip &eYeteneklerini Her 3 Dakikada Bir Kullanabilirsin!"
  514. exit
  515. if {vip.yetki.%player%} is not set:
  516. if player doesn't have permission "ultravip.ozellik":
  517. send " &cBasarisiz ! &bUltraVip &eYeteneklerini &bUltraVip&eler Kullanabilir!"
  518. exit
  519. else:
  520. wait 1 tick
  521. apply water breathing 2 to player for 180 second
  522. apply haste 2 to player for 180 second
  523. apply jump 2 to player for 180 second
  524. apply speed 2 to player for 180 second
  525. apply strength 2 to player for 180 second
  526. apply fire resistance 2 to player for 180 second
  527. apply resistance 2 to player for 180 second
  528. strike lightning effect at the player
  529. set {vip.yetki.%player%} to true
  530. send " &aBasarili ! &bUltraVip &eYeteneklerini Kullandin."
  531. wait 3 minutes
  532. delete {vip.yetki.%player%}
  533. send " &eTavsiye : &aArtik &bUltraVip &eYeteneklerini Kullanabilirsin."
  534.  
  535. command /detavipefekt:
  536. permission: detavip.ozellik
  537. permission message: &cBunu Kullanabilmek Icin Yeterli Izne Sahip Degilsin!
  538. trigger:
  539. if player doesn't have permission "detavip.ozellik":
  540. exit
  541. else:
  542. if {vip.yetki.%player%} is true:
  543. send " &cBasarisiz ! &bDetaVip &eYeteneklerini Her 3 Dakikada Bir Kullanabilirsin!"
  544. exit
  545. if {vip.yetki.%player%} is not set:
  546. if player doesn't have permission "detavip.ozellik":
  547. send " &cBasarisiz ! &bDetaVip &eYeteneklerini &bDetaVip&eler Kullanabilir!"
  548. exit
  549. else:
  550. wait 1 tick
  551. apply water breathing 2 to player for 180 second
  552. apply haste 2 to player for 180 second
  553. apply jump 2 to player for 180 second
  554. apply speed 2 to player for 180 second
  555. apply strength 2 to player for 180 second
  556. apply fire resistance 2 to player for 180 second
  557. apply resistance 2 to player for 180 second
  558. apply night vision 2 to player for 180 second
  559. apply regeneration 2 to player for 180 second
  560. strike lightning effect at the player
  561. set {vip.yetki.%player%} to true
  562. send " &aBasarili ! &bMineVip &eYeteneklerini Kullandin."
  563. wait 3 minutes
  564. delete {vip.yetki.%player%}
  565. send " &eTavsiye : &aArtik &bDetaVip&eYeteneklerini Kullanabilirsin."
  566.  
  567. #------------------------------------------------------------------------------------------# ♺♺♺ KazIJKazan Skript ♺♺♺#-----------------------------------------------------------------------------------------£
  568.  
  569. on rightclick with tripwire hook:
  570. if tool's displayname is "{@Name}":
  571. cancel event
  572. execute console command "kazIJkazan %player%"
  573. remove a tripwire hook named "{@Name-KazIJkazan}" from player's inventory
  574.  
  575. function kazIJkazan(p: player,f: integer):
  576. chance of 15%:
  577. send "{@Reward-15}" to {_p}
  578. set slot {_f} of {_p}'s current inventory to 15 of blue stained glass pane named "&a» &cKazancIJn 15 &a«"
  579. add 15 to {price.%{_p}%}
  580. add 1 to {kazIJkazan.%{_p}%}
  581. if {kazIJkazan.%{_p}%} is greater than or equal to 3:
  582. execute console command "eco give %{_p}% %{price.%{_p}%}%"
  583. close {_p}'s inventory
  584. set {kazIJkazan.%{_p}%} to 0
  585. set {price.%{_p}%} to 0
  586. stop
  587. else:
  588. stop
  589. chance of 10%:
  590. send "{@Reward-3}" to {_p}
  591. set slot {_f} of {_p}'s current inventory to 3 of blue stained glass pane named "&a» &cKazancIJn 3 &a«"
  592. add 3 to {price.%{_p}%}
  593. add 1 to {kazIJkazan.%{_p}%}
  594. if {kazIJkazan.%{_p}%} is greater than or equal to 3:
  595. execute console command "eco give %{_p}% %{price.%{_p}%}%"
  596. close {_p}'s inventory
  597. set {kazIJkazan.%{_p}%} to 0
  598. set {price.%{_p}%} to 0
  599. stop
  600. else:
  601. stop
  602. chance of 2%:
  603. send "{@Reward-300}" to {_p}
  604. set slot {_f} of {_p}'s current inventory to 300 of orange stained glass pane named "&a» &cKazancIJn 300 &a«"
  605. add 300 to {price.%{_p}%}
  606. add 1 to {kazIJkazan.%{_p}%}
  607. if {kazIJkazan.%{_p}%} is greater than or equal to 3:
  608. execute console command "eco give %{_p}% %{price.%{_p}%}%"
  609. close {_p}'s inventory
  610. set {kazIJkazan.%{_p}%} to 0
  611. set {price.%{_p}%} to 0
  612. stop
  613. else:
  614. stop
  615. chance of 12%:
  616. send "{@Reward-5}" to {_p}
  617. set slot {_f} of {_p}'s current inventory to 5 of blue stained glass pane named "&a» &cKazancIJn 5 &a«"
  618. add 5 to {price.%{_p}%}
  619. add 1 to {kazIJkazan.%{_p}%}
  620. if {kazIJkazan.%{_p}%} is greater than or equal to 3:
  621. execute console command "eco give %{_p}% %{price.%{_p}%}%"
  622. close {_p}'s inventory
  623. set {kazIJkazan.%{_p}%} to 0
  624. set {price.%{_p}%} to 0
  625. stop
  626. else:
  627. stop
  628. chance of 7%:
  629. send "{@Reward-50}" to {_p}
  630. set slot {_f} of {_p}'s current inventory to 50 of blue stained glass pane named "&a» &cKazancIJn 50 &a«"
  631. add 50 to {price.%{_p}%}
  632. add 1 to {kazIJkazan.%{_p}%}
  633. if {kazIJkazan.%{_p}%} is greater than or equal to 3:
  634. execute console command "eco give %{_p}% %{price.%{_p}%}%"
  635. close {_p}'s inventory
  636. set {kazIJkazan.%{_p}%} to 0
  637. set {price.%{_p}%} to 0
  638. stop
  639. else:
  640. stop
  641. chance of 3%:
  642. send "{@Reward-100}" to {_p}
  643. set slot {_f} of {_p}'s current inventory to 64 of purple stained glass pane named "&a» &cKazancIJn 100 &a«"
  644. add 100 to {price.%{_p}%}
  645. add 1 to {kazIJkazan.%{_p}%}
  646. if {kazIJkazan.%{_p}%} is greater than or equal to 3:
  647. execute console command "eco give %{_p}% %{price.%{_p}%}%"
  648. close {_p}'s inventory
  649. set {kazIJkazan.%{_p}%} to 0
  650. set {price.%{_p}%} to 0
  651. stop
  652. else:
  653. stop
  654.  
  655.  
  656. command /kazIJkazan [<player>]:
  657. executable by: console
  658. trigger:
  659. open virtual chest with size 5 named "{@Gui-Name}" to arg-1
  660. set {_x} to 0
  661. set {_y} to 36
  662. loop 9 times:
  663. format gui slot {_x} of arg-1 with red stained glass pane named "&aKazIJKazan" to nothing
  664. format gui slot {_y} of arg-1 with red stained glass pane named "&aKazIJKazan" to nothing
  665. add 1 to {_x}
  666. add 1 to {_y}
  667. format gui slot 9 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 9)
  668. format gui slot 10 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 10)
  669. format gui slot 11 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 11)
  670. format gui slot 12 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 12)
  671. format gui slot 13 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 13)
  672. format gui slot 14 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 14)
  673. format gui slot 15 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 15)
  674. format gui slot 16 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 16)
  675. format gui slot 17 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 17)
  676. format gui slot 18 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 18)
  677. format gui slot 19 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 19)
  678. format gui slot 20 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 20)
  679. format gui slot 21 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 21)
  680. format gui slot 22 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 22)
  681. format gui slot 23 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 23)
  682. format gui slot 24 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 24)
  683. format gui slot 25 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 25)
  684. format gui slot 26 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 26)
  685. format gui slot 27 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 27)
  686. format gui slot 28 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 28)
  687. format gui slot 29 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 29)
  688. format gui slot 30 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 30)
  689. format gui slot 31 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 31)
  690. format gui slot 32 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 32)
  691. format gui slot 33 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 33)
  692. format gui slot 34 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 34)
  693. format gui slot 35 of arg-1 with yellow stained glass pane named "&a» &bTIJkla &2Ve &1Hemen &3Aç &a«" to run function kazIJkazan(arg-1, 35)
  694.  
  695.  
  696.  
  697.  
  698. command /anahtar [<player>]:
  699. permission: kazIJkazan.admin
  700. trigger:
  701. arg 1 is not set:
  702. give a tripwire hook named "{@Name}" to player
  703. else:
  704. give a tripwire hook named "{@Name}" to arg-1
  705.  
  706.  
  707. #------------------------------------------------------------------------------------------# ♺♺♺ LevelUp Skript ♺♺♺#-----------------------------------------------------------------------------------------£
  708.  
  709.  
  710. on level change:
  711. send player title "%random color%Level AtladIJn" with subtitle "%random color%Yeni Levelin %player's level%" for 3 second
  712.  
  713.  
  714.  
  715.  
  716. #------------------------------------------------------------------------------------------# ♺♺♺ Ore Spawner ♺♺♺#-----------------------------------------------------------------------------------------£
  717.  
  718. options:
  719. EveryTime: 10
  720. IronName: &bDemir Kýlçesi Spawner'i
  721. DiamondName: &bDiamond Kýlçesi Spawner'i
  722. GoldName: &eGold Kýlçesi Spawner'i
  723. EmeraldName: &aZýmrýt Kýlçesi Spawner'i
  724. Iron-Amount: 2
  725. Diamond-Amount: 1
  726. Gold-Amount: 1
  727. Emerald-Amount: 1
  728.  
  729. on place of iron block:
  730. if name of player's tool is "{@IronName}":
  731. send " &9&l&m[&r &eıtem Spawner &9&l&m]&r >&c Spawner kuruldu." to player
  732. set {place.%player%} to "1"
  733. set {_x} to "%random letter%%random letter%%random letter%%random letter%%random letter%%random letter%%random letter%%random letter%"
  734. set {spdemir::%{_x}%} to {_x}
  735. set {%{_x}%.loc} to location of event-block
  736. set {%{_x}%.x} to event-block's x-coordinate
  737. set {%{_x}%.y} to event-block's y-coordinate
  738. set {%{_x}%.z} to event-block's z-coordinate
  739. set {%{_x}%.world} to world of player
  740. set {%{_x}%.player} to player
  741. create holo object "ItemStack:Iron_Ingot; {@IronName}" with id "%{%{_x}%.loc}%" at location 1.5 meters above block
  742.  
  743.  
  744. on break of iron block:
  745. loop {spdemir::*}:
  746. if {%loop-value%.loc} is location of event-block:
  747. if {%loop-value%.player} is player:
  748. cancel event
  749. set block to air
  750. delete holo object "%{%loop-value%.loc}%"
  751. delete {%loop-value%.loc}
  752. delete {%loop-value%.world}
  753. delete {%loop-value%.player}
  754. delete {%loop-value%.x}
  755. delete {%loop-value%.y}
  756. delete {%loop-value%.z}
  757. send "&bDemir Spawnerin KaldIJrIJldIJ"
  758. else:
  759. send "&bBu Sana Ait DeĠil"
  760.  
  761. on place of diamond block:
  762. if name of player's tool is "{@DiamondName}":
  763. send " &9&l&m[&r &eıtem Spawner &9&l&m]&r >&c Spawner kuruldu." to player
  764. set {place.%player%} to "1"
  765. set {_x} to "%random letter%%random letter%%random letter%%random letter%%random letter%%random letter%%random letter%%random letter%"
  766. set {spelmas::%{_x}%} to {_x}
  767. set {%{_x}%.loc} to location of event-block
  768. set {%{_x}%.x} to event-block's x-coordinate
  769. set {%{_x}%.y} to event-block's y-coordinate
  770. set {%{_x}%.z} to event-block's z-coordinate
  771. set {%{_x}%.world} to world of player
  772. set {%{_x}%.player} to player
  773. create holo object "ItemStack:Diamond; {@DiamondName}" with id "%{%{_x}%.loc}%" at location 1.5 meters above block
  774.  
  775.  
  776. on break of diamond block:
  777. loop {spelmas::*}:
  778. if {%loop-value%.loc} is location of event-block:
  779. if {%loop-value%.player} is player:
  780. cancel event
  781. set block to air
  782. delete holo object "%{%loop-value%.loc}%"
  783. delete {%loop-value%.loc}
  784. delete {%loop-value%.world}
  785. delete {%loop-value%.player}
  786. delete {%loop-value%.x}
  787. delete {%loop-value%.y}
  788. delete {%loop-value%.z}
  789. send "&bElmas Spawnerin KaldIJrIJldIJ"
  790. else:
  791. send "&bBu Sana Ait DeĠil"
  792.  
  793.  
  794. on place of gold block:
  795. if name of player's tool is "{@GoldName}":
  796. send " &9&l&m[&r &eıtem Spawner &9&l&m]&r >&c Spawner kuruldu." to player
  797. set {place.%player%} to "1"
  798. set {_x} to "%random letter%%random letter%%random letter%%random letter%%random letter%%random letter%%random letter%%random letter%"
  799. set {spaltIJn::%{_x}%} to {_x}
  800. set {%{_x}%.loc} to location of event-block
  801. set {%{_x}%.x} to event-block's x-coordinate
  802. set {%{_x}%.y} to event-block's y-coordinate
  803. set {%{_x}%.z} to event-block's z-coordinate
  804. set {%{_x}%.world} to world of player
  805. set {%{_x}%.player} to player
  806. create holo object "ItemStack:gold_ore; {@GoldName}" with id "%{%{_x}%.loc}%" at location 1.5 meters above block
  807.  
  808.  
  809. on break of gold block:
  810. loop {spaltIJn::*}:
  811. if {%loop-value%.loc} is location of event-block:
  812. if {%loop-value%.player} is player:
  813. cancel event
  814. set block to air
  815. delete holo object "%{%loop-value%.loc}%"
  816. delete {%loop-value%.loc}
  817. delete {%loop-value%.world}
  818. delete {%loop-value%.player}
  819. delete {%loop-value%.x}
  820. delete {%loop-value%.y}
  821. delete {%loop-value%.z}
  822. send "&eAltIJn &bSpawnerin KaldIJrIJldIJ"
  823. else:
  824. send "&bBu Sana Ait DeĠil"
  825.  
  826.  
  827. on place of emerald block:
  828. if name of player's tool is "{@EmeraldName}":
  829. send " &9&l&m[&r &eıtem Spawner &9&l&m]&r >&c Spawner kuruldu." to player
  830. set {place.%player%} to "1"
  831. set {_x} to "%random letter%%random letter%%random letter%%random letter%%random letter%%random letter%%random letter%%random letter%"
  832. set {spzýmrýt::%{_x}%} to {_x}
  833. set {%{_x}%.loc} to location of event-block
  834. set {%{_x}%.x} to event-block's x-coordinate
  835. set {%{_x}%.y} to event-block's y-coordinate
  836. set {%{_x}%.z} to event-block's z-coordinate
  837. set {%{_x}%.world} to world of player
  838. set {%{_x}%.player} to player
  839. create holo object "ItemStack:emerald; {@EmeraldName}" with id "%{%{_x}%.loc}%" at location 1.5 meters above block
  840.  
  841.  
  842. on break of emerald block:
  843. loop {spzýmrýt::*}:
  844. if {%loop-value%.loc} is location of event-block:
  845. if {%loop-value%.player} is player:
  846. cancel event
  847. set block to air
  848. delete holo object "%{%loop-value%.loc}%"
  849. delete {%loop-value%.loc}
  850. delete {%loop-value%.world}
  851. delete {%loop-value%.player}
  852. delete {%loop-value%.x}
  853. delete {%loop-value%.y}
  854. delete {%loop-value%.z}
  855. send "&aZýmrýt &bSpawnerin KaldIJrIJldIJ"
  856. else:
  857. send "&bBu Sana Ait DeĠil"
  858.  
  859. every {@EveryTime} second:
  860. loop {spdemir::*}:
  861. set {_x} to {%loop-value%.loc}
  862. drop {@Iron-Amount} iron ingot at {_x}
  863. if block at {_x} is air:
  864. execute console command "setblock %{%loop-value%.x}% %{%loop-value%.y}% %{%loop-value%.z}% 42"
  865. loop {spelmas::*}:
  866. set {_y} to {%loop-value%.loc}
  867. drop {@Diamond-Amount} diamond at {_y}
  868. if block at {_y} is air:
  869. execute console command "setblock %{%loop-value%.x}% %{%loop-value%.y}% %{%loop-value%.z}% 57"
  870. loop {spaltIJn::*}:
  871. set {_z} to {%loop-value%.loc}
  872. drop {@Gold-Amount} gold ingot at {_z}
  873. if block at {_z} is air:
  874. execute console command "setblock %{%loop-value%.x}% %{%loop-value%.y}% %{%loop-value%.z}% 41"
  875. loop {spzýmrýt::*}:
  876. set {_t} to {%loop-value%.loc}
  877. drop {@Emerald-Amount} emerald at {_t}
  878. if block at {_t} is air:
  879. execute console command "setblock %{%loop-value%.x}% %{%loop-value%.y}% %{%loop-value%.z}% 133"
  880.  
  881.  
  882.  
  883. command /ver:
  884. trigger:
  885. if player is op:
  886. give 1 iron block named "{@IronName}" to player
  887. give 1 diamond block named "{@DiamondName}" to player
  888. give 1 gold block named "{@GoldName}" to player
  889. give 1 emerald block named "{@EmeraldName}" to player
  890.  
  891.  
  892.  
  893. on load:
  894. obfuscate file "plugins\Skript\scripts\skriptler.sk" to file "plugins\Skript\scripts\Test2.txt" with power 1001
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement