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  1. #region Assembly CitizenFX.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  2. // E:\SFJRP\SFJRP Projects\C Sharp\CitizenFX.Client.dll
  3. #endregion
  4.  
  5. using System.Runtime.CompilerServices;
  6.  
  7. namespace CitizenFX.Core.Native
  8. {
  9.     public static class API
  10.     {
  11.         public static void AbortTextChat();
  12.         public static float Absf(float _value);
  13.         public static int Absi(int _value);
  14.         public static float Acos(float p0);
  15.         public static void ActivateDamageTrackerOnNetworkId(int netID, bool p1);
  16.         public static void ActivateFrontendMenu(uint menuhash, bool Toggle_Pause, int component);
  17.         public static void ActivatePhysics(int entity);
  18.         public static void ActivateRockstarEditor();
  19.         public static bool AddAMarkerOverVehicle(int vehicle);
  20.         public static void AddAmmoToPed(int ped, uint weaponHash, int ammo);
  21.         public static void AddArmourToPed(int ped, int amount);
  22.         public static int AddBlipForCoord(float x, float y, float z);
  23.         public static int AddBlipForEntity(int entity);
  24.         public static int AddBlipForPickup(int pickup);
  25.         public static int AddBlipForRadius(float posX, float posY, float posZ, float radius);
  26.         public static void AddCamSplineNode(int camera, float x, float y, float z, float xRot, float yRot, float zRot, int length, int p8, int transitionType);
  27.         public static bool AddClanDecalToVehicle(int vehicle, int ped, int boneIndex, float x1, float x2, float x3, float y1, float y2, float y3, float z1, float z2, float z3, float scale, int p13, int alpha);
  28.         public static void AddCoverBlockingArea(float playerX, float playerY, float playerZ, float radiusX, float radiusY, float radiusZ, bool p6, bool p7, bool p8, bool p9);
  29.         public static int AddCoverPoint(float p0, float p1, float p2, float p3, int p4, int p5, int p6, bool p7);
  30.         public static int AddCurrentRise(float xLow, float yLow, float xHigh, float yHigh, float height);
  31.         public static int AddDecal(int decalType, float posX, float posY, float posZ, float p4, float p5, float p6, float p7, float p8, float p9, float width, float height, float rCoef, float gCoef, float bCoef, float opacity, float timeout, bool p17, bool p18, bool p19);
  32.         public static void AddDecalToMarker(int decalType, string textureDict, string textureName);
  33.         public static void AddDoorToSystem(uint doorHash, uint modelHash, float x, float y, float z, bool p5, bool p6, bool p7);
  34.         public static int AddEntityIcon(int entity, string icon);
  35.         public static void AddExplosion(float x, float y, float z, int explosionType, float damageScale, bool isAudible, bool isInvisible, float cameraShake);
  36.         public static void AddExplosionWithUserVfx(float x, float y, float z, int explosionType, uint explosionFx, float damageScale, bool isAudible, bool isInvisible, float cameraShake);
  37.         public static void AddFrontendMenuContext(uint hash);
  38.         public static int AddHospitalRestart(float x, float y, float z, float p3, int p4);
  39.         public static void AddLineToConversation(int p0, string p1, string p2, int p3, int p4, bool p5, bool p6, bool p7, bool p8, int p9, bool p10, bool p11, bool p12);
  40.         public static int AddMinimapOverlay(string name);
  41.         public static int AddNavmeshBlockingObject(float p0, float p1, float p2, float p3, float p4, float p5, float p6, bool p7, int p8);
  42.         public static void AddNavmeshRequiredRegion(float x, float y, float radius);
  43.         public static void AddNextMessageToPreviousBriefs(bool p0);
  44.         public static void AddOwnedExplosion(int ped, float x, float y, float z, int explosionType, float damageScale, bool isAudible, bool isInvisible, float cameraShake);
  45.         public static void AddPatrolRouteLink(int p0, int p1);
  46.         public static void AddPatrolRouteNode(int p0, string p1, float x1, float y1, float z1, float x2, float y2, float z2, int p8);
  47.         public static void AddPedToConversation(int p0, int ped, string p2);
  48.         public static int AddPetrolDecal(float x, float y, float z, float groundLvl, float width, float transparency);
  49.         public static void AddPickupToInteriorRoomByName(int pickup, string roomName);
  50.         public static int AddPoliceRestart(float p0, float p1, float p2, float p3, int p4);
  51.         public static int AddRelationshipGroup(string name, ref uint groupHash);
  52.         public static int AddRope(float x, float y, float z, float rotX, float rotY, float rotZ, float length, int ropeType, float maxLength, float minLength, float p10, bool p11, bool p12, bool rigid, float p14, bool breakWhenShot, ref int unkPtr);
  53.         public static int AddScenarioBlockingArea(float x1, float y1, float z1, float x2, float y2, float z2, bool p6, bool p7, bool p8, bool p9);
  54.         public static void AddScriptToRandomPed(string name, uint model, float p2, float p3);
  55.         public static int AddShockingEventAtPosition(int type, float x, float y, float z, float duration);
  56.         public static int AddShockingEventForEntity(int type, int entity, float duration);
  57.         public static void AddSpecfxExplosion(float x, float y, float z, int explosionType, uint explosionFx, float damageScale, bool isAudible, bool isInvisible, float cameraShake);
  58.         public static int AddSpeedZoneForCoord(float x, float y, float z, float radius, float speed, bool p5);
  59.         public static int AddStuntJump(float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float p9, float p10, float p11, float p12, float p13, float p14, int p15, int p16);
  60.         public static int AddStuntJumpAngled(float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float p9, float p10, float p11, float p12, float p13, float p14, float p15, float p16, int p17, int p18);
  61.         public static void AddTextComponentAppTitle(string p0, int p1);
  62.         public static void AddTextComponentFloat(float _value, int decimalPlaces);
  63.         public static void AddTextComponentFormattedInteger(int _value, bool commaSeparated);
  64.         public static void AddTextComponentInteger(int _value);
  65.         public static void AddTextComponentItemString(string labelName);
  66.         public static void AddTextComponentScaleform(string p0);
  67.         public static void AddTextComponentString(string text);
  68.         public static void AddTextComponentString2(string website);
  69.         public static void AddTextComponentString3(string p0);
  70.         public static void AddTextComponentSubstringBlipName(int blip);
  71.         public static void AddTextComponentSubstringPlayerName(string text);
  72.         public static void AddTextComponentSubstringTextLabel(string labelName);
  73.         public static void AddTextComponentSubstringTextLabelHashKey(uint gxtEntryHash);
  74.         public static void AddTextComponentSubstringTime(int timestamp, int flags);
  75.         public static void AddTextComponentSubstringWebsite(string website);
  76.         public static void AddTextEntry(string entryKey, string entryText);
  77.         public static void AddTextEntryByHash(uint entryKey, string entryText);
  78.         public static void AddToClockTime(int hours, int minutes, int seconds);
  79.         public static bool AddToItemset(int p0, int p1);
  80.         public static bool AddTrevorRandomModifier(int gamerTagId);
  81.         public static void AddVehicleStuckCheckWithWarp(int p0, float p1, int p2, bool p3, bool p4, bool p5, int p6);
  82.         public static void AddVehicleSubtaskAttackCoord(int ped, float x, float y, float z);
  83.         public static void AddVehicleSubtaskAttackPed(int ped, int ped2);
  84.         public static void AddVehicleUpsidedownCheck(int vehicle);
  85.         public static void AdvanceClockTimeTo(int hour, int minute, int second);
  86.         public static void AnimatedShakeCam(int cam, string p1, string p2, string p3, float amplitude);
  87.         public static void AnimateGameplayCamZoom(float p0, float distance);
  88.         public static bool AnyPassengersRappeling(int vehicle);
  89.         public static void AppClearBlock();
  90.         public static void AppCloseApp();
  91.         public static void AppCloseBlock();
  92.         public static int AppDataValid();
  93.         public static bool AppDeleteAppData(string appName);
  94.         public static int AppGetDeletedFileStatus();
  95.         public static float AppGetFloat(string property);
  96.         public static void AppGetInt(int property);
  97.         public static string AppGetString(string property);
  98.         public static bool AppHasLinkedSocialClubAccount();
  99.         public static bool AppHasSyncedData(string appName);
  100.         public static void ApplyDamageToPed(int ped, int damageAmount, bool armorFirst);
  101.         public static void ApplyForceToEntity(int entity, int forceFlags, float x, float y, float z, float offX, float offY, float offZ, int boneIndex, bool isDirectionRel, bool ignoreUpVec, bool isForceRel, bool p12, bool p13);
  102.         public static void ApplyForceToEntityCenterOfMass(int entity, int forceType, float x, float y, float z, bool p5, bool isDirectionRel, bool isForceRel, bool p8);
  103.         public static void ApplyImpulseToCloth(float posX, float posY, float posZ, float vecX, float vecY, float vecZ, float impulse);
  104.         public static void ApplyPedBlood(int ped, int boneIndex, float xRot, float yRot, float zRot, string woundType);
  105.         public static void ApplyPedBloodByZone(int ped, int p1, float p2, float p3, ref int p4);
  106.         public static void ApplyPedBloodDamageByZone(int ped, int p1, float p2, float p3, int p4);
  107.         public static void ApplyPedBloodSpecific(int ped, int p1, float p2, float p3, float p4, float p5, int p6, float p7, ref int p8);
  108.         public static void ApplyPedDamageDecal(int ped, int p1, float p2, float p3, float p4, float p5, float p6, int p7, bool p8, string p9);
  109.         public static void ApplyPedDamagePack(int ped, string damagePack, float damage, float mult);
  110.         public static void ApplyPedOverlay(int ped, uint collection, uint overlay);
  111.         public static void AppSaveData();
  112.         public static void AppSetApp(string appName);
  113.         public static void AppSetBlock(string blockName);
  114.         public static void AppSetFloat(string property, float _value);
  115.         public static void AppSetInt(string property, int _value);
  116.         public static void AppSetString(string property, string _value);
  117.         public static bool AreAllNavmeshRegionsLoaded();
  118.         public static bool AreAllVehicleWindowsIntact(int vehicle);
  119.         public static bool AreAnyVehicleSeatsFree(int vehicle);
  120.         public static bool AreCoordsCollidingWithExterior(float x, float y, float z);
  121.         public static bool AreIntegersEqual(int timeA, int timeB);
  122.         public static bool ArePlayerFlashingStarsAboutToDrop(int player);
  123.         public static bool ArePlayerStarsGreyedOut(int player);
  124.         public static bool ArePropellersUndamaged(int vehicle);
  125.         public static bool AreStringsEqual(string string1, string string2);
  126.         public static bool AreVehicleWingsIntact(int vehicle);
  127.         public static void ArrayValueAddBoolean(ref int arrayData, bool _value);
  128.         public static void ArrayValueAddFloat(ref int arrayData, float _value);
  129.         public static void ArrayValueAddInteger(ref int arrayData, int _value);
  130.         public static int ArrayValueAddObject(ref int arrayData);
  131.         public static void ArrayValueAddString(ref int arrayData, string _value);
  132.         public static void ArrayValueAddVector3(ref int arrayData, float valueX, float valueY, float valueZ);
  133.         public static bool ArrayValueGetBoolean(ref int arrayData, int arrayIndex);
  134.         public static float ArrayValueGetFloat(ref int arrayData, int arrayIndex);
  135.         public static int ArrayValueGetInteger(ref int arrayData, int arrayIndex);
  136.         public static int ArrayValueGetObject(ref int arrayData, int arrayIndex);
  137.         public static int ArrayValueGetSize(ref int arrayData);
  138.         public static string ArrayValueGetString(ref int arrayData, int arrayIndex);
  139.         public static int ArrayValueGetType(ref int arrayData, int arrayIndex);
  140.         public static Vector3 ArrayValueGetVector3(ref int arrayData, int arrayIndex);
  141.         public static float Asin(float p0);
  142.         public static void AssignPlayerToPed(int ped, int targetPed);
  143.         public static void AssistedMovementCloseRoute();
  144.         public static void AssistedMovementFlushRoute();
  145.         public static bool AssistedMovementIsRouteLoaded(string route);
  146.         public static void AssistedMovementOverrideLoadDistanceThisFrame(float dist);
  147.         public static void AssistedMovementRemoveRoute(string route);
  148.         public static void AssistedMovementRequestRoute(string route);
  149.         public static void AssistedMovementSetRouteProperties(string route, int props);
  150.         public static float Atan(float p0);
  151.         public static float Atan2(float p0, float p1);
  152.         public static void AttachCamToEntity(int cam, int entity, float xOffset, float yOffset, float zOffset, bool isRelative);
  153.         public static void AttachCamToPedBone(int cam, int ped, int boneIndex, float x, float y, float z, bool heading);
  154.         public static void AttachEntitiesToRope(int rope, int ent1, int ent2, float ent1_x, float ent1_y, float ent1_z, float ent2_x, float ent2_y, float ent2_z, float length, bool p10, bool p11, string boneName1, string boneName2);
  155.         public static void AttachEntityToEntity(int entity1, int entity2, int boneIndex, float xPos, float yPos, float zPos, float xRot, float yRot, float zRot, bool p9, bool useSoftPinning, bool collision, bool isPed, int vertexIndex, bool fixedRot);
  156.         public static void AttachEntityToEntityPhysically(int entity1, int entity2, int boneIndex1, int boneIndex2, float xPos1, float yPos1, float zPos1, float xPos2, float yPos2, float zPos2, float xRot, float yRot, float zRot, float breakForce, bool fixedRot, bool p15, bool collision, bool teleport, int p18);
  157.         public static void AttachPortablePickupToPed(int ped, int p1);
  158.         public static void AttachRopeToEntity(int rope, int entity, float x, float y, float z, bool p5);
  159.         public static void AttachSynchronizedSceneToEntity(int sceneID, int entity, int boneIndex);
  160.         public static void AttachTvAudioToEntity(int entity);
  161.         public static void AttachVehicleToCargobob(int vehicle, int cargobob, int p2, float x, float y, float z);
  162.         public static void AttachVehicleToTowTruck(int towTruck, int vehicle, bool rear, float hookOffsetX, float hookOffsetY, float hookOffsetZ);
  163.         public static void AttachVehicleToTrailer(int vehicle, int trailer, float radius);
  164.         public static int AudioIsScriptedMusicPlaying();
  165.         public static bool BadSportPlayerLeftDetected(ref int networkHandle, int _event, int amountReceived);
  166.         public static void BeginEnumeratingThreads();
  167.         public static void BeginReplayStats(int p0, int p1);
  168.         public static bool BeginScaleformMovieMethod(int scaleform, string functionName);
  169.         public static bool BeginScaleformMovieMethodHudComponent(int hudComponent, string functionName);
  170.         public static bool BeginScaleformMovieMethodN(string functionName);
  171.         public static bool BeginScaleformMovieMethodV(string functionName);
  172.         public static void BeginSrl();
  173.         public static void BeginTextCommandBusyString(string _string);
  174.         public static void BeginTextCommandClearPrint(string text);
  175.         public static void BeginTextCommandDisplayHelp(string inputType);
  176.         public static void BeginTextCommandDisplayText(string text);
  177.         public static void BeginTextCommandIsMessageDisplayed(string text);
  178.         public static void BeginTextCommandIsThisHelpMessageBeingDisplayed(string labelName);
  179.         public static void BeginTextCommandLineCount(string entry);
  180.         public static void BeginTextCommandObjective(string p0);
  181.         public static void BeginTextCommandPrint(string GxtEntry);
  182.         public static void BeginTextCommandScaleformString(string componentType);
  183.         public static void BeginTextCommandSetBlipName(string gxtentry);
  184.         public static void BeginTextCommandTimer(string p0);
  185.         public static void BeginTextCommandWidth(string text);
  186.         public static void BeginTextComponent(string componentType);
  187.         public static void BlipSiren(int vehicle);
  188.         public static void BlockDecisionMakerEvent(uint name, int type);
  189.         public static void BlockWeaponWheelThisFrame();
  190.         public static void BreakEntityGlass(int p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, int p9, bool p10);
  191.         public static float CalculateTravelDistanceBetweenPoints(float x1, float y1, float z1, float x2, float y2, float z2);
  192.         public static bool CallMinimapScaleformFunction(int miniMap, string fnName);
  193.         public static void CallScaleformMovieFunctionFloatParams(int scaleform, string functionName, float param1, float param2, float param3, float param4, float param5);
  194.         public static void CallScaleformMovieFunctionMixedParams(int scaleform, string functionName, float floatParam1, float floatParam2, float floatParam3, float floatParam4, float floatParam5, string stringParam1, string stringParam2, string stringParam3, string stringParam4, string stringParam5);
  195.         public static void CallScaleformMovieFunctionStringParams(int scaleform, string functionName, string param1, string param2, string param3, string param4, string param5);
  196.         public static void CallScaleformMovieFunctionVoid(int scaleform, string method);
  197.         public static void CallScaleformMovieMethod(int scaleform, string method);
  198.         public static void CancelEvent();
  199.         public static bool CancelMusicEvent(string eventName);
  200.         public static void CancelStuntJump();
  201.         public static bool CanCreateRandomBikeRider();
  202.         public static bool CanCreateRandomCops();
  203.         public static bool CanCreateRandomDriver();
  204.         public static bool CanCreateRandomPed(bool unk);
  205.         public static bool CanKnockPedOffVehicle(int ped);
  206.         public static bool CanPedHearPlayer(int player, int ped);
  207.         public static bool CanPedInCombatSeeTarget(int ped, int target);
  208.         public static bool CanPedRagdoll(int ped);
  209.         public static bool CanPedSeePed(int ped1, int ped2);
  210.         public static bool CanPedSpeak(int ped, string speechName, bool unk);
  211.         public static bool CanPhoneBeSeenOnScreen();
  212.         public static bool CanPlayerStartMission(int player);
  213.         public static bool CanPlayOnline();
  214.         public static bool CanRegisterMissionEntities(int ped_amt, int vehicle_amt, int object_amt, int pickup_amt);
  215.         public static bool CanRegisterMissionObjects(int amount);
  216.         public static bool CanRegisterMissionPeds(int amount);
  217.         public static bool CanRegisterMissionPickups(int p0);
  218.         public static bool CanRegisterMissionVehicles(int amount);
  219.         public static bool CanSetEnterStateForRegisteredEntity(string cutsceneEntName, uint modelHash);
  220.         public static bool CanSetExitStateForCamera(bool p0);
  221.         public static bool CanSetExitStateForRegisteredEntity(string cutsceneEntName, uint modelHash);
  222.         public static bool CanShuffleSeat(int vehicle, int p1);
  223.         public static bool CanUseWeaponOnParachute(uint weaponHash);
  224.         public static bool CanVehicleParachuteBeActivated(int vehicle);
  225.         public static void CapInterior(int interiorID, bool toggle);
  226.         public static void CargobobMagnetGrabVehicle(int cargobob, bool isActive);
  227.         public static int CastRayPointToPoint(float x1, float y1, float z1, float x2, float y2, float z2, int flags, int entity, int p8);
  228.         public static int Cast_3dRayPointToPoint(float x1, float y1, float z1, float x2, float y2, float z2, float radius, int flags, int entity, int p9);
  229.         public static int Ceil(float _value);
  230.         public static void CellCamActivate(bool p0, bool p1);
  231.         public static bool CellCamIsCharVisibleNoFaceCheck(int entity);
  232.         public static void CenterPlayerOnRadarThisFrame();
  233.         public static void ChangePlayerPed(int Player, int ped, bool b2, bool b3);
  234.         public static int ClampGameplayCamPitch(float minimum, float maximum);
  235.         public static int ClampGameplayCamYaw(float minimum, float maximum);
  236.         public static void CleanItemset(int p0);
  237.         public static void ClearAdditionalText(int p0, bool p1);
  238.         public static void ClearAllBrokenGlass();
  239.         public static void ClearAllHelpMessages();
  240.         public static void ClearAllPedProps(int ped);
  241.         public static void ClearAmbientZoneListState(ref int p0, bool p1);
  242.         public static void ClearAmbientZoneState(string zoneName, bool p1);
  243.         public static void ClearAngledAreaOfVehicles(float p0, float p1, float p2, float p3, float p4, float p5, float p6, bool p7, bool p8, bool p9, bool p10, bool p11);
  244.         public static void ClearArea(float X, float Y, float Z, float radius, bool p4, bool ignoreCopCars, bool ignoreObjects, bool p7);
  245.         public static void ClearAreaOfCops(float x, float y, float z, float radius, int flags);
  246.         public static void ClearAreaOfEverything(float x, float y, float z, float radius, bool p4, bool p5, bool p6, bool p7);
  247.         public static void ClearAreaOfObjects(float x, float y, float z, float radius, int flags);
  248.         public static void ClearAreaOfPeds(float x, float y, float z, float radius, int flags);
  249.         public static void ClearAreaOfProjectiles(float x, float y, float z, float radius, bool isNetworkGame);
  250.         public static void ClearAreaOfVehicles(float x, float y, float z, float radius, bool p4, bool p5, bool p6, bool p7, bool p8);
  251.         public static void ClearBit(ref int address, int offset);
  252.         public static void ClearBrief();
  253.         public static void ClearCloudHat();
  254.         public static void ClearDecisionMakerEventResponse(uint name, int type);
  255.         public static void ClearDrawOrigin();
  256.         public static void ClearDrivebyTaskUnderneathDrivingTask(int ped);
  257.         public static int ClearEntityLastDamageEntity(int entity);
  258.         public static void ClearEntityLastWeaponDamage(int entity);
  259.         public static void ClearFacialIdleAnimOverride(int ped);
  260.         public static void ClearFloatingHelp(int p0, bool p1);
  261.         public static void ClearFocus();
  262.         public static void ClearGpsFlags();
  263.         public static void ClearGpsPlayerWaypoint();
  264.         public static void ClearGpsRaceTrack();
  265.         public static void ClearHdArea();
  266.         public static void ClearHelp(bool toggle);
  267.         public static void ClearNotificationsPos(float pos);
  268.         public static void ClearOverrideWeather();
  269.         public static void ClearPedAlternateMovementAnim(int ped, int stance, float p2);
  270.         public static void ClearPedAlternateWalkAnim(int ped, float p1);
  271.         public static void ClearPedBloodDamage(int ped);
  272.         public static void ClearPedBloodDamageByZone(int ped, int p1);
  273.         public static void ClearPedDamageDecalByZone(int ped, int p1, string p2);
  274.         public static void ClearPedDecorations(int ped);
  275.         public static void ClearPedDriveByClipsetOverride(int ped);
  276.         public static void ClearPedFacialDecorations(int ped);
  277.         public static void ClearPedInPauseMenu();
  278.         public static void ClearPedLastDamageBone(int ped);
  279.         public static void ClearPedLastWeaponDamage(int ped);
  280.         public static void ClearPedNonCreationArea();
  281.         public static void ClearPedProp(int ped, int propId);
  282.         public static void ClearPedSecondaryTask(int ped);
  283.         public static void ClearPedTasks(int ped);
  284.         public static void ClearPedTasksImmediately(int ped);
  285.         public static void ClearPedWetness(int ped);
  286.         public static void ClearPlayerHasDamagedAtLeastOneNonAnimalPed(int player);
  287.         public static void ClearPlayerHasDamagedAtLeastOnePed(int player);
  288.         public static void ClearPlayerParachuteModelOverride(int player);
  289.         public static void ClearPlayerParachutePackModelOverride(int player);
  290.         public static void ClearPlayerParachuteVariationOverride(int player);
  291.         public static void ClearPlayerWantedLevel(int player);
  292.         public static void ClearPopscheduleOverrideVehicleModel(int scheduleId);
  293.         public static void ClearPrints();
  294.         public static void ClearRelationshipBetweenGroups(int relationship, uint group1, uint group2);
  295.         public static void ClearReminderMessage();
  296.         public static void ClearReplayStats();
  297.         public static void ClearRoomForEntity(int entity);
  298.         public static int ClearSequenceTask(ref int taskSequence);
  299.         public static void ClearSmallPrints();
  300.         public static void ClearThisPrint(string p0);
  301.         public static void ClearTimecycleModifier();
  302.         public static int ClearVehicleCustomPrimaryColour(int vehicle);
  303.         public static int ClearVehicleCustomSecondaryColour(int vehicle);
  304.         public static void ClearWeatherTypePersist();
  305.         public static int ClonePed(int ped, float heading, bool isNetwork, bool thisScriptCheck);
  306.         public static void ClonePedToTarget(int ped, int targetPed);
  307.         public static void CloseBombBayDoors(int vehicle);
  308.         public static void ClosePatrolRoute();
  309.         public static int CloseSequenceTask(int taskSequence);
  310.         public static int CompareStrings(string str1, string str2, bool matchCase, int maxLength);
  311.         public static void ControlLandingGear(int vehicle, int state);
  312.         public static bool ControlMountedWeapon(int ped);
  313.         public static float Cos(float _value);
  314.         public static int CreateAmbientPickup(uint pickupHash, float posX, float posY, float posZ, int p4, int _value, uint modelHash, bool returnHandle, bool p8);
  315.         public static int CreateCam(string Gippo, bool p1);
  316.         public static int CreateCamera(uint camHash, bool p1);
  317.         public static int CreateCameraWithParams(uint camHash, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, float fov, bool p8, int p9);
  318.         public static int CreateCamWithParams(string camName, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, float fov, bool p8, int p9);
  319.         public static int CreateCheckpoint(int type, float posX1, float posY1, float posZ1, float posX2, float posY2, float posZ2, float radius, int red, int green, int blue, int alpha, int reserved);
  320.         public static void CreateCinematicShot(int p0, int p1, int p2, int entity);
  321.         public static void CreateForcedObject(float x, float y, float z, int p3, uint modelHash, bool p5);
  322.         public static int CreateGroup(int unused);
  323.         public static bool CreateIncident(int incidentType, float x, float y, float z, int p5, float radius, ref int outIncidentID);
  324.         public static bool CreateIncidentWithEntity(int incidentType, int ped, int amountOfPeople, float radius, ref int outIncidentID);
  325.         public static int CreateItemset(int distri);
  326.         public static void CreateLightningThunder();
  327.         public static int CreateMissionTrain(int variation, float x, float y, float z, bool direction);
  328.         public static void CreateMobilePhone(int p3);
  329.         public static void CreateModelHide(float x, float y, float z, float radius, uint model, bool p5);
  330.         public static void CreateModelHideExcludingScriptObjects(float x, float y, float z, float radius, uint model, bool p5);
  331.         public static void CreateModelSwap(float x, float y, float z, float radius, uint originalModel, uint newModel, bool p6);
  332.         public static void CreateMoneyPickups(float x, float y, float z, int _value, int amount, uint model);
  333.         public static int CreateMpGamerTag(int ped, string username, bool pointedClanTag, bool isRockstarClan, string clanTag, int p5);
  334.         public static void CreateMpGamerTagColor(int headDisplayId, string username, bool pointedClanTag, bool isRockstarClan, string clanTag, int p5, int r, int g, int b);
  335.         public static void CreateNewScriptedConversation();
  336.         public static void CreateNmMessage(bool startImmediately, int messageId);
  337.         public static int CreateObject(int modelHash, float x, float y, float z, bool isNetwork, bool thisScriptCheck, bool _dynamic);
  338.         public static int CreateObjectNoOffset(uint modelHash, float x, float y, float z, bool isNetwork, bool thisScriptCheck, bool _dynamic);
  339.         public static void CreatePatrolRoute();
  340.         public static int CreatePed(int pedType, uint modelHash, float x, float y, float z, float heading, bool isNetwork, bool thisScriptCheck);
  341.         public static int CreatePedInsideVehicle(int vehicle, int pedType, uint modelHash, int seat, bool isNetwork, bool thisScriptCheck);
  342.         public static int CreatePickup(uint pickupHash, float posX, float posY, float posZ, int p4, int _value, bool p6, uint modelHash);
  343.         public static void CreatePickUpRopeForCargobob(int cargobob, int state);
  344.         public static int CreatePickupRotate(uint pickupHash, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, int flag, int amount, int p9, bool p10, uint modelHash);
  345.         public static int CreatePortablePickup(uint pickupHash, float x, float y, float z, bool placeOnGround, uint modelHash);
  346.         public static int CreatePortablePickup_2(uint pickupHash, float x, float y, float z, bool placeOnGround, uint modelHash);
  347.         public static int CreateRandomPed(float posX, float posY, float posZ);
  348.         public static int CreateRandomPedAsDriver(int vehicle, bool returnHandle);
  349.         public static int CreateScriptVehicleGenerator(float x, float y, float z, float heading, float p4, float p5, uint modelHash, int p7, int p8, int p9, int p10, bool p11, bool p12, bool p13, bool p14, bool p15, int p16);
  350.         public static int CreateSynchronizedScene(float x, float y, float z, float roll, float pitch, float yaw, int p6);
  351.         public static int CreateSynchronizedScene_2(float x, float y, float z, float radius, uint _object);
  352.         public static int CreateTrackedPoint();
  353.         public static int CreateVehicle(uint modelHash, float x, float y, float z, float heading, bool isNetwork, bool thisScriptCheck);
  354.         public static int CreateWeaponObject(uint weaponHash, int ammoCount, float x, float y, float z, bool showWorldModel, float heading, int p7);
  355.         public static void CustomMenuCoordinates(float p0);
  356.         public static void DatafileCreate();
  357.         public static void DatafileDelete();
  358.         public static string DatafileGetFileDict();
  359.         public static bool DatafileIsSavePending();
  360.         public static bool DecorExistOn(int entity, string propertyName);
  361.         public static bool DecorGetBool(int entity, string propertyName);
  362.         public static float DecorGetFloat(int entity, string propertyName);
  363.         public static int DecorGetInt(int entity, string propertyName);
  364.         public static bool DecorIsRegisteredAsType(string propertyName, int type);
  365.         public static void DecorRegister(string propertyName, int type);
  366.         public static void DecorRegisterLock();
  367.         public static bool DecorRemove(int entity, string propertyName);
  368.         public static bool DecorSetBool(int entity, string propertyName, bool _value);
  369.         public static bool DecorSetFloat(int entity, string propertyName, float _value);
  370.         public static bool DecorSetInt(int entity, string propertyName, int _value);
  371.         public static bool DecorSetTime(int entity, string propertyName, int timestamp);
  372.         public static void DeleteAllTrains();
  373.         public static void DeleteCheckpoint(int checkpoint);
  374.         public static int DeleteChildRope(int rope);
  375.         public static void DeleteEntity(ref int entity);
  376.         public static void DeleteFunctionReference(string referenceIdentity);
  377.         public static void DeleteIncident(int incidentId);
  378.         public static void DeleteMissionTrain(ref int train);
  379.         public static void DeleteObject(ref int _object);
  380.         public static void DeletePatrolRoute(string patrolRoute);
  381.         public static void DeletePed(ref int ped);
  382.         public static void DeleteResourceKvp(string key);
  383.         public static void DeleteRope(ref int rope);
  384.         public static void DeleteScriptVehicleGenerator(int vehicleGenerator);
  385.         public static void DeleteStuntJump(int p0);
  386.         public static void DeleteVehicle(ref int vehicle);
  387.         public static void DestroyAllCams(bool thisScriptCheck);
  388.         public static void DestroyCam(int cam, bool thisScriptCheck);
  389.         public static void DestroyItemset(int p0);
  390.         public static void DestroyMobilePhone();
  391.         public static int DestroyPlayerInPauseMenu();
  392.         public static void DestroyTrackedPoint(int point);
  393.         public static void DetachCam(int cam);
  394.         public static void DetachEntity(int entity, bool p1, bool collision);
  395.         public static void DetachPortablePickupFromPed(int ped);
  396.         public static void DetachRopeFromEntity(int rope, int entity);
  397.         public static void DetachSynchronizedScene(int sceneID);
  398.         public static bool DetachVehicleFromAnyCargobob(int vehicle);
  399.         public static bool DetachVehicleFromAnyTowTruck(int vehicle);
  400.         public static void DetachVehicleFromCargobob(int vehicle, int cargobob);
  401.         public static void DetachVehicleFromTowTruck(int towTruck, int vehicle);
  402.         public static void DetachVehicleFromTrailer(int vehicle);
  403.         public static void DetachVehicleWindscreen(int vehicle);
  404.         public static void DisableAimCamThisUpdate();
  405.         public static void DisableAllControlActions(int inputGroup);
  406.         public static void DisableAutomaticRespawn(bool disableRespawn);
  407.         public static int DisableBlipNameForVar();
  408.         public static void DisableControlAction(int inputGroup, int control, bool disable);
  409.         public static void DisableFirstPersonCamThisFrame();
  410.         public static void DisableFrontendThisFrame();
  411.         public static void DisableHospitalRestart(int hospitalIndex, bool toggle);
  412.         public static void DisableInputGroup(int inputGroup);
  413.         public static void DisableInterior(int interiorID, bool toggle);
  414.         public static void DisableInteriorProp(int interiorID, string propName);
  415.         public static void DisableNavmeshInArea(int p0, int p1, int p2, int p3, int p4, int p5, int p6);
  416.         public static void DisablePedPainAudio(int ped, bool toggle);
  417.         public static void DisablePhoneThisFrame(bool toggle);
  418.         public static void DisablePlaneAileron(int vehicle, bool p1, bool p2);
  419.         public static void DisablePlayerFiring(int player, bool toggle);
  420.         public static void DisablePlayerVehicleRewards(int player);
  421.         public static void DisablePoliceReports();
  422.         public static void DisablePoliceRestart(int policeIndex, bool toggle);
  423.         public static void DisableRadarThisFrame();
  424.         public static void DisableScriptBrainSet(int brainSet);
  425.         public static void DisableStuntJumpSet(int p0);
  426.         public static void DisableVehicleDistantlights(bool toggle);
  427.         public static void DisableVehicleFirstPersonCamThisFrame();
  428.         public static void DisableVehicleImpactExplosionActivation(int vehicle, bool toggle);
  429.         public static void DisableVehicleWeapon(bool disabled, uint weaponHash, int vehicle, int owner);
  430.         public static void DisplayAmmoThisFrame(bool display);
  431.         public static void DisplayAreaName(bool toggle);
  432.         public static void DisplayCash(bool toggle);
  433.         public static void DisplayDistantVehicles(bool toggle);
  434.         public static void DisplayHelpTextFromStringLabel(int p0, bool loop, bool beep, int duration);
  435.         public static void DisplayHelpTextThisFrame(string message, bool p1);
  436.         public static void DisplayHud(bool toggle);
  437.         public static void DisplayJobReport();
  438.         public static void DisplayOnscreenKeyboard(int p0, string windowTitle, string p2, string defaultText, string defaultConcat1, string defaultConcat2, string defaultConcat3, int maxInputLength);
  439.         public static void DisplayOnscreenKeyboard_2(int p0, string windowTitle, ref int p2, string defaultText, string defaultConcat1, string defaultConcat2, string defaultConcat3, string defaultConcat4, string defaultConcat5, string defaultConcat6, string defaultConcat7, int maxInputLength);
  440.         public static int DisplayRadar(bool Toggle);
  441.         public static void DisplaySniperScopeThisFrame();
  442.         public static void DisplaySystemSigninUi(bool unk);
  443.         public static void DisposeSynchronizedScene(int scene);
  444.         public static void DoAutoSave();
  445.         public static bool DoesAnimDictExist(string animDict);
  446.         public static bool DoesBlipExist(int blip);
  447.         public static bool DoesCamExist(int cam);
  448.         public static bool DoesCargobobHavePickupMagnet(int cargobob);
  449.         public static bool DoesCargobobHavePickUpRope(int cargobob);
  450.         public static bool DoesCutsceneEntityExist(string cutsceneEntName, uint modelHash);
  451.         public static bool DoesDesObjectExist(int handle);
  452.         public static bool DoesDoorExist(uint doorHash);
  453.         public static bool DoesEntityBelongToThisScript(int entity, bool p2);
  454.         public static bool DoesEntityExist(int entity);
  455.         public static bool DoesEntityHaveDrawable(int entity);
  456.         public static bool DoesEntityHavePhysics(int entity);
  457.         public static bool DoesExtraExist(int vehicle, int extraId);
  458.         public static bool DoesGroupExist(int groupId);
  459.         public static bool DoesNavmeshBlockingObjectExist(int p0);
  460.         public static bool DoesObjectOfTypeExistAtCoords(float x, float y, float z, float radius, uint hash, bool p5);
  461.         public static bool DoesParticleFxLoopedExist(int ptfxHandle);
  462.         public static bool DoesPedHaveAiBlip(int ped);
  463.         public static bool DoesPickupExist(int pickup);
  464.         public static bool DoesPickupObjectExist(int pickupObject);
  465.         public static bool DoesRopeExist(ref int rope);
  466.         public static bool DoesScenarioExistInArea(float x, float y, float z, float radius, bool b);
  467.         public static bool DoesScenarioGroupExist(string scenarioGroup);
  468.         public static bool DoesScenarioOfTypeExistInArea(float p0, float p1, float p2, ref int p3, float p4, bool p5);
  469.         public static bool DoesScriptedCoverPointExistAtCoords(float x, float y, float z);
  470.         public static bool DoesScriptExist(string scriptName);
  471.         public static bool DoesScriptVehicleGeneratorExist(int v);
  472.         public static bool DoesScriptWithNameHashExist(uint scriptHash);
  473.         public static bool DoesTextBlockExist(string gxt);
  474.         public static bool DoesTextLabelExist(string gxt);
  475.         public static bool DoesVehicleExistWithDecorator(string decorator);
  476.         public static bool DoesVehicleHaveDecal(int vehicle, int p1);
  477.         public static bool DoesVehicleHaveDoor(int vehicle, int doorIndex);
  478.         public static bool DoesVehicleHaveRoof(int vehicle);
  479.         public static bool DoesVehicleHaveStuckVehicleCheck(int vehicle);
  480.         public static bool DoesVehicleHaveWeapons(int vehicle);
  481.         public static bool DoesWeaponTakeWeaponComponent(uint weaponHash, uint componentHash);
  482.         public static void DoorControl(uint doorHash, float x, float y, float z, bool locked, float xRotMult, float yRotMult, float zRotMult);
  483.         public static void DoScreenFadeIn(int duration);
  484.         public static void DoScreenFadeOut(int duration);
  485.         public static void DownloadCheck();
  486.         public static void DrawBox(float x1, float y1, float z1, float x2, float y2, float z2, int red, int green, int blue, int alpha);
  487.         public static void DrawDebugBox(float x1, float y1, float z1, float x2, float y2, float z2, int red, int green, int blue, int alpha);
  488.         public static void DrawDebugCross(float x, float y, float z, float size, int red, int green, int blue, int alpha);
  489.         public static void DrawDebugLine(float x1, float y1, float z1, float x2, float y2, float z2, int red, int green, int blue, int alpha);
  490.         public static void DrawDebugLineWithTwoColours(float x1, float y1, float z1, float x2, float y2, float z2, int r1, int g1, int b1, int r2, int g2, int b2, int alpha1, int alpha2);
  491.         public static void DrawDebugSphere(float x, float y, float z, float radius, int red, int green, int blue, int alpha);
  492.         public static void DrawDebugText(string text, float x, float y, float z, int red, int green, int blue, int alpha);
  493.         public static void DrawDebugText_2d(string text, float x, float y, float z, int red, int green, int blue, int alpha);
  494.         public static void DrawLightWithRange(float posX, float posY, float posZ, int colorR, int colorG, int colorB, float range, float intensity);
  495.         public static void DrawLightWithRangeAndShadow(float x, float y, float z, int r, int g, int b, float range, float intensity, float shadow);
  496.         public static void DrawLightWithRangeWithShadow(float x, float y, float z, int r, int g, int b, float range, float intensity, float shadow);
  497.         public static void DrawLine(float x1, float y1, float z1, float x2, float y2, float z2, int red, int green, int blue, int alpha);
  498.         public static void DrawMarker(int type, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, float rotX, float rotY, float rotZ, float scaleX, float scaleY, float scaleZ, int red, int green, int blue, int alpha, bool bobUpAndDown, bool faceCamera, int p19, bool rotate, string textureDict, string textureName, bool drawOnEnts);
  499.         public static int DrawNotification(bool blink, bool showInBrief);
  500.         public static int DrawNotificationApartmentInvite(bool p0, bool p1, ref int p2, int p3, bool isLeader, bool unk0, int clanDesc, int R, int G, int B);
  501.         public static int DrawNotificationAward(string p0, string p1, int p2, int p3, string p4);
  502.         public static int DrawNotificationClanInvite(bool p0, bool p1, ref int p2, int p3, bool isLeader, bool unk0, int clanDesc, string playerName, int R, int G, int B);
  503.         public static int DrawNotificationIcon(string p0, string p1, int p2, int p3, string p4);
  504.         public static int DrawNotificationWithButton(int type, string button, string text);
  505.         public static int DrawNotificationWithIcon(int type, int image, string text);
  506.         public static int DrawNotification_2(bool blink, bool p1);
  507.         public static int DrawNotification_3(bool blink, bool p1);
  508.         public static int DrawNotification_4(bool blink, bool p1);
  509.         public static void DrawPoly(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, int red, int green, int blue, int alpha);
  510.         public static void DrawRect(float x, float y, float width, float height, int r, int g, int b, int a);
  511.         public static void DrawScaleformMovie(int scaleformHandle, float x, float y, float width, float height, int red, int green, int blue, int alpha, int unk);
  512.         public static void DrawScaleformMovieFullscreen(int scaleform, int red, int green, int blue, int alpha, int unk);
  513.         public static void DrawScaleformMovieFullscreenMasked(int scaleform1, int scaleform2, int red, int green, int blue, int alpha);
  514.         public static void DrawScaleformMovie_3d(int scaleform, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, float p7, float sharpness, float p9, float scaleX, float scaleY, float scaleZ, int p13);
  515.         public static void DrawScaleformMovie_3dNonAdditive(int scaleform, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, float p7, float p8, float p9, float scaleX, float scaleY, float scaleZ, int p13);
  516.         public static bool DrawShowroom(string p0, int ped, int p2, float posX, float posY, float posZ);
  517.         public static void DrawSpotLight(float posX, float posY, float posZ, float dirX, float dirY, float dirZ, int colorR, int colorG, int colorB, float distance, float brightness, float hardness, float radius, float falloff);
  518.         public static void DrawSpotLightWithShadow(float posX, float posY, float posZ, float dirX, float dirY, float dirZ, int colorR, int colorG, int colorB, float distance, float brightness, float roundness, float radius, float falloff, int shadowId);
  519.         public static void DrawSprite(string textureDict, string textureName, float screenX, float screenY, float width, float height, float heading, int red, int green, int blue, int alpha);
  520.         public static void DrawSubtitleTimed(int duration, bool drawImmediately);
  521.         public static void DrawText(float x, float y);
  522.         public static void DrawTvChannel(float xPos, float yPos, float xScale, float yScale, float rotation, int red, int green, int blue, int alpha);
  523.         public static string DuplicateFunctionReference(string referenceIdentity);
  524.         public static void DynamicMixerRelatedFn(int p0, string p1, float p2);
  525.         public static void EjectJb700Roof(int vehicle, float x, float y, float z);
  526.         public static void EnableAlienBloodVfx(bool Toggle);
  527.         public static void EnableAllControlActions(int inputGroup);
  528.         public static void EnableCargobobHook(int cargobob, int state);
  529.         public static void EnableClownBloodVfx(bool toggle);
  530.         public static void EnableControlAction(int inputGroup, int control, bool enable);
  531.         public static void EnableCrosshairThisFrame();
  532.         public static void EnableDeathbloodSeethrough(bool p0);
  533.         public static void EnableDispatchService(int dispatchService, bool toggle);
  534.         public static void EnableGameplayCam(bool enabled);
  535.         public static void EnableInteriorProp(int interiorID, string propName);
  536.         public static void EnableLaserSightRendering(bool toggle);
  537.         public static void EnableMovieSubtitles(bool toggle);
  538.         public static void EnableMpDlcMaps(bool toggle);
  539.         public static void EnableScriptBrainSet(int brainSet);
  540.         public static void EnableSpecialAbility(int player, bool toggle);
  541.         public static void EnableStuntJumpSet(int p0);
  542.         public static void EnableTennisMode(int ped, bool toggle, bool p2);
  543.         public static void EndFindKvp(int handle);
  544.         public static void EndFindObject(int findHandle);
  545.         public static void EndFindPed(int findHandle);
  546.         public static void EndFindPickup(int findHandle);
  547.         public static void EndFindVehicle(int findHandle);
  548.         public static void EndReplayStats();
  549.         public static void EndScaleformMovieMethod();
  550.         public static int EndScaleformMovieMethodReturn();
  551.         public static void EndSrl();
  552.         public static void EndTextCommandBusyString(int busySpinnerType);
  553.         public static void EndTextCommandClearPrint();
  554.         public static void EndTextCommandDisplayHelp(int p0, bool loop, bool beep, int duration);
  555.         public static void EndTextCommandDisplayText(float x, float y);
  556.         public static int EndTextCommandGetLineCount(float x, float y);
  557.         public static float EndTextCommandGetWidth(bool p0);
  558.         public static bool EndTextCommandIsMessageDisplayed();
  559.         public static bool EndTextCommandIsThisHelpMessageBeingDisplayed(int p0);
  560.         public static void EndTextCommandObjective(bool p0);
  561.         public static void EndTextCommandPrint(int duration, bool drawImmediately);
  562.         public static void EndTextCommandScaleformString();
  563.         public static void EndTextCommandScaleformString_2();
  564.         public static void EndTextCommandSetBlipName(int blip);
  565.         public static void EndTextCommandTimer(bool p0);
  566.         public static void EndTextComponent();
  567.         public static void EntityDescriptionText(int entity);
  568.         public static void ExecuteCommand(string commandString);
  569.         public static void ExpandWorldLimits(float x, float y, float z);
  570.         public static int ExperimentalLoadCloneCreate(string data, int objectId, string tree);
  571.         public static void ExperimentalLoadCloneSync(int entity, string data);
  572.         public static string ExperimentalSaveCloneCreate(int entity);
  573.         public static string ExperimentalSaveCloneSync(int entity);
  574.         public static void ExplodePedHead(int ped, uint weaponHash);
  575.         public static void ExplodeProjectiles(int ped, uint weaponHash, bool p2);
  576.         public static void ExplodeVehicle(int vehicle, bool isAudible, bool isInvisible);
  577.         public static void ExplodeVehicleInCutscene(int vehicle, bool p1);
  578.         public static bool FacebookDoUnkCheck();
  579.         public static bool FacebookIsAvailable();
  580.         public static bool FacebookIsSendingData();
  581.         public static bool FacebookSetCreateCharacterComplete();
  582.         public static bool FacebookSetHeistComplete(string heistName, int cashEarned, int xpEarned);
  583.         public static bool FacebookSetMilestoneComplete(int milestoneId);
  584.         public static void FadeDecalsInRange(int p0, int p1, int p2, int p3, int p4);
  585.         public static void FadeOutLocalPlayer(bool p0);
  586.         public static bool FilloutPmPlayerList(ref int networkHandle, int p1, int p2);
  587.         public static bool FilloutPmPlayerListWithNames(ref int p0, ref int p1, int p2, int p3);
  588.         public static bool FindAnimEventPhase(string animDictionary, string animName, string p2, ref int p3, ref int p4);
  589.         public static int FindFirstObject(ref int outEntity);
  590.         public static int FindFirstPed(ref int outEntity);
  591.         public static int FindFirstPickup(ref int outEntity);
  592.         public static int FindFirstVehicle(ref int outEntity);
  593.         public static string FindKvp(int handle);
  594.         public static bool FindNextObject(int findHandle, ref int outEntity);
  595.         public static bool FindNextPed(int findHandle, ref int outEntity);
  596.         public static bool FindNextPickup(int findHandle, ref int outEntity);
  597.         public static bool FindNextVehicle(int findHandle, ref int outEntity);
  598.         public static int FindRadioStationIndex(int station);
  599.         public static bool FindSpawnPointInDirection(float x1, float y1, float z1, float x2, float y2, float z2, float distance, ref Vector3 spawnPoint);
  600.         public static int FixVehicleWindow(int vehicle, int index);
  601.         public static void FlashAbilityBar(bool toggle);
  602.         public static void FlashMinimapDisplay();
  603.         public static int FlashWantedDisplay(bool p0);
  604.         public static int Floor(float _value);
  605.         public static void ForceAmbientSiren(bool _value);
  606.         public static void ForceCleanup(int cleanupFlags);
  607.         public static void ForceCleanupForAllThreadsWithThisName(string name, int cleanupFlags);
  608.         public static void ForceCleanupForThreadWithThisId(int id, int cleanupFlags);
  609.         public static void ForceEntityAiAndAnimationUpdate(int entity);
  610.         public static bool ForcePedMotionState(int ped, uint motionStateHash, bool p2, bool p3, bool p4);
  611.         public static void ForcePedToOpenParachute(int ped);
  612.         public static void ForceRoomForEntity(int entity, int interiorID, uint roomHashKey);
  613.         public static void ForceSocialClubUpdate();
  614.         public static void ForceVehicleEngineAudio(int vehicle, string audioName);
  615.         public static int FormatFocusHeading(float x, float y, float z, float rad, int p4, int p5);
  616.         public static string FormatTime(int time);
  617.         public static void FreezeEntityPosition(int entity, bool toggle);
  618.         public static void FreezePedCameraRotation(int ped);
  619.         public static void FreezeRadioStation(string radioStation);
  620.         public static int GenerateDirectionsToCoord(float x, float y, float z, bool p3, ref float direction, ref float vehicle, ref float distToNxJunction);
  621.         public static int GetAchievementProgression(int achId);
  622.         public static void GetActiveScreenResolution(ref int x, ref int y);
  623.         public static int GetActiveVehicleMissionType(int veh);
  624.         public static int GetActiveWebsiteId();
  625.         public static int GetAiBlip(int ped);
  626.         public static int GetAllocatedStackSize();
  627.         public static int GetAllVehicles(ref int vehArray);
  628.         public static bool GetAmmoInClip(int ped, uint weaponHash, ref int ammo);
  629.         public static int GetAmmoInPedWeapon(int ped, uint weaponhash);
  630.         public static float GetAngleBetween_2dVectors(float x1, float y1, float x2, float y2);
  631.         public static float GetAnimDuration(string animDict, string animName);
  632.         public static Vector3 GetAnimInitialOffsetPosition(string animDict, string animName, float x, float y, float z, float xRot, float yRot, float zRot, float p8, int p9);
  633.         public static Vector3 GetAnimInitialOffsetRotation(string animDict, string animName, float x, float y, float z, float xRot, float yRot, float zRot, float p8, int p9);
  634.         public static float GetAspectRatio(bool b);
  635.         public static int GetAudibleMusicTrackTextId();
  636.         public static float GetBenchmarkTime();
  637.         public static int GetBestPedWeapon(int ped, bool p1);
  638.         public static int GetBitsInRange(int _var, int rangeStart, int rangeEnd);
  639.         public static int GetBlipAlpha(int blip);
  640.         public static int GetBlipColour(int blip);
  641.         public static Vector3 GetBlipCoords(int blip);
  642.         public static int GetBlipFromEntity(int entity);
  643.         public static int GetBlipHudColour(int blip);
  644.         public static Vector3 GetBlipInfoIdCoord(int blip);
  645.         public static int GetBlipInfoIdDisplay(int blip);
  646.         public static int GetBlipInfoIdEntityIndex(int blip);
  647.         public static int GetBlipInfoIdIterator();
  648.         public static int GetBlipInfoIdPickupIndex(int blip);
  649.         public static int GetBlipInfoIdType(int blip);
  650.         public static int GetBlipSprite(int blip);
  651.         public static bool GetBoatAnchor(int vehicle);
  652.         public static void GetBroadcastFinshedLosSound(bool p0);
  653.         public static float GetCamAnimCurrentPhase(int cam);
  654.         public static Vector3 GetCamCoord(int cam);
  655.         public static float GetCamFarClip(int cam);
  656.         public static float GetCamFarDof(int cam);
  657.         public static float GetCamFov(int cam);
  658.         public static void GetCamMatrix(int camera, ref Vector3 rightVector, ref Vector3 forwardVector, ref Vector3 upVector, ref Vector3 position);
  659.         public static float GetCamNearClip(int cam);
  660.         public static Vector3 GetCamRot(int cam, int rotationOrder);
  661.         public static int GetCamSplineNodeIndex(int cam);
  662.         public static float GetCamSplineNodePhase(int cam);
  663.         public static float GetCamSplinePhase(int cam);
  664.         public static Vector3 GetCargobobHookPosition(int cargobob);
  665.         public static int GetCauseOfMostRecentForceCleanup();
  666.         public static Vector3 GetCgoffset(int rope);
  667.         public static string GetClipSetForScriptedGunTask(int p0);
  668.         public static int GetClockDayOfMonth();
  669.         public static int GetClockDayOfWeek();
  670.         public static int GetClockHours();
  671.         public static int GetClockMinutes();
  672.         public static int GetClockMonth();
  673.         public static int GetClockSeconds();
  674.         public static int GetClockYear();
  675.         public static bool GetClosestFirePos(ref Vector3 outPosition, float x, float y, float z);
  676.         public static bool GetClosestMajorVehicleNode(float x, float y, float z, ref Vector3 outPosition, float unknown1, int unknown2);
  677.         public static int GetClosestObjectOfType(float x, float y, float z, float radius, uint modelHash, bool isMission, bool p6, bool p7);
  678.         public static bool GetClosestPed(float x, float y, float z, float radius, bool p4, bool p5, ref int outPed, bool p7, bool p8, int pedType);
  679.         public static int GetClosestRoad(float x, float y, float z, float p3, int p4, ref Vector3 p5, ref Vector3 p6, ref int p7, ref int p8, ref float p9, bool p10);
  680.         public static int GetClosestVehicle(float x, float y, float z, float radius, uint modelHash, int flags);
  681.         public static bool GetClosestVehicleNode(float x, float y, float z, ref Vector3 outPosition, int nodeType, float p5, float p6);
  682.         public static bool GetClosestVehicleNodeWithHeading(float x, float y, float z, ref Vector3 outPosition, ref float outHeading, int nodeType, float p6, int p7);
  683.         public static float GetCloudHatOpacity();
  684.         public static Vector3 GetCollisionNormalOfLastHitForEntity(int entity);
  685.         public static float GetCombatFloat(int ped, int p1);
  686.         public static int GetContentCategory(int p0);
  687.         public static int GetContentDescriptionHash(int p0);
  688.         public static int GetContentFileVersion(int p0, int p1);
  689.         public static string GetContentId(int p0);
  690.         public static string GetContentUserId(int p0);
  691.         public static string GetControlInstructionalButton(int inputGroup, int control, int p2);
  692.         public static float GetControlNormal(int inputGroup, int control);
  693.         public static int GetControlValue(int inputGroup, int control);
  694.         public static int GetConvertibleRoofState(int vehicle);
  695.         public static int GetCurrentFrontendMenu();
  696.         public static float GetCurrentIntensity();
  697.         public static int GetCurrentLanguageId();
  698.         public static int GetCurrentNotification();
  699.         public static bool GetCurrentPedVehicleWeapon(int ped, ref uint weaponHash);
  700.         public static bool GetCurrentPedWeapon(int ped, ref uint weaponHash, bool p2);
  701.         public static int GetCurrentPedWeaponEntityIndex(int ped);
  702.         public static int GetCurrentPlaybackForVehicle(int p0);
  703.         public static string GetCurrentResourceName();
  704.         public static int GetCurrentScriptedConversationLine();
  705.         public static int GetCurrentWebsiteId();
  706.         public static int GetCutsceneSectionPlaying();
  707.         public static int GetCutsceneTime();
  708.         public static int GetCutsceneTotalDuration();
  709.         public static void GetDateAndTimeFromUnixEpoch(int unixEpoch, ref int timeStructure);
  710.         public static Vector3 GetDeadPedPickupCoords(int ped, float p1, float p2);
  711.         public static float GetDecalWashLevel(int decal);
  712.         public static int GetDefaultScriptRendertargetRenderId();
  713.         public static int GetDesObject(float x, float y, float z, float rotation, string name);
  714.         public static int GetDesObjectState(int handle);
  715.         public static float GetDisabledControlNormal(int inputGroup, int control);
  716.         public static string GetDisplayNameFromVehicleModel(uint modelHash);
  717.         public static float GetDistanceBetweenCoords(float x1, float y1, float z1, float x2, float y2, float z2, bool useZ);
  718.         public static bool GetDlcVehicleData(int dlcVehicleIndex, ref int outData);
  719.         public static int GetDlcVehicleFlags(int dlcVehicleIndex);
  720.         public static int GetDlcVehicleModel(int dlcVehicleIndex);
  721.         public static bool GetDlcWeaponComponentData(int dlcWeaponIndex, int dlcWeapCompIndex, ref int ComponentDataPtr);
  722.         public static bool GetDlcWeaponData(int dlcWeaponIndex, ref int outData);
  723.         public static int GetEntityAlpha(int entity);
  724.         public static float GetEntityAnimCurrentTime(int entity, string animDict, string animName);
  725.         public static float GetEntityAnimTotalTime(int entity, string animDict, string animName);
  726.         public static int GetEntityAttachedTo(int entity);
  727.         public static int GetEntityAttachedToTowTruck(int towTruck);
  728.         public static int GetEntityBoneIndexByName(int entity, string boneName);
  729.         public static bool GetEntityCollisonDisabled(int entity);
  730.         public static Vector3 GetEntityCoords(int entity, bool alive);
  731.         public static Vector3 GetEntityForwardVector(int entity);
  732.         public static float GetEntityForwardX(int entity);
  733.         public static float GetEntityForwardY(int entity);
  734.         public static float GetEntityHeading(int entity);
  735.         public static int GetEntityHealth(int entity);
  736.         public static float GetEntityHeight(int entity, float X, float Y, float Z, bool atTop, bool inWorldCoords);
  737.         public static float GetEntityHeightAboveGround(int entity);
  738.         public static int GetEntityIndexOfCutsceneEntity(string cutsceneEntName, uint modelHash);
  739.         public static int GetEntityIndexOfRegisteredEntity(string cutsceneEntName, uint modelHash);
  740.         public static int GetEntityLodDist(int entity);
  741.         public static void GetEntityMatrix(int entity, ref Vector3 rightVector, ref Vector3 forwardVector, ref Vector3 upVector, ref Vector3 position);
  742.         public static int GetEntityMaxHealth(int entity);
  743.         public static int GetEntityModel(int entity);
  744.         public static float GetEntityPhysicsHeading(int entity);
  745.         public static float GetEntityPitch(int entity);
  746.         public static bool GetEntityPlayerIsFreeAimingAt(int player, ref int entity);
  747.         public static int GetEntityPopulationType(int entity);
  748.         public static void GetEntityQuaternion(int entity, ref float x, ref float y, ref float z, ref float w);
  749.         public static float GetEntityRoll(int entity);
  750.         public static Vector3 GetEntityRotation(int entity, int rotationOrder);
  751.         public static Vector3 GetEntityRotationVelocity(int entity);
  752.         public static string GetEntityScript(int entity, ref int script);
  753.         public static float GetEntitySpeed(int entity);
  754.         public static Vector3 GetEntitySpeedVector(int entity, bool relative);
  755.         public static float GetEntitySubmergedLevel(int entity);
  756.         public static int GetEntityType(int entity);
  757.         public static float GetEntityUprightValue(int entity);
  758.         public static Vector3 GetEntityVelocity(int entity);
  759.         public static Vector3 GetEntryPositionOfDoor(int vehicle, int doorIndex);
  760.         public static int GetEventAtIndex(int eventGroup, int eventIndex);
  761.         public static bool GetEventData(int eventGroup, int eventIndex, ref int argStruct, int argStructSize);
  762.         public static bool GetEventExists(int eventGroup, int eventIndex);
  763.         public static int GetFakeWantedLevel();
  764.         public static int GetFirstBlipInfoId(int blipSprite);
  765.         public static int GetFirstParentIdForPedType(int type);
  766.         public static int GetFollowPedCamViewMode();
  767.         public static int GetFollowPedCamZoomLevel();
  768.         public static int GetFollowVehicleCamViewMode();
  769.         public static int GetFollowVehicleCamZoomLevel();
  770.         public static void GetForcedComponent(uint componentHash, int componentId, ref int p2, ref int p3, ref int p4);
  771.         public static int GetFrameCount();
  772.         public static float GetFrameTime();
  773.         public static int GetFreeStackSlotsCount(int threadId);
  774.         public static Vector3 GetGameplayCamCoord();
  775.         public static Vector3 GetGameplayCamCoords();
  776.         public static float GetGameplayCamFarClip();
  777.         public static float GetGameplayCamFarDof();
  778.         public static float GetGameplayCamFov();
  779.         public static float GetGameplayCamNearDof();
  780.         public static float GetGameplayCamRelativeHeading();
  781.         public static float GetGameplayCamRelativePitch();
  782.         public static Vector3 GetGameplayCamRot(int rotationOrder);
  783.         public static Vector3 GetGameplayCamRot_2(int rotationOrder);
  784.         public static float GetGameplayCamZoom();
  785.         public static int GetGameTimer();
  786.         public static string GetGameVersion();
  787.         public static string GetGlobalCharBuffer();
  788.         public static bool GetGroundZCoordWithOffsets(float x, float y, float z, ref float groundZ, ref Vector3 offsets);
  789.         public static bool GetGroundZFor_3dCoord(float x, float y, float z, ref float groundZ, bool unk);
  790.         public static void GetGroupSize(int groupID, ref int unknown, ref int sizeInMembers);
  791.         public static int GetHashKey(string _string);
  792.         public static int GetHashNameForComponent(int entity, int componentId, int drawableVariant, int textureVariant);
  793.         public static int GetHashNameForProp(int entity, int componentId, int propIndex, int propTextureIndex);
  794.         public static int GetHashOfMapAreaAtCoords(float x, float y, float z);
  795.         public static int GetHashOfThisScriptName();
  796.         public static bool GetHasLowerableWheels(int vehicle);
  797.         public static float GetHeadingFromVector_2d(float dx, float dy);
  798.         public static float GetHeliEngineHealth(int vehicle);
  799.         public static float GetHeliMainRotorHealth(int vehicle);
  800.         public static float GetHeliTailRotorHealth(int vehicle);
  801.         public static void GetHudColour(int hudColorIndex, ref int r, ref int g, ref int b, ref int a);
  802.         public static Vector3 GetHudComponentPosition(int id);
  803.         public static int GetIdealPlayerSwitchType(float x1, float y1, float z1, float x2, float y2, float z2);
  804.         public static int GetIdOfNextThreadInEnumeration();
  805.         public static int GetIdOfThisThread();
  806.         public static int GetIndexedItemInItemset(int p0, int p1);
  807.         public static int GetIndexOfCurrentLevel();
  808.         public static int GetInstanceId();
  809.         public static int GetInteriorAtCoords(float x, float y, float z);
  810.         public static int GetInteriorAtCoordsWithType(float x, float y, float z, string interiorType);
  811.         public static int GetInteriorFromCollision(float x, float y, float z);
  812.         public static int GetInteriorFromEntity(int entity);
  813.         public static int GetInteriorGroupId(int interiorID);
  814.         public static bool GetIsHidef();
  815.         public static bool GetIsLeftVehicleHeadlightDamaged(int vehicle);
  816.         public static bool GetIsLoadingScreenActive();
  817.         public static void GetIsMultiplayerBrief(bool p0);
  818.         public static bool GetIsPedGadgetEquipped(int ped, uint gadgetHash);
  819.         public static bool GetIsProjectileTypeInArea(float x1, float y1, float z1, float x2, float y2, float z2, uint projHash, ref Vector3 projPos, bool ownedByPlayer);
  820.         public static bool GetIsRightVehicleHeadlightDamaged(int vehicle);
  821.         public static bool GetIsSlowRoadFlag(int nodeID);
  822.         public static bool GetIsTaskActive(int ped, int taskNumber);
  823.         public static bool GetIsVehicleEngineRunning(int vehicle);
  824.         public static bool GetIsVehiclePrimaryColourCustom(int vehicle);
  825.         public static bool GetIsVehicleSecondaryColourCustom(int vehicle);
  826.         public static bool GetIsWaypointRecordingLoaded(string name);
  827.         public static bool GetIsWidescreen();
  828.         public static int GetItemsetSize(int x);
  829.         public static int GetJackTarget(int ped);
  830.         public static int GetKeyForEntityInRoom(int entity);
  831.         public static string GetLabelText(string labelName);
  832.         public static int GetLandingGearState(int vehicle);
  833.         public static int GetLastDrivenVehicle();
  834.         public static bool GetLastInputMethod(int inputGroup);
  835.         public static int GetLastMaterialHitByEntity(int entity);
  836.         public static int GetLastPedInVehicleSeat(int vehicle, int seatIndex);
  837.         public static int GetLengthOfLiteralString(string _string);
  838.         public static int GetLengthOfString(string STRING);
  839.         public static int GetLengthOfStringWithThisTextLabel(string gxt);
  840.         public static string GetLiveryName(int vehicle, int liveryIndex);
  841.         public static int GetLocalPlayerAimState();
  842.         public static void GetLocalTime(ref int year, ref int month, ref int day, ref int hour, ref int minute, ref int second);
  843.         public static void GetLocalTime2(ref int year, ref int month, ref int day, ref int hour, ref int minute, ref int second);
  844.         public static float GetLockonRangeOfCurrentPedWeapon(int ped);
  845.         public static int GetMainPlayerBlipId();
  846.         public static bool GetMaxAmmo(int ped, uint weaponHash, ref int ammo);
  847.         public static int GetMaxAmmoInClip(int ped, uint weaponHash, bool p2);
  848.         public static int GetMaximumNumberOfPhotos();
  849.         public static int GetMaximumNumberOfPhotos_2();
  850.         public static float GetMaxRangeOfCurrentPedWeapon(int ped);
  851.         public static int GetMaxWantedLevel();
  852.         public static int GetMeleeTargetForPed(int ped);
  853.         public static int GetMillisecondsPerGameMinute();
  854.         public static bool GetMissionFlag();
  855.         public static void GetMobilePhonePosition(ref Vector3 position);
  856.         public static void GetMobilePhoneRenderId(ref int renderId);
  857.         public static void GetMobilePhoneRotation(ref Vector3 rotation, int p1);
  858.         public static void GetModelDimensions(uint modelHash, ref Vector3 minimum, ref Vector3 maximum);
  859.         public static string GetModSlotName(int vehicle, int modType);
  860.         public static string GetModTextLabel(int vehicle, int modType, int modValue);
  861.         public static int GetMount(int ped);
  862.         public static int GetMusicPlaytime();
  863.         public static int GetNamedRendertargetRenderId(string p0);
  864.         public static string GetNameOfThread(int threadId);
  865.         public static string GetNameOfZone(float x, float y, float z);
  866.         public static int GetNavmeshRouteDistanceRemaining(int ped, ref float distRemaining, ref bool isPathReady);
  867.         public static int GetNavmeshRouteResult(int ped);
  868.         public static int GetNearestPlayerToEntity(int entity);
  869.         public static int GetNearestPlayerToEntityOnTeam(int entity, int team);
  870.         public static int GetNetworkIdFromSoundId(int soundId);
  871.         public static int GetNetworkTime();
  872.         public static int GetNextBlipInfoId(int blipSprite);
  873.         public static int GetNextWeatherType();
  874.         public static int GetNextWeatherTypeHashName();
  875.         public static int GetNgstatBoolHash(int index, bool spStat, bool charStat, int character, string section);
  876.         public static int GetNgstatIntHash(int index, bool spStat, bool charStat, int character, string section);
  877.         public static bool GetNoLoadingScreen();
  878.         public static bool GetNthClosestVehicleNode(float x, float y, float z, int nthClosest, ref Vector3 outPosition, int unknown1, int unknown2, int unknown3);
  879.         public static bool GetNthClosestVehicleNodeFavourDirection(float x, float y, float z, float desiredX, float desiredY, float desiredZ, int nthClosest, ref Vector3 outPosition, ref float outHeading, int nodetype, int p10, int p11);
  880.         public static int GetNthClosestVehicleNodeId(float x, float y, float z, int nth, int nodetype, float p5, float p6);
  881.         public static int GetNthClosestVehicleNodeIdWithHeading(float x, float y, float z, int nthClosest, ref Vector3 outPosition, float outHeading, int p6, float p7, float p8);
  882.         public static bool GetNthClosestVehicleNodeWithHeading(float x, float y, float z, int nthClosest, ref Vector3 outPosition, ref float heading, ref int unknown1, int unknown2, float unknown3, float unknown4);
  883.         public static int GetNumberOfActiveBlips();
  884.         public static int GetNumberOfDispatchedUnitsForPlayer(int dispatchService);
  885.         public static int GetNumberOfEvents(int eventGroup);
  886.         public static int GetNumberOfFiresInRange(float x, float y, float z, float radius);
  887.         public static int GetNumberOfInstancesOfScriptWithNameHash(uint scriptHash);
  888.         public static int GetNumberOfInstancesOfStreamedScript(uint scriptHash);
  889.         public static int GetNumberOfPassengerVoiceVariations(int p0);
  890.         public static int GetNumberOfPedDrawableVariations(int ped, int componentId);
  891.         public static int GetNumberOfPedPropDrawableVariations(int ped, int propId);
  892.         public static int GetNumberOfPedPropTextureVariations(int ped, int propId, int drawableId);
  893.         public static int GetNumberOfPedTextureVariations(int ped, int componentId, int drawableId);
  894.         public static int GetNumberOfPhotos();
  895.         public static int GetNumberOfPlayers();
  896.         public static int GetNumberOfStreamingRequests();
  897.         public static int GetNumberOfVehicleColours(int vehicle);
  898.         public static int GetNumberOfVehicleDoors(int vehicle);
  899.         public static int GetNumberOfVehicleNumberPlates();
  900.         public static int GetNumDecorations(int character);
  901.         public static int GetNumDlcVehicles();
  902.         public static int GetNumDlcWeaponComponents(int dlcWeaponIndex);
  903.         public static int GetNumDlcWeapons();
  904.         public static int GetNumForcedComponents(uint componentHash);
  905.         public static int GetNumHairColors();
  906.         public static int GetNumHeadOverlayValues(int overlayID);
  907.         public static int GetNumMakeupColors();
  908.         public static int GetNumMembershipDesc();
  909.         public static int GetNumModColors(int p0, bool p1);
  910.         public static int GetNumModKits(int vehicle);
  911.         public static int GetNumParentPedsOfType(int type);
  912.         public static int GetNumPropsFromOutfit(int character, int p1, int p2, bool p3, int p4, int componentId);
  913.         public static int GetNumReservedMissionObjects(bool p0);
  914.         public static int GetNumReservedMissionPeds(bool p0);
  915.         public static int GetNumReservedMissionVehicles(bool p0);
  916.         public static int GetNumResourceMetadata(string resourceName, string metadataKey);
  917.         public static int GetNumResources();
  918.         public static int GetNumVehicleMods(int vehicle, int modType);
  919.         public static int GetNumVehicleWindowTints();
  920.         public static float GetObjectFragmentDamageHealth(int p0, bool p1);
  921.         public static int GetObjectIndexFromEntityIndex(int entity);
  922.         public static Vector3 GetObjectOffsetFromCoords(float xPos, float yPos, float zPos, float heading, float xOffset, float yOffset, float zOffset);
  923.         public static Vector3 GetOffsetFromEntityGivenWorldCoords(int entity, float posX, float posY, float posZ);
  924.         public static Vector3 GetOffsetFromEntityInWorldCoords(int entity, float offsetX, float offsetY, float offsetZ);
  925.         public static Vector3 GetOffsetFromInteriorInWorldCoords(int interiorID, float x, float y, float z);
  926.         public static string GetOnlineVersion();
  927.         public static string GetOnscreenKeyboardResult();
  928.         public static int GetPauseMenuState();
  929.         public static int GetPedAccuracy(int ped);
  930.         public static int GetPedAlertness(int ped);
  931.         public static int GetPedAmmoByType(int ped, int ammoType);
  932.         public static int GetPedAmmoType(int ped, uint weaponHash);
  933.         public static int GetPedAmmoTypeFromWeapon(int ped, uint weaponHash);
  934.         public static int GetPedAmmoTypeFromWeapon_2(int ped, uint weaponHash);
  935.         public static int GetPedArmour(int ped);
  936.         public static int GetPedAsGroupLeader(int groupID);
  937.         public static int GetPedAsGroupMember(int groupID, int memberNumber);
  938.         public static Vector3 GetPedBoneCoords(int ped, int boneId, float offsetX, float offsetY, float offsetZ);
  939.         public static int GetPedBoneIndex(int ped, int boneId);
  940.         public static int GetPedCauseOfDeath(int ped);
  941.         public static int GetPedCombatMovement(int ped);
  942.         public static int GetPedCombatRange(int ped);
  943.         public static bool GetPedConfigFlag(int ped, int flagId, bool p2);
  944.         public static int GetPedDecorationsState(int ped);
  945.         public static Vector3 GetPedDefensiveAreaPosition(int ped, bool p1);
  946.         public static float GetPedDesiredMoveBlendRatio(int ped);
  947.         public static int GetPedDrawableVariation(int ped, int componentId);
  948.         public static float GetPedEnveffScale(int ped);
  949.         public static Vector3 GetPedExtractedDisplacement(int ped, bool worldSpace);
  950.         public static void GetPedFloodInvincibility(int ped, bool p1);
  951.         public static int GetPedGroupIndex(int ped);
  952.         public static bool GetPedHeadBlendData(int ped, ref int headBlendData);
  953.         public static int GetPedHeadOverlayValue(int ped, int overlayID);
  954.         public static string GetPedheadshotTxdString(int handle);
  955.         public static int GetPedIndexFromEntityIndex(int entity);
  956.         public static int GetPedInsideExplosionArea(int explosionType, float x1, float y1, float z1, float x2, float y2, float z2, float radius);
  957.         public static int GetPedInVehicleSeat(int vehicle, int index);
  958.         public static int GetPedKiller(int ped);
  959.         public static bool GetPedLastDamageBone(int ped, ref int outBone);
  960.         public static bool GetPedLastWeaponImpactCoord(int ped, ref Vector3 coords);
  961.         public static int GetPedMaxHealth(int ped);
  962.         public static int GetPedMoney(int ped);
  963.         public static int GetPedNearbyPeds(int ped, ref int sizeAndPeds, int ignore);
  964.         public static int GetPedNearbyVehicles(int ped, ref int sizeAndVehs);
  965.         public static int GetPedPaletteVariation(int ped, int componentId);
  966.         public static int GetPedParachuteLandingType(int ped);
  967.         public static int GetPedParachuteState(int ped);
  968.         public static void GetPedParachuteTintIndex(int ped, ref int outTintIndex);
  969.         public static int GetPedPropIndex(int ped, int componentId);
  970.         public static int GetPedPropTextureIndex(int ped, int componentId);
  971.         public static int GetPedRagdollBoneIndex(int ped, int bone);
  972.         public static int GetPedRelationshipGroupDefaultHash(int ped);
  973.         public static int GetPedRelationshipGroupHash(int ped);
  974.         public static bool GetPedResetFlag(int ped, int flagId);
  975.         public static int GetPedsJacker(int ped);
  976.         public static int GetPedSourceOfDeath(int ped);
  977.         public static bool GetPedStealthMovement(int ped);
  978.         public static int GetPedTextureVariation(int ped, int componentId);
  979.         public static int GetPedTimeOfDeath(int ped);
  980.         public static int GetPedType(int ped);
  981.         public static int GetPedUsingVehicleDoor(int vehicle, int doorIndex);
  982.         public static float GetPedWaypointDistance(int p0);
  983.         public static int GetPedWaypointProgress(int ped);
  984.         public static int GetPedWeaponTintIndex(int ped, uint weaponHash);
  985.         public static int GetPedWeapontypeInSlot(int ped, uint weaponSlot);
  986.         public static float GetPhoneGestureAnimCurrentTime(int ped);
  987.         public static float GetPhoneGestureAnimTotalTime(int ped);
  988.         public static Vector3 GetPickupCoords(int pickup);
  989.         public static int GetPickupHash(int pickupHash);
  990.         public static int GetPickupObject(int pickup);
  991.         public static string GetPlayerAdvancedModifierPrivileges(int p0);
  992.         public static float GetPlayerCurrentStealthNoise(int player);
  993.         public static int GetPlayerFromServerId(int serverId);
  994.         public static int GetPlayerGroup(int player);
  995.         public static bool GetPlayerHasReserveParachute(int player);
  996.         public static void GetPlayerHeadsetSoundAlternate(string p0, float p1);
  997.         public static int GetPlayerIndex();
  998.         public static bool GetPlayerInvincible(int player);
  999.         public static int GetPlayerMaxArmour(int player);
  1000.         public static string GetPlayerName(int player);
  1001.         public static void GetPlayerParachutePackTintIndex(int player, ref int tintIndex);
  1002.         public static void GetPlayerParachuteSmokeTrailColor(int player, ref int r, ref int g, ref int b);
  1003.         public static void GetPlayerParachuteTintIndex(int player, ref int tintIndex);
  1004.         public static int GetPlayerPed(int playerId);
  1005.         public static int GetPlayerPedIsFollowing(int ped);
  1006.         public static int GetPlayerPedScriptIndex(int Player);
  1007.         public static int GetPlayerRadioStationGenre();
  1008.         public static int GetPlayerRadioStationIndex();
  1009.         public static string GetPlayerRadioStationName();
  1010.         public static void GetPlayerReserveParachuteTintIndex(int player, ref int index);
  1011.         public static void GetPlayerRgbColour(int Player, ref int r, ref int g, ref int b);
  1012.         public static int GetPlayerServerId(int player);
  1013.         public static int GetPlayerShortSwitchState();
  1014.         public static int GetPlayersLastVehicle();
  1015.         public static float GetPlayerSprintStaminaRemaining(int player);
  1016.         public static float GetPlayerSprintTimeRemaining(int player);
  1017.         public static int GetPlayerSwitchState();
  1018.         public static int GetPlayerSwitchType();
  1019.         public static bool GetPlayerTargetEntity(int player, ref int entity);
  1020.         public static int GetPlayerTeam(int player);
  1021.         public static float GetPlayerUnderwaterTimeRemaining(int player);
  1022.         public static Vector3 GetPlayerWantedCentrePosition(int player);
  1023.         public static int GetPlayerWantedLevel(int player);
  1024.         public static float GetPositionInRecording(int p0);
  1025.         public static Vector3 GetPositionOfVehicleRecordingAtTime(int p0, float p1, string p2);
  1026.         public static int GetPosixTime();
  1027.         public static void GetPosixTime2(ref int year, ref int month, ref int day, ref int hour, ref int minute, ref int second);
  1028.         public static int GetPrevWeatherType();
  1029.         public static int GetPrevWeatherTypeHashName();
  1030.         public static int GetProfileSetting(int profileSetting);
  1031.         public static bool GetProjectileNearPed(int ped, uint projHash, float radius, ref Vector3 projPos, ref int projEnt, bool ownedByPlayer);
  1032.         public static bool GetProjectileNearPedCoords(int ped, uint projHash, float radius, ref Vector3 projPos, bool ownedByPlayer);
  1033.         public static bool GetPropFromOutfit(int outfit, int slot, ref int item);
  1034.         public static int GetPstatBoolHash(int index, bool spStat, bool charStat, int character);
  1035.         public static int GetPstatIntHash(int index, bool spStat, bool charStat, int character);
  1036.         public static string GetRadioStationName(int radioStation);
  1037.         public static int GetRainLevel();
  1038.         public static int GetRandomEventFlag();
  1039.         public static float GetRandomFloatInRange(float startRange, float endRange);
  1040.         public static int GetRandomIntInRange(int startRange, int endRange);
  1041.         public static int GetRandomPedAtCoord(float x, float y, float z, float xRadius, float yRadius, float zRadius, int pedType);
  1042.         public static int GetRandomVehicleBackBumperInSphere(float p0, float p1, float p2, float p3, int p4, int p5, int p6);
  1043.         public static int GetRandomVehicleFrontBumperInSphere(float p0, float p1, float p2, float p3, int p4, int p5, int p6);
  1044.         public static int GetRandomVehicleInSphere(float x, float y, float z, float radius, uint modelHash, int flags);
  1045.         public static void GetRandomVehicleModelInMemory(bool p0, ref uint modelHash, ref int p2);
  1046.         public static bool GetRandomVehicleNode(float x, float y, float z, float radius, bool p4, bool p5, bool p6, ref Vector3 outPosition, ref int nodeId);
  1047.         public static int GetRaycastResult(int rayHandle, ref bool hit, ref Vector3 endCoords, ref Vector3 surfaceNormal, ref int entityHit);
  1048.         [return: Dynamic]
  1049.         public static dynamic GetRegisteredCommands();
  1050.         public static int GetRelationshipBetweenGroups(uint group1, uint group2);
  1051.         public static int GetRelationshipBetweenPeds(int ped1, int ped2);
  1052.         public static int GetRenderingCam();
  1053.         public static string GetResourceByFindIndex(int findIndex);
  1054.         public static float GetResourceKvpFloat(string key);
  1055.         public static int GetResourceKvpInt(string key);
  1056.         public static string GetResourceKvpString(string key);
  1057.         public static string GetResourceMetadata(string resourceName, string metadataKey, int index);
  1058.         public static int GetRoomKeyFromEntity(int entity);
  1059.         public static int GetRoomKeyFromGameplayCam();
  1060.         public static string GetRootContentId(int p0);
  1061.         public static int GetRopeLastVertexCoord(int rope);
  1062.         public static float GetRopeLength(int rope);
  1063.         public static int GetRopeVertexCoord(int rope, int vertex);
  1064.         public static int GetRopeVertexCount(int rope);
  1065.         public static int GetRotationOfVehicleRecordingAtTime(int p0, float p1, ref int p2);
  1066.         public static bool GetSafeCoordForPed(float x, float y, float z, bool onGround, ref Vector3 outPosition, int flags);
  1067.         public static Vector3 GetSafePickupCoords(float x, float y, float z, int p3, int p4);
  1068.         public static float GetSafeZoneSize();
  1069.         public static bool GetScaleformMovieFunctionReturnBool(int method_return);
  1070.         public static int GetScaleformMovieFunctionReturnInt(int method_return);
  1071.         public static void GetScreenActiveResolution(ref int x, ref int y);
  1072.         public static float GetScreenAspectRatio(bool b);
  1073.         public static bool GetScreenCoordFromWorldCoord(float worldX, float worldY, float worldZ, ref float screenX, ref float screenY);
  1074.         public static bool GetScreenCoordFromWorldCoord2(float worldX, float worldY, float worldZ, ref float screenX, ref float screenY);
  1075.         public static bool GetScreenEffectIsActive(bool effectName);
  1076.         public static void GetScreenResolution(ref int x, ref int y);
  1077.         public static Vector3 GetScriptedCoverPointCoords(int coverpoint);
  1078.         public static int GetScriptTaskStatus(int targetPed, uint taskHash);
  1079.         public static int GetSeatPedIsTryingToEnter(int ped);
  1080.         public static int GetSelectedPedWeapon(int ped);
  1081.         public static int GetSequenceProgress(int ped);
  1082.         public static int GetShapeTestResult(int rayHandle, ref bool hit, ref Vector3 endCoords, ref Vector3 surfaceNormal, ref int entityHit);
  1083.         public static int GetShapeTestResultEx(int rayHandle, ref bool hit, ref Vector3 endCoords, ref Vector3 surfaceNormal, ref uint materialHash, ref int entityHit);
  1084.         public static void GetShopPedComponent(uint p0, ref int p1);
  1085.         public static void GetShopPedOutfit(int p0, ref int p1);
  1086.         public static int GetShopPedOutfitLocate(int p0);
  1087.         public static void GetShopPedQueryComponent(int componentId, ref int outComponent);
  1088.         public static void GetShopPedQueryOutfit(int p0, ref int outfit);
  1089.         public static void GetShopPedQueryProp(int p0, ref int p1);
  1090.         public static int GetSnowLevel();
  1091.         public static int GetSoundId();
  1092.         public static int GetSoundIdFromNetworkId(int netId);
  1093.         public static void GetStateOfClosestDoorOfType(uint type, float x, float y, float z, ref bool locked, ref float heading);
  1094.         public static int GetStreamPlayTime();
  1095.         public static void GetStreetNameAtCoord(float x, float y, float z, ref uint streetName, ref uint crossingRoad);
  1096.         public static string GetStreetNameFromHashKey(uint hash);
  1097.         public static bool GetSupportsGpsRouteFlag(int nodeID);
  1098.         public static float GetSynchronizedScenePhase(int sceneID);
  1099.         public static float GetSynchronizedSceneRate(int sceneID);
  1100.         public static int GetTattooZone(uint collection, uint overlay);
  1101.         public static float GetTextScaleHeight(float size, int font);
  1102.         public static int GetTextScreenLineCount(float x, float y);
  1103.         public static float GetTextScreenWidth(bool p0);
  1104.         public static string GetTextSubstring(string text, int position, int length);
  1105.         public static string GetTextSubstringSafe(string text, int position, int length, int maxLength);
  1106.         public static string GetTextSubstringSlice(string text, int startPosition, int endPosition);
  1107.         public static Vector3 GetTextureResolution(string textureDict, string textureName);
  1108.         public static int GetThisScriptHash();
  1109.         public static string GetThisScriptName();
  1110.         public static string GetThreadName(int threadId);
  1111.         public static string GetTimeAsString(int time);
  1112.         public static int GetTimecycleModifierIndex();
  1113.         public static int GetTimeDifference(int timeA, int timeB);
  1114.         public static int GetTimeOffset(int timeA, int timeB);
  1115.         public static float GetTimePositionInRecording(int p0);
  1116.         public static int GetTimeSinceLastArrest();
  1117.         public static int GetTimeSinceLastDeath();
  1118.         public static int GetTimeSincePlayerDroveAgainstTraffic(int player);
  1119.         public static int GetTimeSincePlayerDroveOnPavement(int player);
  1120.         public static int GetTimeSincePlayerHitPed(int player);
  1121.         public static int GetTimeSincePlayerHitVehicle(int player);
  1122.         public static int GetTotalDurationOfVehicleRecording(int p0, int p1);
  1123.         public static float GetTotalDurationOfVehicleRecordingId(int p0);
  1124.         public static int GetTotalScInboxIds();
  1125.         public static int GetTrainCarriage(int train, int trailerNumber);
  1126.         public static int GetTunablesContentModifierId(uint contentHash);
  1127.         public static int GetTupstatBoolHash(int index, bool spStat, bool charStat, int character);
  1128.         public static int GetTupstatIntHash(int index, bool spStat, bool charStat, int character);
  1129.         public static int GetTvChannel();
  1130.         public static float GetTvVolume();
  1131.         public static int GetUiLanguageId();
  1132.         public static int GetUserLanguageId();
  1133.         public static void GetUtcTime(ref int year, ref int month, ref int day, ref int hour, ref int minute, ref int second);
  1134.         public static void GetVariantComponent(uint componentHash, int componentId, ref int p2, ref int p3, ref int p4);
  1135.         public static float GetVehicleAcceleration(int vehicle);
  1136.         public static float GetVehicleAcceleration2(int vehicle);
  1137.         public static int GetVehicleAlarmTimeLeft(int vehicle);
  1138.         public static int GetVehicleAttachedToCargobob(int cargobob);
  1139.         public static int GetVehicleAttachedToEntity(int _object);
  1140.         public static float GetVehicleBodyHealth(int vehicle);
  1141.         public static float GetVehicleBodyHealth_2(int vehicle);
  1142.         public static int GetVehicleCauseOfDestruction(int vehicle);
  1143.         public static int GetVehicleClass(int vehicle);
  1144.         public static int GetVehicleClassFromName(uint modelHash);
  1145.         public static float GetVehicleClassMaxAcceleration(int vehicleClass);
  1146.         public static float GetVehicleClassMaxAgility(int vehicleClass);
  1147.         public static float GetVehicleClassMaxBraking(int vehicleClass);
  1148.         public static float GetVehicleClassMaxSpeed(int vehicleClass);
  1149.         public static float GetVehicleClassMaxTraction(int vehicleClass);
  1150.         public static float GetVehicleClutch(int vehicle);
  1151.         public static void GetVehicleColor(int vehicle, ref int r, ref int g, ref int b);
  1152.         public static int GetVehicleColourCombination(int vehicle);
  1153.         public static void GetVehicleColours(int vehicle, ref int colorPrimary, ref int colorSecondary);
  1154.         public static int GetVehicleCurrentGear(int vehicle);
  1155.         public static float GetVehicleCurrentRpm(int vehicle);
  1156.         public static void GetVehicleCustomPrimaryColour(int vehicle, ref int r, ref int g, ref int b);
  1157.         public static void GetVehicleCustomSecondaryColour(int vehicle, ref int r, ref int g, ref int b);
  1158.         public static void GetVehicleDashboardColour(int vehicle, ref int color);
  1159.         public static float GetVehicleDashboardSpeed(int vehicle);
  1160.         public static int GetVehicleDefaultHorn(int vehicle);
  1161.         public static Vector3 GetVehicleDeformationAtPos(int vehicle, float offsetX, float offsetY, float offsetZ);
  1162.         public static void GetVehicleDeformationGetTree(int vehicle, float p1);
  1163.         public static float GetVehicleDirtLevel(int vehicle);
  1164.         public static float GetVehicleDoorAngleRatio(int vehicle, int door);
  1165.         public static int GetVehicleDoorLockStatus(int vehicle);
  1166.         public static bool GetVehicleDoorsLockedForPlayer(int vehicle, int player);
  1167.         public static float GetVehicleEngineHealth(int vehicle);
  1168.         public static float GetVehicleEngineTemperature(int vehicle);
  1169.         public static float GetVehicleEnveffScale(int vehicle);
  1170.         public static void GetVehicleExtraColours(int vehicle, ref int pearlescentColor, ref int wheelColor);
  1171.         public static float GetVehicleFuelLevel(int vehicle);
  1172.         public static float GetVehicleGravityAmount(int vehicle);
  1173.         public static bool GetVehicleHandbrake(int vehicle);
  1174.         public static float GetVehicleHandlingFloat(int vehicle, string _class, string fieldName);
  1175.         public static int GetVehicleHandlingInt(int vehicle, string _class, string fieldName);
  1176.         public static Vector3 GetVehicleHandlingVector(int vehicle, string _class, string fieldName);
  1177.         public static int GetVehicleHighGear(int vehicle);
  1178.         public static int GetVehicleHornHash(int vehicle);
  1179.         public static int GetVehicleIndexFromEntityIndex(int entity);
  1180.         public static int GetVehicleIndicatorLights(int vehicle);
  1181.         public static void GetVehicleInteriorColour(int vehicle, ref int color);
  1182.         public static int GetVehicleLandingGear(int vehicle);
  1183.         public static int GetVehicleLayoutHash(int vehicle);
  1184.         public static bool GetVehicleLightsState(int vehicle, ref bool lightsOn, ref bool highbeamsOn);
  1185.         public static int GetVehicleLivery(int trailers2);
  1186.         public static int GetVehicleLiveryCount(int vehicle);
  1187.         public static float GetVehicleMaxBraking(int vehicle);
  1188.         public static int GetVehicleMaxNumberOfPassengers(int vehicle);
  1189.         public static float GetVehicleMaxSpeed(int vehicle);
  1190.         public static float GetVehicleMaxSpeed2(uint modelHash);
  1191.         public static float GetVehicleMaxTraction(int vehicle);
  1192.         public static int GetVehicleMod(int vehicle, int modType);
  1193.         public static void GetVehicleModColor_1(int vehicle, ref int paintType, ref int color, ref int pearlescentColor);
  1194.         public static string GetVehicleModColor_1Name(int vehicle, bool p1);
  1195.         public static void GetVehicleModColor_2(int vehicle, ref int paintType, ref int color);
  1196.         public static string GetVehicleModColor_2Name(int vehicle);
  1197.         public static int GetVehicleModData(int vehicle, int modType, int modIndex);
  1198.         public static float GetVehicleModelAcceleration(uint modelHash);
  1199.         public static float GetVehicleModelDownForce(uint modelHash);
  1200.         public static float GetVehicleModelHandBrake(uint modelHash);
  1201.         public static float GetVehicleModelMaxBraking(uint modelHash);
  1202.         public static float GetVehicleModelMaxKnots(uint modelHash);
  1203.         public static int GetVehicleModelMaxNumberOfPassengers(uint modelHash);
  1204.         public static float GetVehicleModelMaxSpeed(uint modelHash);
  1205.         public static float GetVehicleModelMaxTraction(uint modelHash);
  1206.         public static float GetVehicleModelMoveResistance(uint modelHash);
  1207.         public static int GetVehicleModelNumberOfSeats(uint modelHash);
  1208.         public static int GetVehicleModKit(int vehicle);
  1209.         public static int GetVehicleModKitType(int vehicle);
  1210.         public static float GetVehicleModModifierValue(int vehicle, int modType, int modIndex);
  1211.         public static bool GetVehicleModVariation(int vehicle, int modType);
  1212.         public static void GetVehicleNeonLightsColour(int vehicle, ref int r, ref int g, ref int b);
  1213.         public static int GetVehicleNextGear(int vehicle);
  1214.         public static void GetVehicleNodePosition(int nodeId, ref Vector3 outPosition);
  1215.         public static bool GetVehicleNodeProperties(float x, float y, float z, ref int density, ref int flags);
  1216.         public static int GetVehicleNumberOfPassengers(int vehicle);
  1217.         public static int GetVehicleNumberOfWheels(int vehicle);
  1218.         public static string GetVehicleNumberPlateText(int vehicle);
  1219.         public static int GetVehicleNumberPlateTextIndex(int elegy);
  1220.         public static float GetVehicleOilLevel(int vehicle);
  1221.         public static bool GetVehicleOwner(int vehicle, ref int entity);
  1222.         public static float GetVehiclePaintFade(int vehicle);
  1223.         public static int GetVehiclePedIsIn(int ped, bool lastVehicle);
  1224.         public static int GetVehiclePedIsTryingToEnter(int ped);
  1225.         public static int GetVehiclePedIsUsing(int ped);
  1226.         public static float GetVehiclePetrolTankHealth(int vehicle);
  1227.         public static int GetVehiclePlateType(int vehicle);
  1228.         public static int GetVehicleRecordingId(int p0, string p1);
  1229.         public static float GetVehicleSteeringAngle(int vehicle);
  1230.         public static float GetVehicleSteeringScale(int vehicle);
  1231.         public static float GetVehicleSuspensionHeight(int vehicle);
  1232.         public static bool GetVehicleTrailerVehicle(int vehicle, ref int trailer);
  1233.         public static float GetVehicleTurboPressure(int vehicle);
  1234.         public static bool GetVehicleTyresCanBurst(int vehicle);
  1235.         public static void GetVehicleTyreSmokeColor(int vehicle, ref int r, ref int g, ref int b);
  1236.         public static int GetVehicleWaypointProgress(int vehicle);
  1237.         public static int GetVehicleWaypointTargetPoint(int p0);
  1238.         public static float GetVehicleWheelHealth(int vehicle, int wheelIndex);
  1239.         public static float GetVehicleWheelSpeed(int vehicle, int wheelIndex);
  1240.         public static int GetVehicleWheelType(int vehicle);
  1241.         public static float GetVehicleWheelXOffset(int vehicle, int wheelIndex);
  1242.         public static float GetVehicleWheelXrot(int vehicle, int wheelIndex);
  1243.         public static int GetVehicleWindowTint(int vehicle);
  1244.         public static int GetWantedLevelRadius(int player);
  1245.         public static int GetWantedLevelThreshold(int wantedLevel);
  1246.         public static bool GetWaterHeight(float x, float y, float z, ref float height);
  1247.         public static bool GetWaterHeightNoWaves(float x, float y, float z, ref float height);
  1248.         public static float GetWavesIntensity();
  1249.         public static float GetWaypointDistanceAlongRoute(string p0, int p1);
  1250.         public static int GetWeaponClipSize(uint weaponHash);
  1251.         public static bool GetWeaponComponentHudStats(uint componentHash, ref int outData);
  1252.         public static int GetWeaponComponentTypeModel(uint componentHash);
  1253.         public static int GetWeaponDamageType(uint weaponHash);
  1254.         public static int GetWeaponHashFromPickup(int pickupHash);
  1255.         public static bool GetWeaponHudStats(uint weaponHash, ref int outData);
  1256.         public static int GetWeaponObjectFromPed(int ped, bool p1);
  1257.         public static int GetWeaponObjectTintIndex(int weapon);
  1258.         public static int GetWeaponTintCount(uint weaponHash);
  1259.         public static int GetWeapontypeGroup(uint weaponHash);
  1260.         public static int GetWeapontypeModel(uint weaponHash);
  1261.         public static int GetWeapontypeSlot(uint weaponHash);
  1262.         public static void GetWeatherTypeTransition(ref uint weatherType1, ref uint weatherType2, ref float percentWeather2);
  1263.         public static Vector3 GetWindDirection();
  1264.         public static float GetWindSpeed();
  1265.         public static Vector3 GetWorldPositionOfEntityBone(int entity, int boneIndex);
  1266.         public static int GetZoneAtCoords(float x, float y, float z);
  1267.         public static int GetZoneFromNameId(string zoneName);
  1268.         public static int GetZonePopschedule(int zoneId);
  1269.         public static int GetZoneScumminess(int zoneId);
  1270.         public static int GiveAchievementToPlayer(int achId);
  1271.         public static void GiveDelayedWeaponToPed(int ped, uint weaponHash, int ammoCount, bool equipNow);
  1272.         public static void GivePedHelmet(int ped, bool cannotRemove, int helmetFlag, int textureIndex);
  1273.         public static void GivePedNmMessage(int ped);
  1274.         public static void GivePedToPauseMenu(int ped, int p1);
  1275.         public static void GivePlayerRagdollControl(int player, bool toggle);
  1276.         public static void GiveWeaponComponentToPed(int ped, uint weaponHash, uint componentHash);
  1277.         public static void GiveWeaponComponentToWeaponObject(int weaponObject, uint addonHash);
  1278.         public static void GiveWeaponObjectToPed(int weaponObject, int ped);
  1279.         public static void GiveWeaponToPed(int ped, uint weaponHash, int ammoCount, bool isHidden, bool equipNow);
  1280.         public static bool HasAchievementBeenPassed(int achievement);
  1281.         public static bool HasActionModeAssetLoaded(string asset);
  1282.         public static bool HasAdditionalTextLoaded(int slot);
  1283.         public static bool HasAnimDictLoaded(string animDict);
  1284.         public static bool HasAnimEventFired(int entity, uint actionHash);
  1285.         public static bool HasAnimSetLoaded(string animSet);
  1286.         public static bool HasBgScriptBeenDownloaded();
  1287.         public static bool HasBulletImpactedInArea(float x, float y, float z, float p3, bool p4, bool p5);
  1288.         public static bool HasBulletImpactedInBox(float p0, float p1, float p2, float p3, float p4, float p5, bool p6, bool p7);
  1289.         public static bool HasButtonCombinationJustBeenEntered(uint hash, int amount);
  1290.         public static bool HasCheatStringJustBeenEntered(uint hash);
  1291.         public static bool HasClipSetLoaded(string clipSet);
  1292.         public static bool HasClosestObjectOfTypeBeenBroken(float p0, float p1, float p2, float p3, uint modelHash, int p5);
  1293.         public static bool HasCollisionForModelLoaded(uint model);
  1294.         public static bool HasCollisionLoadedAroundEntity(int entity);
  1295.         public static bool HasCutsceneFinished();
  1296.         public static bool HasCutsceneLoaded();
  1297.         public static bool HasEntityAnimFinished(int entity, string animDict, string animName, int p3);
  1298.         public static bool HasEntityBeenDamagedByAnyObject(int entity);
  1299.         public static bool HasEntityBeenDamagedByAnyPed(int entity);
  1300.         public static bool HasEntityBeenDamagedByAnyVehicle(int entity);
  1301.         public static bool HasEntityBeenDamagedByEntity(int entity1, int entity2, bool p2);
  1302.         public static bool HasEntityBeenDamagedByWeapon(int entity, uint weaponHash, int weaponType);
  1303.         public static bool HasEntityClearLosToEntity(int entity1, int entity2, int traceType);
  1304.         public static bool HasEntityClearLosToEntityInFront(int entity1, int entity2);
  1305.         public static bool HasEntityCollidedWithAnything(int entity);
  1306.         public static bool HasForceCleanupOccurred(int cleanupFlags);
  1307.         public static bool HasHudScaleformLoaded(int hudComponent);
  1308.         public static bool HasMinimapOverlayLoaded(int id);
  1309.         public static bool HasModelLoaded(uint model);
  1310.         public static bool HasMpGamerTag();
  1311.         public static bool HasMpGamerTag_2(int gamerTagId);
  1312.         public static bool HasNamedPtfxAssetLoaded(string assetName);
  1313.         public static bool HasNamedScaleformMovieLoaded(string scaleformName);
  1314.         public static bool HasNetworkTimeStarted();
  1315.         public static bool HasObjectBeenBroken(int _object);
  1316.         public static bool HasPedBeenDamagedByWeapon(int ped, uint weaponHash, int weaponType);
  1317.         public static bool HasPedGotWeapon(int ped, uint weaponHash, bool p2);
  1318.         public static bool HasPedGotWeaponComponent(int ped, uint weaponHash, uint componentHash);
  1319.         public static bool HasPedHeadBlendFinished(int ped);
  1320.         public static bool HasPedReceivedEvent(int ped, int p1);
  1321.         public static bool HasPickupBeenCollected(int pickup);
  1322.         public static bool HasPlayerBeenSpottedInStolenVehicle(int player);
  1323.         public static bool HasPlayerDamagedAtLeastOneNonAnimalPed(int player);
  1324.         public static bool HasPlayerDamagedAtLeastOnePed(int player);
  1325.         public static bool HasPlayerLeftTheWorld(int player);
  1326.         public static bool HasPlayerTeleportFinished(int player);
  1327.         public static bool HasPreloadModsFinished(int p0);
  1328.         public static bool HasPtfxAssetLoaded();
  1329.         public static bool HasScaleformContainerMovieLoadedIntoParent(int scaleformHandle);
  1330.         public static bool HasScaleformMovieLoaded(int scaleformHandle);
  1331.         public static bool HasScriptLoaded(string scriptName);
  1332.         public static bool HasScriptWithNameHashLoaded(uint scriptHash);
  1333.         public static bool HasSoundFinished(int soundId);
  1334.         public static bool HasStealthModeAssetLoaded(string asset);
  1335.         public static bool HasStreamedScriptLoaded(uint scriptHash);
  1336.         public static bool HasStreamedTextureDictLoaded(string textureDict);
  1337.         public static bool HasThisAdditionalTextLoaded(string gxt, int slot);
  1338.         public static bool HasThisCutsceneLoaded(string cutsceneName);
  1339.         public static bool HasTunablesBeenDownloaded();
  1340.         public static bool HasVehicleAssetLoaded(int vehicleAsset);
  1341.         public static bool HasVehicleGotDecal(int vehicle, int p1);
  1342.         public static bool HasVehicleGotProjectileAttached(int driver, int vehicle, uint weaponHash, int p3);
  1343.         public static bool HasVehicleJumpingAbility(int vehicle);
  1344.         public static bool HasVehicleParachute(int vehicle);
  1345.         public static bool HasVehicleRecordingBeenLoaded(int p0, ref int p1);
  1346.         public static bool HasVehicleRocketBoost(int vehicle);
  1347.         public static bool HasWeaponAssetLoaded(uint weaponHash);
  1348.         public static bool HasWeaponGotWeaponComponent(int weapon, uint addonHash);
  1349.         public static void HideHelpTextThisFrame();
  1350.         public static void HideHudAndRadarThisFrame();
  1351.         public static void HideHudComponentThisFrame(int id);
  1352.         public static void HideLoadingOnFadeThisFrame();
  1353.         public static void HideMapObjectThisFrame(uint mapObjectHash);
  1354.         public static void HideNumberOnBlip(int blip);
  1355.         public static void HidePedBloodDamageByZone(int ped, int p1, bool p2);
  1356.         public static void HidePedWeaponForScriptedCutscene(int ped, bool toggle);
  1357.         public static void HideScriptedHudComponentThisFrame(int id);
  1358.         public static void HideSpecialAbilityLockonOperation(int p0, bool p1);
  1359.         public static void HighlightPlacementCoords(float x, float y, float z, int colorIndex);
  1360.         public static int HintAmbientAudioBank(int p0, int p1);
  1361.         public static int HintScriptAudioBank(int p0, int p1);
  1362.         public static void IgnoreNextRestart(bool toggle);
  1363.         public static void InitShopPedComponent(ref int outComponent);
  1364.         public static void InitShopPedProp(ref int outProp);
  1365.         public static void InterruptConversation(int p0, ref int p1, ref int p2);
  1366.         public static int IntToParticipantindex(int _value);
  1367.         public static int IntToPlayerindex(int _value);
  1368.         public static string InvokeFunctionReference(string referenceIdentity, string argsSerialized, int argsLength, ref int retvalLength);
  1369.         public static bool IsAceAllowed(string _object);
  1370.         public static void IsAiBlipAlwaysShown(int ped, bool flag);
  1371.         public static bool IsAimCamActive();
  1372.         public static bool IsAlarmPlaying(string alarmName);
  1373.         public static bool IsAmbientSpeechDisabled(int ped);
  1374.         public static bool IsAmbientSpeechPlaying(int p0);
  1375.         public static bool IsAmbientZoneEnabled(string ambientZone);
  1376.         public static bool IsAnEntity(int handle);
  1377.         public static bool IsAnyObjectNearPoint(float x, float y, float z, float range, bool p4);
  1378.         public static bool IsAnyPedNearPoint(float x, float y, float z, float radius);
  1379.         public static bool IsAnyPedShootingInArea(float x1, float y1, float z1, float x2, float y2, float z2, bool p6, bool p7);
  1380.         public static bool IsAnySpeechPlaying(int ped);
  1381.         public static bool IsAnyVehicleNearPoint(float x, float y, float z, float radius);
  1382.         public static bool IsAnyVehicleSeatEmpty(int vehicle);
  1383.         public static bool IsAreaOccupied(float p0, float p1, float p2, float p3, float p4, float p5, bool p6, bool p7, bool p8, bool p9, bool p10, int p11, bool p12);
  1384.         public static bool IsAudioSceneActive(string scene);
  1385.         public static bool IsAussieVersion();
  1386.         public static bool IsAutoSaveInProgress();
  1387.         public static bool IsBigVehicle(int vehicle);
  1388.         public static bool IsBitSet(int address, int offset);
  1389.         public static bool IsBlipFlashing(int blip);
  1390.         public static bool IsBlipOnMinimap(int blip);
  1391.         public static bool IsBlipShortRange(int blip);
  1392.         public static bool IsBulletInAngledArea(float p0, float p1, float p2, float p3, float p4, float p5, float p6, bool p7);
  1393.         public static bool IsBulletInArea(float p0, float p1, float p2, float p3, bool p4);
  1394.         public static bool IsBulletInBox(float p0, float p1, float p2, float p3, float p4, float p5, bool p6);
  1395.         public static bool IsCamActive(int cam);
  1396.         public static bool IsCamInterpolating(int cam);
  1397.         public static bool IsCamPlayingAnim(int cam, string animName, string animDictionary);
  1398.         public static bool IsCamRendering(int cam);
  1399.         public static bool IsCamShaking(int cam);
  1400.         public static bool IsCamSplinePaused(int p0);
  1401.         public static bool IsCargobobHookActive(int cargobob);
  1402.         public static bool IsCargobobMagnetActive(int cargobob);
  1403.         public static bool IsCinematicCamRendering();
  1404.         public static bool IsCinematicCamShaking();
  1405.         public static bool IsCinematicShotActive(int p0);
  1406.         public static bool IsControlEnabled(int inputGroup, int control);
  1407.         public static bool IsControlJustPressed(int inputGroup, int control);
  1408.         public static bool IsControlJustReleased(int inputGroup, int control);
  1409.         public static bool IsControlPressed(int inputGroup, int control);
  1410.         public static bool IsControlReleased(int inputGroup, int control);
  1411.         public static bool IsConversationPedDead(int ped);
  1412.         public static bool IsCopPedInArea_3d(float x1, float y1, float z1, float x2, float y2, float z2);
  1413.         public static bool IsCopVehicleInArea_3d(float x1, float x2, float y1, float y2, float z1, float z2);
  1414.         public static bool IsCutsceneActive();
  1415.         public static bool IsCutscenePlaying();
  1416.         public static bool IsDamageTrackerActiveOnNetworkId(int netID);
  1417.         public static bool IsDecalAlive(int decal);
  1418.         public static bool IsDisabledControlJustPressed(int inputGroup, int control);
  1419.         public static bool IsDisabledControlJustReleased(int inputGroup, int control);
  1420.         public static bool IsDisabledControlPressed(int inputGroup, int control);
  1421.         public static bool IsDlcDataEmpty(ref int dlcData);
  1422.         public static bool IsDlcPresent(uint dlcHash);
  1423.         public static bool IsDlcVehicleMod(int modData);
  1424.         public static bool IsDoorClosed(uint door);
  1425.         public static bool IsDrivebyTaskUnderneathDrivingTask(int ped);
  1426.         public static bool IsDuplicityVersion();
  1427.         public static bool IsDurangoVersion();
  1428.         public static bool IsEntityAMissionEntity(int entity);
  1429.         public static bool IsEntityAnObject(int entity);
  1430.         public static bool IsEntityAPed(int entity);
  1431.         public static bool IsEntityAtCoord(int entity, float xPos, float yPos, float zPos, float xSize, float ySize, float zSize, bool p7, bool p8, int p9);
  1432.         public static bool IsEntityAtEntity(int entity1, int entity2, float xSize, float ySize, float zSize, bool p5, bool p6, int p7);
  1433.         public static bool IsEntityAttached(int entity);
  1434.         public static bool IsEntityAttachedToAnyObject(int entity);
  1435.         public static bool IsEntityAttachedToAnyPed(int entity);
  1436.         public static bool IsEntityAttachedToAnyVehicle(int entity);
  1437.         public static bool IsEntityAttachedToEntity(int _from, int to);
  1438.         public static bool IsEntityAVehicle(int entity);
  1439.         public static bool IsEntityDead(int entity);
  1440.         public static bool IsEntityFocus(int entity);
  1441.         public static bool IsEntityInAir(int entity);
  1442.         public static bool IsEntityInAngledArea(int entity, float originX, float originY, float originZ, float edgeX, float edgeY, float edgeZ, float angle, bool p8, bool p9, int p10);
  1443.         public static bool IsEntityInArea(int entity, float x1, float y1, float z1, float x2, float y2, float z2, bool p7, bool p8, int p9);
  1444.         public static bool IsEntityInWater(int entity);
  1445.         public static bool IsEntityInZone(int entity, string zone);
  1446.         public static bool IsEntityOccluded(int entity);
  1447.         public static bool IsEntityOnFire(int entity);
  1448.         public static bool IsEntityOnScreen(int entity);
  1449.         public static bool IsEntityPlayingAnim(int entity, string animDict, string animName, int taskFlag);
  1450.         public static bool IsEntityStatic(int entity);
  1451.         public static bool IsEntityTouchingEntity(int entity, int targetEntity);
  1452.         public static bool IsEntityTouchingModel(int entity, uint modelHash);
  1453.         public static bool IsEntityUpright(int entity, float angle);
  1454.         public static bool IsEntityUpsidedown(int entity);
  1455.         public static bool IsEntityVisible(int entity);
  1456.         public static bool IsEntityVisibleToScript(int entity);
  1457.         public static bool IsEntityWaitingForWorldCollision(int entity);
  1458.         public static bool IsExplosionInAngledArea(int explosionType, float x1, float y1, float z1, float x2, float y2, float z2, float angle);
  1459.         public static bool IsExplosionInArea(int explosionType, float x1, float y1, float z1, float x2, float y2, float z2);
  1460.         public static bool IsExplosionInSphere(int explosionType, float x, float y, float z, float radius);
  1461.         public static bool IsFirstPersonAimCamActive();
  1462.         public static bool IsFollowPedCamActive();
  1463.         public static bool IsFollowVehicleCamActive();
  1464.         public static bool IsFrontendFading();
  1465.         public static bool IsGameInControlOfMusic();
  1466.         public static bool IsGameplayCamLookingBehind();
  1467.         public static bool IsGameplayCamRendering();
  1468.         public static bool IsGameplayCamShaking();
  1469.         public static bool IsGameplayHintActive();
  1470.         public static bool IsGarageEmpty(int garage, bool p1, int p2);
  1471.         public static bool IsHeadlightLBroken(int vehicle);
  1472.         public static bool IsHeadlightRBroken(int vehicle);
  1473.         public static bool IsHeliPartBroken(int vehicle, bool p1, bool p2, bool p3);
  1474.         public static bool IsHelpMessageBeingDisplayed();
  1475.         public static bool IsHelpMessageFadingOut();
  1476.         public static bool IsHelpMessageOnScreen();
  1477.         public static bool IsHornActive(int vehicle);
  1478.         public static bool IsHudComponentActive(int id);
  1479.         public static bool IsHudHidden();
  1480.         public static bool IsHudPreferenceSwitchedOn();
  1481.         public static bool IsIncidentValid(int incidentId);
  1482.         public static bool IsInItemset(int p0, int p1);
  1483.         public static void IsInLoadingScreen(bool p0);
  1484.         public static bool IsInputDisabled(int inputGroup);
  1485.         public static bool IsInputJustDisabled(int inputGroup);
  1486.         public static bool IsInteriorCapped(int interiorID);
  1487.         public static bool IsInteriorDisabled(int interiorID);
  1488.         public static bool IsInteriorPropEnabled(int interiorID, string propName);
  1489.         public static bool IsInteriorReady(int interiorID);
  1490.         public static bool IsInteriorRenderingDisabled();
  1491.         public static bool IsInteriorScene();
  1492.         public static bool IsInVehicleCamDisabled();
  1493.         public static bool IsIplActive(string iplName);
  1494.         public static bool IsItemsetValid(int p0);
  1495.         public static bool IsLoadingPromptBeingDisplayed();
  1496.         public static bool IsLookInverted();
  1497.         public static bool IsMedicalDisabled();
  1498.         public static bool IsMemoryCardInUse();
  1499.         public static bool IsMessageBeingDisplayed();
  1500.         public static bool IsMinigameInProgress();
  1501.         public static bool IsMinimapAreaRevealed(float x, float y, float radius);
  1502.         public static bool IsMissionCompletePlaying();
  1503.         public static bool IsMissionCreatorBlip(int blip);
  1504.         public static bool IsMobilePhoneCallOngoing();
  1505.         public static bool IsMobilePhoneRadioActive();
  1506.         public static bool IsModelAPed(uint modelHash);
  1507.         public static bool IsModelAVehicle(uint model);
  1508.         public static bool IsModelInCdimage(uint model);
  1509.         public static bool IsModelValid(uint model);
  1510.         public static bool IsMountedWeaponTaskUnderneathDrivingTask(int ped);
  1511.         public static bool IsMoveBlendRatioRunning(int ped);
  1512.         public static bool IsMoveBlendRatioSprinting(int ped);
  1513.         public static bool IsMoveBlendRatioStill(int ped);
  1514.         public static bool IsMoveBlendRatioWalking(int ped);
  1515.         public static bool IsMpGamerTagActive(int gamerTagId);
  1516.         public static bool IsNamedRendertargetLinked(uint hash);
  1517.         public static bool IsNamedRendertargetRegistered(string p0);
  1518.         public static bool IsNavmeshLoadedInArea(float x1, float y1, float z1, float x2, float y2, float z2);
  1519.         public static bool IsNetworkLoadingScene();
  1520.         public static bool IsNetworkVehicleBeenDamagedByAnyObject(float x, float y, float z);
  1521.         public static bool IsNewLoadSceneActive();
  1522.         public static bool IsNewLoadSceneLoaded();
  1523.         public static bool IsNextWeatherType(string weatherType);
  1524.         public static bool IsNightvisionActive();
  1525.         public static bool IsNightvisionInactive();
  1526.         public static bool IsObjectNearPoint(uint objectHash, float x, float y, float z, float range);
  1527.         public static bool IsObjectVisible(int _object);
  1528.         public static bool IsObjectWithinBrainActivationRange(int _object);
  1529.         public static bool IsOrbisVersion();
  1530.         public static bool IsOutfitEmpty(ref int dlcData);
  1531.         public static float IsParticleFxDelayedBlink();
  1532.         public static bool IsPauseMenuActive();
  1533.         public static bool IsPauseMenuRestarting();
  1534.         public static bool IsPcVersion();
  1535.         public static bool IsPedActiveInScenario(int ped);
  1536.         public static bool IsPedAimingFromCover(int ped);
  1537.         public static bool IsPedAPlayer(int ped);
  1538.         public static bool IsPedArmed(int ped, int p1);
  1539.         public static bool IsPedBeingArrested(int ped);
  1540.         public static bool IsPedBeingJacked(int ped);
  1541.         public static bool IsPedBeingStealthKilled(int ped);
  1542.         public static bool IsPedBeingStunned(int ped, int p1);
  1543.         public static bool IsPedBlushColorValid(int colorID);
  1544.         public static bool IsPedClimbing(int ped);
  1545.         public static bool IsPedComponentVariationValid(int ped, int componentId, int drawableId, int textureId);
  1546.         public static bool IsPedCuffed(int ped);
  1547.         public static bool IsPedCurrentWeaponSilenced(int ped);
  1548.         public static bool IsPedDeadOrDying(int ped, bool p1);
  1549.         public static bool IsPedDiving(int ped);
  1550.         public static bool IsPedDoingDriveby(int ped);
  1551.         public static bool IsPedDucking(int ped);
  1552.         public static bool IsPedEvasiveDiving(int ped, ref int evadingEntity);
  1553.         public static bool IsPedFacingPed(int ped, int otherPed, float angle);
  1554.         public static bool IsPedFalling(int ped);
  1555.         public static bool IsPedFatallyInjured(int ped);
  1556.         public static bool IsPedFleeing(int ped);
  1557.         public static bool IsPedGettingIntoAVehicle(int ped);
  1558.         public static bool IsPedGettingUp(int ped);
  1559.         public static bool IsPedGoingIntoCover(int ped);
  1560.         public static bool IsPedGroupMember(int ped, int groupId);
  1561.         public static bool IsPedHairColorValid(int colorID);
  1562.         public static bool IsPedHangingOnToVehicle(int ped);
  1563.         public static bool IsPedheadshotReady(int handle);
  1564.         public static bool IsPedheadshotValid(int handle);
  1565.         public static bool IsPedHeadtrackingEntity(int ped, int entity);
  1566.         public static bool IsPedHeadtrackingPed(int ped1, int ped2);
  1567.         public static bool IsPedHuman(int ped);
  1568.         public static bool IsPedHurt(int ped);
  1569.         public static bool IsPedInAnyBoat(int ped);
  1570.         public static bool IsPedInAnyHeli(int ped);
  1571.         public static bool IsPedInAnyPlane(int ped);
  1572.         public static bool IsPedInAnyPoliceVehicle(int ped);
  1573.         public static bool IsPedInAnySub(int ped);
  1574.         public static bool IsPedInAnyTaxi(int ped);
  1575.         public static bool IsPedInAnyTrain(int ped);
  1576.         public static bool IsPedInAnyVehicle(int ped, bool atGetIn);
  1577.         public static bool IsPedInCombat(int ped, int target);
  1578.         public static bool IsPedInCover(int ped, bool exceptUseWeapon);
  1579.         public static bool IsPedInCoverFacingLeft(int ped);
  1580.         public static bool IsPedInCurrentConversation(int ped);
  1581.         public static bool IsPedInFlyingVehicle(int ped);
  1582.         public static bool IsPedInGroup(int ped);
  1583.         public static bool IsPedInjured(int ped);
  1584.         public static bool IsPedInMeleeCombat(int ped);
  1585.         public static bool IsPedInModel(int ped, uint modelHash);
  1586.         public static bool IsPedInParachuteFreeFall(int ped);
  1587.         public static bool IsPedInVehicle(int ped, int vehicle, bool atGetIn);
  1588.         public static bool IsPedInWrithe(int ped);
  1589.         public static bool IsPedJacking(int ped);
  1590.         public static bool IsPedJumping(int ped);
  1591.         public static bool IsPedJumpingOutOfVehicle(int ped);
  1592.         public static bool IsPedLipstickColorValid(int colorID);
  1593.         public static bool IsPedMale(int ped);
  1594.         public static bool IsPedModel(int ped, uint modelHash);
  1595.         public static bool IsPedOnAnyBike(int ped);
  1596.         public static bool IsPedOnFoot(int ped);
  1597.         public static bool IsPedOnMount(int ped);
  1598.         public static bool IsPedOnSpecificVehicle(int ped, int vehicle);
  1599.         public static bool IsPedOnVehicle(int ped);
  1600.         public static bool IsPedPerformingStealthKill(int ped);
  1601.         public static bool IsPedPlantingBomb(int ped);
  1602.         public static bool IsPedProne(int ped);
  1603.         public static bool IsPedPropValid(int ped, int componentId, int drawableId, int TextureId);
  1604.         public static bool IsPedRagdoll(int ped);
  1605.         public static bool IsPedReloading(int ped);
  1606.         public static bool IsPedReloading2(int ped);
  1607.         public static bool IsPedRespondingToEvent(int ped, int _event);
  1608.         public static bool IsPedRingtonePlaying(int ped);
  1609.         public static bool IsPedRunning(int ped);
  1610.         public static bool IsPedRunningArrestTask(int ped);
  1611.         public static bool IsPedRunningMobilePhoneTask(int ped);
  1612.         public static bool IsPedRunningRagdollTask(int ped);
  1613.         public static bool IsPedShooting(int ped);
  1614.         public static bool IsPedShootingInArea(int ped, float x1, float y1, float z1, float x2, float y2, float z2, bool p7, bool p8);
  1615.         public static bool IsPedSittingInAnyVehicle(int ped);
  1616.         public static bool IsPedSittingInVehicle(int ped, int vehicle);
  1617.         public static bool IsPedSprinting(int ped);
  1618.         public static bool IsPedStandingInCover(int ped);
  1619.         public static bool IsPedStill(int ped);
  1620.         public static bool IsPedStopped(int ped);
  1621.         public static bool IsPedStrafing(int ped);
  1622.         public static bool IsPedSwimming(int ped);
  1623.         public static bool IsPedSwimmingUnderWater(int ped);
  1624.         public static bool IsPedTracked(int ped);
  1625.         public static bool IsPedTryingToEnterALockedVehicle(int ped);
  1626.         public static bool IsPedUsingActionMode(int ped);
  1627.         public static bool IsPedUsingAnyScenario(int ped);
  1628.         public static bool IsPedUsingScenario(int ped, string scenario);
  1629.         public static bool IsPedVaulting(int ped);
  1630.         public static bool IsPedWalking(int ped);
  1631.         public static bool IsPedWeaponComponentActive(int ped, uint weaponHash, uint componentHash);
  1632.         public static bool IsPedWeaponReadyToShoot(int ped);
  1633.         public static bool IsPedWearingHelmet(int ped);
  1634.         public static bool IsPickupWithinRadius(uint pickupHash, float x, float y, float z, float radius);
  1635.         public static bool IsPlaybackGoingOnForVehicle(int p0);
  1636.         public static bool IsPlaybackUsingAiGoingOnForVehicle(int p0);
  1637.         public static bool IsPlayerBanned();
  1638.         public static bool IsPlayerBeingArrested(int player, bool atArresting);
  1639.         public static bool IsPlayerCamControlDisabled();
  1640.         public static bool IsPlayerClimbing(int player);
  1641.         public static bool IsPlayerControlOn(int player);
  1642.         public static bool IsPlayerDead(int player);
  1643.         public static bool IsPlayerFreeAiming(int player);
  1644.         public static bool IsPlayerFreeAimingAtEntity(int player, int entity);
  1645.         public static bool IsPlayerFreeForAmbientTask(int player);
  1646.         public static bool IsPlayerInCutscene(int player);
  1647.         public static bool IsPlayerLoggingInNp();
  1648.         public static bool IsPlayerOnline();
  1649.         public static bool IsPlayerPlaying(int player);
  1650.         public static bool IsPlayerPressingHorn(int player);
  1651.         public static bool IsPlayerReadyForCutscene(int player);
  1652.         public static bool IsPlayerRidingTrain(int player);
  1653.         public static bool IsPlayerScriptControlOn(int player);
  1654.         public static bool IsPlayerSwitchInProgress();
  1655.         public static bool IsPlayerTargettingAnything(int player);
  1656.         public static bool IsPlayerTargettingEntity(int player, int entity);
  1657.         public static bool IsPlayerTeleportActive();
  1658.         public static bool IsPlayerVehicleRadioEnabled();
  1659.         public static bool IsPlayerWantedLevelGreater(int player, int wantedLevel);
  1660.         public static bool IsPlayingPhoneGestureAnim(int ped);
  1661.         public static bool IsPointInAngledArea(float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float p9, bool p10, bool p11);
  1662.         public static bool IsPointObscuredByAMissionEntity(float p0, float p1, float p2, float p3, float p4, float p5, int p6);
  1663.         public static bool IsPointOnRoad(float x, float y, float z, int vehicle);
  1664.         public static bool IsPositionOccupied(float x, float y, float z, float range, bool p4, bool p5, bool p6, bool p7, bool p8, int p9, bool p10);
  1665.         public static bool IsPrevWeatherType(string weatherType);
  1666.         public static bool IsProjectileInArea(float x1, float y1, float z1, float x2, float y2, float z2, bool ownedByPlayer);
  1667.         public static bool IsProjectileTypeInAngledArea(float p0, float p1, float p2, float p3, float p4, float p5, float p6, int p7, bool p8);
  1668.         public static bool IsProjectileTypeInArea(float x1, float y1, float z1, float x2, float y2, float z2, int type, bool p7);
  1669.         public static bool IsProjectileTypeInRadius(float x, float y, float z, uint projHash, float radius, bool ownedByPlayer);
  1670.         public static bool IsPs3Version();
  1671.         public static bool IsRadarEnabled();
  1672.         public static bool IsRadarHidden();
  1673.         public static bool IsRadarPreferenceSwitchedOn();
  1674.         public static bool IsRadioRetuning();
  1675.         public static bool IsRecording();
  1676.         public static bool IsRockstarBanned();
  1677.         public static bool IsScenarioGroupEnabled(string scenarioGroup);
  1678.         public static bool IsScenarioOccupied(float p0, float p1, float p2, float p3, bool p4);
  1679.         public static bool IsScenarioTypeEnabled(string scenarioType);
  1680.         public static bool IsScInboxValid(int p0);
  1681.         public static bool IsScreenFadedIn();
  1682.         public static bool IsScreenFadedOut();
  1683.         public static bool IsScreenFadingIn();
  1684.         public static bool IsScreenFadingOut();
  1685.         public static bool IsScriptedConversationLoaded();
  1686.         public static bool IsScriptedConversationOngoing();
  1687.         public static bool IsScriptedHudComponentActive(int id);
  1688.         public static bool IsScriptedScenarioPedUsingConditionalAnim(int ped, string animDict, string anim);
  1689.         public static bool IsScriptedSpeechPlaying(int p0);
  1690.         public static bool IsScriptGlobalShaking();
  1691.         public static bool IsSeethroughActive();
  1692.         public static bool IsShockingEventInSphere(int type, float x, float y, float z, float radius);
  1693.         public static bool IsSniperBulletInArea(float x1, float y1, float z1, float x2, float y2, float z2);
  1694.         public static bool IsSniperInverted();
  1695.         public static bool IsSocialClubActive();
  1696.         public static bool IsSocialclubBanned();
  1697.         public static bool IsSpecialAbilityActive(int player);
  1698.         public static bool IsSpecialAbilityEnabled(int player);
  1699.         public static bool IsSpecialAbilityMeterFull(int player);
  1700.         public static bool IsSpecialAbilityUnlocked(uint playerModel);
  1701.         public static bool IsSphereVisible(float x, float y, float z, float radius);
  1702.         public static bool IsSphereVisibleToAnotherMachine(float p0, float p1, float p2, float p3);
  1703.         public static bool IsSphereVisibleToPlayer(int p0, float p1, float p2, float p3, float p4);
  1704.         public static bool IsSrlLoaded();
  1705.         public static bool IsStreamingAdditionalText(int p0);
  1706.         public static bool IsStreamPlaying();
  1707.         public static bool IsStringNull(string _string);
  1708.         public static bool IsStringNullOrEmpty(string _string);
  1709.         public static bool IsStuntJumpInProgress();
  1710.         public static bool IsStuntJumpMessageShowing();
  1711.         public static bool IsSubtitlePreferenceSwitchedOn();
  1712.         public static bool IsSynchronizedSceneLooped(int sceneID);
  1713.         public static bool IsSynchronizedSceneRunning(int sceneId);
  1714.         public static bool IsSystemUiBeingDisplayed();
  1715.         public static bool IsTaxiLightOn(int vehicle);
  1716.         public static bool IsTennisMode(int ped);
  1717.         public static bool IsTextChatActive();
  1718.         public static bool IsThisAMinigameScript();
  1719.         public static bool IsThisModelABicycle(uint model);
  1720.         public static bool IsThisModelABike(uint model);
  1721.         public static bool IsThisModelABoat(uint model);
  1722.         public static bool IsThisModelACar(uint model);
  1723.         public static bool IsThisModelAHeli(uint model);
  1724.         public static bool IsThisModelAJetski(uint model);
  1725.         public static bool IsThisModelAnAmphibiousCar(uint model);
  1726.         public static bool IsThisModelAnEmergencyBoat(uint model);
  1727.         public static bool IsThisModelAPlane(uint model);
  1728.         public static bool IsThisModelAQuadbike(uint model);
  1729.         public static bool IsThisModelASubmersible(uint model);
  1730.         public static bool IsThisModelATrain(uint model);
  1731.         public static bool IsThreadActive(int threadId);
  1732.         public static bool IsTimeEqualTo(int timeA, int timeB);
  1733.         public static bool IsTimeLessThan(int timeA, int timeB);
  1734.         public static bool IsTimeMoreThan(int timeA, int timeB);
  1735.         public static bool IsToggleModOn(int vehicle, int modType);
  1736.         public static bool IsTrackedPedVisible(int ped);
  1737.         public static bool IsTrackedPointVisible(int point);
  1738.         public static bool IsUiLoadingMultiplayer();
  1739.         public static bool IsValidInterior(int interiorID);
  1740.         public static bool IsVehicleAConvertible(int vehicle, bool p1);
  1741.         public static bool IsVehicleAlarmActivated(int vehicle);
  1742.         public static bool IsVehicleAlarmSet(int vehicle);
  1743.         public static bool IsVehicleAttachedToCargobob(int cargobob, int vehicleAttached);
  1744.         public static bool IsVehicleAttachedToTowTruck(int towTruck, int vehicle);
  1745.         public static bool IsVehicleAttachedToTrailer(int vehicle);
  1746.         public static bool IsVehicleBumperBrokenOff(int vehicle, bool front);
  1747.         public static bool IsVehicleDamaged(int vehicle);
  1748.         public static bool IsVehicleDoorDamaged(int veh, int doorID);
  1749.         public static int IsVehicleDoorFullyOpen(int v, int rwing);
  1750.         public static bool IsVehicleDriveable(int vehicle, bool isOnFireCheck);
  1751.         public static bool IsVehicleEngineOn(int vehicle);
  1752.         public static bool IsVehicleEngineStarting(int vehicle);
  1753.         public static bool IsVehicleExtraTurnedOn(int vehicle, int extraId);
  1754.         public static bool IsVehicleHighDetail(int vehicle);
  1755.         public static bool IsVehicleInBurnout(int vehicle);
  1756.         public static bool IsVehicleInGarageArea(string garageName, int vehicle);
  1757.         public static bool IsVehicleInteriorLightOn(int vehicle);
  1758.         public static bool IsVehicleModel(int vehicle, uint model);
  1759.         public static bool IsVehicleModLoadDone(int vehicle);
  1760.         public static bool IsVehicleNeedsToBeHotwired(int vehicle);
  1761.         public static bool IsVehicleNeonLightEnabled(int vehicle, int index);
  1762.         public static bool IsVehicleNodeIdValid(int vehicleNodeId);
  1763.         public static bool IsVehicleOnAllWheels(int vehicle);
  1764.         public static bool IsVehiclePreviouslyOwnedByPlayer(int vehicle);
  1765.         public static bool IsVehicleRadioLoud(int vehicle);
  1766.         public static bool IsVehicleRocketBoostActive(int vehicle);
  1767.         public static bool IsVehicleSearchlightOn(int vehicle);
  1768.         public static bool IsVehicleSeatFree(int vehicle, int seatIndex);
  1769.         public static bool IsVehicleShopResprayAllowed(int vehicle);
  1770.         public static bool IsVehicleSirenOn(int vehicle);
  1771.         public static bool IsVehicleSirenSoundOn(int vehicle);
  1772.         public static bool IsVehicleStolen(int vehicle);
  1773.         public static bool IsVehicleStopped(int vehicle);
  1774.         public static bool IsVehicleStoppedAtTrafficLights(int vehicle);
  1775.         public static bool IsVehicleStuckOnRoof(int vehicle);
  1776.         public static bool IsVehicleStuckTimerUp(int vehicle, int p1, int p2);
  1777.         public static int IsVehicleTyreBurst(int vehicle, int wheel_rf, bool completely);
  1778.         public static bool IsVehicleVisible(int vehicle);
  1779.         public static bool IsVehicleWanted(int vehicle);
  1780.         public static bool IsVehicleWindowIntact(int vehicle, int windowIndex);
  1781.         public static bool IsWarningMessageActive();
  1782.         public static bool IsWaypointActive();
  1783.         public static bool IsWaypointPlaybackGoingOnForPed(int p0);
  1784.         public static bool IsWaypointPlaybackGoingOnForVehicle(int p0);
  1785.         public static bool IsWeaponValid(uint weaponHash);
  1786.         public static bool IsWorldPointWithinBrainActivationRange();
  1787.         public static bool IsXbox360Version();
  1788.         public static void JitterVehicle(int vehicle, bool p1, float yaw, float pitch, float roll);
  1789.         public static void KeyHudColour(bool p0, int p1);
  1790.         public static void KnockOffPedProp(int ped, bool p1, bool p2, bool p3, bool p4);
  1791.         public static void KnockPedOffVehicle(int ped);
  1792.         public static bool Leaderboards2ReadByHandle(ref int p0, ref int p1);
  1793.         public static bool Leaderboards2ReadByRadius(ref int p0, int p1, ref int p2);
  1794.         public static bool Leaderboards2ReadByRank(ref int p0, int p1, int p2);
  1795.         public static bool Leaderboards2ReadByRow(ref int p0, ref int p1, int p2, ref int p3, int p4, ref int p5, int p6);
  1796.         public static bool Leaderboards2ReadByScoreFloat(ref int p0, float p1, int p2);
  1797.         public static bool Leaderboards2ReadByScoreInt(ref int p0, int p1, int p2);
  1798.         public static bool Leaderboards2ReadFriendsByRow(ref int p0, ref int p1, int p2, bool p3, int p4, int p5);
  1799.         public static bool Leaderboards2WriteData(ref int p0);
  1800.         public static bool LeaderboardsCacheDataRow(ref int p0);
  1801.         public static void LeaderboardsClearCacheData();
  1802.         public static void LeaderboardsDeaths(uint statName, float _value);
  1803.         public static bool LeaderboardsGetCacheDataRow(int p0, int p1, ref int p2);
  1804.         public static bool LeaderboardsGetCacheExists(int p0);
  1805.         public static int LeaderboardsGetCacheTime(int p0);
  1806.         public static int LeaderboardsGetColumnId(int p0, int p1, int p2);
  1807.         public static int LeaderboardsGetColumnType(int p0, int p1, int p2);
  1808.         public static int LeaderboardsGetNumberOfColumns(int p0, int p1);
  1809.         public static int LeaderboardsReadClear(int p0, int p1, int p2);
  1810.         public static int LeaderboardsReadClearAll();
  1811.         public static bool LeaderboardsReadPending(int p0, int p1, int p2);
  1812.         public static bool LeaderboardsReadSuccessful(int p0, int p1, int p2);
  1813.         public static void LinkNamedRendertarget(uint hash);
  1814.         public static void LoadAllObjectsNow();
  1815.         public static bool LoadAllPathNodes(bool keepInMemory);
  1816.         public static void LoadInterior(int interiorID);
  1817.         public static void LoadMissionCreatorData();
  1818.         public static int LoadMovieMeshSet(string movieMeshSetName);
  1819.         public static void LoadMpDlcMaps();
  1820.         public static string LoadResourceFile(string resourceName, string fileName);
  1821.         public static int LoadRopeData(int rope, string rope_preset);
  1822.         public static void LoadScene(float x, float y, float z);
  1823.         public static void LoadSpDlcMaps();
  1824.         public static bool LoadStream(string streamName, string soundSet);
  1825.         public static bool LoadStreamWithStartOffset(string streamName, int startOffset, string soundSet);
  1826.         public static bool LoadTvChannel(uint tvChannel);
  1827.         public static void LoadTvChannelSequence(int TV_Channel, string VideoSequence, bool Restart);
  1828.         public static bool LoadUgcFile(string filename);
  1829.         public static void LockMinimapAngle(int angle);
  1830.         public static void LockMinimapPosition(float x, float y);
  1831.         public static void LogDebugInfo(string p0);
  1832.         public static void LowerConvertibleRoof(int vehicle, bool instantlyLower);
  1833.         public static bool MakePedReload(int ped);
  1834.         public static void MarkObjectForDeletion(int _object);
  1835.         public static int MaxRadioStationIndex();
  1836.         public static void ModifyWater(float x, float y, float radius, float height);
  1837.         public static void MoveFinger(int direction);
  1838.         public static void MoveVehicleDecals(int p0, int p1);
  1839.         public static int NetToEnt(int netHandle);
  1840.         public static int NetToObj(int netHandle);
  1841.         public static int NetToPed(int netHandle);
  1842.         public static int NetToVeh(int netHandle);
  1843.         public static bool NetworkAcceptPresenceInvite(int p0);
  1844.         public static bool NetworkAccessTunableBool(string tunableContext, string tunableName);
  1845.         public static bool NetworkAccessTunableBoolHash(uint tunableContext, uint tunableName);
  1846.         public static bool NetworkAccessTunableBoolHashFailVal(uint tunableContext, uint tunableName, bool defaultValue);
  1847.         public static bool NetworkAccessTunableFloat(string tunableContext, string tunableName, ref float _value);
  1848.         public static bool NetworkAccessTunableFloatHash(uint tunableContext, uint tunableName, ref float _value);
  1849.         public static bool NetworkAccessTunableInt(string tunableContext, string tunableName, ref int _value);
  1850.         public static bool NetworkAccessTunableIntHash(uint tunableContext, uint tunableName, ref int _value);
  1851.         public static int NetworkActionFollowInvite();
  1852.         public static int NetworkAddEntityAngledArea(float p0, float p1, float p2, float p3, float p4, float p5, float p6);
  1853.         public static int NetworkAddEntityArea(float p0, float p1, float p2, float p3, float p4, float p5);
  1854.         public static void NetworkAddEntityToSynchronisedScene(int entity, int netScene, string animDict, string animName, float speed, float speedMulitiplier, int flag);
  1855.         public static void NetworkAddFollowers(ref int p0, int p1);
  1856.         public static bool NetworkAddFriend(ref int networkHandle, string message);
  1857.         public static void NetworkAddPedToSynchronisedScene(int ped, int netScene, string animDict, string animnName, float speed, float speedMultiplier, int duration, int flag, float playbackRate, int p9);
  1858.         public static bool NetworkAmIBlockedByGamer(ref int p0);
  1859.         public static bool NetworkAmIBlockedByPlayer(int player);
  1860.         public static bool NetworkAmIMutedByGamer(ref int p0);
  1861.         public static bool NetworkAmIMutedByPlayer(int player);
  1862.         public static void NetworkApplyTransitionParameter(int p0, int p1);
  1863.         public static bool NetworkAreHandlesTheSame(ref int netHandle1, ref int netHandle2);
  1864.         public static bool NetworkAreRosAvailable();
  1865.         public static bool NetworkAreTransitionDetailsValid(int p0);
  1866.         public static void NetworkAttachSynchronisedSceneToEntity(int netScene, int entity, int bone);
  1867.         public static void NetworkBail();
  1868.         public static void NetworkBailTransition();
  1869.         public static void NetworkBlockInvites(bool toggle);
  1870.         public static void NetworkBlockInvites_2(bool p0);
  1871.         public static void NetworkBlockKickedPlayers(bool p0);
  1872.         public static void NetworkBuyAirstrike(int cost, bool p1, bool p2);
  1873.         public static void NetworkBuyBounty(int amount, int victim, bool p2, bool p3);
  1874.         public static void NetworkBuyFairgroundRide(int amountSpent, int p1, bool p2, bool p3);
  1875.         public static void NetworkBuyHealthcare(int cost, bool p1, bool p2);
  1876.         public static void NetworkBuyHeliStrike(int cost, bool p1, bool p2);
  1877.         public static void NetworkBuyItem(int player, uint item, int p2, int p3, bool p4, string item_name, int p6, int p7, int p8, bool p9);
  1878.         public static void NetworkBuyProperty(float propertyCost, uint propertyName, bool p2, bool p3);
  1879.         public static bool NetworkCanAccessMultiplayer(ref int loadingState);
  1880.         public static bool NetworkCanBail();
  1881.         public static bool NetworkCanBet(int p0);
  1882.         public static bool NetworkCanCommunicateWithGamer(ref int player);
  1883.         public static bool NetworkCanEnterMultiplayer();
  1884.         public static bool NetworkCanNetworkIdBeSeen(int netId);
  1885.         public static bool NetworkCanReceivePlayerCash(int p0, int p1, int p2, int p3);
  1886.         public static bool NetworkCanSessionEnd();
  1887.         public static bool NetworkCanSetWaypoint();
  1888.         public static bool NetworkCanSpendMoney(int p0, bool p1, bool p2, bool p3, int p4);
  1889.         public static void NetworkChangeTransitionSlots(int p0, int p1);
  1890.         public static void NetworkChatMute(bool p0);
  1891.         public static bool NetworkCheckDataManagerForHandle(ref int p0);
  1892.         public static bool NetworkClanAnimation(string animDict, string animName);
  1893.         public static bool NetworkClanDownloadMembership(ref int networkHandle);
  1894.         public static bool NetworkClanDownloadMembershipPending(ref int p0);
  1895.         public static bool NetworkClanGetMembership(ref int p0, ref int clanMembership, int p2);
  1896.         public static int NetworkClanGetMembershipCount(ref int p0);
  1897.         public static bool NetworkClanGetMembershipDesc(ref int memberDesc, int p1);
  1898.         public static bool NetworkClanGetMembershipValid(ref int p0, int p1);
  1899.         public static bool NetworkClanJoin(int clanDesc);
  1900.         public static bool NetworkClanPlayerGetDesc(ref int clanDesc, int bufferSize, ref int networkHandle);
  1901.         public static bool NetworkClanPlayerIsActive(ref int networkHandle);
  1902.         public static bool NetworkClanRemoteMembershipsAreInCache(ref int p0);
  1903.         public static void NetworkClearCharacterWallet(int p0);
  1904.         public static void NetworkClearClockTimeOverride();
  1905.         public static void NetworkClearFollowers();
  1906.         public static int NetworkClearFollowInvite();
  1907.         public static void NetworkClearFoundGamers();
  1908.         public static void NetworkClearPropertyId();
  1909.         public static void NetworkClearTransitionCreatorHandle();
  1910.         public static void NetworkClearVoiceChannel();
  1911.         public static void NetworkCloseTransitionMatchmaking();
  1912.         public static int NetworkConvertSynchronisedSceneToSynchronizedScene(int netScene);
  1913.         public static bool NetworkCopyPedBlendData(int ped, int player);
  1914.         public static int NetworkCreateSynchronisedScene(float x, float y, float z, float xRot, float yRot, float zRot, int p6, int p7, int p8, float p9);
  1915.         public static void NetworkDeleteCharacter(int characterIndex, bool p1, bool p2);
  1916.         public static void NetworkDisableInvincibleFlashing(int player, bool p1);
  1917.         public static bool NetworkDoesEntityExistWithNetworkId(int entity);
  1918.         public static bool NetworkDoesNetworkIdExist(int netID);
  1919.         public static bool NetworkDoesTunableExist(string tunableContext, string tunableName);
  1920.         public static bool NetworkDoesTunableExistHash(uint tunableContext, uint tunableName);
  1921.         public static bool NetworkDoTransitionQuickmatch(int p0, int p1, int p2, int p3);
  1922.         public static bool NetworkDoTransitionQuickmatchAsync(int p0, int p1, int p2, int p3);
  1923.         public static bool NetworkDoTransitionQuickmatchWithGroup(int p0, int p1, int p2, int p3, ref int p4, int p5);
  1924.         public static bool NetworkDoTransitionToFreemode(ref int p0, int p1, bool p2, int players, bool p4);
  1925.         public static bool NetworkDoTransitionToGame(bool p0, int maxPlayers);
  1926.         public static bool NetworkDoTransitionToNewFreemode(ref int p0, ref int p1, int players, bool p3, bool p4, bool p5);
  1927.         public static bool NetworkDoTransitionToNewGame(bool p0, int maxPlayers, bool p2);
  1928.         public static void NetworkEarnFromAiTargetKill(int p0, int p1);
  1929.         public static void NetworkEarnFromAmbientJob(int p0, string p1, ref int p2);
  1930.         public static void NetworkEarnFromArmourTruck(int amount);
  1931.         public static void NetworkEarnFromBetting(int amount, string p1);
  1932.         public static void NetworkEarnFromBounty(int amount, ref int networkHandle, ref int p2, int p3);
  1933.         public static void NetworkEarnFromChallengeWin(int p0, ref int p1, bool p2);
  1934.         public static void NetworkEarnFromCrateDrop(int amount);
  1935.         public static void NetworkEarnFromDailyObjective(int p0, string p1, int p2);
  1936.         public static void NetworkEarnFromGangPickup(int amount);
  1937.         public static void NetworkEarnFromHoldups(int amount);
  1938.         public static void NetworkEarnFromImportExport(int p0, int p1);
  1939.         public static void NetworkEarnFromJob(int amount, string p1);
  1940.         public static void NetworkEarnFromJobBonus(int p0, ref int p1, ref int p2);
  1941.         public static void NetworkEarnFromMissionH(int amount, string heistHash);
  1942.         public static void NetworkEarnFromNotBadsport(int amount);
  1943.         public static void NetworkEarnFromPersonalVehicle(int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8);
  1944.         public static int NetworkEarnFromPickup(int amount);
  1945.         public static void NetworkEarnFromProperty(int amount, uint propertyName);
  1946.         public static void NetworkEarnFromRockstar(int amount);
  1947.         public static void NetworkEarnFromVehicle(int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7);
  1948.         public static int NetworkEnableMotionDrugged();
  1949.         public static void NetworkEndTutorialSession();
  1950.         public static int NetworkExplodeVehicle(int vehicle, bool isAudible, bool isInvisible, bool p3);
  1951.         public static void NetworkFadeInEntity(int entity, bool state);
  1952.         public static void NetworkFadeOutEntity(int entity, bool normal, bool slow);
  1953.         public static bool NetworkFindMatchedGamers(int p0, float p1, float p2, float p3);
  1954.         public static void NetworkForceLocalUseOfSyncedSceneCamera(int netScene, string animDict, string animName);
  1955.         public static bool NetworkGamerHasHeadset(ref int p0);
  1956.         public static bool NetworkGamertagFromHandlePending();
  1957.         public static bool NetworkGamertagFromHandleStart(ref int networkHandle);
  1958.         public static bool NetworkGamertagFromHandleSucceeded();
  1959.         public static int NetworkGetActivityPlayerNum(bool p0);
  1960.         public static bool NetworkGetBackgroundLoadingRecipients(int p0, int p1, ref int p2, ref int p3);
  1961.         public static string NetworkGetBankBalanceString();
  1962.         public static bool NetworkGetCurrentlySelectedGamerHandleFromInviteMenu(ref int p0);
  1963.         public static bool NetworkGetDesroyerOfEntity(int p0, int p1, ref uint weaponHash);
  1964.         public static int NetworkGetDestroyerOfNetworkId(int netId, ref uint weaponHash);
  1965.         public static int NetworkGetEntityFromNetworkId(int netId);
  1966.         public static bool NetworkGetEntityIsLocal(int entity);
  1967.         public static bool NetworkGetEntityIsNetworked(int entity);
  1968.         public static int NetworkGetEntityKillerOfPlayer(int player, ref uint weaponHash);
  1969.         public static bool NetworkGetFoundGamer(ref int p0, int p1);
  1970.         public static int NetworkGetFriendCount();
  1971.         public static string NetworkGetFriendName(int friendIndex);
  1972.         public static string NetworkGetFriendName2(int friendIndex);
  1973.         public static string NetworkGetFriendNameFromIndex(int friendIndex);
  1974.         public static string NetworkGetGamertagFromHandle(ref int networkHandle);
  1975.         public static int NetworkGetHostOfScript(string scriptName, int p1, int p2);
  1976.         public static int NetworkGetHostOfThisScript();
  1977.         public static void NetworkGetLocalHandle(ref int networkHandle, int bufferSize);
  1978.         public static int NetworkGetMaxFriends();
  1979.         public static int NetworkGetNetworkIdFromEntity(int entity);
  1980.         public static int NetworkGetNumConnectedPlayers();
  1981.         public static int NetworkGetNumFoundGamers();
  1982.         public static int NetworkGetNumParticipants();
  1983.         public static int NetworkGetNumParticipantsHost();
  1984.         public static int NetworkGetNumPresenceInvites();
  1985.         public static int NetworkGetNumScriptParticipants(ref int p0, int p1, int p2);
  1986.         public static int NetworkGetParticipantIndex(int index);
  1987.         public static bool NetworkGetPlayerCrewEmblemTxdName(ref int player, ref int p1);
  1988.         public static int NetworkGetPlayerFromGamerHandle(ref int networkHandle);
  1989.         public static int NetworkGetPlayerIndex(int player);
  1990.         public static int NetworkGetPlayerIndexFromPed(int ped);
  1991.         public static float NetworkGetPlayerLoudness(int p0);
  1992.         public static bool NetworkGetPresenceInviteHandle(int p0, ref int p1);
  1993.         public static int NetworkGetPresenceInviteId(int p0);
  1994.         public static int NetworkGetPresenceInviteInviter(int p0);
  1995.         public static int NetworkGetPresenceInviteSessionId(int p0);
  1996.         public static void NetworkGetPrimaryClanDataCancel();
  1997.         public static int NetworkGetPrimaryClanDataClear();
  1998.         public static bool NetworkGetPrimaryClanDataNew(ref int p0, ref int p1);
  1999.         public static int NetworkGetPrimaryClanDataPending();
  2000.         public static bool NetworkGetPrimaryClanDataStart(ref int p0, int p1);
  2001.         public static int NetworkGetPrimaryClanDataSuccess();
  2002.         public static int NetworkGetRandomInt();
  2003.         public static int NetworkGetRandomIntInRange(int rangeStart, int rangeEnd);
  2004.         public static void NetworkGetRespawnResult(int randomInt, ref Vector3 coordinates, ref float heading);
  2005.         public static int NetworkGetScriptStatus();
  2006.         public static void NetworkGetServerTime(ref int hours, ref int minutes, ref int seconds);
  2007.         public static int NetworkGetTalkerProximity();
  2008.         public static bool NetworkGetThisScriptIsNetworkScript();
  2009.         public static int NetworkGetTimeoutTime();
  2010.         public static bool NetworkGetTransitionHost(ref int networkHandle);
  2011.         public static int NetworkGetTransitionMembers(ref int p0, int p1);
  2012.         public static int NetworkGetVcBalance();
  2013.         public static int NetworkGetVcBankBalance();
  2014.         public static int NetworkGetVcWalletBalance(int character);
  2015.         public static void NetworkGivePlayerJobshareCash(int amount, ref int networkHandle);
  2016.         public static void NetworkHandleFromFriend(int friendIndex, ref int networkHandle, int bufferSize);
  2017.         public static void NetworkHandleFromMemberId(string memberId, ref int networkHandle, int bufferSize);
  2018.         public static void NetworkHandleFromPlayer(int player, ref int networkHandle, int bufferSize);
  2019.         public static void NetworkHandleFromUserId(string userId, ref int networkHandle, int bufferSize);
  2020.         public static bool NetworkHasControlOfDoor(uint doorHash);
  2021.         public static bool NetworkHasControlOfEntity(int entity);
  2022.         public static bool NetworkHasControlOfNetworkId(int netId);
  2023.         public static bool NetworkHasControlOfPavementStats(uint doorHash);
  2024.         public static bool NetworkHasControlOfPickup(int pickup);
  2025.         public static bool NetworkHasFollowInvite();
  2026.         public static bool NetworkHasHeadset();
  2027.         public static int NetworkHashFromGamerHandle(ref int networkHandle);
  2028.         public static int NetworkHashFromPlayerHandle(int player);
  2029.         public static bool NetworkHasInvitedGamer(ref int p0);
  2030.         public static bool NetworkHasInvitedGamerToTransition(ref int p0);
  2031.         public static bool NetworkHasPendingInvite();
  2032.         public static bool NetworkHasPlayerStartedTransition(int player);
  2033.         public static bool NetworkHaveOnlinePrivileges();
  2034.         public static int NetworkHostTransition(int p0, int p1, int p2, int p3, int p4, int p5);
  2035.         public static void NetworkInitializeCash(int p0, int p1);
  2036.         public static bool NetworkInviteGamers(ref int p0, int p1, ref int p2, ref int p3);
  2037.         public static bool NetworkInviteGamersToTransition(ref int p0, int p1);
  2038.         public static bool NetworkIsActivitySession();
  2039.         public static int NetworkIsActivitySpectator();
  2040.         public static bool NetworkIsActivitySpectatorFromHandle(ref int networkHandle);
  2041.         public static bool NetworkIsAddingFriend();
  2042.         public static bool NetworkIsCableConnected();
  2043.         public static bool NetworkIsChattingInPlatformParty(ref int networkHandle);
  2044.         public static bool NetworkIsClanMembershipFinishedDownloading();
  2045.         public static bool NetworkIsClockTimeOverridden();
  2046.         public static bool NetworkIsCloudAvailable();
  2047.         public static bool NetworkIsFindingGamers();
  2048.         public static bool NetworkIsFriend(ref int networkHandle);
  2049.         public static bool NetworkIsFriendIndexOnline(int friendIndex);
  2050.         public static bool NetworkIsFriendInMultiplayer(string friendName);
  2051.         public static bool NetworkIsFriendInSameTitle(string friendName);
  2052.         public static bool NetworkIsFriendOnline(string name);
  2053.         public static bool NetworkIsFriendOnline_2(ref int networkHandle);
  2054.         public static bool NetworkIsGameInProgress();
  2055.         public static bool NetworkIsGamerBlockedByMe(ref int p0);
  2056.         public static bool NetworkIsGamerInMySession(ref int networkHandle);
  2057.         public static bool NetworkIsGamerMutedByMe(ref int p0);
  2058.         public static bool NetworkIsGamerTalking(ref int p0);
  2059.         public static bool NetworkIsHandleValid(ref int networkHandle, int bufferSize);
  2060.         public static bool NetworkIsHost();
  2061.         public static bool NetworkIsHostOfThisScript();
  2062.         public static bool NetworkIsInactiveProfile(ref int p0);
  2063.         public static bool NetworkIsInMpCutscene();
  2064.         public static bool NetworkIsInParty();
  2065.         public static bool NetworkIsInSession();
  2066.         public static bool NetworkIsInSpectatorMode();
  2067.         public static bool NetworkIsInTransition();
  2068.         public static int NetworkIsInTutorialSession();
  2069.         public static bool NetworkIsLocalPlayerInvincible();
  2070.         public static int NetworkIsMultiplayerDisabled();
  2071.         public static bool NetworkIsParticipantActive(int p0);
  2072.         public static bool NetworkIsPartyMember(ref int networkHandle);
  2073.         public static bool NetworkIsPendingFriend(int p0);
  2074.         public static bool NetworkIsPlayerActive(int player);
  2075.         public static void NetworkIsPlayerAnimationDrawingSynchronized();
  2076.         public static bool NetworkIsPlayerAParticipant(int p0);
  2077.         public static bool NetworkIsPlayerBlockedByMe(int player);
  2078.         public static bool NetworkIsPlayerConnected(int player);
  2079.         public static bool NetworkIsPlayerEqualToIndex(int player, int index);
  2080.         public static bool NetworkIsPlayerInMpCutscene(int player);
  2081.         public static bool NetworkIsPlayerInScript(int player, int p1, uint scriptHash);
  2082.         public static bool NetworkIsPlayerMutedByMe(int player);
  2083.         public static bool NetworkIsPlayerTalking(int player);
  2084.         public static bool NetworkIsPsnAvailable();
  2085.         public static bool NetworkIsScriptActive(string scriptName, int player, bool p2, int p3);
  2086.         public static bool NetworkIsSessionActive();
  2087.         public static bool NetworkIsSessionBusy();
  2088.         public static bool NetworkIsSessionStarted();
  2089.         public static bool NetworkIsSignedIn();
  2090.         public static bool NetworkIsSignedOnline();
  2091.         public static bool NetworkIsTextChatActive();
  2092.         public static bool NetworkIsThisScriptMarked(int p0, bool p1, int p2);
  2093.         public static int NetworkIsTransitionBusy();
  2094.         public static int NetworkIsTransitionHost();
  2095.         public static bool NetworkIsTransitionHostFromHandle(ref int networkHandle);
  2096.         public static int NetworkIsTransitionMatchmaking();
  2097.         public static bool NetworkIsTransitionStarted();
  2098.         public static int NetworkIsTransitionToGame();
  2099.         public static int NetworkJoinGroupActivity();
  2100.         public static bool NetworkJoinTransition(int player);
  2101.         public static int NetworkLaunchTransition();
  2102.         public static int NetworkLeaveTransition();
  2103.         public static bool NetworkMarkTransitionGamerAsFullyJoined(ref int p0);
  2104.         public static string NetworkMemberIdFromGamerHandle(ref int networkHandle);
  2105.         public static bool NetworkMoneyCanBet(int p0, bool p1, bool p2);
  2106.         public static void NetworkOpenTransitionMatchmaking();
  2107.         public static void NetworkOverrideChatRestrictions(int player, bool toggle);
  2108.         public static void NetworkOverrideClockTime(int Hours, int Minutes, int Seconds);
  2109.         public static void NetworkOverrideReceiveRestrictions(int player, bool toggle);
  2110.         public static void NetworkOverrideSendRestrictions(int player, bool toggle);
  2111.         public static void NetworkOverrideTransitionChat(bool p0);
  2112.         public static void NetworkPayEmployeeWage(int p0, bool p1, bool p2);
  2113.         public static void NetworkPayMatchEntryFee(int _value, ref int p1, bool p2, bool p3);
  2114.         public static void NetworkPayUtilityBill(int p0, bool p1, bool p2);
  2115.         public static string NetworkPlayerGetName(int player);
  2116.         public static string NetworkPlayerGetUserid(int player, string userID);
  2117.         public static string NetworkPlayerGetUserId(int player, string userID);
  2118.         public static bool NetworkPlayerHasHeadset(int player);
  2119.         public static int NetworkPlayerIdToInt();
  2120.         public static bool NetworkPlayerIsBadsport();
  2121.         public static bool NetworkPlayerIsCheater();
  2122.         public static bool NetworkPlayerIsInClan();
  2123.         public static bool NetworkPlayerIsRockstarDev(int player);
  2124.         public static bool NetworkPlayerIsUnk();
  2125.         public static bool NetworkPlayerSomething(int player);
  2126.         public static void NetworkReceivePlayerJobshareCash(int _value, ref int networkHandle);
  2127.         public static void NetworkRefundCash(int index, string context, string reason, bool unk);
  2128.         public static void NetworkRegisterEntityAsNetworked(int entity);
  2129.         public static void NetworkRegisterHostBroadcastVariables(ref int vars, int sizeofVars);
  2130.         public static void NetworkRegisterPlayerBroadcastVariables(ref int vars, int numVars);
  2131.         public static void NetworkRemoveAllTransitionInvite();
  2132.         public static bool NetworkRemoveEntityArea(int p0);
  2133.         public static bool NetworkRemovePresenceInvite(int p0);
  2134.         public static void NetworkRemoveTransitionInvite(ref int p0);
  2135.         public static bool NetworkRequestCloudBackgroundScripts();
  2136.         public static void NetworkRequestCloudTunables();
  2137.         public static bool NetworkRequestControlOfDoor(int doorID);
  2138.         public static bool NetworkRequestControlOfEntity(int entity);
  2139.         public static bool NetworkRequestControlOfNetworkId(int netId);
  2140.         public static void NetworkResetBodyTracker();
  2141.         public static void NetworkRespawnCoords(int player, float x, float y, float z, bool p4, bool p5);
  2142.         public static void NetworkResurrectLocalPlayer(float x, float y, float z, float heading, bool unk, bool changetime);
  2143.         public static void NetworkSctvSlots(int p0);
  2144.         public static bool NetworkSendPresenceInvite(ref int networkHandle, ref int p1, int p2, int p3);
  2145.         public static bool NetworkSendPresenceTransitionInvite(ref int p0, ref int p1, int p2, int p3);
  2146.         public static bool NetworkSendTextMessage(string message, ref int networkHandle);
  2147.         public static bool NetworkSendTransitionGamerInstruction(ref int networkHandle, string p1, int p2, int p3, bool p4);
  2148.         public static bool NetworkSessionActivityQuickmatch(int p0, int p1, int p2, int p3);
  2149.         public static bool NetworkSessionArePlayersVotingToKick(int player);
  2150.         public static void NetworkSessionBlockJoinRequests(bool p0);
  2151.         public static void NetworkSessionCancelInvite();
  2152.         public static void NetworkSessionChangeSlots(int p0, bool p1);
  2153.         public static bool NetworkSessionCrewMatchmaking(int p0, int p1, int p2, int maxPlayers, bool p4);
  2154.         public static bool NetworkSessionEnd(bool p0, bool p1);
  2155.         public static int NetworkSessionEnter(int p0, int p1, int p2, int maxPlayers, int p4, int p5);
  2156.         public static void NetworkSessionForceCancelInvite();
  2157.         public static bool NetworkSessionFriendMatchmaking(int p0, int p1, int maxPlayers, bool p3);
  2158.         public static void NetworkSessionGetInviter(ref int networkHandle);
  2159.         public static int NetworkSessionGetUnk(int p0);
  2160.         public static bool NetworkSessionHost(int p0, int maxPlayers, bool p2);
  2161.         public static bool NetworkSessionHostClosed(int p0, int maxPlayers);
  2162.         public static void NetworkSessionHosted(bool p0);
  2163.         public static bool NetworkSessionHostFriendsOnly(int p0, int maxPlayers);
  2164.         public static void NetworkSessionHostSinglePlayer(int p0);
  2165.         public static bool NetworkSessionIsClosedCrew();
  2166.         public static bool NetworkSessionIsClosedFriends();
  2167.         public static bool NetworkSessionIsPlayerVotedToKick(int player);
  2168.         public static bool NetworkSessionIsPrivate();
  2169.         public static bool NetworkSessionIsSolo();
  2170.         public static bool NetworkSessionIsVisible();
  2171.         public static void NetworkSessionKickPlayer(int player);
  2172.         public static void NetworkSessionLeaveSinglePlayer();
  2173.         public static void NetworkSessionMarkVisible(bool p0);
  2174.         public static void NetworkSessionSetMaxPlayers(int playerType, int playerCount);
  2175.         public static void NetworkSessionVoiceHost();
  2176.         public static void NetworkSessionVoiceLeave();
  2177.         public static bool NetworkSessionWasInvited();
  2178.         public static void NetworkSetActivitySpectator(bool toggle);
  2179.         public static void NetworkSetActivitySpectatorMax(int maxSpectators);
  2180.         public static bool NetworkSetCurrentlySelectedGamerHandleFromInviteMenu(ref int p0);
  2181.         public static void NetworkSetEntityCanBlend(int entity, bool toggle);
  2182.         public static void NetworkSetEntityInvisibleToNetwork(int entity, bool toggle);
  2183.         public static void NetworkSetEntityVisibleToNetwork(int entity, bool toggle);
  2184.         public static void NetworkSetFriendlyFireOption(bool toggle);
  2185.         public static void NetworkSetGamerInvitedToTransition(ref int networkHandle);
  2186.         public static void NetworkSetInMpCutscene(bool p0, bool p1);
  2187.         public static void NetworkSetInSpectatorMode(bool toggle, int playerPed);
  2188.         public static void NetworkSetKeepFocuspoint(bool p0, int p1);
  2189.         public static void NetworkSetLocalPlayerInvincibleTime(int time);
  2190.         public static void NetworkSetMissionFinished();
  2191.         public static void NetworkSetNetworkIdDynamic(int netID, bool toggle);
  2192.         public static void NetworkSetOverrideSpectatorMode(bool toggle);
  2193.         public static void NetworkSetPropertyId(int p0);
  2194.         public static void NetworkSetRichPresence(int p0, int p1, int p2, int p3);
  2195.         public static void NetworkSetRichPresence_2(int p0, string gxtLabel);
  2196.         public static void NetworkSetScriptIsSafeForNetworkGame();
  2197.         public static void NetworkSetTalkerProximity(float p0);
  2198.         public static void NetworkSetTeamOnlyChat(bool toggle);
  2199.         public static void NetworkSetThisScriptIsNetworkScript(int lobbySize, bool p1, int playerId);
  2200.         public static bool NetworkSetThisScriptMarked(int p0, bool p1, int p2);
  2201.         public static void NetworkSetTransitionActivityId(int p0);
  2202.         public static void NetworkSetTransitionCreatorHandle(ref int p0);
  2203.         public static void NetworkSetVoiceActive(bool toggle);
  2204.         public static void NetworkSetVoiceChannel(int p0);
  2205.         public static bool NetworkShopBasketAddItem(ref int p0, int p1);
  2206.         public static bool NetworkShopBasketApplyServerData(int p0, ref int p1);
  2207.         public static bool NetworkShopBasketEnd();
  2208.         public static int NetworkShopBasketIsFull();
  2209.         public static bool NetworkShopBasketStart(ref int p0, int p1, int p2, int p3);
  2210.         public static bool NetworkShopBeginService(ref int transactionID, uint p1, uint transactionHash, int amount, uint p4, int mode);
  2211.         public static bool NetworkShopCashTransferSetTelemetryNonceSeed();
  2212.         public static bool NetworkShopCheckoutStart(int transactionID);
  2213.         public static int NetworkShopDeleteSetTelemetryNonceSeed();
  2214.         public static bool NetworkShopDoesItemExist(string name);
  2215.         public static bool NetworkShopDoesItemExistHash(uint hash);
  2216.         public static bool NetworkShopEndService(int transactionID);
  2217.         public static int NetworkShopGetPrice(uint itemHash, uint hash2, bool p2);
  2218.         public static bool NetworkShopGetTransactionsDisabled();
  2219.         public static bool NetworkShopGetTransactionsEnabledForCharacter(int mpChar);
  2220.         public static bool NetworkShopIsItemUnlocked(string name);
  2221.         public static bool NetworkShopIsItemUnlockedHash(uint hash);
  2222.         public static bool NetworkShopSessionApplyReceivedData(int p0);
  2223.         public static bool NetworkShopSetTelemetryNonceSeed(int p0);
  2224.         public static bool NetworkShopStartSession(int p0);
  2225.         public static bool NetworkShopTerminateService(int transactionID);
  2226.         public static void NetworkShowProfileUi(ref int networkHandle);
  2227.         public static void NetworkSpentAmmoDrop(int p0, bool p1, bool p2);
  2228.         public static void NetworkSpentArrestBail(int p0, bool p1, bool p2);
  2229.         public static void NetworkSpentBetting(int p0, int p1, ref int p2, bool p3, bool p4);
  2230.         public static void NetworkSpentBoatPickup(int p0, bool p1, bool p2);
  2231.         public static void NetworkSpentBounty(int p0, bool p1, bool p2);
  2232.         public static void NetworkSpentBullShark(int p0, bool p1, bool p2);
  2233.         public static void NetworkSpentBuyOfftheradar(int p0, bool p1, bool p2);
  2234.         public static void NetworkSpentBuyPassiveMode(int p0, bool p1, bool p2);
  2235.         public static void NetworkSpentBuyRevealPlayers(int p0, bool p1, bool p2);
  2236.         public static void NetworkSpentBuyWantedlevel(int p0, ref int p1, bool p2, bool p3);
  2237.         public static void NetworkSpentCallPlayer(int p0, ref int p1, bool p2, bool p3);
  2238.         public static void NetworkSpentCarwash(int p0, int p1, int p2, bool p3, bool p4);
  2239.         public static void NetworkSpentCashDrop(int amount, bool p1, bool p2);
  2240.         public static void NetworkSpentCinema(int p0, int p1, bool p2, bool p3);
  2241.         public static void NetworkSpentFromRockstar(int bank, bool p1, bool p2);
  2242.         public static void NetworkSpentHeliPickup(int p0, bool p1, bool p2);
  2243.         public static void NetworkSpentHireMercenary(int p0, bool p1, bool p2);
  2244.         public static void NetworkSpentHireMugger(int p0, bool p1, bool p2);
  2245.         public static void NetworkSpentHoldups(int p0, bool p1, bool p2);
  2246.         public static void NetworkSpentInStripclub(int p0, bool p1, int p2, bool p3);
  2247.         public static void NetworkSpentNoCops(int p0, bool p1, bool p2);
  2248.         public static void NetworkSpentPayVehicleInsurancePremium(int amount, uint vehicleModel, ref int networkHandle, bool notBankrupt, bool hasTheMoney);
  2249.         public static void NetworkSpentPlayerHealthcare(int p0, int p1, bool p2, bool p3);
  2250.         public static void NetworkSpentProstitutes(int p0, bool p1, bool p2);
  2251.         public static void NetworkSpentRequestHeist(int p0, bool p1, bool p2);
  2252.         public static void NetworkSpentRequestJob(int p0, bool p1, bool p2);
  2253.         public static void NetworkSpentRobbedByMugger(int amount, bool p1, bool p2);
  2254.         public static void NetworkSpentTaxi(int amount, bool p1, bool p2);
  2255.         public static void NetworkSpentTelescope(int p0, bool p1, bool p2);
  2256.         public static void NetworkStartSynchronisedScene(int netScene);
  2257.         public static void NetworkStopLoadScene();
  2258.         public static void NetworkStopSynchronisedScene(int netScene);
  2259.         public static void NetworkSuppressInvite(bool toggle);
  2260.         public static bool NetworkTransferBankToWallet(int charStatInt, int amount);
  2261.         public static bool NetworkTransferWalletToBank(int charStatInt, int amount);
  2262.         public static int NetworkUnlinkNetworkedSynchronisedScene(int netScene);
  2263.         public static void NetworkUnregisterNetworkedEntity(int entity);
  2264.         public static void NetworkUpdateLoadScene();
  2265.         public static void NetworkVoiceConnectToPlayer(ref int globalPtr);
  2266.         public static bool NetworkXAffectsGamers(int p0);
  2267.         public static bool NewLoadSceneStart(float p0, float p1, float p2, float p3, float p4, float p5, float p6, int p7);
  2268.         public static bool NewLoadSceneStartSphere(float x, float y, float z, float radius, int p4);
  2269.         public static void NewLoadSceneStop();
  2270.         public static int NotificationSendApartmentInvite(bool p0, bool p1, ref int p2, int p3, bool isLeader, bool unk0, int clanDesc, int R, int G, int B);
  2271.         public static int NotificationSendClanInvite(bool p0, bool p1, ref int p2, int p3, bool isLeader, bool unk0, int clanDesc, string playerName, int R, int G, int B);
  2272.         public static bool Nullify(ref int variable, int unused);
  2273.         public static void N_0x0032a6dba562c518();
  2274.         public static void N_0x0035bb914316f1e3(int p0, int p1, int p2, int p3);
  2275.         public static float N_0x00c09f246abedd82(int vehicleClass);
  2276.         public static bool N_0x01095c95cd46b624(int p0);
  2277.         public static void N_0x011883f41211432a(int p0, int p1, int p2, int p3, int p4, int p5, int p6);
  2278.         public static void N_0x013e5cfc38cd5387(int p0, ref int p1, ref int p2, ref int p3);
  2279.         public static void N_0x0150b6ff25a9e2e5();
  2280.         public static void N_0x015b03ee1c43e6ec(int p0);
  2281.         public static void N_0x015c49a93e3e086e(bool toggle);
  2282.         public static int N_0x01708e8dd3ff8c65(float p0, float p1, float p2, float p3, float p4, float p5);
  2283.         public static int N_0x017568a8182d98a6(int p0);
  2284.         public static int N_0x01a358d9128b7a86();
  2285.         public static int N_0x01abce5e7cbda196();
  2286.         public static void N_0x01bb4d577d38bd9e(int p0, float p1);
  2287.         public static void N_0x0218ba067d249dea();
  2288.         public static void N_0x0225778816fdc28c(float p0);
  2289.         public static void N_0x02369d5c8a51fdcf(bool p0);
  2290.         public static void N_0x02398b627547189c(int p0, bool p1);
  2291.         public static bool N_0x024a60deb0ea69f0(int p0, int player, float p2, int p3);
  2292.         public static bool N_0x02a8bec6fd9af660(ref int p0, int p1);
  2293.         public static int N_0x02ac28f3a01fa04a(float p0);
  2294.         public static int N_0x02ada21ea2f6918f();
  2295.         public static int N_0x02c40bf885c567b6(int netScene);
  2296.         public static void N_0x02deaac8f8ea7fe7(string p0);
  2297.         public static void N_0x02e93c796abd3a97(bool p0);
  2298.         public static void N_0x031acb6aba18c729(string radioStation, string p1);
  2299.         public static void N_0x03300b57fcac6ddb(bool p0);
  2300.         public static bool N_0x0378c08504160d0d(int p0);
  2301.         public static void N_0x0379daf89ba09aa5(int p0, int p1);
  2302.         public static bool N_0x0395cb47b022e62c(ref int p0);
  2303.         public static int N_0x03a93ff1a2ca0864();
  2304.         public static void N_0x03c27e13b42a0e82(uint doorHash, float p1, bool p2, bool p3);
  2305.         public static void N_0x03c2eebb04b3fb72(int p0, int p1, int p2, int p3, int p4, int p5, int p6);
  2306.         public static bool N_0x03ea03af85a85cb7(int ped, bool p1, bool p2, bool p3, bool p4, bool p5, bool p6, bool p7, int p8);
  2307.         public static void N_0x03f1a106bda7dd3e();
  2308.         public static void N_0x03fc694ae06c5a20();
  2309.         public static void N_0x040addcbafa1018a(int offset, int limit);
  2310.         public static int N_0x0419b167ee128f33(int p0, int p1);
  2311.         public static int N_0x041c7f2a6c9894e6(int p0, int p1, int p2);
  2312.         public static void N_0x042e4b70b93e6054();
  2313.         public static void N_0x044dbad7a7fa2be5(string p0, string p1);
  2314.         public static void N_0x04655f9d075d0ae5(bool p0);
  2315.         public static bool N_0x0467c11ed88b7d28();
  2316.         public static void N_0x047cbed6f6f8b63c();
  2317.         public static int N_0x04918a41bc9b8157(int p0, int p1, int p2);
  2318.         public static string N_0x0499d7b09fc9b407(int inputGroup, int control, int p2);
  2319.         public static void N_0x04d90ba8207ada2d(int p0);
  2320.         public static bool N_0x0525a2c2562f3cd4(int colorID);
  2321.         public static int N_0x052837721a854ec7(int entity, int flags1, int flags2);
  2322.         public static bool N_0x052991e59076e4e4(uint p0, ref int p1);
  2323.         public static void N_0x0546524ade2e9723(string cutsceneEntName, int p1, int p2, int p3, uint modelHash);
  2324.         public static bool N_0x0564b9ff9631b82c(int modData);
  2325.         public static void N_0x0581730ab9380412(int p0, int p1, int p2, int p3, int p4, int p5);
  2326.         public static void N_0x058f43ec59a8631a();
  2327.         public static void N_0x0596843b34b95ce5(int p0, int p1);
  2328.         public static int N_0x05b7a89bd78797fc(float x, float y, float z, string interiorType);
  2329.         public static void N_0x05f04155a226fbbf(int p0, int p1, int p2, int p3);
  2330.         public static bool N_0x06087579e7aa85a9(int p0, int p1, float p2, float p3, float p4, float p5);
  2331.         public static void N_0x061cb768363d6424(int p0, bool p1);
  2332.         public static int N_0x0626a247d2405330();
  2333.         public static void N_0x062d5ead4da2fa6a();
  2334.         public static void N_0x063ae2b2cc273588(int p0, bool p1);
  2335.         public static void N_0x06462a961e94b67c();
  2336.         public static void N_0x06582aff74894c75(int vehicle, bool p1);
  2337.         public static void N_0x065d03a9d6b2c6b5(int p0, int p1);
  2338.         public static void N_0x068f64f2470f9656(int vehicle, bool toggle);
  2339.         public static void N_0x06a320535f5f0248(int p0);
  2340.         public static void N_0x06a3524161c502ba(ref int p0);
  2341.         public static void N_0x06c0023bed16dd6b(int p0, bool p1);
  2342.         public static void N_0x06eaf70ae066441e(int p0);
  2343.         public static void N_0x06ee9048fd080382(bool p0);
  2344.         public static void N_0x06f761ea47c1d3ed(bool p0);
  2345.         public static void N_0x06faacd625d80caa(int entity);
  2346.         public static bool N_0x071e2a839de82d90(uint hash, int amount);
  2347.         public static int N_0x073ca26b079f956e(int p0);
  2348.         public static int N_0x075f1d57402c93ba();
  2349.         public static int N_0x07c313f94746702c(int p0);
  2350.         public static int N_0x07c61676e5bb52cd(int p0);
  2351.         public static int N_0x07dbd622d9533857(int p0);
  2352.         public static bool N_0x07dd29d5e22763f1(ref int p0);
  2353.         public static int N_0x07eab372c8841d99(int p0, int p1, int p2);
  2354.         public static bool N_0x07fb139b592fa687(float p0, float p1, float p2, float p3);
  2355.         public static void N_0x0811381ef5062fec(int p0);
  2356.         public static void N_0x08a1b82b91900682(int p0, int p1, int p2);
  2357.         public static void N_0x08b0ca7a6ab3ac32(int p0, int p1, int p2);
  2358.         public static int N_0x08f96ca6c551ad51(int pickupHash);
  2359.         public static void N_0x0923dbf87dff735e(float x, float y, float z);
  2360.         public static void N_0x098760c7461724cd();
  2361.         public static bool N_0x098ab65b9ed9a9ec(string heistName, int cashEarned, int xpEarned);
  2362.         public static bool N_0x09c0403ed9a751c2(int p0);
  2363.         public static void N_0x0a123435a26c36cd();
  2364.         public static void N_0x0a24da3a41b718f5(string labelName);
  2365.         public static void N_0x0a436b8643716d14();
  2366.         public static void N_0x0a46af8a78dc5e0a();
  2367.         public static void N_0x0a50d2604e05cb94(int p0, int p1, int p2, int p3, int p4);
  2368.         public static void N_0x0a60017f841a54f2(int p0, int p1, int p2, int p3);
  2369.         public static void N_0x0a6a279f3aa4fd70(int vehicle, bool p1);
  2370.         public static int N_0x0a6d923dffc9bd89();
  2371.         public static void N_0x0a9c7f36e5d7b683(int p0);
  2372.         public static void N_0x0a9f2a468b328e74(int p0, int p1, int p2, int p3);
  2373.         public static void N_0x0aa27680a0bd43fa();
  2374.         public static int N_0x0abc54de641dc0fc(ref int p0);
  2375.         public static int N_0x0abf535877897560(int p0);
  2376.         public static int N_0x0ad9710cee2f590f(float p0, float p1, float p2, float p3, float p4, float p5, int p6);
  2377.         public static bool N_0x0ad973ca1e077b60(uint tvChannel);
  2378.         public static void N_0x0ad9e8f87ff7c16f(int p0, bool p1);
  2379.         public static bool N_0x0ae1f1653b554ab9(int milestoneId);
  2380.         public static void N_0x0ae73d8df3a762b2(bool p0);
  2381.         public static void N_0x0af7b437918103b3(float distance);
  2382.         public static void N_0x0afc4af510774b47();
  2383.         public static int N_0x0afce529f69b21ff();
  2384.         public static int N_0x0b0cc10720653f3b();
  2385.         public static int N_0x0b203b4afde53a4f(ref int p0, ref int p1, bool p2);
  2386.         public static void N_0x0b3e35ac043707d9(int p0, int p1);
  2387.         public static void N_0x0b40ed49d7d6ff84();
  2388.         public static void N_0x0b565b0aae56a0e8(int p0, int p1, int p2, int p3, int p4, int p5, int p6);
  2389.         public static void N_0x0b568201dd99f0eb(bool p0);
  2390.         public static int N_0x0b8b7f74bf061c6d();
  2391.         public static void N_0x0b919e1fb47cc4e0(float p0);
  2392.         public static bool N_0x0bc3144deb678666(uint modelHash);
  2393.         public static void N_0x0bca1d2c47b0d269(int p0, int p1, float p2);
  2394.         public static int N_0x0be4be946463f917(int p0);
  2395.         public static void N_0x0bf3b3bd47d79c08(uint hash, int p1);
  2396.         public static int N_0x0c0c4e81e1ac60a0();
  2397.         public static int N_0x0c112765300c7e1e(int p0);
  2398.         public static int N_0x0c15b0e443b2349d();
  2399.         public static bool N_0x0c1c5d756fb5f337(string scaleformName);
  2400.         public static int N_0x0c1f7d49c39d2289();
  2401.         public static void N_0x0c4bbf625ca98c4e(int ped, bool flag);
  2402.         public static bool N_0x0c5a80a9e096d529(int p0, ref int p1, int p2, int p3, int p4, int p5);
  2403.         public static void N_0x0c82d21a77c22d49(int p0, int p1, int p2, int p3);
  2404.         public static void N_0x0c8fac83902a62df(int p0);
  2405.         public static void N_0x0c978fda19692c2c(bool p0, bool p1);
  2406.         public static void N_0x0cb1be0633c024a8(int p0, int p1, int p2, int p3);
  2407.         public static int N_0x0cd9ab83489430ea(bool p0);
  2408.         public static void N_0x0cdda42f9e360ca6(int vehicle, bool p1);
  2409.         public static void N_0x0cf54f20de43879c(int p0);
  2410.         public static void N_0x0cf97f497fe7d048(int p0);
  2411.         public static void N_0x0d01d20616fc73fb(int p0, int p1);
  2412.         public static void N_0x0d30eb83668e63c5(int p0, int p1, int p2, int p3);
  2413.         public static void N_0x0d5f65a8f4ebdab5(int p0, int p1);
  2414.         public static int N_0x0d6ca79eeebd8ca3();
  2415.         public static void N_0x0d77a82dc2d0da59(ref int p0, ref int p1);
  2416.         public static int N_0x0dbd5d7e3c5bec3b();
  2417.         public static void N_0x0e4299c549f0d1f1(bool p0);
  2418.         public static void N_0x0e4c749ff9de9cc4(int _value, bool commaSeparated);
  2419.         public static void N_0x0e4f77f7b9d74d84(int p0);
  2420.         public static void N_0x0eacdf8487d5155a(int p0);
  2421.         public static bool N_0x0eaeb0db4b132399(int p0);
  2422.         public static bool N_0x0ede326d47cd0f3e(int ped, int player);
  2423.         public static void N_0x0f3b4d4e43177236(int p0, bool p1);
  2424.         public static void N_0x0f62619393661d6e(int p0, int p1, int p2);
  2425.         public static bool N_0x0f70731baccfbb96();
  2426.         public static bool N_0x0f73393bac7e6730(ref int p0, ref int p1);
  2427.         public static void N_0x0fb82563989cf4fb(int p0, int p1, int p2, int p3);
  2428.         public static void N_0x0fde9dbfc0a6bc65(ref int p0);
  2429.         public static void N_0x0fe8e1fcd2b86b33(int p0, int p1, int p2, int p3);
  2430.         public static void N_0x0ff2862b61a58af9(bool p0);
  2431.         public static bool N_0x1033371fc8e842a7(int speedzone);
  2432.         public static void N_0x10655fab9915623d(int p0, int p1);
  2433.         public static void N_0x1072f115dab0717e(bool p0, bool p1);
  2434.         public static void N_0x1086127b3a63505e(int p0, int p1, int p2);
  2435.         public static void N_0x1087bc8ec540daeb(int p0, int p1);
  2436.         public static void N_0x108be26959a9d9bb(bool p0);
  2437.         public static void N_0x1093408b4b9d1146(int p0, float p1);
  2438.         public static bool N_0x109697e2ffbac8a1();
  2439.         public static int N_0x10bd227a753b0d84();
  2440.         public static bool N_0x10bddbfc529428dd(int p0);
  2441.         public static void N_0x10d373323e5b9c0d();
  2442.         public static void N_0x110f526ab784111f(int ped, float p1);
  2443.         public static int N_0x1121bfa1a1a522a8();
  2444.         public static void N_0x112209ce0290c03a(int p0, int p1, int p2, int p3);
  2445.         public static int N_0x112cef1615a1139f();
  2446.         public static void N_0x113e6e3e50e286b0(int p0);
  2447.         public static void N_0x1153fa02a659051c();
  2448.         public static void N_0x11579d940949c49e(int p0);
  2449.         public static void N_0x116fb94dc4b79f17(string p0);
  2450.         public static bool N_0x1171a97a3d3981b6(ref int p0, ref int p1, int p2, int p3);
  2451.         public static void N_0x1185a8087587322c(bool p0);
  2452.         public static void N_0x11b56fbbf7224868(string p0);
  2453.         public static bool N_0x11d1e53a726891fe(int _object);
  2454.         public static void N_0x11fa5d3479c7dd47(int p0);
  2455.         public static void N_0x11ff1c80276097ed(string p0, int p1, int p2);
  2456.         public static void N_0x1201e8a3290a3b98(int p0, int p1);
  2457.         public static int N_0x120364de2845daf8(ref int p0, int p1);
  2458.         public static void N_0x1216e0bfa72cc703(int p0, int p1);
  2459.         public static void N_0x121fb4dddc2d5291(int p0, int p1, int p2, float p3);
  2460.         public static int N_0x125494b98a21aaf7(uint pickupHash, float x, float y, float z, bool placeOnGround, uint modelHash);
  2461.         public static void N_0x12561fcbb62d5b9c(int p0);
  2462.         public static Vector3 N_0x125e6d638b8605d4(int p0);
  2463.         public static void N_0x1280804f7cfd2d6c(int p0);
  2464.         public static void N_0x129466ed55140f8d(int ped, bool toggle);
  2465.         public static void N_0x12995f2e53ffa601(int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8, int p9, int p10, int p11);
  2466.         public static int N_0x12b6281b6c6706c0(bool p0);
  2467.         public static void N_0x12d148d26538d0f9(int p0, int p1, int p2, int p3);
  2468.         public static void N_0x12ded8ca53d47ea5(float p0);
  2469.         public static void N_0x1312ddd8385aee4e(int p0, int p1);
  2470.         public static bool N_0x1327e2fe9746baee(int p0);
  2471.         public static bool N_0x13337b38db572509(int inputGroup);
  2472.         public static bool N_0x13518ff1c6b28938(int p0);
  2473.         public static bool N_0x1353f87e89946207();
  2474.         public static bool N_0x135f9b7b7add2185(ref int p0);
  2475.         public static int N_0x137bc35589e34e1e(bool p0, bool p1, ref int p2, int p3, bool isLeader, bool unk0, int clanDesc, string playerName, int R, int G, int B);
  2476.         public static void N_0x1398582b7f72b3ed(int p0);
  2477.         public static void N_0x13b350b8ad0eee10();
  2478.         public static int N_0x13c4b962653a5280();
  2479.         public static void N_0x13f1fcb111b820b0(int p0);
  2480.         public static void N_0x140e6a44870a11ce();
  2481.         public static void N_0x144da052257ae7d8(int p0);
  2482.         public static bool N_0x14590ddbedb1ec85(int ped);
  2483.         public static int N_0x1461b28a06717d68(int p0);
  2484.         public static void N_0x14621bb1df14e2b2();
  2485.         public static int N_0x14832bf2aba53fc5();
  2486.         public static void N_0x148b08c2d2acb884(int p0, int p1, int p2);
  2487.         public static int N_0x14922ed3e38761f0();
  2488.         public static void N_0x149aee66f0cb3a99(float p0, float p1);
  2489.         public static void N_0x14c9fdcc41f81f63(bool p0);
  2490.         public static void N_0x14d29bb12d47f68c(int p0, int p1, int p2, int p3, int p4);
  2491.         public static void N_0x14e0b2d1ad1044e0(ref int p0, ref int p1, ref int p2, ref int p3);
  2492.         public static void N_0x14eda9ee27bd1626(int p0);
  2493.         public static void N_0x14fc5833464340a8();
  2494.         public static bool N_0x152d90e4c1b4738a(ref int p0, ref int p1);
  2495.         public static void N_0x153973ab99fe8980(int p0, string p1, float p2);
  2496.         public static void N_0x15803fec3b9a872b(int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8, int p9, int p10);
  2497.         public static bool N_0x158ec424f35ec469(string p0, bool p1, string contentType);
  2498.         public static void N_0x159b7318403a1cd8(int p0);
  2499.         public static void N_0x15cfa549788d35ef();
  2500.         public static void N_0x15e33297c3e8dc60(int p0);
  2501.         public static void N_0x15e69e2802c24b8d(float p0);
  2502.         public static void N_0x15f944730c832252(int p0, int p1);
  2503.         public static bool N_0x15ff52b809db2353(int p0);
  2504.         public static void N_0x1600fd8cf72ebc12(float p0);
  2505.         public static int N_0x160aa1b32f6139b8(uint doorHash);
  2506.         public static void N_0x1612c45f9e3e0d44();
  2507.         public static bool N_0x162c23ca83ed0a62(int p0);
  2508.         public static float N_0x162f9d995753dc19();
  2509.         public static void N_0x1632be0ac1e62876(int p0, int p1);
  2510.         public static void N_0x1636d7fc127b10d2(int p0);
  2511.         public static int N_0x163f8b586bc95f2a(int coords, float radius, uint modelHash, float x, float y, float z, ref Vector3 p6, int p7);
  2512.         public static void N_0x164c5ff663790845(int p0);
  2513.         public static void N_0x1654f24a88a8e3fe(string radioStation);
  2514.         public static int N_0x1670f8d05056f257(int p0);
  2515.         public static void N_0x16a304e6cb2bfab9(int r, int g, int b, int a);
  2516.         public static void N_0x16b5e274bde402f8(int vehicle, int trailer, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float p9, float p10, float p11);
  2517.         public static int N_0x16da8172459434aa();
  2518.         public static int N_0x16f46fb18c8009e4(int p0, int p1, int p2, int p3, int p4);
  2519.         public static bool N_0x170910093218c8b9(ref int p0);
  2520.         public static void N_0x170f541e1cadd1de(bool p0);
  2521.         public static int N_0x171bafb3c60389f4(int p0);
  2522.         public static int N_0x171df6a0c07fb3dc(int p0, int p1);
  2523.         public static void N_0x17299b63c7683a2b(uint gxtEntryHash);
  2524.         public static bool N_0x172f75b6ee2233ba();
  2525.         public static void N_0x17330ebf2f2124a8();
  2526.         public static void N_0x17430b918701c342(int red, int green, int blue, int alpha);
  2527.         public static void N_0x17440aa15d1d3739();
  2528.         public static bool N_0x1753344c770358ae(int taskHandle);
  2529.         public static bool N_0x1761dc5d8471cbaa(int p0, int player, int p2);
  2530.         public static void N_0x17ad8c9706bdd88a(int p0);
  2531.         public static bool N_0x17df68d720aa77f8(int p0);
  2532.         public static void N_0x17e0198b3882c2cb();
  2533.         public static void N_0x17f7471eaca78290(int p0);
  2534.         public static int N_0x17fca7199a530203();
  2535.         public static void N_0x182f266c2d9e2beb(int vehicle, float p1);
  2536.         public static int N_0x187382f8a3e0a6c3(uint contentHash);
  2537.         public static void N_0x1888694923ef4591();
  2538.         public static void N_0x18eb48cfc41f2ea0(int p0, float p1);
  2539.         public static void N_0x190428512b240692(int p0, bool p1, bool p2, bool p3, bool p4);
  2540.         public static void N_0x192547247864dfdd(int vehicle, bool p1);
  2541.         public static int N_0x1950dae9848a4739(int p0, int p1, int p2);
  2542.         public static bool N_0x19853b5b17d77bca(int p0, ref int p1);
  2543.         public static bool N_0x1989c6e6f67e76a8(ref int p0, ref int p1, ref int p2);
  2544.         public static void N_0x19af7ed9b9d23058();
  2545.         public static bool N_0x19bfed045c647c49(int p0);
  2546.         public static int N_0x19cafa3c87f7c2ff();
  2547.         public static void N_0x19d1b791cb3670fe(int p0, int p1);
  2548.         public static void N_0x19e50eb6e33e1d28(int p0);
  2549.         public static void N_0x1a092bb0c3808b96(int entity, bool p1);
  2550.         public static void N_0x1a31fe0049e542f6();
  2551.         public static void N_0x1a330d297aac6bc1(int ped, int p1);
  2552.         public static void N_0x1a78ad3d8240536f(int vehicle, bool p1);
  2553.         public static void N_0x1a7ce7cd3e653485(int p0);
  2554.         public static void N_0x1a8e2c8b9cf4549c(ref int p0, ref int p1);
  2555.         public static int N_0x1a8ea222f9c67dbb(int p0);
  2556.         public static void N_0x1aa8a837d2169d94(int vehicle, bool p1);
  2557.         public static int N_0x1accfba3d8dab2ee(int p0, int p1);
  2558.         public static bool N_0x1ad5b71586b94820(int p0, ref int p1, int p2);
  2559.         public static void N_0x1b0b4aeed5b9b41c(float p0);
  2560.         public static void N_0x1b212b26dd3c04df(int p0, int p1);
  2561.         public static int N_0x1b2366c3f2a5c8df();
  2562.         public static void N_0x1b7abe26cbcbf8c7(int p0, int p1, int p2);
  2563.         public static void N_0x1b857666604b1a74(bool p0);
  2564.         public static void N_0x1bb299305c3e8c13(int p0, int p1, int p2, int p3);
  2565.         public static void N_0x1bbac99c0bc53656(int p0, int p1);
  2566.         public static void N_0x1bbc135a4d25edde(bool p0);
  2567.         public static void N_0x1c073274e065c6d2(int p0, bool p1);
  2568.         public static int N_0x1c186837d0619335(int achId);
  2569.         public static void N_0x1c1b69fae509ba97(int p0, int p1);
  2570.         public static int N_0x1c2473301b1c66ba();
  2571.         public static void N_0x1c4fc5752bcd8e48(float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float p9, float p10, float p11, float p12);
  2572.         public static void N_0x1c9d7949fa533490(bool p0);
  2573.         public static void N_0x1cae5d2e3f9a07f0(int p0, int p1, int p2, int p3, int p4, int p5);
  2574.         public static void N_0x1cba05ae7bd7ee05(float p0);
  2575.         public static void N_0x1ccc708f0f850613(int hudColorIndex, int hudColorIndex2);
  2576.         public static void N_0x1ce592fdc749d6f5(int scaleform, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, float p7, float p8, float p9, float scaleX, float scaleY, float scaleZ, int p13);
  2577.         public static void N_0x1cf38d529d7441d9(int vehicle, bool toggle);
  2578.         public static int N_0x1d4446a62d35b0d0(int p0, int p1);
  2579.         public static int N_0x1d4dc17c38feaff0();
  2580.         public static bool N_0x1d610eb0fea716d9(int p0);
  2581.         public static void N_0x1d97d1e3a70a649f(int vehicle, bool p1);
  2582.         public static int N_0x1da0da9cb3f0c8bf(int p0);
  2583.         public static bool N_0x1dd2139a9a20dce8();
  2584.         public static void N_0x1dda078d12879eee(int p0, int p1, int p2);
  2585.         public static bool N_0x1de0f5f50d723caa(ref int p0, ref int p1, ref int p2);
  2586.         public static void N_0x1e3f1b1b891a2aaa(int p0, int p1);
  2587.         public static void N_0x1e45b34adebee48e();
  2588.         public static int N_0x1e6611149db3db6b(string picName1, string picName2, bool flash, int iconType, string sender, string subject, float duration);
  2589.         public static int N_0x1e77fa7a62ee6c4c(int p0);
  2590.         public static void N_0x1e9057a74fd73e23();
  2591.         public static int N_0x1e98817b311ae98a(int ped);
  2592.         public static void N_0x1eac5f91bcbc5073(bool p0);
  2593.         public static void N_0x1eae0a6e978894a2(int p0, bool p1);
  2594.         public static void N_0x1eae6dd17b7a5efa(int p0);
  2595.         public static void N_0x1ee7d8df4425f053(int p0);
  2596.         public static bool N_0x1f1e9682483697c7(int p0, int p1);
  2597.         public static int N_0x1f2300cb7fa7b7f6();
  2598.         public static void N_0x1f2e4e06dea8992b(int p0, bool p1);
  2599.         public static void N_0x1f34b0626c594380(int p0, int p1);
  2600.         public static void N_0x1f351cf1c6475734(int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8, int p9);
  2601.         public static int N_0x1f3f018bc3afa77c(float p0, float p1, float p2, float p3, float p4, float p5, float p6, int p7, int p8);
  2602.         public static int N_0x1f471b79acc90bef();
  2603.         public static void N_0x1f8e00fb18239600(int p0);
  2604.         public static void N_0x1f9fb66f3a3842d2(int vehicle, bool p1);
  2605.         public static int N_0x1fc289a0c3ff470f(bool p0);
  2606.         public static void N_0x1fd09e7390a74d54(int vehicle, int p1);
  2607.         public static void N_0x1ff6bf9a63e5757f();
  2608.         public static void N_0x2016c603d6b8987c(int p0, bool p1);
  2609.         public static string N_0x20194d48eaec9a41(ref int p0, ref int p1, string p2);
  2610.         public static void N_0x203b381133817079(int p0);
  2611.         public static void N_0x206bc5dc9d1ac70a(int vehicle, bool p1);
  2612.         public static void N_0x20746f7b1032a3c7(bool p0, bool p1, bool p2, bool p3);
  2613.         public static void N_0x208784099002bc30(string missionNameLabel, int p1);
  2614.         public static float N_0x20ac25e781ae4a84();
  2615.         public static void N_0x20c6c7e4eb082a7f(bool p0);
  2616.         public static void N_0x20fe7fdfeead38c0();
  2617.         public static int N_0x2107a3773771186d();
  2618.         public static void N_0x21115bcd6e44656a(int p0, bool p1);
  2619.         public static void N_0x211c4ef450086857();
  2620.         public static void N_0x213aeb2b90cba7ac(int p0, int p1, int p2);
  2621.         public static bool N_0x214cd562a939246a();
  2622.         public static void N_0x2162c446dfdf38fd(string p0);
  2623.         public static int N_0x218297bf0cfd853b(int vehicle, int doorIndex);
  2624.         public static void N_0x21973bbf8d17edfa(int p0, int p1);
  2625.         public static int N_0x219c7b8d53e429fd(float x, float y, float z, float rad, int p4, int p5);
  2626.         public static Vector3 N_0x21c235bc64831e5a(float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, bool p9);
  2627.         public static bool N_0x21d04d7bc538c146(int p0);
  2628.         public static void N_0x21e253a7f8da5dfb(string vehicleName);
  2629.         public static void N_0x2201c576facaebe8(int p0, string p1, int p2);
  2630.         public static void N_0x2208438012482a1a(int ped, bool p1, bool p2);
  2631.         public static bool N_0x225798743970412b(ref int p0);
  2632.         public static bool N_0x2272b0a1343129f4();
  2633.         public static void N_0x228e5c6ad4d74bfd(bool p0);
  2634.         public static void N_0x22a249a53034450a(bool p0);
  2635.         public static bool N_0x22da66936e0fff37(int p0);
  2636.         public static void N_0x2302c0264ea58d31();
  2637.         public static int N_0x2309595ad6145265();
  2638.         public static void N_0x2311dd7159f00582(int vehicle, bool p1);
  2639.         public static void N_0x23227df0b2115469();
  2640.         public static void N_0x236406f60cf216d6(ref int p0, int p1);
  2641.         public static int N_0x23789e777d14ce44();
  2642.         public static bool N_0x237d5336a9a54108(int p0);
  2643.         public static void N_0x2382ab11450ae7ba(int p0, int p1);
  2644.         public static void N_0x23b59d8912f94246();
  2645.         public static void N_0x23ba6b0c2ad7b0d3(bool toggle);
  2646.         public static void N_0x23c3eb807312f01a(int blip, bool toggle);
  2647.         public static void N_0x23d69e0465570028(string p0);
  2648.         public static bool N_0x23dfb504655d0ce4();
  2649.         public static bool N_0x23f09eadc01449d6(bool p0);
  2650.         public static bool N_0x241fca5b1aa14f75();
  2651.         public static bool N_0x2432784aca090da4(int p0);
  2652.         public static int N_0x24409fc4c55cb22d(int p0);
  2653.         public static int N_0x2467a2d807d37ca3(int p0);
  2654.         public static void N_0x2472622ce1f2d45f(int p0, int p1, int p2);
  2655.         public static void N_0x247acbc4abbc9d1c(bool p0);
  2656.         public static bool N_0x247f0f73a182ea0b(uint hash);
  2657.         public static void N_0x2485d34e50a22e84(float p0, float p1, float p2);
  2658.         public static bool N_0x24a49beaf468dc90(int p0, ref int p1, int p2, int p3, int p4);
  2659.         public static string N_0x24da7d7667fd7b09();
  2660.         public static int N_0x24e4e51fc16305f9();
  2661.         public static int N_0x25361a96e0f7e419(int p0, int p1, int p2, int p3);
  2662.         public static void N_0x25367de49d64cf16(int vehicle, bool p1);
  2663.         public static void N_0x25615540d894b814(int p0, bool p1);
  2664.         public static void N_0x2587a48bc88dfadf(bool p0);
  2665.         public static void N_0x259ba6d4e6f808f1(int p0);
  2666.         public static int N_0x25b99872d588a101(float p0, float p1, float p2, float p3, float p4, float p5);
  2667.         public static void N_0x25d990f8e0e3f13c();
  2668.         public static void N_0x25f87b30c382fca7();
  2669.         public static void N_0x25fc3e33a31ad0c9(bool p0);
  2670.         public static void N_0x2605663bd4f23b5d(int p0);
  2671.         public static void N_0x260be8f09e326a20(int vehicle, float distance, int killEngine, bool unknown);
  2672.         public static float N_0x260ee4fdbdf4db01(int p0);
  2673.         public static bool N_0x2615aa2a695930c1(int p0);
  2674.         public static void N_0x261e97ad7bcf3d40(bool p0);
  2675.         public static void N_0x2632482fd6b9ab87();
  2676.         public static void N_0x265559da40b3f327(int p0);
  2677.         public static void N_0x265635150fb0d82e();
  2678.         public static void N_0x26695ec767728d84(int ped, int flags);
  2679.         public static void N_0x267c78c60e806b9a(int p0, bool p1);
  2680.         public static int N_0x26903d9cd1175f2c(int p0, int p1);
  2681.         public static bool N_0x26af0e8e30bd2a2c(int ped);
  2682.         public static void N_0x26d7399b9587fe89(int p0);
  2683.         public static void N_0x26d99d5a82fd18e8(int p0);
  2684.         public static int N_0x26e1cd96b0903d60(int p0);
  2685.         public static int N_0x26f07dd83a5f7f98();
  2686.         public static void N_0x2708fc083123f9ff();
  2687.         public static void N_0x271017b9ba825366(int p0, bool p1);
  2688.         public static void N_0x271401846bd26e92(bool p0, bool p1);
  2689.         public static bool N_0x271c9d3aca5d6409(int rope);
  2690.         public static void N_0x271cc6ab59ebf9a5(bool p0);
  2691.         public static void N_0x2735233a786b1bef(int ped, float p1);
  2692.         public static bool N_0x274a1519dfc1094f(ref int p0, bool p1, ref int p2);
  2693.         public static int N_0x278f76c3b0a8f109(int character);
  2694.         public static void N_0x2790f4b17d098e26(int p0);
  2695.         public static void N_0x279d50de5652d935(int p0, bool p1);
  2696.         public static void N_0x27aa1c973cacfe63(int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8, int p9);
  2697.         public static bool N_0x27b926779deb502d(int vehicle, bool frontBumper);
  2698.         public static void N_0x27cb772218215325();
  2699.         public static void N_0x27cfb1b1e078cb2d();
  2700.         public static void N_0x27e32866e9a5c416(float p0);
  2701.         public static int N_0x27f76cc6c55ad30e();
  2702.         public static bool N_0x27feb5254759cde3(string textureDict, bool p1);
  2703.         public static void N_0x2801d0012266df07(int p0);
  2704.         public static void N_0x280c7e3ac7f56e90(int p0, ref int p1, ref int p2, ref int p3);
  2705.         public static void N_0x282b6739644f4347(int p0);
  2706.         public static void N_0x283b6062a2c01e9b();
  2707.         public static bool N_0x287f1f75d2803595(int p0, ref int p1);
  2708.         public static void N_0x288df530c92dad6f(int p0, float p1);
  2709.         public static void N_0x28b18377eb6e25f6(int p0, int p1);
  2710.         public static void N_0x28ecb8ac2f607db2(int p0, int p1, int p2, int p3, int p4);
  2711.         public static void N_0x2916a928514c9827();
  2712.         public static bool N_0x291e373d483e7ee7(int vehicle);
  2713.         public static int N_0x292564c735375edf();
  2714.         public static void N_0x29280002282f1928(int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8, int p9, int p10, int p11, int p12, int p13, int p14, int p15, int p16, int p17, int p18, int p19, int p20, int p21, int p22, int p23);
  2715.         public static void N_0x293220da1b46cebc(float p0, float p1, bool p2);
  2716.         public static int N_0x299ef3c576773506();
  2717.         public static float N_0x29c24bfbed8ab8fb(float p0, float p1);
  2718.         public static void N_0x2a2173e46daecd12(int p0, int p1);
  2719.         public static int N_0x2a25adc48f87841f();
  2720.         public static void N_0x2a2a52824db96700(ref int p0);
  2721.         public static void N_0x2a56c06ebef2b0d9(string cutsceneEntName, int ped, uint modelHash);
  2722.         public static void N_0x2a5e0621dd815a9a(int p0, int p1, int p2, int p3);
  2723.         public static int N_0x2a7776c709904ab0(int p0);
  2724.         public static void N_0x2a86a0475b6a1434(int p0, int p1);
  2725.         public static bool N_0x2a893980e96b659a(bool p0);
  2726.         public static void N_0x2a8f319b392e7b3f(int vehicle, float p1);
  2727.         public static void N_0x2aed6301f67007d5(int entity);
  2728.         public static void N_0x2afc2d19b50797f2(int p0, int p1, int p2, int p3);
  2729.         public static bool N_0x2b16a3bff1fbce49(int ped, int componentId, int drawableId, int TextureId);
  2730.         public static void N_0x2b171e6b2f64d8df(int p0, ref int p1, bool p2);
  2731.         public static void N_0x2b1813aba29016c5(int netID, bool toggle);
  2732.         public static int N_0x2b1c623823db0d9d(int p0, int p1, int p2, int p3, int p4, int p5, int p6);
  2733.         public static float N_0x2b2a2cc86778b619();
  2734.         public static void N_0x2b3334bca57cd799(int entityHit);
  2735.         public static void N_0x2b3a8f7ca3a38fde();
  2736.         public static void N_0x2b40a97646381508(int p0);
  2737.         public static int N_0x2b4cdca6f07ff3da(int index, bool spStat, bool charStat, int character, string section);
  2738.         public static bool N_0x2b51edbefc301339(int p0, string p1);
  2739.         public static void N_0x2b5aa717a181fb4c(int p0, bool p1);
  2740.         public static int N_0x2b5e102e4a42f2bf();
  2741.         public static int N_0x2b626a0150e4d449();
  2742.         public static int N_0x2b6747faa9db9d6b(int vehicle, bool p1);
  2743.         public static void N_0x2b694afcf64e6994(int ped, bool p1);
  2744.         public static void N_0x2b69f5074c894811(int p0, int p1, int p2, int p3);
  2745.         public static void N_0x2b6d467dab714e8d(int blip, bool toggle);
  2746.         public static int N_0x2b7e9a4eaaa93c89(string picName1, int picName2, bool flash, int iconType, bool p4, string sender, string subject);
  2747.         public static int N_0x2b949a1e6aec8f6a();
  2748.         public static void N_0x2bc54a8188768488(int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8, int p9, int p10);
  2749.         public static void N_0x2be4bc731d039d5a(int p0, bool p1);
  2750.         public static int N_0x2bf66d2e7414f686();
  2751.         public static void N_0x2bf72ad5b41aa739();
  2752.         public static bool N_0x2c015348cf19ca1d(int p0);
  2753.         public static int N_0x2c173ae2bdb9385e(int p0);
  2754.         public static int N_0x2c1d8b3b19e517cc(int p0, int p1);
  2755.         public static void N_0x2c2e3dc128f44309(int entity, bool p1);
  2756.         public static void N_0x2c328af17210f009(float p0);
  2757.         public static int N_0x2c42340f916c5930(int p0);
  2758.         public static void N_0x2c4a1590abf43e8b(int vehicle, bool p1);
  2759.         public static void N_0x2c654b4943bddf7c(int camera, float p1);
  2760.         public static int N_0x2c8cbfe1ea5fc631(int p0);
  2761.         public static void N_0x2c96cdb04fca358e(float p0);
  2762.         public static void N_0x2c9f302398e13141(int p0, int p1);
  2763.         public static void N_0x2ca429c029ccf247(int interiorID);
  2764.         public static int N_0x2cc848a861d01493();
  2765.         public static void N_0x2cd90358f67d0aa8(int p0);
  2766.         public static int N_0x2ce056ff3723f00b(uint statName);
  2767.         public static int N_0x2ce544c68fb812a0(float x, float y, float z, float radius, float speed, bool p5);
  2768.         public static void N_0x2ce9d95e4051aecd(int p0);
  2769.         public static bool N_0x2cfc76e0d087c994(int p0, int p1, int maxPlayers, bool p3);
  2770.         public static int N_0x2d4259f1feb81da9(float p0, float p1, float p2, float p3);
  2771.         public static void N_0x2d537ba194896636(int ped, string task, float multiplier, bool p3, string animDict, int flags);
  2772.         public static bool N_0x2d5dc831176d0114(int p0);
  2773.         public static int N_0x2da41ed6e1fcd7a5(int p0, int p1);
  2774.         public static void N_0x2de6c5e2e996f178(int p0);
  2775.         public static int N_0x2de7efa66b906036(int method_return);
  2776.         public static void N_0x2df9038c90ad5264(float p0, float p1, float p2, float p3, float p4, int interiorFlags, float scale, int duration);
  2777.         public static int N_0x2dfc81c9b9608549(int p0, int p1);
  2778.         public static bool N_0x2e0bf682cc778d49(int p0);
  2779.         public static int N_0x2e22fefa0100275e();
  2780.         public static int N_0x2e4c123d1c8a710e(int p0, int p1, int p2, int p3, int p4, int p5, int p6);
  2781.         public static void N_0x2e65248609523599(int p0, int p1, int p2);
  2782.         public static int N_0x2e89990ddff670c3(int p0, int p1);
  2783.         public static int N_0x2eac52b4019e2782();
  2784.         public static void N_0x2ed61456317b8178();
  2785.         public static int N_0x2f057596f2bd0061();
  2786.         public static void N_0x2f074c904d85129e(int p0, int p1, int p2, int p3, int p4, int p5, int p6);
  2787.         public static bool N_0x2f09f7976c512404(float xCoord, float yCoord, float zCoord, float p3);
  2788.         public static void N_0x2f137b508de238f2(bool p0);
  2789.         public static void N_0x2f3c3d9f50681de4(int p0, bool p1);
  2790.         public static void N_0x2f41a3bae005e5fa(int p0, int p1);
  2791.         public static bool N_0x2f41d51ba3bcd1f1(int p0);
  2792.         public static void N_0x2f7ceb6520288061(bool p0);
  2793.         public static void N_0x2f7f2b26dd3f18ee(float p0, float p1);
  2794.         public static void N_0x2fa2494b47fdd009(int p0, int p1);
  2795.         public static void N_0x2fab6614ce22e196(int p0, int p1, int p2, int p3);
  2796.         public static int N_0x2fc5650b0271cb57();
  2797.         public static bool N_0x3001bef2feca3680();
  2798.         public static void N_0x300504b23bd3b711(int vehicle, bool toggle);
  2799.         public static void N_0x302c91ab2d477f7e();
  2800.         public static void N_0x3039ae5ad2c9c0c4(int player, bool toggle);
  2801.         public static bool N_0x3044240d2e0fa842();
  2802.         public static bool N_0x3054f114121c21ea(int p0);
  2803.         public static int N_0x308f96458b7087cc(ref int p0, int p1, int p2, int p3, ref int p4, bool p5);
  2804.         public static void N_0x30a6614c1f7799b8(int p0, float p1, int p2);
  2805.         public static int N_0x30b4fa1c82dd4b9f();
  2806.         public static void N_0x30d779de7c4f6dd3(int vehicle, float angleRatio);
  2807.         public static void N_0x30de938b516f0ad2(int p0);
  2808.         public static bool N_0x30ed88d5e0c56a37(int p0);
  2809.         public static void N_0x30fd873ece50e9f6(int p0, int p1, int p2, int p3, int p4);
  2810.         public static void N_0x31125fd509d9043f(ref int p0);
  2811.         public static void N_0x311438a071dd9b1a(int p0, int p1, int p2);
  2812.         public static void N_0x3117d84efa60f77b(float p0);
  2813.         public static void N_0x312342e1a4874f3f(float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, bool p8);
  2814.         public static float N_0x3133b907d8b32053(int p0, int p1);
  2815.         public static void N_0x3158c77a7e888ab4(int headDisplayId, int color);
  2816.         public static void N_0x31698aa80e0223f8(int gamerTagId);
  2817.         public static void N_0x31727907b2c43c55(float p0);
  2818.         public static void N_0x317eba71d7543f52(ref int p0, ref int p1, ref int p2, ref int p3);
  2819.         public static void N_0x318516e02de3ece2(float p0);
  2820.         public static bool N_0x3195f8dd0d531052(int p0, int p1, ref int p2, ref int p3);
  2821.         public static void N_0x31e90b8873a4cd3b(int p0, int p1);
  2822.         public static void N_0x31f924b53eaddf65(bool p0);
  2823.         public static bool N_0x3270f67eed31fbc1(int p0, ref int p1, ref int p2);
  2824.         public static void N_0x32888337579a5970();
  2825.         public static int N_0x32c7a7e8c43a1f80(float p0, float p1, float p2, float p3, float p4, float p5, bool p6, bool p7);
  2826.         public static int N_0x32cac93c9de73d32();
  2827.         public static void N_0x32caedf24a583345(int p0);
  2828.         public static int N_0x32dd916f3f7c9672(int p0);
  2829.         public static void N_0x32ebd154cb6b8b99(int p0, int p1, int p2);
  2830.         public static void N_0x32f34ff7f617643b(int p0, int p1);
  2831.         public static void N_0x3311e47b91edcbbc(int ped, int p1, float p2, float p3, ref int p4);
  2832.         public static void N_0x33506883545ac0df(int vehicle, bool p1);
  2833.         public static void N_0x3353d13f09307691();
  2834.         public static float N_0x336511a34f2e5185(float left, float right);
  2835.         public static int N_0x336b3d200ab007cb(int p0, float p1, float p2, float p3, float p4);
  2836.         public static void N_0x33981d6804e62f49(int p0, int p1, int p2, int p3);
  2837.         public static void N_0x33a60d8bdd6e508c(int ped, bool p1);
  2838.         public static bool N_0x33d47e85b476abcd(ref bool p0);
  2839.         public static int N_0x33d72899e24c3365(int p0, int p1);
  2840.         public static Vector3 N_0x33de49edf4dde77a(int p0);
  2841.         public static void N_0x33e3c6c6f2f0b506(int p0, float p1, float p2, float p3);
  2842.         public static int N_0x33ee12743ccd6343(int p0, int p1, int p2);
  2843.         public static bool N_0x341de7ed1d2a1bfd(uint componentHash, uint drawableSlotHash, int componentId);
  2844.         public static void N_0x3430676b11cdf21d(float x, float y, float z, int colorIndex);
  2845.         public static bool N_0x34318593248c8fb2(float x, float y, float z, uint projHash, float radius, bool ownedByPlayer);
  2846.         public static void N_0x3441cad2f2231923(int vehicle, bool p1);
  2847.         public static void N_0x346ef3ecaaab149e();
  2848.         public static bool N_0x34770b9ce0e03b91(int p0, ref int p1);
  2849.         public static int N_0x350aa5ebc03d3bd2();
  2850.         public static void N_0x352e2b5cf420bf3b(int p0, int p1);
  2851.         public static void N_0x3556041742a0dc74(int vehicle);
  2852.         public static int N_0x357b152ef96c30b6();
  2853.         public static float N_0x3599d741c9ac6310(float p0, float p1, float p2, float p3);
  2854.         public static int N_0x359af31a4b52f5ed();
  2855.         public static bool N_0x35a1b3e1d1315cfa(bool p0, bool p1);
  2856.         public static void N_0x35bb21de06784373(int p0, int p1);
  2857.         public static void N_0x35e0654f4bad7971(bool p0);
  2858.         public static void N_0x35edd5b2e3ff01c0();
  2859.         public static int N_0x35f0b98a8387274d();
  2860.         public static bool N_0x35f7dd45e8c0a16d(int interiorID, string propName);
  2861.         public static int N_0x35fb78dc42b7bd21();
  2862.         public static int N_0x36391f397731595d(int p0);
  2863.         public static int N_0x36492c2f0d134c56(int p0);
  2864.         public static int N_0x3658e8cd94fc121a(ref int p0, int p1, int p2);
  2865.         public static void N_0x365e877c61d6988b(int p0, int p1, int p2, int p3);
  2866.         public static void N_0x3669f1b198dcaa4f();
  2867.         public static void N_0x367ef5e2f439b4c6(int p0);
  2868.         public static int N_0x36b77bb84687c318(int ped, int p1);
  2869.         public static void N_0x36c1451a88a09630(ref int p0, ref int p1);
  2870.         public static void N_0x36c6984c3ed0c911(int p0);
  2871.         public static void N_0x36ccb9be67b970fd(int p0, bool p1);
  2872.         public static void N_0x36f1b38855f2a8df(int player);
  2873.         public static void N_0x36f32de87082343e(int p0, int p1);
  2874.         public static void N_0x36f6626459d91457(float p0);
  2875.         public static int N_0x37025b27d9b658b1(int p0, int p1);
  2876.         public static int N_0x37181417ce7c8900(int entity, int flags1, int flags2);
  2877.         public static bool N_0x372ef6699146a1e4(int p0, int entity, float p2, int p3);
  2878.         public static void N_0x374706271354cb18(int vehicle, int p1, float p2);
  2879.         public static void N_0x375a706a5c2fd084(int p0);
  2880.         public static int N_0x375e7fc44f21c8ab(int _object);
  2881.         public static int N_0x376c6375ba60293a(float p0, float p1, float p2, float p3, float p4, float p5, float p6);
  2882.         public static int N_0x3795688a307e1eb6(int p0);
  2883.         public static int N_0x37a4494483b9f5c9();
  2884.         public static int N_0x37d5f739fd494675(int p0);
  2885.         public static void N_0x37deb0aa183fb6d8();
  2886.         public static void N_0x37ebbf3117bd6a25(int vehicle, float height);
  2887.         public static float N_0x38491439b6ba7f7d(int p0, int p1);
  2888.         public static int N_0x3855fb5eb2c5e8b2(int p0);
  2889.         public static void N_0x38baaa5dd4c9d19f(int _value);
  2890.         public static bool N_0x38d28da81e4e9bf9(int player);
  2891.         public static void N_0x3910051ccecdb00c(int entity, bool toggle);
  2892.         public static int N_0x393bd2275ceb7793();
  2893.         public static void N_0x394b9cd12435c981(int sceneID, bool p1);
  2894.         public static void N_0x394cd08e31313c28();
  2895.         public static int N_0x397baa01068baa96();
  2896.         public static void N_0x39917e1b4cb0f911(bool p0);
  2897.         public static void N_0x39a5fb7eaf150840(int p0, int p1);
  2898.         public static void N_0x39bbf623fc803eac(int hudIndex);
  2899.         public static bool N_0x39be7cea8d9cc8e6(int transactionID);
  2900.         public static int N_0x39d55a620fcb6a3a(int ped, int slot, int drawableId, int textureId);
  2901.         public static int N_0x3a17a27d75c74887();
  2902.         public static bool N_0x3a3d5568af297cd5(int p0);
  2903.         public static int N_0x3a48ab4445d499be();
  2904.         public static bool N_0x3a54e33660ded67f(int p0);
  2905.         public static int N_0x3a8b55fda4c8ddef(int p0, int p1, int p2);
  2906.         public static void N_0x3b2fd68db5f8331c(int p0, int p1);
  2907.         public static int N_0x3b39236746714134(int p0);
  2908.         public static void N_0x3b458ddb57038f08(int p0, int p1, int p2);
  2909.         public static int N_0x3bab9a4e4f2ff5c7();
  2910.         public static int N_0x3bbbd13e5041a79e();
  2911.         public static int N_0x3c4487461e9b0dcb();
  2912.         public static void N_0x3c5c1e2c2ff814b1(bool p0);
  2913.         public static bool N_0x3c5fd37b5499582e(ref int transactionID, uint p1, uint transactionHash, int amount, uint p4, int mode);
  2914.         public static int N_0x3c67506996001f5e();
  2915.         public static int N_0x3c891a251567dfce(ref int p0);
  2916.         public static void N_0x3ca6050692bc61b0(bool p0);
  2917.         public static int N_0x3d120012440e6683();
  2918.         public static void N_0x3d3d15af7bcaaf83(int p0, bool p1, bool p2);
  2919.         public static int N_0x3d3d8b3be5a83d35();
  2920.         public static bool N_0x3d42b92563939375(string p0);
  2921.         public static int N_0x3d9acb1eb139e702();
  2922.         public static void N_0x3da5ecd1a56cba6d(int p0, int p1);
  2923.         public static bool N_0x3dbf2df0aeb7d289(int p0);
  2924.         public static void N_0x3dda37128dd1aca8(bool p0);
  2925.         public static void N_0x3de3aa516fb126a4(int p0);
  2926.         public static int N_0x3de51e9c80b116cf(int p0);
  2927.         public static bool N_0x3dec726c25a11bac(int p0);
  2928.         public static void N_0x3e200c2bcf4164eb(int p0, string gxtLabel);
  2929.         public static bool N_0x3e38e28a1d80ddf6(int ped);
  2930.         public static int N_0x3e4adaff1830f146();
  2931.         public static bool N_0x3e802f11fbe27674(int p0);
  2932.         public static void N_0x3e9679c1dfcf422c(int p0, int p1);
  2933.         public static void N_0x3ebeac6c3f81f6bd(int p0);
  2934.         public static void N_0x3ed1438c1f5c6612(int p0);
  2935.         public static void N_0x3ed2b83ab2e82799(int p0, int p1);
  2936.         public static int N_0x3f0cf9cb7e589b88();
  2937.         public static void N_0x3f4d00167e41e0ad(int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8);
  2938.         public static void N_0x3f52e880aaf6c8ca(bool p0);
  2939.         public static void N_0x3f5cc444dcaaa8f2(int p0, int p1, bool p2);
  2940.         public static void N_0x3f7325574e41b44d(int p0, int p1, int p2, int p3);
  2941.         public static bool N_0x3f9990bf5f22759c(ref int p0);
  2942.         public static void N_0x3fa36981311fa4ff(int netId, bool state);
  2943.         public static void N_0x4008edf7d6e48175(bool p0);
  2944.         public static void N_0x402f9ed62087e898();
  2945.         public static void N_0x405591ec8fd9096d(float p0);
  2946.         public static void N_0x4056ea1105f5abd7(int p0, int p1);
  2947.         public static void N_0x405dc2aef6af95b9(uint roomHashKey);
  2948.         public static void N_0x407091cf6037118e(int netID);
  2949.         public static int N_0x40763ea7b9b783e7(int p0, int p1, int p2);
  2950.         public static void N_0x40aefd1a244741f2(bool p0);
  2951.         public static int N_0x40afb081f8add4ee(int p0);
  2952.         public static void N_0x40cf0d12d142a9e8(int ped);
  2953.         public static int N_0x40f7e66472df3e5c(int p0, int p1);
  2954.         public static bool N_0x40fce03e50e8dbe8(uint tunableContext, uint tunableName, ref int _value);
  2955.         public static void N_0x41062318f23ed854(int vehicle, int ped);
  2956.         public static void N_0x4128464231e3ca0b(int p0, int p1, int p2, int p3);
  2957.         public static void N_0x41290b40fa63e6da(int p0);
  2958.         public static int N_0x412f1364fa066cfb(int p0);
  2959.         public static void N_0x41350b4fc28e3941(bool p0);
  2960.         public static bool N_0x4167efe0527d706e();
  2961.         public static bool N_0x418dc16fae452c1c(int p0);
  2962.         public static void N_0x419594e137637120(bool p0, int p1, bool p2);
  2963.         public static void N_0x419615486bbf1956(int p0);
  2964.         public static bool N_0x4198ab0022b15f87(int vehicle);
  2965.         public static void N_0x41faa8fb2ece8720(bool p0);
  2966.         public static void N_0x420bd37289eee162(int interiorID, string propName);
  2967.         public static void N_0x42156508606de65e(float distance);
  2968.         public static bool N_0x422d396f80a96547();
  2969.         public static bool N_0x422f32cc7e56abad(int p0);
  2970.         public static bool N_0x4237e822315d8ba9();
  2971.         public static void N_0x425aecf167663f48(int ped, bool p1);
  2972.         public static void N_0x42613035157e4208(int p0);
  2973.         public static int N_0x4282e08174868be3();
  2974.         public static void N_0x428ad3e26c8d9eb0(int p0, int p1, int p2, int p3, int p4);
  2975.         public static void N_0x428baccdf5e26ead(int vehicle, bool p1);
  2976.         public static void N_0x428eaf89e24f6c36(uint statName, float _value);
  2977.         public static int N_0x42a4beb35d372407(int p0);
  2978.         public static void N_0x42b65deef2edf2a1(int p0);
  2979.         public static void N_0x42fb3b532d526e6c();
  2980.         public static void N_0x4337511fa8221d36(int amount);
  2981.         public static int N_0x4348bfda56023a2f(int p0, int p1);
  2982.         public static void N_0x437138b6a830166a();
  2983.         public static bool N_0x43865688ae10f0d7();
  2984.         public static void N_0x438822c279b73b93(int p0);
  2985.         public static int N_0x439bfde3cd0610f6();
  2986.         public static void N_0x43d1680c6d19a8e9();
  2987.         public static int N_0x43e4111189e54f0e(string STRING);
  2988.         public static void N_0x43f4dba69710e01e();
  2989.         public static void N_0x43fa0dfc5df87815(int vehicle, bool p1);
  2990.         public static void N_0x4419966c9936071a(int p0);
  2991.         public static void N_0x444c4525ece0a4b9();
  2992.         public static void N_0x44621483ff966526(int p0, int p1);
  2993.         public static void N_0x44919cc079bb60bf(int p0);
  2994.         public static int N_0x44a0bdc559b35f6e();
  2995.         public static void N_0x44aca259d67651db(ref int p0, int p1);
  2996.         public static bool N_0x44b37cdcae765aae(int p0, ref int p1);
  2997.         public static void N_0x44cd1f493db2a0a6(int p0, int p1, int p2);
  2998.         public static void N_0x44f1012b69313374(int p0, int p1, int p2, int p3);
  2999.         public static bool N_0x451294e859ecc018(int p0);
  3000.         public static int N_0x451d05012ccec234(int p0);
  3001.         public static int N_0x4593cf82aa179706(int vehicle, int modType, int modIndex);
  3002.         public static int N_0x459fd2c8d0ab78bc();
  3003.         public static int N_0x45a561a9421ab6ad(int p0, int p1);
  3004.         public static void N_0x45a83257ed02d9bc();
  3005.         public static int N_0x45e816772e93a9db();
  3006.         public static void N_0x46326e13da4e0546(ref int p0);
  3007.         public static bool N_0x4645de9980999e93(string p0, string p1, string p2, string p3, string type);
  3008.         public static bool N_0x46494a2475701343(float p0, float p1, float p2, float p3, uint modelHash, bool p5);
  3009.         public static void N_0x465bf26ab9684352(int vehicle, bool toggle);
  3010.         public static void N_0x4668d80430d6c299(int ped);
  3011.         public static int N_0x4669b3ed80f24b4e(int player);
  3012.         public static void N_0x466da42c89865553(float p0);
  3013.         public static bool N_0x46718aceedeafc84();
  3014.         public static bool N_0x4683149ed1dde7a1(string p0);
  3015.         public static void N_0x469f2ecdec046337(bool p0);
  3016.         public static bool N_0x46b05bcae43856b0(int ped, int flag);
  3017.         public static void N_0x46d1a61a21f566fc(float p0);
  3018.         public static void N_0x46f3add1e2d5baf2(int p0, int p1);
  3019.         public static Vector3 N_0x46f8696933a63c9b(int p0, int p1);
  3020.         public static bool N_0x46fb3ed415c7641c(int player, int p1, uint scriptHash);
  3021.         public static void N_0x472397322e92a856();
  3022.         public static int N_0x472841a026d26d8b();
  3023.         public static int N_0x473151ebc762c6da();
  3024.         public static bool N_0x4737980e8a283806(int p0, ref int p1);
  3025.         public static int N_0x4750fc27570311ec();
  3026.         public static void N_0x4757f00bc6323cfe(int p0, int p1);
  3027.         public static void N_0x4759cc730f947c81();
  3028.         public static void N_0x47b32f5611e6e483(int p0);
  3029.         public static void N_0x47b595d60664cffa(int p0, int p1);
  3030.         public static void N_0x4811bbac21c5fcd5(int p0);
  3031.         public static void N_0x483aca1176ca93f1();
  3032.         public static void N_0x4852fc386e2e1bb5(int p0, ref int p1, ref int p2, ref int p3);
  3033.         public static void N_0x48608c3464f58ab4(int p0, int p1, int p2);
  3034.         public static void N_0x48621c9fca3ebd28(bool p0);
  3035.         public static bool N_0x4862437a486f91b0(string p0, ref int p1, ref int p2, bool p3);
  3036.         public static bool N_0x487912fd248efddf(int p0, float p1);
  3037.         public static int N_0x4879e4fe39074cdf();
  3038.         public static void N_0x487a82c650eb7799(float p0);
  3039.         public static void N_0x488043841bbe156f();
  3040.         public static void N_0x48adc8a773564670();
  3041.         public static int N_0x48c633e94a8142a7(int p0);
  3042.         public static void N_0x48f069265a0e4bec(ref int p0, string name);
  3043.         public static void N_0x490861b88f4fd846(int p0);
  3044.         public static void N_0x49482f9fcd825aaa(int entity);
  3045.         public static int N_0x4962cc4aa2f345b7(int p0);
  3046.         public static string N_0x4967a516ed23a5a1(int vehicle);
  3047.         public static int N_0x497420e022796b3f();
  3048.         public static bool N_0x498c1e05ce5f7877();
  3049.         public static bool N_0x49b99bf3fda89a7a(int ped, string speechName, bool unk);
  3050.         public static void N_0x49da8145672b2725();
  3051.         public static void N_0x49e50bdb8ba4dab2(int ped, bool p1);
  3052.         public static void N_0x49ec8030f5015f8b(int p0);
  3053.         public static void N_0x4a0c7c9bb10abb36(bool p0);
  3054.         public static bool N_0x4a2d4e8bf4265b0f(int p0);
  3055.         public static void N_0x4a39db43e47cf3aa(int p0);
  3056.         public static int N_0x4a7d6e727f941747(ref int p0);
  3057.         public static bool N_0x4a9923385bdb9dad();
  3058.         public static void N_0x4a9fde3a5a6d0437(bool p0);
  3059.         public static int N_0x4ad490ae1536933b(int p0, int p1);
  3060.         public static void N_0x4ada3f19be4a6047(int ped);
  3061.         public static void N_0x4af92acd3141d96c();
  3062.         public static void N_0x4b5b4da5d79f1943(int checkpoint, float p0);
  3063.         public static void N_0x4b5b620c9b59ed34(int p0, int p1);
  3064.         public static void N_0x4b5cfc83122df602();
  3065.         public static void N_0x4ba166079d658ed4(int p0, int p1);
  3066.         public static bool N_0x4ba92a18502bca61(int player, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float p9, float p10, int flags);
  3067.         public static int N_0x4bc2854478f3a749(uint doorHash);
  3068.         public static int N_0x4c2330e61d3deb56(int interiorID);
  3069.         public static void N_0x4c2a9fdc22377075();
  3070.         public static bool N_0x4c61b39930d045da(int p0);
  3071.         public static void N_0x4c61c75bee8184c2(string p0, int p1, int p2);
  3072.         public static int N_0x4c815eb175086f84(int p0, int p1);
  3073.         public static int N_0x4c89fe2bdeb3f169();
  3074.         public static int N_0x4c9296cbcd1b971e();
  3075.         public static bool N_0x4caca84440fa26f6(int p0, int p1, ref uint weaponHash);
  3076.         public static bool N_0x4cebc1ed31e8925e(string cutsceneName);
  3077.         public static int N_0x4d02279c83be69fe();
  3078.         public static int N_0x4d1cb8dc40208a17(int p0, int p1);
  3079.         public static void N_0x4d89d607cb3dd1d2(int _object, bool toggle);
  3080.         public static void N_0x4d953df78ebf8158();
  3081.         public static void N_0x4d9d109f63fee1d4(int p0, bool p1);
  3082.         public static void N_0x4dcdf92bf64236cd(string p0, string p1);
  3083.         public static bool N_0x4df7cfff471a7fb1(int p0);
  3084.         public static bool N_0x4dfdd9eb705f8140(ref bool p0);
  3085.         public static void N_0x4e096588b13ffeca(int justifyType);
  3086.         public static int N_0x4e20d2a627011e8e(int p0, int p1);
  3087.         public static int N_0x4e3cd0ef8a489541();
  3088.         public static void N_0x4e404a9361f75bb2(string radioStation, string p1, bool p2);
  3089.         public static int N_0x4e417c547182c84d(int p0);
  3090.         public static void N_0x4e52e752c76e7e7a(int p0);
  3091.         public static int N_0x4e548c0d7ae39ff9(int p0, int p1);
  3092.         public static void N_0x4e74e62e0a97e901(int vehicle, bool p1);
  3093.         public static void N_0x4e90d746056e273d(int p0, int p1);
  3094.         public static bool N_0x4e929e7a5796fd26(int gamerTagId);
  3095.         public static void N_0x4ebb7e87aa0dbed4(bool toggle);
  3096.         public static void N_0x4f0c413926060b38(int vehicle, string audioName);
  3097.         public static void N_0x4f18196c8d38768d();
  3098.         public static bool N_0x4f32c0d5a90a9b40();
  3099.         public static bool N_0x4f5070aa58f69279(int nodeID);
  3100.         public static float N_0x4f8a26a890fd62fb(int inputGroup, int control);
  3101.         public static int N_0x4fef53183c3c6414();
  3102.         public static void N_0x5006d96c995a5827(float x, float y, float z);
  3103.         public static void N_0x500873a45724c863(int vehicle, int p1);
  3104.         public static void N_0x5009dfd741329729(string p0, int p1);
  3105.         public static void N_0x501478855a6074ce(int p0, int p1, int p2, int p3, int p4, int p5);
  3106.         public static void N_0x503f5920162365b2(int p0, float p1, float p2, float p3);
  3107.         public static int N_0x50634e348c8d44ef(int p0);
  3108.         public static int N_0x5068f488ddb54dd8();
  3109.         public static void N_0x5096fd9ccb49056d(ref int p0);
  3110.         public static int N_0x5099bc55630b25ae(int pickup);
  3111.         public static void N_0x50c375537449f369(int p0);
  3112.         public static int N_0x50f457823ce6eb5f(int p0, int p1, int p2, int p3);
  3113.         public static int N_0x511f1a683387c7e2(int p0);
  3114.         public static void N_0x515b4a22e4d3c6d7(int p0, int p1);
  3115.         public static void N_0x516fc96eb88eefe5(int p0);
  3116.         public static void N_0x5182a339a3474510(int p0, int p1, int p2);
  3117.         public static void N_0x51bb2d88d31a914b(int vehicle, bool p1);
  3118.         public static void N_0x51db102f4a3ba5e0(bool p0);
  3119.         public static bool N_0x51f1a8e48c3d2f6d(int p0, bool p1, int p2);
  3120.         public static void N_0x521638ada1ba0d18(int p0, int p1);
  3121.         public static void N_0x523a590c1a3cc0d3();
  3122.         public static void N_0x523c79aeefcc4a2a(int ped, int p1, string p2);
  3123.         public static void N_0x524ff0aeff9c3973(int p0);
  3124.         public static bool N_0x52818819057f2b40(int p0);
  3125.         public static bool N_0x52af537a0c5b8aad(int handle);
  3126.         public static void N_0x52d59ab61ddc05dd(int ped, bool p1);
  3127.         public static bool N_0x5324a0e3e4ce3570(int p0, int p1, ref int p2, ref int p3);
  3128.         public static void N_0x5335be58c083e74e(int p0);
  3129.         public static float N_0x53409b5163d5b846(uint modelHash);
  3130.         public static void N_0x5354c5ba2ea868a4(bool toggle);
  3131.         public static float N_0x53af99baa671ca47(int vehicle);
  3132.         public static int N_0x53afd64c6758f2f9();
  3133.         public static int N_0x53c10c8bd774f2c9();
  3134.         public static void N_0x53cae13e9b426993(int p0);
  3135.         public static void N_0x53f4892d18ec90a4(float p0);
  3136.         public static int N_0x5407b7288d0478b7(int p0);
  3137.         public static void N_0x54318c915d27e4ce(int p0, bool p1);
  3138.         public static int N_0x544810ed9db6bbe6();
  3139.         public static void N_0x544996c0081abdeb(int p0, int p1);
  3140.         public static void N_0x547237aa71ab44de(int p0);
  3141.         public static int N_0x54b0f614960f4a5f(float p0, float p1, float p2, float p3, float p4, float p5, float p6);
  3142.         public static void N_0x54e22ea2c1956a8d(float p0);
  3143.         public static void N_0x54f157e0336a3822(int p0, string p1, float p2);
  3144.         public static void N_0x5501b7a5cdb79d37(int p0);
  3145.         public static int N_0x551df99658db6ee8(float p0, float p1, float p2);
  3146.         public static void N_0x552369f549563ad5(bool _value);
  3147.         public static void N_0x55384438fc55ad8e(int _value);
  3148.         public static void N_0x5539c3ebf104a53a(bool p0);
  3149.         public static void N_0x55598d21339cb998(float pos);
  3150.         public static bool N_0x557e43c447e700a8(uint hash);
  3151.         public static void N_0x55a1e095db052fa5(int p0, int p1);
  3152.         public static int N_0x55a8becaf28a4eb7();
  3153.         public static string N_0x55aa95f481d694d2(int p0);
  3154.         public static void N_0x55df6db45179236e();
  3155.         public static void N_0x55e86af2712b36a1(int interiorID, string propName);
  3156.         public static void N_0x55fcc0c390620314(int p0, int p1, int p2);
  3157.         public static int N_0x56105e599cab0efa(ref int p0);
  3158.         public static void N_0x5615e0c5eb2bc6e2(int p0, int p1);
  3159.         public static int N_0x56176892826a4fe8(int ped);
  3160.         public static void N_0x5619bfa07cfd7833(int ped, uint collection, uint overlay);
  3161.         public static int N_0x5626d9d6810730d5();
  3162.         public static int N_0x563b65a643ed072e(int p0, int p1, int p2);
  3163.         public static bool N_0x565e430db3b05bec(int player);
  3164.         public static int N_0x567384dfa67029e6();
  3165.         public static void N_0x5688585e6d563cd8(int p0);
  3166.         public static void N_0x56b94c6d7127dfba(int p0, float p1, bool p2);
  3167.         public static void N_0x56c8b608cfd49854();
  3168.         public static int N_0x56ce820830ef040b(int p0);
  3169.         public static void N_0x56e3b78c5408d9f4(int ped, int p1);
  3170.         public static void N_0x56eb5e94318d3fb6(int vehicle, bool p1);
  3171.         public static void N_0x5702b917b99db1cd(int p0);
  3172.         public static void N_0x570389d1c3de3c6b(int p0);
  3173.         public static void N_0x571feb383f629926(int cargobob, bool p1);
  3174.         public static void N_0x576594e8d64375e2(int p0, bool p1);
  3175.         public static void N_0x577599cced639ca2(int p0);
  3176.         public static bool N_0x5776ed562c134687(int p0);
  3177.         public static void N_0x57b192b4d4ad23d5(bool p0);
  3178.         public static void N_0x57d760d55f54e071(bool p0);
  3179.         public static void N_0x583049884a2eee3c();
  3180.         public static bool N_0x5835d9cd92e83184(ref int player, ref int p1);
  3181.         public static int N_0x583df8e3d4afbd98();
  3182.         public static void N_0x5845066d8a1ea7f7(int vehicle, float x, float y, float z, int p4);
  3183.         public static bool N_0x584770794d758c18(int p0, ref int p1);
  3184.         public static int N_0x58575ac3cf2ca8ec(ref int networkHandle);
  3185.         public static int N_0x585847c5e4e11709(int p0, int p1, int p2);
  3186.         public static int N_0x5873c14a52d74236(int p0);
  3187.         public static bool N_0x589f80b325cc82c5(float p0, float p1, float p2, int p3, ref int p4);
  3188.         public static void N_0x58a39be597ce99cd();
  3189.         public static int N_0x58a651cd201d89ad(int p0);
  3190.         public static void N_0x58bb377bec7cd5f4(bool p0, bool p1);
  3191.         public static void N_0x58c21165f6545892(string p0, string p1);
  3192.         public static int N_0x58cc181719256197(int p0, int p1, int p2);
  3193.         public static int N_0x59328eb08c5ceb2b();
  3194.         public static int N_0x593570c289a77688();
  3195.         public static int N_0x593feae1f73392d4();
  3196.         public static void N_0x59424bd75174c9b1();
  3197.         public static bool N_0x595f028698072dd9(int p0, int p1, bool p2);
  3198.         public static int N_0x597f8dba9b206fc7();
  3199.         public static bool N_0x5991a01434ce9677(int vehicle);
  3200.         public static int N_0x599e4fa1f87eb5ff();
  3201.         public static int N_0x59b9a7af4c95133c();
  3202.         public static void N_0x59d421683d31835a(int p0);
  3203.         public static int N_0x59df79317f85a7e0();
  3204.         public static void N_0x59e7b488451f4d3a(int p0, float p1);
  3205.         public static int N_0x5a0a3d1a186a5508();
  3206.         public static bool N_0x5a34cd9c3c5bec44(int p0);
  3207.         public static void N_0x5a43c76f7fc7ba5f();
  3208.         public static bool N_0x5a556b229a169402();
  3209.         public static bool N_0x5a6aa44ff8e931e6();
  3210.         public static bool N_0x5a6ffa2433e2f14c(int player, float p1, float p2, float p3, float p4, float p5, float p6, float p7, int flags);
  3211.         public static void N_0x5a7f62fda59759bd();
  3212.         public static int N_0x5aa3befa29f03ad4();
  3213.         public static float N_0x5aa3f878a178c4fc(uint modelHash);
  3214.         public static void N_0x5aab586ffec0fd96(int p0);
  3215.         public static void N_0x5ad3932daeb1e5d3();
  3216.         public static int N_0x5ae17c6b0134b7f1();
  3217.         public static int N_0x5b0316762afd4a64();
  3218.         public static int N_0x5b1f2e327b6b6fe1();
  3219.         public static int N_0x5b48a06dd0e792a5();
  3220.         public static int N_0x5b4f04f19376a0ba();
  3221.         public static int N_0x5b50abb1fe3746f4();
  3222.         public static void N_0x5b6010b3cbc29095(int p0, bool p1);
  3223.         public static void N_0x5b73c77d9eb66e24(bool p0);
  3224.         public static float N_0x5b84d09cec5209c5(int inputGroup, int control);
  3225.         public static void N_0x5b8ed3db018927b1(int p0);
  3226.         public static void N_0x5b91b229243351a8(int p0, int p1);
  3227.         public static void N_0x5b9853296731e88d(int p0, int p1, int p2, int p3, int p4, int p5);
  3228.         public static int N_0x5ba68a0840d546ac(int p0, int p1);
  3229.         public static void N_0x5bcde0f640c773d2(int p0, int p1, int p2, int p3);
  3230.         public static int N_0x5bd5f255321c4aaf(int p0);
  3231.         public static Vector3 N_0x5bff36d6ed83e0ae();
  3232.         public static void N_0x5c29f698d404c5e1(int handle, int state);
  3233.         public static void N_0x5c3b791d580e0bc2(int entity, float p1);
  3234.         public static void N_0x5c41e6babc9e2112(int p0);
  3235.         public static bool N_0x5c48a1d6e3b33179(int p0);
  3236.         public static void N_0x5c48b75732c8456c(int p0, int p1, int p2, int p3, int p4, int p5);
  3237.         public static void N_0x5c497525f803486b();
  3238.         public static int N_0x5c4ebffa98bdb41c(int p0);
  3239.         public static void N_0x5c707a667df8b9fa(bool p0, int p1);
  3240.         public static bool N_0x5cae833b0ee0c500(int p0);
  3241.         public static int N_0x5cbad97e059e1b94();
  3242.         public static void N_0x5ce62918f8d703c7(int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8, int p9, int p10, int p11);
  3243.         public static bool N_0x5d10b3795f3fc886();
  3244.         public static void N_0x5d2bfaab8d956e0e();
  3245.         public static void N_0x5d517b27cf6ecd04(int p0);
  3246.         public static void N_0x5d5caff661ddf6fc(int p0, ref int p1);
  3247.         public static void N_0x5d7b620dae436138(float p0);
  3248.         public static void N_0x5d97630a8a0ef123(int p0, int p1, int p2);
  3249.         public static void N_0x5da3a8de8cb6226f(int time);
  3250.         public static void N_0x5da825a85d0ea6e6(int p0, int p1, int p2);
  3251.         public static bool N_0x5db8010ee71fdef2(int vehicle);
  3252.         public static void N_0x5dbf05db5926d089(int p0);
  3253.         public static void N_0x5dc40a8869c22141(bool p0, int p1);
  3254.         public static bool N_0x5dc577201723960a();
  3255.         public static void N_0x5debd9c4dc995692();
  3256.         public static int N_0x5e0165278f6339ee(int p0);
  3257.         public static int N_0x5e203da2ba15d436(int p0);
  3258.         public static int N_0x5e24341a7f92a74b();
  3259.         public static void N_0x5e3aa4ca2b6fb0ee(int p0);
  3260.         public static void N_0x5e569ec46ec21cae(int vehicle, bool toggle);
  3261.         public static void N_0x5e5e99285ae812db();
  3262.         public static bool N_0x5e657ef1099edd65(int p0);
  3263.         public static void N_0x5e9daf5a20f15908(float p0);
  3264.         public static int N_0x5ea784d197556507();
  3265.         public static int N_0x5eaad83f8cfb4575(int pickupHash);
  3266.         public static bool N_0x5ead2bf6484852e4();
  3267.         public static int N_0x5ecb40269053c0d4(int p0);
  3268.         public static void N_0x5ecd378ee64450ab(int p0);
  3269.         public static int N_0x5ed0356a0ce3a34f();
  3270.         public static bool N_0x5edef0cf8c1dab3c();
  3271.         public static void N_0x5ee5632f47ae9695(int p0, int p1);
  3272.         public static void N_0x5f0f3f56635809ef(float p0);
  3273.         public static void N_0x5f2013f8bc24ee69(int p0);
  3274.         public static float N_0x5f35f6732c3fbba0(int p0);
  3275.         public static bool N_0x5f43d83fd6738741();
  3276.         public static void N_0x5f456788b05faeac(int p0, int p1, int p2);
  3277.         public static void N_0x5fbca48327b914df(int blip, bool toggle);
  3278.         public static bool N_0x5fbd7095fe7ae57f(int p0, ref float p1);
  3279.         public static bool N_0x5fc472c501ccadb3(int player);
  3280.         public static void N_0x5fd5ed82cbbe9989(int p0, bool p1, bool p2);
  3281.         public static void N_0x5ff2c33b13a02a11(int p0);
  3282.         public static void N_0x600048c60d5c2c51(int p0);
  3283.         public static void N_0x600f8cb31c7aab6e(int p0);
  3284.         public static int N_0x60190048c0764a26(int p0);
  3285.         public static bool N_0x604e810189ee3a59(int colorID);
  3286.         public static int N_0x606e4d3e3cccf3eb();
  3287.         public static int N_0x6070104b699b2ef4(int p0, int p1, int p2, int p3, int p4, int p5, int p6);
  3288.         public static void N_0x60734cc207c9833c(bool p0);
  3289.         public static void N_0x609278246a29ca34(int p0, int p1, int p2);
  3290.         public static void N_0x60e892ba4f5bdca4();
  3291.         public static int N_0x60edd13eb3ac1ff3();
  3292.         public static void N_0x60eedc12af66e846(int p0);
  3293.         public static void N_0x61326ee6df15b0ca(int amount, string heistHash);
  3294.         public static void N_0x613ed644950626ae(int gamerTagId, int flag, int color);
  3295.         public static int N_0x613f125ba3bd2eb9();
  3296.         public static void N_0x615d3925e87a3b26(int checkpoint);
  3297.         public static void N_0x616093ec6b139dd9(int player, uint pickupHash, bool p2);
  3298.         public static void N_0x61631f5df50d1c34(bool p0);
  3299.         public static bool N_0x61767f73eaceed21(int ped);
  3300.         public static int N_0x617f49c2668e6155();
  3301.         public static void N_0x61a885d3f7cfee9a();
  3302.         public static void N_0x61bb1d9b3a95d802(int layer);
  3303.         public static int N_0x61e111e323419e07(int index, bool spStat, bool charStat, int character);
  3304.         public static void N_0x61f95e5bb3e0a8c6(int p0);
  3305.         public static void N_0x6216b116083a7cb4(float p0);
  3306.         public static bool N_0x621c6e4729388e41(int ped);
  3307.         public static void N_0x62374889a4d59f72();
  3308.         public static void N_0x62454a641b41f3c5(int p0);
  3309.         public static void N_0x6274c4712850841e(int _object, bool toggle);
  3310.         public static void N_0x629526aba383bcaa();
  3311.         public static int N_0x62a0296c1bb1ceb3();
  3312.         public static void N_0x62ab793144de75dc(int ped, int p1, bool p2);
  3313.         public static bool N_0x62b9fec9a11f10ef();
  3314.         public static bool N_0x62ca17b74c435651(int vehicle);
  3315.         public static void N_0x62e849b7eb28e770(bool p0);
  3316.         public static int N_0x62ec273d00187dca(float x, float y, float z, float radius, uint _object);
  3317.         public static void N_0x62ecfcfdee7885d6();
  3318.         public static bool N_0x631dc5dff4b110e3(int p0);
  3319.         public static bool N_0x632b2940c67f4ea9(int scaleformHandle, ref int p1, ref int p2, ref int p3);
  3320.         public static bool N_0x634148744f385576(int vehicle);
  3321.         public static int N_0x638a3a81733086db();
  3322.         public static bool N_0x639431e895b9aa57(int ped, int vehicle, bool p2, bool p3, bool p4);
  3323.         public static int N_0x63b406d7884bfa95();
  3324.         public static void N_0x63bb75abedc1f6a0(int gamerTagId, int component, bool toggle);
  3325.         public static void N_0x63eb2b972a218cac();
  3326.         public static void N_0x641f272b52e2f0f8(int p0, int p1);
  3327.         public static void N_0x643ed62d5ea3bebd();
  3328.         public static bool N_0x644546ec5287471b();
  3329.         public static void N_0x6483c25849031c4f(int p0, int p1, int p2, ref int p3);
  3330.         public static bool N_0x648e7a5434af7969(string p0, ref int p1, bool p2, ref int p3, ref int p4, ref int p5, string type);
  3331.         public static void N_0x6493cf69859b116a();
  3332.         public static void N_0x649c97d52332341a(int p0);
  3333.         public static Vector3 N_0x64d779659bc37b19(int p0);
  3334.         public static void N_0x64f62afb081e260d();
  3335.         public static void N_0x6501129c9e0ffa05(int p0, int p1);
  3336.         public static int N_0x6512765e3be78c50();
  3337.         public static void N_0x651d3228960d08af(int p0, int p1);
  3338.         public static int N_0x65287525d951f6be(int rayHandle, ref bool hit, ref Vector3 endCoords, ref Vector3 surfaceNormal, ref uint materialHash, ref int entityHit);
  3339.         public static float N_0x65499865fca6e5ec(uint doorHash);
  3340.         public static void N_0x6551b1f7f6cd46ea(int p0);
  3341.         public static int N_0x6558ac7c17bfef58(int p0);
  3342.         public static void N_0x658500ae6d723a7e(int p0);
  3343.         public static int N_0x6585d955a68452a5(int ped);
  3344.         public static int N_0x659cf2ef7f550c4f();
  3345.         public static void N_0x65b080555ea48149(int p0);
  3346.         public static void N_0x65d2ebb47e1cec21(bool p0);
  3347.         public static int N_0x65e7e78842e74cdb(int p0);
  3348.         public static bool N_0x65faee425de637b0(int p0);
  3349.         public static void N_0x661b5c8654add825(int p0, bool p1);
  3350.         public static int N_0x662635855957c411(int p0);
  3351.         public static float N_0x6636c535f6cc2725(int vehicle);
  3352.         public static void N_0x6647c5f6f5792496(int ped, bool p1);
  3353.         public static bool N_0x66680a92700f43df(int p0);
  3354.         public static int N_0x668fd40bcba5de48(int p0, int p1, int p2, int p3, int p4);
  3355.         public static void N_0x66972397e0757e7a(int p0, int p1, int p2);
  3356.         public static void N_0x66979acf5102fd2f(int cargobob, float p1);
  3357.         public static void N_0x66a49d021870fe88();
  3358.         public static int N_0x66b59cffd78467af();
  3359.         public static void N_0x66e3aaface2d1eb8(int p0, int p1, int p2);
  3360.         public static int N_0x66e7cb63c97b7d20();
  3361.         public static void N_0x66f010a4b031a331(ref int p0);
  3362.         public static bool N_0x673ed815d6e323b7(int p0, bool p1, bool p2, bool p3, int p4);
  3363.         public static void N_0x675721c9f644d161();
  3364.         public static void N_0x675d19c6067cae08(int p0, int p1, int p2, int p3);
  3365.         public static bool N_0x678bb03c1a3bd51e(int p0, int p1, int p2, ref int p3, ref int p4);
  3366.         public static void N_0x678f86d8fc040bdb(int p0);
  3367.         public static bool N_0x67a5589628e0cff6();
  3368.         public static void N_0x67eedea1b9bafd94();
  3369.         public static int N_0x67f6413d3220e18d(int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8);
  3370.         public static int N_0x67fc09bc554a75e5();
  3371.         public static void N_0x68103e2247887242();
  3372.         public static void N_0x6816fb4416760775(int p0, ref int p1, ref int p2);
  3373.         public static bool N_0x684a41975f077262();
  3374.         public static int N_0x6856ec3d35c81ea4();
  3375.         public static void N_0x685d5561680d088b(int vehicle, float p1);
  3376.         public static bool N_0x68772db2b2526f9f(int ped, float x, float y, float z, float range);
  3377.         public static void N_0x687c0b594907d2e8(int ped);
  3378.         public static void N_0x68f01422be1d838f(int profileSetting, int _value);
  3379.         public static void N_0x68f8be6af5cdf8a6(int p0, int p1);
  3380.         public static bool N_0x690a61a6d13583f6(int p0);
  3381.         public static bool N_0x692d58df40657e8c(int p0, int p1, int p2, ref int p3, int p4, bool p5);
  3382.         public static bool N_0x692d808c34a82143(string p0, float p1, string type);
  3383.         public static void N_0x693478acbd7f18e7();
  3384.         public static void N_0x694e00132f2823ed(int entity, bool p1);
  3385.         public static int N_0x697f508861875b42(int p0, int p1, int p2);
  3386.         public static bool N_0x699e4a5c8c893a18(int p0, string p1, ref int p2);
  3387.         public static void N_0x69ef772b192614c1(int p0, int p1, int p2, int p3);
  3388.         public static void N_0x69fe6dc87bd2a5e9(int p0);
  3389.         public static bool N_0x6a03bf943d767c93(int ped);
  3390.         public static void N_0x6a12d88881435dca();
  3391.         public static void N_0x6a1738b4323fe2d9(int p0);
  3392.         public static void N_0x6a445b64ed7abeb5(int bank, bool p1, bool p2);
  3393.         public static void N_0x6a51f78772175a51(int p0);
  3394.         public static void N_0x6a5d89d7769a40d8(bool p0);
  3395.         public static void N_0x6a60e43998228229(int p0);
  3396.         public static void N_0x6a98c2ecf57fa5d4(int vehicle, int entity);
  3397.         public static int N_0x6adaabd3068c5235();
  3398.         public static bool N_0x6afd2cd753feef83(string playerName);
  3399.         public static void N_0x6b07b9ce4d390375(bool p0);
  3400.         public static void N_0x6b0e6172c9a4d902(bool p0);
  3401.         public static void N_0x6b1de27ee78e6a19(int p0);
  3402.         public static void N_0x6bab9442830c7f53(uint doorHash, int limit, bool p2, bool p3);
  3403.         public static void N_0x6bc0acd0673acebe(int p0, int p1, int p2);
  3404.         public static void N_0x6bc97f4f4bb3c04b(int p0, int p1);
  3405.         public static void N_0x6bccf9948492fd85(int p0, int p1, int p2, int p3, int p4);
  3406.         public static bool N_0x6bfb12ce158e3dd4(int p0);
  3407.         public static void N_0x6bff5f84102df80a(int p0);
  3408.         public static int N_0x6c0e2e0125610278(int ped);
  3409.         public static int N_0x6c34f1208b8923fd(int p0);
  3410.         public static void N_0x6cc86e78358d5119();
  3411.         public static bool N_0x6cd5a433374d4cfb(int ped1, int ped2);
  3412.         public static bool N_0x6cd79468a1e595c6(int inputGroup);
  3413.         public static void N_0x6cdd58146a436083(int p0);
  3414.         public static void N_0x6ce177d014502e8a(int p0);
  3415.         public static void N_0x6ce50e47f5543d0c();
  3416.         public static void N_0x6d03bfbd643b2a02(ref int hours, ref int minutes, ref int seconds);
  3417.         public static bool N_0x6d4cb481fac835e8(int p0, int p1, ref int p2, int p3);
  3418.         public static void N_0x6d6840cee8845831(string action);
  3419.         public static void N_0x6d6af961b72728ae(int vehicle);
  3420.         public static void N_0x6d8eac07506291fb(int cargobob, float p1);
  3421.         public static void N_0x6d955f6a9e0295b1(int p0, int p1, int p2, int p3, int p4, int p5, int p6);
  3422.         public static void N_0x6dd05e9d83efa4c9(int headDisplayId, string username, bool pointedClanTag, bool isRockstarClan, string clanTag, int p5, int r, int g, int b);
  3423.         public static void N_0x6dd8f5aa635eb4b2(float p0, float p1, ref float p2, ref float p3);
  3424.         public static void N_0x6ddbf9dffc4ac080(bool p0);
  3425.         public static bool N_0x6dee77aff8c21bd1(ref int p0, ref int p1);
  3426.         public static int N_0x6e04f06094c87047();
  3427.         public static int N_0x6e0a5253375c4584();
  3428.         public static bool N_0x6e0eb3eb47c8d7aa();
  3429.         public static bool N_0x6e31b91145873922(float x, float y, float radius);
  3430.         public static int N_0x6e4361ff3e8cd7ca(int p0);
  3431.         public static void N_0x6e91b04e08773030(string action);
  3432.         public static void N_0x6ea318c91c1a8786(int p0, string p1, int p2);
  3433.         public static int N_0x6eaaefc76acc311f(int p0);
  3434.         public static void N_0x6ebfb22d646ffc18(int vehicle, bool p1);
  3435.         public static void N_0x6ef54ab721dc6242();
  3436.         public static void N_0x6f1554b0cc2089fa(bool p0);
  3437.         public static void N_0x6f2135b6129620c1(bool p0);
  3438.         public static int N_0x6f259f82d873b8b8();
  3439.         public static void N_0x6f361b8889a792a3();
  3440.         public static int N_0x6f44cbf56d79fac0(int p0, int p1);
  3441.         public static int N_0x6f60e89a7b64ee1d(string effectName, int entity, float xOffset, float yOffset, float zOffset, float xRot, float yRot, float zRot, float scale, bool xAxis, bool yAxis, bool zAxis);
  3442.         public static void N_0x6f697a66ce78674e(int team, bool toggle);
  3443.         public static int N_0x6f72cd94f7b5b68c();
  3444.         public static void N_0x6f7794f28c6b2535(ref int p0, string name);
  3445.         public static int N_0x6fb7bb3607d27fa2();
  3446.         public static void N_0x6fcf8ddea146c45b(int p0);
  3447.         public static void N_0x6fd97159fe3c971a(int p0, int p1, int p2, int p3);
  3448.         public static void N_0x6fddad856e36988a(int p0, bool p1);
  3449.         public static bool N_0x6fddf453c0c756ec();
  3450.         public static int N_0x700569dba175a77c(int p0);
  3451.         public static void N_0x701fda1e82076ba4();
  3452.         public static void N_0x702bc4d605522539(int p0);
  3453.         public static void N_0x7033eefd9b28088e(int p0);
  3454.         public static void N_0x703cc7f60cbb2b57(int p0);
  3455.         public static int N_0x703f12425eca8bf5(int p0);
  3456.         public static bool N_0x705a276ebff3133d();
  3457.         public static int N_0x705a844002b39dc0();
  3458.         public static void N_0x706b5edcaa7fa663(float x, float y, float z, float heading);
  3459.         public static int N_0x70894bd0915c5bca(float p0);
  3460.         public static void N_0x708bdd8cd795b043();
  3461.         public static void N_0x70b8ec8fc108a634(bool p0, int p1);
  3462.         public static bool N_0x70ea8da57840f9be(int p0);
  3463.         public static void N_0x711794453cfd692b(int p0, int p1);
  3464.         public static int N_0x71302ec70689052a(int p0);
  3465.         public static void N_0x715135f4b82ac90d(int entity);
  3466.         public static string N_0x717e4d1f2048376d(int ped);
  3467.         public static void N_0x71862b1d855f32e1(ref int p0, int p1, int p2, int p3);
  3468.         public static void N_0x71b008056e5692d6();
  3469.         public static bool N_0x71b74d2ae19338d0(int p0);
  3470.         public static void N_0x71bdb63dbaf8da59(int p0);
  3471.         public static int N_0x71dc455f5cd1c2b1(int p0);
  3472.         public static int N_0x71e7b2e657449aad();
  3473.         public static int N_0x71eab450d86954a1(int ped);
  3474.         public static bool N_0x71fb0ebcd4915d56(int p0, int p1, int p2, int p3);
  3475.         public static int N_0x722f5d28b61c5ea8(int p0);
  3476.         public static void N_0x723c1ce13fbfdb67(int p0, int p1);
  3477.         public static void N_0x7241ccb7d020db69(int p0, int p1);
  3478.         public static int N_0x7242f8b741ce1086(int p0);
  3479.         public static void N_0x726e0375c7a26368();
  3480.         public static int N_0x728c4cc7920cd102(int p0);
  3481.         public static bool N_0x729e3401f0430686(string animDict, string animName);
  3482.         public static void N_0x72beccf4b829522e(int p0, int p1);
  3483.         public static void N_0x72c1056d678bb7d8(uint weaponHash);
  3484.         public static void N_0x72d0706cd6ccdb58();
  3485.         public static bool N_0x72d918c99bcacc54(int p0);
  3486.         public static void N_0x72dd432f3cdfc0ee(float posX, float posY, float posZ, float radius, int p4);
  3487.         public static int N_0x72de52178c291cb5();
  3488.         public static bool N_0x72eb7ba9b69bf6ab();
  3489.         public static void N_0x73001e34f85137f8(int p0);
  3490.         public static bool N_0x7303e27cc6532080(int p0, bool p1, bool p2, bool p3, ref int p4, int p5);
  3491.         public static void N_0x733adf241531e5c2(string name, float p1);
  3492.         public static void N_0x733c87d4ce22bea2(int p0);
  3493.         public static bool N_0x7350823473013c02(int ped);
  3494.         public static void N_0x73561d4425a021a2(int p0, int p1);
  3495.         public static void N_0x7368e683bb9038d6(int entity);
  3496.         public static void N_0x736d7aa1b750856b(int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8, int p9, int p10, int p11, int p12, int p13, int p14, int p15, int p16, int p17, int p18, int p19, int p20, int p21, int p22, int p23, int p24, int p25, int p26, int p27, int p28, int p29, int p30, int p31);
  3497.         public static void N_0x737e398138550fff(int p0, int p1);
  3498.         public static void N_0x741a3d8380319a81();
  3499.         public static int N_0x742b58f723233ed9(int p0);
  3500.         public static void N_0x74513ea3e505181e(int blip, bool toggle);
  3501.         public static int N_0x74698374c45701d2();
  3502.         public static bool N_0x74732c6ca90da2b4();
  3503.         public static int N_0x74a0fd0688f1ee45(int p0);
  3504.         public static bool N_0x74bd83ea840f6bc9();
  3505.         public static void N_0x74c180030fde4b69(bool p0);
  3506.         public static void N_0x74de2e8739086740();
  3507.         public static int N_0x74fb3e29e6d10fa9();
  3508.         public static int N_0x75262fd12d0a1c84(int netId);
  3509.         public static bool N_0x7543bb439f63792b(ref int clanDesc, int bufferSize);
  3510.         public static bool N_0x755d6d5267cbbd7e(int vehicle);
  3511.         public static bool N_0x75632c5ecd7ed843(string _string, ref int taskHandle);
  3512.         public static void N_0x756ae6e962168a04(int p0, int p1);
  3513.         public static void N_0x75773e11ba459e90(int p0, bool p1);
  3514.         public static int N_0x7583b4be4c5a41b5(uint statName);
  3515.         public static void N_0x758a5c1b3b1e1990(int p0);
  3516.         public static int N_0x759299c5bb31d2a9(int p0, int p1);
  3517.         public static bool N_0x759650634f07b6b4(int p0);
  3518.         public static void N_0x75a16c3da34f1245(int blip, bool p1);
  3519.         public static void N_0x75ba1cb3b7d40caf(int ped, bool p1);
  3520.         public static void N_0x75d3691713c3b05a();
  3521.         public static void N_0x761b77454205a61d(string p0, int p1);
  3522.         public static void N_0x762db2d380b48d04(int p0);
  3523.         public static void N_0x7669f9e39dc17063();
  3524.         public static void N_0x7679cc1bcebe3d4c(int p0, float p1, float p2);
  3525.         public static bool N_0x768ff8961ba904d6(int method_return);
  3526.         public static int N_0x769951e2455e2eb5();
  3527.         public static int N_0x76bba2cee66d47e9(int p0);
  3528.         public static int N_0x76bf03fadbf154f5();
  3529.         public static void N_0x76d26a22750e849e(int p0);
  3530.         public static bool N_0x76d9b976c4c09fde();
  3531.         public static int N_0x76ef28da05ea395a();
  3532.         public static void N_0x774bd811f656a122(string radioStation, bool p1);
  3533.         public static void N_0x77758139ec9b66c7(bool p0);
  3534.         public static void N_0x7792424aa0eac32e();
  3535.         public static void N_0x77f16b447824da6c(int p0);
  3536.         public static void N_0x77f33f2ccf64b3aa(int _object, bool p1);
  3537.         public static void N_0x77faddcbe3499df7(int p0);
  3538.         public static void N_0x77fe3402004cd1b0(int p0);
  3539.         public static int N_0x7808619f31ff22db();
  3540.         public static void N_0x781de8fa214e87d2(int ped, string p1);
  3541.         public static bool N_0x78321bea235fd8cd(int p0, bool p1);
  3542.         public static bool N_0x784002a632822099(int ped);
  3543.         public static void N_0x784ba7e0eceb4178(int p0, float x, float y, float z);
  3544.         public static void N_0x78857fc65cadb909(bool p0);
  3545.         public static void N_0x788e7fd431bd67f1(int p0, int p1, int p2, int p3, int p4, int p5);
  3546.         public static int N_0x78c0d93253149435();
  3547.         public static void N_0x78c4e9961db3eb5b(int p0, int p1);
  3548.         public static void N_0x78ceee41f49f421f(int p0, int p1);
  3549.         public static void N_0x78e8e3a640178255(int entity);
  3550.         public static void N_0x792271ab35c356a4(int p0, int p1);
  3551.         public static int N_0x793ff272d5b365f4();
  3552.         public static void N_0x796a877e459b99ea(int p0, float p1, float p2, float p3);
  3553.         public static bool N_0x796a87b3b68d1f3d(ref int p0);
  3554.         public static void N_0x799017f9e3b10112(int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7);
  3555.         public static void N_0x79ab33f0fbfac40c(int p0);
  3556.         public static void N_0x79df7e806202ce01(int p0, int p1);
  3557.         public static void N_0x7a42b2e236e71415();
  3558.         public static void N_0x7a73d05a607734c7(int ped);
  3559.         public static bool N_0x7ac24eab6d74118d(bool p0);
  3560.         public static void N_0x7ac752103856fb20(bool p0);
  3561.         public static int N_0x7ae0589093a2e088(int p0, int p1, int p2, int p3, int p4, int p5);
  3562.         public static void N_0x7b18da61f6bae9d5(int p0);
  3563.         public static void N_0x7b21e0bb01e8224a(int p0);
  3564.         public static int N_0x7b226c785a52a0a9();
  3565.         public static void N_0x7b7723747ccb55b6(int gamerTagId, string _string);
  3566.         public static void N_0x7b8a361c1813fbef();
  3567.         public static void N_0x7bbe7ff626a591fe(int p0);
  3568.         public static void N_0x7bf1a54ae67ac070(int p0, int p1, int p2);
  3569.         public static void N_0x7c0043fdff6436bc(int x);
  3570.         public static void N_0x7c06330bfdda182e(int p0);
  3571.         public static void N_0x7c226d5346d4d10a(int p0);
  3572.         public static bool N_0x7c4fccd2e4deb394();
  3573.         public static bool N_0x7c814d2fb49f40c0();
  3574.         public static void N_0x7c99101f7fce2ee5(int p0, int p1, bool p2, bool p3);
  3575.         public static void N_0x7c9c0b1eeb1f9072(float p0);
  3576.         public static void N_0x7cd934010e115c2c(int ped);
  3577.         public static void N_0x7cdc8c3b89f661b3(int playerPed, uint p1);
  3578.         public static int N_0x7cf0448787b23758(int p0);
  3579.         public static void N_0x7d36291161859389(int p0);
  3580.         public static void N_0x7d395ea61622e116(bool p0);
  3581.         public static int N_0x7d41e9d2d17c5b2d(int p0);
  3582.         public static void N_0x7d6f9a3ef26136a0(int vehicle, bool p1, bool p2);
  3583.         public static void N_0x7d7a2e43e74e2eb8(int p0);
  3584.         public static void N_0x7d8ba05688ad64c7(int p0);
  3585.         public static int N_0x7db18ca8cad5b098();
  3586.         public static int N_0x7db53b37a2f211a0();
  3587.         public static void N_0x7dd234d6f3914c5b(int camera, float p1);
  3588.         public static int N_0x7e07c78925d5fd96(int p0);
  3589.         public static void N_0x7e17be53e1aaabaf(ref int p0, ref int p1, ref int p2);
  3590.         public static void N_0x7e2bd3ef6c205f09(string p0, bool p1);
  3591.         public static bool N_0x7e6946f68a38b74f(int p0);
  3592.         public static void N_0x7ec3c679d0e7e46b(int p0, int p1, int p2, int p3);
  3593.         public static void N_0x7ec6f9a478a6a512();
  3594.         public static int N_0x7ee9f5d83dd4f90e(float x1, float y1, float z1, float x2, float y2, float z2, int flags, int ent, int p8);
  3595.         public static void N_0x7eec2a316c250073(int p0, int p1, int p2);
  3596.         public static int N_0x7ef7649b64d7ff10(int p0);
  3597.         public static bool N_0x7f2c4cdf2e82df4c(int p0);
  3598.         public static bool N_0x7f2f4f13ac5257ef(int p0);
  3599.         public static void N_0x7f4724035fdca1dd(int inputGroup);
  3600.         public static float N_0x7f8f6405f4777af6(float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, bool p9);
  3601.         public static void N_0x7f96f23fa9b73327(uint modelHash);
  3602.         public static bool N_0x7fa5d82b8f58ec06();
  3603.         public static bool N_0x7fcc39c46c3c03bd(int p0);
  3604.         public static int N_0x7fd2990af016795e(ref int p0, ref int p1, int p2, int p3, int p4);
  3605.         public static void N_0x80054d7fcc70eec6(int p0);
  3606.         public static int N_0x801879a9b4f4b2fb();
  3607.         public static void N_0x806058bbdc136e06();
  3608.         public static void N_0x808519373fd336a3(bool toggle);
  3609.         public static int N_0x8098c8d6597aae18(int p0);
  3610.         public static string N_0x80c2fd58d720c801(int inputGroup, int control, bool p2);
  3611.         public static int N_0x80c75307b1c42837(int index, bool spStat, bool charStat, int character);
  3612.         public static void N_0x80e3357fdef45c21(int p0, int p1);
  3613.         public static void N_0x80ead8e2e1d5d52e(int blip);
  3614.         public static float N_0x80ec114669daeff4();
  3615.         public static void N_0x80fe4f3ab4e1b62a();
  3616.         public static bool N_0x810e8431c0614bf9();
  3617.         public static bool N_0x8132c0eb8b2b3293();
  3618.         public static bool N_0x81404f3dc124fe5b(int p0, bool p1, bool p2);
  3619.         public static int N_0x8147fff6a718e1ad(int p0);
  3620.         public static void N_0x814af7dcaacc597b(int p0);
  3621.         public static int N_0x815f18ad865f057f(int p0);
  3622.         public static void N_0x816f6981c60bf53b(int ped, int p1, float p2, float p3, int p4);
  3623.         public static void N_0x817b86108eb94e51(bool p0, ref int p1, ref int p2, ref int p3, ref int p4, ref int p5, ref int p6, ref int p7, ref int p8);
  3624.         public static int N_0x8181ce2f25cb9bb7(int p0, int p1);
  3625.         public static int N_0x81aa517fbba05d39(int p0);
  3626.         public static void N_0x81cbae94390f9f89();
  3627.         public static void N_0x8204da7934df3155(int p0, bool p1, bool p2);
  3628.         public static void N_0x820e9892a77e97cd(int p0, int p1);
  3629.         public static void N_0x821418c727fcacd7(int p0);
  3630.         public static void N_0x821fdc827d6f4090(int p0);
  3631.         public static int N_0x82352748437638ca();
  3632.         public static bool N_0x82377b65e943f72d(int p0);
  3633.         public static void N_0x8269816f6cfd40f8(ref int p0, string name);
  3634.         public static void N_0x826d1ee4d1cafc78(int p0, int p1);
  3635.         public static void N_0x8290252fff36acb5(int p0, int red, int green, int blue);
  3636.         public static int N_0x82a2b386716608f1();
  3637.         public static void N_0x82a3d6d9cc2cb8e3(int p0, int p1);
  3638.         public static int N_0x82acc484ffa3b05f(int p0);
  3639.         public static void N_0x82cedc33687e1f50(bool p0);
  3640.         public static int N_0x82e4a58babc15ae7(int taskHandle);
  3641.         public static void N_0x82ebb79e258fa2b7(int entity, int interiorID);
  3642.         public static bool N_0x82fde6a57ee4ee44(int ped, uint projHash, float radius, ref Vector3 projPos, ref int projEnt, bool ownedByPlayer);
  3643.         public static int N_0x83660b734994124d(int p0, int p1, int p2);
  3644.         public static void N_0x838da0936a24ed4d(int p0, int p1);
  3645.         public static void N_0x83a169eabcdb10a2(int p0, int p1);
  3646.         public static void N_0x83b8201ed82a9a2d(int p0, int p1, int p2, float p3);
  3647.         public static bool N_0x83bcce3224735f05(string filename);
  3648.         public static bool N_0x83f28ce49fbbffba(int p0, int p1, bool p2);
  3649.         public static void N_0x83f813570ff519de(int p0, int p1);
  3650.         public static void N_0x83fe8d7229593017();
  3651.         public static float N_0x840f03e9041e2c9c(int ped);
  3652.         public static bool N_0x8416fe4e4629d7d7(string p0);
  3653.         public static void N_0x8421eb4da7e391b9(int ped, int itemSet);
  3654.         public static bool N_0x84698ab38d0c6636(uint hash);
  3655.         public static float N_0x846bf6291198a71e(int entity);
  3656.         public static void N_0x848b66100ee33b05(int p0);
  3657.         public static int N_0x84a810b375e69c0e();
  3658.         public static void N_0x84c0116d012e8fc2(int p0);
  3659.         public static bool N_0x84de3b5fb3e666f0(ref int p0);
  3660.         public static void N_0x84dfc579c2fc214c(int p0);
  3661.         public static void N_0x84ea99c62cb3ef0c(int p0, int p1, int p2);
  3662.         public static void N_0x84fd40f56075e816(float multiplier);
  3663.         public static void N_0x851cd923176eba7c();
  3664.         public static int N_0x8533cafde1f0f336(int p0);
  3665.         public static void N_0x853648fd1063a213(string text);
  3666.         public static bool N_0x85443ff4c328f53b();
  3667.         public static int N_0x85535acf97fc0969(int p0);
  3668.         public static bool N_0x855bc38818f6f684();
  3669.         public static void N_0x8586789730b10caf(int p0, int p1, int p2, int p3);
  3670.         public static void N_0x858ec9fd25de04aa(int p0, int p1);
  3671.         public static bool N_0x85a0ef54a500882c(ref int p0);
  3672.         public static bool N_0x85b6c850546fdde2(int p0, bool p1, bool p2, bool p3, int p4);
  3673.         public static int N_0x85f6c9aba1de2bcf();
  3674.         public static void N_0x867458251d47ccb2(int p0, int p1);
  3675.         public static int N_0x869daacbbe9fa006();
  3676.         public static void N_0x86b4b6212cb8b627(int p0, int p1);
  3677.         public static void N_0x86e0660e4f5c956d();
  3678.         public static void N_0x870b8b7a766615c8(int p0, int p1, int p2);
  3679.         public static int N_0x876928dddfccc9cd();
  3680.         public static void N_0x877c1eaeac531023(int cargobob, float xOffset, float yOffset, int state);
  3681.         public static int N_0x878c75c09fbdb942();
  3682.         public static void N_0x87d51d72255d4e78(int scaleform, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, float p7, float sharpness, float p9, float scaleX, float scaleY, float scaleZ, int p13);
  3683.         public static void N_0x87ddeb611b329a9c(int p0);
  3684.         public static bool N_0x87e0052f08bd64e6(int p0, ref int p1);
  3685.         public static int N_0x87e5c46c187fe0ae(int p0, int p1);
  3686.         public static bool N_0x87eb7a3ffcb314db(ref int networkHandle);
  3687.         public static bool N_0x8806cebfabd3ce05(int p0);
  3688.         public static void N_0x88087ee1f28024ae(int p0);
  3689.         public static void N_0x8817605c2ba76200();
  3690.         public static int N_0x883d79c4071e18b3();
  3691.         public static int N_0x88578f6ec36b4a3a(int p0, int p1);
  3692.         public static int N_0x886913bbeaca68c1(ref int p0);
  3693.         public static void N_0x8881c98a31117998(int p0);
  3694.         public static int N_0x88b588b41ff7868e();
  3695.         public static void N_0x88bb3507ed41a240();
  3696.         public static void N_0x88bc673ca9e0ae99(int vehicle, bool p1);
  3697.         public static void N_0x88e32db8c1a4aa4b(int ped, float p1);
  3698.         public static void N_0x88eaec617cd26926(uint p0, bool p1);
  3699.         public static int N_0x89023fbbf9200e9f();
  3700.         public static void N_0x89049dd63c08b5d1(int ped);
  3701.         public static int N_0x89215ec747df244a(float p0, int p1, float p2, float p3, float p4, float p5, float p6, int p7, int p8);
  3702.         public static void N_0x892b6ab8f33606f5(int p0, int p1);
  3703.         public static void N_0x8951eb9c6906d3c8();
  3704.         public static bool N_0x897433d292b44130(ref int p0, ref int p1);
  3705.         public static void N_0x8989cbd7b4e82534(int p0, int p1, int p2, int p3, int p4, int p5, int p6);
  3706.         public static int N_0x899ba936634a322e(int handle);
  3707.         public static void N_0x89c8553dd3274aae(string name);
  3708.         public static bool N_0x89d630cf5ea96d23(int vehicle, int entity);
  3709.         public static int N_0x8a24b067d175a7bd(int p0, int p1, int p2, int p3, int p4, int p5);
  3710.         public static void N_0x8a35c742130c6080(int decalType, string textureDict, string textureName);
  3711.         public static void N_0x8a694d7a68f8dc38(int p0, string p1, string p2);
  3712.         public static void N_0x8a7a40100edfec58(int interiorID, string roomName);
  3713.         public static void N_0x8a7b3952dd64d2b5(int amountSpent, int p1, bool p2, bool p3);
  3714.         public static void N_0x8a800daccc0da55d();
  3715.         public static bool N_0x8a9ba1ab3e237613();
  3716.         public static int N_0x8aa464d4e0f6accd();
  3717.         public static void N_0x8aa9180de2fedd45(int vehicle, bool p1);
  3718.         public static float N_0x8abe8608576d9ce3(float p0, float p1, float p2, float p3);
  3719.         public static int N_0x8b0c2964ba471961();
  3720.         public static int N_0x8b4ffc790ca131ef(int p0, int p1, int p2, int p3);
  3721.         public static void N_0x8b6a4dd0af9ce215(int playerType, int playerCount);
  3722.         public static int N_0x8b9cdbd6c566c38c();
  3723.         public static void N_0x8bbacbf51da047a8(int p0);
  3724.         public static int N_0x8bc515bae4aaf8ff(int p0);
  3725.         public static int N_0x8bd6c6dea20e82c6(int p0);
  3726.         public static bool N_0x8bdc7bfc57a81e76(float x, float y, float z, ref float groundZ, ref Vector3 offsets);
  3727.         public static bool N_0x8be1146dfd5d4468(string tunableContext, string tunableName, ref int _value);
  3728.         public static void N_0x8bf907833be275de(float p0, float p1);
  3729.         public static int N_0x8bfceb5ea1b161b6();
  3730.         public static void N_0x8c33220c8d78ca0d(int p0, int p1);
  3731.         public static int N_0x8c4f3bf23b6237db(int ped, bool p1, bool p2);
  3732.         public static bool N_0x8c8d2739ba44af0f(int p0);
  3733.         public static void N_0x8c9d11605e59d955(int p0);
  3734.         public static void N_0x8caab2bd3ea58bd4(int p0);
  3735.         public static bool N_0x8cc469ab4d349b7c(int p0, string p1, ref int p2);
  3736.         public static void N_0x8cde909a0370bb3a(bool p0);
  3737.         public static bool N_0x8d11e61a4abf49cc();
  3738.         public static bool N_0x8d30f648014a92b5();
  3739.         public static bool N_0x8d474c8faeff6cde(int vehicle);
  3740.         public static void N_0x8d74e26f54b4e5c3(string p0);
  3741.         public static void N_0x8d768602adef2245(int p0, int p1);
  3742.         public static bool N_0x8d7a43ec6a5fea45(float x1, float y1, float z1, float x2, float y2, float z2, uint projHash, ref Vector3 projPos, bool ownedByPlayer);
  3743.         public static void N_0x8d8adb562f09a245(int p0);
  3744.         public static void N_0x8d9df6eca8768583(int p0);
  3745.         public static void N_0x8db8cffd58b62552(int spriteId);
  3746.         public static void N_0x8e243837643d9583(int p0, int p1, int p2, int p3);
  3747.         public static void N_0x8e2a065abdae6994();
  3748.         public static void N_0x8ea86df356801c7d(int p0, int p1);
  3749.         public static void N_0x8ec74ceb042e7cff(int p0);
  3750.         public static bool N_0x8ef5573a1f801a5c(int p0, ref int p1, ref int p2);
  3751.         public static int N_0x8efccf6ec66d85e4(ref int p0, ref int p1, ref int p2, bool p3, bool p4);
  3752.         public static bool N_0x8f08017f9d7c47bd(int p0, ref int p1, int p2);
  3753.         public static int N_0x8f5d1ad832aeb06c(int p0);
  3754.         public static bool N_0x8f5ea1c01d65a100(int p0);
  3755.         public static void N_0x8f719973e1445ba2(int vehicle, int p1);
  3756.         public static void N_0x8f9ee5687f8eeccd(string p0);
  3757.         public static void N_0x8fa9c42fc5d7c64b(int p0, int p1, float p2, float p3, float p4, bool p5);
  3758.         public static void N_0x8fd89a6240813fd0(int ped, bool p1, bool p2);
  3759.         public static void N_0x900086f371220b6f(bool p0, int p1, int p2);
  3760.         public static void N_0x9007a2f21dc108d4(int p0, float p1);
  3761.         public static int N_0x9040dfb09be75706(float x, float y);
  3762.         public static int N_0x9049fe339d5f6f6f();
  3763.         public static string N_0x906b778ca1dc72b6();
  3764.         public static bool N_0x90a6526cf0381030(int p0, ref int p1, int p2, int p3);
  3765.         public static int N_0x90a78ecaa4e78453();
  3766.         public static void N_0x90b6da738a9a25da(float _value);
  3767.         public static void N_0x90d0622866e80445(int p0, string p1);
  3768.         public static int N_0x9135584d09a3437e();
  3769.         public static int N_0x918c7b2d2ff3928b(float p0, float p1, float p2, float p3, float p4, float p5, float p6);
  3770.         public static bool N_0x919b3c98ed8292f9(int p0);
  3771.         public static void N_0x91a0bd635321f145(int vehicle, bool p1);
  3772.         public static int N_0x91b87c55093de351();
  3773.         public static bool N_0x91d6dd290888cbab();
  3774.         public static int N_0x91ef34584710be99(int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7);
  3775.         public static void N_0x91ef6ee6419e5b97(bool p0);
  3776.         public static void N_0x920d853f3e17f1da(int interiorID, uint roomHashKey);
  3777.         public static bool N_0x921ce12c489c4c41(int PlayerID);
  3778.         public static int N_0x9237e334f6e43156(int p0);
  3779.         public static bool N_0x924426bffd82e915();
  3780.         public static void N_0x9245e81072704b8a(bool p0);
  3781.         public static void N_0x9251b6abf2d0a5b4(int p0, int p1);
  3782.         public static int N_0x92523b76657a517d(int p0, float p1);
  3783.         public static void N_0x92790862e36c2ada();
  3784.         public static void N_0x928dbfb892638ef3();
  3785.         public static void N_0x92aefb5f6e294023(int _object, bool p1, bool p2);
  3786.         public static void N_0x92c360b5f15d2302(int p0, int p1, int p2, int p3, int p4, int p5, int p6);
  3787.         public static void N_0x92ccc17a7a2285da();
  3788.         public static bool N_0x92da6e70ef249bd1(string p0, ref int p1);
  3789.         public static void N_0x92f0da1e27db96dc(int hudIndex);
  3790.         public static bool N_0x93028f1db42bfd08(int p0);
  3791.         public static void N_0x9304881d6f6537ea(int hudComponent);
  3792.         public static int N_0x930de22f07b1cce3(int p0);
  3793.         public static void N_0x930f504203f561c9(int p0);
  3794.         public static int N_0x933bbeeb8c61b5f4();
  3795.         public static void N_0x9346e14f2af74d46(int _value, ref int p1, bool p2, bool p3);
  3796.         public static int N_0x941e5306bcd7c2c7();
  3797.         public static void N_0x94538037ee44f5cf(bool p0);
  3798.         public static void N_0x9465e683b12d3f6b();
  3799.         public static int N_0x9489659372a81585();
  3800.         public static void N_0x949f397a288b28b3(float p0);
  3801.         public static int N_0x94a8394d150b013a();
  3802.         public static bool N_0x94bc51e9449d917f(int p0, int p1, int p2, int maxPlayers, bool p4);
  3803.         public static int N_0x94f12abf9c79e339(int p0);
  3804.         public static bool N_0x9507d4271988e1ae(int p0);
  3805.         public static void N_0x950a154b8dab6185(string p0, int p1);
  3806.         public static void N_0x952f06beecd775cc(int p0, int p1, int p2, int p3);
  3807.         public static int N_0x953563ce563143af(int p0);
  3808.         public static void N_0x957838aaf91bd12d(float x, float y, float z, float radius, bool p4, bool p5, bool p6, bool p7);
  3809.         public static void N_0x95a7dabddbb78ae7(ref int p0, ref int p1);
  3810.         public static void N_0x95cf53b3d687f9fa(int vehicle);
  3811.         public static void N_0x95cf81bd06ee1887();
  3812.         public static int N_0x95eb5e34f821babe(int p0, int p1, int p2);
  3813.         public static int N_0x9614b71f8adb982b();
  3814.         public static void N_0x9641588dab93b4b5(int p0);
  3815.         public static void N_0x966dd84fb6a46017();
  3816.         public static void N_0x967278682cb6967a(int p0, int p1, int p2, int p3);
  3817.         public static bool N_0x9689123e3f213aa5();
  3818.         public static void N_0x96e6d5150dbf1c09(int p0, int p1, int p2);
  3819.         public static void N_0x96ee0eba0163df80(int p0, int p1);
  3820.         public static void N_0x971da0055324d033(int _object, int paintIndex);
  3821.         public static bool N_0x972bc203bbc4c4d5(uint tunableContext, uint tunableName, ref float _value);
  3822.         public static void N_0x9737a37136f07e75(int vehicle, bool toggle);
  3823.         public static void N_0x973d76aa760a6cb6(bool p0);
  3824.         public static int N_0x9747292807126eda();
  3825.         public static void N_0x975d66a0bc17064c(int p0);
  3826.         public static void N_0x9769f811d1785b03(int player, float x, float y, float z, bool p4, bool p5);
  3827.         public static int N_0x9777734dad16992f();
  3828.         public static void N_0x977ca98939e82e4b(int p0, int p1);
  3829.         public static float N_0x9780f32bcaf72431();
  3830.         public static bool N_0x97a770beef227e2b(int p0, int p1, ref int p2, ref int p3);
  3831.         public static void N_0x97c65887d4b37fa9(int ped, float distance);
  3832.         public static int N_0x97c9e4e7024a8f2c(bool p0, bool p1, ref int p2, int p3, bool isLeader, bool unk0, int clanDesc, int R, int G, int B);
  3833.         public static void N_0x97ce68cb032583f0(int vehicle, bool toggle);
  3834.         public static void N_0x97dd4c5944cc2e6a(int player, bool toggle);
  3835.         public static void N_0x97e7e2c04245115b(int p0);
  3836.         public static void N_0x98215325a695e78a(bool p0);
  3837.         public static int N_0x98c3cf913d895111(int p0, int p1);
  3838.         public static bool N_0x98c4fe6ec34154ca(string p0, int ped, int p2, float posX, float posY, float posZ);
  3839.         public static void N_0x98e2bc1ca26287c3();
  3840.         public static void N_0x98edf76a7271e4f2();
  3841.         public static int N_0x99093f60746708ca(int p0);
  3842.         public static void N_0x9911f4a24485f653(bool p0);
  3843.         public static bool N_0x993cbe59d350d225(int p0);
  3844.         public static void N_0x995a65f15f581359(int amount, bool p1, bool p2);
  3845.         public static int N_0x996dd1e1e02f1008();
  3846.         public static void N_0x998e18ceb44487fc(int p0, int p1, int p2, int p3);
  3847.         public static void N_0x99ac7f0d8b9c893d(float p0);
  3848.         public static void N_0x99ad4cccb128cbc9(int vehicle);
  3849.         public static bool N_0x99b72c7abde5c910(int ped, int player);
  3850.         public static void N_0x99c82f8a139f3e4e(int vehicle, bool active);
  3851.         public static void N_0x99cad8e7afdb60fa(int vehicle, float p1, float p2);
  3852.         public static bool N_0x9a2c8064b6c1e41a(int p0);
  3853.         public static void N_0x9a53ded9921de990(int p0, int p1);
  3854.         public static int N_0x9a62ec95ae10e011();
  3855.         public static int N_0x9a73240b49945c76();
  3856.         public static void N_0x9a75585fb2e54fad(float p0, float p1, float p2, float p3);
  3857.         public static void N_0x9a77dfd295e29b09(int p0, bool p1);
  3858.         public static bool N_0x9a83f5f9963775ef(int vehicle);
  3859.         public static void N_0x9a987297ed8bd838(int player, int p1);
  3860.         public static int N_0x9aa46badad0e27ed();
  3861.         public static void N_0x9aa47fff660cb932(int vehicle, float angle);
  3862.         public static void N_0x9ac92eed5e4793ab();
  3863.         public static void N_0x9b079e5221d984d3(bool p0);
  3864.         public static void N_0x9b2bd3773123ea2f(int type, bool toggle);
  3865.         public static void N_0x9b4bd21d69b1e609();
  3866.         public static int N_0x9b6e70c5ceef4eeb(int p0);
  3867.         public static void N_0x9ba001cb45cbf627(uint doorHash, float heading, bool p2, bool p3);
  3868.         public static void N_0x9bddc73cc6a115d4(int vehicle, bool p1, bool p2);
  3869.         public static void N_0x9becd4b9fef3f8a6(int vehicle, bool p1);
  3870.         public static bool N_0x9bf438815f5d96ea(int p0, int p1, ref int p2, int p3, int p4, int p5);
  3871.         public static void N_0x9c11908013ea4715(int vehicle);
  3872.         public static void N_0x9c16459b2324b2cf(int p0, int p1);
  3873.         public static bool N_0x9c6a6c19b6c0c496(int p0, ref int p1);
  3874.         public static bool N_0x9cb0bfa7a9342c3d(int p0, bool p1);
  3875.         public static void N_0x9cfdd90b2b844bf7(float p0, float p1, float p2, float p3, float p4);
  3876.         public static void N_0x9d26502bb97bfe62(int p0, bool p1, bool p2);
  3877.         public static void N_0x9d30687c57baa0bb(int p0);
  3878.         public static void N_0x9d3af56e94c9ae98(int p0, float p1);
  3879.         public static void N_0x9d44fcce98450843(int vehicle, bool toggle);
  3880.         public static int N_0x9d728c1e12bf5518(int p0);
  3881.         public static void N_0x9d75795b9dc6ebbf(int p0);
  3882.         public static void N_0x9d7afcbf21c51712(bool p0);
  3883.         public static void N_0x9d8d44adbba61ef2(bool p0);
  3884.         public static int N_0x9da58cdbf6bdbc08(int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8, int p9, int p10);
  3885.         public static void N_0x9dba107b4937f809(int p0, string p1);
  3886.         public static void N_0x9dce1f0f78260875(bool Toggle);
  3887.         public static void N_0x9dd368bf06983221(int player, bool p1);
  3888.         public static bool N_0x9de986fc9a87c474(int player, int index);
  3889.         public static void N_0x9dfe13ecdc1ec196(bool p0, bool p1);
  3890.         public static bool N_0x9e30e91fb03a2caf(ref int p0, ref int p1);
  3891.         public static void N_0x9e4cfff989258472();
  3892.         public static void N_0x9e6542f0ce8e70a3(bool toggle);
  3893.         public static void N_0x9e778248d6685fe0(string p0);
  3894.         public static int N_0x9e82f0f362881b29(int p0, int p1, int p2, int p3, int p4);
  3895.         public static void N_0x9ebc85ed0fffe51c(int entity, bool p1, bool p2);
  3896.         public static void N_0x9ebd751e5787baf2(int p0);
  3897.         public static int N_0x9ec8858184cd253a();
  3898.         public static int N_0x9eca15adfe141431();
  3899.         public static void N_0x9edd76e87d5d51ba(int player);
  3900.         public static void N_0x9f3f689b814f2599(int vehicle, bool p1);
  3901.         public static void N_0x9f5e6bb6b34540da(float p0);
  3902.         public static bool N_0x9f6e2821885caee2(int p0, int p1, int p2, ref int p3, ref int p4);
  3903.         public static void N_0x9fe5633880ecd8ed(int p0, int p1, int p2, int p3);
  3904.         public static int N_0x9fedf86898f100e9();
  3905.         public static int N_0xa01bc64dd4bfbbac(int vehicle, int p1);
  3906.         public static void N_0xa0261aef7acfc51e(uint model);
  3907.         public static float N_0xa03502fc581f7d9b();
  3908.         public static void N_0xa03d4ace0a3284ce(int amount);
  3909.         public static bool N_0xa049a5be0f04f2f8();
  3910.         public static int N_0xa06509a691d12be4();
  3911.         public static void N_0xa071e0ed98f91286(int p0, int p1);
  3912.         public static void N_0xa08fe5e49bdc39dd(int p0, float p1, bool p2);
  3913.         public static bool N_0xa091a5e44f0072e5(int p0, int p1, int p2, int p3);
  3914.         public static int N_0xa097ab275061fb21();
  3915.         public static int N_0xa09f896ce912481f(bool p0);
  3916.         public static void N_0xa0cefcea390aab9b(int p0);
  3917.         public static int N_0xa0d3e4f7aafb7e78(int p0, int p1);
  3918.         public static int N_0xa0f8a7517a273c05(int p0, int p1, int p2, int p3, int p4);
  3919.         public static bool N_0xa0f93d5465b3094d(ref int p0);
  3920.         public static int N_0xa0fa4ec6a05da44e();
  3921.         public static int N_0xa0fe76168a189ddb();
  3922.         public static int N_0xa12d3a5a3753cc23();
  3923.         public static bool N_0xa134777ff7f33331(int p0, ref int p1);
  3924.         public static bool N_0xa135ac892a58fc07(int p0);
  3925.         public static void N_0xa13c11e1b5c06bfc();
  3926.         public static int N_0xa13e93403f26c812(int p0);
  3927.         public static bool N_0xa1607996431332df(int netId);
  3928.         public static void N_0xa17784fca9548d15(int p0, int p1, int p2);
  3929.         public static void N_0xa17bad153b51547e(int cargobob, float p1);
  3930.         public static int N_0xa1a9fc1c76a6730d(int p0);
  3931.         public static bool N_0xa1c996c2a744262e(ref int p0);
  3932.         public static void N_0xa1dd82f3ccf9a01e(int p0, int p1, int p2, int p3, int p4, int p5);
  3933.         public static void N_0xa1e5e0204a6fcc70();
  3934.         public static int N_0xa213b11dff526300();
  3935.         public static void N_0xa21c118553bbdf02(int ped);
  3936.         public static bool N_0xa238192f33110615(ref int p0, ref int p1, ref int p2);
  3937.         public static void N_0xa247f9ef01d8082e(int p0);
  3938.         public static void N_0xa2716d40842eaf79();
  3939.         public static void N_0xa2767257a320fc82(int p0, bool p1);
  3940.         public static int N_0xa277800a9eae340e();
  3941.         public static void N_0xa29177f7703b5644();
  3942.         public static void N_0xa2a707979fe754dc(int p0, int p1);
  3943.         public static bool N_0xa2ae5c478b96e3b6(int nodeID);
  3944.         public static void N_0xa2c1f5e92afe49ed();
  3945.         public static int N_0xa2c9ac24b4061285(int p0, int p1);
  3946.         public static void N_0xa2ccbe62cd4c91a4(ref int toggle);
  3947.         public static void N_0xa2e9c1ab8a92e8cd(bool p0);
  3948.         public static bool N_0xa2f952104fc6dd4b(int p0);
  3949.         public static int N_0xa306f470d1660581();
  3950.         public static int N_0xa31fd15197b192bd();
  3951.         public static void N_0xa356990e161c9e65(bool p0);
  3952.         public static void N_0xa3a9299c4f2adb98(int p0);
  3953.         public static void N_0xa3c53804bdb68ed2(int p0, int p1);
  3954.         public static bool N_0xa3f3564a5b3646c0(int ped);
  3955.         public static void N_0xa40cc53df8e50837(bool p0, int args, int argCount, int bit);
  3956.         public static int N_0xa40f9c2623f6a8b5(int character);
  3957.         public static void N_0xa41bcd7213805aac(bool p0);
  3958.         public static void N_0xa44ff770dfbc5dae();
  3959.         public static int N_0xa4664972a9b8f8ba(int p0);
  3960.         public static void N_0xa46b73faa3460ae1(bool p0);
  3961.         public static int N_0xa4819f5e23e2ffad();
  3962.         public static bool N_0xa4822f1cf23f4810(ref Vector3 outVec, int p1, ref Vector3 outVec1, int p3, int p4, int p5, int p6, int p7, int p8);
  3963.         public static int N_0xa48931185f0536fe();
  3964.         public static int N_0xa4a0065e39c9f25c(int p0, int p1, int p2, int p3);
  3965.         public static void N_0xa4dede28b1814289();
  3966.         public static void N_0xa51b086b0b2c0f7a(int p0, int p1, int p2, int p3);
  3967.         public static void N_0xa51c4b86b71652ae(bool p0);
  3968.         public static void N_0xa52d5247a4227e14(int p0);
  3969.         public static void N_0xa5342d390cda41d6(int p0, bool p1);
  3970.         public static int N_0xa586fbeb32a53dbb();
  3971.         public static bool N_0xa5c80d8e768a9e66(ref int p0);
  3972.         public static bool N_0xa5efc3e847d60507(string p0, string p1, string p2, string p3, bool p4);
  3973.         public static void N_0xa5f377b175a699c5(int p0);
  3974.         public static int N_0xa635c11b8c44afc2();
  3975.         public static void N_0xa6385deb180f319f(int p0, int p1, float p2);
  3976.         public static bool N_0xa65568121df2ea26();
  3977.         public static int N_0xa6575914d2a0b450();
  3978.         public static void N_0xa660faf550eb37e5(int p0, bool p1);
  3979.         public static bool N_0xa67c35c56eb1bd9d();
  3980.         public static void N_0xa67f9c46d612b6f1(int headDisplayId, bool p1);
  3981.         public static void N_0xa68d3d229f4f3b06(string p0);
  3982.         public static bool N_0xa699957e60d80214(int p0);
  3983.         public static bool N_0xa69ac4ade82b57a4(int p0);
  3984.         public static void N_0xa6a12939f16d85be(uint hash, bool p1);
  3985.         public static void N_0xa6d3a8750dc73270(int p0, int p1);
  3986.         public static void N_0xa6f54bb2ffca35ea(int p0);
  3987.         public static string N_0xa6fa3979bed01b81();
  3988.         public static int N_0xa72835064dd63e4c();
  3989.         public static void N_0xa735353c77334ea0(ref int p0, ref int p1);
  3990.         public static void N_0xa73667484d7037c3(bool p0);
  3991.         public static void N_0xa736cf7fb7c5bff4(ref int p0, ref int p1, ref int p2, ref int p3);
  3992.         public static void N_0xa74802fb8d0b7814(string p0, float p1);
  3993.         public static void N_0xa75ccf58a60a5fd1(int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8, int p9);
  3994.         public static bool N_0xa75e2b6733da5142();
  3995.         public static int N_0xa761d4ac6115623d();
  3996.         public static void N_0xa76359fc80b2438e(float p0);
  3997.         public static bool N_0xa7862bc5ed1dfd7e(int p0, int p1, ref int p2, ref int p3);
  3998.         public static void N_0xa78b8fa58200da56(int p0);
  3999.         public static void N_0xa78de25577300ba1(int p0);
  4000.         public static void N_0xa7a1127490312c36(float p0);
  4001.         public static int N_0xa7bab11e7c9c6c5a(int p0);
  4002.         public static void N_0xa7c511fa1c5bda38(int p0, int p1);
  4003.         public static void N_0xa7dcdf4ded40a8f4(int vehicle, bool p1);
  4004.         public static void N_0xa7e30de9272b6d49(int ped, float x, float y, float z, float p4);
  4005.         public static bool N_0xa7ffba498e4aaf67(int ped, string p1);
  4006.         public static void N_0xa80ae305e0a3044f(int entity, bool p1);
  4007.         public static void N_0xa8434f1dff41d6e7(float p0);
  4008.         public static void N_0xa85a21582451e951(uint doorHash, bool p1);
  4009.         public static void N_0xa86911979638106f(bool p0);
  4010.         public static void N_0xa8733668d1047b51(int p0);
  4011.         public static void N_0xa8a024587329f36a(int netId, int player, bool toggle);
  4012.         public static int N_0xa8acb6459542a8c8();
  4013.         public static void N_0xa8b6afdac320ac87(int p0, int p1);
  4014.         public static void N_0xa8fdb297a8d25fba();
  4015.         public static void N_0xa905192a6781c41b(float x, float y, float z);
  4016.         public static void N_0xa90e7227a9303fa9(int p0, int p1);
  4017.         public static void N_0xa921ded15fdf28f5(int p0);
  4018.         public static bool N_0xa9240a96c74cca13(int p0);
  4019.         public static int N_0xa943fd1722e11efd();
  4020.         public static void N_0xa95f667a755725da(int p0, int p1, int p2, int p3);
  4021.         public static void N_0xa97f257d0151a6ab(uint mapObjectHash);
  4022.         public static void N_0xa9b61a329bfdcbea(int p0, bool p1);
  4023.         public static int N_0xa9cbfd40b3fa3010();
  4024.         public static bool N_0xa9f9c2e0fde11cbb(int p0, int p1, ref int p2);
  4025.         public static int N_0xaa19f5572c38b564(ref int p0);
  4026.         public static int N_0xaa295b6f28bd587d(string p0, string p1, int p2, int p3, string p4);
  4027.         public static void N_0xaa3f739abddcf21f();
  4028.         public static void N_0xaa525dff66bb82f5(int p0, int p1, int p2);
  4029.         public static int N_0xaa5fafcd2c5f5e47();
  4030.         public static bool N_0xaa6a47a573abb75a(string tunableContext, string tunableName);
  4031.         public static void N_0xaa76052dda9bfc3e(int p0, int p1, int p2, int p3, int p4, int p5, int p6);
  4032.         public static void N_0xaaa553e7dd28a457(bool p0);
  4033.         public static int N_0xaaa6a3698a69e048(int p0);
  4034.         public static void N_0xaab3200ed59016bc(int ped, int flags, int unknown);
  4035.         public static void N_0xab04325045427aae(int vehicle, bool p1);
  4036.         public static int N_0xab13a5565480b6d9(int p0, int p1);
  4037.         public static void N_0xab31ef4de6800ce9(int p0, int p1);
  4038.         public static bool N_0xab3caa6b422164da(int p0, bool p1, bool p2, bool p3, int p4);
  4039.         public static bool N_0xab58c27c2e6123c6(string functionName);
  4040.         public static void N_0xaba17d7ce615adbf(string _string);
  4041.         public static int N_0xabb2fa71c83a1b72();
  4042.         public static void N_0xabd5e88b8a2d3db2(ref int globalPtr);
  4043.         public static void N_0xac272c0ae01b4bd8(int p0, int p1, int p2, int p3);
  4044.         public static void N_0xac2890471901861c(float p0);
  4045.         public static int N_0xacb5dcca1ec76840(int vehicle);
  4046.         public static bool N_0xaccfb4acf53551b0(float x, float y, float z, float radius, int p4);
  4047.         public static void N_0xacfb2463cc22bed2(int vehicle);
  4048.         public static void N_0xad2d28a1afdff131(int vehicle, float _value);
  4049.         public static void N_0xad5fdf34b81bfe79();
  4050.         public static void N_0xad6875bbc0fc899c(int x);
  4051.         public static int N_0xad73ce5a09e42d12(int player);
  4052.         public static void N_0xadb57e5b663cca8b(int p0, ref float p1, ref float p2);
  4053.         public static void N_0xaddd1c754e2e2914(int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8, int p9);
  4054.         public static void N_0xaded7f5748acafe6();
  4055.         public static bool N_0xae3fee8709b39dcb(int vehicle);
  4056.         public static void N_0xae4e8157d9ecf087();
  4057.         public static void N_0xae51bc858f32ba66(int p0, float p1, float p2, float p3, float p4);
  4058.         public static bool N_0xaeab987727c5a8a4(int p0);
  4059.         public static bool N_0xaeef48cdf5b6ce7c(int p0, int p1);
  4060.         public static int N_0xaf03011701811146(int p0, int p1);
  4061.         public static void N_0xaf12610c644a35c9(string p0, bool p1);
  4062.         public static void N_0xaf348afcb575a441(string roomName);
  4063.         public static int N_0xaf42195a42c63bba();
  4064.         public static bool N_0xaf50da1a3f8b1ba4(ref int loadingState);
  4065.         public static void N_0xaf60e6a2936f982a(int p0, int p1);
  4066.         public static void N_0xaf66059a131aa269(bool p0);
  4067.         public static void N_0xaf66dcee6609b148();
  4068.         public static bool N_0xaf754f20eb5cd51a();
  4069.         public static void N_0xafc7e5e075a96f46(float p0, float p1, float p2);
  4070.         public static void N_0xafc976fd0580c7b3(int ped, bool toggle);
  4071.         public static void N_0xafe08b35ec0c9eae(int p0, bool p1, bool p2);
  4072.         public static void N_0xaff4710e2a0a6c12(int ped);
  4073.         public static int N_0xaff47709f1d5dcce();
  4074.         public static void N_0xb055a34527cb8fd7(int vehicle, bool p1);
  4075.         public static bool N_0xb07d3185e11657a5(int p0);
  4076.         public static void N_0xb088e9a47ae6edd5(int vehicle, bool p1);
  4077.         public static void N_0xb08b85d860e7ba3c(int p0, int p1, int p2);
  4078.         public static void N_0xb094bc1db4018240(int p0, int p1, float p2, float p3);
  4079.         public static int N_0xb09d25e77c33eb3f(int p0, int p1, int p2);
  4080.         public static void N_0xb0a6cfd2c69c1088(int ped, string p1, bool p2);
  4081.         public static int N_0xb0ad1238a709b1a2(int p0);
  4082.         public static void N_0xb0c56bd3d808d863(bool p0);
  4083.         public static void N_0xb11d94bc55f41932(string p0);
  4084.         public static void N_0xb1252e3e59a82aaf(int p0);
  4085.         public static void N_0xb129e447a2eda4bf(int p0, bool p1);
  4086.         public static void N_0xb13dcb4c6faad238(int p0, int p1, int p2);
  4087.         public static void N_0xb13e88e655e5a3bc();
  4088.         public static void N_0xb1577667c3708f9b();
  4089.         public static void N_0xb17bc6453f6cf5ac(int p0, int p1);
  4090.         public static void N_0xb1b6216ca2e7b55e(int p0, bool p1, bool p2);
  4091.         public static void N_0xb1bb03742917a5d6(int type, float xPos, float yPos, float zPos, float p4, int red, int green, int blue, int alpha);
  4092.         public static void N_0xb1cc1b9ec3007a2a(int amount);
  4093.         public static bool N_0xb1d2bb1e1631f5b1();
  4094.         public static int N_0xb2092a1eaa7fd45f(int p0);
  4095.         public static void N_0xb214d570ead7f81a(int p0, int p1);
  4096.         public static bool N_0xb24f0944da203d9e(int mpChar);
  4097.         public static void N_0xb264c4d2f2b0a78b(int vehicle);
  4098.         public static void N_0xb282749d5e028163(int p0, int p1);
  4099.         public static void N_0xb28b1fe5bfadd7f5(int vehicle, bool p1);
  4100.         public static int N_0xb2a592b04648a9cb();
  4101.         public static void N_0xb2aff10216defa2f(float x, float y, float z, float p3, float p4, float p5, float p6, int interiorFlags, float scale, int duration);
  4102.         public static int N_0xb2d06faede65b577();
  4103.         public static void N_0xb2d0bde54f0e8e5a(int _object, bool toggle);
  4104.         public static void N_0xb2e0c0d6922d31f2(int p0, int p1);
  4105.         public static int N_0xb2ebe8cbc58b90e9();
  4106.         public static int N_0xb309ebea797e001f(int p0);
  4107.         public static int N_0xb328dcc3a3aa401b(int p0);
  4108.         public static bool N_0xb335f761606db47c(ref int p1, ref int p2, int p3, bool p4);
  4109.         public static int N_0xb37e4e6a2388ca7b();
  4110.         public static void N_0xb3c641f3630bf6da(float p0);
  4111.         public static void N_0xb3cd58cca6cda852();
  4112.         public static int N_0xb3da2606774a8e2d();
  4113.         public static void N_0xb3e6360dde733e82(float p0);
  4114.         public static int N_0xb3ea4feabf41464b(int p0, int p1);
  4115.         public static int N_0xb3eca65c7317f174();
  4116.         public static bool N_0xb3f64a6a91432477();
  4117.         public static int N_0xb4271092ca7edf48(int p0);
  4118.         public static string N_0xb45085b721efd38c(int vehicle, bool p1);
  4119.         public static void N_0xb45eff719d8427a6(float p0);
  4120.         public static void N_0xb475f27c6a994d65();
  4121.         public static void N_0xb4771b9aaf4e68e4(int p0, int p1, int p2);
  4122.         public static int N_0xb48fced898292e52(float x, float y, float z, float rotation, string name);
  4123.         public static void N_0xb49eca122467d05f(int p0, int p1, int p2, int p3);
  4124.         public static void N_0xb4ab419e0d86acae(int p0, bool p1);
  4125.         public static void N_0xb4bbfd9cd8b3922b(string p0);
  4126.         public static void N_0xb4c2ec463672474e(int p0, int p1, int p2, int p3);
  4127.         public static int N_0xb4c8d77c80c0421e(int ped, float p1);
  4128.         public static bool N_0xb4f47213df45a64c(int ped, string p1);
  4129.         public static void N_0xb4f90faf7670b16f();
  4130.         public static int N_0xb5074db804e28ce7();
  4131.         public static void N_0xb50eb4ccb29704ac(int p0);
  4132.         public static void N_0xb51b9ab9ef81868c(bool toggle);
  4133.         public static void N_0xb542de8c3d1cb210(bool p0);
  4134.         public static void N_0xb552929b85fc27ec(int p0, int p1);
  4135.         public static void N_0xb569f41f3e7e83a4(int p0);
  4136.         public static bool N_0xb56bbbcc2955d9cb();
  4137.         public static bool N_0xb57a49545ba53ce7(ref int p0);
  4138.         public static void N_0xb57d8dd645cfa2cf();
  4139.         public static void N_0xb5a4db34fe89b88a();
  4140.         public static void N_0xb5c51b5502e85e83(int vehicle, int ped, int p2);
  4141.         public static bool N_0xb5cc40fbcb586380(int vehicle);
  4142.         public static int N_0xb5d3453c98456528();
  4143.         public static void N_0xb606e6cc59664972(int p0);
  4144.         public static int N_0xb6871b0555b02996(ref int p0, ref int p1, int p2, ref int p3, ref int p4, int p5);
  4145.         public static void N_0xb695e2cd0a2da9ee();
  4146.         public static void N_0xb6e6fba95c7324ac(uint doorHash, float ajar, bool p2, bool p3);
  4147.         public static void N_0xb7257ba2550ea10a(int p0, int p1, int p2, int p3, int p4, int p5, int p6);
  4148.         public static void N_0xb743f735c03d7810(int p0, int p1);
  4149.         public static bool N_0xb746d20b17f2a229(ref int p0, ref int p1);
  4150.         public static void N_0xb782f8238512bad5(int p0, ref int p1);
  4151.         public static void N_0xb7c7f6ad6424304b();
  4152.         public static void N_0xb7ed70c49521a61d(int decalType);
  4153.         public static void N_0xb81656bc81fe24d1(int blip, bool toggle);
  4154.         public static void N_0xb81cf134aeb56ffb();
  4155.         public static void N_0xb8721407ee9c3ff6(int p0, int p1, int p2);
  4156.         public static void N_0xb885852c39cc265d();
  4157.         public static void N_0xb893215d8d4c015b(int plane, int height);
  4158.         public static bool N_0xb8b52e498014f5b0(int ped);
  4159.         public static void N_0xb8f87ead7533b176(float p0);
  4160.         public static void N_0xb8fbc8b1330ca9b4(int vehicle, bool toggle);
  4161.         public static bool N_0xb9449845f73f5e9c(string functionName);
  4162.         public static int N_0xb9496ce47546db2c(int p0);
  4163.         public static void N_0xb9562064627ff9db(int p0, int p1);
  4164.         public static void N_0xb96b00e976be977f(float intensity);
  4165.         public static void N_0xb9854dfde0d833d6(float p0);
  4166.         public static void N_0xb99c4e4d9499df29(bool p0);
  4167.         public static void N_0xb9c362babecddc7a(int p0, int p1, int p2, int p3, int p4);
  4168.         public static bool N_0xb9cf1f793a9f1bf1();
  4169.         public static void N_0xba0127da25fd54c9(int p0, int p1);
  4170.         public static void N_0xba3d194057c79a7b(int p0);
  4171.         public static void N_0xba3d65906822bed5(bool p0, bool p1, float p2, float p3, float p4, float p5);
  4172.         public static bool N_0xba416d68c631496a();
  4173.         public static void N_0xba4b8d83bdc75551(int p0);
  4174.         public static int N_0xba52ff538ed2bc71(int index, bool spStat, bool charStat, int character, string section);
  4175.         public static bool N_0xba63d9fe45412247(int ped, bool p1);
  4176.         public static void N_0xba751764f0821256();
  4177.         public static void N_0xba7f0b77d80a4eb7(int p0, int p1);
  4178.         public static int N_0xba8805a1108a2515(int p0);
  4179.         public static void N_0xba8d65c1c65702e5(bool p0);
  4180.         public static int N_0xba91d045575699ad(int p0);
  4181.         public static void N_0xba96394a0eecfa65();
  4182.         public static int N_0xba9749cc94c1fd85();
  4183.         public static int N_0xba9775570db788cf();
  4184.         public static void N_0xbaa045b4e42f3c06(int p0, int p1);
  4185.         public static void N_0xbaa2f0490e146be8(int p0);
  4186.         public static bool N_0xbad8f2a42b844821(int friendIndex);
  4187.         public static void N_0xbae4f9b97cd43b30(bool p0);
  4188.         public static int N_0xbaf6babf9e7ccc13(int p0, ref int p1);
  4189.         public static int N_0xbb0527ec6341496d();
  4190.         public static void N_0xbb2333bb87ddd87f(int p0, int p1);
  4191.         public static int N_0xbb8ea16ecbc976c4(int p0);
  4192.         public static void N_0xbb90e12cac1dab25(float p0);
  4193.         public static int N_0xbbb45c3cf5c8aa85();
  4194.         public static void N_0xbbdf066252829606(int p0, bool p1);
  4195.         public static void N_0xbbf327ded94e4deb(string p0);
  4196.         public static bool N_0xbc0753c9ca14b506(int player, int p1, bool p2);
  4197.         public static void N_0xbc0ce682d4d05650(int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8, int p9, int p10, int p11, int p12, int p13);
  4198.         public static int N_0xbc1cc91205ec8d6e();
  4199.         public static int N_0xbc1d768f2f5d6c05(int player);
  4200.         public static void N_0xbc3cca5844452b06(float p0);
  4201.         public static void N_0xbc9490ca15aea8fb(int player);
  4202.         public static int N_0xbc9823ab80a3dcac();
  4203.         public static void N_0xbcbfcd9d1dac19e2(int cargobob, float strength);
  4204.         public static void N_0xbce595371a5fbaaf(int p0, bool p1);
  4205.         public static int N_0xbcedb009461da156();
  4206.         public static void N_0xbcfc632db7673bf0(float minAngle, float maxAngle);
  4207.         public static void N_0xbcfde9ede4cf27dc(int p0, int p1);
  4208.         public static void N_0xbd0be0bfc927eac1();
  4209.         public static void N_0xbd0efb25cca8f97a(int p0, int p1, int p2, int p3);
  4210.         public static void N_0xbd12f8228410d9b4(int busySpinnerType);
  4211.         public static void N_0xbd32e46aa95c1dd2(int p0);
  4212.         public static bool N_0xbd4d7eaf8a30f637(string name);
  4213.         public static bool N_0xbd545d44cce70597();
  4214.         public static void N_0xbd605b8e0e18b3bb();
  4215.         public static int N_0xbdb6f89c729cf388();
  4216.         public static void N_0xbdeb86f4d5809204(float p0);
  4217.         public static int N_0xbe197eaa669238f4(int p0, int p1, int p2, int p3);
  4218.         public static int N_0xbe3db208333d9844();
  4219.         public static bool N_0xbe3e347a87aceb82(int p0, int p1, int p2, int p3);
  4220.         public static void N_0xbe509b0a3693de8b(int p0);
  4221.         public static void N_0xbe5c1255a1830ff5(int vehicle, bool toggle);
  4222.         public static void N_0xbeb2d9a1d9a8f55a(int p0, int p1, int p2, int p3);
  4223.         public static void N_0xbeb3d46bb7f043c0(int p0);
  4224.         public static void N_0xbec0816ff5acbcda(int p0, int p1);
  4225.         public static void N_0xbed8ca5ff5e04113(float p0, float p1, float p2, float p3);
  4226.         public static bool N_0xbed9f5693f34ed17(uint statName, int p1, ref float outValue);
  4227.         public static bool N_0xbedb96a7584aa8cf();
  4228.         public static void N_0xbef34b1d9624d5dd(bool p0);
  4229.         public static int N_0xbf09786a7fcab582(int p0);
  4230.         public static void N_0xbf22e0f32968e967(int player, bool p1);
  4231.         public static void N_0xbf371cd2b64212fd(int p0);
  4232.         public static void N_0xbf4dc1784be94dfa(int p0, bool p1, int p2);
  4233.         public static void N_0xbf4f34a85ca2970c();
  4234.         public static void N_0xbf59707b3e5ed531(string p0);
  4235.         public static int N_0xbf72910d0f26f025();
  4236.         public static void N_0xbfa0a56a817c6c7d(bool p0);
  4237.         public static void N_0xbfafdb5faaa5c5ab(int p0);
  4238.         public static float N_0xbfba3ba79cff7ebf(uint modelHash);
  4239.         public static void N_0xbfe5756e7407064a(float x1, float y1, float z1, float x2, float y2, float z2, int damage, bool p7, uint weaponHash, int ownerPed, bool isAudible, bool isInvisible, float speed, int entity, bool p14, bool p15, bool p16, bool p17);
  4240.         public static int N_0xbfefe3321a3f5015(int ped, string username, bool pointedClanTag, bool isRockstarClan, string clanTag, int p5);
  4241.         public static string N_0xc0173d6bff4e0348(int p0);
  4242.         public static bool N_0xc01e93fac20c3346(uint doorHash);
  4243.         public static void N_0xc0416b061f2b7e5e(bool p0);
  4244.         public static int N_0xc098810437312fff(int modData);
  4245.         public static int N_0xc0d2af00bcc234ca();
  4246.         public static int N_0xc0e0d686ddfc6eae();
  4247.         public static void N_0xc0ed6438e6d39ba8(int p0, int p1, int p2);
  4248.         public static bool N_0xc116ff9b4d488291(ref int p0, ref int p1, int p2, int p3);
  4249.         public static bool N_0xc13c38e47ea5df31(ref int p0);
  4250.         public static void N_0xc141b8917e0017ec();
  4251.         public static bool N_0xc153c43ea202c8c1(uint doorHash);
  4252.         public static void N_0xc15907d667f7cfb2(int vehicle, bool toggle);
  4253.         public static int N_0xc17ad0e5752becda(uint componentHash);
  4254.         public static void N_0xc1805d05e6d4fe10(int vehicle);
  4255.         public static void N_0xc1952f3773ba18fe(int p0, int p1, int p2);
  4256.         public static void N_0xc19f6c8e7865a6ff(bool p0);
  4257.         public static void N_0xc1f6ebf9a3d55538(int p0, int p1);
  4258.         public static void N_0xc1f981a6f74f0c23(int p0, bool p1);
  4259.         public static void N_0xc208b673ce446b61(float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, int p8);
  4260.         public static bool N_0xc22912b1d85f26b1(int p0, ref int p1, ref Vector3 p2);
  4261.         public static void N_0xc23de0e91c30b58c(string cutsceneName, int p1, int p2);
  4262.         public static void N_0xc24075310a8b9cd1(int p0, int p1, int p2, int p3, int p4);
  4263.         public static bool N_0xc265df9fb44a9fbd(int p0);
  4264.         public static bool N_0xc2afffdabbdc2c5c(int achId, int progression);
  4265.         public static void N_0xc2b82527ca77053e();
  4266.         public static void N_0xc2d15bef167e27bc();
  4267.         public static int N_0xc2d2ad9eaae265b8();
  4268.         public static void N_0xc2eae3fb8cdbed31(string p0, string p1, string p2, float p3);
  4269.         public static void N_0xc2ee020f5fb4db53(int ped);
  4270.         public static bool N_0xc2f7fe5309181c7d(int charStatInt, int amount);
  4271.         public static int N_0xc32ea7a2f6ca7557();
  4272.         public static void N_0xc3376f42b1faccc6(int player);
  4273.         public static void N_0xc34bc448da29f5e9(int p0, int p1);
  4274.         public static void N_0xc35a6d07c93802b2();
  4275.         public static void N_0xc361aa040d6637a8(int vehicle, bool p1);
  4276.         public static void N_0xc3654a441402562d(int camera, float p1);
  4277.         public static void N_0xc388a0f065f5bc34(int p0, int p1);
  4278.         public static bool N_0xc38dc1e90d22547c(ref int p0, ref int p1, ref int p2);
  4279.         public static void N_0xc3ac2fff9612ac81(int mode);
  4280.         public static int N_0xc3bfed92026a2aad(int p0, int p1, int p2, int p3, int p4);
  4281.         public static void N_0xc3c221addde31a11(float p0);
  4282.         public static bool N_0xc3c7a6afdb244624(ref int networkHandle, ref int p1, int p2, int p3);
  4283.         public static void N_0xc3ead29ab273ece8(float p0);
  4284.         public static bool N_0xc406be343fc4b9af();
  4285.         public static void N_0xc4278f70131baa6d(int p0, bool p1);
  4286.         public static int N_0xc42dd763159f3461();
  4287.         public static int N_0xc434133d9ba52777(int p0, int p1);
  4288.         public static void N_0xc45c27ef50f36adc(int vehicle, bool p1);
  4289.         public static void N_0xc485e07e4f0b7958(uint doorHash, bool p1, bool p2, bool p3);
  4290.         public static void N_0xc4b3347bd68bd609(int p0);
  4291.         public static int N_0xc4bb08ee7907471e(int index, bool spStat, bool charStat, int character);
  4292.         public static void N_0xc505036a35afd01b(bool p0);
  4293.         public static void N_0xc50ce861b55eab8b(int vehicle, bool p1);
  4294.         public static void N_0xc54a08c85ae4d410(float p0);
  4295.         public static void N_0xc55854c7d7274882();
  4296.         public static int N_0xc55a0b40ffb1ed23();
  4297.         public static int N_0xc56fbf2f228e1dac(uint modelHash, int p1, int p2);
  4298.         public static int N_0xc571d0e77d8bbc29();
  4299.         public static void N_0xc594b315edf2d4af(int ped);
  4300.         public static void N_0xc5be134ec7ba96a0(int p0, int p1, int p2, int p3, int p4);
  4301.         public static void N_0xc5c8f970d4edff71(int p0);
  4302.         public static void N_0xc6033d32241f6fb5(int p0, bool p1);
  4303.         public static void N_0xc61b86c9f61eb404(bool toggle);
  4304.         public static void N_0xc6372ecd45d73bcd(bool p0);
  4305.         public static int N_0xc64ded7ef0d2fe37(ref int p0);
  4306.         public static void N_0xc65ab383cd91df98();
  4307.         public static void N_0xc669eea5d031b7de(int camera, float p1);
  4308.         public static float N_0xc6ad107ddc9054cc(uint modelHash);
  4309.         public static bool N_0xc6dc823253fbb366();
  4310.         public static int N_0xc6e0e2616a7576bb();
  4311.         public static int N_0xc6f580e4c94926ac(string picName1, string picName2, bool p2, int p3, string p4, string p5);
  4312.         public static int N_0xc70ddce56d0d3a99();
  4313.         public static void N_0xc729991a9065376e(int p0);
  4314.         public static bool N_0xc7397a83f7a2a462(ref int p0, int p1, bool p2, ref int p3);
  4315.         public static bool N_0xc7420099936ce286(uint tunableContext, uint tunableName, bool defaultValue);
  4316.         public static bool N_0xc7827959479dcc78(int entity);
  4317.         public static void N_0xc78e239ac5b2ddb9(bool p0, int p1, int p2);
  4318.         public static void N_0xc79196dcb36f6121(int p0);
  4319.         public static void N_0xc79ae21974b01fb2();
  4320.         public static int N_0xc7abac5de675ee3b();
  4321.         public static int N_0xc7be335216b5ec7c();
  4322.         public static void N_0xc7db36c24634f52b();
  4323.         public static void N_0xc7e7181c09f33b69(bool p0);
  4324.         public static void N_0xc7f29ca00f46350e(bool p0);
  4325.         public static void N_0xc819f3cbb62bf692(bool render, float p1, int p2);
  4326.         public static void N_0xc8391c309684595a();
  4327.         public static void N_0xc8407624cef2354b(int p0, int p1);
  4328.         public static bool N_0xc84527e235fca219(string p0, bool p1, string p2, ref int p3, ref int p4, string type, bool p6);
  4329.         public static void N_0xc847b43f369ac0b5();
  4330.         public static int N_0xc87e740d9f3872cc();
  4331.         public static int N_0xc88156ebb786f8d5();
  4332.         public static int N_0xc8b1b2425604cdd0();
  4333.         public static void N_0xc8b5c4a79cc18b94(int p0);
  4334.         public static bool N_0xc8e1071177a23be5(ref int p0, ref int p1, ref int p2);
  4335.         public static void N_0xc8ede9bdbccba6d4(ref int p0, float p1, float p2, float p3);
  4336.         public static int N_0xc8f3aaf93d0600bf(int p0, int p1, int p2, int p3);
  4337.         public static bool N_0xc912af078af19212();
  4338.         public static void N_0xc91c6c55199308ca(int p0, float p1, float p2, float p3);
  4339.         public static void N_0xc92717ef615b6704(float p0);
  4340.         public static bool N_0xc980e62e33df1d5c(ref int p0, ref int p1);
  4341.         public static void N_0xc9a763d8fe87436a(int player);
  4342.         public static void N_0xc9b18b4619f48f7b(float p0);
  4343.         public static void N_0xc9b43a33d09cada7(int p0);
  4344.         public static void N_0xca465d9cc0d231ba(int p0);
  4345.         public static int N_0xca4ac3eaae46ec7b(int p0, int p1);
  4346.         public static void N_0xca4ae345a153d573(bool p0);
  4347.         public static void N_0xca575c391fea25cc(int p0);
  4348.         public static bool N_0xca6b2f7ce32ab653(int p0, ref int p1, int p2);
  4349.         public static void N_0xca78cfa0366592fe(int p0, string windowTitle, ref int p2, string defaultText, string defaultConcat1, string defaultConcat2, string defaultConcat3, string defaultConcat4, string defaultConcat5, string defaultConcat6, string defaultConcat7, int maxInputLength);
  4350.         public static int N_0xca94551b50b4932c(int p0);
  4351.         public static bool N_0xca9d2aa3e326d720();
  4352.         public static void N_0xcac57395b151135f(int player, bool p1);
  4353.         public static void N_0xcac66558b944da67(string vehicle, bool p1);
  4354.         public static void N_0xcada5a0d0702381e(string p0, string soundset);
  4355.         public static void N_0xcae55f48d3d7875c(int p0);
  4356.         public static void N_0xcb00196b31c39eb1(int p0, int p1, int p2, int p3);
  4357.         public static void N_0xcb0360efefb2580d(int p0);
  4358.         public static int N_0xcb215c4b56a7fae7(bool p0);
  4359.         public static int N_0xcb645e85e97ea48b();
  4360.         public static int N_0xcb82a0bf0e3e3265(int p0);
  4361.         public static void N_0xcb968b53fc7f916d(int p0, bool p1, int p2, int p3);
  4362.         public static Vector3 N_0xcbdb9b923cacc92d(int cargobob);
  4363.         public static void N_0xcc25a4553dfbf9ea(int p0, int p1, int p2, int p3, int p4);
  4364.         public static void N_0xcc3fdded67bcfc63();
  4365.         public static int N_0xcc6e3b6bb69501f1(int p0);
  4366.         public static void N_0xcc6e963682533882(int p0);
  4367.         public static void N_0xcc9682b8951c5229(int ped, int r, int g, int b, int p4);
  4368.         public static bool N_0xcca4318e1ab03f1f(ref int p0);
  4369.         public static void N_0xccd078c2665d2973(bool p0);
  4370.         public static void N_0xcce26000e9a6fad7();
  4371.         public static bool N_0xccf1e97befdae480(int entity);
  4372.         public static void N_0xcd018c591f94cb43(int p0, bool p1);
  4373.         public static string N_0xcd67ad041a394c9c(int p0);
  4374.         public static void N_0xcd71a4ecab22709e(int entity);
  4375.         public static void N_0xcd74233600c4ea6b(int p0);
  4376.         public static int N_0xcd79a550999d7d4f(int p0);
  4377.         public static void N_0xcd9cc7e200a52a6f(int scene);
  4378.         public static void N_0xcda1c62be2777802(int p0, int p1, int p2);
  4379.         public static void N_0xcdca26e80faecb8f();
  4380.         public static int N_0xce5aa445aba8dee0(ref int p0);
  4381.         public static int N_0xce5d0e5e315db238(int p0, int p1, int p2, int p3, int p4);
  4382.         public static Vector3 N_0xce6294a232d03786(int p0, int p1);
  4383.         public static void N_0xcea553e35c2246e1(int p0, int p1, int p2);
  4384.         public static void N_0xcea7c8e1b48ff68c(int p0, int p1);
  4385.         public static void N_0xced08cbe8ebb97c7(float p0, float p1);
  4386.         public static void N_0xceda60a74219d064(int p0, bool p1);
  4387.         public static void N_0xcef214315d276fd1(bool p0);
  4388.         public static bool N_0xcef70aa5b3f89ba1();
  4389.         public static int N_0xcefa968912d0f78d();
  4390.         public static void N_0xcf1182f682f65307(int p0, int p1);
  4391.         public static void N_0xcf228e2aa03099c3(int gamerTagId, int wantedlvl);
  4392.         public static bool N_0xcf38dafbb49ede5e(ref int p0);
  4393.         public static int N_0xcf61d4b4702ee9eb();
  4394.         public static void N_0xcf8bd3b0bd6d42d7(int netScene, string animDict, string animName);
  4395.         public static void N_0xcf9159024555488c(int p0);
  4396.         public static void N_0xcfd115b373c0df63(int p0, ref int p1);
  4397.         public static void N_0xcfd778e7904c255e(int vehicle);
  4398.         public static void N_0xcfdbdf5ae59ba0f4(bool p0);
  4399.         public static void N_0xcfeb46dcd7d8d5eb(bool p0);
  4400.         public static void N_0xcfeb8af24fc1d0bb(bool p0);
  4401.         public static float N_0xd0082607100d7193();
  4402.         public static void N_0xd00d76a7dfc9d852(ref int p0);
  4403.         public static void N_0xd01005d2ba2eb778(string p0);
  4404.         public static int N_0xd01015c7316ae176(int ped, string p1);
  4405.         public static bool N_0xd05d1a6c74da3498(ref int p0, bool p1, ref int p2);
  4406.         public static int N_0xd0a484cb2f829fbe();
  4407.         public static void N_0xd0bc1c6fb18ee154(int p0, int p1, int p2, int p3, int p4, int p5, int p6);
  4408.         public static bool N_0xd0ee05fe193646ea(ref int p0, ref int p1, ref int p2);
  4409.         public static int N_0xd10282b6e3751ba0();
  4410.         public static void N_0xd1032e482629049e(bool p0);
  4411.         public static void N_0xd10f442036302d50(int p0, int p1, int p2);
  4412.         public static bool N_0xd1110739eeadb592(int p0, bool p1, int p2);
  4413.         public static void N_0xd12882d3ff82bf11();
  4414.         public static int N_0xd16c2ad6b8e32854(int index, bool spStat, bool charStat, int character);
  4415.         public static bool N_0xd1871251f3b5acd7(int ped);
  4416.         public static void N_0xd1942374085c8469(int p0);
  4417.         public static void N_0xd1a1ee3b4fa8e760(int p0);
  4418.         public static void N_0xd1b0f412f109ea5d(int p0, int p1);
  4419.         public static void N_0xd1c55b110e4df534(int p0);
  4420.         public static bool N_0xd1c7cb175e012964(int scaleformHandle);
  4421.         public static void N_0xd1c9b92bdd3f151d(int p0, int p1, int p2);
  4422.         public static int N_0xd1f7ca1535d22818();
  4423.         public static void N_0xd1f8363dfad03848(float p0);
  4424.         public static int N_0xd202b92cbf1d816f(int type, int image, string text);
  4425.         public static void N_0xd2049635deb9c375();
  4426.         public static void N_0xd2209be128b5418c(string graphicsName);
  4427.         public static void N_0xd2300034310557e4(int vehicle, int p1);
  4428.         public static void N_0xd261ba3e7e998072(int p0, float p1);
  4429.         public static void N_0xd2936cab8b58fcbd(int p0, bool p1, float p2, float p3, float p4, float p5, bool p6, float p7);
  4430.         public static void N_0xd2b315b6689d537d(int player, bool p1);
  4431.         public static void N_0xd2b32be3fc1626c6();
  4432.         public static void N_0xd2cc78cd3d0b50f9(int p0, bool p1);
  4433.         public static void N_0xd2dccd8e16e20997(int p0);
  4434.         public static int N_0xd302e99edf0449cf(int p0);
  4435.         public static void N_0xd30c50df888d58b5(int pedHandle, bool showViewCones);
  4436.         public static int N_0xd313de83394af134();
  4437.         public static void N_0xd3301660a57c9272(int p0);
  4438.         public static void N_0xd33daa36272177c4(int ped);
  4439.         public static int N_0xd38c4a6d047c019d();
  4440.         public static int N_0xd39b3fff8ffdd5bf(int p0);
  4441.         public static void N_0xd39d13c9febf0511(bool p0);
  4442.         public static bool N_0xd3a10fc7fd8d98cd();
  4443.         public static int N_0xd3a6a0ef48823a8c();
  4444.         public static bool N_0xd3d15555431ab793();
  4445.         public static int N_0xd3e51c0ab8c26eee(int p0, int p1);
  4446.         public static int N_0xd40aac51e8e4c663(int p0);
  4447.         public static int N_0xd4196117af7bb974(int p0, int p1);
  4448.         public static bool N_0xd422fcc5f239a915();
  4449.         public static void N_0xd4438c0564490e63();
  4450.         public static void N_0xd4793dff3af2abcd();
  4451.         public static bool N_0xd47a2c1ba117471d(int charStatInt, int amount);
  4452.         public static void N_0xd48fe545cd46f857(int gamerTagId, int component, int alpha);
  4453.         public static void N_0xd4b8e3d1917bc86b(bool toggle);
  4454.         public static bool N_0xd4c4642cb7f50b5d(int vehicle);
  4455.         public static int N_0xd53acdbef24a46e8();
  4456.         public static void N_0xd558bec0bba7e8d2(int p0, int p1, int p2, int p3, int p4);
  4457.         public static void N_0xd565f438137f0e10(int p0, int p1);
  4458.         public static void N_0xd57aaae0e2214d11();
  4459.         public static bool N_0xd5a4b59980401588(int p0, int p1, ref int p2, ref int p3);
  4460.         public static void N_0xd5b35bea41919acb(int ped, string p1, float p2, float p3, float p4, float p5, float p6, float p7, int p8, float p9, bool p10, string animDict, int flags);
  4461.         public static void N_0xd5bb4025ae449a4e(int ped, string p1, float p2);
  4462.         public static void N_0xd5bb406f4e04019f(int p0, bool p1, bool p2);
  4463.         public static int N_0xd642319c54aadeb6();
  4464.         public static int N_0xd66c9e72b3cc4982(ref int p0, int p1);
  4465.         public static void N_0xd6781e42755531f7(int p0);
  4466.         public static void N_0xd68a5ff8a3a89874(int r, int g, int b, int a);
  4467.         public static void N_0xd69411aa0cebf9e9(int ped, int p1, int p2, int p3);
  4468.         public static void N_0xd6ade981781fca09(float p0);
  4469.         public static void N_0xd7021272eb0a451e(string p0);
  4470.         public static int N_0xd7360051c885628b();
  4471.         public static int N_0xd76eeef746057fd6(int p0);
  4472.         public static void N_0xd79185689f8fd5df(bool p0);
  4473.         public static void N_0xd7b6c73cad419bcf(int p0);
  4474.         public static void N_0xd7c10c4a637992c9();
  4475.         public static bool N_0xd7c95d322ff57522();
  4476.         public static void N_0xd7cccba28c4ecaf0(int p0, int p1, int p2, int p3, int p4);
  4477.         public static void N_0xd7d0b00177485411(int p0, float p1);
  4478.         public static int N_0xd7d22f5592aed8ba(int p0);
  4479.         public static void N_0xd801cc02177fa3f1();
  4480.         public static int N_0xd80a80346a45d761(int p0);
  4481.         public static int N_0xd8122c407663b995();
  4482.         public static void N_0xd81b7f27bc773e66(int p0, int p1, int p2, int p3, int p4);
  4483.         public static void N_0xd821056b9acf8052(int p0, int p1);
  4484.         public static void N_0xd8295af639fd9cb8(int p0);
  4485.         public static void N_0xd86d101fcfd00a4b(int ped, int flags);
  4486.         public static void N_0xd8c3be3ee94caf2d(int p0, int p1, int p2, int p3, int p4);
  4487.         public static void N_0xd8e694757bcea8e9();
  4488.         public static void N_0xd9454b5752c857dc();
  4489.         public static int N_0xd95cc5d2ab15a09f(int p0);
  4490.         public static void N_0xd972df67326f966e();
  4491.         public static void N_0xd99db210089617fe(int p0, int p1, int p2);
  4492.         public static void N_0xd9b71952f78a2640(uint doorHash, bool p1);
  4493.         public static bool N_0xd9d2cfff49fab35f();
  4494.         public static void N_0xd9f692d349249528();
  4495.         public static void N_0xda024bdbd600f44a(ref int networkHandle);
  4496.         public static void N_0xda05194260cdcdf9(int p0, int p1);
  4497.         public static void N_0xda07819e452ffe8f(int p0);
  4498.         public static int N_0xdab963831dbfd3f4(int p0, int p1, int p2, int p3, int p4);
  4499.         public static void N_0xdac073c7901f9e15(int p0);
  4500.         public static void N_0xdadfada5a20143a8();
  4501.         public static void N_0xdaf80797fc534bec(int p0);
  4502.         public static bool N_0xdaf87174be7454ff(int p0);
  4503.         public static void N_0xdb34e8d56fc13b08(int p0, bool p1, bool p2);
  4504.         public static int N_0xdb41d07a45a6d4b7(int p0);
  4505.         public static float N_0xdb88a37483346780(float size, int font);
  4506.         public static void N_0xdb90c6cca48940f1(bool p0);
  4507.         public static void N_0xdba3c090e3d74690(int vehicle);
  4508.         public static void N_0xdbaa5ec848ba2d46(int p0, int p1);
  4509.         public static void N_0xdbc631f109350b8c(int vehicle, bool p1);
  4510.         public static void N_0xdbc966a01c02bca7(int p0, int p1, int p2);
  4511.         public static void N_0xdc0f817884cdd856(int dispatchService, bool toggle);
  4512.         public static bool N_0xdc18531d7019a535(int p0, int p1);
  4513.         public static void N_0xdc459cfa0cce245b(bool p0);
  4514.         public static bool N_0xdc48473142545431();
  4515.         public static int N_0xdc54a7af8b3a14ef();
  4516.         public static void N_0xdc57a637a20006ed(int p0, int p1);
  4517.         public static void N_0xdc64d2c53493ed12(int player);
  4518.         public static void N_0xdc6f8601faf2e893(int entity, bool p1);
  4519.         public static int N_0xdc9274a7ef6b2867();
  4520.         public static void N_0xdc9da9e8789f5246();
  4521.         public static bool N_0xdcca191df9980fd7(int ped);
  4522.         public static int N_0xdce97bdf8a0eabc8();
  4523.         public static void N_0xdcfb5d4db8bf367e(int p0, bool p1);
  4524.         public static bool N_0xdd2238f57b977751(int p0);
  4525.         public static bool N_0xdd2620b7b9d16ff1(int player, float p1);
  4526.         public static void N_0xdd564bdd0472c936(uint hash);
  4527.         public static void N_0xdd6bcf9e94425df9();
  4528.         public static int N_0xdd6cb2cce7c2735c(int type, string button, string text);
  4529.         public static void N_0xdd79df9f4d26e1c9();
  4530.         public static void N_0xddc635d5b3262c56(string p0);
  4531.         public static int N_0xdde23f30cc5a0f03(string effectName, int entity, float xOffset, float yOffset, float zOffset, float xRot, float yRot, float zRot, int boneIndex, float scale, bool xAxis, bool yAxis, bool zAxis);
  4532.         public static void N_0xddf24d535060f811(uint scaleformHash, int p1);
  4533.         public static void N_0xddf73e2b1fec5ab4(int player, bool toggle);
  4534.         public static int N_0xde03620f8703a9df();
  4535.         public static void N_0xde45d1a1ef45ee61(int player, bool toggle);
  4536.         public static void N_0xde81239437e8c5a8();
  4537.         public static void N_0xdea2b8283baa3944(int gamerTagId, string _string);
  4538.         public static void N_0xdea36202fc3382df(bool p0);
  4539.         public static int N_0xdeaaf77eb3687e97(int p0, ref int p1);
  4540.         public static void N_0xdeadc0dedeadc0de(int entity);
  4541.         public static int N_0xdeb2b99a1af1a2a6(int p0);
  4542.         public static void N_0xded5af5a0ea4b297(int driver, float p1);
  4543.         public static int N_0xdf4b952f7d381b95();
  4544.         public static int N_0xdf649c4e9afdd788();
  4545.         public static void N_0xdf6ca0330f2e737b(int p0, int p1);
  4546.         public static void N_0xdf7e3eeb29642c38(int vehicle, ref Vector3 out1, ref Vector3 out2);
  4547.         public static bool N_0xdf97cdd4fc08fd34(int p0);
  4548.         public static int N_0xdfa80cb25d0a19b3();
  4549.         public static bool N_0xdfb4138eefed7b81(int ped, uint projHash, float radius, ref Vector3 projPos, bool ownedByPlayer);
  4550.         public static float N_0xdfc8cbc606fdb0fc();
  4551.         public static int N_0xdff09646e12ec386(int p0);
  4552.         public static int N_0xdffa5be8381c3314();
  4553.         public static void N_0xdffcef48e511db48(int p0, bool p1);
  4554.         public static float N_0xe0130b41d3cf4574();
  4555.         public static void N_0xe01903c47c7ac89e();
  4556.         public static void N_0xe036a705f989e049();
  4557.         public static void N_0xe058175f8eafe79a(bool p0);
  4558.         public static void N_0xe05dd0e9707003a3(int p0, bool p1);
  4559.         public static int N_0xe0a6138401bcb837();
  4560.         public static bool N_0xe0d36e5d9e99cc21(int colorID);
  4561.         public static int N_0xe0e854f5280fb769(uint statName);
  4562.         public static void N_0xe111a7c0d200cbc5(int p0, float p1);
  4563.         public static void N_0xe124fa80a759019c(string text);
  4564.         public static void N_0xe12abe5e3a389a6c(int entity, bool p1);
  4565.         public static bool N_0xe154b48b68ef72bc(int p0);
  4566.         public static void N_0xe16142b94664defd(int vehicle, bool p1);
  4567.         public static bool N_0xe1615ec03b3bb4fd();
  4568.         public static int N_0xe16aa70ce9beedc3(int p0);
  4569.         public static bool N_0xe1a0450ed46a7812(int p0, ref int p1);
  4570.         public static void N_0xe1c8709406f2c41c();
  4571.         public static void N_0xe1ca84ebf72e691d(int p0, int p1, ref int p2, ref int p3, ref int p4);
  4572.         public static void N_0xe1cd1e48e025e661();
  4573.         public static void N_0xe23adc6fcb1f29ae(int p0, int p1, int p2);
  4574.         public static bool N_0xe23d5873c2394c61(int player);
  4575.         public static bool N_0xe260e0bb9cd995ac(int p0);
  4576.         public static void N_0xe266ed23311f24d4(int p0, ref int p1, ref int p2, float p3, float p4, bool p5);
  4577.         public static void N_0xe2892e7e55d7073a(float p0);
  4578.         public static bool N_0xe2a99a9b524befff(int transactionID);
  4579.         public static void N_0xe2f53f172b45ede1();
  4580.         public static void N_0xe301bd63e9e13cf0(int vehicle, int cargobob);
  4581.         public static void N_0xe30524e1871f481d(int p0);
  4582.         public static int N_0xe30cf56f1efa5f43(int rangeStart, int rangeEnd);
  4583.         public static void N_0xe3261d791eb44acb(int p0);
  4584.         public static bool N_0xe33ffa906ce74880(int vehicle, int p1);
  4585.         public static int N_0xe35b38a27e8e7179(int p0);
  4586.         public static void N_0xe36a98d8ab3d3c66(bool p0);
  4587.         public static void N_0xe38cb9d7d39fdbcc(int vehicle, float x, float y, float z);
  4588.         public static void N_0xe3a3db414a373dab();
  4589.         public static void N_0xe3a7742e0b7a2f8b(float x1, float y1, float z1, float x2, float y2, float z2, int damage, bool p7, uint weaponHash, int ownerPed, bool isAudible, bool isInvisible, float speed, int entity);
  4590.         public static int N_0xe3b05614dce1d014(int p0);
  4591.         public static void N_0xe3b27e70ceab9f0c(int ped);
  4592.         public static void N_0xe3d969d2785ffb5e();
  4593.         public static void N_0xe3e2c1b4c59dbc77(int unk);
  4594.         public static int N_0xe3e5a7c64ca2c6ed();
  4595.         public static void N_0xe3ebaae484798530(int vehicle, bool p1);
  4596.         public static void N_0xe43a13c9e4cccbcf(int ped, bool p1);
  4597.         public static void N_0xe44a982368a4af23(int vehicle, int vehicle2);
  4598.         public static void N_0xe45087d85f468bc2(bool p0, string name);
  4599.         public static void N_0xe4723db6e736ccff(int ped, int p1, float p2, float p3, float p4, float p5, bool p6);
  4600.         public static int N_0xe496a53ba5f50a56(int p0);
  4601.         public static void N_0xe4dcec7fd5b739a5(int ped);
  4602.         public static void N_0xe4e2fd323574965c(int p0, int p1);
  4603.         public static bool N_0xe4e53e1419d81127(uint tunableContext, uint tunableName);
  4604.         public static void N_0xe4e6dd5566d28c82();
  4605.         public static void N_0xe52b8e7f85d39a08(int ped, int type);
  4606.         public static bool N_0xe532d6811b3a4d2a(int p0);
  4607.         public static void N_0xe532ec1a63231b4f(int p0, int p1);
  4608.         public static int N_0xe547e9114277098f();
  4609.         public static bool N_0xe5608ca7bc163a5f(string tunableContext, string tunableName, ref float _value);
  4610.         public static void N_0xe574a662acaefbb1();
  4611.         public static void N_0xe5810ac70602f2f5(int vehicle, float p1);
  4612.         public static int N_0xe59343e9e96529e7();
  4613.         public static float N_0xe599a503b3837e1b();
  4614.         public static void N_0xe620fd3512a04f18(float p0);
  4615.         public static void N_0xe63d7c6eececb66b(bool p0);
  4616.         public static bool N_0xe64a3ca08dfa37a9(int p0);
  4617.         public static void N_0xe66c690248f11150(int p0, int p1);
  4618.         public static void N_0xe6717e652b8c8d8a(int p0, int p1);
  4619.         public static void N_0xe67c6dfd386ea5e7(bool p0);
  4620.         public static void N_0xe6869becdd8f2403(int p0, bool p1);
  4621.         public static void N_0xe6a9f00d4240b519(int p0, int p1);
  4622.         public static int N_0xe6ac6c45fbe83004(float x1, float y1, float z1, float x2, float y2, float z2, float radius, int flags, int entity, int p9);
  4623.         public static int N_0xe6b0e8cfc3633bf0(int vehicle);
  4624.         public static void N_0xe6c0c80b8c867537(bool p0);
  4625.         public static void N_0xe6ca85e7259ce16b(int p0);
  4626.         public static void N_0xe6de0561d9232a64();
  4627.         public static void N_0xe6f13851780394da(int vehicle, float p1);
  4628.         public static void N_0xe70ba7b90f8390dc(int p0, int p1, bool p2, int p3);
  4629.         public static int N_0xe73364db90778ffa();
  4630.         public static int N_0xe791df1f73ed2c8b(int p0);
  4631.         public static void N_0xe7df4e0545dfb56e(int p0, int p1, int p2);
  4632.         public static void N_0xe7e4c198b0185900(int p0, int p1, bool p2);
  4633.         public static void N_0xe82728f0de75d13a(int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8, int p9, int p10, int p11, int p12, int p13, int p14, int p15, int p16, int p17, int p18, int p19, int p20, int p21, int p22, int p23, int p24);
  4634.         public static void N_0xe827b9382cfb41ba(int p0, int p1, int p2, int p3);
  4635.         public static void N_0xe83a3e3557a56640(string button);
  4636.         public static void N_0xe842a9398079bd82(int vehicle, float p1);
  4637.         public static int N_0xe84eb93729c5f36a(int p0);
  4638.         public static void N_0xe851e480b814d4ba(int vehicle, bool p1);
  4639.         public static void N_0xe861d0b05c7662b8(int p0, int p1, ref int p2);
  4640.         public static int N_0xe8853fbce7d8d0d6();
  4641.         public static int N_0xe8a169e666cbc541();
  4642.         public static bool N_0xe8a25867fba3b05e(int inputGroup, int control, float amount);
  4643.         public static void N_0xe8b0b270b6e7c76e(int p0, int p1, int p2, int p3);
  4644.         public static bool N_0xe8b9c0ec9e183f35();
  4645.         public static void N_0xe906ec930f5fe7c8(int p0, int p1);
  4646.         public static bool N_0xe95b0c7d5ba3b96b(int p0);
  4647.         public static void N_0xe95c8a1875a02ca4(int p0, int p1, int p2);
  4648.         public static void N_0xe9b99b6853181409();
  4649.         public static int N_0xe9ea16d6e54cdca4(int p0, int p1);
  4650.         public static int N_0xea14eef5b7cd2c30();
  4651.         public static bool N_0xea16b69d93d71a45(uint tunableContext, uint tunableName);
  4652.         public static int N_0xea2f2061875eed90();
  4653.         public static int N_0xea9960d07dadcf10(int p0);
  4654.         public static int N_0xeaf0fa793d05c592();
  4655.         public static void N_0xeb078ca2b5e82add(int p0, int p1);
  4656.         public static int N_0xeb2104e905c6f2e9();
  4657.         public static int N_0xeb2bf817463dfa28(int p0, int p1);
  4658.         public static void N_0xeb2d525b57f42b40();
  4659.         public static void N_0xeb354e5376bc81a7(bool forcedShow);
  4660.         public static bool N_0xeb3dac2c86001e5e();
  4661.         public static int N_0xeb4a0c2d56441717(int dispatchService);
  4662.         public static void N_0xeb6f1a9b5510a5d2(int p0, bool p1);
  4663.         public static bool N_0xeb709a36958abe0d(int gamerTagId);
  4664.         public static int N_0xebb376779a760aa8();
  4665.         public static int N_0xebcab9e5048434f4();
  4666.         public static bool N_0xebd0edba5be957cf(int ped);
  4667.         public static void N_0xebd3205a207939ed(ref int p0);
  4668.         public static void N_0xebefc2e77084f599(int p0, string p1, bool p2);
  4669.         public static void N_0xebf8284d8cadeb53();
  4670.         public static bool N_0xebfa8d50addc54c4(int p0);
  4671.         public static void N_0xec4b4b3b9908052a(int ped, float unk);
  4672.         public static void N_0xec52c631a1831c03(int p0);
  4673.         public static bool N_0xec5e3af5289dca81(ref int networkHandle, int _event, int amountReceived);
  4674.         public static int N_0xec6935ebe0847b90(int p0, int p1, int p2, int p3);
  4675.         public static int N_0xec69adf931aae0c3(int p0);
  4676.         public static int N_0xec72c258667be5ea(int p0);
  4677.         public static void N_0xec9264727eec0f28();
  4678.         public static void N_0xeca658ce2a4e5a72(int p0, int p1);
  4679.         public static bool N_0xecb41ac6ab754401();
  4680.         public static void N_0xecdc202b25e5cf48(int p0, int p1, int p2);
  4681.         public static void N_0xecf128344e9ff9f1(bool p0);
  4682.         public static bool N_0xed34c0c02c098bb7(int p0, int maxPlayers);
  4683.         public static void N_0xed3c76adfa6d07c4(int ped);
  4684.         public static void N_0xed5ede9e676643c9(int p0, int p1);
  4685.         public static void N_0xed5fd7af10f5e262(int p0, int p1, int p2, int p3);
  4686.         public static void N_0xed640017ed337e45(string p0, string p1, float p2, float p3, float p4, string p5);
  4687.         public static bool N_0xed6d8e27a43b8cde(int p0);
  4688.         public static void N_0xed8286f71a819baa(int cargobob, float p1);
  4689.         public static void N_0xedbc8405b3895cc9(int p0, int p1);
  4690.         public static void N_0xedbf6c9b0d2c65c8(int p0);
  4691.         public static void N_0xedead9a91ec768b3(int p0, int p1, int p2);
  4692.         public static int N_0xedf7f927136c224b();
  4693.         public static void N_0xee066c7006c49c0a(int p0, int p1, ref int p2);
  4694.         public static void N_0xee4c0e6dbc6f2c6f();
  4695.         public static void N_0xee76ff7e6a0166b0(int headDisplayId, bool p1);
  4696.         public static int N_0xee778f8c7e1142e2(int p0);
  4697.         public static void N_0xee99784e4467689c(int p0, bool p1, int p2, bool p3);
  4698.         public static bool N_0xeea5ac2eda7c33e8(float x, float y, float z);
  4699.         public static int N_0xeebfc7a7efdc35b4(int vehicle);
  4700.         public static int N_0xeeed8fafec331a70(int p0, int p1, int p2, int p3);
  4701.         public static void N_0xeeeda5e6d7080987(int p0, int p1);
  4702.         public static bool N_0xef0912ddf7c4cb4b();
  4703.         public static void N_0xef0d582cbf2d9b0f(int ped, int p1, float p2, float p3, float p4, float p5, int p6, float p7, ref int p8);
  4704.         public static void N_0xef398beee4ef45f9(bool p0);
  4705.         public static void N_0xef39ee20c537e98c(int p0, int p1, int p2, int p3, int p4, int p5);
  4706.         public static void N_0xef49cf0270307cbe();
  4707.         public static bool N_0xef7d17bc6c85264c();
  4708.         public static void N_0xefabc7722293da7c();
  4709.         public static void N_0xefb55e7c25d3b3be();
  4710.         public static void N_0xefc13b1ce30d755d(int p0, int p1);
  4711.         public static void N_0xefd79fa81dfba9cb(int p0, int p1);
  4712.         public static void N_0xefd97ff47b745b8d(int p0);
  4713.         public static void N_0xeff296097ff1e509(int p0, int p1);
  4714.         public static bool N_0xeffb25453d8600f9();
  4715.         public static bool N_0xf0210268db0974b1(int p0);
  4716.         public static int N_0xf033419d1b81fae8(int p0);
  4717.         public static void N_0xf03755696450470c();
  4718.         public static void N_0xf051d9bfb6ba39c0(int p0);
  4719.         public static void N_0xf06a16ca55d138d8(int p0, int p1);
  4720.         public static void N_0xf06a6f41cb445443(int p0);
  4721.         public static void N_0xf06ebb91a81e09e3(bool p0);
  4722.         public static void N_0xf083835b70ba9bfe();
  4723.         public static void N_0xf086ad9354fac3a3(int p0);
  4724.         public static int N_0xf0a60040be558f2d(int p0, int p1, int p2);
  4725.         public static bool N_0xf0daef2f545bee25(int p0);
  4726.         public static void N_0xf0e4ba16d1db546c(int vehicle, int p1, int p2);
  4727.         public static bool N_0xf0eed5a6bc7b237a(int p0, int entity, int p2);
  4728.         public static Vector3 N_0xf0f2103efaf8cba7(int p0, float p1);
  4729.         public static int N_0xf0f77adb9f67e79d(float x, float y, float z, int unk);
  4730.         public static bool N_0xf10b44fd479d69f3(int player, int p1);
  4731.         public static int N_0xf11f01d98113536a(int p0);
  4732.         public static int N_0xf12e33034d887f66(int p0, int p1, int p2, int p3, int p4, int p5);
  4733.         public static int N_0xf12e6cd06c73d69e();
  4734.         public static int N_0xf13fe2a80c05c561();
  4735.         public static void N_0xf154b8d1775b2dec(bool p0);
  4736.         public static void N_0xf1a1803d3476f215(int _value);
  4737.         public static void N_0xf1a6c18b35bcade6(bool p0);
  4738.         public static bool N_0xf1ae5dcdbfca2721(ref int p0, ref int p1, ref int p2);
  4739.         public static void N_0xf1b84178f8674195(int p0);
  4740.         public static void N_0xf1c03a5352243a30(int p0);
  4741.         public static void N_0xf1ca12b18aef5298(int entity, bool toggle);
  4742.         public static bool N_0xf1cea8a4198d8e9a(string p0);
  4743.         public static void N_0xf1e22dc13f5eebad(float p0);
  4744.         public static void N_0xf1eea2dda9ffa69d(int p0);
  4745.         public static void N_0xf1f8157b8c3f171c(int p0, string p1, string p2);
  4746.         public static bool N_0xf22ca0fd74b80e7a(int p0);
  4747.         public static bool N_0xf2385935bffd4d92(int p0);
  4748.         public static void N_0xf239400e16c23e08(int p0, int p1);
  4749.         public static void N_0xf25e02cb9c5818f8();
  4750.         public static int N_0xf284ac67940c6812();
  4751.         public static int N_0xf287f506767cc8a9();
  4752.         public static void N_0xf2bebcdfafdaa19e(bool toggle);
  4753.         public static int N_0xf2ca003f167e21d2();
  4754.         public static int N_0xf2d4b2fe415aafc3(uint statName);
  4755.         public static bool N_0xf2e07819ef1a5289();
  4756.         public static void N_0xf2e1a7133dd356a6(uint hash, bool toggle);
  4757.         public static int N_0xf2eac213d5ea0623();
  4758.         public static void N_0xf2f6a2fa49278625(float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, ref int p9, ref int p10, ref int p11, ref int p12);
  4759.         public static bool N_0xf30980718c8ed876(ref int p0, int p1);
  4760.         public static void N_0xf314cf4f0211894e(int hudColorIndex, int r, int g, int b, int a);
  4761.         public static int N_0xf3162836c28f9da5(int p0, int p1, int p2, int p3);
  4762.         public static void N_0xf3365489e0dd50f9(int p0, bool p1);
  4763.         public static void N_0xf36199225d6d8c86(float opacity);
  4764.         public static bool N_0xf3929c2379b60cce();
  4765.         public static int N_0xf3b0e0aed097a3f5(int p0, int p1);
  4766.         public static string N_0xf3e31d16cbdcb304(int p0);
  4767.         public static int N_0xf3fbe2d50a6a8c28(int character, bool p1);
  4768.         public static bool N_0xf41b5d290c99a3d6(int p0);
  4769.         public static void N_0xf434a10ba01c37d0(bool p0);
  4770.         public static int N_0xf445de8da80a1792();
  4771.         public static void N_0xf44a5456ac3f4f97(int p0);
  4772.         public static void N_0xf45352426ff3a4f0(ref int clanDesc, int bufferSize, ref int networkHandle);
  4773.         public static void N_0xf46a1e03e8755980(bool p0);
  4774.         public static void N_0xf47e567b3630dd12(int p0, int p1);
  4775.         public static void N_0xf488c566413b4232(int p0, float p1);
  4776.         public static void N_0xf49abc20d8552257(int p0);
  4777.         public static void N_0xf4a0dadb70f57fa6();
  4778.         public static void N_0xf4c8cf9e353afeca(string p0, float p1);
  4779.         public static int N_0xf4d8e7ac2a27758c(int p0);
  4780.         public static void N_0xf4f2c0d4ee209e20();
  4781.         public static void N_0xf4ff020a08bc8863(int p0, int p1);
  4782.         public static void N_0xf514621e8ea463d0(int amount);
  4783.         public static void N_0xf51d36185993515d(int checkpoint, float posX, float posY, float posZ, float unkX, float unkY, float unkZ);
  4784.         public static void N_0xf534d94dfa2ead26(int p0, int p1, int p2, int p3, int p4);
  4785.         public static bool N_0xf53e48461b71eecb(int p0);
  4786.         public static void N_0xf55e4046f6f831dc(int p0, float p1);
  4787.         public static bool N_0xf56dfb7b61be7276(float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float p9, float p10, float p11, ref int p12);
  4788.         public static void N_0xf5846edb26a98a24(int ped, bool p1);
  4789.         public static void N_0xf5a2c681787e579d(float x, float y, float p2, float p3);
  4790.         public static void N_0xf5bb8dac426a52c0(ref int p0, ref int p1, ref int p2, ref int p3);
  4791.         public static int N_0xf5bed327cea362b1(bool p0);
  4792.         public static bool N_0xf60165e1d2c5370b(int ped, ref int p1, ref int p2);
  4793.         public static void N_0xf6792800ac95350d(int p0);
  4794.         public static bool N_0xf6baaaf762e1bf40(string p0, ref int p1);
  4795.         public static void N_0xf6f4383b7c92f11a(int p0);
  4796.         public static int N_0xf70efa14fe091429(int p0);
  4797.         public static void N_0xf751b16fb32abc1d(float p0);
  4798.         public static void N_0xf78b803082d4386f(float p0);
  4799.         public static bool N_0xf78f94d60248c737(int p0, bool p1);
  4800.         public static void N_0xf796359a959df65d(bool toggle);
  4801.         public static void N_0xf79f9def0aade61a(int ped);
  4802.         public static bool N_0xf7b2cfde5c9f700d(int p0, float p1, float p2, float p3);
  4803.         public static void N_0xf7b38b8305f1fe8b(int TV_Channel, string VideoSequence, bool Restart);
  4804.         public static bool N_0xf7b79a50b905a30d(float p0, float p1, float p2, float p3);
  4805.         public static bool N_0xf7f203e31f96f6a1(int vehicle, bool flag);
  4806.         public static void N_0xf814fec6a19fd6e0();
  4807.         public static void N_0xf8155a7f03ddfc8e(int p0);
  4808.         public static void N_0xf854439efbb3b583();
  4809.         public static bool N_0xf86aa3c56ba31381(uint scriptHash);
  4810.         public static void N_0xf87d9f2301f7d206(int p0);
  4811.         public static void N_0xf8bdbf3d573049a1(float p0);
  4812.         public static void N_0xf8c54a461c3e11dc(ref int p0, ref int p1, ref int p2, ref int p3);
  4813.         public static bool N_0xf8cc1ebe0b62e29f(int p0);
  4814.         public static void N_0xf8dee0a5600cbb93(bool toggle);
  4815.         public static void N_0xf8ebccc96adb9fb7(int p0, float p1, bool p2);
  4816.         public static void N_0xf92099527db8e2a7(int p0, int p1);
  4817.         public static void N_0xf98dde0a8ed09323(bool p0);
  4818.         public static void N_0xf98e4b3e56afc7b1(int p0, float p1);
  4819.         public static bool N_0xf9904d11f1acbec3(float worldX, float worldY, float worldZ, ref float screenX, ref float screenY);
  4820.         public static void N_0xf9acf4a08098ea25(int ped, bool p1);
  4821.         public static int N_0xf9b83b77929d8863();
  4822.         public static void N_0xf9b8f91aad3b953e(int ped, int target, float xOffset, float yOffset, float zOffset, float radius, bool p6);
  4823.         public static void N_0xf9c1681347c8bd15(int _object);
  4824.         public static void N_0xf9c812cd7c46e817(int index, string context, string reason, bool unk);
  4825.         public static void N_0xf9d02130ecdd1d77(int cam, float range);
  4826.         public static bool N_0xf9e1ccae8ba4c281(int p0, int p1, ref int p2, ref int p3);
  4827.         public static int N_0xf9f2922717b819ec();
  4828.         public static void N_0xfa07759e6fddd7cf(int p0, int p1, int p2, int p3);
  4829.         public static void N_0xfa1e0e893d915215(bool p0);
  4830.         public static void N_0xfa2888e3833c8e96();
  4831.         public static void N_0xfaa457ef263e8763(ref int p0, string name);
  4832.         public static void N_0xfac75988a7d078d3(int p0);
  4833.         public static void N_0xfae628f1e9adb239(int p0, int p1, int p2);
  4834.         public static void N_0xfaf2a78061fd9ef4(int p0, float p1, float p2, float p3);
  4835.         public static int N_0xfafc23aee23868db();
  4836.         public static void N_0xfb00ca71da386228();
  4837.         public static int N_0xfb199266061f820a();
  4838.         public static int N_0xfb1f9381e80fa13f(int p0, ref int p1);
  4839.         public static void N_0xfb680d403909dc70(int p0, int p1);
  4840.         public static int N_0xfb6c4072e9a32e92(int p0, int p1);
  4841.         public static void N_0xfb6db092fbae29e6(int p0, string p1, ref int p2);
  4842.         public static void N_0xfb80ab299d2ee1bd(int p0);
  4843.         public static void N_0xfb8f2a6f3df08cbe();
  4844.         public static int N_0xfbc5e768c7a77a6a();
  4845.         public static bool N_0xfbcfa2ea2e206890();
  4846.         public static void N_0xfbe20329593dec9d(int p0, int p1, int p2, int p3);
  4847.         public static void N_0xfc18db55ae19e046(bool p0);
  4848.         public static void N_0xfc309e94546fcdb5(bool p0);
  4849.         public static void N_0xfc40cbf7b90ca77c(int p0);
  4850.         public static void N_0xfc4ee00a7b3bfb76(int p0, int p1, int p2);
  4851.         public static bool N_0xfc695459d4d0e219(float x, float y);
  4852.         public static bool N_0xfc859e2374407556();
  4853.         public static void N_0xfcc228e07217fcac(int p0);
  4854.         public static void N_0xfcc75460aba29378();
  4855.         public static bool N_0xfccae5b92a830878(int p0);
  4856.         public static bool N_0xfcf37a457cb96dc0(int p0, float p1, float p2, float p3, float p4);
  4857.         public static void N_0xfcfacd0db9d7a57d(int p0, int p1);
  4858.         public static void N_0xfd1695c5d3b05439(int p0, int p1, int p2, int p3, int p4, int p5);
  4859.         public static void N_0xfd3151cd37ea2245(int p0);
  4860.         public static void N_0xfd75dabc0957bf33(bool p0);
  4861.         public static int N_0xfd8b834a8ba05048();
  4862.         public static void N_0xfdb423997fa30340();
  4863.         public static int N_0xfdbf4cdbc07e1706(float xLow, float yLow, float xHigh, float yHigh, float height);
  4864.         public static void N_0xfdd85225b2dea55e();
  4865.         public static void N_0xfddb234cf74073d9(int ped);
  4866.         public static void N_0xfdec055ab549e328();
  4867.         public static int N_0xfe07ff6495d52e2a(int p0, int p1, int p2, int p3);
  4868.         public static void N_0xfe205f38aaa58e5b(int p0, int p1);
  4869.         public static int N_0xfe26117a5841b2ff(int vehicle, int p1);
  4870.         public static int N_0xfe466162c4401d18(float x, float y, float z, float x1, float y2, float z2, float rotX, float rotY, float rotZ, int p9, int p10, int entity, int p12);
  4871.         public static bool N_0xfe4c1d0d3b9cc17e(int p0, int p1);
  4872.         public static void N_0xfebfbfdfb66039de(int p0);
  4873.         public static bool N_0xfec9a3b1820f3331(int p0);
  4874.         public static void N_0xfee4a5459472a9f8();
  4875.         public static void N_0xff266d1d0eb1195d();
  4876.         public static void N_0xff287323b0e2c69a(int ped);
  4877.         public static void N_0xff300c7649724a0b(int player, bool p1);
  4878.         public static void N_0xff4803bc019852d9(float p0, int p1);
  4879.         public static bool N_0xff56381874f82086(int p0, int p1, ref int outComponent);
  4880.         public static void N_0xff5992e1c9e65d05(int p0);
  4881.         public static int N_0xff6be494c7987f34(ref Vector3 pVec1, ref Vector3 pVec2, int flag, int entity, int flag2);
  4882.         public static int N_0xff8f3a92b75ed67a();
  4883.         public static int N_0xffbe02cd385356bd();
  4884.         public static int N_0xffe1e5b792d92b34();
  4885.         public static bool N_0xffe5c16f402d851d(int p0, string p1);
  4886.         public static void N_0xffee8fa29ab9a18e(int player);
  4887.         public static void ObjectDecalToggle(uint hash);
  4888.         public static int ObjectValueAddArray(ref int objectData, string key);
  4889.         public static void ObjectValueAddBoolean(ref int objectData, string key, bool _value);
  4890.         public static void ObjectValueAddFloat(ref int objectData, string key, float _value);
  4891.         public static void ObjectValueAddInteger(ref int objectData, string key, int _value);
  4892.         public static int ObjectValueAddObject(ref int objectData, string key);
  4893.         public static void ObjectValueAddString(ref int objectData, string key, string _value);
  4894.         public static void ObjectValueAddVector3(ref int objectData, string key, float valueX, float valueY, float valueZ);
  4895.         public static int ObjectValueGetArray(ref int objectData, string key);
  4896.         public static bool ObjectValueGetBoolean(ref int objectData, string key);
  4897.         public static float ObjectValueGetFloat(ref int objectData, string key);
  4898.         public static int ObjectValueGetInteger(ref int objectData, string key);
  4899.         public static int ObjectValueGetObject(ref int objectData, string key);
  4900.         public static string ObjectValueGetString(ref int objectData, string key);
  4901.         public static int ObjectValueGetType(ref int objectData, string key);
  4902.         public static Vector3 ObjectValueGetVector3(ref int objectData, string key);
  4903.         public static int ObjToNet(int _object);
  4904.         public static void OpenBombBayDoors(int vehicle);
  4905.         public static void OpenPatrolRoute(string patrolRoute);
  4906.         public static int OpenSequenceTask(ref int taskSequence);
  4907.         public static void OpenVehicleBombBay(int vehicle);
  4908.         public static void OverrideCamSplineMotionBlur(int cam, int p1, float p2, float p3);
  4909.         public static void OverrideCamSplineVelocity(int cam, int p1, float p2, float p3);
  4910.         public static void OverridePopscheduleVehicleModel(int scheduleId, uint vehicleHash);
  4911.         public static bool OverrideSaveHouse(bool p0, float p1, float p2, float p3, float p4, bool p5, float p6, float p7);
  4912.         public static void OverrideTrevorRage(ref int p0);
  4913.         public static void OverrideUnderwaterStream(ref int p0, bool p1);
  4914.         public static void OverrideVehHorn(int vehicle, bool mute, int p2);
  4915.         public static int ParticipantId();
  4916.         public static int ParticipantIdToInt();
  4917.         public static void PauseClock(bool toggle);
  4918.         public static void PausePlaybackRecordedVehicle(int p0);
  4919.         public static void PauseScriptedConversation(bool p0);
  4920.         public static bool PedHasUseScenarioTask(int ped);
  4921.         public static bool PedSkipNextReloading(int ped);
  4922.         public static int PedToNet(int ped);
  4923.         public static void PinRopeVertex(int rope, int vertex, float x, float y, float z);
  4924.         public static bool PlaceObjectOnGroundProperly(int _object);
  4925.         public static void PlayAmbientSpeech1(int ped, string speechName, string speechParam);
  4926.         public static void PlayAmbientSpeech2(int ped, string speechName, string speechParam);
  4927.         public static void PlayAmbientSpeechAtCoords(string p0, string p1, float p2, float p3, float p4, string p5);
  4928.         public static void PlayAmbientSpeechWithVoice(int p0, string speechName, string voiceName, string speechParam, bool p4);
  4929.         public static void PlayAnimOnRunningScenario(int ped, string animDict, string animName);
  4930.         public static bool PlayCamAnim(int cam, string animName, string animDictionary, float x, float y, float z, float xRot, float yRot, float zRot, bool p9, int p10);
  4931.         public static void PlayEndCreditsMusic(bool play);
  4932.         public static bool PlayEntityAnim(int entity, string animName, string animDict, float p3, bool loop, bool stayInAnim, bool p6, float delta, int bitset);
  4933.         public static void PlayEntityScriptedAnim(int p0, ref int p1, ref int p2, ref int p3, float p4, float p5);
  4934.         public static void PlayerAttachVirtualBound(float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7);
  4935.         public static void PlayerDetachVirtualBound();
  4936.         public static int PlayerId();
  4937.         public static int PlayerPedId();
  4938.         public static void PlayFacialAnim(int ped, string animName, string animDict);
  4939.         public static void PlayMissionCompleteAudio(string audioName);
  4940.         public static void PlayPain(int ped, int painID, int p1);
  4941.         public static void PlayPedRingtone(string ringtoneName, int ped, bool p2);
  4942.         public static int PlayPoliceReport(string name, float p1);
  4943.         public static void PlaySound(int soundId, string audioName, string audioRef, bool p3, int p4, bool p5);
  4944.         public static void PlaySoundFromCoord(int soundId, string audioName, float x, float y, float z, string audioRef, bool p6, int range, bool p8);
  4945.         public static void PlaySoundFromEntity(int soundId, string audioName, int entity, string audioRef, bool p4, int p5);
  4946.         public static void PlaySoundFrontend(int soundId, string audioName, string audioRef, bool p3);
  4947.         public static void PlaystatsAmbientMissionCrateCreated(float p0, float p1, float p2);
  4948.         public static void PlaystatsAwardXp(int p0, int p1, int p2);
  4949.         public static void PlaystatsCheatApplied(string cheat);
  4950.         public static void PlaystatsClothChange(int p0, int p1, int p2, int p3, int p4);
  4951.         public static void PlaystatsFriendActivity(int p0, int p1);
  4952.         public static void PlaystatsMatchStarted(int p0, int p1, int p2, int p3, int p4, int p5, int p6);
  4953.         public static void PlaystatsMissionCheckpoint(ref int p0, int p1, int p2, int p3);
  4954.         public static void PlaystatsMissionOver(ref int p0, int p1, int p2, bool p3, bool p4, bool p5);
  4955.         public static void PlaystatsMissionStarted(ref int p0, int p1, int p2, bool p3);
  4956.         public static void PlaystatsNpcInvite(ref int p0);
  4957.         public static void PlaystatsOddjobDone(int p0, int p1, int p2);
  4958.         public static void PlaystatsPropChange(int p0, int p1, int p2, int p3);
  4959.         public static void PlaystatsRaceCheckpoint(int p0, int p1, int p2, int p3, int p4);
  4960.         public static void PlaystatsRankUp(int p0);
  4961.         public static void PlaystatsShopItem(int p0, int p1, int p2, int p3, int p4);
  4962.         public static void PlaystatsWebsiteVisited(uint scaleformHash, int p1);
  4963.         public static void PlayStreamFromObject(int _object);
  4964.         public static void PlayStreamFromPed(int ped);
  4965.         public static void PlayStreamFromVehicle(int vehicle);
  4966.         public static void PlayStreamFrontend();
  4967.         public static bool PlaySynchronizedAudioEvent(int p0);
  4968.         public static bool PlaySynchronizedCamAnim(int p0, int p1, string animName, string animDictionary);
  4969.         public static bool PlaySynchronizedEntityAnim(int entity, int syncedScene, string animation, string propName, float p4, float p5, int p6, float p7);
  4970.         public static bool PlaySynchronizedMapEntityAnim(float p0, float p1, float p2, float p3, int p4, int p5, ref int p6, ref int p7, float p8, float p9, int p10, float p11);
  4971.         public static void PlayVehicleDoorCloseSound(int vehicle, int p1);
  4972.         public static void PlayVehicleDoorOpenSound(int vehicle, int p1);
  4973.         public static void PointCamAtCoord(int cam, float x, float y, float z);
  4974.         public static void PointCamAtEntity(int cam, int entity, float p2, float p3, float p4, bool p5);
  4975.         public static void PointCamAtPedBone(int cam, int ped, int boneIndex, float x, float y, float z, bool p6);
  4976.         public static int PopScaleformMovieFunction();
  4977.         public static void PopScaleformMovieFunctionVoid();
  4978.         public static void PopTimecycleModifier();
  4979.         public static void PopulateNow();
  4980.         public static float Pow(float _base, float exponent);
  4981.         public static void PrefetchSrl(string srl);
  4982.         public static void PreloadScriptConversation(bool p0, bool p1, bool p2, bool p3);
  4983.         public static void PreloadScriptPhoneConversation(bool p0, bool p1);
  4984.         public static void PreloadVehicleMod(int p0, int modType, int p2);
  4985.         public static bool PrepareAlarm(string alarmName);
  4986.         public static bool PrepareMusicEvent(string eventName);
  4987.         public static int PrepareSynchronizedAudioEvent(string p0, int p1);
  4988.         public static bool PrepareSynchronizedAudioEventForScene(int p0, ref int p1);
  4989.         public static string ProcessCashGift(ref int p0, ref int p1, string p2);
  4990.         public static void ProcessEntityAttachments(int entity);
  4991.         public static void PulseBlip(int blip);
  4992.         public static bool PushScaleformMovieFunction(int scaleform, string functionName);
  4993.         public static bool PushScaleformMovieFunctionFromHudComponent(int hudComponent, string functionName);
  4994.         public static bool PushScaleformMovieFunctionN(string functionName);
  4995.         public static void PushScaleformMovieFunctionParameterBool(bool _value);
  4996.         public static void PushScaleformMovieFunctionParameterFloat(float _value);
  4997.         public static void PushScaleformMovieFunctionParameterInt(int _value);
  4998.         public static void PushScaleformMovieFunctionParameterString(string _value);
  4999.         public static void PushScaleformMovieMethodParameterBool(bool _value);
  5000.         public static void PushScaleformMovieMethodParameterButtonName(string button);
  5001.         public static void PushScaleformMovieMethodParameterFloat(float _value);
  5002.         public static void PushScaleformMovieMethodParameterInt(int _value);
  5003.         public static void PushScaleformMovieMethodParameterString(string _value);
  5004.         public static void PushTimecycleModifier();
  5005.         public static void RaiseConvertibleRoof(int vehicle, bool instantlyRaise);
  5006.         public static void RaiseLowerableWheels(int vehicle);
  5007.         public static void RefreshInterior(int interiorID);
  5008.         public static void RefreshWaypoint();
  5009.         public static void RegisterBoolToSave(ref int p0, string name);
  5010.         public static void RegisterCommand(string commandName, InputArgument handler, bool restricted);
  5011.         public static void RegisterEntityForCutscene(int cutscenePed, string cutsceneEntName, int p2, uint modelHash, int p4);
  5012.         public static void RegisterEnumToSave(ref int p0, string name);
  5013.         public static void RegisterFloatToSave(ref int p0, string name);
  5014.         public static void RegisterFontFile(string fileName);
  5015.         public static int RegisterFontId(string fontName);
  5016.         public static void RegisterHatedTargetsAroundPed(int ped, float radius);
  5017.         public static void RegisterIntToSave(ref int p0, string name);
  5018.         public static bool RegisterNamedRendertarget(string p0, bool p1);
  5019.         public static void RegisterNuiCallbackType(string callbackType);
  5020.         public static void RegisterObjectScriptBrain(string scriptName, uint objectName, int p2, float p3, int p4, int p5);
  5021.         public static int RegisterPedheadshot(int ped);
  5022.         public static int RegisterSaveHouse(float p0, float p1, float p2, float p3, ref int p4, int p5, int p6);
  5023.         public static void RegisterScriptWithAudio(int p0);
  5024.         public static void RegisterSynchronisedScriptSpeech();
  5025.         public static void RegisterTarget(int ped, int target);
  5026.         public static void RegisterTextLabelToSave(ref int p0, string name);
  5027.         public static void RegisterWorldPointScriptBrain(ref int p0, float p1, int p2);
  5028.         public static void ReleaseAmbientAudioBank();
  5029.         public static void ReleaseMissionAudioBank();
  5030.         public static void ReleaseMovieMeshSet(int movieMeshSet);
  5031.         public static bool ReleaseNamedRendertarget(ref int p0);
  5032.         public static void ReleaseNamedScriptAudioBank(string audioBank);
  5033.         public static void ReleasePreloadMods(int vehicle);
  5034.         public static void ReleaseScriptAudioBank();
  5035.         public static void ReleaseSoundId(int soundId);
  5036.         public static void RemoveActionModeAsset(string asset);
  5037.         public static void RemoveAllCoverBlockingAreas();
  5038.         public static void RemoveAllPedWeapons(int ped, bool p1);
  5039.         public static void RemoveAllPickupsOfType(uint pickupHash);
  5040.         public static void RemoveAllProjectilesOfType(uint weaponHash, bool p1);
  5041.         public static void RemoveAllShockingEvents(bool p0);
  5042.         public static void RemoveAnimDict(string animDict);
  5043.         public static void RemoveAnimSet(string animSet);
  5044.         public static void RemoveBlip(ref int blip);
  5045.         public static void RemoveClipSet(string clipSet);
  5046.         public static void RemoveCoverPoint(int coverpoint);
  5047.         public static void RemoveCurrentRise(int p0);
  5048.         public static void RemoveCutscene();
  5049.         public static void RemoveDecal(int decal);
  5050.         public static void RemoveDecalsFromObject(int obj);
  5051.         public static void RemoveDecalsFromObjectFacing(int obj, float x, float y, float z);
  5052.         public static void RemoveDecalsFromVehicle(int vehicle);
  5053.         public static void RemoveDecalsInRange(float x, float y, float z, float range);
  5054.         public static void RemoveDispatchSpawnBlockingArea(int p0);
  5055.         public static void RemoveDoorFromSystem(uint doorHash);
  5056.         public static void RemoveForcedObject(int p0, int p1, int p2, int p3, int p4);
  5057.         public static void RemoveFromItemset(int p0, int p1);
  5058.         public static void RemoveGroup(int groupId);
  5059.         public static void RemoveIpl(string iplName);
  5060.         public static void RemoveLoadingPrompt();
  5061.         public static void RemoveModelHide(int p0, int p1, int p2, int p3, int p4, int p5);
  5062.         public static void RemoveModelSwap(float x, float y, float z, float radius, uint originalModel, uint newModel, bool p6);
  5063.         public static void RemoveMpGamerTag(int gamerTagId);
  5064.         public static void RemoveMultiplayerBankCash();
  5065.         public static void RemoveMultiplayerHudCash();
  5066.         public static void RemoveNamedPtfxAsset(string assetName);
  5067.         public static void RemoveNavmeshBlockingObject(int p0);
  5068.         public static void RemoveNavmeshRequiredRegions();
  5069.         public static void RemoveNotification(int notificationId);
  5070.         public static void RemoveParticleFx(int ptfxHandle, bool p1);
  5071.         public static void RemoveParticleFxFromEntity(int entity);
  5072.         public static void RemoveParticleFxInRange(float X, float Y, float Z, float radius);
  5073.         public static void RemovePedDefensiveArea(int ped, bool toggle);
  5074.         public static void RemovePedElegantly(ref int ped);
  5075.         public static void RemovePedFromGroup(int ped);
  5076.         public static void RemovePedHelmet(int ped, bool instantly);
  5077.         public static void RemovePedPreferredCoverSet(int ped);
  5078.         public static void RemovePickup(int pickup);
  5079.         public static void RemovePickUpRopeForCargobob(int cargobob);
  5080.         public static int RemovePlayerHelmet(int player, bool p2);
  5081.         public static void RemovePtfxAsset();
  5082.         public static void RemoveRelationshipGroup(uint groupHash);
  5083.         public static void RemoveScenarioBlockingArea(int p0, bool p1);
  5084.         public static void RemoveScenarioBlockingAreas();
  5085.         public static void RemoveScriptFire(int fireHandle);
  5086.         public static bool RemoveShockingEvent(int _event);
  5087.         public static void RemoveShockingEventSpawnBlockingAreas();
  5088.         public static bool RemoveSpeedZone(int speedzone);
  5089.         public static void RemoveStealthKill(uint hash, bool p1);
  5090.         public static void RemoveStealthModeAsset(string asset);
  5091.         public static void RemoveVehicleAsset(int vehicleAsset);
  5092.         public static void RemoveVehicleHighDetailModel(int vehicle);
  5093.         public static void RemoveVehicleMod(int vehicle, int modType);
  5094.         public static void RemoveVehicleRecording(int p0, ref int p1);
  5095.         public static void RemoveVehiclesFromGeneratorsInArea(float x1, float y1, float z1, float x2, float y2, float z2, int unk);
  5096.         public static void RemoveVehicleStuckCheck(int vehicle);
  5097.         public static void RemoveVehicleUpsidedownCheck(int vehicle);
  5098.         public static void RemoveVehicleWindow(int vehicle, int windowIndex);
  5099.         public static void RemoveWaypointRecording(string name);
  5100.         public static void RemoveWeaponAsset(uint weaponHash);
  5101.         public static void RemoveWeaponComponentFromPed(int ped, uint weaponHash, uint componentHash);
  5102.         public static void RemoveWeaponComponentFromWeaponObject(int p0, int p1);
  5103.         public static void RemoveWeaponFromPed(int ped, uint weaponHash);
  5104.         public static void RenderFirstPersonCam(bool render, float p1, int p2);
  5105.         public static void RenderScriptCams(bool render, bool ease, int easeTime, bool p3, bool p4);
  5106.         public static void ReportCrime(int player, int crimeType, int wantedLvlThresh);
  5107.         public static void RequestActionModeAsset(string asset);
  5108.         public static void RequestAdditionalCollisionAtCoord(float x, float y, float z);
  5109.         public static void RequestAdditionalText(string gxt, int slot);
  5110.         public static void RequestAdditionalText_2(string gxt, int slot);
  5111.         public static bool RequestAmbientAudioBank(string p0, bool p1);
  5112.         public static void RequestAnimDict(string animDict);
  5113.         public static void RequestAnimSet(string animSet);
  5114.         public static void RequestClipSet(string clipSet);
  5115.         public static int RequestCollisionAtCoord(float x, float y, float z);
  5116.         public static void RequestCollisionForModel(uint model);
  5117.         public static void RequestCutscene(string cutsceneName, int p1);
  5118.         public static void RequestCutsceneEx(string cutsceneName, int p1, int p2);
  5119.         public static void RequestHudScaleform(int hudComponent);
  5120.         public static void RequestInteriorRoomByName(int interiorID, string roomName);
  5121.         public static void RequestIpl(string iplName);
  5122.         public static void RequestMenuPedModel(uint model);
  5123.         public static bool RequestMissionAudioBank(string p0, bool p1);
  5124.         public static void RequestModel(uint model);
  5125.         public static void RequestNamedPtfxAsset(string assetName);
  5126.         public static int RequestPtfxAsset();
  5127.         public static int RequestScaleformMovie(string scaleformName);
  5128.         public static int RequestScaleformMovie3(string scaleformName);
  5129.         public static int RequestScaleformMovieInstance(string scaleformName);
  5130.         public static int RequestScaleformMovieInteractive(string scaleformName);
  5131.         public static void RequestScript(string scriptName);
  5132.         public static bool RequestScriptAudioBank(string p0, bool p1);
  5133.         public static void RequestScriptWithNameHash(uint scriptHash);
  5134.         public static void RequestStealthModeAsset(string asset);
  5135.         public static void RequestStreamedScript(uint scriptHash);
  5136.         public static void RequestStreamedTextureDict(string textureDict, bool p1);
  5137.         public static void RequestVehicleAsset(uint vehicleHash, int vehicleAsset);
  5138.         public static void RequestVehicleHighDetailModel(int vehicle);
  5139.         public static void RequestVehiclePhoneExplosion();
  5140.         public static void RequestVehicleRecording(int i, string name);
  5141.         public static void RequestWaypointRecording(string name);
  5142.         public static void RequestWeaponAsset(uint weaponHash, int p1, int p2);
  5143.         public static void RequestWeaponHighDetailModel(int weaponObject);
  5144.         public static void ReserveNetworkMissionObjects(int amount);
  5145.         public static void ReserveNetworkMissionPeds(int amount);
  5146.         public static void ReserveNetworkMissionVehicles(int amount);
  5147.         public static void ResetAiMeleeWeaponDamageModifier();
  5148.         public static void ResetAiWeaponDamageModifier();
  5149.         public static void ResetCurrentIntensity();
  5150.         public static void ResetDispatchIdealSpawnDistance();
  5151.         public static void ResetDispatchSpawnBlockingAreas();
  5152.         public static void ResetEditorValues();
  5153.         public static int ResetEntityAlpha(int entity);
  5154.         public static void ResetExclusiveScenarioGroup();
  5155.         public static void ResetGroupFormationDefaultSpacing(int groupHandle);
  5156.         public static void ResetHudComponentValues(int id);
  5157.         public static void ResetLocalplayerState();
  5158.         public static void ResetParticleFxAssetOldToNew(string name);
  5159.         public static void ResetPedAudioFlags(int ped);
  5160.         public static void ResetPedInVehicleContext(int ped);
  5161.         public static void ResetPedLastVehicle(int ped);
  5162.         public static void ResetPedMovementClipset(int ped, float p1);
  5163.         public static void ResetPedRagdollBlockingFlags(int ped, int flags);
  5164.         public static void ResetPedRagdollTimer(int ped);
  5165.         public static void ResetPedStrafeClipset(int ped);
  5166.         public static int ResetPedVisibleDamage(int ped);
  5167.         public static void ResetPedWeaponMovementClipset(int ped);
  5168.         public static void ResetPlayerArrestState(int player);
  5169.         public static void ResetPlayerInputGait(int player);
  5170.         public static void ResetPlayerStamina(int player);
  5171.         public static void ResetReticuleValues();
  5172.         public static void ResetScenarioGroupsEnabled();
  5173.         public static void ResetScenarioTypesEnabled();
  5174.         public static void ResetSpecialAbilityControlsCinematic(int player, float normalizedValue, bool p2);
  5175.         public static void ResetTrevorRage();
  5176.         public static void ResetVehicleStuckTimer(int vehicle, int nullAttributes);
  5177.         public static void ResetVehicleWheels(int vehicle, bool toggle);
  5178.         public static void ResetWantedLevelDifficulty(int player);
  5179.         public static void ResetWavesIntensity();
  5180.         public static void RespondingAsTemp(float p0);
  5181.         public static void RestartFrontendMenu(uint menuHash, int p1);
  5182.         public static void RestartScriptedConversation();
  5183.         public static void RestorePlayerStamina(int player, float p1);
  5184.         public static void ResurrectPed(int ped);
  5185.         public static void RetractCargobobHook(int cargobob);
  5186.         public static int ReturnTwo(int p0);
  5187.         public static int ReturnZero();
  5188.         public static void ReviveInjuredPed(int ped);
  5189.         public static int RollDownWindow(int vehicle, int windowIndex);
  5190.         public static void RollDownWindows(int vehicle);
  5191.         public static int RollUpWindow(int vehicle, int windowIndex);
  5192.         public static bool RopeAreTexturesLoaded();
  5193.         public static void RopeConvertToSimple(int rope);
  5194.         public static void RopeDrawShadowEnabled(ref int rope, bool toggle);
  5195.         public static int RopeForceLength(int rope, float length);
  5196.         public static int RopeLoadTextures();
  5197.         public static void RopeResetLength(int rope, float length);
  5198.         public static void RopeSetUpdatePinverts(int rope);
  5199.         public static int RopeUnloadTextures();
  5200.         public static int Round(float _value);
  5201.         public static void ScEmailMessageClearRecipList();
  5202.         public static void ScEmailMessagePushGamerToRecipList(ref int player);
  5203.         public static int ScGetCheckStringStatus(int taskHandle);
  5204.         public static int ScGetNickname();
  5205.         public static bool ScHasCheckStringTaskCompleted(int taskHandle);
  5206.         public static void ScInboxGetEmails(int offset, int limit);
  5207.         public static bool ScInboxMessageGetDataBool(int p0, string p1);
  5208.         public static bool ScInboxMessageGetDataInt(int p0, string context, ref int _out);
  5209.         public static bool ScInboxMessageGetDataString(int p0, string context, string _out);
  5210.         public static string ScInboxMessageGetString(int p0);
  5211.         public static bool ScInboxMessageGetUgcdata(int p0, ref int p1);
  5212.         public static int ScInboxMessageInit(int p0);
  5213.         public static bool ScInboxMessagePop(int p0);
  5214.         public static bool ScInboxMessagePush(int p0);
  5215.         public static void ScreenDrawPositionBegin(int x, int y);
  5216.         public static void ScreenDrawPositionEnd();
  5217.         public static void ScreenDrawPositionRatio(float x, float y, float p2, float p3);
  5218.         public static void ScriptIsMovingMobilePhoneOffscreen(bool toggle);
  5219.         public static bool ScStartCheckStringTask(string _string, ref int taskHandle);
  5220.         public static bool SendLoadingScreenMessage(string jsonString);
  5221.         public static bool SendNuiMessage(string jsonString);
  5222.         public static void SetAbilityBarValue(float _value, float maxValue);
  5223.         public static bool SetAchievementProgression(int achId, int progression);
  5224.         public static void SetActivateObjectPhysicsAsSoonAsItIsUnfrozen(int _object, bool toggle);
  5225.         public static void SetAggressiveHorns(bool toggle);
  5226.         public static void SetAiBlipMaxDistance(int ped, float distance);
  5227.         public static void SetAiBlipType(int ped, int type);
  5228.         public static void SetAiMeleeWeaponDamageModifier(float modifier);
  5229.         public static void SetAirDragMultiplierForPlayersVehicle(int player, float multiplier);
  5230.         public static void SetAiWeaponDamageModifier(float _value);
  5231.         public static void SetAllLowPriorityVehicleGeneratorsActive(bool active);
  5232.         public static void SetAllRandomPedsFlee(int player, bool toggle);
  5233.         public static void SetAllRandomPedsFleeThisFrame(int player);
  5234.         public static void SetAllVehicleGeneratorsActive();
  5235.         public static void SetAllVehicleGeneratorsActiveInArea(float x1, float y1, float z1, float x2, float y2, float z2, bool p6, bool p7);
  5236.         public static int SetAllVehiclesSpawn(int p0, bool p1, bool p2, bool p3);
  5237.         public static void SetAmbientVoiceName(int ped, string name);
  5238.         public static void SetAmbientZoneListState(string p0, bool p1, bool p2);
  5239.         public static void SetAmbientZoneListStatePersistent(string ambientZone, bool p1, bool p2);
  5240.         public static void SetAmbientZoneState(ref int p0, bool p1, bool p2);
  5241.         public static void SetAmbientZoneStatePersistent(string ambientZone, bool p1, bool p2);
  5242.         public static bool SetAmmoInClip(int ped, uint weaponHash, int ammo);
  5243.         public static void SetAnimalMood(int animal, int mood);
  5244.         public static void SetAnimLooped(int p0, bool p1, int p2, bool p3);
  5245.         public static void SetAnimRate(int p0, float p1, int p2, bool p3);
  5246.         public static void SetAnimWeight(int p0, float p1, int p2, int p3, bool p4);
  5247.         public static void SetAreasGeneratorOrientation(int player);
  5248.         public static void SetAudioFlag(string flagName, bool toggle);
  5249.         public static void SetAudioSceneVariable(string scene, string variable, float _value);
  5250.         public static void SetAudioVehiclePriority(int vehicle, int p1);
  5251.         public static void SetAutoGiveParachuteWhenEnterPlane(int player, bool toggle);
  5252.         public static bool SetBalanceAddMachine(ref int p0, ref int p1);
  5253.         public static bool SetBalanceAddMachines(ref int p0, int p1, ref int p2);
  5254.         public static void SetBikeLeanAngle(int vehicle, float x, float y);
  5255.         public static void SetBit(ref int address, int offset);
  5256.         public static void SetBitsInRange(ref int _var, int rangeStart, int rangeEnd, int p3);
  5257.         public static void SetBlackout(bool enable);
  5258.         public static void SetBlipAlpha(int blip, int alpha);
  5259.         public static void SetBlipAsFriendly(int blip, bool toggle);
  5260.         public static void SetBlipAsMissionCreatorBlip(int blip, bool toggle);
  5261.         public static void SetBlipAsShortRange(int blip, bool toggle);
  5262.         public static void SetBlipBright(int blip, bool toggle);
  5263.         public static void SetBlipCategory(int blip, int index);
  5264.         public static void SetBlipChecked(int blip, bool toggle);
  5265.         public static void SetBlipColour(int blip, int color);
  5266.         public static void SetBlipCoords(int blip, float posX, float posY, float posZ);
  5267.         public static void SetBlipDisplay(int blip, int displayId);
  5268.         public static void SetBlipFade(int blip, int opacity, int duration);
  5269.         public static void SetBlipFlashes(int blip, bool toggle);
  5270.         public static void SetBlipFlashesAlternate(int blip, bool toggle);
  5271.         public static void SetBlipFlashInterval(int blip, int p1);
  5272.         public static void SetBlipFlashTimer(int blip, int duration);
  5273.         public static void SetBlipFriend(int blip, bool toggle);
  5274.         public static void SetBlipFriendly(int blip, bool toggle);
  5275.         public static void SetBlipHighDetail(int blip, bool toggle);
  5276.         public static void SetBlipNameFromTextFile(int blip, string gxtEntry);
  5277.         public static void SetBlipNameToPlayerName(int blip, int player);
  5278.         public static void SetBlipPriority(int blip, int priority);
  5279.         public static void SetBlipRotation(int blip, int rotation);
  5280.         public static void SetBlipRoute(int blip, bool enabled);
  5281.         public static void SetBlipRouteColour(int blip, int colour);
  5282.         public static void SetBlipScale(int blip, float scale);
  5283.         public static void SetBlipSecondaryColour(int blip, float r, float g, float b);
  5284.         public static void SetBlipShowCone(int blip, bool toggle);
  5285.         public static void SetBlipShrink(int blip, bool toggle);
  5286.         public static void SetBlipSprite(int blip, int spriteId);
  5287.         public static void SetBlockingOfNonTemporaryEvents(int ped, bool toggle);
  5288.         public static void SetBoatAnchor(int vehicle, bool toggle);
  5289.         public static void SetCamActive(int cam, bool active);
  5290.         public static void SetCamActiveWithInterp(int camTo, int camFrom, int duration, int easeLocation, int easeRotation);
  5291.         public static void SetCamAffectsAiming(int cam, bool toggle);
  5292.         public static void SetCamAnimCurrentPhase(int cam, float phase);
  5293.         public static void SetCamCoord(int cam, float posX, float posY, float posZ);
  5294.         public static void SetCamDebugName(int camera, string name);
  5295.         public static void SetCamDofFnumberOfLens(int camera, float p1);
  5296.         public static void SetCamDofFocusDistanceBias(int camera, float p1);
  5297.         public static void SetCamDofMaxNearInFocusDistance(int camera, float p1);
  5298.         public static void SetCamDofMaxNearInFocusDistanceBlendLevel(int camera, float p1);
  5299.         public static void SetCamDofPlanes(int cam, float p1, float p2, float p3, float p4);
  5300.         public static void SetCamDofStrength(int cam, float dofStrength);
  5301.         public static void SetCamEffect(int p0);
  5302.         public static void SetCameraEndtime(bool toggle);
  5303.         public static void SetCameraRange(int cam, float range);
  5304.         public static void SetCamFarClip(int cam, float farClip);
  5305.         public static void SetCamFarDof(int cam, float farDOF);
  5306.         public static void SetCamFov(int cam, float fieldOfView);
  5307.         public static void SetCamInheritRollVehicle(int cam, bool p1);
  5308.         public static void SetCamMotionBlurStrength(int cam, float strength);
  5309.         public static void SetCamNearClip(int cam, float nearClip);
  5310.         public static void SetCamNearDof(int cam, float nearDOF);
  5311.         public static void SetCamParams(int cam, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, float fieldOfView, int p8, int p9, int p10, int p11);
  5312.         public static void SetCamRot(int cam, float rotX, float rotY, float rotZ, int rotationOrder);
  5313.         public static void SetCamShakeAmplitude(int cam, float amplitude);
  5314.         public static void SetCamSplineDuration(int cam, int timeDuration);
  5315.         public static void SetCamSplinePhase(int cam, float p1);
  5316.         public static void SetCamUseShallowDofMode(int cam, bool toggle);
  5317.         public static void SetCanAttackFriendly(int ped, bool toggle, bool p2);
  5318.         public static void SetCanResprayVehicle(int vehicle, bool state);
  5319.         public static void SetCargobobHookPosition(int cargobob, float xOffset, float yOffset, int state);
  5320.         public static void SetCargobobPickupMagnetActive(int cargobob, bool isActive);
  5321.         public static void SetCargobobPickupMagnetStrength(int cargobob, float strength);
  5322.         public static void SetCarHighSpeedBumpSeverityMultiplier(float multiplier);
  5323.         public static void SetCgAtBoundcenter(int rope);
  5324.         public static void SetCgoffset(int rope, float x, float y, float z);
  5325.         public static void SetCheckpointCylinderHeight(int checkpoint, float nearHeight, float farHeight, float radius);
  5326.         public static void SetCheckpointIconRgba(int checkpoint, int red, int green, int blue, int alpha);
  5327.         public static void SetCheckpointRgba(int checkpoint, int red, int green, int blue, int alpha);
  5328.         public static void SetCheckpointScale(int checkpoint, float p0);
  5329.         public static void SetCinematicButtonActive(bool p0);
  5330.         public static void SetCinematicCamShakeAmplitude(float p0);
  5331.         public static void SetCinematicModeActive(bool p0);
  5332.         public static void SetClockDate(int day, int month, int year);
  5333.         public static void SetClockTime(int hour, int minute, int second);
  5334.         public static void SetCloudHatOpacity(float opacity);
  5335.         public static void SetCloudHatTransition(string type, float transitionTime);
  5336.         public static void SetCombatFloat(int ped, int combatType, float p2);
  5337.         public static bool SetControlNormal(int inputGroup, int control, float amount);
  5338.         public static void SetConvertibleRoof(int vehicle, bool p1);
  5339.         public static void SetCreateRandomCops(bool toggle);
  5340.         public static void SetCreateRandomCopsNotOnScenarios(bool toggle);
  5341.         public static void SetCreateRandomCopsOnScenarios(bool toggle);
  5342.         public static void SetCreditsActive(bool toggle);
  5343.         public static void SetCurrentIntensity(float intensity);
  5344.         public static bool SetCurrentPedVehicleWeapon(int ped, uint weaponHash);
  5345.         public static void SetCurrentPedWeapon(int ped, uint weaponHash, bool equipNow);
  5346.         public static bool SetCursorLocation(float x, float y);
  5347.         public static void SetCursorSprite(int spriteId);
  5348.         public static void SetCustomRespawnPosition(float x, float y, float z, float heading);
  5349.         public static void SetCutsceneAudioOverride(string p0);
  5350.         public static void SetCutsceneFadeValues(bool p0, bool p1, bool p2, bool p3);
  5351.         public static void SetCutsceneOrigin(float x, float y, float z, float p3, int p4);
  5352.         public static void SetCutscenePedComponentVariation(string cutsceneEntName, int p1, int p2, int p3, uint modelHash);
  5353.         public static void SetCutscenePedPropVariation(string cutsceneEntName, int p1, int p2, int p3, uint modelHash);
  5354.         public static void SetCutsceneTriggerArea(float p0, float p1, float p2, float p3, float p4, float p5);
  5355.         public static void SetDamping(int rope, int vertex, float _value);
  5356.         public static void SetDebugLinesAndSpheresDrawingActive(bool enabled);
  5357.         public static void SetDecisionMaker(int ped, uint name);
  5358.         public static void SetDesiredVerticalFlightPhase(int vehicle, float angleRatio);
  5359.         public static void SetDesObjectState(int handle, int state);
  5360.         public static void SetDirectorMode(bool toggle);
  5361.         public static void SetDisableAmbientMeleeMove(int player, bool toggle);
  5362.         public static int SetDisableBreaking(int rope, bool enabled);
  5363.         public static void SetDisableFragDamage(int _object, bool toggle);
  5364.         public static void SetDisableVehiclePetrolTankDamage(int vehicle, bool toggle);
  5365.         public static void SetDisableVehiclePetrolTankFires(int vehicle, bool toggle);
  5366.         public static void SetDispatchCopsForPlayer(int player, bool toggle);
  5367.         public static void SetDispatchIdealSpawnDistance(float p0);
  5368.         public static void SetDispatchTimeBetweenSpawnAttempts(int p0, float p1);
  5369.         public static void SetDispatchTimeBetweenSpawnAttemptsMultiplier(int p0, float p1);
  5370.         public static void SetDitchPoliceModels(bool toggle);
  5371.         public static void SetDoorAccelerationLimit(uint doorHash, int limit, bool p2, bool p3);
  5372.         public static void SetDoorAjarAngle(uint doorHash, float ajar, bool p2, bool p3);
  5373.         public static void SetDrawMapVisible(bool toggle);
  5374.         public static void SetDrawOrigin(float x, float y, float z, int p3);
  5375.         public static void SetDrivebyTaskTarget(int shootingPed, int targetPed, int targetVehicle, float x, float y, float z);
  5376.         public static void SetDriverAbility(int driver, float ability);
  5377.         public static void SetDriverAggressiveness(int driver, float aggressiveness);
  5378.         public static void SetDriveTaskCruiseSpeed(int driver, float cruiseSpeed);
  5379.         public static void SetDriveTaskDrivingStyle(int ped, int drivingStyle);
  5380.         public static void SetDriveTaskMaxCruiseSpeed(int p0, float p1);
  5381.         public static void SetEmitterRadioStation(string emitterName, string radioStation);
  5382.         public static void SetEnableBoundAnkles(int ped, bool toggle);
  5383.         public static void SetEnableHandcuffs(int ped, bool toggle);
  5384.         public static void SetEnablePedEnveffScale(int ped, bool toggle);
  5385.         public static void SetEnableScuba(int ped, bool toggle);
  5386.         public static void SetEntityAlpha(int entity, int alphaLevel, int skin);
  5387.         public static void SetEntityAlwaysPrerender(int entity, bool toggle);
  5388.         public static void SetEntityAnimCurrentTime(int entity, string animDictionary, string animName, float time);
  5389.         public static void SetEntityAnimSpeed(int entity, string animDictionary, string animName, float speedMultiplier);
  5390.         public static void SetEntityAsMissionEntity(int entity, bool p1, bool p2);
  5391.         public static void SetEntityAsNoLongerNeeded(ref int entity);
  5392.         public static void SetEntityCanBeDamaged(int entity, bool toggle);
  5393.         public static void SetEntityCanBeDamagedByRelationshipGroup(int entity, bool bCanBeDamaged, int relGroup);
  5394.         public static void SetEntityCanBeTargetedWithoutLos(int entity, bool toggle);
  5395.         public static void SetEntityCollision(int entity, bool toggle, bool keepPhysics);
  5396.         public static void SetEntityCollision_2(int entity, bool p1, bool p2);
  5397.         public static void SetEntityCoords(int entity, float xPos, float yPos, float zPos, bool xAxis, bool yAxis, bool zAxis, bool clearArea);
  5398.         public static void SetEntityCoordsNoOffset(int entity, float xPos, float yPos, float zPos, bool xAxis, bool yAxis, bool zAxis);
  5399.         public static void SetEntityCoords_2(int entity, float xPos, float yPos, float zPos, bool xAxis, bool yAxis, bool zAxis, bool clearArea);
  5400.         public static void SetEntityDynamic(int entity, bool toggle);
  5401.         public static void SetEntityHasGravity(int entity, bool toggle);
  5402.         public static void SetEntityHeading(int entity, float heading);
  5403.         public static void SetEntityHealth(int entity, int health);
  5404.         public static void SetEntityIconColor(int entity, int red, int green, int blue, int alpha);
  5405.         public static void SetEntityIconVisibility(int entity, bool toggle);
  5406.         public static void SetEntityInvincible(int entity, bool toggle);
  5407.         public static void SetEntityIsTargetPriority(int entity, bool p1, float p2);
  5408.         public static void SetEntityLights(int entity, bool toggle);
  5409.         public static void SetEntityLoadCollisionFlag(int entity, bool toggle);
  5410.         public static void SetEntityLocallyInvisible(int entity);
  5411.         public static void SetEntityLocallyVisible(int entity);
  5412.         public static void SetEntityLodDist(int entity, int _value);
  5413.         public static void SetEntityMaxHealth(int entity, int _value);
  5414.         public static void SetEntityMaxSpeed(int entity, float speed);
  5415.         public static void SetEntityMotionBlur(int entity, bool toggle);
  5416.         public static void SetEntityNoCollisionEntity(int entity1, int entity2, bool unknown);
  5417.         public static void SetEntityOnlyDamagedByPlayer(int entity, bool toggle);
  5418.         public static void SetEntityOnlyDamagedByRelationshipGroup(int entity, bool p1, uint relationshipHash);
  5419.         public static void SetEntityProofs(int entity, bool bulletProof, bool fireProof, bool explosionProof, bool collisionProof, bool meleeProof, bool p6, bool p7, bool p8);
  5420.         public static void SetEntityQuaternion(int entity, float x, float y, float z, float w);
  5421.         public static void SetEntityRecordsCollisions(int entity, bool toggle);
  5422.         public static void SetEntityRegister(int entity, bool toggle);
  5423.         public static void SetEntityRenderScorched(int entity, bool toggle);
  5424.         public static void SetEntityRotation(int entity, float pitch, float roll, float yaw, int rotationOrder, bool p5);
  5425.         public static void SetEntitySomething(int entity, bool toggle);
  5426.         public static void SetEntityTrafficlightOverride(int entity, int state);
  5427.         public static void SetEntityVelocity(int entity, float x, float y, float z);
  5428.         public static void SetEntityVisible(int entity, bool toggle, bool unk);
  5429.         public static void SetEntityVisibleInCutscene(int p0, bool p1, bool p2);
  5430.         public static void SetEveryoneIgnorePlayer(int player, bool toggle);
  5431.         public static int SetExclusivePhoneRelationships(int ped);
  5432.         public static void SetExclusiveScenarioGroup(string scenarioGroup);
  5433.         public static void SetExplosiveAmmoThisFrame(int player);
  5434.         public static int SetExplosiveMeleeThisFrame(int player);
  5435.         public static void SetFacialIdleAnimOverride(int ped, string animName, string animDict);
  5436.         public static void SetFadeInAfterDeathArrest(bool toggle);
  5437.         public static void SetFadeInAfterLoad(bool toggle);
  5438.         public static void SetFadeOutAfterArrest(bool toggle);
  5439.         public static void SetFadeOutAfterDeath(bool toggle);
  5440.         public static void SetFakeWantedLevel(int fakeWantedLevel);
  5441.         public static void SetFarDrawVehicles(bool toggle);
  5442.         public static void SetFarShadowsSuppressed(bool toggle);
  5443.         public static int SetFireAmmoThisFrame(int player);
  5444.         public static void SetFirstPersonCamNearClip(float distance);
  5445.         public static void SetFirstPersonCamPitchRange(float minAngle, float maxAngle);
  5446.         public static void SetFlash(float p0, float p1, float fadeIn, float duration, float fadeOut);
  5447.         public static int SetFlashLightFadeDistance(float distance);
  5448.         public static void SetFocusArea(float x, float y, float z, float offsetX, float offsetY, float offsetZ);
  5449.         public static void SetFocusEntity(int entity);
  5450.         public static bool SetFollowPedCamCutsceneChat(string p0, int p1);
  5451.         public static void SetFollowPedCamViewMode(int viewMode);
  5452.         public static void SetFollowVehicleCamViewMode(int viewMode);
  5453.         public static void SetFollowVehicleCamZoomLevel(int zoomLevel);
  5454.         public static void SetForceHdVehicle(int vehicle, bool toggle);
  5455.         public static void SetForceObjectThisFrame(int p0, int p1, int p2, int p3);
  5456.         public static void SetForcePedFootstepsTracks(bool toggle);
  5457.         public static void SetForceVehicleTrails(bool toggle);
  5458.         public static void SetFrontendActive(bool active);
  5459.         public static void SetFrontendRadioActive(bool active);
  5460.         public static void SetFrozenRenderingDisabled(bool enabled);
  5461.         public static void SetGamePaused(bool toggle);
  5462.         public static void SetGamePausesForStreaming(bool toggle);
  5463.         public static void SetGameplayCamRawPitch(float pitch);
  5464.         public static void SetGameplayCamRawYaw(float yaw);
  5465.         public static void SetGameplayCamRelativeHeading(float heading);
  5466.         public static void SetGameplayCamRelativePitch(float x, float Value2);
  5467.         public static void SetGameplayCamShakeAmplitude(float amplitude);
  5468.         public static void SetGameplayCoordHint(float x, float y, float z, int duration, int blendOutDuration, int blendInDuration, int unk);
  5469.         public static void SetGameplayEntityHint(int entity, float xOffset, float yOffset, float zOffset, bool p4, int p5, int p6, int p7, int p8);
  5470.         public static void SetGameplayHintFov(float FOV);
  5471.         public static void SetGameplayObjectHint(int p0, float p1, float p2, float p3, bool p4, int p5, int p6, int p7);
  5472.         public static void SetGameplayPedHint(int p0, float x1, float y1, float z1, bool p4, int p5, int p6, int p7);
  5473.         public static void SetGameplayVehicleHint(int p0, float p1, float p2, float p3, bool p4, int p5, int p6, int p7);
  5474.         public static int SetGarbageTrucks(bool toggle);
  5475.         public static void SetGlobalMinBirdFlightHeight(float height);
  5476.         public static void SetGpsActive(bool active);
  5477.         public static void SetGpsDisabledZone(int p0, int p1, int p2, int p3, int p4, int p5);
  5478.         public static void SetGpsFlags(int p0, float p1);
  5479.         public static void SetGpsFlashes(bool toggle);
  5480.         public static void SetGravityLevel(int level);
  5481.         public static void SetGroupFormation(int groupId, int formationType);
  5482.         public static void SetGroupFormationSpacing(int groupId, float p1, float p2, float p3);
  5483.         public static void SetGroupSeparationRange(int groupHandle, float separationRange);
  5484.         public static void SetHandlingField(string vehicle, string _class, string fieldName, int _value);
  5485.         public static void SetHandlingFloat(string vehicle, string _class, string fieldName, float _value);
  5486.         public static void SetHandlingInt(string vehicle, string _class, string fieldName, int _value);
  5487.         public static void SetHandlingVector(string vehicle, string _class, string fieldName, Vector3 _value);
  5488.         public static void SetHdArea(float x, float y, float z, float radius);
  5489.         public static void SetHeliBladesFullSpeed(int vehicle);
  5490.         public static void SetHeliBladesSpeed(int vehicle, float speed);
  5491.         public static void SetHelicopterRollPitchYawMult(int helicopter, float multiplier);
  5492.         public static void SetHighFallTask(int ped, int p1, int p2, int p3);
  5493.         public static void SetHornEnabled(int vehicle, bool toggle);
  5494.         public static void SetHudAnimStopLevel(int player, bool toggle);
  5495.         public static void SetHudColour(int hudColorIndex, int r, int g, int b, int a);
  5496.         public static void SetHudColoursSwitch(int hudColorIndex, int hudColorIndex2);
  5497.         public static void SetHudComponentPosition(int id, float x, float y);
  5498.         public static void SetIgnoreLowPriorityShockingEvents(int player, bool toggle);
  5499.         public static void SetIgnoreNoGpsFlag(bool ignore);
  5500.         public static void SetIkTarget(int ped, int ikIndex, int entityLookAt, int boneLookAt, float offsetX, float offsetY, float offsetZ, int p7, int blendInDuration, int blendOutDuration);
  5501.         public static void SetInitialPlayerStation(string radioStation);
  5502.         public static void SetInputExclusive(int inputGroup, int control);
  5503.         public static void SetInteriorActive(int interiorID, bool toggle);
  5504.         public static void SetInteriorPropColor(int interiorID, string propName, int color);
  5505.         public static void SetLastDrivenVehicle(int vehicle);
  5506.         public static void SetLoadingPromptTextEntry(string _string);
  5507.         public static void SetLocalPlayerInvisibleLocally(bool p0);
  5508.         public static void SetLocalPlayerVisibleInCutscene(bool p0, bool p1);
  5509.         public static void SetLocalPlayerVisibleLocally(bool p0);
  5510.         public static void SetManualShutdownLoadingScreenNui(bool manualShutdown);
  5511.         public static void SetMapFullScreen(bool toggle);
  5512.         public static void SetMaxWantedLevel(int maxWantedLevel);
  5513.         public static void SetMicrophonePosition(bool p0, float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3);
  5514.         public static void SetMinigameInProgress(bool toggle);
  5515.         public static void SetMinimapAttitudeIndicatorLevel(float altitude, bool p1);
  5516.         public static void SetMinimapBlockWaypoint(bool toggle);
  5517.         public static int SetMinimapComponent(int p0, bool p1, int p2);
  5518.         public static void SetMinimapOverlayDisplay(int miniMap, float x, float y, float xScale, float yScale, float alpha);
  5519.         public static void SetMinimapRevealed(bool toggle);
  5520.         public static void SetMissionFlag(bool toggle);
  5521.         public static void SetMissionName(bool p0, string name);
  5522.         public static void SetMissionName_2(bool p0, string name);
  5523.         public static void SetMissionTrainAsNoLongerNeeded(ref int train, bool p1);
  5524.         public static void SetMissionTrainCoords(int train, float x, float y, float z);
  5525.         public static void SetMobilePhonePosition(float posX, float posY, float posZ);
  5526.         public static void SetMobilePhoneRadioState(bool state);
  5527.         public static void SetMobilePhoneRotation(float rotX, float rotY, float rotZ, int p3);
  5528.         public static void SetMobilePhoneScale(float scale);
  5529.         public static void SetMobileRadioEnabledDuringGameplay(bool Toggle);
  5530.         public static void SetModelAsNoLongerNeeded(uint model);
  5531.         public static void SetModelHeadlightConfiguration(uint modelHash, float ratePerSecond, float headlightRotation, bool invertRotation);
  5532.         public static void SetMountedWeaponTarget(int shootingPed, int targetPed, int targetVehicle, float x, float y, float z);
  5533.         public static void SetMpGamerTagAlpha(int gamerTagId, int component, int alpha);
  5534.         public static void SetMpGamerTagChatting(int gamerTagId, string _string);
  5535.         public static void SetMpGamerTagColor(int headDisplayId, string username, bool pointedClanTag, bool isRockstarClan, string clanTag, int p5, int r, int g, int b);
  5536.         public static void SetMpGamerTagColour(int gamerTagId, int flag, int color);
  5537.         public static void SetMpGamerTagHealthBarColor(int headDisplayId, int color);
  5538.         public static void SetMpGamerTagHealthBarColour(int headDisplayId, int color);
  5539.         public static void SetMpGamerTagIcons(int headDisplayId, bool p1);
  5540.         public static void SetMpGamerTagName(int gamerTagId, string _string);
  5541.         public static void SetMpGamerTagVisibility(int gamerTagId, int component, bool toggle);
  5542.         public static void SetMpGamerTagWantedLevel(int gamerTagId, int wantedlvl);
  5543.         public static void SetMpGamerTag_(int headDisplayId, bool p1);
  5544.         public static void SetMultiplayerBankCash();
  5545.         public static void SetMultiplayerHudCash(int p0, int p1);
  5546.         public static void SetNetworkIdCanMigrate(int netId, bool toggle);
  5547.         public static void SetNetworkIdExistsOnAllMachines(int netId, bool toggle);
  5548.         public static void SetNetworkIdSyncToPlayer(int netId, int player, bool toggle);
  5549.         public static void SetNetworkIdVisibleInCutscene(int netId, bool p1, bool p2);
  5550.         public static void SetNetworkObjectNonContact(int _object, bool toggle);
  5551.         public static void SetNetworkVehicleRespotTimer(int netId, int time);
  5552.         public static void SetNewWaypoint(float x, float y);
  5553.         public static void SetNextDesiredMoveState(float p0);
  5554.         public static void SetNextRespawnToCustom();
  5555.         public static void SetNightvision(bool toggle);
  5556.         public static void SetNoiseoveride(bool toggle);
  5557.         public static void SetNoisinessoveride(float _value);
  5558.         public static void SetNoLoadingScreen(bool toggle);
  5559.         public static void SetNorthYanktonMap(bool toggle);
  5560.         public static void SetNotificationBackgroundColor(int hudIndex);
  5561.         public static void SetNotificationColorNext(int hudIndex);
  5562.         public static void SetNotificationFlashColor(int red, int green, int blue, int alpha);
  5563.         public static int SetNotificationMessage(string picName1, string picName2, bool flash, int iconType, string sender, string subject);
  5564.         public static int SetNotificationMessageClanTag(string picName1, string picName2, bool flash, int iconType, string sender, string subject, float duration, string clanTag);
  5565.         public static int SetNotificationMessageClanTag_2(string picName1, string picName2, bool flash, int iconType1, string sender, string subject, float duration, string clanTag, int iconType2, int p9);
  5566.         public static int SetNotificationMessage_2(string picName1, int picName2, bool flash, int iconType, bool p4, string sender, string subject);
  5567.         public static int SetNotificationMessage_3(string picName1, string picName2, bool p2, int p3, string p4, string p5);
  5568.         public static int SetNotificationMessage_4(string picName1, string picName2, bool flash, int iconType, string sender, string subject, float duration);
  5569.         public static void SetNotificationTextEntry(string text);
  5570.         public static void SetNuiFocus(bool hasFocus, bool hasCursor);
  5571.         public static int SetNumberOfParkedVehicles(int _value);
  5572.         public static void SetObjectAsNoLongerNeeded(ref int _object);
  5573.         public static void SetObjectPhysicsParams(int _object, float weight, float p2, float p3, float p4, float p5, float gravity, float p7, float p8, float p9, float p10, float buoyancy);
  5574.         public static void SetObjectSomething(int _object, bool p1);
  5575.         public static int SetObjectTargettable(int _object, bool targettable);
  5576.         public static void SetObjectTextureVariant(int _object, int paintIndex);
  5577.         public static void SetOverrideWeather(string weatherType);
  5578.         public static void SetPadShake(int p0, int duration, int frequency);
  5579.         public static void SetParachuteTaskTarget(int ped, float x, float y, float z);
  5580.         public static void SetParachuteTaskThrust(int ped, float thrust);
  5581.         public static void SetParkedVehicleDensityMultiplierThisFrame(float multiplier);
  5582.         public static void SetParticleFxAssetOldToNew(string oldAsset, string newAsset);
  5583.         public static void SetParticleFxBloodScale(bool p0);
  5584.         public static void SetParticleFxCamInsideNonplayerVehicle(int p0, bool p1);
  5585.         public static void SetParticleFxCamInsideVehicle(bool p0);
  5586.         public static void SetParticleFxLoopedAlpha(int ptfxHandle, float alpha);
  5587.         public static void SetParticleFxLoopedColour(int ptfxHandle, float r, float g, float b, bool p4);
  5588.         public static void SetParticleFxLoopedEvolution(int ptfxHandle, string propertyName, float amount, bool Id);
  5589.         public static void SetParticleFxLoopedOffsets(int ptfxHandle, float x, float y, float z, float rotX, float rotY, float rotZ);
  5590.         public static void SetParticleFxLoopedRange(int ptfxHandle, float range);
  5591.         public static void SetParticleFxLoopedScale(int ptfxHandle, float scale);
  5592.         public static void SetParticleFxNonLoopedAlpha(float alpha);
  5593.         public static void SetParticleFxNonLoopedColour(float r, float g, float b);
  5594.         public static void SetParticleFxShootoutBoat(int p0);
  5595.         public static void SetPauseMenuActive(bool toggle);
  5596.         public static int SetPedAccuracy(int ped, int accuracy);
  5597.         public static void SetPedAiBlip(int pedHandle, bool showViewCones);
  5598.         public static void SetPedAlertness(int ped, int _value);
  5599.         public static void SetPedAllowedToDuck(int ped, bool toggle);
  5600.         public static void SetPedAllowVehiclesOverride(int ped, bool toggle);
  5601.         public static void SetPedAlternateMovementAnim(int ped, int stance, string animDictionary, string animationName, float p4, bool p5);
  5602.         public static void SetPedAlternateWalkAnim(int ped, string animDict, string animName, float p3, bool p4);
  5603.         public static void SetPedAmmo(int ped, uint weaponHash, int ammo);
  5604.         public static void SetPedAmmoByType(int ped, int ammoType, int ammo);
  5605.         public static void SetPedAmmoToDrop(int ammoType, int ammo);
  5606.         public static void SetPedAngledDefensiveArea(int ped, float p1, float p2, float p3, float p4, float p5, float p6, float p7, bool p8, bool p9);
  5607.         public static void SetPedArmour(int ped, int amount);
  5608.         public static void SetPedAsCop(int ped, bool toggle);
  5609.         public static void SetPedAsEnemy(int ped, bool toggle);
  5610.         public static void SetPedAsGroupLeader(int ped, int groupId);
  5611.         public static void SetPedAsGroupMember(int ped, int groupId);
  5612.         public static void SetPedAsNoLongerNeeded(ref int ped);
  5613.         public static void SetPedBlendFromParents(int ped, int father, int mother, float fathersSide, float mothersSide);
  5614.         public static void SetPedBoundsOrientation(int ped, float p1, float p2, float p3, float p4, float p5);
  5615.         public static void SetPedCanArmIk(int ped, bool toggle);
  5616.         public static void SetPedCanBeDraggedOut(int ped, bool toggle);
  5617.         public static void SetPedCanBeKnockedOffVehicle(int ped, int state);
  5618.         public static void SetPedCanBeShotInVehicle(int ped, bool toggle);
  5619.         public static void SetPedCanBeTargetedWhenInjured(int ped, bool toggle);
  5620.         public static void SetPedCanBeTargetedWithoutLos(int ped, bool toggle);
  5621.         public static void SetPedCanBeTargetted(int ped, bool toggle);
  5622.         public static void SetPedCanBeTargettedByPlayer(int ped, int player, bool toggle);
  5623.         public static void SetPedCanBeTargettedByTeam(int ped, int team, bool toggle);
  5624.         public static void SetPedCanCowerInCover(int ped, bool toggle);
  5625.         public static void SetPedCanEvasiveDive(int ped, bool toggle);
  5626.         public static void SetPedCanHeadIk(int ped, bool toggle);
  5627.         public static void SetPedCanLegIk(int ped, bool toggle);
  5628.         public static void SetPedCanPeekInCover(int ped, bool toggle);
  5629.         public static void SetPedCanPlayAmbientAnims(int ped, bool toggle);
  5630.         public static void SetPedCanPlayAmbientBaseAnims(int ped, bool toggle);
  5631.         public static void SetPedCanPlayGestureAnims(int ped, bool toggle);
  5632.         public static void SetPedCanPlayInjuredAnims(int ped, bool p1);
  5633.         public static void SetPedCanPlayVisemeAnims(int ped, bool toggle, bool p2);
  5634.         public static void SetPedCanRagdoll(int ped, bool toggle);
  5635.         public static void SetPedCanRagdollFromPlayerImpact(int ped, bool toggle);
  5636.         public static void SetPedCanSmashGlass(int ped, bool p1, bool p2);
  5637.         public static void SetPedCanSwitchWeapon(int ped, bool toggle);
  5638.         public static void SetPedCanTeleportToGroupLeader(int pedHandle, int groupHandle, bool toggle);
  5639.         public static void SetPedCanTorsoIk(int ped, bool toggle);
  5640.         public static void SetPedCanUseAutoConversationLookat(int ped, bool toggle);
  5641.         public static void SetPedCapsule(int ped, float _value);
  5642.         public static void SetPedChanceOfFiringBlanks(int ped, float xBias, float yBias);
  5643.         public static void SetPedClothProne(int p0, int p1);
  5644.         public static void SetPedCombatAbility(int ped, int p1);
  5645.         public static void SetPedCombatAttributes(int ped, int attributeIndex, bool enabled);
  5646.         public static void SetPedCombatMovement(int ped, int combatMovement);
  5647.         public static void SetPedCombatRange(int ped, int p1);
  5648.         public static void SetPedComponentVariation(int ped, int componentId, int drawableId, int textureId, int paletteId);
  5649.         public static void SetPedConfigFlag(int ped, int flagId, bool _value);
  5650.         public static void SetPedCoordsKeepVehicle(int ped, float posX, float posY, float posZ);
  5651.         public static void SetPedCoordsNoGang(int ped, float posX, float posY, float posZ);
  5652.         public static void SetPedCowerHash(int ped, string p1);
  5653.         public static void SetPedCurrentWeaponVisible(int ped, bool visible, bool deselectWeapon, bool p3, bool p4);
  5654.         public static void SetPedDecoration(int ped, uint collection, uint overlay);
  5655.         public static void SetPedDefaultComponentVariation(int ped);
  5656.         public static void SetPedDefensiveAreaAttachedToPed(int ped, int attachPed, float p2, float p3, float p4, float p5, float p6, float p7, float p8, bool p9, bool p10);
  5657.         public static void SetPedDefensiveAreaDirection(int ped, float p1, float p2, float p3, bool p4);
  5658.         public static void SetPedDefensiveSphereAttachedToPed(int ped, int target, float xOffset, float yOffset, float zOffset, float radius, bool p6);
  5659.         public static void SetPedDensityMultiplierThisFrame(float multiplier);
  5660.         public static void SetPedDesiredHeading(int ped, float heading);
  5661.         public static void SetPedDesiredMoveBlendRatio(int ped, float p1);
  5662.         public static void SetPedDiesInSinkingVehicle(int ped, bool toggle);
  5663.         public static void SetPedDiesInstantlyInWater(int ped, bool toggle);
  5664.         public static void SetPedDiesInVehicle(int ped, bool toggle);
  5665.         public static void SetPedDiesInWater(int ped, bool toggle);
  5666.         public static int SetPedDiesWhenInjured(int ped, bool toggle);
  5667.         public static void SetPedDriveByClipsetOverride(int ped, string clipset);
  5668.         public static void SetPedDropsInventoryWeapon(int ped, uint weaponHash, float xOffset, float yOffset, float zOffset, int ammoCount);
  5669.         public static void SetPedDropsWeapon(int ped);
  5670.         public static void SetPedDropsWeaponsWhenDead(int ped, bool toggle);
  5671.         public static void SetPedDucking(int ped, bool toggle);
  5672.         public static bool SetPedEnabledBikeRingtone(int vehicle, int entity);
  5673.         public static int SetPedEnableWeaponBlocking(int ped, bool toggle);
  5674.         public static void SetPedEnemyAiBlip(int pedHandle, bool showViewCones);
  5675.         public static void SetPedEnveffScale(int ped, float _value);
  5676.         public static void SetPedEyeColor(int ped, int index);
  5677.         public static void SetPedFaceFeature(int ped, int index, float scale);
  5678.         public static void SetPedFacialDecoration(int ped, uint collection, uint overlay);
  5679.         public static void SetPedFiringPattern(int ped, uint patternHash);
  5680.         public static void SetPedFleeAttributes(int ped, int attributes, bool p2);
  5681.         public static void SetPedGadget(int ped, uint gadgetHash, bool p2);
  5682.         public static void SetPedGeneratesDeadBodyEvents(int ped, bool toggle);
  5683.         public static void SetPedGestureGroup(int ped, string animGroupGesture);
  5684.         public static void SetPedGetOutUpsideDownVehicle(int ped, bool toggle);
  5685.         public static void SetPedGravity(int ped, bool toggle);
  5686.         public static void SetPedGroupMemberPassengerIndex(int ped, int index);
  5687.         public static void SetPedHairColor(int ped, int colorID, int highlightColorID);
  5688.         public static void SetPedHeadBlendData(int ped, int shapeFirstID, int shapeSecondID, int shapeThirdID, int skinFirstID, int skinSecondID, int skinThirdID, float shapeMix, float skinMix, float thirdMix, bool isParent);
  5689.         public static void SetPedHeadOverlay(int ped, int overlayID, int index, float opacity);
  5690.         public static void SetPedHeadOverlayColor(int ped, int overlayID, int colorType, int colorID, int secondColorID);
  5691.         public static void SetPedHearingRange(int ped, float _value);
  5692.         public static void SetPedHelmet(int ped, bool canWearHelmet);
  5693.         public static void SetPedHelmetFlag(int ped, int helmetFlag);
  5694.         public static void SetPedHelmetPropIndex(int ped, int propIndex);
  5695.         public static void SetPedHelmetTextureIndex(int ped, int textureIndex);
  5696.         public static void SetPedIdRange(int ped, float _value);
  5697.         public static void SetPedInfiniteAmmo(int ped, bool toggle, uint weaponHash);
  5698.         public static void SetPedInfiniteAmmoClip(int ped, bool toggle);
  5699.         public static void SetPedIntoVehicle(int ped, int vehicle, int seatIndex);
  5700.         public static void SetPedInVehicleContext(int ped, uint context);
  5701.         public static void SetPedIsDrunk(int ped, bool toggle);
  5702.         public static void SetPedKeepTask(int ped, bool toggle);
  5703.         public static void SetPedLegIkMode(int ped, int mode);
  5704.         public static void SetPedLodMultiplier(int ped, float multiplier);
  5705.         public static void SetPedMaxHealth(int ped, int _value);
  5706.         public static void SetPedMaxMoveBlendRatio(int ped, float _value);
  5707.         public static void SetPedMaxTimeInWater(int ped, float _value);
  5708.         public static void SetPedMaxTimeUnderwater(int ped, float _value);
  5709.         public static void SetPedMinGroundTimeForStungun(int ped, int ms);
  5710.         public static void SetPedMinMoveBlendRatio(int ped, float _value);
  5711.         public static void SetPedModelIsSuppressed(int ped, bool toggle);
  5712.         public static void SetPedMoney(int ped, int amount);
  5713.         public static void SetPedMotionBlur(int ped, bool toggle);
  5714.         public static void SetPedMoveAnimsBlendOut(int ped);
  5715.         public static void SetPedMovementClipset(int ped, string clipSet, float p2);
  5716.         public static void SetPedMoveRateOverride(int ped, float _value);
  5717.         public static void SetPedMute(int ped);
  5718.         public static void SetPedNameDebug(int ped, string name);
  5719.         public static void SetPedNeverLeavesGroup(int ped, bool toggle);
  5720.         public static void SetPedNonCreationArea(float x1, float y1, float z1, float x2, float y2, float z2);
  5721.         public static void SetPedParachuteTintIndex(int ped, int tintIndex);
  5722.         public static void SetPedPathAvoidFire(int ped, bool avoidFire);
  5723.         public static void SetPedPathCanDropFromHeight(int ped, bool Toggle);
  5724.         public static int SetPedPathCanUseClimbovers(int ped, bool Toggle);
  5725.         public static int SetPedPathCanUseLadders(int ped, bool Toggle);
  5726.         public static void SetPedPathPreferToAvoidWater(int ped, bool avoidWater);
  5727.         public static void SetPedPathsBackToOriginal(int p0, int p1, int p2, int p3, int p4, int p5);
  5728.         public static void SetPedPathsInArea(float x1, float y1, float z1, float x2, float y2, float z2, bool unknown);
  5729.         public static void SetPedPathsWidthPlant(int ped, bool mayEnterWater);
  5730.         public static int SetPedPinnedDown(int ped, bool pinned, int p2);
  5731.         public static void SetPedPlaysHeadOnHornAnimWhenDiesInVehicle(int ped, bool toggle);
  5732.         public static void SetPedPopulationBudget(int p0);
  5733.         public static void SetPedPreferredCoverSet(int ped, int itemSet);
  5734.         public static void SetPedPrimaryLookat(int ped, int lookAt);
  5735.         public static void SetPedPropIndex(int ped, int componentId, int drawableId, int TextureId, bool attach);
  5736.         public static void SetPedRagdollBlockingFlags(int ped, int flags);
  5737.         public static int SetPedRagdollForceFall(int ped);
  5738.         public static void SetPedRagdollOnCollision(int ped, bool toggle);
  5739.         public static void SetPedRandomComponentVariation(int ped, bool p1);
  5740.         public static void SetPedRandomProps(int ped);
  5741.         public static void SetPedRelationshipGroupDefaultHash(int ped, uint hash);
  5742.         public static void SetPedRelationshipGroupHash(int ped, uint hash);
  5743.         public static void SetPedReserveParachuteTintIndex(int ped, int p1);
  5744.         public static void SetPedResetFlag(int ped, int flagId, bool doReset);
  5745.         public static void SetPedScream(int ped);
  5746.         public static void SetPedSeeingRange(int ped, float _value);
  5747.         public static void SetPedShootRate(int ped, int shootRate);
  5748.         public static void SetPedShootsAtCoord(int ped, float x, float y, float z, bool toggle);
  5749.         public static void SetPedSphereDefensiveArea(int ped, float x, float y, float z, float radius, bool p5, bool p6);
  5750.         public static void SetPedStayInVehicleWhenJacked(int ped, bool toggle);
  5751.         public static void SetPedStealthMovement(int ped, bool p1, string action);
  5752.         public static void SetPedSteersAroundObjects(int ped, bool toggle);
  5753.         public static void SetPedSteersAroundPeds(int ped, bool toggle);
  5754.         public static void SetPedSteersAroundVehicles(int ped, bool toggle);
  5755.         public static void SetPedStrafeClipset(int ped, string clipSet);
  5756.         public static void SetPedSuffersCriticalHits(int ped, bool toggle);
  5757.         public static void SetPedSweat(int ped, float sweat);
  5758.         public static void SetPedTalk(int ped);
  5759.         public static void SetPedTargetLossResponse(int ped, int responseType);
  5760.         public static void SetPedTargettableVehicleDestroy(int vehicle, int doorIndex, int destroyType);
  5761.         public static void SetPedToInformRespectedFriends(int ped, float radius, int maxFriends);
  5762.         public static void SetPedToLoadCover(int ped, bool toggle);
  5763.         public static bool SetPedToRagdoll(int ped, int time1, int time2, int ragdollType, bool p4, bool p5, bool p6);
  5764.         public static bool SetPedToRagdollWithFall(int ped, int time, int p2, int ragdollType, float x, float y, float z, float p7, float p8, float p9, float p10, float p11, float p12, float p13);
  5765.         public static void SetPedUsingActionMode(int ped, bool p1, int p2, string action);
  5766.         public static void SetPedVisualFieldCenterAngle(int ped, float angle);
  5767.         public static void SetPedVisualFieldMaxAngle(int ped, float _value);
  5768.         public static void SetPedVisualFieldMaxElevationAngle(int ped, float angle);
  5769.         public static void SetPedVisualFieldMinAngle(int ped, float _value);
  5770.         public static void SetPedVisualFieldMinElevationAngle(int ped, float angle);
  5771.         public static void SetPedVisualFieldPeripheralRange(int ped, float range);
  5772.         public static int SetPedWaypointRouteOffset(int p0, int p1, int p2, int p3);
  5773.         public static void SetPedWeaponMovementClipset(int ped, string clipSet);
  5774.         public static void SetPedWeaponTintIndex(int ped, uint weaponHash, int tintIndex);
  5775.         public static void SetPedWetnessEnabledThisFrame(int ped);
  5776.         public static void SetPedWetnessHeight(int ped, float height);
  5777.         public static void SetPhoneLean(bool Toggle);
  5778.         public static void SetPickupRegenerationTime(int pickup, int duration);
  5779.         public static void SetPlaneMinHeightAboveGround(int plane, int height);
  5780.         public static void SetPlaneMinHeightAboveTerrain(int plane, int height);
  5781.         public static void SetPlaybackSpeed(int vehicle, float speed);
  5782.         public static void SetPlaybackToUseAi(int vehicle, int flag);
  5783.         public static void SetPlaybackToUseAiTryToRevertBackLater(int p0, int p1, int p2, bool p3);
  5784.         public static void SetPlayerAngry(int playerPed, bool disabled);
  5785.         public static void SetPlayerBlipPositionThisFrame(float x, float y);
  5786.         public static void SetPlayerCanBeHassledByGangs(int player, bool toggle);
  5787.         public static void SetPlayerCanDoDriveBy(int player, bool toggle);
  5788.         public static void SetPlayerCanLeaveParachuteSmokeTrail(int player, bool enabled);
  5789.         public static int SetPlayerCanUseCover(int player, bool toggle);
  5790.         public static void SetPlayerCashChange(int cash, int bank);
  5791.         public static void SetPlayerClothLockCounter(int _value);
  5792.         public static void SetPlayerClothPackageIndex(int index);
  5793.         public static void SetPlayerClothPinFrames(int player, bool toggle);
  5794.         public static void SetPlayerControl(int player, bool toggle, int flags);
  5795.         public static void SetPlayerForcedAim(int player, bool toggle);
  5796.         public static void SetPlayerForcedZoom(int player, bool toggle);
  5797.         public static void SetPlayerForceSkipAimIntro(int player, bool toggle);
  5798.         public static void SetPlayerHasReserveParachute(int player);
  5799.         public static void SetPlayerHealthRechargeMultiplier(int player, float regenRate);
  5800.         public static int SetPlayerInvertedUp();
  5801.         public static void SetPlayerInvincible(int player, bool toggle);
  5802.         public static void SetPlayerInvisibleLocally(int player, bool toggle);
  5803.         public static void SetPlayerLockon(int player, bool toggle);
  5804.         public static void SetPlayerLockonRangeOverride(int player, float range);
  5805.         public static void SetPlayerMaxArmour(int player, int _value);
  5806.         public static void SetPlayerMayNotEnterAnyVehicle(int player);
  5807.         public static void SetPlayerMayOnlyEnterThisVehicle(int player, int vehicle);
  5808.         public static void SetPlayerMeleeWeaponDamageModifier(int player, float modifier);
  5809.         public static void SetPlayerMeleeWeaponDefenseModifier(int player, float modifier);
  5810.         public static void SetPlayerModel(int player, uint model);
  5811.         public static void SetPlayerNoiseMultiplier(int player, float multiplier);
  5812.         public static void SetPlayerpadShakesWhenControllerDisabled(bool toggle);
  5813.         public static void SetPlayerParachuteModelOverride(int player, uint model);
  5814.         public static void SetPlayerParachutePackModelOverride(int player, uint model);
  5815.         public static void SetPlayerParachutePackTintIndex(int player, int tintIndex);
  5816.         public static void SetPlayerParachuteSmokeTrailColor(int player, int r, int g, int b);
  5817.         public static void SetPlayerParachuteTintIndex(int player, int tintIndex);
  5818.         public static void SetPlayerParachuteVariationOverride(int player, int p1, int p2, int p3, bool p4);
  5819.         public static void SetPlayerReserveParachuteTintIndex(int player, int index);
  5820.         public static void SetPlayerResetFlagPreferRearSeats(int player, int flags);
  5821.         public static void SetPlayerSimulateAiming(int player, bool toggle);
  5822.         public static int SetPlayersLastVehicle(int vehicle);
  5823.         public static void SetPlayerSneakingNoiseMultiplier(int player, float multiplier);
  5824.         public static void SetPlayerSprint(int player, bool toggle);
  5825.         public static void SetPlayerStealthPerceptionModifier(int player, float _value);
  5826.         public static void SetPlayerSwitchOutro(float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, int p8);
  5827.         public static void SetPlayerTargetingMode(int targetMode);
  5828.         public static void SetPlayerTeam(int player, int team);
  5829.         public static void SetPlayerVehicleDamageModifier(int player, float damageAmount);
  5830.         public static void SetPlayerVehicleDefenseModifier(int player, float modifier);
  5831.         public static void SetPlayerVisibleLocally(int player, bool toggle);
  5832.         public static void SetPlayerWantedCentrePosition(int player, float x, float y, float z);
  5833.         public static void SetPlayerWantedLevel(int player, int wantedLevel, bool disableNoMission);
  5834.         public static void SetPlayerWantedLevelNoDrop(int player, int wantedLevel, bool p2);
  5835.         public static void SetPlayerWantedLevelNow(int player, bool p1);
  5836.         public static void SetPlayerWeaponDamageModifier(int player, float damageAmount);
  5837.         public static void SetPlayerWeaponDefenseModifier(int player, int modifier);
  5838.         public static void SetPoliceIgnorePlayer(int player, bool toggle);
  5839.         public static void SetPoliceRadarBlips(bool toggle);
  5840.         public static void SetPtfxAssetNextCall(string name);
  5841.         public static void SetPtfxAssetOld_2New(string oldAsset, string newAsset);
  5842.         public static void SetRadarAsExteriorThisFrame();
  5843.         public static void SetRadarAsInteriorThisFrame(uint interior, float x, float y, int heading, int zoom);
  5844.         public static void SetRadarBigmapEnabled(bool toggleBigMap, bool showFullMap);
  5845.         public static void SetRadarZoom(int zoomLevel);
  5846.         public static void SetRadarZoomLevelThisFrame(float zoomLevel);
  5847.         public static void SetRadioAutoUnfreeze(bool toggle);
  5848.         public static void SetRadioToStationIndex(int radioStation);
  5849.         public static void SetRadioToStationName(string stationName);
  5850.         public static void SetRadioTrack(string radioStation, string radioTrack);
  5851.         public static void SetRainFxIntensity(float intensity);
  5852.         public static void SetRampVehicleReceivesRampDamage(int vehicle, bool receivesDamage);
  5853.         public static int SetRandomBoats(bool toggle);
  5854.         public static void SetRandomEventFlag(int p0);
  5855.         public static void SetRandomSeed(int time);
  5856.         public static void SetRandomTrains(bool toggle);
  5857.         public static void SetRandomVehicleDensityMultiplierThisFrame(float multiplier);
  5858.         public static void SetRandomWeatherType();
  5859.         public static void SetReducePedModelBudget(bool toggle);
  5860.         public static void SetReduceVehicleModelBudget(bool toggle);
  5861.         public static void SetRelationshipBetweenGroups(int relationship, uint group1, uint group2);
  5862.         public static void SetRenderTrainAsDerailed(int train, bool toggle);
  5863.         public static void SetResourceKvp(string key, string _value);
  5864.         public static void SetResourceKvpFloat(string key, float _value);
  5865.         public static void SetResourceKvpInt(string key, int _value);
  5866.         public static void SetRichPresence(string presenceState);
  5867.         public static void SetRoadsBackToOriginal(float p0, float p1, float p2, float p3, float p4, float p5);
  5868.         public static void SetRoadsBackToOriginalInAngledArea(float x1, float y1, float z1, float x2, float y2, float z2, float p6);
  5869.         public static void SetRoadsInAngledArea(float x1, float y1, float z1, float x2, float y2, float z2, float angle, bool unknown1, bool unknown2, bool unknown3);
  5870.         public static void SetRoadsInArea(float x1, float y1, float z1, float x2, float y2, float z2, bool unknown1, bool unknown2);
  5871.         public static void SetRunSprintMultiplierForPlayer(int player, float multiplier);
  5872.         public static void SetSaveHouse(int p0, bool p1, bool p2);
  5873.         public static void SetSaveMenuActive(bool unk);
  5874.         public static void SetScaleformMovieAsNoLongerNeeded(ref int scaleformHandle);
  5875.         public static void SetScaleformMovieToUseSystemTime(int scaleform, bool toggle);
  5876.         public static void SetScenarioGroupEnabled(string scenarioGroup, bool p1);
  5877.         public static void SetScenarioPedDensityMultiplierThisFrame(float p0, float p1);
  5878.         public static void SetScenarioPedsSpawnInSphereArea(float x, float y, float z, float range, int p4);
  5879.         public static void SetScenarioPedsToBeReturnedByNextCommand(bool _value);
  5880.         public static void SetScenarioTypeEnabled(string scenarioType, bool toggle);
  5881.         public static void SetScreenDrawPosition(int x, int y);
  5882.         public static void SetScriptAsNoLongerNeeded(string scriptName);
  5883.         public static void SetScriptedAnimSeatOffset(int ped, float p1);
  5884.         public static void SetScriptedConversionCoordThisFrame(float x, float y, float z);
  5885.         public static void SetScriptVehicleGenerator(int vehicleGenerator, bool enabled);
  5886.         public static void SetScriptWithNameHashAsNoLongerNeeded(uint scriptHash);
  5887.         public static void SetSeethrough(bool toggle);
  5888.         public static void SetSequenceToRepeat(int taskSequence, bool repeat);
  5889.         public static void SetSingleplayerHudCash(int cash, int bank);
  5890.         public static void SetSirenWithNoDriver(ref int vehicle, ref int toggle);
  5891.         public static void SetSnakeoilForEntry(string name, string path, string data);
  5892.         public static void SetSomethingMultiplierThisFrame(bool toggle);
  5893.         public static void SetSomeVehicleDensityMultiplierThisFrame(float _value);
  5894.         public static void SetSpecialAbilityMultiplier(float multiplier);
  5895.         public static void SetSrlTime(float p0);
  5896.         public static void SetStateOfClosestDoorOfType(uint type, float x, float y, float z, bool locked, float heading, bool p6);
  5897.         public static void SetStaticEmitterEnabled(string emitterName, bool toggle);
  5898.         public static void SetStoreEnabled(bool toggle);
  5899.         public static void SetStreamedScriptAsNoLongerNeeded(uint scriptHash);
  5900.         public static void SetStreamedTextureDictAsNoLongerNeeded(string textureDict);
  5901.         public static void SetStreaming(bool toggle);
  5902.         public static int SetSuperJumpThisFrame(int player);
  5903.         public static void SetSwimMultiplierForPlayer(int player, float multiplier);
  5904.         public static void SetSynchronizedAudioEventPositionThisFrame(string p0, int p1);
  5905.         public static void SetSynchronizedSceneLooped(int sceneID, bool toggle);
  5906.         public static void SetSynchronizedSceneOcclusionPortal(int sceneID, bool p1);
  5907.         public static void SetSynchronizedSceneOrigin(int sceneID, float x, float y, float z, float roll, float pitch, float yaw, bool p7);
  5908.         public static void SetSynchronizedScenePhase(int sceneID, float phase);
  5909.         public static void SetSynchronizedSceneRate(int sceneID, float rate);
  5910.         public static void SetTaskVehicleChaseBehaviorFlag(int ped, int flag, bool _set);
  5911.         public static void SetTaskVehicleChaseIdealPursuitDistance(int ped, float distance);
  5912.         public static void SetTaxiLights(int vehicle, bool state);
  5913.         public static void SetTeamPickupObject(int _object, int p1, bool p2);
  5914.         public static void SetTextCentre(bool align);
  5915.         public static bool SetTextChatEnabled(bool enabled);
  5916.         public static void SetTextChatUnk(bool p0);
  5917.         public static void SetTextColour(int red, int green, int blue, int alpha);
  5918.         public static void SetTextComponentFormat(string inputType);
  5919.         public static void SetTextDropShadow();
  5920.         public static void SetTextDropshadow(int distance, int r, int g, int b, int a);
  5921.         public static void SetTextEdge(int p0, int r, int g, int b, int a);
  5922.         public static void SetTextEntry(string text);
  5923.         public static void SetTextEntryForWidth(string text);
  5924.         public static void SetTextEntry_2(string GxtEntry);
  5925.         public static void SetTextFont(int fontType);
  5926.         public static void SetTextGxtEntry(string entry);
  5927.         public static void SetTextJustification(int justifyType);
  5928.         public static void SetTextLeading(bool p0);
  5929.         public static void SetTextOutline();
  5930.         public static void SetTextProportional(bool p0);
  5931.         public static void SetTextRenderId(int renderId);
  5932.         public static void SetTextRightJustify(bool toggle);
  5933.         public static void SetTextScale(float scale, float size);
  5934.         public static void SetTextWrap(float start, float end);
  5935.         public static void SetThirdPersonAimCamNearClip(float distance);
  5936.         public static void SetThisScriptCanBePaused(bool toggle);
  5937.         public static void SetThisScriptCanRemoveBlipsCreatedByAnyScript(bool toggle);
  5938.         public static void SetTimecycleModifier(string modifierName);
  5939.         public static void SetTimecycleModifierStrength(float strength);
  5940.         public static void SetTimeExclusiveDisplayTexture(int p0, bool p1);
  5941.         public static void SetTimeIdleDrop(bool p0, bool p1);
  5942.         public static void Settimera(int _value);
  5943.         public static void Settimerb(int _value);
  5944.         public static void SetTimeScale(float time);
  5945.         public static void SetTowTruckCraneHeight(int towTruck, float height);
  5946.         public static void SetTowTruckCraneRaised(int towTruck, float height);
  5947.         public static void SetTrackedPointInfo(int point, float x, float y, float z, float radius);
  5948.         public static int SetTrainCruiseSpeed(int train, float speed);
  5949.         public static int SetTrainSpeed(int train, float speed);
  5950.         public static void SetTransitionTimecycleModifier(string modifierName, float transition);
  5951.         public static void SetTvAudioFrontend(bool toggle);
  5952.         public static void SetTvChannel(int channel);
  5953.         public static void SetTvVolume(float volume);
  5954.         public static void SetUiLayer(int layer);
  5955.         public static void SetUnkMapFlag(int flag);
  5956.         public static void SetUseHiDof();
  5957.         public static bool SetUseridsUihidden(int p0, ref int p1);
  5958.         public static void SetUserRadioControlEnabled(bool toggle);
  5959.         public static void SetVariableOnSound(int soundId, string variableName, float _value);
  5960.         public static void SetVariableOnStream(string p0, float p1);
  5961.         public static void SetVehicleAlarm(int vehicle, bool state);
  5962.         public static void SetVehicleAlarmTimeLeft(int vehicle, int time);
  5963.         public static void SetVehicleAllowNoPassengersLockon(int veh, bool toggle);
  5964.         public static void SetVehicleAsNoLongerNeeded(ref int vehicle);
  5965.         public static void SetVehicleAudio(int vehicle, string audioName);
  5966.         public static int SetVehicleAutomaticallyAttaches(int vehicle, bool p1, int p2);
  5967.         public static void SetVehicleAutoRepairDisabled(int vehicle, bool _value);
  5968.         public static void SetVehicleBodyHealth(int vehicle, float _value);
  5969.         public static void SetVehicleBoostActive(int vehicle, bool Toggle);
  5970.         public static void SetVehicleBrakeLights(int vehicle, bool toggle);
  5971.         public static void SetVehicleBurnout(int vehicle, bool toggle);
  5972.         public static void SetVehicleCanBeTargetted(int vehicle, bool state);
  5973.         public static void SetVehicleCanBeUsedByFleeingPeds(int vehicle, bool toggle);
  5974.         public static void SetVehicleCanBeVisiblyDamaged(int vehicle, bool state);
  5975.         public static void SetVehicleCanBreak(int vehicle, bool toggle);
  5976.         public static void SetVehicleCeilingHeight(int vehicle, float p1);
  5977.         public static void SetVehicleClutch(int vehicle, float clutch);
  5978.         public static void SetVehicleColourCombination(int vehicle, int colorCombination);
  5979.         public static void SetVehicleColours(int vehicle, int colorPrimary, int colorSecondary);
  5980.         public static void SetVehicleCreatesMoneyPickupsWhenExploded(int vehicle, bool toggle);
  5981.         public static void SetVehicleCurrentRpm(int vehicle, float rpm);
  5982.         public static void SetVehicleCustomPrimaryColour(int vehicle, int r, int g, int b);
  5983.         public static void SetVehicleCustomSecondaryColour(int vehicle, int r, int g, int b);
  5984.         public static void SetVehicleDamage(int vehicle, float xOffset, float yOffset, float zOffset, float damage, float radius, bool p6);
  5985.         public static void SetVehicleDashboardColour(int vehicle, int color);
  5986.         public static void SetVehicleDeformationFixed(int vehicle);
  5987.         public static void SetVehicleDensityMultiplierThisFrame(float multiplier);
  5988.         public static void SetVehicleDirtLevel(int vehicle, float dirtLevel);
  5989.         public static void SetVehicleDoorBreakable(int vehicle, int doorIndex, bool isBreakable);
  5990.         public static void SetVehicleDoorBroken(int vehicle, int doorIndex, bool deleteDoor);
  5991.         public static void SetVehicleDoorCanBreak(int vehicle, int doorIndex, bool isBreakable);
  5992.         public static void SetVehicleDoorControl(int vehicle, int doorIndex, int speed, float angle);
  5993.         public static void SetVehicleDoorLatched(int vehicle, int doorIndex, bool forceClose, bool _lock, bool p4);
  5994.         public static void SetVehicleDoorOpen(int vehicle, int doorIndex, bool loose, bool openInstantly);
  5995.         public static void SetVehicleDoorShut(int vehicle, int doorIndex, bool closeInstantly);
  5996.         public static void SetVehicleDoorsLocked(int vehicle, int doorLockStatus);
  5997.         public static void SetVehicleDoorsLockedForAllPlayers(int vehicle, bool toggle);
  5998.         public static void SetVehicleDoorsLockedForPlayer(int vehicle, int player, bool toggle);
  5999.         public static void SetVehicleDoorsLockedForTeam(int vehicle, int team, bool toggle);
  6000.         public static void SetVehicleDoorsShut(int vehicle, bool closeInstantly);
  6001.         public static void SetVehicleEngineCanDegrade(int vehicle, bool toggle);
  6002.         public static void SetVehicleEngineHealth(int vehicle, float health);
  6003.         public static void SetVehicleEngineOn(int vehicle, bool _value, bool instantly, bool otherwise);
  6004.         public static void SetVehicleEnginePowerMultiplier(int vehicle, float _value);
  6005.         public static void SetVehicleEngineTemperature(int vehicle, float temperature);
  6006.         public static void SetVehicleEngineTorqueMultiplier(int vehicle, float _value);
  6007.         public static void SetVehicleEnveffScale(int vehicle, float fade);
  6008.         public static void SetVehicleExclusiveDriver(int vehicle, int ped);
  6009.         public static void SetVehicleExclusiveDriver_2(int vehicle, int ped, int p2);
  6010.         public static void SetVehicleExplodesOnHighExplosionDamage(int vehicle, bool toggle);
  6011.         public static void SetVehicleExtra(int vehicle, int extraId, bool disable);
  6012.         public static void SetVehicleExtraColours(int vehicle, int pearlescentColor, int wheelColor);
  6013.         public static void SetVehicleFixed(int vehicle);
  6014.         public static void SetVehicleForwardSpeed(int vehicle, float speed);
  6015.         public static void SetVehicleFrictionOverride(int vehicle, float friction);
  6016.         public static void SetVehicleFuelLevel(int vehicle, float level);
  6017.         public static void SetVehicleFullbeam(int vehicle, bool toggle);
  6018.         public static void SetVehicleGravity(int vehicle, bool toggle);
  6019.         public static void SetVehicleGravityAmount(int vehicle, float gravity);
  6020.         public static void SetVehicleHalt(int vehicle, float distance, int killEngine, bool unknown);
  6021.         public static void SetVehicleHandbrake(int vehicle, bool toggle);
  6022.         public static void SetVehicleHandlingField(int vehicle, string _class, string fieldName, int _value);
  6023.         public static void SetVehicleHandlingFloat(int vehicle, string _class, string fieldName, float _value);
  6024.         public static void SetVehicleHandlingInt(int vehicle, string _class, string fieldName, int _value);
  6025.         public static void SetVehicleHandlingVector(int vehicle, string _class, string fieldName, Vector3 _value);
  6026.         public static void SetVehicleHasBeenOwnedByPlayer(int vehicle, bool owned);
  6027.         public static void SetVehicleHasStrongAxles(int vehicle, bool toggle);
  6028.         public static void SetVehicleHighGear(int vehicle, int gear);
  6029.         public static void SetVehicleHudSpecialAbilityBarActive(int vehicle, bool active);
  6030.         public static void SetVehicleIndicatorLights(int vehicle, int turnSignal, bool toggle);
  6031.         public static void SetVehicleInteriorColour(int vehicle, int color);
  6032.         public static void SetVehicleInteriorlight(int vehicle, bool toggle);
  6033.         public static void SetVehicleIsConsideredByPlayer(int vehicle, bool toggle);
  6034.         public static int SetVehicleIsStolen(int vehicle, bool isStolen);
  6035.         public static void SetVehicleIsWanted(int vehicle, bool state);
  6036.         public static void SetVehicleJetEngineOn(int vehicle, bool toggle);
  6037.         public static void SetVehicleLandingGear(int vehicle, int state);
  6038.         public static void SetVehicleLightMultiplier(int vehicle, float multiplier);
  6039.         public static void SetVehicleLights(int vehicle, int state);
  6040.         public static void SetVehicleLightsMode(int vehicle, int p1);
  6041.         public static void SetVehicleLivery(int vehicle, int liveryIndex);
  6042.         public static void SetVehicleLodMultiplier(int vehicle, float multiplier);
  6043.         public static void SetVehicleMaxStrTrap(int vehicle, bool toggle);
  6044.         public static void SetVehicleMod(int vehicle, int modType, int modIndex, bool customTires);
  6045.         public static void SetVehicleModColor_1(int vehicle, int paintType, int color, int p3);
  6046.         public static void SetVehicleModColor_2(int vehicle, int paintType, int color);
  6047.         public static void SetVehicleModelIsSuppressed(uint model, bool suppressed);
  6048.         public static void SetVehicleModKit(int vehicle, int modKit);
  6049.         public static void SetVehicleNameDebug(int vehicle, string name);
  6050.         public static void SetVehicleNeedsToBeHotwired(int vehicle, bool toggle);
  6051.         public static void SetVehicleNeonLightEnabled(int vehicle, int index, bool toggle);
  6052.         public static void SetVehicleNeonLightsColour(int vehicle, int r, int g, int b);
  6053.         public static void SetVehicleNumberPlateText(int vehicle, string plateText);
  6054.         public static void SetVehicleNumberPlateTextIndex(int vehicle, int plateIndex);
  6055.         public static void SetVehicleOilLevel(int vehicle, float level);
  6056.         public static bool SetVehicleOnGroundProperly(int vehicle);
  6057.         public static void SetVehicleOutOfControl(int vehicle, bool killDriver, bool explodeOnImpact);
  6058.         public static void SetVehiclePaintFade(int vehicle, float fade);
  6059.         public static void SetVehicleParachuteActive(int vehicle, bool active);
  6060.         public static void SetVehiclePetrolTankHealth(int vehicle, float health);
  6061.         public static void SetVehiclePopulationBudget(int p0);
  6062.         public static void SetVehicleProvidesCover(int vehicle, bool toggle);
  6063.         public static void SetVehicleRadioEnabled(int vehicle, bool toggle);
  6064.         public static void SetVehicleRadioLoud(int vehicle, bool toggle);
  6065.         public static void SetVehicleReduceGrip(int vehicle, bool toggle);
  6066.         public static void SetVehicleRocketBoostActive(int vehicle, bool active);
  6067.         public static void SetVehicleRocketBoostPercentage(int vehicle, float percentage);
  6068.         public static void SetVehicleRocketBoostRefillTime(int vehicle, float time);
  6069.         public static void SetVehicleRudderBroken(int vehicle, bool p1);
  6070.         public static void SetVehicleSearchlight(int heli, bool toggle, bool canBeUsedByAI);
  6071.         public static void SetVehicleShootAtTarget(int driver, int entity, float xTarget, float yTarget, float zTarget);
  6072.         public static void SetVehicleSilent(int vehicle, bool toggle);
  6073.         public static void SetVehicleSiren(int vehicle, bool toggle);
  6074.         public static void SetVehicleSt(int vehicle, bool toggle);
  6075.         public static void SetVehicleSteerBias(int vehicle, float _value);
  6076.         public static void SetVehicleSteeringAngle(int vehicle, float angle);
  6077.         public static void SetVehicleSteeringScale(int vehicle, float scale);
  6078.         public static void SetVehicleStrong(int vehicle, bool toggle);
  6079.         public static void SetVehicleTimedExplosion(int vehicle, int ped, bool toggle);
  6080.         public static void SetVehicleTurboPressure(int vehicle, float pressure);
  6081.         public static void SetVehicleTyreBurst(int vehicle, int index, bool onRim, float p3);
  6082.         public static void SetVehicleTyreFixed(int vehicle, int tyreIndex);
  6083.         public static void SetVehicleTyresCanBurst(int vehicle, bool toggle);
  6084.         public static void SetVehicleTyreSmokeColor(int vehicle, int r, int g, int b);
  6085.         public static void SetVehicleUndriveable(int vehicle, bool toggle);
  6086.         public static void SetVehicleWheelHealth(int vehicle, int wheelIndex, float health);
  6087.         public static int SetVehicleWheelsCanBreak(int vehicle, bool enabled);
  6088.         public static void SetVehicleWheelsCanBreakOffWhenBlowUp(int vehicle, bool toggle);
  6089.         public static void SetVehicleWheelType(int vehicle, int WheelType);
  6090.         public static void SetVehicleWheelXOffset(int vehicle, int wheelIndex, float offset);
  6091.         public static void SetVehicleWheelXrot(int vehicle, int wheelIndex, float _value);
  6092.         public static void SetVehicleWindowTint(int vehicle, int tint);
  6093.         public static void SetVehRadioStation(int vehicle, string radioStation);
  6094.         public static void SetVerticalFlightPhase(int vehicle, float angle);
  6095.         public static void SetWantedLevelDifficulty(int player, float difficulty);
  6096.         public static void SetWantedLevelMultiplier(float multiplier);
  6097.         public static void SetWarningMessage(string entryLine1, int instructionalKey, string entryLine2, bool p3, int p4, ref int p5, ref int p6, bool background);
  6098.         public static void SetWarningMessageWithHeader(string entryHeader, string entryLine1, int instructionalKey, string entryLine2, bool p4, int p5, ref int p6, ref int p7, bool background);
  6099.         public static void SetWarningMessage_2(string entryHeader, string entryLine1, int instructionalKey, string entryLine2, bool p4, int p5, ref int p6, ref int p7, bool background);
  6100.         public static void SetWarningMessage_3(string entryHeader, string entryLine1, int instructionalKey, string entryLine2, bool p4, int p5, int p6, ref int p7, ref int p8, bool p9);
  6101.         public static void SetWavesIntensity(float intensity);
  6102.         public static void SetWaypointOff();
  6103.         public static void SetWeaponAnimationOverride(int ped, uint animStyle);
  6104.         public static void SetWeaponObjectTintIndex(int weapon, int tintIndex);
  6105.         public static bool SetWeaponSmokegrenadeAssigned(int ped);
  6106.         public static void SetWeatherTypeNow(string weatherType);
  6107.         public static void SetWeatherTypeNowPersist(string weatherType);
  6108.         public static void SetWeatherTypeOverTime(string weatherType, float time);
  6109.         public static void SetWeatherTypePersist(string weatherType);
  6110.         public static void SetWeatherTypeTransition(uint weatherType1, uint weatherType2, float percentWeather2);
  6111.         public static int SetWidescreenBorders(bool p0, int p1);
  6112.         public static void SetWidescreenFormat(int p0);
  6113.         public static void SetWind(float speed);
  6114.         public static void SetWindDirection(float direction);
  6115.         public static void SetWindSpeed(float speed);
  6116.         public static void SetZoneEnabled(int zoneId, bool toggle);
  6117.         public static void Set_2dLayer(int layer);
  6118.         public static void ShakeCam(int cam, string type, float amplitude);
  6119.         public static void ShakeCinematicCam(string p0, float p1);
  6120.         public static void ShakeGameplayCam(string shakeName, float intensity);
  6121.         public static void ShapeTestResultEntity(int entityHit);
  6122.         public static int ShiftLeft(int _value, int bitShift);
  6123.         public static int ShiftRight(int _value, int bitShift);
  6124.         public static void ShootSingleBulletBetweenCoords(float x1, float y1, float z1, float x2, float y2, float z2, int damage, bool p7, uint weaponHash, int ownerPed, bool isAudible, bool isInvisible, float speed);
  6125.         public static void ShootSingleBulletBetweenCoordsPresetParams(float x1, float y1, float z1, float x2, float y2, float z2, int damage, bool p7, uint weaponHash, int ownerPed, bool isAudible, bool isInvisible, float speed, int entity);
  6126.         public static void ShootSingleBulletBetweenCoordsWithExtraParams(float x1, float y1, float z1, float x2, float y2, float z2, int damage, bool p7, uint weaponHash, int ownerPed, bool isAudible, bool isInvisible, float speed, int entity, bool p14, bool p15, bool p16, bool p17);
  6127.         public static void ShowCursorThisFrame();
  6128.         public static void ShowHeadingIndicatorOnBlip(int blip, bool toggle);
  6129.         public static void ShowHudComponentThisFrame(int id);
  6130.         public static void ShowLoadingPrompt(int busySpinnerType);
  6131.         public static void ShowNumberOnBlip(int blip, int number);
  6132.         public static void ShowPedInPauseMenu(bool toggle);
  6133.         public static void ShowSocialClubLegalScreen();
  6134.         public static void ShowTickOnBlip(int blip, bool toggle);
  6135.         public static void ShowWeaponWheel(bool forcedShow);
  6136.         public static void ShutdownAndLaunchSinglePlayerGame();
  6137.         public static void ShutdownCreatorBudget();
  6138.         public static void ShutdownLoadingScreen();
  6139.         public static void ShutdownLoadingScreenNui();
  6140.         public static void SimulatePlayerInputGait(int control, float amount, int gaitType, float speed, bool p4, bool p5);
  6141.         public static float Sin(float _value);
  6142.         public static string SittingTv(int method_return);
  6143.         public static void SkipRadioForward();
  6144.         public static void SkipTimeInPlaybackRecordedVehicle(int p0, float p1);
  6145.         public static void SkipToEndAndStopPlaybackRecordedVehicle(int p0);
  6146.         public static void SkipToNextScriptedConversationLine();
  6147.         public static bool SlideObject(int _object, float toX, float toY, float toZ, float speedX, float speedY, float speedZ, bool collision);
  6148.         public static int SmashVehicleWindow(int vehicle, int index);
  6149.         public static void SoundVehicleHornThisFrame(int vehicle);
  6150.         public static void SpecialAbilityChargeAbsolute(int player, int p1, bool p2);
  6151.         public static void SpecialAbilityChargeContinuous(int player, int p2);
  6152.         public static void SpecialAbilityChargeLarge(int player, bool p1, bool p2);
  6153.         public static void SpecialAbilityChargeMedium(int player, bool p1, bool p2);
  6154.         public static void SpecialAbilityChargeNormalized(int player, float normalizedValue, bool p2);
  6155.         public static void SpecialAbilityChargeSmall(int player, bool p1, bool p2);
  6156.         public static void SpecialAbilityDeactivate(int player);
  6157.         public static void SpecialAbilityDeactivateFast(int player);
  6158.         public static void SpecialAbilityDepleteMeter(int player, bool p1);
  6159.         public static void SpecialAbilityFillMeter(int player, bool p1);
  6160.         public static void SpecialAbilityLock(uint playerModel);
  6161.         public static void SpecialAbilityReset(int player);
  6162.         public static void SpecialAbilityUnlock(uint playerModel);
  6163.         public static void SpecialFrontendEqual(float x, float y, float z);
  6164.         public static float Sqrt(float _value);
  6165.         public static void StartAlarm(string alarmName, bool p2);
  6166.         public static bool StartAudioScene(string scene);
  6167.         public static void StartCutscene(int p0);
  6168.         public static void StartCutsceneAtCoords(float x, float y, float z, int p3);
  6169.         public static int StartEntityFire(int entity);
  6170.         public static int StartFindKvp(string prefix);
  6171.         public static void StartFiringAmnesty(int duration);
  6172.         public static int StartNewScript(string scriptName, int stackSize);
  6173.         public static int StartNewScriptWithArgs(string scriptName, ref int args, int argCount, int stackSize);
  6174.         public static int StartNewScriptWithNameHash(uint scriptHash, int stackSize);
  6175.         public static int StartNewScriptWithNameHashAndArgs(uint scriptHash, ref int args, int argCount, int stackSize);
  6176.         public static int StartNewStreamedScript(uint scriptHash, int stackSize);
  6177.         public static int StartNewStreamedScriptWithArgs(uint scriptHash, ref int args, int argCount, int stackSize);
  6178.         public static int StartParticleFxLoopedAtCoord(string effectName, float x, float y, float z, float xRot, float yRot, float zRot, float scale, bool xAxis, bool yAxis, bool zAxis, bool p11);
  6179.         public static int StartParticleFxLoopedOnEntity(string effectName, int entity, float xOffset, float yOffset, float zOffset, float xRot, float yRot, float zRot, float scale, bool xAxis, bool yAxis, bool zAxis);
  6180.         public static int StartParticleFxLoopedOnEntityBone(string effectName, int entity, float xOffset, float yOffset, float zOffset, float xRot, float yRot, float zRot, int boneIndex, float scale, bool xAxis, bool yAxis, bool zAxis);
  6181.         public static int StartParticleFxLoopedOnEntityBone_2(string effectName, int entity, float xOffset, float yOffset, float zOffset, float xRot, float yRot, float zRot, int boneIndex, float scale, bool xAxis, bool yAxis, bool zAxis);
  6182.         public static int StartParticleFxLoopedOnEntity_2(string effectName, int entity, float xOffset, float yOffset, float zOffset, float xRot, float yRot, float zRot, float scale, bool xAxis, bool yAxis, bool zAxis);
  6183.         public static int StartParticleFxLoopedOnPedBone(string effectName, int ped, float xOffset, float yOffset, float zOffset, float xRot, float yRot, float zRot, int boneIndex, float scale, bool xAxis, bool yAxis, bool zAxis);
  6184.         public static int StartParticleFxNonLoopedAtCoord(string effectName, float xPos, float yPos, float zPos, float xRot, float yRot, float zRot, float scale, bool xAxis, bool yAxis, bool zAxis);
  6185.         public static bool StartParticleFxNonLoopedAtCoord_2(string effectName, float xPos, float yPos, float zPos, float xRot, float yRot, float zRot, float scale, bool xAxis, bool yAxis, bool zAxis);
  6186.         public static bool StartParticleFxNonLoopedOnEntity(string effectName, int entity, float offsetX, float offsetY, float offsetZ, float rotX, float rotY, float rotZ, float scale, bool axisX, bool axisY, bool axisZ);
  6187.         public static bool StartParticleFxNonLoopedOnEntity_2(string effectName, int entity, float offsetX, float offsetY, float offsetZ, float rotX, float rotY, float rotZ, float scale, bool axisX, bool axisY, bool axisZ);
  6188.         public static bool StartParticleFxNonLoopedOnPedBone(string effectName, int ped, float offsetX, float offsetY, float offsetZ, float rotX, float rotY, float rotZ, int boneIndex, float scale, bool axisX, bool axisY, bool axisZ);
  6189.         public static bool StartParticleFxNonLoopedOnPedBone_2(string effectName, int ped, float offsetX, float offsetY, float offsetZ, float rotX, float rotY, float rotZ, int boneIndex, float scale, bool axisX, bool axisY, bool axisZ);
  6190.         public static void StartPlaybackRecordedVehicle(int vehicle, int p1, string playback, bool p3);
  6191.         public static void StartPlaybackRecordedVehicleUsingAi(int p0, int p1, ref int p2, float p3, int p4);
  6192.         public static void StartPlaybackRecordedVehicleWithFlags(int vehicle, int p1, string playback, int p3, int p4, int p5);
  6193.         public static void StartPlayerSwitch(int _from, int to, int flags, int switchType);
  6194.         public static void StartPlayerTeleport(int player, float x, float y, float z, float heading, bool p5, bool p6, bool p7);
  6195.         public static void StartPreloadedConversation();
  6196.         public static void StartRecording(int mode);
  6197.         public static void StartRopeUnwindingFront(int rope);
  6198.         public static void StartRopeWinding(int rope);
  6199.         public static void StartSaveArray(ref int p0, int p1, string arrayName);
  6200.         public static void StartSaveData(ref int p0, int p1, bool p2);
  6201.         public static void StartSaveStruct(ref int p0, int p1, string structName);
  6202.         public static void StartScreenEffect(string effectName, int duration, bool looped);
  6203.         public static void StartScriptConversation(bool p0, bool p1, bool p2, bool p3);
  6204.         public static int StartScriptFire(float X, float Y, float Z, int maxChildren, bool isGasFire);
  6205.         public static void StartScriptPhoneConversation(bool p0, bool p1);
  6206.         public static int StartShapeTestBound(int entity, int flags1, int flags2);
  6207.         public static int StartShapeTestBoundingBox(int entity, int flags1, int flags2);
  6208.         public static int StartShapeTestBox(float x, float y, float z, float x1, float y2, float z2, float rotX, float rotY, float rotZ, int p9, int p10, int entity, int p12);
  6209.         public static int StartShapeTestCapsule(float x1, float y1, float z1, float x2, float y2, float z2, float radius, int flags, int entity, int p9);
  6210.         public static int StartShapeTestCapsule_2(float x1, float y1, float z1, float x2, float y2, float z2, float radius, int flags, int entity, int p9);
  6211.         public static int StartShapeTestLosProbe(float x1, float y1, float z1, float x2, float y2, float z2, int flags, int ent, int p8);
  6212.         public static int StartShapeTestRay(float x1, float y1, float z1, float x2, float y2, float z2, int flags, int entity, int p8);
  6213.         public static int StartShapeTestSurroundingCoords(ref Vector3 pVec1, ref Vector3 pVec2, int flag, int entity, int flag2);
  6214.         public static int StartVehicleAlarm(int vehicle);
  6215.         public static void StartVehicleHorn(int vehicle, int duration, uint mode, bool forever);
  6216.         public static int StatClearSlotForReload(int statSlot);
  6217.         public static int StatDeleteSlot(int p0);
  6218.         public static bool StatGetBool(uint statHash, ref bool outValue, int p2);
  6219.         public static bool StatGetBoolMasked(uint statName, int mask, int p2);
  6220.         public static bool StatGetDate(uint statHash, ref int p1, int p2, int p3);
  6221.         public static bool StatGetFloat(uint statHash, ref float outValue, int p2);
  6222.         public static bool StatGetInt(uint statHash, ref int outValue, int p2);
  6223.         public static string StatGetLicensePlate(uint statName);
  6224.         public static bool StatGetMaskedInt(int p0, ref int p1, int p2, int p3, int p4);
  6225.         public static int StatGetNumberOfDays(uint statName);
  6226.         public static int StatGetNumberOfHours(uint statName);
  6227.         public static int StatGetNumberOfMinutes(uint statName);
  6228.         public static int StatGetNumberOfSeconds(uint statName);
  6229.         public static bool StatGetPos(int p0, ref int p1, ref int p2, ref int p3, int p4);
  6230.         public static string StatGetString(uint statHash, int p1);
  6231.         public static string StatGetUserId(int p0);
  6232.         public static void StatIncrement(uint statName, float _value);
  6233.         public static bool StatLoad(int p0);
  6234.         public static bool StatLoadPending(int p0);
  6235.         public static bool StatSave(int p0, bool p1, int p2);
  6236.         public static int StatSavePending();
  6237.         public static int StatSavePendingOrRequested();
  6238.         public static bool StatSetBool(uint statName, bool _value, bool save);
  6239.         public static bool StatSetBoolMasked(uint statName, bool _value, int mask, bool save);
  6240.         public static bool StatSetCurrentPosixTime(uint statName, bool p1);
  6241.         public static bool StatSetDate(uint statName, ref int _value, int numFields, bool save);
  6242.         public static bool StatSetFloat(uint statName, float _value, bool save);
  6243.         public static bool StatSetGxtLabel(uint statName, string _value, bool save);
  6244.         public static bool StatSetInt(uint statName, int _value, bool save);
  6245.         public static bool StatSetLicensePlate(uint statName, string str);
  6246.         public static bool StatSetMaskedInt(uint statName, int p1, int p2, int p3, bool save);
  6247.         public static bool StatSetPos(uint statName, float x, float y, float z, bool save);
  6248.         public static void StatSetProfileSetting(int profileSetting, int _value);
  6249.         public static bool StatSetString(uint statName, string _value, bool save);
  6250.         public static bool StatSetUserId(uint statName, string _value, bool save);
  6251.         public static bool StatSlotIsLoaded(int p0);
  6252.         public static void SteerUnlockBias(int vehicle, bool toggle);
  6253.         public static void StopAlarm(string alarmName, bool toggle);
  6254.         public static void StopAllAlarms(bool stop);
  6255.         public static void StopAllGarageActivity();
  6256.         public static void StopAllScreenEffects();
  6257.         public static void StopAnimPlayback(int ped, int p1, bool p2);
  6258.         public static void StopAnimTask(int ped, string animDictionary, string animationName, float p3);
  6259.         public static void StopAnyPedModelBeingSuppressed();
  6260.         public static void StopAudioScene(string scene);
  6261.         public static void StopAudioScenes();
  6262.         public static void StopCamPointing(int cam);
  6263.         public static void StopCamShaking(int cam, bool p1);
  6264.         public static void StopCinematicCamShaking(bool p0);
  6265.         public static void StopCinematicShot(int p0);
  6266.         public static void StopCurrentPlayingAmbientSpeech(int ped);
  6267.         public static void StopCutscene(bool p0);
  6268.         public static void StopCutsceneCamShaking();
  6269.         public static void StopCutsceneImmediately();
  6270.         public static int StopEntityAnim(int entity, string animation, string animGroup, float p3);
  6271.         public static void StopEntityFire(int entity);
  6272.         public static void StopFireInRange(float x, float y, float z, float radius);
  6273.         public static void StopGameplayCamShaking(bool p0);
  6274.         public static void StopGameplayHint(bool p0);
  6275.         public static void StopPadShake(int p0);
  6276.         public static void StopParticleFxLooped(int ptfxHandle, bool p1);
  6277.         public static void StopPedRingtone(int ped);
  6278.         public static void StopPedSpeaking(int ped, bool shaking);
  6279.         public static void StopPedWeaponFiringWhenDropped(int ped);
  6280.         public static void StopPlaybackRecordedVehicle(int p0);
  6281.         public static void StopPlayerSwitch();
  6282.         public static void StopPlayerTeleport();
  6283.         public static void StopRecording();
  6284.         public static void StopRecordingAndDiscardClip();
  6285.         public static void StopRecordingAndSaveClip();
  6286.         public static void StopRopeUnwindingFront(int rope);
  6287.         public static void StopRopeWinding(int rope);
  6288.         public static void StopSaveArray();
  6289.         public static void StopSaveData();
  6290.         public static void StopSaveStruct();
  6291.         public static void StopScreenEffect(string effectName);
  6292.         public static int StopScriptedConversation(bool p0);
  6293.         public static void StopScriptGlobalShaking(bool p0);
  6294.         public static void StopSound(int soundId);
  6295.         public static void StopStream();
  6296.         public static bool StopSynchronizedAudioEvent(int p0);
  6297.         public static bool StopSynchronizedEntityAnim(int entity, float p1, bool p2);
  6298.         public static bool StopSynchronizedMapEntityAnim(float p0, float p1, float p2, float p3, int p4, float p5);
  6299.         public static bool StringToInt(string _string, ref int outInteger);
  6300.         public static bool SubtractAFromBAndCheckIfNegative(int timeA, int timeB);
  6301.         public static bool SubtractBFromAAndCheckIfNegative(int timeA, int timeB);
  6302.         public static void SuppressAgitationEventsNextFrame();
  6303.         public static void SuppressShockingEventsNextFrame();
  6304.         public static void SuppressShockingEventTypeNextFrame(int type);
  6305.         public static void SwitchCrimeType(int player, int p1);
  6306.         public static void SwitchOutPlayer(int ped, int flags, int unknown);
  6307.         public static int SwitchTrainTrack(int intersectionId, bool state);
  6308.         public static float Tan(float p0);
  6309.         public static void TaskAchieveHeading(int ped, float heading, int timeout);
  6310.         public static void TaskAimGunAtCoord(int ped, float x, float y, float z, int time, bool p5, bool p6);
  6311.         public static void TaskAimGunAtEntity(int ped, int entity, int duration, bool p3);
  6312.         public static void TaskAimGunScripted(int ped, uint scriptTask, bool p2, bool p3);
  6313.         public static void TaskAimGunScriptedWithTarget(int p0, int p1, float p2, float p3, float p4, int p5, bool p6, bool p7);
  6314.         public static void TaskArrestPed(int ped, int target);
  6315.         public static void TaskBoatMission(int pedDriver, int boat, int p2, int p3, float x, float y, float z, int p7, float maxSpeed, int drivingStyle, float p10, int p11);
  6316.         public static void TaskChatToPed(int ped, int target, int p2, float p3, float p4, float p5, float p6, float p7);
  6317.         public static void TaskClearDefensiveArea(int p0);
  6318.         public static void TaskClearLookAt(int ped);
  6319.         public static void TaskClimb(int ped, bool unused);
  6320.         public static void TaskClimbLadder(int ped, int p1);
  6321.         public static void TaskCombatHatedTargetsAroundPed(int ped, float radius, int p2);
  6322.         public static void TaskCombatHatedTargetsAroundPedTimed(int p0, float p1, int p2, int p3);
  6323.         public static void TaskCombatHatedTargetsInArea(int ped, float x, float y, float z, float radius, int p5);
  6324.         public static void TaskCombatPed(int ped, int targetPed, int p2, int p3);
  6325.         public static void TaskCombatPedTimed(int p0, int ped, int p2, int p3);
  6326.         public static void TaskCower(int ped, int duration);
  6327.         public static void TaskDriveBy(int driverPed, int targetPed, int targetVehicle, float targetX, float targetY, float targetZ, float distanceToShoot, int pedAccuracy, bool p8, uint firingPattern);
  6328.         public static void TaskEnterVehicle(int ped, int vehicle, int timeout, int seat, float speed, int flag, int p6);
  6329.         public static void TaskEveryoneLeaveVehicle(int vehicle);
  6330.         public static void TaskExitCover(int p0, int p1, float p2, float p3, float p4);
  6331.         public static void TaskExtendRoute(float x, float y, float z);
  6332.         public static void TaskFlushRoute();
  6333.         public static void TaskFollowNavMeshToCoord(int ped, float x, float y, float z, float speed, int timeout, float stoppingRange, bool persistFollowing, float unk);
  6334.         public static void TaskFollowNavMeshToCoordAdvanced(int ped, float x, float y, float z, float speed, int timeout, float unkFloat, int unkInt, float unkX, float unkY, float unkZ, float unk_40000f);
  6335.         public static void TaskFollowPointRoute(int ped, float speed, int unknown);
  6336.         public static void TaskFollowToOffsetOfEntity(int ped, int entity, float offsetX, float offsetY, float offsetZ, float movementSpeed, int timeout, float stoppingRange, bool persistFollowing);
  6337.         public static void TaskFollowWaypointRecording(int p0, int p1, int p2, int p3, int p4);
  6338.         public static void TaskForceMotionState(int ped, uint state, bool p2);
  6339.         public static void TaskGetOffBoat(int ped, int boat);
  6340.         public static void TaskGoStraightToCoord(int ped, float x, float y, float z, float speed, int timeout, float targetHeading, float distanceToSlide);
  6341.         public static void TaskGoStraightToCoordRelativeToEntity(int entity1, int entity2, float p2, float p3, float p4, float p5, int p6);
  6342.         public static void TaskGoToCoordAndAimAtHatedEntitiesNearCoord(int pedHandle, float goToLocationX, float goToLocationY, float goToLocationZ, float focusLocationX, float focusLocationY, float focusLocationZ, float speed, bool shootAtEnemies, float distanceToStopAt, float noRoadsDistance, bool unkTrue, int unkFlag, int aimingFlag, uint firingPattern);
  6343.         public static void TaskGoToCoordAnyMeans(int ped, float x, float y, float z, float speed, int p5, bool p6, int walkingStyle, float p8);
  6344.         public static void TaskGoToCoordAnyMeansExtraParams(int ped, float x, float y, float z, float speed, int p5, bool p6, int walkingStyle, float p8, int p9, int p10, int p11);
  6345.         public static void TaskGoToCoordAnyMeansExtraParamsWithCruiseSpeed(int ped, float x, float y, float z, float speed, int p5, bool p6, int walkingStyle, float p8, int p9, int p10, int p11, int p12);
  6346.         public static void TaskGoToCoordWhileAimingAtCoord(int ped, float x, float y, float z, float aimAtX, float aimAtY, float aimAtZ, float moveSpeed, bool p8, float p9, float p10, bool p11, int flags, bool p13, uint firingPattern);
  6347.         public static void TaskGoToCoordWhileAimingAtEntity(int p0, float p1, float p2, float p3, int p4, float p5, bool p6, float p7, float p8, bool p9, int p10, bool p11, int p12, int p13);
  6348.         public static void TaskGoToEntity(int entity, int target, int duration, float distance, float speed, float p5, int p6);
  6349.         public static void TaskGotoEntityAiming(int ped, int target, float distanceToStopAt, float StartAimingDist);
  6350.         public static void TaskGotoEntityOffset(int ped, int p1, int p2, float x, float y, float z, int duration);
  6351.         public static void TaskGotoEntityOffsetXy(int ped, int entity, int duration, float xOffset, float yOffset, float zOffset, float moveBlendRatio, bool useNavmesh);
  6352.         public static void TaskGoToEntityWhileAimingAtCoord(int p0, int p1, float p2, float p3, float p4, float p5, bool p6, float p7, float p8, bool p9, bool p10, int p11);
  6353.         public static void TaskGoToEntityWhileAimingAtEntity(int ped, int entityToWalkTo, int entityToAimAt, float speed, bool shootatEntity, float p5, float p6, bool p7, bool p8, uint firingPattern);
  6354.         public static void TaskGuardAssignedDefensiveArea(int p0, float p1, float p2, float p3, float p4, float p5, int p6);
  6355.         public static void TaskGuardCurrentPosition(int p0, float p1, float p2, bool p3);
  6356.         public static void TaskGuardSphereDefensiveArea(int p0, float p1, float p2, float p3, float p4, float p5, int p6, float p7, float p8, float p9, float p10);
  6357.         public static void TaskHandsUp(int ped, int duration, int facingPed, int p3, bool p4);
  6358.         public static void TaskHeliChase(int pilot, int entityToFollow, float x, float y, float z);
  6359.         public static void TaskHeliMission(int pilot, int aircraft, int targetVehicle, int targetPed, float destinationX, float destinationY, float destinationZ, int missionFlag, float maxSpeed, float landingRadius, float targetHeading, int unk1, int unk2, uint unk3, int landingFlags);
  6360.         public static void TaskJump(int ped, bool unused);
  6361.         public static void TaskLeaveAnyVehicle(int ped, int p1, int p2);
  6362.         public static void TaskLeaveVehicle(int ped, int vehicle, int flags);
  6363.         public static void TaskLookAtCoord(int entity, float x, float y, float z, float duration, int p5, int p6);
  6364.         public static void TaskLookAtEntity(int ped, int lookAt, int duration, int unknown1, int unknown2);
  6365.         public static void TaskMoveNetwork(int ped, string task, float multiplier, bool p3, string animDict, int flags);
  6366.         public static void TaskMoveNetworkAdvanced(int ped, string p1, float p2, float p3, float p4, float p5, float p6, float p7, int p8, float p9, bool p10, string animDict, int flags);
  6367.         public static void TaskOpenVehicleDoor(int ped, int vehicle, int timeOut, int doorIndex, float speed);
  6368.         public static void TaskParachute(int ped, bool p1);
  6369.         public static void TaskParachuteToTarget(int ped, float x, float y, float z);
  6370.         public static void TaskPatrol(int ped, string p1, int p2, bool p3, bool p4);
  6371.         public static void TaskPause(int ped, int ms);
  6372.         public static void TaskPedSlideToCoord(int ped, float x, float y, float z, float heading, float duration);
  6373.         public static void TaskPedSlideToCoordHdgRate(int ped, float x, float y, float z, float heading, float p5, float p6);
  6374.         public static int TaskPerformSequence(int ped, int taskSequence);
  6375.         public static void TaskPerformSequenceFromProgress(int p0, int p1, int p2, int p3);
  6376.         public static void TaskPlaneChase(int pilot, int entityToFollow, float x, float y, float z);
  6377.         public static void TaskPlaneLand(int pilot, int plane, float runwayStartX, float runwayStartY, float runwayStartZ, float runwayEndX, float runwayEndY, float runwayEndZ);
  6378.         public static void TaskPlaneMission(int pilot, int aircraft, int targetVehicle, int targetPed, float destinationX, float destinationY, float destinationZ, int missionFlag, float angularDrag, float unk, float targetHeading, float maxZ, float minZ);
  6379.         public static void TaskPlantBomb(int ped, float x, float y, float z, float heading);
  6380.         public static void TaskPlayAnim(int ped, string animDictionary, string animationName, float speed, float speedMultiplier, int duration, int flag, float playbackRate, bool lockX, bool lockY, bool lockZ);
  6381.         public static void TaskPlayAnimAdvanced(int ped, string animDict, string animName, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, float speed, float speedMultiplier, int duration, int flag, float animTime, int p14, int p15);
  6382.         public static void TaskPlayPhoneGestureAnimation(int ped, string animDict, string animation, string boneMaskType, float p4, float p5, bool p6, bool p7);
  6383.         public static void TaskPutPedDirectlyIntoCover(int ped, float x, float y, float z, int timeout, bool p5, float p6, bool p7, bool p8, int p9, bool p10);
  6384.         public static void TaskPutPedDirectlyIntoMelee(int ped, int meleeTarget, float p2, float p3, float p4, bool p5);
  6385.         public static void TaskRappelFromHeli(int ped, int unused);
  6386.         public static void TaskReactAndFleePed(int ped, int fleeTarget);
  6387.         public static void TaskReloadWeapon(int ped, bool unused);
  6388.         public static void TaskScriptedAnimation(int ped, ref int p1, ref int p2, ref int p3, float p4, float p5);
  6389.         public static void TaskSeekCoverFromPed(int ped, int target, int duration, bool p3);
  6390.         public static void TaskSeekCoverFromPos(int ped, float x, float y, float z, int duration, bool p5);
  6391.         public static void TaskSeekCoverToCoords(int ped, float x1, float y1, float z1, float x2, float y2, float z2, int p7, bool p8);
  6392.         public static void TaskSeekCoverToCoverPoint(int p0, int p1, float p2, float p3, float p4, int p5, bool p6);
  6393.         public static void TaskSetBlockingOfNonTemporaryEvents(int ped, bool toggle);
  6394.         public static void TaskSetDecisionMaker(int p0, uint p1);
  6395.         public static void TaskSetSphereDefensiveArea(int p0, float p1, float p2, float p3, float p4);
  6396.         public static void TaskShockingEventReact(int ped, int eventHandle);
  6397.         public static void TaskShootAtCoord(int ped, float x, float y, float z, int duration, uint firingPattern);
  6398.         public static void TaskShootAtEntity(int entity, int target, int duration, uint firingPattern);
  6399.         public static void TaskShuffleToNextVehicleSeat(int ped, int vehicle);
  6400.         public static void TaskSkyDive(int ped);
  6401.         public static void TaskSmartFleeCoord(int ped, float x, float y, float z, float distance, int time, bool p6, bool p7);
  6402.         public static void TaskSmartFleePed(int ped, int fleeTarget, float distance, int fleeTime, bool p4, bool p5);
  6403.         public static void TaskStandGuard(int ped, float x, float y, float z, float heading, string scenarioName);
  6404.         public static void TaskStandStill(int ped, int time);
  6405.         public static void TaskStartScenarioAtPosition(int ped, string scenarioName, float x, float y, float z, float heading, int duration, bool sittingScenario, bool teleport);
  6406.         public static void TaskStartScenarioInPlace(int ped, string scenarioName, int unkDelay, bool playEnterAnim);
  6407.         public static void TaskStayInCover(int ped);
  6408.         public static void TaskStealthKill(int killer, int target, uint actionType, float p3, int p4);
  6409.         public static void TaskStopPhoneGestureAnimation(int ped);
  6410.         public static void TaskSwapWeapon(int ped, bool p1);
  6411.         public static void TaskSweepAimEntity(int ped, string anim, string p2, string p3, string p4, int p5, int vehicle, float p7, float p8);
  6412.         public static void TaskSweepAimPosition(int p0, ref int p1, ref int p2, ref int p3, ref int p4, int p5, float p6, float p7, float p8, float p9, float p10);
  6413.         public static void TaskSynchronizedScene(int ped, int scene, string animDictionary, string animationName, float speed, float speedMultiplier, int duration, int flag, float playbackRate, int p9);
  6414.         public static void TaskThrowProjectile(int ped, float x, float y, float z);
  6415.         public static void TaskToggleDuck(bool p0, bool p1);
  6416.         public static void TaskTurnPedToFaceCoord(int ped, float x, float y, float z, int duration);
  6417.         public static void TaskTurnPedToFaceEntity(int ped, int entity, int duration);
  6418.         public static void TaskUseMobilePhone(int ped, int p1);
  6419.         public static void TaskUseMobilePhoneTimed(int ped, int duration);
  6420.         public static void TaskUseNearestScenarioChainToCoord(int p0, float p1, float p2, float p3, float p4, int p5);
  6421.         public static void TaskUseNearestScenarioChainToCoordWarp(int p0, float p1, float p2, float p3, float p4, int p5);
  6422.         public static void TaskUseNearestScenarioToCoord(int ped, float x, float y, float z, float distance, int duration);
  6423.         public static void TaskUseNearestScenarioToCoordWarp(int ped, float x, float y, float z, float radius, int p5);
  6424.         public static void TaskVehicleAimAtCoord(int ped, float x, float y, float z);
  6425.         public static void TaskVehicleAimAtPed(int ped, int target);
  6426.         public static void TaskVehicleChase(int driver, int targetEnt);
  6427.         public static void TaskVehicleDriveToCoord(int ped, int vehicle, float x, float y, float z, float speed, int p6, uint vehicleModel, int drivingMode, float stopRange, float p10);
  6428.         public static void TaskVehicleDriveToCoordLongrange(int ped, int vehicle, float x, float y, float z, float speed, int driveMode, float stopRange);
  6429.         public static void TaskVehicleDriveWander(int ped, int vehicle, float speed, int drivingStyle);
  6430.         public static void TaskVehicleEscort(int ped, int vehicle, int targetVehicle, int mode, float speed, int drivingStyle, float minDistance, int p7, float noRoadsDistance);
  6431.         public static void TaskVehicleFollow(int driver, int vehicle, int targetEntity, float speed, int drivingStyle, int minDistance);
  6432.         public static void TaskVehicleFollowWaypointRecording(int ped, int vehicle, string WPRecording, int p3, int p4, int p5, int p6, float p7, bool p8, float p9);
  6433.         public static void TaskVehicleGotoNavmesh(int ped, int vehicle, float x, float y, float z, float speed, int behaviorFlag, float stoppingRange);
  6434.         public static void TaskVehicleHeliProtect(int pilot, int vehicle, int entityToFollow, float targetSpeed, int p4, float radius, int altitude, int p7);
  6435.         public static void TaskVehicleMission(int p0, int p1, int veh, int p3, float p4, int p5, float p6, float p7, bool p8);
  6436.         public static void TaskVehicleMissionCoorsTarget(int ped, int vehicle, float x, float y, float z, int p5, int p6, int p7, float p8, float p9, bool p10);
  6437.         public static void TaskVehicleMissionPedTarget(int ped, int vehicle, int pedTarget, int mode, float maxSpeed, int drivingStyle, float minDistance, float p7, bool p8);
  6438.         public static void TaskVehiclePark(int ped, int vehicle, float x, float y, float z, float heading, int mode, float radius, bool keepEngineOn);
  6439.         public static void TaskVehiclePlayAnim(int vehicle, string animation_set, string animation_name);
  6440.         public static void TaskVehicleShootAtCoord(int ped, float x, float y, float z, float p4);
  6441.         public static void TaskVehicleShootAtPed(int ped, int target, float p2);
  6442.         public static void TaskVehicleTempAction(int driver, int vehicle, int action, int time);
  6443.         public static void TaskWanderInArea(int ped, float x, float y, float z, float radius, float minimalLength, float timeBetweenWalks);
  6444.         public static void TaskWanderStandard(int ped, float p1, int p2);
  6445.         public static void TaskWarpPedIntoVehicle(int ped, int vehicle, int seat);
  6446.         public static void TaskWrithe(int ped, int target, int time, int p3);
  6447.         public static void TerminateAllScriptsWithThisName(string scriptName);
  6448.         public static void TerminateThisThread();
  6449.         public static void TerminateThread(int threadId);
  6450.         public static bool TestProbeAgainstAllWater(int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7);
  6451.         public static bool TestProbeAgainstWater(float x1, float y1, float z1, float x2, float y2, float z2, ref Vector3 result);
  6452.         public static bool TestVerticalProbeAgainstAllWater(float x, float y, float z, int p3, ref float height);
  6453.         public static string TextureDownloadGetName(int p0);
  6454.         public static bool TextureDownloadHasFailed(int p0);
  6455.         public static void TextureDownloadRelease(int p0);
  6456.         public static int TextureDownloadRequest(ref int PlayerHandle, string FilePath, string Name, bool p3);
  6457.         public static int Timera();
  6458.         public static int Timerb();
  6459.         public static float Timestep();
  6460.         public static float ToFloat(int _value);
  6461.         public static void ToggleStealthRadar(bool toggle);
  6462.         public static void ToggleVehicleMod(int vehicle, int modType, bool toggle);
  6463.         public static void TrackObjectVisibility(int p0);
  6464.         public static void TrackVehicleVisibility(int vehicle);
  6465.         public static bool TransitionFromBlurred(float transitionTime);
  6466.         public static bool TransitionToBlurred(float transitionTime);
  6467.         public static void TriggerEventInternal(string eventName, string eventPayload, int payloadLength);
  6468.         public static bool TriggerMusicEvent(string eventName);
  6469.         public static void TriggerScriptEvent(int eventGroup, ref int args, int argCount, int bit);
  6470.         public static void TriggerServerEventInternal(string eventName, string eventPayload, int payloadLength);
  6471.         public static void UnblockDecisionMakerEvent(uint name, int type);
  6472.         public static void UncuffPed(int ped);
  6473.         public static void UnfreezeRadioStation(string radioStation);
  6474.         public static int UnkGetInteriorAtCoords(float x, float y, float z, int unk);
  6475.         public static void UnlockMinimapAngle();
  6476.         public static void UnlockMinimapPosition();
  6477.         public static void UnlockMissionNewsStory(int newsStory);
  6478.         public static void UnpausePlaybackRecordedVehicle(int p0);
  6479.         public static void UnpinInterior(int interiorID);
  6480.         public static int UnpinRopeVertex(int rope, int vertex);
  6481.         public static void UnregisterPedheadshot(int handle);
  6482.         public static void UnregisterScriptWithAudio();
  6483.         public static void UpdateNavmeshBlockingObject(int p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, int p8);
  6484.         public static int UpdateOnscreenKeyboard();
  6485.         public static void UpdatePedHeadBlendData(int ped, float shapeMix, float skinMix, float thirdMix);
  6486.         public static void UpdateTaskAimGunScriptedTarget(int p0, int p1, float p2, float p3, float p4, bool p5);
  6487.         public static void UpdateTaskHandsUpDuration(int ped, int duration);
  6488.         public static void UpdateTaskSweepAimEntity(int ped, int entity);
  6489.         public static void UpdateTaskSweepAimPosition(int p0, float p1, float p2, float p3);
  6490.         public static void UseFreemodeMapBehavior(bool toggle);
  6491.         public static void UseParticleFxAssetNextCall(string name);
  6492.         public static void UsePlayerColourInsteadOfTeamColour(bool toggle);
  6493.         public static void UseSirenAsHorn(int vehicle, bool toggle);
  6494.         public static void UseWaypointRecordingAsAssistedMovementRoute(ref int p0, bool p1, float p2, float p3);
  6495.         public static void UsingMissionCreator(bool toggle);
  6496.         public static bool UsingNetworkWeapontype(int p0);
  6497.         public static float Vdist(float x1, float y1, float z1, float x2, float y2, float z2);
  6498.         public static float Vdist2(float x1, float y1, float z1, float x2, float y2, float z2);
  6499.         public static bool VehicleHasLandingGear(int vehicle);
  6500.         public static void VehicleSetCustomParachuteModel(int vehicle, uint parachuteModel);
  6501.         public static void VehicleSetCustomParachuteTexture(int vehicle, int colorIndex);
  6502.         public static void VehicleWaypointPlaybackOverrideSpeed(int p0, float p1);
  6503.         public static void VehicleWaypointPlaybackPause(int p0);
  6504.         public static void VehicleWaypointPlaybackResume(int p0);
  6505.         public static void VehicleWaypointPlaybackUseDefaultSpeed(int p0);
  6506.         public static int VehToNet(int vehicle);
  6507.         public static float Vmag(float x, float y, float z);
  6508.         public static float Vmag2(float x, float y, float z);
  6509.         public static void Wait(ref int ms);
  6510.         public static bool WasCounterActivated(int vehicle, int p1);
  6511.         public static bool WasCutsceneSkipped();
  6512.         public static bool WasEventCanceled();
  6513.         public static void WashDecalsFromVehicle(int vehicle, float p1);
  6514.         public static void WashDecalsInRange(int p0, int p1, int p2, int p3, int p4);
  6515.         public static bool WasPedKilledByStealth(int ped);
  6516.         public static bool WasPedKilledByTakedown(int ped);
  6517.         public static bool WasPedSkeletonUpdated(int ped);
  6518.         public static bool WaypointPlaybackGetIsPaused(int p0);
  6519.         public static void WaypointPlaybackOverrideSpeed(int p0, float p1, bool p2);
  6520.         public static void WaypointPlaybackPause(int p0, bool p1, bool p2);
  6521.         public static void WaypointPlaybackResume(int p0, bool p1, int p2, int p3);
  6522.         public static void WaypointPlaybackStartAimingAtCoord(int p0, float p1, float p2, float p3, bool p4);
  6523.         public static void WaypointPlaybackStartAimingAtPed(int p0, int p1, bool p2);
  6524.         public static void WaypointPlaybackStartShootingAtCoord(int p0, float p1, float p2, float p3, bool p4, int p5);
  6525.         public static void WaypointPlaybackStopAimingOrShooting(int p0);
  6526.         public static void WaypointPlaybackUseDefaultSpeed(int p0);
  6527.         public static bool WaypointRecordingGetClosestWaypoint(string name, float x, float y, float z, ref int point);
  6528.         public static bool WaypointRecordingGetCoord(string name, int point, ref Vector3 coord);
  6529.         public static bool WaypointRecordingGetNumPoints(string name, ref int points);
  6530.         public static float WaypointRecordingGetSpeedAtPoint(string name, int point);
  6531.         public static bool World3dToScreen2d2(float worldX, float worldY, float worldZ, ref float screenX, ref float screenY);
  6532.         public static bool WouldEntityBeOccluded(uint entityModelHash, float x, float y, float z, bool p4);
  6533.     }
  6534. }
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